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machina

Basic 3D math in action.

Points, Vectors and Matrices.
Dot Products, Cross Products, Translations, Rotations, Scales and more.

Parts of code written in 2011.


compilation

$ make help
Available targets:
    linux  -  build using "gcc/g++" (GNU C/C++ Compiler) [default]
    win32  -  build using "i686-w64-mingw32-g++" (32bit Windows target)
    win64  -  build using "x86_64-w64-mingw32-g++" (64bit Windows target)
    clean  -  remove compiled objects and main program

dependencies


license

machina is released under the Simplified BSD license. See the LICENSE for more details.

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Basic 3D math in action.

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