From 71a9529a1085cb3c8132d5bd0c93996416c9e2bf Mon Sep 17 00:00:00 2001 From: dvaJi Date: Tue, 12 Jul 2022 17:33:08 -0400 Subject: [PATCH] feat: update GI data to v2.8 --- .../achievements/memories_of_the_heart.json | 24 + .../characters/kamisato_ayaka.json | 2 +- .../characters/raiden_shogun.json | 6 - .../chinese-simplified/characters/shenhe.json | 2 +- .../characters/shikanoin_heizou.json | 830 ++++++++++++++++++ .../chinese-simplified/characters/thoma.json | 2 +- .../common_materials/damaged_mask.json | 9 +- .../common_materials/divining_scroll.json | 2 +- .../common_materials/energy_nectar.json | 2 +- .../common_materials/famed_handguard.json | 2 +- .../common_materials/firm_arrowhead.json | 2 +- .../forbidden_curse_scroll.json | 2 +- .../golden_raven_insignia.json | 2 +- .../common_materials/kageuchi_handguard.json | 2 +- .../lieutenants_insignia.json | 7 +- .../common_materials/old_handguard.json | 2 +- .../common_materials/ominous_mask.json | 9 +- .../common_materials/recruits_insignia.json | 7 +- .../common_materials/sealed_scroll.json | 2 +- .../common_materials/sergeants_insignia.json | 8 +- .../common_materials/sharp_arrowhead.json | 2 +- .../common_materials/shimmering_nectar.json | 2 +- .../silver_raven_insignia.json | 2 +- .../common_materials/slime_concentrate.json | 2 +- .../common_materials/slime_condensate.json | 2 +- .../common_materials/slime_secretions.json | 2 +- .../common_materials/spectral_heart.json | 2 +- .../common_materials/spectral_husk.json | 2 +- .../common_materials/spectral_nucleus.json | 2 +- .../common_materials/stained_mask.json | 10 +- .../treasure_hoarder_insignia.json | 2 +- .../common_materials/weathered_arrowhead.json | 2 +- .../whopperflower_nectar.json | 2 +- .../basalt_pillar.json | 2 +- .../cleansing_heart.json | 2 +- .../crystalline_bloom.json | 2 +- .../dew_of_repudiation.json | 2 +- .../dragonheirs_false_fin.json | 2 +- .../everflame_seed.json | 2 +- .../hoarfrost_core.json | 2 +- .../hurricane_seed.json | 2 +- .../juvenile_jade.json | 2 +- .../lightning_prism.json | 2 +- .../marionette_core.json | 2 +- .../perpetual_heart.json | 2 +- .../riftborn_regalia.json | 2 +- .../elemental_stone_materials/runic_fang.json | 2 +- .../smoldering_pearl.json | 2 +- .../storm_beads.json | 2 +- .../food/katsu_sandwich.json | 9 + .../allegro_bloom_special_tuning.json | 29 + .../furnishing/cosmos_within.json | 23 + .../furnishing/dodocos_beach_nap.json | 34 + .../dodocos_collection_cupboard.json | 34 + .../furnishing/dodocos_dodo_stove.json | 29 + .../furnishing/dodocos_summertime.json | 34 + .../furnishing/dodocos_sunshade_umbrella.json | 34 + .../furnishing/dodocos_travel_bag.json | 34 + .../evermotion_mechanical_painting.json | 15 + .../furnishing/fabled_emperor_onikabuto.json | 16 + .../keepsake_photo_of_twilight_theater.json | 15 + .../furnishing/shikanoin_heizou.json | 20 + .../furnishing/speedy_rhythm_verdance.json | 2 +- .../furnishing/storm_braver.json | 16 + .../furnishing/tranquil_starlight.json | 28 + .../agents_sacrificial_knife.json | 2 +- .../black_bronze_horn.json | 7 +- .../black_crystal_horn.json | 2 +- .../chaos_axis.json | 2 +- .../chaos_circuit.json | 7 +- .../chaos_core.json | 2 +- .../chaos_device.json | 2 +- .../chaos_gear.json | 2 +- .../chaos_oculus.json | 2 +- .../concealed_claw.json | 2 +- .../concealed_talon.json | 2 +- .../concealed_unguis.json | 2 +- .../crystal_prism.json | 2 +- .../dead_ley_line_branch.json | 2 +- .../dead_ley_line_leaves.json | 2 +- .../dismal_prism.json | 2 +- .../fossilized_bone_shard.json | 7 +- .../fragile_bone_shard.json | 2 +- .../heavy_horn.json | 2 +- .../hunters_sacrificial_knife.json | 2 +- .../inspectors_sacrificial_knife.json | 2 +- .../ley_line_sprout.json | 2 +- .../mist_grass.json | 2 +- .../mist_grass_pollen.json | 2 +- .../mist_grass_wick.json | 2 +- .../polarizing_prism.json | 2 +- .../sturdy_bone_shard.json | 8 +- .../achievements/memories_of_the_heart.json | 24 + .../characters/bennett.json | 2 +- .../characters/kuki_shinobu.json | 7 +- .../characters/raiden_shogun.json | 6 - .../characters/shenhe.json | 2 +- .../characters/shikanoin_heizou.json | 830 ++++++++++++++++++ .../chinese-traditional/characters/yelan.json | 7 +- .../common_materials/damaged_mask.json | 9 +- .../common_materials/divining_scroll.json | 2 +- .../common_materials/energy_nectar.json | 2 +- .../common_materials/famed_handguard.json | 2 +- .../common_materials/firm_arrowhead.json | 2 +- .../forbidden_curse_scroll.json | 2 +- .../golden_raven_insignia.json | 2 +- .../common_materials/kageuchi_handguard.json | 2 +- .../lieutenants_insignia.json | 7 +- .../common_materials/old_handguard.json | 2 +- .../common_materials/ominous_mask.json | 9 +- .../common_materials/recruits_insignia.json | 7 +- .../common_materials/sealed_scroll.json | 2 +- .../common_materials/sergeants_insignia.json | 8 +- .../common_materials/sharp_arrowhead.json | 2 +- .../common_materials/shimmering_nectar.json | 2 +- .../silver_raven_insignia.json | 2 +- .../common_materials/slime_concentrate.json | 2 +- .../common_materials/slime_condensate.json | 2 +- .../common_materials/slime_secretions.json | 2 +- .../common_materials/spectral_heart.json | 2 +- .../common_materials/spectral_husk.json | 2 +- .../common_materials/spectral_nucleus.json | 2 +- .../common_materials/stained_mask.json | 10 +- .../treasure_hoarder_insignia.json | 2 +- .../common_materials/weathered_arrowhead.json | 2 +- .../whopperflower_nectar.json | 2 +- .../basalt_pillar.json | 2 +- .../cleansing_heart.json | 2 +- .../crystalline_bloom.json | 2 +- .../dew_of_repudiation.json | 2 +- .../dragonheirs_false_fin.json | 2 +- .../everflame_seed.json | 2 +- .../hoarfrost_core.json | 2 +- .../hurricane_seed.json | 2 +- .../juvenile_jade.json | 2 +- .../lightning_prism.json | 2 +- .../marionette_core.json | 2 +- .../perpetual_heart.json | 2 +- .../riftborn_regalia.json | 2 +- .../elemental_stone_materials/runic_fang.json | 2 +- .../smoldering_pearl.json | 2 +- .../storm_beads.json | 2 +- .../food/katsu_sandwich.json | 9 + .../chinese-traditional/food/onigiri.json | 2 +- .../allegro_bloom_special_tuning.json | 29 + .../furnishing/cosmos_within.json | 23 + .../furnishing/dodocos_beach_nap.json | 34 + .../dodocos_collection_cupboard.json | 34 + .../furnishing/dodocos_dodo_stove.json | 29 + .../furnishing/dodocos_summertime.json | 34 + .../furnishing/dodocos_sunshade_umbrella.json | 34 + .../furnishing/dodocos_travel_bag.json | 34 + .../evermotion_mechanical_painting.json | 15 + .../furnishing/fabled_emperor_onikabuto.json | 16 + .../keepsake_photo_of_twilight_theater.json | 15 + .../furnishing/shikanoin_heizou.json | 20 + .../furnishing/storm_braver.json | 16 + .../furnishing/tranquil_starlight.json | 28 + .../vajrada_amethyst_sliver.json | 2 +- .../agents_sacrificial_knife.json | 2 +- .../black_bronze_horn.json | 7 +- .../black_crystal_horn.json | 2 +- .../chaos_axis.json | 2 +- .../chaos_circuit.json | 7 +- .../chaos_core.json | 2 +- .../chaos_device.json | 2 +- .../chaos_gear.json | 2 +- .../chaos_oculus.json | 2 +- .../concealed_claw.json | 2 +- .../concealed_talon.json | 2 +- .../concealed_unguis.json | 2 +- .../crystal_prism.json | 2 +- .../dead_ley_line_branch.json | 2 +- .../dead_ley_line_leaves.json | 2 +- .../dismal_prism.json | 2 +- .../fossilized_bone_shard.json | 7 +- .../fragile_bone_shard.json | 2 +- .../heavy_horn.json | 2 +- .../hunters_sacrificial_knife.json | 2 +- .../inspectors_sacrificial_knife.json | 2 +- .../ley_line_sprout.json | 2 +- .../mist_grass.json | 2 +- .../mist_grass_pollen.json | 2 +- .../mist_grass_wick.json | 2 +- .../polarizing_prism.json | 2 +- .../sturdy_bone_shard.json | 8 +- .../achievements/memories_of_the_heart.json | 24 + src/data/english/characters/keqing.json | 30 +- src/data/english/characters/kuki_shinobu.json | 7 +- src/data/english/characters/lisa.json | 2 +- .../english/characters/raiden_shogun.json | 6 - .../english/characters/shikanoin_heizou.json | 830 ++++++++++++++++++ src/data/english/characters/yelan.json | 7 +- .../common_materials/damaged_mask.json | 9 +- .../common_materials/divining_scroll.json | 2 +- .../common_materials/energy_nectar.json | 2 +- .../common_materials/famed_handguard.json | 2 +- .../common_materials/firm_arrowhead.json | 2 +- .../forbidden_curse_scroll.json | 2 +- .../golden_raven_insignia.json | 2 +- .../common_materials/kageuchi_handguard.json | 2 +- .../lieutenants_insignia.json | 7 +- .../common_materials/old_handguard.json | 2 +- .../common_materials/ominous_mask.json | 9 +- .../common_materials/recruits_insignia.json | 7 +- .../common_materials/sealed_scroll.json | 2 +- .../common_materials/sergeants_insignia.json | 8 +- .../common_materials/sharp_arrowhead.json | 6 +- .../common_materials/shimmering_nectar.json | 6 +- .../silver_raven_insignia.json | 6 +- .../common_materials/slime_concentrate.json | 2 +- .../common_materials/slime_condensate.json | 2 +- .../common_materials/slime_secretions.json | 2 +- .../common_materials/spectral_heart.json | 2 +- .../common_materials/spectral_husk.json | 2 +- .../common_materials/spectral_nucleus.json | 2 +- .../common_materials/stained_mask.json | 10 +- .../treasure_hoarder_insignia.json | 2 +- .../common_materials/weathered_arrowhead.json | 2 +- .../whopperflower_nectar.json | 2 +- .../basalt_pillar.json | 2 +- .../cleansing_heart.json | 2 +- .../crystalline_bloom.json | 2 +- .../dew_of_repudiation.json | 2 +- .../dragonheirs_false_fin.json | 2 +- .../everflame_seed.json | 2 +- .../hoarfrost_core.json | 2 +- .../hurricane_seed.json | 2 +- .../juvenile_jade.json | 2 +- .../lightning_prism.json | 2 +- .../marionette_core.json | 2 +- .../perpetual_heart.json | 2 +- .../riftborn_regalia.json | 2 +- .../elemental_stone_materials/runic_fang.json | 2 +- .../smoldering_pearl.json | 2 +- .../storm_beads.json | 2 +- src/data/english/food/katsu_sandwich.json | 9 + .../allegro_bloom_special_tuning.json | 29 + .../english/furnishing/cosmos_within.json | 23 + .../english/furnishing/dodocos_beach_nap.json | 34 + .../dodocos_collection_cupboard.json | 34 + .../furnishing/dodocos_dodo_stove.json | 29 + .../furnishing/dodocos_summertime.json | 34 + .../furnishing/dodocos_sunshade_umbrella.json | 34 + .../furnishing/dodocos_travel_bag.json | 34 + .../evermotion_mechanical_painting.json | 15 + .../furnishing/fabled_emperor_onikabuto.json | 16 + .../keepsake_photo_of_twilight_theater.json | 15 + .../english/furnishing/shikanoin_heizou.json | 20 + src/data/english/furnishing/storm_braver.json | 16 + .../furnishing/tranquil_starlight.json | 28 + .../vajrada_amethyst_sliver.json | 3 +- .../agents_sacrificial_knife.json | 2 +- .../black_bronze_horn.json | 7 +- .../black_crystal_horn.json | 6 +- .../chaos_axis.json | 6 +- .../chaos_circuit.json | 7 +- .../chaos_core.json | 6 +- .../chaos_device.json | 6 +- .../chaos_gear.json | 2 +- .../chaos_oculus.json | 2 +- .../concealed_claw.json | 2 +- .../concealed_talon.json | 2 +- .../concealed_unguis.json | 2 +- .../crystal_prism.json | 6 +- .../dead_ley_line_branch.json | 2 +- .../dead_ley_line_leaves.json | 2 +- .../dismal_prism.json | 2 +- .../fossilized_bone_shard.json | 7 +- .../fragile_bone_shard.json | 7 +- .../heavy_horn.json | 6 +- .../hunters_sacrificial_knife.json | 2 +- .../inspectors_sacrificial_knife.json | 2 +- .../ley_line_sprout.json | 2 +- .../mist_grass.json | 6 +- .../mist_grass_pollen.json | 2 +- .../mist_grass_wick.json | 2 +- .../polarizing_prism.json | 2 +- .../sturdy_bone_shard.json | 8 +- .../achievements/memories_of_the_heart.json | 24 + .../stone_harbors_nostalgia_series_i.json | 2 +- src/data/french/characters/chongyun.json | 2 +- src/data/french/characters/gorou.json | 4 +- .../french/characters/kamisato_ayato.json | 6 +- src/data/french/characters/kuki_shinobu.json | 9 +- src/data/french/characters/mona.json | 6 +- src/data/french/characters/raiden_shogun.json | 6 - src/data/french/characters/sayu.json | 4 +- src/data/french/characters/shenhe.json | 2 +- .../french/characters/shikanoin_heizou.json | 830 ++++++++++++++++++ src/data/french/characters/sucrose.json | 4 +- src/data/french/characters/xiangling.json | 2 +- src/data/french/characters/yelan.json | 7 +- src/data/french/characters/yoimiya.json | 2 +- .../french/common_materials/damaged_mask.json | 9 +- .../common_materials/divining_scroll.json | 2 +- .../common_materials/energy_nectar.json | 2 +- .../common_materials/famed_handguard.json | 2 +- .../common_materials/firm_arrowhead.json | 2 +- .../forbidden_curse_scroll.json | 2 +- .../golden_raven_insignia.json | 2 +- .../common_materials/kageuchi_handguard.json | 2 +- .../lieutenants_insignia.json | 7 +- .../common_materials/old_handguard.json | 2 +- .../french/common_materials/ominous_mask.json | 9 +- .../common_materials/recruits_insignia.json | 7 +- .../common_materials/sealed_scroll.json | 2 +- .../common_materials/sergeants_insignia.json | 8 +- .../common_materials/sharp_arrowhead.json | 6 +- .../common_materials/shimmering_nectar.json | 6 +- .../silver_raven_insignia.json | 6 +- .../common_materials/slime_concentrate.json | 2 +- .../common_materials/slime_condensate.json | 2 +- .../common_materials/slime_secretions.json | 2 +- .../common_materials/spectral_heart.json | 2 +- .../common_materials/spectral_husk.json | 2 +- .../common_materials/spectral_nucleus.json | 2 +- .../french/common_materials/stained_mask.json | 10 +- .../treasure_hoarder_insignia.json | 2 +- .../common_materials/weathered_arrowhead.json | 2 +- .../whopperflower_nectar.json | 2 +- .../basalt_pillar.json | 2 +- .../cleansing_heart.json | 2 +- .../crystalline_bloom.json | 2 +- .../dew_of_repudiation.json | 2 +- .../dragonheirs_false_fin.json | 2 +- .../everflame_seed.json | 2 +- .../hoarfrost_core.json | 2 +- .../hurricane_seed.json | 2 +- .../juvenile_jade.json | 2 +- .../lightning_prism.json | 2 +- .../marionette_core.json | 2 +- .../perpetual_heart.json | 2 +- .../riftborn_regalia.json | 2 +- .../elemental_stone_materials/runic_fang.json | 2 +- .../smoldering_pearl.json | 2 +- .../storm_beads.json | 2 +- src/data/french/fish/rusty_koi.json | 2 +- src/data/french/food/katsu_sandwich.json | 9 + src/data/french/food/pile_em_up.json | 2 +- .../allegro_bloom_special_tuning.json | 29 + src/data/french/furnishing/cosmos_within.json | 23 + .../french/furnishing/dodocos_beach_nap.json | 34 + .../dodocos_collection_cupboard.json | 34 + .../french/furnishing/dodocos_dodo_stove.json | 29 + .../french/furnishing/dodocos_summertime.json | 34 + .../furnishing/dodocos_sunshade_umbrella.json | 34 + .../french/furnishing/dodocos_travel_bag.json | 34 + .../evermotion_mechanical_painting.json | 15 + .../furnishing/fabled_emperor_onikabuto.json | 16 + src/data/french/furnishing/golden_koi.json | 2 +- .../hyoutei_stacked_aralia_wood_boxes.json | 2 +- .../furnishing/inazuman_mansion_as_one.json | 2 +- .../keepsake_photo_of_twilight_theater.json | 15 + src/data/french/furnishing/kitsune.json | 2 +- .../furnishing/kouki_aralia_mask_rack.json | 2 +- .../mondstadt_mansion_windward_manor.json | 2 +- src/data/french/furnishing/rusty_koi.json | 2 +- .../sanzai_otogi_flower_terrace.json | 2 +- .../french/furnishing/shikanoin_heizou.json | 20 + src/data/french/furnishing/storm_braver.json | 16 + .../french/furnishing/tranquil_starlight.json | 28 + .../vajrada_amethyst_sliver.json | 6 +- .../agents_sacrificial_knife.json | 6 +- .../black_bronze_horn.json | 7 +- .../black_crystal_horn.json | 6 +- .../chaos_axis.json | 6 +- .../chaos_circuit.json | 7 +- .../chaos_core.json | 6 +- .../chaos_device.json | 6 +- .../chaos_gear.json | 2 +- .../chaos_oculus.json | 2 +- .../concealed_claw.json | 2 +- .../concealed_talon.json | 2 +- .../concealed_unguis.json | 6 +- .../crystal_prism.json | 6 +- .../dead_ley_line_branch.json | 2 +- .../dead_ley_line_leaves.json | 6 +- .../dismal_prism.json | 2 +- .../fossilized_bone_shard.json | 7 +- .../fragile_bone_shard.json | 7 +- .../heavy_horn.json | 6 +- .../hunters_sacrificial_knife.json | 2 +- .../inspectors_sacrificial_knife.json | 2 +- .../ley_line_sprout.json | 2 +- .../mist_grass.json | 6 +- .../mist_grass_pollen.json | 2 +- .../mist_grass_wick.json | 2 +- .../polarizing_prism.json | 2 +- .../sturdy_bone_shard.json | 8 +- src/data/french/weapons/kaguras_verity.json | 12 +- .../french/weapons/redhorn_stonethresher.json | 2 +- .../achievements/memories_of_the_heart.json | 24 + .../achievements/wonders_of_the_world.json | 4 +- src/data/german/characters/kuki_shinobu.json | 7 +- src/data/german/characters/raiden_shogun.json | 6 - .../german/characters/shikanoin_heizou.json | 830 ++++++++++++++++++ src/data/german/characters/xiangling.json | 2 +- src/data/german/characters/yae_miko.json | 8 +- src/data/german/characters/yelan.json | 9 +- .../german/common_materials/damaged_mask.json | 9 +- .../common_materials/divining_scroll.json | 2 +- .../common_materials/energy_nectar.json | 2 +- .../common_materials/famed_handguard.json | 2 +- .../common_materials/firm_arrowhead.json | 2 +- .../forbidden_curse_scroll.json | 2 +- .../golden_raven_insignia.json | 2 +- .../common_materials/kageuchi_handguard.json | 6 +- .../lieutenants_insignia.json | 7 +- .../common_materials/old_handguard.json | 2 +- .../german/common_materials/ominous_mask.json | 9 +- .../common_materials/recruits_insignia.json | 7 +- .../common_materials/sealed_scroll.json | 6 +- .../common_materials/sergeants_insignia.json | 8 +- .../common_materials/sharp_arrowhead.json | 6 +- .../common_materials/shimmering_nectar.json | 6 +- .../silver_raven_insignia.json | 6 +- .../common_materials/slime_concentrate.json | 2 +- .../common_materials/slime_condensate.json | 2 +- .../common_materials/slime_secretions.json | 6 +- .../common_materials/spectral_heart.json | 6 +- .../common_materials/spectral_husk.json | 2 +- .../common_materials/spectral_nucleus.json | 2 +- .../german/common_materials/stained_mask.json | 10 +- .../treasure_hoarder_insignia.json | 2 +- .../common_materials/weathered_arrowhead.json | 5 +- .../whopperflower_nectar.json | 2 +- .../basalt_pillar.json | 2 +- .../cleansing_heart.json | 2 +- .../crystalline_bloom.json | 2 +- .../dew_of_repudiation.json | 2 +- .../dragonheirs_false_fin.json | 2 +- .../everflame_seed.json | 2 +- .../hoarfrost_core.json | 2 +- .../hurricane_seed.json | 2 +- .../juvenile_jade.json | 2 +- .../lightning_prism.json | 2 +- .../marionette_core.json | 2 +- .../perpetual_heart.json | 2 +- .../riftborn_regalia.json | 2 +- .../elemental_stone_materials/runic_fang.json | 2 +- .../smoldering_pearl.json | 2 +- .../storm_beads.json | 2 +- .../german/food/invigorating_kitty_meal.json | 4 +- src/data/german/food/katsu_sandwich.json | 9 + .../allegro_bloom_special_tuning.json | 29 + src/data/german/furnishing/cosmos_within.json | 23 + .../german/furnishing/dodocos_beach_nap.json | 34 + .../dodocos_collection_cupboard.json | 34 + .../german/furnishing/dodocos_dodo_stove.json | 29 + .../german/furnishing/dodocos_summertime.json | 34 + .../furnishing/dodocos_sunshade_umbrella.json | 34 + .../german/furnishing/dodocos_travel_bag.json | 34 + .../evermotion_mechanical_painting.json | 15 + .../furnishing/fabled_emperor_onikabuto.json | 16 + .../keepsake_photo_of_twilight_theater.json | 15 + ...ar_orchard_percussion_gong_on_the_dot.json | 2 +- .../german/furnishing/shikanoin_heizou.json | 20 + src/data/german/furnishing/storm_braver.json | 16 + .../german/furnishing/tranquil_starlight.json | 28 + .../vajrada_amethyst_sliver.json | 3 +- .../agents_sacrificial_knife.json | 6 +- .../black_bronze_horn.json | 7 +- .../black_crystal_horn.json | 6 +- .../chaos_axis.json | 6 +- .../chaos_circuit.json | 7 +- .../chaos_core.json | 6 +- .../chaos_device.json | 6 +- .../chaos_gear.json | 2 +- .../chaos_oculus.json | 2 +- .../concealed_claw.json | 2 +- .../concealed_talon.json | 2 +- .../concealed_unguis.json | 6 +- .../crystal_prism.json | 6 +- .../dead_ley_line_branch.json | 2 +- .../dead_ley_line_leaves.json | 6 +- .../dismal_prism.json | 5 +- .../fossilized_bone_shard.json | 7 +- .../fragile_bone_shard.json | 7 +- .../heavy_horn.json | 6 +- .../hunters_sacrificial_knife.json | 5 +- .../inspectors_sacrificial_knife.json | 5 +- .../ley_line_sprout.json | 2 +- .../mist_grass.json | 6 +- .../mist_grass_pollen.json | 5 +- .../mist_grass_wick.json | 5 +- .../polarizing_prism.json | 5 +- .../sturdy_bone_shard.json | 8 +- .../achievements/challenger_series_v.json | 2 +- .../achievements/memories_of_the_heart.json | 24 + src/data/indonesian/characters/keqing.json | 64 +- .../indonesian/characters/kuki_shinobu.json | 9 +- .../indonesian/characters/raiden_shogun.json | 6 - .../characters/shikanoin_heizou.json | 830 ++++++++++++++++++ src/data/indonesian/characters/xiangling.json | 2 +- src/data/indonesian/characters/yae_miko.json | 8 +- src/data/indonesian/characters/yelan.json | 11 +- .../common_materials/damaged_mask.json | 9 +- .../common_materials/divining_scroll.json | 2 +- .../common_materials/energy_nectar.json | 5 +- .../common_materials/famed_handguard.json | 2 +- .../common_materials/firm_arrowhead.json | 2 +- .../forbidden_curse_scroll.json | 2 +- .../golden_raven_insignia.json | 5 +- .../common_materials/kageuchi_handguard.json | 6 +- .../lieutenants_insignia.json | 7 +- .../common_materials/old_handguard.json | 2 +- .../common_materials/ominous_mask.json | 9 +- .../common_materials/recruits_insignia.json | 7 +- .../common_materials/sealed_scroll.json | 6 +- .../common_materials/sergeants_insignia.json | 8 +- .../common_materials/sharp_arrowhead.json | 6 +- .../common_materials/shimmering_nectar.json | 6 +- .../silver_raven_insignia.json | 6 +- .../common_materials/slime_concentrate.json | 2 +- .../common_materials/slime_condensate.json | 2 +- .../common_materials/slime_secretions.json | 6 +- .../common_materials/spectral_heart.json | 6 +- .../common_materials/spectral_husk.json | 2 +- .../common_materials/spectral_nucleus.json | 2 +- .../common_materials/stained_mask.json | 10 +- .../treasure_hoarder_insignia.json | 2 +- .../common_materials/weathered_arrowhead.json | 5 +- .../whopperflower_nectar.json | 2 +- .../basalt_pillar.json | 2 +- .../cleansing_heart.json | 2 +- .../crystalline_bloom.json | 2 +- .../dew_of_repudiation.json | 2 +- .../dragonheirs_false_fin.json | 2 +- .../everflame_seed.json | 2 +- .../hoarfrost_core.json | 2 +- .../hurricane_seed.json | 2 +- .../juvenile_jade.json | 2 +- .../lightning_prism.json | 2 +- .../marionette_core.json | 2 +- .../perpetual_heart.json | 2 +- .../riftborn_regalia.json | 2 +- .../elemental_stone_materials/runic_fang.json | 2 +- .../smoldering_pearl.json | 2 +- .../storm_beads.json | 2 +- src/data/indonesian/food/katsu_sandwich.json | 9 + .../allegro_bloom_special_tuning.json | 29 + .../furnishing/burgundy_needletree.json | 2 +- .../indonesian/furnishing/cosmos_within.json | 23 + .../furnishing/dodocos_beach_nap.json | 34 + .../dodocos_collection_cupboard.json | 34 + .../furnishing/dodocos_dodo_stove.json | 29 + .../furnishing/dodocos_summertime.json | 34 + .../furnishing/dodocos_sunshade_umbrella.json | 34 + .../furnishing/dodocos_travel_bag.json | 34 + .../evermotion_mechanical_painting.json | 15 + .../furnishing/fabled_emperor_onikabuto.json | 16 + .../keepsake_photo_of_twilight_theater.json | 15 + ...e_guuji_exclusive_painted_flag_banner.json | 2 +- .../furnishing/shikanoin_heizou.json | 20 + .../indonesian/furnishing/storm_braver.json | 16 + .../furnishing/tranquil_starlight.json | 28 + .../vajrada_amethyst_sliver.json | 3 +- .../agents_sacrificial_knife.json | 6 +- .../black_bronze_horn.json | 7 +- .../black_crystal_horn.json | 6 +- .../chaos_axis.json | 6 +- .../chaos_circuit.json | 7 +- .../chaos_core.json | 6 +- .../chaos_device.json | 6 +- .../chaos_gear.json | 2 +- .../chaos_oculus.json | 5 +- .../concealed_claw.json | 2 +- .../concealed_talon.json | 2 +- .../concealed_unguis.json | 6 +- .../crystal_prism.json | 6 +- .../dead_ley_line_branch.json | 2 +- .../dead_ley_line_leaves.json | 6 +- .../dismal_prism.json | 2 +- .../fossilized_bone_shard.json | 7 +- .../fragile_bone_shard.json | 7 +- .../heavy_horn.json | 6 +- .../hunters_sacrificial_knife.json | 2 +- .../inspectors_sacrificial_knife.json | 2 +- .../ley_line_sprout.json | 2 +- .../mist_grass.json | 6 +- .../mist_grass_pollen.json | 2 +- .../mist_grass_wick.json | 5 +- .../polarizing_prism.json | 5 +- .../sturdy_bone_shard.json | 8 +- .../achievements/memories_of_the_heart.json | 24 + .../japanese/characters/kuki_shinobu.json | 7 +- .../japanese/characters/raiden_shogun.json | 6 - .../japanese/characters/shikanoin_heizou.json | 830 ++++++++++++++++++ src/data/japanese/characters/yelan.json | 7 +- .../common_materials/damaged_mask.json | 9 +- .../common_materials/divining_scroll.json | 2 +- .../common_materials/energy_nectar.json | 2 +- .../common_materials/famed_handguard.json | 2 +- .../common_materials/firm_arrowhead.json | 2 +- .../forbidden_curse_scroll.json | 2 +- .../golden_raven_insignia.json | 2 +- .../common_materials/kageuchi_handguard.json | 2 +- .../lieutenants_insignia.json | 7 +- .../common_materials/old_handguard.json | 2 +- .../common_materials/ominous_mask.json | 9 +- .../common_materials/recruits_insignia.json | 7 +- .../common_materials/sealed_scroll.json | 6 +- .../common_materials/sergeants_insignia.json | 8 +- .../common_materials/sharp_arrowhead.json | 6 +- .../common_materials/shimmering_nectar.json | 6 +- .../silver_raven_insignia.json | 2 +- .../common_materials/slime_concentrate.json | 2 +- .../common_materials/slime_condensate.json | 2 +- .../common_materials/slime_secretions.json | 6 +- .../common_materials/spectral_heart.json | 6 +- .../common_materials/spectral_husk.json | 2 +- .../common_materials/spectral_nucleus.json | 2 +- .../common_materials/stained_mask.json | 10 +- .../treasure_hoarder_insignia.json | 2 +- .../common_materials/weathered_arrowhead.json | 2 +- .../whopperflower_nectar.json | 2 +- .../basalt_pillar.json | 2 +- .../cleansing_heart.json | 2 +- .../crystalline_bloom.json | 2 +- .../dew_of_repudiation.json | 4 +- .../dragonheirs_false_fin.json | 2 +- .../everflame_seed.json | 2 +- .../hoarfrost_core.json | 2 +- .../hurricane_seed.json | 2 +- .../juvenile_jade.json | 2 +- .../lightning_prism.json | 2 +- .../marionette_core.json | 2 +- .../perpetual_heart.json | 2 +- .../riftborn_regalia.json | 2 +- .../elemental_stone_materials/runic_fang.json | 2 +- .../smoldering_pearl.json | 2 +- .../storm_beads.json | 2 +- .../japanese/food/grilled_tiger_fish.json | 2 +- src/data/japanese/food/katsu_sandwich.json | 9 + .../allegro_bloom_special_tuning.json | 29 + .../japanese/furnishing/cosmos_within.json | 23 + .../furnishing/dodocos_beach_nap.json | 34 + .../dodocos_collection_cupboard.json | 34 + .../furnishing/dodocos_dodo_stove.json | 29 + .../furnishing/dodocos_summertime.json | 34 + .../furnishing/dodocos_sunshade_umbrella.json | 34 + .../furnishing/dodocos_travel_bag.json | 34 + .../evermotion_mechanical_painting.json | 15 + .../furnishing/fabled_emperor_onikabuto.json | 16 + .../keepsake_photo_of_twilight_theater.json | 15 + .../japanese/furnishing/shikanoin_heizou.json | 20 + .../japanese/furnishing/storm_braver.json | 16 + .../furnishing/tranquil_starlight.json | 28 + .../vajrada_amethyst_sliver.json | 2 +- .../agents_sacrificial_knife.json | 6 +- .../black_bronze_horn.json | 7 +- .../black_crystal_horn.json | 6 +- .../chaos_axis.json | 6 +- .../chaos_circuit.json | 7 +- .../chaos_core.json | 6 +- .../chaos_device.json | 6 +- .../chaos_gear.json | 2 +- .../chaos_oculus.json | 2 +- .../concealed_claw.json | 2 +- .../concealed_talon.json | 2 +- .../concealed_unguis.json | 6 +- .../crystal_prism.json | 6 +- .../dead_ley_line_branch.json | 2 +- .../dead_ley_line_leaves.json | 6 +- .../dismal_prism.json | 2 +- .../fossilized_bone_shard.json | 7 +- .../fragile_bone_shard.json | 7 +- .../heavy_horn.json | 6 +- .../hunters_sacrificial_knife.json | 2 +- .../inspectors_sacrificial_knife.json | 5 +- .../ley_line_sprout.json | 2 +- .../mist_grass.json | 6 +- .../mist_grass_pollen.json | 2 +- .../mist_grass_wick.json | 2 +- .../polarizing_prism.json | 2 +- .../sturdy_bone_shard.json | 8 +- .../achievements/memories_of_the_heart.json | 24 + src/data/korean/characters/kuki_shinobu.json | 7 +- src/data/korean/characters/raiden_shogun.json | 6 - .../korean/characters/shikanoin_heizou.json | 830 ++++++++++++++++++ src/data/korean/characters/tartaglia.json | 1 - src/data/korean/characters/yelan.json | 7 +- .../korean/common_materials/damaged_mask.json | 9 +- .../common_materials/divining_scroll.json | 2 +- .../common_materials/energy_nectar.json | 2 +- .../common_materials/famed_handguard.json | 2 +- .../common_materials/firm_arrowhead.json | 2 +- .../forbidden_curse_scroll.json | 2 +- .../golden_raven_insignia.json | 2 +- .../common_materials/kageuchi_handguard.json | 2 +- .../lieutenants_insignia.json | 7 +- .../common_materials/old_handguard.json | 2 +- .../korean/common_materials/ominous_mask.json | 9 +- .../common_materials/recruits_insignia.json | 7 +- .../common_materials/sealed_scroll.json | 2 +- .../common_materials/sergeants_insignia.json | 8 +- .../common_materials/sharp_arrowhead.json | 2 +- .../common_materials/shimmering_nectar.json | 2 +- .../silver_raven_insignia.json | 2 +- .../common_materials/slime_concentrate.json | 2 +- .../common_materials/slime_condensate.json | 2 +- .../common_materials/slime_secretions.json | 2 +- .../common_materials/spectral_heart.json | 2 +- .../common_materials/spectral_husk.json | 2 +- .../common_materials/spectral_nucleus.json | 2 +- .../korean/common_materials/stained_mask.json | 10 +- .../treasure_hoarder_insignia.json | 2 +- .../common_materials/weathered_arrowhead.json | 2 +- .../whopperflower_nectar.json | 2 +- .../basalt_pillar.json | 2 +- .../cleansing_heart.json | 2 +- .../crystalline_bloom.json | 2 +- .../dew_of_repudiation.json | 2 +- .../dragonheirs_false_fin.json | 2 +- .../everflame_seed.json | 2 +- .../hoarfrost_core.json | 2 +- .../hurricane_seed.json | 2 +- .../juvenile_jade.json | 2 +- .../lightning_prism.json | 2 +- .../marionette_core.json | 2 +- .../perpetual_heart.json | 2 +- .../riftborn_regalia.json | 2 +- .../elemental_stone_materials/runic_fang.json | 2 +- .../smoldering_pearl.json | 2 +- .../storm_beads.json | 2 +- src/data/korean/food/katsu_sandwich.json | 9 + src/data/korean/food/onigiri.json | 2 +- .../allegro_bloom_special_tuning.json | 29 + src/data/korean/furnishing/cosmos_within.json | 23 + .../korean/furnishing/dodocos_beach_nap.json | 34 + .../dodocos_collection_cupboard.json | 34 + .../korean/furnishing/dodocos_dodo_stove.json | 29 + .../korean/furnishing/dodocos_summertime.json | 34 + .../furnishing/dodocos_sunshade_umbrella.json | 34 + .../korean/furnishing/dodocos_travel_bag.json | 34 + .../evermotion_mechanical_painting.json | 15 + .../furnishing/fabled_emperor_onikabuto.json | 16 + .../keepsake_photo_of_twilight_theater.json | 15 + .../kokutan_thickwalled_clay_water_tank.json | 2 +- .../maple_wood_bookcase_inkheart.json | 2 +- ...od_bookcase_trove_of_a_thousand_tomes.json | 2 +- .../furnishing/sandbank_lotus_pearbell.json | 2 +- .../korean/furnishing/shikanoin_heizou.json | 20 + src/data/korean/furnishing/storm_braver.json | 16 + .../tea_wispclouded_white_couch.json | 2 +- .../korean/furnishing/tranquil_starlight.json | 28 + .../white_fish_tallow_candle_evenlight.json | 2 +- .../furnishing/yumemiru_sakuras_rest_bed.json | 2 +- .../vajrada_amethyst_sliver.json | 2 +- .../agents_sacrificial_knife.json | 6 +- .../black_bronze_horn.json | 7 +- .../black_crystal_horn.json | 2 +- .../chaos_axis.json | 2 +- .../chaos_circuit.json | 7 +- .../chaos_core.json | 6 +- .../chaos_device.json | 2 +- .../chaos_gear.json | 2 +- .../chaos_oculus.json | 2 +- .../concealed_claw.json | 2 +- .../concealed_talon.json | 2 +- .../concealed_unguis.json | 2 +- .../crystal_prism.json | 6 +- .../dead_ley_line_branch.json | 2 +- .../dead_ley_line_leaves.json | 2 +- .../dismal_prism.json | 2 +- .../fossilized_bone_shard.json | 7 +- .../fragile_bone_shard.json | 7 +- .../heavy_horn.json | 2 +- .../hunters_sacrificial_knife.json | 2 +- .../inspectors_sacrificial_knife.json | 2 +- .../ley_line_sprout.json | 2 +- .../mist_grass.json | 2 +- .../mist_grass_pollen.json | 2 +- .../mist_grass_wick.json | 2 +- .../polarizing_prism.json | 2 +- .../sturdy_bone_shard.json | 8 +- .../achievements/challenger_series_v.json | 2 +- .../achievements/memories_of_the_heart.json | 24 + .../portuguese/characters/kuki_shinobu.json | 7 +- src/data/portuguese/characters/ningguang.json | 2 +- .../portuguese/characters/raiden_shogun.json | 6 - .../characters/shikanoin_heizou.json | 830 ++++++++++++++++++ src/data/portuguese/characters/yelan.json | 7 +- .../common_materials/damaged_mask.json | 9 +- .../common_materials/divining_scroll.json | 2 +- .../common_materials/energy_nectar.json | 2 +- .../common_materials/famed_handguard.json | 2 +- .../common_materials/firm_arrowhead.json | 2 +- .../forbidden_curse_scroll.json | 2 +- .../golden_raven_insignia.json | 2 +- .../common_materials/kageuchi_handguard.json | 6 +- .../lieutenants_insignia.json | 7 +- .../common_materials/old_handguard.json | 2 +- .../common_materials/ominous_mask.json | 9 +- .../common_materials/recruits_insignia.json | 7 +- .../common_materials/sealed_scroll.json | 6 +- .../common_materials/sergeants_insignia.json | 8 +- .../common_materials/sharp_arrowhead.json | 6 +- .../common_materials/shimmering_nectar.json | 6 +- .../silver_raven_insignia.json | 6 +- .../common_materials/slime_concentrate.json | 2 +- .../common_materials/slime_condensate.json | 2 +- .../common_materials/slime_secretions.json | 6 +- .../common_materials/spectral_heart.json | 6 +- .../common_materials/spectral_husk.json | 2 +- .../common_materials/spectral_nucleus.json | 2 +- .../common_materials/stained_mask.json | 10 +- .../treasure_hoarder_insignia.json | 2 +- .../common_materials/weathered_arrowhead.json | 2 +- .../whopperflower_nectar.json | 2 +- .../basalt_pillar.json | 2 +- .../cleansing_heart.json | 2 +- .../crystalline_bloom.json | 2 +- .../dew_of_repudiation.json | 2 +- .../dragonheirs_false_fin.json | 2 +- .../everflame_seed.json | 2 +- .../hoarfrost_core.json | 2 +- .../hurricane_seed.json | 2 +- .../juvenile_jade.json | 2 +- .../lightning_prism.json | 2 +- .../marionette_core.json | 2 +- .../perpetual_heart.json | 2 +- .../riftborn_regalia.json | 2 +- .../elemental_stone_materials/runic_fang.json | 2 +- .../smoldering_pearl.json | 2 +- .../storm_beads.json | 2 +- src/data/portuguese/food/katsu_sandwich.json | 9 + .../allegro_bloom_special_tuning.json | 29 + .../portuguese/furnishing/cosmos_within.json | 23 + .../furnishing/dodocos_beach_nap.json | 34 + .../dodocos_collection_cupboard.json | 34 + .../furnishing/dodocos_dodo_stove.json | 29 + .../furnishing/dodocos_summertime.json | 34 + .../furnishing/dodocos_sunshade_umbrella.json | 34 + .../furnishing/dodocos_travel_bag.json | 34 + .../evermotion_mechanical_painting.json | 15 + .../furnishing/fabled_emperor_onikabuto.json | 16 + .../keepsake_photo_of_twilight_theater.json | 15 + ...e_guuji_exclusive_painted_flag_banner.json | 2 +- .../furnishing/shikanoin_heizou.json | 20 + .../portuguese/furnishing/storm_braver.json | 16 + .../furnishing/tranquil_starlight.json | 28 + .../vajrada_amethyst_sliver.json | 3 +- .../agents_sacrificial_knife.json | 6 +- .../black_bronze_horn.json | 7 +- .../black_crystal_horn.json | 6 +- .../chaos_axis.json | 6 +- .../chaos_circuit.json | 7 +- .../chaos_core.json | 6 +- .../chaos_device.json | 6 +- .../chaos_gear.json | 2 +- .../chaos_oculus.json | 2 +- .../concealed_claw.json | 2 +- .../concealed_talon.json | 2 +- .../concealed_unguis.json | 6 +- .../crystal_prism.json | 6 +- .../dead_ley_line_branch.json | 2 +- .../dead_ley_line_leaves.json | 6 +- .../dismal_prism.json | 5 +- .../fossilized_bone_shard.json | 7 +- .../fragile_bone_shard.json | 7 +- .../heavy_horn.json | 6 +- .../hunters_sacrificial_knife.json | 5 +- .../inspectors_sacrificial_knife.json | 5 +- .../ley_line_sprout.json | 2 +- .../mist_grass.json | 6 +- .../mist_grass_pollen.json | 5 +- .../mist_grass_wick.json | 5 +- .../polarizing_prism.json | 5 +- .../sturdy_bone_shard.json | 8 +- .../portuguese/weapons/dark_iron_sword.json | 12 +- src/data/portuguese/weapons/debate_club.json | 2 +- .../achievements/challenger_series_v.json | 2 +- .../russian/achievements/chasmlighter.json | 2 +- .../achievements/memories_of_the_heart.json | 24 + src/data/russian/characters/kuki_shinobu.json | 13 +- src/data/russian/characters/lisa.json | 2 +- .../russian/characters/raiden_shogun.json | 6 - .../russian/characters/shikanoin_heizou.json | 830 ++++++++++++++++++ src/data/russian/characters/xiao.json | 4 +- src/data/russian/characters/yelan.json | 15 +- .../common_materials/damaged_mask.json | 9 +- .../common_materials/divining_scroll.json | 2 +- .../common_materials/energy_nectar.json | 2 +- .../common_materials/famed_handguard.json | 2 +- .../common_materials/firm_arrowhead.json | 2 +- .../forbidden_curse_scroll.json | 2 +- .../golden_raven_insignia.json | 2 +- .../common_materials/kageuchi_handguard.json | 2 +- .../lieutenants_insignia.json | 7 +- .../common_materials/old_handguard.json | 2 +- .../common_materials/ominous_mask.json | 9 +- .../common_materials/recruits_insignia.json | 7 +- .../common_materials/sealed_scroll.json | 2 +- .../common_materials/sergeants_insignia.json | 8 +- .../common_materials/sharp_arrowhead.json | 6 +- .../common_materials/shimmering_nectar.json | 2 +- .../silver_raven_insignia.json | 6 +- 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.../storm_beads.json | 2 +- src/data/spanish/food/katsu_sandwich.json | 9 + .../allegro_bloom_special_tuning.json | 29 + .../spanish/furnishing/cosmos_within.json | 23 + .../spanish/furnishing/dodocos_beach_nap.json | 34 + .../dodocos_collection_cupboard.json | 34 + .../furnishing/dodocos_dodo_stove.json | 29 + .../furnishing/dodocos_summertime.json | 34 + .../furnishing/dodocos_sunshade_umbrella.json | 34 + .../furnishing/dodocos_travel_bag.json | 34 + .../evermotion_mechanical_painting.json | 15 + .../furnishing/fabled_emperor_onikabuto.json | 16 + .../keepsake_photo_of_twilight_theater.json | 15 + .../spanish/furnishing/shikanoin_heizou.json | 20 + src/data/spanish/furnishing/storm_braver.json | 16 + .../furnishing/tranquil_starlight.json | 28 + .../vajrada_amethyst_sliver.json | 3 +- .../agents_sacrificial_knife.json | 6 +- .../black_bronze_horn.json | 7 +- .../black_crystal_horn.json | 6 +- .../chaos_axis.json | 6 +- .../chaos_circuit.json | 7 +- .../chaos_core.json | 6 +- .../chaos_device.json | 6 +- .../chaos_gear.json | 2 +- .../chaos_oculus.json | 2 +- .../concealed_claw.json | 2 +- .../concealed_talon.json | 2 +- .../concealed_unguis.json | 6 +- .../crystal_prism.json | 6 +- .../dead_ley_line_branch.json | 2 +- .../dead_ley_line_leaves.json | 6 +- .../dismal_prism.json | 2 +- .../fossilized_bone_shard.json | 7 +- .../fragile_bone_shard.json | 7 +- .../heavy_horn.json | 6 +- .../hunters_sacrificial_knife.json | 2 +- .../inspectors_sacrificial_knife.json | 2 +- .../ley_line_sprout.json | 2 +- .../mist_grass.json | 6 +- .../mist_grass_pollen.json | 2 +- .../mist_grass_wick.json | 2 +- .../polarizing_prism.json | 2 +- .../sturdy_bone_shard.json | 8 +- .../achievements/memories_of_the_heart.json | 24 + .../stone_harbors_nostalgia_series_i.json | 2 +- src/data/thai/characters/arataki_itto.json | 2 +- src/data/thai/characters/chongyun.json | 2 +- .../thai/characters/kaedehara_kazuha.json | 2 +- src/data/thai/characters/keqing.json | 4 +- src/data/thai/characters/kuki_shinobu.json | 7 +- src/data/thai/characters/lisa.json | 2 +- src/data/thai/characters/raiden_shogun.json | 6 - .../thai/characters/shikanoin_heizou.json | 830 ++++++++++++++++++ src/data/thai/characters/xiangling.json | 2 +- src/data/thai/characters/xinyan.json | 2 +- src/data/thai/characters/yae_miko.json | 8 +- src/data/thai/characters/yelan.json | 9 +- .../thai/common_materials/damaged_mask.json | 9 +- .../common_materials/divining_scroll.json | 2 +- .../thai/common_materials/energy_nectar.json | 2 +- .../common_materials/famed_handguard.json | 2 +- .../thai/common_materials/firm_arrowhead.json | 2 +- .../forbidden_curse_scroll.json | 2 +- .../golden_raven_insignia.json | 2 +- .../common_materials/kageuchi_handguard.json | 6 +- .../lieutenants_insignia.json | 7 +- .../thai/common_materials/old_handguard.json | 2 +- .../thai/common_materials/ominous_mask.json | 9 +- .../common_materials/recruits_insignia.json | 7 +- 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.../juvenile_jade.json | 2 +- .../lightning_prism.json | 2 +- .../marionette_core.json | 2 +- .../perpetual_heart.json | 2 +- .../riftborn_regalia.json | 2 +- .../elemental_stone_materials/runic_fang.json | 2 +- .../smoldering_pearl.json | 2 +- .../storm_beads.json | 2 +- src/data/thai/food/katsu_sandwich.json | 9 + .../allegro_bloom_special_tuning.json | 29 + src/data/thai/furnishing/cosmos_within.json | 23 + .../thai/furnishing/dodocos_beach_nap.json | 34 + .../dodocos_collection_cupboard.json | 34 + .../thai/furnishing/dodocos_dodo_stove.json | 29 + .../thai/furnishing/dodocos_summertime.json | 34 + .../furnishing/dodocos_sunshade_umbrella.json | 34 + .../thai/furnishing/dodocos_travel_bag.json | 34 + .../evermotion_mechanical_painting.json | 15 + .../furnishing/fabled_emperor_onikabuto.json | 16 + .../keepsake_photo_of_twilight_theater.json | 15 + src/data/thai/furnishing/raiden_shogun.json | 2 +- .../thai/furnishing/shikanoin_heizou.json | 20 + 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.../sturdy_bone_shard.json | 8 +- .../achievements/memories_of_the_heart.json | 24 + src/data/vietnamese/characters/amber.json | 2 +- src/data/vietnamese/characters/barbara.json | 2 +- src/data/vietnamese/characters/beidou.json | 2 +- src/data/vietnamese/characters/bennett.json | 2 +- src/data/vietnamese/characters/chongyun.json | 2 +- src/data/vietnamese/characters/diona.json | 2 +- src/data/vietnamese/characters/fischl.json | 4 +- src/data/vietnamese/characters/ganyu.json | 2 +- src/data/vietnamese/characters/jean.json | 2 +- src/data/vietnamese/characters/kaeya.json | 2 +- src/data/vietnamese/characters/keqing.json | 14 +- src/data/vietnamese/characters/klee.json | 2 +- .../vietnamese/characters/kuki_shinobu.json | 9 +- src/data/vietnamese/characters/lisa.json | 2 +- src/data/vietnamese/characters/mona.json | 2 +- src/data/vietnamese/characters/ningguang.json | 2 +- src/data/vietnamese/characters/noelle.json | 2 +- src/data/vietnamese/characters/qiqi.json | 2 +- 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.../common_materials/sealed_scroll.json | 6 +- .../common_materials/sergeants_insignia.json | 8 +- .../common_materials/sharp_arrowhead.json | 6 +- .../common_materials/shimmering_nectar.json | 2 +- .../silver_raven_insignia.json | 6 +- .../common_materials/slime_concentrate.json | 2 +- .../common_materials/slime_condensate.json | 2 +- .../common_materials/slime_secretions.json | 2 +- .../common_materials/spectral_heart.json | 2 +- .../common_materials/spectral_husk.json | 2 +- .../common_materials/spectral_nucleus.json | 2 +- .../common_materials/stained_mask.json | 10 +- .../treasure_hoarder_insignia.json | 2 +- .../common_materials/weathered_arrowhead.json | 2 +- .../whopperflower_nectar.json | 2 +- .../basalt_pillar.json | 2 +- .../cleansing_heart.json | 2 +- .../crystalline_bloom.json | 2 +- .../dew_of_repudiation.json | 2 +- .../dragonheirs_false_fin.json | 2 +- .../everflame_seed.json | 2 +- .../hoarfrost_core.json | 2 +- .../hurricane_seed.json | 2 +- .../juvenile_jade.json | 2 +- .../lightning_prism.json | 2 +- .../marionette_core.json | 2 +- .../perpetual_heart.json | 2 +- .../riftborn_regalia.json | 2 +- .../elemental_stone_materials/runic_fang.json | 2 +- .../smoldering_pearl.json | 2 +- .../storm_beads.json | 2 +- src/data/vietnamese/food/katsu_sandwich.json | 9 + .../allegro_bloom_special_tuning.json | 29 + .../vietnamese/furnishing/cosmos_within.json | 23 + .../furnishing/dodocos_beach_nap.json | 34 + .../dodocos_collection_cupboard.json | 34 + .../furnishing/dodocos_dodo_stove.json | 29 + .../furnishing/dodocos_summertime.json | 34 + .../furnishing/dodocos_sunshade_umbrella.json | 34 + .../furnishing/dodocos_travel_bag.json | 34 + .../evermotion_mechanical_painting.json | 15 + .../furnishing/fabled_emperor_onikabuto.json | 16 + .../keepsake_photo_of_twilight_theater.json | 15 + .../furnishing/shikanoin_heizou.json | 20 + .../furnishing/speedy_rhythm_verdance.json | 2 +- .../vietnamese/furnishing/storm_braver.json | 16 + .../furnishing/tranquil_starlight.json | 28 + .../vajrada_amethyst_sliver.json | 6 +- .../agents_sacrificial_knife.json | 6 +- .../black_bronze_horn.json | 7 +- .../black_crystal_horn.json | 6 +- .../chaos_axis.json | 6 +- .../chaos_circuit.json | 7 +- .../chaos_core.json | 6 +- .../chaos_device.json | 2 +- .../chaos_gear.json | 2 +- .../chaos_oculus.json | 2 +- .../concealed_claw.json | 2 +- .../concealed_talon.json | 2 +- .../concealed_unguis.json | 2 +- .../crystal_prism.json | 6 +- .../dead_ley_line_branch.json | 2 +- .../dead_ley_line_leaves.json | 6 +- .../dismal_prism.json | 2 +- .../fossilized_bone_shard.json | 7 +- .../fragile_bone_shard.json | 7 +- .../heavy_horn.json | 2 +- .../hunters_sacrificial_knife.json | 2 +- .../inspectors_sacrificial_knife.json | 2 +- .../ley_line_sprout.json | 2 +- .../mist_grass.json | 6 +- .../mist_grass_pollen.json | 2 +- .../mist_grass_wick.json | 2 +- .../polarizing_prism.json | 2 +- .../sturdy_bone_shard.json | 8 +- 1279 files changed, 18504 insertions(+), 1357 deletions(-) create mode 100644 src/data/chinese-simplified/characters/shikanoin_heizou.json create mode 100644 src/data/chinese-simplified/furnishing/allegro_bloom_special_tuning.json create mode 100644 src/data/chinese-simplified/furnishing/cosmos_within.json create mode 100644 src/data/chinese-simplified/furnishing/dodocos_beach_nap.json create mode 100644 src/data/chinese-simplified/furnishing/dodocos_collection_cupboard.json create mode 100644 src/data/chinese-simplified/furnishing/dodocos_dodo_stove.json create mode 100644 src/data/chinese-simplified/furnishing/dodocos_summertime.json create mode 100644 src/data/chinese-simplified/furnishing/dodocos_sunshade_umbrella.json create mode 100644 src/data/chinese-simplified/furnishing/dodocos_travel_bag.json create mode 100644 src/data/chinese-simplified/furnishing/evermotion_mechanical_painting.json create mode 100644 src/data/chinese-simplified/furnishing/fabled_emperor_onikabuto.json create mode 100644 src/data/chinese-simplified/furnishing/keepsake_photo_of_twilight_theater.json create mode 100644 src/data/chinese-simplified/furnishing/shikanoin_heizou.json create mode 100644 src/data/chinese-simplified/furnishing/storm_braver.json create mode 100644 src/data/chinese-simplified/furnishing/tranquil_starlight.json create mode 100644 src/data/chinese-traditional/characters/shikanoin_heizou.json create mode 100644 src/data/chinese-traditional/furnishing/allegro_bloom_special_tuning.json create mode 100644 src/data/chinese-traditional/furnishing/cosmos_within.json create mode 100644 src/data/chinese-traditional/furnishing/dodocos_beach_nap.json create mode 100644 src/data/chinese-traditional/furnishing/dodocos_collection_cupboard.json create mode 100644 src/data/chinese-traditional/furnishing/dodocos_dodo_stove.json create mode 100644 src/data/chinese-traditional/furnishing/dodocos_summertime.json create mode 100644 src/data/chinese-traditional/furnishing/dodocos_sunshade_umbrella.json create mode 100644 src/data/chinese-traditional/furnishing/dodocos_travel_bag.json create mode 100644 src/data/chinese-traditional/furnishing/evermotion_mechanical_painting.json create mode 100644 src/data/chinese-traditional/furnishing/fabled_emperor_onikabuto.json create mode 100644 src/data/chinese-traditional/furnishing/keepsake_photo_of_twilight_theater.json create mode 100644 src/data/chinese-traditional/furnishing/shikanoin_heizou.json create mode 100644 src/data/chinese-traditional/furnishing/storm_braver.json create mode 100644 src/data/chinese-traditional/furnishing/tranquil_starlight.json create mode 100644 src/data/english/characters/shikanoin_heizou.json create mode 100644 src/data/english/furnishing/allegro_bloom_special_tuning.json create mode 100644 src/data/english/furnishing/cosmos_within.json create mode 100644 src/data/english/furnishing/dodocos_beach_nap.json create mode 100644 src/data/english/furnishing/dodocos_collection_cupboard.json create mode 100644 src/data/english/furnishing/dodocos_dodo_stove.json create mode 100644 src/data/english/furnishing/dodocos_summertime.json create mode 100644 src/data/english/furnishing/dodocos_sunshade_umbrella.json create mode 100644 src/data/english/furnishing/dodocos_travel_bag.json create mode 100644 src/data/english/furnishing/evermotion_mechanical_painting.json create mode 100644 src/data/english/furnishing/fabled_emperor_onikabuto.json create mode 100644 src/data/english/furnishing/keepsake_photo_of_twilight_theater.json create mode 100644 src/data/english/furnishing/shikanoin_heizou.json create mode 100644 src/data/english/furnishing/storm_braver.json create mode 100644 src/data/english/furnishing/tranquil_starlight.json create mode 100644 src/data/french/characters/shikanoin_heizou.json create mode 100644 src/data/french/furnishing/allegro_bloom_special_tuning.json create mode 100644 src/data/french/furnishing/cosmos_within.json create mode 100644 src/data/french/furnishing/dodocos_beach_nap.json create mode 100644 src/data/french/furnishing/dodocos_collection_cupboard.json create mode 100644 src/data/french/furnishing/dodocos_dodo_stove.json create mode 100644 src/data/french/furnishing/dodocos_summertime.json create mode 100644 src/data/french/furnishing/dodocos_sunshade_umbrella.json create mode 100644 src/data/french/furnishing/dodocos_travel_bag.json create mode 100644 src/data/french/furnishing/evermotion_mechanical_painting.json create mode 100644 src/data/french/furnishing/fabled_emperor_onikabuto.json create mode 100644 src/data/french/furnishing/keepsake_photo_of_twilight_theater.json create mode 100644 src/data/french/furnishing/shikanoin_heizou.json create mode 100644 src/data/french/furnishing/storm_braver.json create mode 100644 src/data/french/furnishing/tranquil_starlight.json create mode 100644 src/data/german/characters/shikanoin_heizou.json create mode 100644 src/data/german/furnishing/allegro_bloom_special_tuning.json create mode 100644 src/data/german/furnishing/cosmos_within.json create mode 100644 src/data/german/furnishing/dodocos_beach_nap.json create mode 100644 src/data/german/furnishing/dodocos_collection_cupboard.json create mode 100644 src/data/german/furnishing/dodocos_dodo_stove.json create mode 100644 src/data/german/furnishing/dodocos_summertime.json create mode 100644 src/data/german/furnishing/dodocos_sunshade_umbrella.json create mode 100644 src/data/german/furnishing/dodocos_travel_bag.json create mode 100644 src/data/german/furnishing/evermotion_mechanical_painting.json create mode 100644 src/data/german/furnishing/fabled_emperor_onikabuto.json create mode 100644 src/data/german/furnishing/keepsake_photo_of_twilight_theater.json create mode 100644 src/data/german/furnishing/shikanoin_heizou.json create mode 100644 src/data/german/furnishing/storm_braver.json create mode 100644 src/data/german/furnishing/tranquil_starlight.json create mode 100644 src/data/indonesian/characters/shikanoin_heizou.json create mode 100644 src/data/indonesian/furnishing/allegro_bloom_special_tuning.json create mode 100644 src/data/indonesian/furnishing/cosmos_within.json create mode 100644 src/data/indonesian/furnishing/dodocos_beach_nap.json create mode 100644 src/data/indonesian/furnishing/dodocos_collection_cupboard.json create mode 100644 src/data/indonesian/furnishing/dodocos_dodo_stove.json create mode 100644 src/data/indonesian/furnishing/dodocos_summertime.json create mode 100644 src/data/indonesian/furnishing/dodocos_sunshade_umbrella.json create mode 100644 src/data/indonesian/furnishing/dodocos_travel_bag.json create mode 100644 src/data/indonesian/furnishing/evermotion_mechanical_painting.json create mode 100644 src/data/indonesian/furnishing/fabled_emperor_onikabuto.json create mode 100644 src/data/indonesian/furnishing/keepsake_photo_of_twilight_theater.json create mode 100644 src/data/indonesian/furnishing/shikanoin_heizou.json create mode 100644 src/data/indonesian/furnishing/storm_braver.json create mode 100644 src/data/indonesian/furnishing/tranquil_starlight.json create mode 100644 src/data/japanese/characters/shikanoin_heizou.json create mode 100644 src/data/japanese/furnishing/allegro_bloom_special_tuning.json create mode 100644 src/data/japanese/furnishing/cosmos_within.json create mode 100644 src/data/japanese/furnishing/dodocos_beach_nap.json create mode 100644 src/data/japanese/furnishing/dodocos_collection_cupboard.json create mode 100644 src/data/japanese/furnishing/dodocos_dodo_stove.json create mode 100644 src/data/japanese/furnishing/dodocos_summertime.json create mode 100644 src/data/japanese/furnishing/dodocos_sunshade_umbrella.json create mode 100644 src/data/japanese/furnishing/dodocos_travel_bag.json create mode 100644 src/data/japanese/furnishing/evermotion_mechanical_painting.json create mode 100644 src/data/japanese/furnishing/fabled_emperor_onikabuto.json create mode 100644 src/data/japanese/furnishing/keepsake_photo_of_twilight_theater.json create mode 100644 src/data/japanese/furnishing/shikanoin_heizou.json create mode 100644 src/data/japanese/furnishing/storm_braver.json create mode 100644 src/data/japanese/furnishing/tranquil_starlight.json create mode 100644 src/data/korean/characters/shikanoin_heizou.json create mode 100644 src/data/korean/furnishing/allegro_bloom_special_tuning.json create mode 100644 src/data/korean/furnishing/cosmos_within.json create mode 100644 src/data/korean/furnishing/dodocos_beach_nap.json create mode 100644 src/data/korean/furnishing/dodocos_collection_cupboard.json create mode 100644 src/data/korean/furnishing/dodocos_dodo_stove.json create mode 100644 src/data/korean/furnishing/dodocos_summertime.json create mode 100644 src/data/korean/furnishing/dodocos_sunshade_umbrella.json create mode 100644 src/data/korean/furnishing/dodocos_travel_bag.json create mode 100644 src/data/korean/furnishing/evermotion_mechanical_painting.json create mode 100644 src/data/korean/furnishing/fabled_emperor_onikabuto.json create mode 100644 src/data/korean/furnishing/keepsake_photo_of_twilight_theater.json create mode 100644 src/data/korean/furnishing/shikanoin_heizou.json create mode 100644 src/data/korean/furnishing/storm_braver.json create mode 100644 src/data/korean/furnishing/tranquil_starlight.json create mode 100644 src/data/portuguese/characters/shikanoin_heizou.json create mode 100644 src/data/portuguese/furnishing/allegro_bloom_special_tuning.json create mode 100644 src/data/portuguese/furnishing/cosmos_within.json create mode 100644 src/data/portuguese/furnishing/dodocos_beach_nap.json create mode 100644 src/data/portuguese/furnishing/dodocos_collection_cupboard.json create mode 100644 src/data/portuguese/furnishing/dodocos_dodo_stove.json create mode 100644 src/data/portuguese/furnishing/dodocos_summertime.json create mode 100644 src/data/portuguese/furnishing/dodocos_sunshade_umbrella.json create mode 100644 src/data/portuguese/furnishing/dodocos_travel_bag.json create mode 100644 src/data/portuguese/furnishing/evermotion_mechanical_painting.json create mode 100644 src/data/portuguese/furnishing/fabled_emperor_onikabuto.json create mode 100644 src/data/portuguese/furnishing/keepsake_photo_of_twilight_theater.json create mode 100644 src/data/portuguese/furnishing/shikanoin_heizou.json create mode 100644 src/data/portuguese/furnishing/storm_braver.json create mode 100644 src/data/portuguese/furnishing/tranquil_starlight.json create mode 100644 src/data/russian/characters/shikanoin_heizou.json create mode 100644 src/data/russian/furnishing/allegro_bloom_special_tuning.json create mode 100644 src/data/russian/furnishing/cosmos_within.json create mode 100644 src/data/russian/furnishing/dodocos_beach_nap.json create mode 100644 src/data/russian/furnishing/dodocos_collection_cupboard.json create mode 100644 src/data/russian/furnishing/dodocos_dodo_stove.json create mode 100644 src/data/russian/furnishing/dodocos_summertime.json create mode 100644 src/data/russian/furnishing/dodocos_sunshade_umbrella.json create mode 100644 src/data/russian/furnishing/dodocos_travel_bag.json create mode 100644 src/data/russian/furnishing/evermotion_mechanical_painting.json create mode 100644 src/data/russian/furnishing/fabled_emperor_onikabuto.json create mode 100644 src/data/russian/furnishing/keepsake_photo_of_twilight_theater.json create mode 100644 src/data/russian/furnishing/shikanoin_heizou.json create mode 100644 src/data/russian/furnishing/storm_braver.json create mode 100644 src/data/russian/furnishing/tranquil_starlight.json create mode 100644 src/data/spanish/characters/shikanoin_heizou.json create mode 100644 src/data/spanish/furnishing/allegro_bloom_special_tuning.json create mode 100644 src/data/spanish/furnishing/cosmos_within.json create mode 100644 src/data/spanish/furnishing/dodocos_beach_nap.json create mode 100644 src/data/spanish/furnishing/dodocos_collection_cupboard.json create mode 100644 src/data/spanish/furnishing/dodocos_dodo_stove.json create mode 100644 src/data/spanish/furnishing/dodocos_summertime.json create mode 100644 src/data/spanish/furnishing/dodocos_sunshade_umbrella.json create mode 100644 src/data/spanish/furnishing/dodocos_travel_bag.json create mode 100644 src/data/spanish/furnishing/evermotion_mechanical_painting.json create mode 100644 src/data/spanish/furnishing/fabled_emperor_onikabuto.json create mode 100644 src/data/spanish/furnishing/keepsake_photo_of_twilight_theater.json create mode 100644 src/data/spanish/furnishing/shikanoin_heizou.json create mode 100644 src/data/spanish/furnishing/storm_braver.json create mode 100644 src/data/spanish/furnishing/tranquil_starlight.json create mode 100644 src/data/thai/characters/shikanoin_heizou.json create mode 100644 src/data/thai/furnishing/allegro_bloom_special_tuning.json create mode 100644 src/data/thai/furnishing/cosmos_within.json create mode 100644 src/data/thai/furnishing/dodocos_beach_nap.json create mode 100644 src/data/thai/furnishing/dodocos_collection_cupboard.json create mode 100644 src/data/thai/furnishing/dodocos_dodo_stove.json create mode 100644 src/data/thai/furnishing/dodocos_summertime.json create mode 100644 src/data/thai/furnishing/dodocos_sunshade_umbrella.json create mode 100644 src/data/thai/furnishing/dodocos_travel_bag.json create mode 100644 src/data/thai/furnishing/evermotion_mechanical_painting.json create mode 100644 src/data/thai/furnishing/fabled_emperor_onikabuto.json create mode 100644 src/data/thai/furnishing/keepsake_photo_of_twilight_theater.json create mode 100644 src/data/thai/furnishing/shikanoin_heizou.json create mode 100644 src/data/thai/furnishing/storm_braver.json create mode 100644 src/data/thai/furnishing/tranquil_starlight.json create mode 100644 src/data/vietnamese/characters/shikanoin_heizou.json create mode 100644 src/data/vietnamese/furnishing/allegro_bloom_special_tuning.json create mode 100644 src/data/vietnamese/furnishing/cosmos_within.json create mode 100644 src/data/vietnamese/furnishing/dodocos_beach_nap.json create mode 100644 src/data/vietnamese/furnishing/dodocos_collection_cupboard.json create mode 100644 src/data/vietnamese/furnishing/dodocos_dodo_stove.json create mode 100644 src/data/vietnamese/furnishing/dodocos_summertime.json create mode 100644 src/data/vietnamese/furnishing/dodocos_sunshade_umbrella.json create mode 100644 src/data/vietnamese/furnishing/dodocos_travel_bag.json create mode 100644 src/data/vietnamese/furnishing/evermotion_mechanical_painting.json create mode 100644 src/data/vietnamese/furnishing/fabled_emperor_onikabuto.json create mode 100644 src/data/vietnamese/furnishing/keepsake_photo_of_twilight_theater.json create mode 100644 src/data/vietnamese/furnishing/shikanoin_heizou.json create mode 100644 src/data/vietnamese/furnishing/storm_braver.json create mode 100644 src/data/vietnamese/furnishing/tranquil_starlight.json diff --git a/src/data/chinese-simplified/achievements/memories_of_the_heart.json b/src/data/chinese-simplified/achievements/memories_of_the_heart.json index 6e766e68a5..f25c868ec2 100644 --- a/src/data/chinese-simplified/achievements/memories_of_the_heart.json +++ b/src/data/chinese-simplified/achievements/memories_of_the_heart.json @@ -315,6 +315,30 @@ "reward": 5, "hidden": true, "order": 7211 + }, + { + "id": 84137, + "name": "你以为是本格吧?", + "desc": "完成「风暴捕物帐」,解锁全部结局。", + "reward": 20, + "hidden": false, + "order": 7300 + }, + { + "id": 84138, + "name": "吾乃完美真探!", + "desc": "分析动机和犯罪事实一次成功。", + "reward": 5, + "hidden": true, + "order": 7310 + }, + { + "id": 84139, + "name": "珊瑚宫的祈祷", + "desc": "询问了五郎,心海是否知道海祇岛的事。", + "reward": 5, + "hidden": true, + "order": 7311 } ] } diff --git a/src/data/chinese-simplified/characters/kamisato_ayaka.json b/src/data/chinese-simplified/characters/kamisato_ayaka.json index fa4108856b..ef7cbb32d4 100644 --- a/src/data/chinese-simplified/characters/kamisato_ayaka.json +++ b/src/data/chinese-simplified/characters/kamisato_ayaka.json @@ -17,7 +17,7 @@ "english": "艾丽卡·门德斯", "chinese": "小N", "japanese": "早见沙织", - "korean": "李侑俐" + "korean": "李侑俐" }, "skills": [ { diff --git a/src/data/chinese-simplified/characters/raiden_shogun.json b/src/data/chinese-simplified/characters/raiden_shogun.json index 6c24966387..b5c4b53116 100644 --- a/src/data/chinese-simplified/characters/raiden_shogun.json +++ b/src/data/chinese-simplified/characters/raiden_shogun.json @@ -658,12 +658,6 @@ "description": "基于元素充能效率超过100%的部分,每1%使雷电将军获得下列效果:
·梦想一心状态提供的元素能量恢复提高0.6%;
·雷元素伤害加成提升0.4%。", "level": 4 }, - { - "id": "", - "name": "暂缺", - "description": "无法参与料理", - "level": 0 - }, { "id": "allpreserver", "name": "天下名物狩", diff --git a/src/data/chinese-simplified/characters/shenhe.json b/src/data/chinese-simplified/characters/shenhe.json index b2a60f1e46..b603359a36 100644 --- a/src/data/chinese-simplified/characters/shenhe.json +++ b/src/data/chinese-simplified/characters/shenhe.json @@ -17,7 +17,7 @@ "english": "切尔希·克沃卡", "chinese": "秦紫翼", "japanese": "川澄绫子", - "korean": "李贤真" + "korean": "李贤真" }, "skills": [ { diff --git a/src/data/chinese-simplified/characters/shikanoin_heizou.json b/src/data/chinese-simplified/characters/shikanoin_heizou.json new file mode 100644 index 0000000000..5d4e9153fc --- /dev/null +++ b/src/data/chinese-simplified/characters/shikanoin_heizou.json @@ -0,0 +1,830 @@ +{ + "id": "shikanoin_heizou", + "name": "鹿野院平藏", + "title": "心朝乂安", + "description": "天领奉行的天才少年侦探,直觉敏锐,心思玲珑。", + "weapon_type": "法器", + "element": "风", + "gender": "男", + "substat": "风元素伤害加成", + "affiliation": "天领奉行", + "region": "稻妻", + "rarity": 4, + "birthday": [24, 7], + "constellation": "幼鹿座", + "domain": "菫色之庭", + "cv": { + "english": "凯伊冉·里根", + "chinese": "林景", + "japanese": "井口祐一", + "korean": "郑义陈" + }, + "skills": [ + { + "id": "normal_attack_fudou_style_martial_arts", + "name": "普通攻击·不动流格斗术", + "description": "普通攻击
以强风加持的招式与敌人格斗,进行至多五段的攻击,造成风元素伤害

重击
消耗一定体力,使出扬尘踢,造成风元素伤害

下落攻击
凝聚强风的力量,从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成风元素范围伤害。", + "info": "", + "attributes": [ + { + "label": "一段伤害", + "values": [ + "37.47%", + "40.28%", + "43.09%", + "46.84%", + "49.65%", + "52.46%", + "56.21%", + "59.96%", + "63.71%", + "67.45%", + "71.2%", + "74.95%", + "79.63%", + "84.32%", + "89%" + ] + }, + { + "label": "二段伤害", + "values": [ + "36.85%", + "39.62%", + "42.38%", + "46.06%", + "48.83%", + "51.59%", + "55.28%", + "58.96%", + "62.65%", + "66.33%", + "70.02%", + "73.7%", + "78.31%", + "82.92%", + "87.52%" + ] + }, + { + "label": "三段伤害", + "values": [ + "51.06%", + "54.89%", + "58.72%", + "63.82%", + "67.65%", + "71.48%", + "76.59%", + "81.7%", + "86.8%", + "91.91%", + "97.01%", + "102.12%", + "108.5%", + "114.88%", + "121.27%" + ] + }, + { + "label": "四段伤害", + "values": [ + "14.78% + 16.26%+19.22%", + "15.89% + 17.48%+20.66%", + "17% + 18.7%+22.1%", + "18.48% + 20.33%+24.02%", + "19.59% + 21.55%+25.46%", + "20.7% + 22.77%+26.9%", + "22.17% + 24.39%+28.83%", + "23.65% + 26.02%+30.75%", + "25.13% + 27.64%+32.67%", + "26.61% + 29.27%+34.59%", + "28.09% + 30.9%+36.51%", + "29.56% + 32.52%+38.44%", + "31.41% + 34.55%+40.84%", + "33.26% + 36.59%+43.24%", + "35.11% + 38.62%+45.64%" + ] + }, + { + "label": "五段伤害", + "values": [ + "61.45%", + "66.06%", + "70.67%", + "76.81%", + "81.42%", + "86.03%", + "92.17%", + "98.32%", + "104.46%", + "110.61%", + "116.75%", + "122.9%", + "130.58%", + "138.26%", + "145.94%" + ] + }, + { + "label": "重击伤害", + "values": [ + "73%", + "78.47%", + "83.95%", + "91.25%", + "96.72%", + "102.2%", + "109.5%", + "116.8%", + "124.1%", + "131.4%", + "138.7%", + "146%", + "155.12%", + "164.25%", + "173.37%" + ] + }, + { + "label": "重击体力消耗", + "values": [ + "25点", + "25点", + "25点", + "25点", + "25点", + "25点", + "25点", + "25点", + "25点", + "25点", + "25点", + "25点", + "25点", + "25点", + "25点" + ] + }, + { + "label": "下坠期间伤害", + "values": [ + "56.83%", + "61.45%", + "66.08%", + "72.69%", + "77.31%", + "82.6%", + "89.87%", + "97.14%", + "104.41%", + "112.34%", + "120.27%", + "128.2%", + "136.12%", + "144.05%", + "151.98%" + ] + }, + { + "label": "低空/高空坠地冲击伤害", + "values": [ + "113.63% / 141.93%", + "122.88% / 153.49%", + "132.13% / 165.04%", + "145.35% / 181.54%", + "154.59% / 193.1%", + "165.16% / 206.3%", + "179.7% / 224.45%", + "194.23% / 242.61%", + "208.77% / 260.76%", + "224.62% / 280.57%", + "240.48% / 300.37%", + "256.34% / 320.18%", + "272.19% / 339.98%", + "288.05% / 359.79%", + "303.9% / 379.59%" + ] + } + ] + }, + { + "id": "heartstopper_strike", + "name": "勠心拳", + "description": "点按
驱使疾风,向前打出勠心拳,造成风元素伤害

长按
积蓄力量,以施展更为强大的拳势。蓄力期间,将持续获得能提升勠心拳威力的「变格」效果;松开技能或蓄力结束时,会向前打出勠心拳,造成风元素伤害

变格
提升下一次勠心拳造成的伤害,至多叠加4层。
拥有4层「变格」时,将产生「正论」效果,使下一次勠心拳造成的伤害将进一步提高,并拥有更大的影响范围。", + "info": "看似只是简单的蓄力冲拳,但是包含了平藏想要令罪人们乖乖认罪忏悔的心意。", + "attributes": [ + { + "label": "技能伤害", + "values": [ + "227.52%", + "244.58%", + "261.65%", + "284.4%", + "301.46%", + "318.53%", + "341.28%", + "364.03%", + "386.78%", + "409.54%", + "432.29%", + "455.04%", + "483.48%", + "511.92%", + "540.36%" + ] + }, + { + "label": "变格伤害提升", + "values": [ + "56.88% / 层", + "61.15% / 层", + "65.41% / 层", + "71.1% / 层", + "75.37% / 层", + "79.63% / 层", + "85.32% / 层", + "91.01% / 层", + "96.7% / 层", + "102.38% / 层", + "108.07% / 层", + "113.76% / 层", + "120.87% / 层", + "127.98% / 层", + "135.09% / 层" + ] + }, + { + "label": "正论伤害提升", + "values": [ + "113.76%", + "122.29%", + "130.82%", + "142.2%", + "150.73%", + "159.26%", + "170.64%", + "182.02%", + "193.39%", + "204.77%", + "216.14%", + "227.52%", + "241.74%", + "255.96%", + "270.18%" + ] + }, + { + "label": "变格持续时间", + "values": [ + "60秒", + "60秒", + "60秒", + "60秒", + "60秒", + "60秒", + "60秒", + "60秒", + "60秒", + "60秒", + "60秒", + "60秒", + "60秒", + "60秒", + "60秒" + ] + }, + { + "label": "冷却时间", + "values": [ + "10秒", + "10秒", + "10秒", + "10秒", + "10秒", + "10秒", + "10秒", + "10秒", + "10秒", + "10秒", + "10秒", + "10秒", + "10秒", + "10秒", + "10秒" + ] + } + ] + }, + { + "id": "windmuster_kick", + "name": "聚风蹴", + "description": "腾跃至空中,向敌人踢出不动流·真空弹。不动流·真空弹将在命中时炸裂,产生缉拿风穴,牵引附近的物体与敌人,造成风元素范围伤害
不动流·真空弹命中处于水元素/火元素/冰元素/雷元素附着下的敌人时,会为这些敌人施加「聚风真眼」效果,该效果会在片刻后爆发消失,并造成对应元素属性的范围伤害。
不动流·真空弹至多对4名命中的敌人施加「聚风真眼」;敌人无法同时处于多种元素属性的「聚风真眼」状态下。", + "info": "将风元素聚集一处并踢出的独特招式,往往能在罪人暴露、四处逃窜之时,稳当踢中其后背。", + "attributes": [ + { + "label": "不动流·真空弹伤害", + "values": [ + "314.69%", + "338.29%", + "361.89%", + "393.36%", + "416.96%", + "440.56%", + "472.03%", + "503.5%", + "534.97%", + "566.44%", + "597.91%", + "629.38%", + "668.71%", + "708.05%", + "747.38%" + ] + }, + { + "label": "聚风真眼伤害", + "values": [ + "21.46%", + "23.07%", + "24.67%", + "26.82%", + "28.43%", + "30.04%", + "32.18%", + "34.33%", + "36.48%", + "38.62%", + "40.77%", + "42.91%", + "45.59%", + "48.28%", + "50.96%" + ] + }, + { + "label": "冷却时间", + "values": [ + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒" + ] + }, + { + "label": "元素能量", + "values": [ + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40" + ] + } + ] + } + ], + "passives": [ + { + "id": "paradoxical_practice", + "name": "反论稽古", + "description": "鹿野院平藏在场上触发扩散反应时,将获得1层勠心拳的「变格」效果,该效果每0.1秒至多触发一次。", + "level": 1 + }, + { + "id": "penetrative_reasoning", + "name": "因由勘破", + "description": "勠心拳命中敌人后,队伍中所有角色(不包括鹿野院平藏自己)的元素精通提升80点,持续10秒。", + "level": 4 + }, + { + "id": "preexisting_guilt", + "name": "在罪之先", + "description": "队伍中自己的角色冲刺消耗的体力降低20%。
无法与效果完全相同的固有天赋叠加。", + "level": 0 + } + ], + "constellations": [ + { + "id": "named_juvenile_casebook", + "name": "称名少年事件簿", + "description": "鹿野院平藏登场后的5秒内,普通攻击的攻击速度提升15%,并获得1层勠心拳的「变格」效果,该效果每10秒最多触发一次。", + "level": 1 + }, + { + "id": "investigative_collection", + "name": "殊解诸因探案集", + "description": "聚风蹴产生的缉拿风穴的牵引效果获得提升,并将持续时间延长至1秒。", + "level": 2 + }, + { + "id": "esoteric_puzzle_book", + "name": "暗文隐语谜题册", + "description": "勠心拳的技能等级提高3级。
至多提升至15级。", + "level": 3 + }, + { + "id": "tome_of_lies", + "name": "虚言假说百物语", + "description": "在一次聚风蹴中,「聚风真眼」在第一次爆发后,将为鹿野院平藏恢复9点元素能量,此后每次爆发,都将分别为鹿野院平藏额外恢复1.5点元素能量,
一次聚风蹴,至多通过这种方式为鹿野院平藏恢复13.5点元素能量。", + "level": 4 + }, + { + "id": "secret_archive", + "name": "禁室密所大图鉴", + "description": "聚风蹴的技能等级提高3级。
至多提升至15级。", + "level": 5 + }, + { + "id": "curious_casefiles", + "name": "奇想天开捕物帐", + "description": "施放勠心拳时,每层「变格」都将为本次勠心拳提升4%暴击率。拥有「正论」时,本次勠心拳的暴击伤害将提升32%。", + "level": 6 + } + ], + "ascension": [ + { + "ascension": 1, + "level": [20, 40], + "cost": 20000, + "mat1": { + "id": "vayuda_turquoise_sliver", + "name": "自在松石碎屑", + "amount": 1, + "rarity": 2 + }, + "mat3": { + "id": "onikabuto", + "name": "鬼兜虫", + "amount": 3, + "rarity": 1 + }, + "mat4": { + "id": "treasure_hoarder_insignia", + "name": "寻宝鸦印", + "amount": 3, + "rarity": 1 + } + }, + { + "ascension": 2, + "level": [40, 50], + "cost": 40000, + "mat1": { + "id": "vayuda_turquoise_fragment", + "name": "自在松石断片", + "amount": 3, + "rarity": 3 + }, + "mat2": { + "id": "runic_fang", + "name": "符纹之齿", + "amount": 2, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "鬼兜虫", + "amount": 10, + "rarity": 1 + }, + "mat4": { + "id": "treasure_hoarder_insignia", + "name": "寻宝鸦印", + "amount": 15, + "rarity": 1 + } + }, + { + "ascension": 3, + "level": [50, 60], + "cost": 60000, + "mat1": { + "id": "vayuda_turquoise_fragment", + "name": "自在松石断片", + "amount": 6, + "rarity": 3 + }, + "mat2": { + "id": "runic_fang", + "name": "符纹之齿", + "amount": 4, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "鬼兜虫", + "amount": 20, + "rarity": 1 + }, + "mat4": { + "id": "silver_raven_insignia", + "name": "藏银鸦印", + "amount": 12, + "rarity": 2 + } + }, + { + "ascension": 4, + "level": [60, 70], + "cost": 80000, + "mat1": { + "id": "vayuda_turquoise_chunk", + "name": "自在松石块", + "amount": 3, + "rarity": 4 + }, + "mat2": { + "id": "runic_fang", + "name": "符纹之齿", + "amount": 8, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "鬼兜虫", + "amount": 30, + "rarity": 1 + }, + "mat4": { + "id": "silver_raven_insignia", + "name": "藏银鸦印", + "amount": 18, + "rarity": 2 + } + }, + { + "ascension": 5, + "level": [70, 80], + "cost": 100000, + "mat1": { + "id": "vayuda_turquoise_chunk", + "name": "自在松石块", + "amount": 6, + "rarity": 4 + }, + "mat2": { + "id": "runic_fang", + "name": "符纹之齿", + "amount": 12, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "鬼兜虫", + "amount": 45, + "rarity": 1 + }, + "mat4": { + "id": "golden_raven_insignia", + "name": "攫金鸦印", + "amount": 12, + "rarity": 3 + } + }, + { + "ascension": 6, + "level": [80, 90], + "cost": 120000, + "mat1": { + "id": "vayuda_turquoise_gemstone", + "name": "自在松石", + "amount": 6, + "rarity": 5 + }, + "mat2": { + "id": "runic_fang", + "name": "符纹之齿", + "amount": 20, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "鬼兜虫", + "amount": 60, + "rarity": 1 + }, + "mat4": { + "id": "golden_raven_insignia", + "name": "攫金鸦印", + "amount": 24, + "rarity": 3 + } + } + ], + "talent_materials": [ + { + "level": 2, + "cost": 12500, + "items": [ + { + "id": "teachings_of_transience", + "name": "「浮世」的教导", + "amount": 3, + "rarity": 2 + }, + { + "id": "treasure_hoarder_insignia", + "name": "寻宝鸦印", + "amount": 6, + "rarity": 1 + } + ] + }, + { + "level": 3, + "cost": 17500, + "items": [ + { + "id": "guide_to_transience", + "name": "「浮世」的指引", + "amount": 2, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "藏银鸦印", + "amount": 3, + "rarity": 2 + } + ] + }, + { + "level": 4, + "cost": 25000, + "items": [ + { + "id": "guide_to_transience", + "name": "「浮世」的指引", + "amount": 4, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "藏银鸦印", + "amount": 4, + "rarity": 2 + } + ] + }, + { + "level": 5, + "cost": 30000, + "items": [ + { + "id": "guide_to_transience", + "name": "「浮世」的指引", + "amount": 6, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "藏银鸦印", + "amount": 6, + "rarity": 2 + } + ] + }, + { + "level": 6, + "cost": 37500, + "items": [ + { + "id": "guide_to_transience", + "name": "「浮世」的指引", + "amount": 9, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "藏银鸦印", + "amount": 9, + "rarity": 2 + } + ] + }, + { + "level": 7, + "cost": 120000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "「浮世」的哲学", + "amount": 4, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "攫金鸦印", + "amount": 4, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "万劫之真意", + "amount": 1, + "rarity": 5 + } + ] + }, + { + "level": 8, + "cost": 260000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "「浮世」的哲学", + "amount": 6, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "攫金鸦印", + "amount": 6, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "万劫之真意", + "amount": 1, + "rarity": 5 + } + ] + }, + { + "level": 9, + "cost": 450000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "「浮世」的哲学", + "amount": 12, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "攫金鸦印", + "amount": 9, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "万劫之真意", + "amount": 2, + "rarity": 5 + } + ] + }, + { + "level": 10, + "cost": 700000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "「浮世」的哲学", + "amount": 16, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "攫金鸦印", + "amount": 12, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "万劫之真意", + "amount": 2, + "rarity": 5 + }, + { + "id": "crown_of_insight", + "name": "智识之冕", + "amount": 1, + "rarity": 5 + } + ] + } + ] +} diff --git a/src/data/chinese-simplified/characters/thoma.json b/src/data/chinese-simplified/characters/thoma.json index f394e16922..2e6d3e13cd 100644 --- a/src/data/chinese-simplified/characters/thoma.json +++ b/src/data/chinese-simplified/characters/thoma.json @@ -17,7 +17,7 @@ "english": "克里斯蒂安·巴纳斯", "chinese": "张沛", "japanese": "森田成一", - "korean": "柳承坤" + "korean": "柳承坤" }, "skills": [ { diff --git a/src/data/chinese-simplified/common_materials/damaged_mask.json b/src/data/chinese-simplified/common_materials/damaged_mask.json index 1ec26b310f..501f9baab8 100644 --- a/src/data/chinese-simplified/common_materials/damaged_mask.json +++ b/src/data/chinese-simplified/common_materials/damaged_mask.json @@ -2,6 +2,13 @@ "id": "damaged_mask", "name": "破损的面具", "description": "破损的部分比完整的部分更多,已经失去了假面应有的功能。", - "source": [], + "source": [ + "丘丘人掉落", + "丘丘射手少量掉落", + "丘丘萨满少量掉落", + "丘丘暴徒少量掉落", + "丘丘王少量掉落", + "星尘兑换" + ], "rarity": 1 } diff --git a/src/data/chinese-simplified/common_materials/divining_scroll.json b/src/data/chinese-simplified/common_materials/divining_scroll.json index 84dcebace4..bfffec3f76 100644 --- a/src/data/chinese-simplified/common_materials/divining_scroll.json +++ b/src/data/chinese-simplified/common_materials/divining_scroll.json @@ -2,6 +2,6 @@ "id": "divining_scroll", "name": "导能绘卷", "description": "大抵是某种关于魔法的绘卷残篇。隐隐地散发着某种异样的、不详的温暖。", - "source": [], + "source": ["丘丘萨满掉落", "星尘兑换"], "rarity": 1 } diff --git a/src/data/chinese-simplified/common_materials/energy_nectar.json b/src/data/chinese-simplified/common_materials/energy_nectar.json index f92f292c24..1e211e8356 100644 --- a/src/data/chinese-simplified/common_materials/energy_nectar.json +++ b/src/data/chinese-simplified/common_materials/energy_nectar.json @@ -2,7 +2,7 @@ "id": "energy_nectar", "name": "原素花蜜", "description": "骗骗花欺瞒猎物是为了狩猎,而狩猎进食或许是为了进化成某种更强大、更纯粹的姿态吧…", - "source": ["合成获得"], + "source": ["合成获得", "60级以上骗骗花掉落"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/chinese-simplified/common_materials/famed_handguard.json b/src/data/chinese-simplified/common_materials/famed_handguard.json index 9f4fca07da..edd07357ce 100644 --- a/src/data/chinese-simplified/common_materials/famed_handguard.json +++ b/src/data/chinese-simplified/common_materials/famed_handguard.json @@ -2,7 +2,7 @@ "id": "famed_handguard", "name": "名刀镡", "description": "有人坚信刀剑有灵魂、有生命,这也是为什么人们会为刀起名。爱护刀的人,也会得到刀的赏识。但与刀剑成为挚友、甚至爱人的人,须知这份情义是由杀伐浇灌的。常常浴血、与刀共舞之人,他们的热血最终总会被薄情的钢铁冷却。", - "source": ["合成获得"], + "source": ["合成获得", "60级以上野伏众掉落"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/chinese-simplified/common_materials/firm_arrowhead.json b/src/data/chinese-simplified/common_materials/firm_arrowhead.json index a59c5adda9..daa47b0e12 100644 --- a/src/data/chinese-simplified/common_materials/firm_arrowhead.json +++ b/src/data/chinese-simplified/common_materials/firm_arrowhead.json @@ -2,6 +2,6 @@ "id": "firm_arrowhead", "name": "牢固的箭簇", "description": "做工粗糙的箭簇。即使如此,也不容小觑:弩是危险的武器,即使贵为骑士,也可能被从后方来的弩矢击倒。", - "source": [], + "source": ["丘丘射手掉落", "星尘兑换"], "rarity": 1 } diff --git a/src/data/chinese-simplified/common_materials/forbidden_curse_scroll.json b/src/data/chinese-simplified/common_materials/forbidden_curse_scroll.json index 3b6d4b86de..09071b1e33 100644 --- a/src/data/chinese-simplified/common_materials/forbidden_curse_scroll.json +++ b/src/data/chinese-simplified/common_materials/forbidden_curse_scroll.json @@ -2,7 +2,7 @@ "id": "forbidden_curse_scroll", "name": "禁咒绘卷", "description": "绘制着古代形象的古书抄本。鲜有人能解读它的含义;据说最终理解了其中真意的学者都陷入了癫狂。", - "source": ["合成获得"], + "source": ["合成获得", "60级以上丘丘萨满掉落"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/chinese-simplified/common_materials/golden_raven_insignia.json b/src/data/chinese-simplified/common_materials/golden_raven_insignia.json index b78d4e7387..ef354033bf 100644 --- a/src/data/chinese-simplified/common_materials/golden_raven_insignia.json +++ b/src/data/chinese-simplified/common_materials/golden_raven_insignia.json @@ -2,7 +2,7 @@ "id": "golden_raven_insignia", "name": "攫金鸦印", "description": "象征着盗宝团唯一的原则与傲骨的徽印。只要广袤的大地上、幽邃的深渊里、未知的海洋中仍有待发掘的秘宝,那么手段不论地征服宝藏的盗宝之魂,就永远不会熄灭。", - "source": ["合成获得"], + "source": ["合成获得", "60级以上盗宝团掉落"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/chinese-simplified/common_materials/kageuchi_handguard.json b/src/data/chinese-simplified/common_materials/kageuchi_handguard.json index c470da6191..8ec3f91dd8 100644 --- a/src/data/chinese-simplified/common_materials/kageuchi_handguard.json +++ b/src/data/chinese-simplified/common_materials/kageuchi_handguard.json @@ -2,7 +2,7 @@ "id": "kageuchi_handguard", "name": "影打刀镡", "description": "稻妻有悠久的刀剑锻冶传统。匠人锻造一把刀时,常常会制造数柄样品,从中甄选。其中最为优秀的作品是为「真打」,而其余的则被称为「影打」。", - "source": ["合成获得"], + "source": ["合成获得", "40级以上野伏众掉落", "星尘兑换"], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/chinese-simplified/common_materials/lieutenants_insignia.json b/src/data/chinese-simplified/common_materials/lieutenants_insignia.json index 7f1ba9ba9e..20b9ae3335 100644 --- a/src/data/chinese-simplified/common_materials/lieutenants_insignia.json +++ b/src/data/chinese-simplified/common_materials/lieutenants_insignia.json @@ -2,7 +2,12 @@ "id": "lieutenants_insignia", "name": "尉官的徽记", "description": "标识着尉官身份的徽记。愚人众拥有庞大的军队,能在其中担任尉官者,想必是有过人之处吧。", - "source": ["合成获得"], + "source": [ + "合成获得", + "60级以上愚人众·先遣队掉落", + "60级以上愚人众·债务处理人少量掉落", + "60级以上愚人众·萤术士少量掉落" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/chinese-simplified/common_materials/old_handguard.json b/src/data/chinese-simplified/common_materials/old_handguard.json index 4c51dc5abb..c6895d766c 100644 --- a/src/data/chinese-simplified/common_materials/old_handguard.json +++ b/src/data/chinese-simplified/common_materials/old_handguard.json @@ -2,6 +2,6 @@ "id": "old_handguard", "name": "破旧的刀镡", "description": "对剑术纯熟者而言,镡可以在实战中阻挡对手的刀刃;而对于新手剑士,镡是保护自己右手的关键。", - "source": [], + "source": ["野伏众掉落", "星尘兑换"], "rarity": 1 } diff --git a/src/data/chinese-simplified/common_materials/ominous_mask.json b/src/data/chinese-simplified/common_materials/ominous_mask.json index 6893146a08..a57ab9cb49 100644 --- a/src/data/chinese-simplified/common_materials/ominous_mask.json +++ b/src/data/chinese-simplified/common_materials/ominous_mask.json @@ -2,7 +2,14 @@ "id": "ominous_mask", "name": "不祥的面具", "description": "丘丘人对面具的执着缘起为何,至今无人能解。一说认为是不愿看见自己在水中的倒影。", - "source": ["合成获得"], + "source": [ + "合成获得", + "60级以上丘丘人掉落", + "60级以上丘丘射手少量掉落", + "60级以上丘丘萨满少量掉落", + "60级以上丘丘暴徒少量掉落", + "60级以上丘丘王少量掉落" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/chinese-simplified/common_materials/recruits_insignia.json b/src/data/chinese-simplified/common_materials/recruits_insignia.json index 724033cf39..af878aec5c 100644 --- a/src/data/chinese-simplified/common_materials/recruits_insignia.json +++ b/src/data/chinese-simplified/common_materials/recruits_insignia.json @@ -2,6 +2,11 @@ "id": "recruits_insignia", "name": "新兵的徽记", "description": "标识着新兵身份的徽记。不知曾经带着它的人,是怀着何种心情加入愚人众的战争机器的呢。", - "source": [], + "source": [ + "愚人众·先遣队掉落", + "愚人众·债务处理人少量掉落", + "愚人众·萤术士少量掉落", + "星尘兑换" + ], "rarity": 1 } diff --git a/src/data/chinese-simplified/common_materials/sealed_scroll.json b/src/data/chinese-simplified/common_materials/sealed_scroll.json index 52ded500f7..46f5a1485b 100644 --- a/src/data/chinese-simplified/common_materials/sealed_scroll.json +++ b/src/data/chinese-simplified/common_materials/sealed_scroll.json @@ -2,7 +2,7 @@ "id": "sealed_scroll", "name": "封魔绘卷", "description": "模糊地绘制了难解形象的古书断章。通过模仿其中的人物形象,一些魔物能小小地再现魔法的奇迹。", - "source": ["合成获得"], + "source": ["合成获得", "40级以上丘丘萨满掉落", "星尘兑换"], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/chinese-simplified/common_materials/sergeants_insignia.json b/src/data/chinese-simplified/common_materials/sergeants_insignia.json index 6eb0e89f2b..9790500a78 100644 --- a/src/data/chinese-simplified/common_materials/sergeants_insignia.json +++ b/src/data/chinese-simplified/common_materials/sergeants_insignia.json @@ -2,7 +2,13 @@ "id": "sergeants_insignia", "name": "士官的徽记", "description": "标识着士官身份的徽记,有着区分一般士兵的奇异造型。其中或许蕴含着复杂的情绪吧。", - "source": ["合成获得"], + "source": [ + "合成获得", + "40级以上愚人众·先遣队掉落", + "40级以上愚人众·债务处理人少量掉落", + "40级以上愚人众·萤术士少量掉落", + "星尘兑换" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/chinese-simplified/common_materials/sharp_arrowhead.json b/src/data/chinese-simplified/common_materials/sharp_arrowhead.json index 01ca553045..612904ac3c 100644 --- a/src/data/chinese-simplified/common_materials/sharp_arrowhead.json +++ b/src/data/chinese-simplified/common_materials/sharp_arrowhead.json @@ -2,7 +2,7 @@ "id": "sharp_arrowhead", "name": "锐利的箭簇", "description": "做工精良的箭簇。锐利的尖端或许能像投石入水一样轻易穿透敌人的甲胄,没入猎物的体内。", - "source": ["合成获得"], + "source": ["合成获得", "40级以上丘丘射手掉落", "星尘兑换"], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/chinese-simplified/common_materials/shimmering_nectar.json b/src/data/chinese-simplified/common_materials/shimmering_nectar.json index d68c02cc01..5c9d715733 100644 --- a/src/data/chinese-simplified/common_materials/shimmering_nectar.json +++ b/src/data/chinese-simplified/common_materials/shimmering_nectar.json @@ -2,7 +2,7 @@ "id": "shimmering_nectar", "name": "微光花蜜", "description": "学界一般认为骗骗花是元素植物的高级生命形态,但始终无法解明它的掠食习性。", - "source": ["合成获得"], + "source": ["合成获得", "40级以上骗骗花掉落", "星尘兑换"], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/chinese-simplified/common_materials/silver_raven_insignia.json b/src/data/chinese-simplified/common_materials/silver_raven_insignia.json index 4f8b65b5d3..8b7f8af98e 100644 --- a/src/data/chinese-simplified/common_materials/silver_raven_insignia.json +++ b/src/data/chinese-simplified/common_materials/silver_raven_insignia.json @@ -2,7 +2,7 @@ "id": "silver_raven_insignia", "name": "藏银鸦印", "description": "盗宝团的成员用于相互辨识的乌鸦纹章。盗宝团不问出身,无论何者,只要怀着贪求宝藏的心,有铤而走险的胆识,都可以成为「优秀」的成员。", - "source": ["合成获得"], + "source": ["合成获得", "40级以上盗宝团掉落", "星尘兑换"], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/chinese-simplified/common_materials/slime_concentrate.json b/src/data/chinese-simplified/common_materials/slime_concentrate.json index 575e803c64..574312060f 100644 --- a/src/data/chinese-simplified/common_materials/slime_concentrate.json +++ b/src/data/chinese-simplified/common_materials/slime_concentrate.json @@ -2,7 +2,7 @@ "id": "slime_concentrate", "name": "史莱姆原浆", "description": "浓缩的史莱姆原浆,静置时会自主进行不规则运动。", - "source": ["合成获得"], + "source": ["合成获得", "60级以上史莱姆掉落"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/chinese-simplified/common_materials/slime_condensate.json b/src/data/chinese-simplified/common_materials/slime_condensate.json index 86ab0975ee..a6d148b55e 100644 --- a/src/data/chinese-simplified/common_materials/slime_condensate.json +++ b/src/data/chinese-simplified/common_materials/slime_condensate.json @@ -2,6 +2,6 @@ "id": "slime_condensate", "name": "史莱姆凝液", "description": "覆于史莱姆体表的浓稠流体,各地元素工坊中最常见的原料。", - "source": [], + "source": ["史莱姆掉落", "星尘兑换"], "rarity": 1 } diff --git a/src/data/chinese-simplified/common_materials/slime_secretions.json b/src/data/chinese-simplified/common_materials/slime_secretions.json index 7cb5495d90..8fc7dd92ed 100644 --- a/src/data/chinese-simplified/common_materials/slime_secretions.json +++ b/src/data/chinese-simplified/common_materials/slime_secretions.json @@ -2,7 +2,7 @@ "id": "slime_secretions", "name": "史莱姆清", "description": "略加提纯的史莱姆分泌物,对皮肤有害,请务必避免不加防护措施的接触。", - "source": ["合成获得"], + "source": ["合成获得", "40级以上史莱姆掉落", "星尘兑换"], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/chinese-simplified/common_materials/spectral_heart.json b/src/data/chinese-simplified/common_materials/spectral_heart.json index 6fa4ffc83d..a49caddfd4 100644 --- a/src/data/chinese-simplified/common_materials/spectral_heart.json +++ b/src/data/chinese-simplified/common_materials/spectral_heart.json @@ -2,7 +2,7 @@ "id": "spectral_heart", "name": "浮游幽核", "description": "这种元素生物似乎有奇异的习性,会周期性大量涌现、消失。", - "source": ["合成获得"], + "source": ["合成获得", "40级以上飘浮灵掉落", "星尘兑换"], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/chinese-simplified/common_materials/spectral_husk.json b/src/data/chinese-simplified/common_materials/spectral_husk.json index 05dfbe9115..e79c56ff13 100644 --- a/src/data/chinese-simplified/common_materials/spectral_husk.json +++ b/src/data/chinese-simplified/common_materials/spectral_husk.json @@ -2,6 +2,6 @@ "id": "spectral_husk", "name": "浮游干核", "description": "大部分的能量似乎已经逸散了。", - "source": [], + "source": ["飘浮灵掉落", "星尘兑换"], "rarity": 1 } diff --git a/src/data/chinese-simplified/common_materials/spectral_nucleus.json b/src/data/chinese-simplified/common_materials/spectral_nucleus.json index 5fc49300f2..0d5cf2e0d1 100644 --- a/src/data/chinese-simplified/common_materials/spectral_nucleus.json +++ b/src/data/chinese-simplified/common_materials/spectral_nucleus.json @@ -2,7 +2,7 @@ "id": "spectral_nucleus", "name": "浮游晶化核", "description": "在热衷于给任何事物都分个高下的人当中,经常发生这样的争论:飘浮灵和风史莱姆的浮力,究竟孰高孰低。", - "source": ["合成获得"], + "source": ["合成获得", "60级以上飘浮灵掉落"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/chinese-simplified/common_materials/stained_mask.json b/src/data/chinese-simplified/common_materials/stained_mask.json index 61d4203d61..3988689600 100644 --- a/src/data/chinese-simplified/common_materials/stained_mask.json +++ b/src/data/chinese-simplified/common_materials/stained_mask.json @@ -2,7 +2,15 @@ "id": "stained_mask", "name": "污秽的面具", "description": "即使这样也要戴在脸上,这就是丘丘人的执着。", - "source": ["合成获得"], + "source": [ + "合成获得", + "40级以上丘丘人掉落", + "40级以上丘丘射手少量掉落", + "40级以上丘丘萨满少量掉落", + "40级以上丘丘暴徒少量掉落", + "40级以上丘丘王少量掉落", + "星尘兑换" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/chinese-simplified/common_materials/treasure_hoarder_insignia.json b/src/data/chinese-simplified/common_materials/treasure_hoarder_insignia.json index d971ee2b52..fa5bc671c1 100644 --- a/src/data/chinese-simplified/common_materials/treasure_hoarder_insignia.json +++ b/src/data/chinese-simplified/common_materials/treasure_hoarder_insignia.json @@ -2,6 +2,6 @@ "id": "treasure_hoarder_insignia", "name": "寻宝鸦印", "description": "骄傲地标识着盗宝团身份的印记,描绘着他们对宝藏永无止境的追求。话虽如此,盗贼的身份真的需要骄傲地展示吗…?", - "source": [], + "source": ["盗宝团掉落", "星尘兑换"], "rarity": 1 } diff --git a/src/data/chinese-simplified/common_materials/weathered_arrowhead.json b/src/data/chinese-simplified/common_materials/weathered_arrowhead.json index 4b1e319582..88ce76e892 100644 --- a/src/data/chinese-simplified/common_materials/weathered_arrowhead.json +++ b/src/data/chinese-simplified/common_materials/weathered_arrowhead.json @@ -2,7 +2,7 @@ "id": "weathered_arrowhead", "name": "历战的箭簇", "description": "但它也代表着猎手的骄傲,是它们的护身符与奖章。", - "source": ["合成获得"], + "source": ["合成获得", "60级以上丘丘射手掉落"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/chinese-simplified/common_materials/whopperflower_nectar.json b/src/data/chinese-simplified/common_materials/whopperflower_nectar.json index d9607af215..e6e129021a 100644 --- a/src/data/chinese-simplified/common_materials/whopperflower_nectar.json +++ b/src/data/chinese-simplified/common_materials/whopperflower_nectar.json @@ -2,6 +2,6 @@ "id": "whopperflower_nectar", "name": "骗骗花蜜", "description": "尝起来和甜甜花的味道有些微妙地相似。", - "source": [], + "source": ["骗骗花掉落", "星尘兑换"], "rarity": 1 } diff --git a/src/data/chinese-simplified/elemental_stone_materials/basalt_pillar.json b/src/data/chinese-simplified/elemental_stone_materials/basalt_pillar.json index 10b720ba28..d78577f0ee 100644 --- a/src/data/chinese-simplified/elemental_stone_materials/basalt_pillar.json +++ b/src/data/chinese-simplified/elemental_stone_materials/basalt_pillar.json @@ -2,6 +2,6 @@ "id": "basalt_pillar", "name": "玄岩之塔", "description": "岩元素是最为沉重的元素。无相之岩将外壳筑成高耸的岩柱,将自己抬升至高处,或许不仅是为了应敌。或许也是为了更加接近与它无缘的天空吧。", - "source": [], + "source": ["30级以上无相之岩掉落"], "rarity": 4 } diff --git a/src/data/chinese-simplified/elemental_stone_materials/cleansing_heart.json b/src/data/chinese-simplified/elemental_stone_materials/cleansing_heart.json index 40f06a5980..fa5aceb20f 100644 --- a/src/data/chinese-simplified/elemental_stone_materials/cleansing_heart.json +++ b/src/data/chinese-simplified/elemental_stone_materials/cleansing_heart.json @@ -2,6 +2,6 @@ "id": "cleansing_heart", "name": "净水之心", "description": "即使溶在了湖泊中,它的纯净也不会被稀释吧。但高洁如此的纯水精灵,又是为何渴望着地上生灵的模样,以净水模拟成生物的姿态呢,即使不需要呼吸、也不需要进食…", - "source": [], + "source": ["30级以上纯水精灵掉落"], "rarity": 4 } diff --git a/src/data/chinese-simplified/elemental_stone_materials/crystalline_bloom.json b/src/data/chinese-simplified/elemental_stone_materials/crystalline_bloom.json index 80d6e0f29c..51b5bb01fb 100644 --- a/src/data/chinese-simplified/elemental_stone_materials/crystalline_bloom.json +++ b/src/data/chinese-simplified/elemental_stone_materials/crystalline_bloom.json @@ -2,6 +2,6 @@ "id": "crystalline_bloom", "name": "晶凝之华", "description": "冰霜的结晶永远依凭着冰冷的定则生长、盛放,最终开出冻结一切的凛冬之花。或许滞顿的时间,无法解冻的幽怀,才应当是永存不灭之花的真谛。", - "source": [], + "source": ["30级以上无相之冰掉落"], "rarity": 4 } diff --git a/src/data/chinese-simplified/elemental_stone_materials/dew_of_repudiation.json b/src/data/chinese-simplified/elemental_stone_materials/dew_of_repudiation.json index ff96e713bd..1fdde8f262 100644 --- a/src/data/chinese-simplified/elemental_stone_materials/dew_of_repudiation.json +++ b/src/data/chinese-simplified/elemental_stone_materials/dew_of_repudiation.json @@ -2,6 +2,6 @@ "id": "dew_of_repudiation", "name": "排异之露", "description": "具有强烈的排异本能,也是无相之水的攻击手段之一。据说水中蕴含着记忆与意志,也能随水体的融合获得成长。然而无相之水唤出的浪潮,与地上地下一切湍流之物皆不相容。哪怕落入佩特莉可那无比纯粹的水中,这滴水也会像水银一般抗拒着周遭的融合吧。", - "source": [], + "source": ["30级以上无相之水掉落"], "rarity": 4 } diff --git a/src/data/chinese-simplified/elemental_stone_materials/dragonheirs_false_fin.json b/src/data/chinese-simplified/elemental_stone_materials/dragonheirs_false_fin.json index bb0463b4b0..91f29d06db 100644 --- a/src/data/chinese-simplified/elemental_stone_materials/dragonheirs_false_fin.json +++ b/src/data/chinese-simplified/elemental_stone_materials/dragonheirs_false_fin.json @@ -2,6 +2,6 @@ "id": "dragonheirs_false_fin", "name": "龙嗣伪鳍", "description": "虽然看起来像是鲨鳍,但其实并不发挥什么作用。
