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HoudiniEngine Example

Experiments with HoudiniEngine for Unreal.

  • Using Houdini packed primitives to do instanced drawing in UE4
  • Scattering packed primitives over meshes and landscapes


Make sure you have the HoudiniEngine plugin installed.

If you don't, you can also pull a version from the sideeffects/HoudiniEngineForUnreal git repository, but you'll need to make sure you get a version of it that is compatible with the version of Houdini you have installed.

For my own testing, I use a submodule that I update whenever I change Houdini versions, which you can get with:

git submodule update --init --recursive

This custom version of HoudiniEngineForUnreal should match your installed version of Houdini.

If you use this submodule, I think it will take precedence over the HoudiniEngine plugin you installed with the Houdini installer (though I didn't verify that).

See Also

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