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A distributed render environment for Blender
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README.md

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A distributed render environment for Blender.

Overview

Sethlans is designed to be a render farm/network renderer that can work in both local and remote networks utilizing Blender as the rendering backend. It is written in Java 8 and is open source software.

Features

  • Cross Platform
  • Web based project administration
  • Real time project updates
  • Discovery of Sethlans nodes on network
  • AVI and MP4 animation encoding
  • Multi-GPU support on nodes
  • AMD GPU Support
  • Combined CPU and GPU rendering on a single node
  • Blender version selection per project
  • User access control. Regular users can see their own projects but not others. Administrators can see all.

A more detailed description of Sethlans features plus a Getting Started Guide are available at Sethlans Docs.

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