曾经的白夜国之民对深海龙蜥有深入的研究。它们最为不同的一点就是可以靠意志决定自身特征的去留与遗传。因为厌恶人造光源,龙蜥成年就会失去视觉上的大部分细节;同时为了战斗,它们进化出了其他元素的行为多型性。", - "source": [], + "source": ["30级以上深海龙蜥之群掉落"], "rarity": 4 } diff --git a/src/data/chinese-simplified/elemental_stone_materials/everflame_seed.json b/src/data/chinese-simplified/elemental_stone_materials/everflame_seed.json index 90286bbee0..a3757860d3 100644 --- a/src/data/chinese-simplified/elemental_stone_materials/everflame_seed.json +++ b/src/data/chinese-simplified/elemental_stone_materials/everflame_seed.json @@ -2,6 +2,6 @@ "id": "everflame_seed", "name": "常燃火种", "description": "大地深处湍流不息的能量中运载着无穷的愿望。挟着烈火凭依在植物上,使它恒常地燃烧,并且渴望用爆裂的火炎洗净一切的,又是什么样的愿望呢。", - "source": [], + "source": ["30级以上爆炎树掉落"], "rarity": 4 } diff --git a/src/data/chinese-simplified/elemental_stone_materials/hoarfrost_core.json b/src/data/chinese-simplified/elemental_stone_materials/hoarfrost_core.json index cf8bcf91bf..21dedac68a 100644 --- a/src/data/chinese-simplified/elemental_stone_materials/hoarfrost_core.json +++ b/src/data/chinese-simplified/elemental_stone_materials/hoarfrost_core.json @@ -2,6 +2,6 @@ "id": "hoarfrost_core", "name": "极寒之核", "description": "在大地深处中奔涌的能量与思念终归会喷发。就连哀思般沉寂的寒霜,也会附着在地面上的生命形态当中;即使原本不该狩猎生灵的藤蔓植物,也会变得庞大而凶悍吧。", - "source": [], + "source": ["30级以上急冻树掉落"], "rarity": 4 } diff --git a/src/data/chinese-simplified/elemental_stone_materials/hurricane_seed.json b/src/data/chinese-simplified/elemental_stone_materials/hurricane_seed.json index 13dae04141..f1d5a9c359 100644 --- a/src/data/chinese-simplified/elemental_stone_materials/hurricane_seed.json +++ b/src/data/chinese-simplified/elemental_stone_materials/hurricane_seed.json @@ -2,6 +2,6 @@ "id": "hurricane_seed", "name": "飓风之种", "description": "传说在纤细脆弱的蝴蝶体内,也藏有引发飓风的力量。这由纯粹的风构成的蝴蝶,无疑在等待着再次召来暴风的那一天吧。", - "source": [], + "source": ["30级以上无相之风掉落"], "rarity": 4 } diff --git a/src/data/chinese-simplified/elemental_stone_materials/juvenile_jade.json b/src/data/chinese-simplified/elemental_stone_materials/juvenile_jade.json index 18ac2f6fc0..ac5b23b4a2 100644 --- a/src/data/chinese-simplified/elemental_stone_materials/juvenile_jade.json +++ b/src/data/chinese-simplified/elemental_stone_materials/juvenile_jade.json @@ -2,6 +2,6 @@ "id": "juvenile_jade", "name": "未熟之玉", "description": "沉眠在山岳中的龙蜥体内,会析出这种黯淡的晶石。璃月有坊间传说认为,力量随着年月积聚,而这种晶石最终会取代原本的心脏,而龙蜥也会成为真正的龙,撼动山岳、撕裂大地。", - "source": [], + "source": ["30级以上古岩龙蜥掉落"], "rarity": 4 } diff --git a/src/data/chinese-simplified/elemental_stone_materials/lightning_prism.json b/src/data/chinese-simplified/elemental_stone_materials/lightning_prism.json index dcb08332b1..ef12515c3f 100644 --- a/src/data/chinese-simplified/elemental_stone_materials/lightning_prism.json +++ b/src/data/chinese-simplified/elemental_stone_materials/lightning_prism.json @@ -2,6 +2,6 @@ "id": "lightning_prism", "name": "雷光棱镜", "description": "棱镜能将构成光的色彩区分,而雷光棱镜将奔流的能量编织成纯粹的雷光。即使无相之雷已经被击败,雷元素也持续在这只棱镜中汇聚。", - "source": [], + "source": ["30级以上无相之雷掉落"], "rarity": 4 } diff --git a/src/data/chinese-simplified/elemental_stone_materials/marionette_core.json b/src/data/chinese-simplified/elemental_stone_materials/marionette_core.json index 753bd34a80..44769a3f0c 100644 --- a/src/data/chinese-simplified/elemental_stone_materials/marionette_core.json +++ b/src/data/chinese-simplified/elemental_stone_materials/marionette_core.json @@ -2,6 +2,6 @@ "id": "marionette_core", "name": "魔偶机心", "description": "无论是如何精湛的武艺、多么美丽的记忆,也会随着肉体的衰败而凋零。
恐怕只有将自己的四肢、躯体都换成牢固的机关,最终将心脏换成精密的「机心」,才能比凡骨肉胎更加接近永恒吧…", - "source": [], + "source": ["30级以上魔偶剑鬼掉落"], "rarity": 4 } diff --git a/src/data/chinese-simplified/elemental_stone_materials/perpetual_heart.json b/src/data/chinese-simplified/elemental_stone_materials/perpetual_heart.json index 66e78322c4..cd9d4a01b4 100644 --- a/src/data/chinese-simplified/elemental_stone_materials/perpetual_heart.json +++ b/src/data/chinese-simplified/elemental_stone_materials/perpetual_heart.json @@ -2,6 +2,6 @@ "id": "perpetual_heart", "name": "恒常机关之心", "description": "有人推测这种核心上的纹样当中以肉眼不可见的语言写上了智能与逻辑,也有人进一步认为这种特殊的遗迹机关因为格外庞大的核心与复杂的纹样,自发选择抛弃了生物的姿态,转而追求性能的强大。", - "source": [], + "source": ["30级以上恒常机关阵列掉落"], "rarity": 4 } diff --git a/src/data/chinese-simplified/elemental_stone_materials/riftborn_regalia.json b/src/data/chinese-simplified/elemental_stone_materials/riftborn_regalia.json index 2b00f84980..03cd9407ba 100644 --- a/src/data/chinese-simplified/elemental_stone_materials/riftborn_regalia.json +++ b/src/data/chinese-simplified/elemental_stone_materials/riftborn_regalia.json @@ -2,6 +2,6 @@ "id": "riftborn_regalia", "name": "兽境王器", "description": "即使在兽境群狼中贵为王兽,在魔兽的系谱中也不及其兄长们的万分之一吧。
「黄金」将无数兽境的群狼如同将弃置的画纸一般压缩后而意外产生的畸形魔兽,而寄寓在其犄角中的是足以号令黑色的狼群为它溶解空间的权威。", - "source": [], + "source": ["30级以上黄金王兽掉落"], "rarity": 4 } diff --git a/src/data/chinese-simplified/elemental_stone_materials/runic_fang.json b/src/data/chinese-simplified/elemental_stone_materials/runic_fang.json index 601a3a9ab1..b7ff6ec2e1 100644 --- a/src/data/chinese-simplified/elemental_stone_materials/runic_fang.json +++ b/src/data/chinese-simplified/elemental_stone_materials/runic_fang.json @@ -2,6 +2,6 @@ "id": "runic_fang", "name": "符纹之齿", "description": "相传在大地的深黑裂缝中潜藏着庞大的虺类,它们永远怀着对地上世界的憎恨与恶意,抱着不可知的险恶目的,发掘着宏大的隧道…", - "source": [], + "source": ["30级以上遗迹巨蛇掉落"], "rarity": 4 } diff --git a/src/data/chinese-simplified/elemental_stone_materials/smoldering_pearl.json b/src/data/chinese-simplified/elemental_stone_materials/smoldering_pearl.json index 87d0bb30b6..3df90fc17d 100644 --- a/src/data/chinese-simplified/elemental_stone_materials/smoldering_pearl.json +++ b/src/data/chinese-simplified/elemental_stone_materials/smoldering_pearl.json @@ -2,6 +2,6 @@ "id": "smoldering_pearl", "name": "阴燃之珠", "description": "炽热的火焰终有一天会冷却,而熄灭的柴薪也会随着意志而再度熊熊燃烧。无相之火不断的冷却与复燃、消散与凝聚也是这个世界意志的一部分吧,就如同宇宙万物的生生不息。直到漆黑的命运终有一日降临,将森罗万象归于空无为止。", - "source": [], + "source": ["30级以上无相之火掉落"], "rarity": 4 } diff --git a/src/data/chinese-simplified/elemental_stone_materials/storm_beads.json b/src/data/chinese-simplified/elemental_stone_materials/storm_beads.json index c39a71648a..24fe6a3c29 100644 --- a/src/data/chinese-simplified/elemental_stone_materials/storm_beads.json +++ b/src/data/chinese-simplified/elemental_stone_materials/storm_beads.json @@ -2,6 +2,6 @@ "id": "storm_beads", "name": "雷霆数珠", "description": "传说雷音权现只会随着雷霆降生在遗留着强大忿恨的土地上。驱使它永远地徘徊在破碎的土地上,释放贯天之雷的,在歌人的故事中往往是生命无法承受的失望与痛苦。", - "source": [], + "source": ["30级以上雷音权现掉落"], "rarity": 4 } diff --git a/src/data/chinese-simplified/food/katsu_sandwich.json b/src/data/chinese-simplified/food/katsu_sandwich.json index 88e6d97aa1..c6dae27218 100644 --- a/src/data/chinese-simplified/food/katsu_sandwich.json +++ b/src/data/chinese-simplified/food/katsu_sandwich.json @@ -36,6 +36,15 @@ "name": "美味的炸肉排三明治", "description": "营养均衡的餐点。香甜松软的面包带来饱腹感,酥脆多汁的炸肉排挑起味蕾的兴致,一口下去,从舌尖到胃里都得到了满足。到底是谁第一个想出了如此出色的搭配呢?", "effect": "队伍中所有角色攻击力提高95点,持续300秒。多人游戏时,仅对自己的角色生效。" + }, + "special": { + "name": "唯一的真相", + "description": "鹿野院平藏的特色料理。金黄多汁的肉排横卧在嫩滑的蛋液上,散发着令人无法抗拒的香气…迫不及待吃完后,居然有一种想把深藏于内心的秘密一吐为快的冲动,这莫非是平藏的什么秘密武器吗?", + "effect": "队伍中所有角色攻击力提高114点,持续300秒。多人游戏时,仅对自己的角色生效。", + "character": { + "id": "shikanoin_heizou", + "name": "鹿野院平藏" + } } } } diff --git a/src/data/chinese-simplified/furnishing/allegro_bloom_special_tuning.json b/src/data/chinese-simplified/furnishing/allegro_bloom_special_tuning.json new file mode 100644 index 0000000000..c23ca4c8db --- /dev/null +++ b/src/data/chinese-simplified/furnishing/allegro_bloom_special_tuning.json @@ -0,0 +1,29 @@ +{ + "id": "allegro_bloom_special_tuning", + "originalId": 373141, + "rarity": 4, + "name": "「疾奏音律花·特殊调弦」", + "description": "与金苹果群岛的「音律花」同族的奇妙机关,也是「鸣弦列岛」上奇妙植物的摹本,虽然功能略有不同,但有着相仿的内在机理。\\n渴望美妙旋律的造物,一旦被悠扬的音符唤醒,就会给出昂扬的回应。让人们在乐音中乘着轻风上行,获得格外明快的体验,正是它们热情的馈赠。\\n摆放「疾奏音律花·特殊调弦」后,将持续生成风场。", + "load": 340, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7001, + "category": "物件", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "白铁块", + "amount": 8 + }, + { + "id": "fabric", + "name": "布匹", + "amount": 8 + } + ] +} diff --git a/src/data/chinese-simplified/furnishing/cosmos_within.json b/src/data/chinese-simplified/furnishing/cosmos_within.json new file mode 100644 index 0000000000..ac0a8b51b0 --- /dev/null +++ b/src/data/chinese-simplified/furnishing/cosmos_within.json @@ -0,0 +1,23 @@ +{ + "id": "cosmos_within", + "originalId": 363322, + "rarity": 4, + "name": "「天象寰转」", + "description": "由三枚圆环构成的精巧装置。作为研究仪器使用时,三枚圆环均可转动,用以标识特定星辰的相对位置,根据某位图书馆管理员的说法,更换标尺刻度后,这件仪器还能结合地图,解析立体空间内的目标分布,甚至用于复杂的时间规划,或是辅助某些特别的运算…\\n这一装置作为桌面摆件也相当美观,只是摆件的圆环被完全锁定,无法转动。据说这项改动的原因是有些人喜欢看圆环高速旋转的情景,总是用力拨弄圆环,甚至导致过一些事故,比如圆环崩落,飞出窗外击伤屋顶的猫…\\n保险起见,还是增加一些安全措施为妙。", + "load": 85, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 11002, + "category": "器物" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "白铁块", + "amount": 12 + } + ] +} diff --git a/src/data/chinese-simplified/furnishing/dodocos_beach_nap.json b/src/data/chinese-simplified/furnishing/dodocos_beach_nap.json new file mode 100644 index 0000000000..1fc7a8b0ba --- /dev/null +++ b/src/data/chinese-simplified/furnishing/dodocos_beach_nap.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_beach_nap", + "originalId": 373352, + "rarity": 4, + "name": "「嘟嘟可的沙滩小憩」", + "description": "「躺椅就是躺椅,不可以当作蹦床,要安逸地躺在上面晒太阳。」\\n「可是这个椅子很结实嘛,就算在上面跳~也没事,还会把我弹起来。」\\n「这是自然,毕竟是艾莉丝女士的设计,大概连遗迹守卫都踩不坏它…」\\n「把三个椅子绑在一起,就可以做出一个大弹弓了,能把蹦蹦炸弹隔着城墙弹到果酒湖里去!」\\n……\\n路过的团长恰巧听见了可莉和阿贝多的闲聊。\\n于是在可莉将这些躺椅带回蒙德后,阿贝多代可莉写了一份「绝不将金苹果群岛的纪念品改造成恶作剧玩具」的保证书。", + "load": 35, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7007, + "category": "椅子", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "萃华木", + "amount": 6 + }, + { + "id": "fabric", + "name": "布匹", + "amount": 3 + }, + { + "id": "red_dye", + "name": "红色染料", + "amount": 3 + } + ] +} diff --git a/src/data/chinese-simplified/furnishing/dodocos_collection_cupboard.json b/src/data/chinese-simplified/furnishing/dodocos_collection_cupboard.json new file mode 100644 index 0000000000..854466f456 --- /dev/null +++ b/src/data/chinese-simplified/furnishing/dodocos_collection_cupboard.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_collection_cupboard", + "originalId": 373353, + "rarity": 4, + "name": "「嘟嘟可的收藏橱柜」", + "description": "「三份炸药,两份嘟嘟莲的花瓣,还有一点点蒲公英的粉末。」\\n「这样做出来的轰轰火花和蹦蹦炸弹比蛋糕还轻,就算只用一点力气,也能丢得很远!」\\n「轰轰火花也是有很多种的。比如说炸鱼专用的火力加强型,很沉很沉能钻进地里炸飞石头的开路型,还有对付站得很高的坏人的空中爆炸型。」\\n「不过可莉平常还是会用最顺手的那种啦!其他轰轰火花收藏起来当纪念就好了。」\\n「派蒙能认出它们之间的区别吗?」\\n……\\n听着可莉的话,看着展示橱柜上的轰轰火花,派蒙陷入了呆滞。\\n这个道理,大概就像派蒙能准确分辨几百块烤肉排的不同之处吧…", + "load": 60, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7004, + "category": "柜子", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "萃华木", + "amount": 6 + }, + { + "id": "fabric", + "name": "布匹", + "amount": 3 + }, + { + "id": "red_dye", + "name": "红色染料", + "amount": 3 + } + ] +} diff --git a/src/data/chinese-simplified/furnishing/dodocos_dodo_stove.json b/src/data/chinese-simplified/furnishing/dodocos_dodo_stove.json new file mode 100644 index 0000000000..306450c51f --- /dev/null +++ b/src/data/chinese-simplified/furnishing/dodocos_dodo_stove.json @@ -0,0 +1,29 @@ +{ + "id": "dodocos_dodo_stove", + "originalId": 373351, + "rarity": 4, + "name": "「嘟嘟可的呼呼烤炉」", + "description": "「有一些嘟嘟王国的居民喜欢吃烤熟的苹果,要把苹果切成大块,刷上两份果酱…」\\n「为什么要烤熟水果呢?」\\n「那是因为…嘟嘟王国的居民们都很热情,所以喜欢热乎乎的东西!」\\n「那为什么要在水果上刷果酱呢?」\\n「当然是因为…这样能吃到从外面到里面,从软到硬的不同甜味了,越甜越开心!」\\n……\\n和短暂来访的可莉聊天过后,阿圆也试着用这种烤炉制作了烤苹果片。\\n虽然被呼呼翻涌的炉火烧着了羽毛,但是烤苹果片的味道很特别,所以值得!", + "load": 210, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7001, + "category": "物件", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "白铁块", + "amount": 8 + }, + { + "id": "red_dye", + "name": "红色染料", + "amount": 4 + } + ] +} diff --git a/src/data/chinese-simplified/furnishing/dodocos_summertime.json b/src/data/chinese-simplified/furnishing/dodocos_summertime.json new file mode 100644 index 0000000000..c9075d41e8 --- /dev/null +++ b/src/data/chinese-simplified/furnishing/dodocos_summertime.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_summertime", + "originalId": 370518, + "rarity": 4, + "name": "「嘟嘟可的夏日时光」", + "description": "「这样看来,和可莉一起去金苹果群岛冒险的伙伴还是很多的嘛。」\\n「要是下雨了,躲在不同的帐篷里干巴巴地等着,可就太无聊了。」\\n「干脆搭一顶超大的帐篷给大家休息,顺带在里面放一些有趣的东西吧。」\\n「帐篷也要足够大,才能装下冒险期间发现的宝藏。」\\n「不过要用这么大的帐篷才能装下的宝藏,该怎么运走呢…」\\n「不管啦!可莉的朋友们一定会有办法的!」\\n……\\n根据阿贝多的说法,去年夏日的冒险后,艾莉丝女士曾短暂返回蒙德,和阿贝多简单聊了聊她当时的考虑。\\n魔女的想法还真是周到呐。探索金苹果群岛期间,大家确实在这顶帐篷下边休息了很久,等待雨停和度过长夜期间,帐篷里设置的各种器物也为大家提供了不少乐趣。\\n至于探索期间可莉发现的大量宝藏,大家费了不少功夫才将它们带回蒙德,比如用冰元素冻结潮湿的路面,以便推着货箱轻快前进,或是用拟造阳华举起货物,翻过崎岖的地形…也算是积累了独此一份的经验!", + "load": 140, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 6006, + "category": "自由摊位", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "萃华木", + "amount": 12 + }, + { + "id": "fabric", + "name": "布匹", + "amount": 6 + }, + { + "id": "red_dye", + "name": "红色染料", + "amount": 6 + } + ] +} diff --git a/src/data/chinese-simplified/furnishing/dodocos_sunshade_umbrella.json b/src/data/chinese-simplified/furnishing/dodocos_sunshade_umbrella.json new file mode 100644 index 0000000000..b54e5d61db --- /dev/null +++ b/src/data/chinese-simplified/furnishing/dodocos_sunshade_umbrella.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_sunshade_umbrella", + "originalId": 373354, + "rarity": 4, + "name": "「嘟嘟可的清凉之伞」", + "description": "「水里的鱼躲在凉凉的水里,海滩上的动物都有凉凉的壳。」\\n「可是毛茸茸的小动物们,到了夏天应该很难受吧?」\\n「如果能让它们到伞下面来乘凉就好了!」\\n……\\n待到阳光炽烈之时,可莉在蒙德城里立起了这种阳伞,并在伞下放了不少猫粮,猫猫们果然聚集过来,享受美味的食物和别样的清凉。\\n可惜大量猫猫聚集在一起,很容易闹腾不休,吵到街坊邻居,还会导致空气中的猫毛浓度急剧提升,让某位吟游诗人严重过敏…可莉的计划只能遗憾作罢。", + "load": 35, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7005, + "category": "饰品", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "萃华木", + "amount": 6 + }, + { + "id": "fabric", + "name": "布匹", + "amount": 3 + }, + { + "id": "red_dye", + "name": "红色染料", + "amount": 3 + } + ] +} diff --git a/src/data/chinese-simplified/furnishing/dodocos_travel_bag.json b/src/data/chinese-simplified/furnishing/dodocos_travel_bag.json new file mode 100644 index 0000000000..549474851a --- /dev/null +++ b/src/data/chinese-simplified/furnishing/dodocos_travel_bag.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_travel_bag", + "originalId": 373350, + "rarity": 4, + "name": "「嘟嘟可的出游行囊」", + "description": "「妈妈给我讲过很多很多冒险故事。」\\n「冒险的路上可能碰见坏蛋,要准备很多轰轰火花和蹦蹦炸弹来对付他们!」\\n「不过东西装太多的话,袋子就会变得很重…要是袋子能自己走路就好了。」\\n「所以妈妈说,可以在袋子下面装一个蹦蹦炸弹的弹跳垫。」\\n「这样一来,只要轻轻一丢,袋子就能往前走了!」\\n……\\n听过可莉的说法后,芭芭拉曾好奇地举起这个行囊,向远方投出去…\\n它还真能一直蹦蹦跳跳,弹跳到很远的地方。\\n不过这个行囊装满东西后确实很重,要是在蒙德城里蹦蹦跳跳,可能撞坏酒馆的墙壁,掀翻餐馆的桌椅,西风骑士们都很难拦住,还是把它稳稳地摆在房间里当成装饰比较好。", + "load": 35, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7005, + "category": "饰品", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "萃华木", + "amount": 6 + }, + { + "id": "fabric", + "name": "布匹", + "amount": 3 + }, + { + "id": "red_dye", + "name": "红色染料", + "amount": 3 + } + ] +} diff --git a/src/data/chinese-simplified/furnishing/evermotion_mechanical_painting.json b/src/data/chinese-simplified/furnishing/evermotion_mechanical_painting.json new file mode 100644 index 0000000000..bda24bc415 --- /dev/null +++ b/src/data/chinese-simplified/furnishing/evermotion_mechanical_painting.json @@ -0,0 +1,15 @@ +{ + "id": "evermotion_mechanical_painting", + "originalId": 364504, + "rarity": 4, + "name": "「恒动械画」", + "description": "由枫丹的「空想家」所打造的别致挂画,「空想家」试图以这种挂画展示他的奇妙发明「动械核心」。\\n「恒动械画」由多个能彼此拼合的机关零件构成。只需轻轻拧动发条,「恒动械画」就能长时间自行运转,相当省心。\\n若是这种挂画能在商店里出售,想必会很受欢迎吧。", + "load": 280, + "energy": 90, + "category": [ + { + "id": 5006, + "category": "画框" + } + ] +} diff --git a/src/data/chinese-simplified/furnishing/fabled_emperor_onikabuto.json b/src/data/chinese-simplified/furnishing/fabled_emperor_onikabuto.json new file mode 100644 index 0000000000..8a84b0224e --- /dev/null +++ b/src/data/chinese-simplified/furnishing/fabled_emperor_onikabuto.json @@ -0,0 +1,16 @@ +{ + "id": "fabled_emperor_onikabuto", + "originalId": 373349, + "rarity": 4, + "name": "「传说中的大王鬼兜虫」", + "description": "栩栩如生的鬼兜虫手办,造型的细节严谨,材料质感相当接近鬼兜虫的壳体,做工也极为精细,乍看之下就像是活生生的鬼兜虫,很容易唬住斗虫的爱好者。\\n与普通的鬼兜虫相比,这种「大王鬼兜虫」有着格外惹眼的花色和威风凛凛的犄角,如果这种鬼兜虫当真存在于世间,想必能成为斗虫战场上所向披靡的存在吧…", + "load": 35, + "energy": 90, + "category": [ + { + "id": 7005, + "category": "饰品", + "type": "Exterior" + } + ] +} diff --git a/src/data/chinese-simplified/furnishing/keepsake_photo_of_twilight_theater.json b/src/data/chinese-simplified/furnishing/keepsake_photo_of_twilight_theater.json new file mode 100644 index 0000000000..772bcb9800 --- /dev/null +++ b/src/data/chinese-simplified/furnishing/keepsake_photo_of_twilight_theater.json @@ -0,0 +1,15 @@ +{ + "id": "keepsake_photo_of_twilight_theater", + "originalId": 364503, + "rarity": 4, + "name": "「暮夜剧团的留念合照」", + "description": "精巧美观的相框,装有与「暮夜剧团」的成员们的合影,协助剧团筹备剧目「王女执剑记」后,旅行者便得到了这份意义特别的谢礼。\\n精心写作的台本需要专注而倾情的演绎,演员们的站位也至关重要。在这场演出中,旅行者的准确调度为剧目博得了精彩绝伦的演出效果,受到了演员们热情的簇拥。", + "load": 169, + "energy": 90, + "category": [ + { + "id": 5006, + "category": "画框" + } + ] +} diff --git a/src/data/chinese-simplified/furnishing/shikanoin_heizou.json b/src/data/chinese-simplified/furnishing/shikanoin_heizou.json new file mode 100644 index 0000000000..17223af5c1 --- /dev/null +++ b/src/data/chinese-simplified/furnishing/shikanoin_heizou.json @@ -0,0 +1,20 @@ +{ + "id": "shikanoin_heizou", + "originalId": 368151, + "rarity": 1, + "name": "鹿野院平藏", + "description": "家园入住角色", + "load": 1200, + "energy": 300, + "category": [ + { + "id": 8001, + "category": "同伴", + "type": "Exterior" + }, + { + "id": 8002, + "category": "同伴" + } + ] +} diff --git a/src/data/chinese-simplified/furnishing/speedy_rhythm_verdance.json b/src/data/chinese-simplified/furnishing/speedy_rhythm_verdance.json index 1a9058421a..06e044c8de 100644 --- a/src/data/chinese-simplified/furnishing/speedy_rhythm_verdance.json +++ b/src/data/chinese-simplified/furnishing/speedy_rhythm_verdance.json @@ -2,7 +2,7 @@ "id": "speedy_rhythm_verdance", "originalId": 376111, "rarity": 4, - "name": "「疾行节奏·芽绿 」", + "name": "「疾行节奏·芽绿」", "description": "阿圆精心制作的摆设机关组合,由「计分灯架」与「闪烁踏板」组成,采用了「芽绿」色泽的装潢。踩踏不同的「闪烁踏板」后,「计分灯架」上的灯笼将逐一亮起,记录相应得分。\\n将这些机关与壶中洞天的摆设合理搭配,就能规划出各种竞速挑战。\\n阿圆听说,旅行者有时需要在行动路线上设置多个节点,来准确控制自己冒险的节奏;有时则需要将无辜的小动物们驱赶到指定的地点,防止它们被战斗波及。有了阿圆提供的这套机关组合,就能轻松地在壶中洞天进行上述训练啦,甚至可以和偶尔来访的友人们玩些「赛猫」「赛狗」「赛林猪」的小游戏。", "load": 1200, "energy": 90, diff --git a/src/data/chinese-simplified/furnishing/storm_braver.json b/src/data/chinese-simplified/furnishing/storm_braver.json new file mode 100644 index 0000000000..d6a5fbedc9 --- /dev/null +++ b/src/data/chinese-simplified/furnishing/storm_braver.json @@ -0,0 +1,16 @@ +{ + "id": "storm_braver", + "originalId": 373348, + "rarity": 4, + "name": "「穿越风雷之魂」", + "description": "稻妻风格海盗船的模型,很好地描绘了一艘船在风浪中穿行的模样。\\n据说如果仔细看的话,能够在船模的侧面看到一行小字:\\n「第二件事是:海上的人们,从来不亲口说出离别。」", + "load": 250, + "energy": 90, + "category": [ + { + "id": 7005, + "category": "饰品", + "type": "Exterior" + } + ] +} diff --git a/src/data/chinese-simplified/furnishing/tranquil_starlight.json b/src/data/chinese-simplified/furnishing/tranquil_starlight.json new file mode 100644 index 0000000000..3e9411ac1b --- /dev/null +++ b/src/data/chinese-simplified/furnishing/tranquil_starlight.json @@ -0,0 +1,28 @@ +{ + "id": "tranquil_starlight", + "originalId": 363106, + "rarity": 4, + "name": "「澄凝的星光」", + "description": "晶莹剔透的摆灯,像是星光坠落凡间,与「星纬殿堂」中的遍地星芒如出一辙。澄澈的玻璃中封存着特殊的粉末,能从环境中汲取光亮,长久散发光芒。\\n「谁能囚禁星光呢?留下的只不过是虚影罢了。」\\n话虽如此,伟大的占星术士似乎并不希望这盏摆灯熄灭,或许还在暂住的公寓中留下了一盏作为纪念吧。", + "load": 220, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 11003, + "category": "灯具" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "白铁块", + "amount": 6 + }, + { + "id": "iron_chunk", + "name": "铁块", + "amount": 6 + } + ] +} diff --git a/src/data/chinese-simplified/weapon_secondary_materials/agents_sacrificial_knife.json b/src/data/chinese-simplified/weapon_secondary_materials/agents_sacrificial_knife.json index 3317573c55..49ef2234ee 100644 --- a/src/data/chinese-simplified/weapon_secondary_materials/agents_sacrificial_knife.json +++ b/src/data/chinese-simplified/weapon_secondary_materials/agents_sacrificial_knife.json @@ -2,7 +2,7 @@ "id": "agents_sacrificial_knife", "name": "特工祭刀", "description": "利用至冬国优越的技术制造的异形兵器,曾经属于某位资深特工。一般人不经训练,根本无法使用这种奇怪的武具。", - "source": ["合成获得"], + "source": ["合成获得", "40级以上愚人众·债务处理人掉落", "星尘兑换"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/chinese-simplified/weapon_secondary_materials/black_bronze_horn.json b/src/data/chinese-simplified/weapon_secondary_materials/black_bronze_horn.json index 70f912728d..d07cf443e5 100644 --- a/src/data/chinese-simplified/weapon_secondary_materials/black_bronze_horn.json +++ b/src/data/chinese-simplified/weapon_secondary_materials/black_bronze_horn.json @@ -2,7 +2,12 @@ "id": "black_bronze_horn", "name": "黑铜号角", "description": "金属制的魔物号角。通常只能从格外强壮的丘丘人身上获得,因为鸣响号角是需要气力的事情。", - "source": ["合成获得"], + "source": [ + "合成获得", + "40级以上丘丘暴徒掉落", + "40级以上丘丘王掉落", + "星尘兑换" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/chinese-simplified/weapon_secondary_materials/black_crystal_horn.json b/src/data/chinese-simplified/weapon_secondary_materials/black_crystal_horn.json index 8b2ade167c..0721ed547a 100644 --- a/src/data/chinese-simplified/weapon_secondary_materials/black_crystal_horn.json +++ b/src/data/chinese-simplified/weapon_secondary_materials/black_crystal_horn.json @@ -2,7 +2,7 @@ "id": "black_crystal_horn", "name": "黑晶号角", "description": "隐隐反射着不祥光芒的金属号角,饰有材质不明的黑晶。几乎没有使用过,推测是丘丘人重要的仪式器具。", - "source": ["合成获得"], + "source": ["合成获得", "60级以上丘丘暴徒掉落", "60级以上丘丘王掉落"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/chinese-simplified/weapon_secondary_materials/chaos_axis.json b/src/data/chinese-simplified/weapon_secondary_materials/chaos_axis.json index 59d9ea022e..182719b25f 100644 --- a/src/data/chinese-simplified/weapon_secondary_materials/chaos_axis.json +++ b/src/data/chinese-simplified/weapon_secondary_materials/chaos_axis.json @@ -2,7 +2,7 @@ "id": "chaos_axis", "name": "混沌枢纽", "description": "在无法维持机关构装体的结构性之后,其中蕴含的伟大技术与未知力量也失去意义了吧。", - "source": ["合成获得"], + "source": ["合成获得", "40级以上遗迹机兵掉落", "星尘兑换"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/chinese-simplified/weapon_secondary_materials/chaos_circuit.json b/src/data/chinese-simplified/weapon_secondary_materials/chaos_circuit.json index ee9c08ed70..3f736f9f07 100644 --- a/src/data/chinese-simplified/weapon_secondary_materials/chaos_circuit.json +++ b/src/data/chinese-simplified/weapon_secondary_materials/chaos_circuit.json @@ -2,7 +2,12 @@ "id": "chaos_circuit", "name": "混沌回路", "description": "来自不再活动的古代遗迹构装体。曾经是驱使它行动的逻辑回路。其中蕴含的伟大技术,如今已经无人可解。", - "source": ["合成获得"], + "source": [ + "合成获得", + "40级以上遗迹守卫掉落", + "40级以上遗迹猎者掉落", + "星尘兑换" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/chinese-simplified/weapon_secondary_materials/chaos_core.json b/src/data/chinese-simplified/weapon_secondary_materials/chaos_core.json index b63f13a896..284f2366ef 100644 --- a/src/data/chinese-simplified/weapon_secondary_materials/chaos_core.json +++ b/src/data/chinese-simplified/weapon_secondary_materials/chaos_core.json @@ -2,7 +2,7 @@ "id": "chaos_core", "name": "混沌炉心", "description": "来自不再活动的古代遗迹构装体。曾经是驱动它活动的能源之心。若能理解、重构这样的神秘技术,或许能改变这个世界也说不定。", - "source": ["合成获得"], + "source": ["合成获得", "60级以上遗迹守卫掉落", "60级以上遗迹猎者掉落"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/chinese-simplified/weapon_secondary_materials/chaos_device.json b/src/data/chinese-simplified/weapon_secondary_materials/chaos_device.json index 3c551977e4..5149f0b8d4 100644 --- a/src/data/chinese-simplified/weapon_secondary_materials/chaos_device.json +++ b/src/data/chinese-simplified/weapon_secondary_materials/chaos_device.json @@ -2,6 +2,6 @@ "id": "chaos_device", "name": "混沌装置", "description": "来自不再活动的古代遗迹构装体。曾经是维系它身躯的某个部位,有着精妙的工学美感。", - "source": [], + "source": ["遗迹守卫掉落", "遗迹猎者掉落", "星尘兑换"], "rarity": 2 } diff --git a/src/data/chinese-simplified/weapon_secondary_materials/chaos_gear.json b/src/data/chinese-simplified/weapon_secondary_materials/chaos_gear.json index 562271670e..38ac070162 100644 --- a/src/data/chinese-simplified/weapon_secondary_materials/chaos_gear.json +++ b/src/data/chinese-simplified/weapon_secondary_materials/chaos_gear.json @@ -2,6 +2,6 @@ "id": "chaos_gear", "name": "混沌机关", "description": "似乎是拟生机关的动力来源。", - "source": [], + "source": ["遗迹机兵掉落", "星尘兑换"], "rarity": 2 } diff --git a/src/data/chinese-simplified/weapon_secondary_materials/chaos_oculus.json b/src/data/chinese-simplified/weapon_secondary_materials/chaos_oculus.json index e06bf3fbc5..b16655ff29 100644 --- a/src/data/chinese-simplified/weapon_secondary_materials/chaos_oculus.json +++ b/src/data/chinese-simplified/weapon_secondary_materials/chaos_oculus.json @@ -2,7 +2,7 @@ "id": "chaos_oculus", "name": "混沌真眼", "description": "这类机关的「遗迹」之名源自它们热衷的活动区域。但遗迹机关本身与它们所寄居的残垣断壁之间却没有多少共同之处。
在遥远的过去,遗迹曾经属于伟大的、几乎可以触碰天空穹顶的文明,而「遗迹」则在大地的深处蓄势待发,等待着踏平一切国度的指令下达。", - "source": ["合成获得"], + "source": ["合成获得", "60级以上遗迹机兵掉落"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/chinese-simplified/weapon_secondary_materials/concealed_claw.json b/src/data/chinese-simplified/weapon_secondary_materials/concealed_claw.json index 0f3b0ae85d..60bcefa211 100644 --- a/src/data/chinese-simplified/weapon_secondary_materials/concealed_claw.json +++ b/src/data/chinese-simplified/weapon_secondary_materials/concealed_claw.json @@ -2,6 +2,6 @@ "id": "concealed_claw", "name": "隐兽指爪", "description": "按照常理来说,这种与此世不容的事物不应在这种异常造物被驱逐后,残留于世才对。", - "source": [], + "source": ["兽境之狼掉落", "星尘兑换"], "rarity": 2 } diff --git a/src/data/chinese-simplified/weapon_secondary_materials/concealed_talon.json b/src/data/chinese-simplified/weapon_secondary_materials/concealed_talon.json index 5cd2b70186..a327a8ab46 100644 --- a/src/data/chinese-simplified/weapon_secondary_materials/concealed_talon.json +++ b/src/data/chinese-simplified/weapon_secondary_materials/concealed_talon.json @@ -2,7 +2,7 @@ "id": "concealed_talon", "name": "隐兽鬼爪", "description": "世之奇珍,但是和最高杰作「白垩层」相比,只是寻常之物罢了。", - "source": ["合成获得"], + "source": ["合成获得", "60级以上兽境之狼掉落"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/chinese-simplified/weapon_secondary_materials/concealed_unguis.json b/src/data/chinese-simplified/weapon_secondary_materials/concealed_unguis.json index 57f1391f47..8466658ab1 100644 --- a/src/data/chinese-simplified/weapon_secondary_materials/concealed_unguis.json +++ b/src/data/chinese-simplified/weapon_secondary_materials/concealed_unguis.json @@ -2,7 +2,7 @@ "id": "concealed_unguis", "name": "隐兽利爪", "description": "虽然奇妙,但是和大杰作「腐殖层」杜林相比,「淋溶层」猎犬不值一提。", - "source": ["合成获得"], + "source": ["合成获得", "40级以上兽境之狼掉落", "星尘兑换"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/chinese-simplified/weapon_secondary_materials/crystal_prism.json b/src/data/chinese-simplified/weapon_secondary_materials/crystal_prism.json index 7d0dd6979c..1be654c30f 100644 --- a/src/data/chinese-simplified/weapon_secondary_materials/crystal_prism.json +++ b/src/data/chinese-simplified/weapon_secondary_materials/crystal_prism.json @@ -2,7 +2,7 @@ "id": "crystal_prism", "name": "水晶棱镜", "description": "利用这种棱镜,可以制造虚幻的影像。从某种意义而言,也因此有着操纵人心的力量。", - "source": ["合成获得"], + "source": ["合成获得", "40级以上愚人众·冬国仕女掉落", "星尘兑换"], "rarity": 3, "craft": { "cost": 25, diff --git a/src/data/chinese-simplified/weapon_secondary_materials/dead_ley_line_branch.json b/src/data/chinese-simplified/weapon_secondary_materials/dead_ley_line_branch.json index 587c2f64ed..3cb2b2bbc6 100644 --- a/src/data/chinese-simplified/weapon_secondary_materials/dead_ley_line_branch.json +++ b/src/data/chinese-simplified/weapon_secondary_materials/dead_ley_line_branch.json @@ -2,6 +2,6 @@ "id": "dead_ley_line_branch", "name": "地脉的旧枝", "description": "来自深邃地底的脆弱枯枝。即使饱经岁月,也能从斑驳的树皮下,看出尚未散尽的力量。", - "source": [], + "source": ["深渊法师掉落", "星尘兑换"], "rarity": 2 } diff --git a/src/data/chinese-simplified/weapon_secondary_materials/dead_ley_line_leaves.json b/src/data/chinese-simplified/weapon_secondary_materials/dead_ley_line_leaves.json index 65d15049c7..bfba95c0be 100644 --- a/src/data/chinese-simplified/weapon_secondary_materials/dead_ley_line_leaves.json +++ b/src/data/chinese-simplified/weapon_secondary_materials/dead_ley_line_leaves.json @@ -2,7 +2,7 @@ "id": "dead_ley_line_leaves", "name": "地脉的枯叶", "description": "来自深邃地底的植物枝条。即使远离它的原主,其中也残留着低沉脉动的力量。", - "source": ["合成获得"], + "source": ["合成获得", "40级以上深渊法师掉落", "星尘兑换"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/chinese-simplified/weapon_secondary_materials/dismal_prism.json b/src/data/chinese-simplified/weapon_secondary_materials/dismal_prism.json index 10dfdafd00..d11c01bf73 100644 --- a/src/data/chinese-simplified/weapon_secondary_materials/dismal_prism.json +++ b/src/data/chinese-simplified/weapon_secondary_materials/dismal_prism.json @@ -2,6 +2,6 @@ "id": "dismal_prism", "name": "黯淡棱镜", "description": "原本是能偏转光线的棱镜,在流水般的年岁中渐渐变得黯淡。", - "source": [], + "source": ["愚人众·冬国仕女掉落", "星尘兑换"], "rarity": 2 } diff --git a/src/data/chinese-simplified/weapon_secondary_materials/fossilized_bone_shard.json b/src/data/chinese-simplified/weapon_secondary_materials/fossilized_bone_shard.json index 95bf53e707..2c71b418fa 100644 --- a/src/data/chinese-simplified/weapon_secondary_materials/fossilized_bone_shard.json +++ b/src/data/chinese-simplified/weapon_secondary_materials/fossilized_bone_shard.json @@ -2,7 +2,12 @@ "id": "fossilized_bone_shard", "name": "石化的骨片", "description": "龙蜥都梦想着成长为真正的龙。会把古老的化石认作是龙之骨而加以珍惜,或许是因为希冀着龙的永恒与强大吧。", - "source": ["合成获得"], + "source": [ + "合成获得", + "60级以上幼岩龙蜥掉落", + "60级以上岩龙蜥掉落", + "60级以上深海龙蜥掉落" + ], "rarity": 4, "craft": { "cost": 50, diff --git a/src/data/chinese-simplified/weapon_secondary_materials/fragile_bone_shard.json b/src/data/chinese-simplified/weapon_secondary_materials/fragile_bone_shard.json index 02b44da6d3..078587d0d1 100644 --- a/src/data/chinese-simplified/weapon_secondary_materials/fragile_bone_shard.json +++ b/src/data/chinese-simplified/weapon_secondary_materials/fragile_bone_shard.json @@ -2,6 +2,6 @@ "id": "fragile_bone_shard", "name": "脆弱的骨片", "description": "尽管十分脆弱,其中似乎蕴含着某种难以言喻的力量。", - "source": [], + "source": ["幼岩龙蜥掉落", "岩龙蜥掉落", "深海龙蜥掉落", "星尘兑换"], "rarity": 2 } diff --git a/src/data/chinese-simplified/weapon_secondary_materials/heavy_horn.json b/src/data/chinese-simplified/weapon_secondary_materials/heavy_horn.json index e3c8771761..3e31105339 100644 --- a/src/data/chinese-simplified/weapon_secondary_materials/heavy_horn.json +++ b/src/data/chinese-simplified/weapon_secondary_materials/heavy_horn.json @@ -2,6 +2,6 @@ "id": "heavy_horn", "name": "沉重号角", "description": "粗砺的号角,是丘丘人用来警告同伴的道具。现在散布在号角上的战损使其失去了发声的功能。", - "source": [], + "source": ["丘丘暴徒掉落", "丘丘王掉落", "星尘兑换"], "rarity": 2 } diff --git a/src/data/chinese-simplified/weapon_secondary_materials/hunters_sacrificial_knife.json b/src/data/chinese-simplified/weapon_secondary_materials/hunters_sacrificial_knife.json index 9d6297ae49..d4ae865b2b 100644 --- a/src/data/chinese-simplified/weapon_secondary_materials/hunters_sacrificial_knife.json +++ b/src/data/chinese-simplified/weapon_secondary_materials/hunters_sacrificial_knife.json @@ -2,6 +2,6 @@ "id": "hunters_sacrificial_knife", "name": "猎兵祭刀", "description": "某种锋利的合金武具。即便失去了原本的主人,仍反射着令人不安的寒光。", - "source": [], + "source": ["愚人众·债务处理人掉落", "星尘兑换"], "rarity": 2 } diff --git a/src/data/chinese-simplified/weapon_secondary_materials/inspectors_sacrificial_knife.json b/src/data/chinese-simplified/weapon_secondary_materials/inspectors_sacrificial_knife.json index 4aedf27ded..edf72b2707 100644 --- a/src/data/chinese-simplified/weapon_secondary_materials/inspectors_sacrificial_knife.json +++ b/src/data/chinese-simplified/weapon_secondary_materials/inspectors_sacrificial_knife.json @@ -2,7 +2,7 @@ "id": "inspectors_sacrificial_knife", "name": "督察长祭刀", "description": "在故主手中,曾处理过许多「债务」的凶恶武具。世上无人背后长眼,而这种兵器与相关的武艺则是针对这种弱点设计的。", - "source": ["合成获得"], + "source": ["合成获得", "60级以上愚人众·债务处理人掉落"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/chinese-simplified/weapon_secondary_materials/ley_line_sprout.json b/src/data/chinese-simplified/weapon_secondary_materials/ley_line_sprout.json index 07bfa3077e..72f1bb54b8 100644 --- a/src/data/chinese-simplified/weapon_secondary_materials/ley_line_sprout.json +++ b/src/data/chinese-simplified/weapon_secondary_materials/ley_line_sprout.json @@ -2,7 +2,7 @@ "id": "ley_line_sprout", "name": "地脉的新芽", "description": "据说有一株巨木曾经贯彻了世界的各处;据说这枝是它的一部分。仿佛从未被人折下带到遥远的地表,仍然充满了勃发的生机,长出了新叶。", - "source": ["合成获得"], + "source": ["合成获得", "60级以上深渊法师掉落"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/chinese-simplified/weapon_secondary_materials/mist_grass.json b/src/data/chinese-simplified/weapon_secondary_materials/mist_grass.json index 1c5e5767ea..fdbb3d27df 100644 --- a/src/data/chinese-simplified/weapon_secondary_materials/mist_grass.json +++ b/src/data/chinese-simplified/weapon_secondary_materials/mist_grass.json @@ -2,7 +2,7 @@ "id": "mist_grass", "name": "雾虚草囊", "description": "保存完好的雾虚草。有的人会利用飞萤对雾虚草的喜好,来控制它们。", - "source": ["合成获得"], + "source": ["合成获得", "40级以上愚人众·萤术士掉落", "星尘兑换"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/chinese-simplified/weapon_secondary_materials/mist_grass_pollen.json b/src/data/chinese-simplified/weapon_secondary_materials/mist_grass_pollen.json index 23b6014498..76a753b1d0 100644 --- a/src/data/chinese-simplified/weapon_secondary_materials/mist_grass_pollen.json +++ b/src/data/chinese-simplified/weapon_secondary_materials/mist_grass_pollen.json @@ -2,6 +2,6 @@ "id": "mist_grass_pollen", "name": "雾虚花粉", "description": "雾虚草在密闭空间中会产生的奇妙孢子,是飞萤喜好的食物。", - "source": [], + "source": ["愚人众·萤术士掉落", "星尘兑换"], "rarity": 2 } diff --git a/src/data/chinese-simplified/weapon_secondary_materials/mist_grass_wick.json b/src/data/chinese-simplified/weapon_secondary_materials/mist_grass_wick.json index 251b24b6cf..3e609cbc0b 100644 --- a/src/data/chinese-simplified/weapon_secondary_materials/mist_grass_wick.json +++ b/src/data/chinese-simplified/weapon_secondary_materials/mist_grass_wick.json @@ -2,7 +2,7 @@ "id": "mist_grass_wick", "name": "雾虚灯芯", "description": "将本就罕见的雾虚草集结成的束,会散发出幽晦的冥光;提着这种灯的人,则会召来飞萤与不幸。", - "source": ["合成获得"], + "source": ["合成获得", "60级以上愚人众·萤术士掉落"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/chinese-simplified/weapon_secondary_materials/polarizing_prism.json b/src/data/chinese-simplified/weapon_secondary_materials/polarizing_prism.json index 0bd4cac877..bda58903d9 100644 --- a/src/data/chinese-simplified/weapon_secondary_materials/polarizing_prism.json +++ b/src/data/chinese-simplified/weapon_secondary_materials/polarizing_prism.json @@ -2,7 +2,7 @@ "id": "polarizing_prism", "name": "偏光棱镜", "description": "在黑暗中,棱镜可以将细微的光明散布到更大的范围里。或许也是因为这样的特性,这种棱镜对于内心常常被黑暗笼罩的人,有着令他们稍稍安心的力量。", - "source": ["合成获得"], + "source": ["合成获得", "60级以上愚人众·冬国仕女掉落"], "rarity": 4, "craft": { "cost": 50, diff --git a/src/data/chinese-simplified/weapon_secondary_materials/sturdy_bone_shard.json b/src/data/chinese-simplified/weapon_secondary_materials/sturdy_bone_shard.json index 7a78bf26b8..df73d9f8e9 100644 --- a/src/data/chinese-simplified/weapon_secondary_materials/sturdy_bone_shard.json +++ b/src/data/chinese-simplified/weapon_secondary_materials/sturdy_bone_shard.json @@ -2,7 +2,13 @@ "id": "sturdy_bone_shard", "name": "结实的骨片", "description": "看上去有一定的年头。即使是这种不通人言的龙兽,似乎对这种遗骸也拥有某种特殊的憧憬。", - "source": ["合成获得"], + "source": [ + "合成获得", + "40级以上幼岩龙蜥掉落", + "40级以上岩龙蜥掉落", + "40级以上深海龙蜥掉落", + "星尘兑换" + ], "rarity": 3, "craft": { "cost": 25, diff --git a/src/data/chinese-traditional/achievements/memories_of_the_heart.json b/src/data/chinese-traditional/achievements/memories_of_the_heart.json index c98bbb2c6a..efe401bf0d 100644 --- a/src/data/chinese-traditional/achievements/memories_of_the_heart.json +++ b/src/data/chinese-traditional/achievements/memories_of_the_heart.json @@ -315,6 +315,30 @@ "reward": 5, "hidden": true, "order": 7211 + }, + { + "id": 84137, + "name": "你以為是本格吧?", + "desc": "完成「風暴捕物帳」,解鎖全部結局。", + "reward": 20, + "hidden": false, + "order": 7300 + }, + { + "id": 84138, + "name": "吾乃完美真探!", + "desc": "分析動機和犯罪事實一次成功。", + "reward": 5, + "hidden": true, + "order": 7310 + }, + { + "id": 84139, + "name": "珊瑚宮的祈禱", + "desc": "詢問了五郎,心海是否知道海祇島的事。", + "reward": 5, + "hidden": true, + "order": 7311 } ] } diff --git a/src/data/chinese-traditional/characters/bennett.json b/src/data/chinese-traditional/characters/bennett.json index 52158e0be0..bb2550af2a 100644 --- a/src/data/chinese-traditional/characters/bennett.json +++ b/src/data/chinese-traditional/characters/bennett.json @@ -499,7 +499,7 @@ { "id": "fire_ventures_with_me", "name": "烈火與勇氣", - "description": "處於美妙旅程領域內,且持單手劍、雙手劍、長柄武器的隊伍中的場上角色獲得15%火元素傷害加成,並獲得火元素傷害。", + "description": "處於美妙旅程領域內,且持單手劍、雙手劍、長柄武器的隊伍中的場上角色獲得15%火元素傷害加成,並獲得火元素附魔。", "level": 6 } ], diff --git a/src/data/chinese-traditional/characters/kuki_shinobu.json b/src/data/chinese-traditional/characters/kuki_shinobu.json index 023780869f..e749bf4eb1 100644 --- a/src/data/chinese-traditional/characters/kuki_shinobu.json +++ b/src/data/chinese-traditional/characters/kuki_shinobu.json @@ -13,12 +13,7 @@ "birthday": [27, 7], "constellation": "煩惱刈座", "domain": "菫色之庭", - "cv": { - "english": "Kira Buckland", - "chinese": "杨凝", - "japanese": "水橋かおり", - "korean": "金燏" - }, + "cv": {}, "skills": [ { "id": "normal_attack_shinobus_shadowsword", diff --git a/src/data/chinese-traditional/characters/raiden_shogun.json b/src/data/chinese-traditional/characters/raiden_shogun.json index 14935e9532..e8e0bf121b 100644 --- a/src/data/chinese-traditional/characters/raiden_shogun.json +++ b/src/data/chinese-traditional/characters/raiden_shogun.json @@ -658,12 +658,6 @@ "description": "基於元素充能效率超過100%的部分,每1%使雷電將軍獲得下列效果:
