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Update README to reflect significant new features from the chat-impro…

…vements branch.
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commit 8320da30c5732f481c17a9e7a3ba3cd4511070c9 1 parent c69cc7f
authored March 24, 2009

Showing 1 changed file with 13 additions and 9 deletions. Show diff stats Hide diff stats

  1. 22  README
22  README
@@ -52,8 +52,20 @@ COOL STUFF RECENTLY DONE:
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 - Support for the SGF Go file format. (Thanks to Emil Sit! -- "sit" on github)
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+- Support for chat in the SGF Go file format. (Thanks again, Emil.)
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+
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 - Support for notification via twitter. (A suggestion of Ray Krueger. Dave Peck implemented it.)
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+- Lots of new chat features and improvements, including: 
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+1. Ability to see the full chat history.
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+2. Ability to refer to specific board squares when chatting. For example, "Dude, you should have moved at A11." will show up with "A11" underlined; clicking on it will cause that grid square to flash.
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+3. Ability to easily figure out board square names and get them into the chat box.
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+4. Auto-linkification of valid http, https, and ftp URLs.
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 COOL STUFF I HOPE TO SEE PEOPLE WORK ON:
@@ -78,15 +90,7 @@ This list is in "no particular order":
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   I'd like people to be able to look through the history of a game and then "branch" it where some critical move was made, so they can try a new path.
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-- Better chat features
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-  At the moment, when you chat, the internal representation ties what you said to a particular move. But I don't expose this in the UI anywhere. It would be helpful!
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-  Other "chat features" that would rock:
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-    1. Ability to "see" older chats. Right now the overflow is clipped. Using a standard scrollbar looked ugly. Is there a better way?
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-    2. Ability to refer to specific board squares when chatting. For example, if you say "you should have moved at A-13 dude" then the words "A-13" become a clickable link that causes the appropriate grid square to flash.
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-    3. Ability to put links into chat (maybe just scan for http:// and auto-create a link?)
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+- Chat improvement: At the moment, when you chat, the internal representation ties what you said to a particular move. But I don't expose this in the UI anywhere. It would be helpful!
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 - Visual grid numbers/letters
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