barebones HTML5 game template
This template supplies basic infrastructure that a good web game can be built on, so that as the game developer, you can just get on with writing that game.
- includes Toji's game-shim polyfills to smooth over browser differences
- easy to pull in some key libraries from github using James Burke's volo
easy build & deploy
- builds minified game configured for browser appcache using UglifyJS and almond.js
- trivial to deploy to a live server (currently supports github-pages)
default best practices help your codebase scale
- structured for maintainability using RequireJS
- includes pre-configured QUnit test harness
easy to specialize
it should be easy to build higher-level, more specialized templates (e.g. for a simple canvas game, a game based on the Gladius engine, or an MMORPG) on top of this one.
be sure node.js and npm are installed and in your PATH
(optional) if you wish to deploy to github pages, ensure that git is installed and configured
Use npm to install volo into your path, if it's not there already:
npm install -g volo
let's get started
Create and configure a new copy of this game template:
> volo create myNewGame gladiusjs/html5-game-template Downloading: https://nodeload.github.com/gladiusjs/html5-game-template/zipball/master Downloading: https://nodeload.github.com/toji/game-shim/zipball/master
Take a look around:
> cd myNewGame > ls README.md package.json tools www node_modules test volofile
Add any libraries that you intend to use. volo uses github's search API to find them and grabs the latest released version.
> volo add three.js Using github repo "mrdoob/three.js" for "three.js"... Downloading: https://raw.github.com/mrdoob/three.js/master/build/Three.js Installed github:mrdoob/three.js/master at js/three.js > volo add stats.js Using github repo "mrdoob/stats.js" for "stats.js"... Downloading: https://raw.github.com/mrdoob/stats.js/master/build/Stats.js Installed github:mrdoob/stats.js/master at www/js/lib/stats.js
Do any development you like, putting tests into the test/ directory infrastructure if you wish. (Not shown :-)
Build a minified version complete with an appcache file:
> volo appcache (...)
Deploy the built version to the gh-pages branch of suitably named repo:
> volo ghdeploy Log in to GitHub to complete action (your password is not saved. It is sent over SSL to GitHub and converted to an OAuth token) GitHub user name: dmose GitHub password: Contacting GitHub... (...) To email@example.com:dmose/monkeyGame.git e5dbfd4..1296c81 gh-pages -> gh-pages GitHub Pages is set up. Check http://dmose.github.com/monkeyGame/ in about 10-15 minutes.
- upcoming features (depending in part on user feedback): jshint, Mozilla Persona auth, Node.js server side piece
Main developers: Dan Mosedale and James Burke
This template is based on, and still shares code with, James Burke's create-responsive-template for volo, and leans heavily on volo. Thanks to the contributors to both volo and create-responsive-template.
Thanks to Alan Kligman for helping crispify various parts of the the documentation and what we're shipping.
Thanks also to the authors of the following: