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usb_warrior

Fight evil robots with your USB sticks !

Our modest participation to Ludum Dare 32. Coded from scratch with SDL2, Eigen and M's JSON parser.

Compiling and running

The application has been tested successfully under Windows (with MinGW toolchain) and linux, and should work on MacOS X too.

Dependencies are:

On Debian-based Linux distributions (Debian, Ubuntu, Mint, ...), you can install all dependencies with (you may need to add sudo at the beginning)

apt-get install build-essential cmake libeigen3-dev libsdl2-dev libsdl2-image-dev libsdl2-mixer-dev

To compile under *nux, run these:

cd <usb_warrior_dir>
mkdir build
cd build
cmake ..
make

Where <usb_warrior_dir> is the path to the directory of usb_warrior (the one that contains src). This will generate an executable usb_warrior in the build/src directory. To run the game, the current directory should contain the assets directory. Under *nux, you can type:

cd <usb_warrior_dir>
./build/src/usb_warrior

Running the game under Windows is a bit more involved because you need to either ensure that all dependencies are on the path, or to copy them in the same directory than the executable.

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