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- Physics allow rotation, side arrows now spin the ship.
- Height map now uses a texture and custom shaders to determine vertex height.
- 16-segment display now uses VBO instead of immediate mode.
Switched the dashboard to emulate a 16-segment character display.
Added some super basic physics and a HUD.
- Fly up by pressing spacebar to fire your rockets.
- Move around (unconstrained by physics) using the arrow keys or two finger scrolling.
Press h to open a hovercard with more details.