Fluid dance is a project that uses a shader and time displacement slit scanning to create a liquid like medium through which dance can be enhanced.
It is currently a work in progress and will hopefully result in a final product that is produced in collaboration with a dance performance.
- Slit scan (Time diplacement) with AfterEffects by Michiyoshi Shirota
- Time Displacement (Slit Scan) with After effects CS6 by Michiyoshi Shirota
- Métamorphose by Frédéric Fontenoy
- openFrameworks
- ofxLaunchControllers by Nicola Pisanti
- Novation Launch Control (discontinued)
- Cam Link 4K
- The Book of Shaders by Patricio Gonzalez Vivo and Jen Lowe
- 11.3: Slit-Scan Video - Processing Tutorial by The Coding Train / Daniel Shiffman