·夢想一心狀態提供的元素能量恢復提高0.6%;
·雷元素傷害加成提升0.4%。", "level": 4 }, - { - "id": "", - "name": "", - "description": "", - "level": 0 - }, { "id": "allpreserver", "name": "天下名物狩", diff --git a/src/data/chinese-traditional/characters/shenhe.json b/src/data/chinese-traditional/characters/shenhe.json index a7a8a87373..d6e54c48f2 100644 --- a/src/data/chinese-traditional/characters/shenhe.json +++ b/src/data/chinese-traditional/characters/shenhe.json @@ -17,7 +17,7 @@ "english": "Chelsea Kwoka", "chinese": "秦紫翼", "japanese": "川澄綾子", - "korean": "李賢眞" + "korean": "李賢真" }, "skills": [ { diff --git a/src/data/chinese-traditional/characters/shikanoin_heizou.json b/src/data/chinese-traditional/characters/shikanoin_heizou.json new file mode 100644 index 0000000000..767351fc3c --- /dev/null +++ b/src/data/chinese-traditional/characters/shikanoin_heizou.json @@ -0,0 +1,830 @@ +{ + "id": "shikanoin_heizou", + "name": "鹿野院平藏", + "title": "心朝乂安", + "description": "天領奉行的天才少年偵探,直覺敏銳,心思玲瓏。", + "weapon_type": "法器", + "element": "風", + "gender": "男", + "substat": "風元素傷害加成", + "affiliation": "天領奉行", + "region": "稻妻", + "rarity": 4, + "birthday": [24, 7], + "constellation": "幼鹿座", + "domain": "菫色之庭", + "cv": { + "english": "Kieran Regan", + "chinese": "林景", + "japanese": "井口祐一", + "korean": "鄭義陳" + }, + "skills": [ + { + "id": "normal_attack_fudou_style_martial_arts", + "name": "普通攻擊·不動流格鬥術", + "description": "普通攻擊
以強風加持的招式與敵人格鬥,進行至多五段的攻擊,造成風元素傷害

重擊
消耗一定體力,使出揚塵踢,造成風元素傷害

下落攻擊
凝聚強風的力量,從空中下墜衝擊地面,攻擊下落路徑上的敵人,並在落地時造成風元素範圍傷害。", + "info": "", + "attributes": [ + { + "label": "一段傷害", + "values": [ + "37.47%", + "40.28%", + "43.09%", + "46.84%", + "49.65%", + "52.46%", + "56.21%", + "59.96%", + "63.71%", + "67.45%", + "71.2%", + "74.95%", + "79.63%", + "84.32%", + "89%" + ] + }, + { + "label": "二段傷害", + "values": [ + "36.85%", + "39.62%", + "42.38%", + "46.06%", + "48.83%", + "51.59%", + "55.28%", + "58.96%", + "62.65%", + "66.33%", + "70.02%", + "73.7%", + "78.31%", + "82.92%", + "87.52%" + ] + }, + { + "label": "三段傷害", + "values": [ + "51.06%", + "54.89%", + "58.72%", + "63.82%", + "67.65%", + "71.48%", + "76.59%", + "81.7%", + "86.8%", + "91.91%", + "97.01%", + "102.12%", + "108.5%", + "114.88%", + "121.27%" + ] + }, + { + "label": "四段傷害", + "values": [ + "14.78% + 16.26%+19.22%", + "15.89% + 17.48%+20.66%", + "17% + 18.7%+22.1%", + "18.48% + 20.33%+24.02%", + "19.59% + 21.55%+25.46%", + "20.7% + 22.77%+26.9%", + "22.17% + 24.39%+28.83%", + "23.65% + 26.02%+30.75%", + "25.13% + 27.64%+32.67%", + "26.61% + 29.27%+34.59%", + "28.09% + 30.9%+36.51%", + "29.56% + 32.52%+38.44%", + "31.41% + 34.55%+40.84%", + "33.26% + 36.59%+43.24%", + "35.11% + 38.62%+45.64%" + ] + }, + { + "label": "五段傷害", + "values": [ + "61.45%", + "66.06%", + "70.67%", + "76.81%", + "81.42%", + "86.03%", + "92.17%", + "98.32%", + "104.46%", + "110.61%", + "116.75%", + "122.9%", + "130.58%", + "138.26%", + "145.94%" + ] + }, + { + "label": "重擊傷害", + "values": [ + "73%", + "78.47%", + "83.95%", + "91.25%", + "96.72%", + "102.2%", + "109.5%", + "116.8%", + "124.1%", + "131.4%", + "138.7%", + "146%", + "155.12%", + "164.25%", + "173.37%" + ] + }, + { + "label": "重擊體力消耗", + "values": [ + "25點", + "25點", + "25點", + "25點", + "25點", + "25點", + "25點", + "25點", + "25點", + "25點", + "25點", + "25點", + "25點", + "25點", + "25點" + ] + }, + { + "label": "下墜期間傷害", + "values": [ + "56.83%", + "61.45%", + "66.08%", + "72.69%", + "77.31%", + "82.6%", + "89.87%", + "97.14%", + "104.41%", + "112.34%", + "120.27%", + "128.2%", + "136.12%", + "144.05%", + "151.98%" + ] + }, + { + "label": "低空/高空墜地衝擊傷害", + "values": [ + "113.63% / 141.93%", + "122.88% / 153.49%", + "132.13% / 165.04%", + "145.35% / 181.54%", + "154.59% / 193.1%", + "165.16% / 206.3%", + "179.7% / 224.45%", + "194.23% / 242.61%", + "208.77% / 260.76%", + "224.62% / 280.57%", + "240.48% / 300.37%", + "256.34% / 320.18%", + "272.19% / 339.98%", + "288.05% / 359.79%", + "303.9% / 379.59%" + ] + } + ] + }, + { + "id": "heartstopper_strike", + "name": "勠心拳", + "description": "點按
驅使疾風,向前打出勠心拳,造成風元素傷害

長按
積蓄力量,以施展更為強大的拳勢。蓄力期間,將持續獲得能提升勠心拳威力的「變格」效果;鬆開技能或蓄力結束時,會向前打出勠心拳,造成風元素傷害

變格
提升下一次勠心拳造成的傷害,至多疊加4層。
擁有4層「變格」時,將產生「正論」效果,使下一次勠心拳造成的傷害將進一步提高,並擁有更大的影響範圍。", + "info": "看似只是簡單的蓄力衝拳,但是包含了平藏想要令罪人們乖乖認罪懺悔的心意。", + "attributes": [ + { + "label": "技能傷害", + "values": [ + "227.52%", + "244.58%", + "261.65%", + "284.4%", + "301.46%", + "318.53%", + "341.28%", + "364.03%", + "386.78%", + "409.54%", + "432.29%", + "455.04%", + "483.48%", + "511.92%", + "540.36%" + ] + }, + { + "label": "變格傷害提升", + "values": [ + "56.88% / 層", + "61.15% / 層", + "65.41% / 層", + "71.1% / 層", + "75.37% / 層", + "79.63% / 層", + "85.32% / 層", + "91.01% / 層", + "96.7% / 層", + "102.38% / 層", + "108.07% / 層", + "113.76% / 層", + "120.87% / 層", + "127.98% / 層", + "135.09% / 層" + ] + }, + { + "label": "正論傷害提升", + "values": [ + "113.76%", + "122.29%", + "130.82%", + "142.2%", + "150.73%", + "159.26%", + "170.64%", + "182.02%", + "193.39%", + "204.77%", + "216.14%", + "227.52%", + "241.74%", + "255.96%", + "270.18%" + ] + }, + { + "label": "變格持續時間", + "values": [ + "60秒", + "60秒", + "60秒", + "60秒", + "60秒", + "60秒", + "60秒", + "60秒", + "60秒", + "60秒", + "60秒", + "60秒", + "60秒", + "60秒", + "60秒" + ] + }, + { + "label": "冷卻時間", + "values": [ + "10秒", + "10秒", + "10秒", + "10秒", + "10秒", + "10秒", + "10秒", + "10秒", + "10秒", + "10秒", + "10秒", + "10秒", + "10秒", + "10秒", + "10秒" + ] + } + ] + }, + { + "id": "windmuster_kick", + "name": "聚風蹴", + "description": "騰躍至空中,向敵人踢出不動流·真空彈。不動流·真空彈將在命中時炸裂,產生緝拿風穴,牽引附近的物體與敵人,造成風元素範圍傷害
不動流·真空彈命中處於水元素/火元素/冰元素/雷元素附著下的敵人時,會為這些敵人施加「聚風真眼」效果,該效果會在片刻後爆發消失,並造成對應元素屬性的範圍傷害。
不動流·真空彈至多對4名命中的敵人施加「聚風真眼」;敵人無法同時處於多種元素屬性的「聚風真眼」狀態下。", + "info": "將風元素聚集一處並踢出的獨特招式,往往能在罪人暴露、四處逃竄之時,穩當踢中其後背。", + "attributes": [ + { + "label": "不動流·真空彈傷害", + "values": [ + "314.69%", + "338.29%", + "361.89%", + "393.36%", + "416.96%", + "440.56%", + "472.03%", + "503.5%", + "534.97%", + "566.44%", + "597.91%", + "629.38%", + "668.71%", + "708.05%", + "747.38%" + ] + }, + { + "label": "聚風真眼傷害", + "values": [ + "21.46%", + "23.07%", + "24.67%", + "26.82%", + "28.43%", + "30.04%", + "32.18%", + "34.33%", + "36.48%", + "38.62%", + "40.77%", + "42.91%", + "45.59%", + "48.28%", + "50.96%" + ] + }, + { + "label": "冷卻時間", + "values": [ + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒" + ] + }, + { + "label": "元素能量", + "values": [ + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40" + ] + } + ] + } + ], + "passives": [ + { + "id": "paradoxical_practice", + "name": "反論稽古", + "description": "鹿野院平藏在場上觸發擴散反應時,將獲得1層勠心拳的「變格」效果,該效果每0.1秒至多觸發一次。", + "level": 1 + }, + { + "id": "penetrative_reasoning", + "name": "因由勘破", + "description": "勠心拳命中敵人後,隊伍中所有角色(不包括鹿野院平藏自己)的元素精通提升80點,持續10秒。", + "level": 4 + }, + { + "id": "preexisting_guilt", + "name": "在罪之先", + "description": "隊伍中自己的角色衝刺消耗的體力降低20%。
無法與效果完全相同的固有天賦疊加。", + "level": 0 + } + ], + "constellations": [ + { + "id": "named_juvenile_casebook", + "name": "稱名少年事件簿", + "description": "鹿野院平藏登場後的5秒內,普通攻擊的攻擊速度提升15%,並獲得1層勠心拳的「變格」效果,該效果每10秒最多觸發一次。", + "level": 1 + }, + { + "id": "investigative_collection", + "name": "殊解諸因探案集", + "description": "聚風蹴產生的緝拿風穴牽引效果提升,且持續時間延長至1秒。", + "level": 2 + }, + { + "id": "esoteric_puzzle_book", + "name": "暗文隱語謎題冊", + "description": "勠心拳的技能等級提高3級。
至多提升至15級。", + "level": 3 + }, + { + "id": "tome_of_lies", + "name": "虛言假說百物語", + "description": "在一次聚風蹴中,「聚風真眼」在第一次爆發後,將為鹿野院平藏恢復9點元素能量,此後每次爆發,都將分別為鹿野院平藏額外恢復1.5點元素能量,
一次聚風蹴,至多依此方式為鹿野院平藏恢復13.5點元素能量。", + "level": 4 + }, + { + "id": "secret_archive", + "name": "禁室密所大圖鑑", + "description": "聚風蹴的技能等級提高3級。
至多提升至15級。", + "level": 5 + }, + { + "id": "curious_casefiles", + "name": "奇想天開捕物帳", + "description": "施放勠心拳時,每層「變格」都將為本次勠心拳提升4%暴擊率。擁有「正論」時,本次勠心拳的暴擊傷害將提升32%。", + "level": 6 + } + ], + "ascension": [ + { + "ascension": 1, + "level": [20, 40], + "cost": 20000, + "mat1": { + "id": "vayuda_turquoise_sliver", + "name": "自在松石碎屑", + "amount": 1, + "rarity": 2 + }, + "mat3": { + "id": "onikabuto", + "name": "鬼兜蟲", + "amount": 3, + "rarity": 1 + }, + "mat4": { + "id": "treasure_hoarder_insignia", + "name": "尋寶鴉印", + "amount": 3, + "rarity": 1 + } + }, + { + "ascension": 2, + "level": [40, 50], + "cost": 40000, + "mat1": { + "id": "vayuda_turquoise_fragment", + "name": "自在松石斷片", + "amount": 3, + "rarity": 3 + }, + "mat2": { + "id": "runic_fang", + "name": "符紋之齒", + "amount": 2, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "鬼兜蟲", + "amount": 10, + "rarity": 1 + }, + "mat4": { + "id": "treasure_hoarder_insignia", + "name": "尋寶鴉印", + "amount": 15, + "rarity": 1 + } + }, + { + "ascension": 3, + "level": [50, 60], + "cost": 60000, + "mat1": { + "id": "vayuda_turquoise_fragment", + "name": "自在松石斷片", + "amount": 6, + "rarity": 3 + }, + "mat2": { + "id": "runic_fang", + "name": "符紋之齒", + "amount": 4, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "鬼兜蟲", + "amount": 20, + "rarity": 1 + }, + "mat4": { + "id": "silver_raven_insignia", + "name": "藏銀鴉印", + "amount": 12, + "rarity": 2 + } + }, + { + "ascension": 4, + "level": [60, 70], + "cost": 80000, + "mat1": { + "id": "vayuda_turquoise_chunk", + "name": "自在松石塊", + "amount": 3, + "rarity": 4 + }, + "mat2": { + "id": "runic_fang", + "name": "符紋之齒", + "amount": 8, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "鬼兜蟲", + "amount": 30, + "rarity": 1 + }, + "mat4": { + "id": "silver_raven_insignia", + "name": "藏銀鴉印", + "amount": 18, + "rarity": 2 + } + }, + { + "ascension": 5, + "level": [70, 80], + "cost": 100000, + "mat1": { + "id": "vayuda_turquoise_chunk", + "name": "自在松石塊", + "amount": 6, + "rarity": 4 + }, + "mat2": { + "id": "runic_fang", + "name": "符紋之齒", + "amount": 12, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "鬼兜蟲", + "amount": 45, + "rarity": 1 + }, + "mat4": { + "id": "golden_raven_insignia", + "name": "攫金鴉印", + "amount": 12, + "rarity": 3 + } + }, + { + "ascension": 6, + "level": [80, 90], + "cost": 120000, + "mat1": { + "id": "vayuda_turquoise_gemstone", + "name": "自在松石", + "amount": 6, + "rarity": 5 + }, + "mat2": { + "id": "runic_fang", + "name": "符紋之齒", + "amount": 20, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "鬼兜蟲", + "amount": 60, + "rarity": 1 + }, + "mat4": { + "id": "golden_raven_insignia", + "name": "攫金鴉印", + "amount": 24, + "rarity": 3 + } + } + ], + "talent_materials": [ + { + "level": 2, + "cost": 12500, + "items": [ + { + "id": "teachings_of_transience", + "name": "「浮世」的教導", + "amount": 3, + "rarity": 2 + }, + { + "id": "treasure_hoarder_insignia", + "name": "尋寶鴉印", + "amount": 6, + "rarity": 1 + } + ] + }, + { + "level": 3, + "cost": 17500, + "items": [ + { + "id": "guide_to_transience", + "name": "「浮世」的指引", + "amount": 2, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "藏銀鴉印", + "amount": 3, + "rarity": 2 + } + ] + }, + { + "level": 4, + "cost": 25000, + "items": [ + { + "id": "guide_to_transience", + "name": "「浮世」的指引", + "amount": 4, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "藏銀鴉印", + "amount": 4, + "rarity": 2 + } + ] + }, + { + "level": 5, + "cost": 30000, + "items": [ + { + "id": "guide_to_transience", + "name": "「浮世」的指引", + "amount": 6, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "藏銀鴉印", + "amount": 6, + "rarity": 2 + } + ] + }, + { + "level": 6, + "cost": 37500, + "items": [ + { + "id": "guide_to_transience", + "name": "「浮世」的指引", + "amount": 9, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "藏銀鴉印", + "amount": 9, + "rarity": 2 + } + ] + }, + { + "level": 7, + "cost": 120000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "「浮世」的哲學", + "amount": 4, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "攫金鴉印", + "amount": 4, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "萬劫之真意", + "amount": 1, + "rarity": 5 + } + ] + }, + { + "level": 8, + "cost": 260000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "「浮世」的哲學", + "amount": 6, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "攫金鴉印", + "amount": 6, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "萬劫之真意", + "amount": 1, + "rarity": 5 + } + ] + }, + { + "level": 9, + "cost": 450000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "「浮世」的哲學", + "amount": 12, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "攫金鴉印", + "amount": 9, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "萬劫之真意", + "amount": 2, + "rarity": 5 + } + ] + }, + { + "level": 10, + "cost": 700000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "「浮世」的哲學", + "amount": 16, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "攫金鴉印", + "amount": 12, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "萬劫之真意", + "amount": 2, + "rarity": 5 + }, + { + "id": "crown_of_insight", + "name": "智識之冕", + "amount": 1, + "rarity": 5 + } + ] + } + ] +} diff --git a/src/data/chinese-traditional/characters/yelan.json b/src/data/chinese-traditional/characters/yelan.json index 494f40fdff..534903c470 100644 --- a/src/data/chinese-traditional/characters/yelan.json +++ b/src/data/chinese-traditional/characters/yelan.json @@ -13,12 +13,7 @@ "birthday": [20, 4], "constellation": "幽客座", "domain": "太山府", - "cv": { - "english": "Laura Post", - "chinese": "徐慧", - "japanese": "遠藤綾", - "korean": "玟我" - }, + "cv": {}, "skills": [ { "id": "normal_attack_stealthy_bowshot", diff --git a/src/data/chinese-traditional/common_materials/damaged_mask.json b/src/data/chinese-traditional/common_materials/damaged_mask.json index 1d2c7811fa..3bba96ea55 100644 --- a/src/data/chinese-traditional/common_materials/damaged_mask.json +++ b/src/data/chinese-traditional/common_materials/damaged_mask.json @@ -2,6 +2,13 @@ "id": "damaged_mask", "name": "破損的面具", "description": "破損的部分比完整的部分更多,已經失去了假面應有的功能。", - "source": [], + "source": [ + "丘丘人掉落", + "丘丘射手少量掉落", + "丘丘薩滿少量掉落", + "丘丘暴徒少量掉落", + "丘丘王少量掉落", + "星塵兌換" + ], "rarity": 1 } diff --git a/src/data/chinese-traditional/common_materials/divining_scroll.json b/src/data/chinese-traditional/common_materials/divining_scroll.json index e5df7a02ab..853ee2fb18 100644 --- a/src/data/chinese-traditional/common_materials/divining_scroll.json +++ b/src/data/chinese-traditional/common_materials/divining_scroll.json @@ -2,6 +2,6 @@ "id": "divining_scroll", "name": "導能繪卷", "description": "大抵是某種關於魔法的繪卷殘篇。隱隱地散發著某種異樣的、不詳的溫暖。", - "source": [], + "source": ["丘丘薩滿掉落", "星塵兌換"], "rarity": 1 } diff --git a/src/data/chinese-traditional/common_materials/energy_nectar.json b/src/data/chinese-traditional/common_materials/energy_nectar.json index 250f4f4de6..15b988e058 100644 --- a/src/data/chinese-traditional/common_materials/energy_nectar.json +++ b/src/data/chinese-traditional/common_materials/energy_nectar.json @@ -2,7 +2,7 @@ "id": "energy_nectar", "name": "原素花蜜", "description": "騙騙花欺瞞獵物是為了狩獵,而狩獵進食或許是為了進化成某種更強大、更純粹的姿態吧…", - "source": ["合成獲得"], + "source": ["合成獲得", "60級以上騙騙花掉落"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/chinese-traditional/common_materials/famed_handguard.json b/src/data/chinese-traditional/common_materials/famed_handguard.json index 2e68624a86..139f4b808e 100644 --- a/src/data/chinese-traditional/common_materials/famed_handguard.json +++ b/src/data/chinese-traditional/common_materials/famed_handguard.json @@ -2,7 +2,7 @@ "id": "famed_handguard", "name": "名刀鐔", "description": "有人堅信刀劍有靈魂、有生命,這也是為什麼人們會為刀起名。愛護刀的人,也會得到刀的賞識。但與刀劍成為摯友、甚至愛人的人,須知這份情義是由殺伐澆灌的。常常浴血、與刀共舞之人,他們的熱血最終總會被薄情的鋼鐵冷卻。", - "source": ["合成獲得"], + "source": ["合成獲得", "60級以上野伏眾掉落"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/chinese-traditional/common_materials/firm_arrowhead.json b/src/data/chinese-traditional/common_materials/firm_arrowhead.json index 5579215798..8eb086b628 100644 --- a/src/data/chinese-traditional/common_materials/firm_arrowhead.json +++ b/src/data/chinese-traditional/common_materials/firm_arrowhead.json @@ -2,6 +2,6 @@ "id": "firm_arrowhead", "name": "牢固的箭鏃", "description": "做工粗糙的箭鏃。即使如此,也不容小覷:弩是危險的武器,即使貴為騎士,也可能被從後方來的弩矢擊倒。", - "source": [], + "source": ["丘丘射手掉落", "星塵兌換"], "rarity": 1 } diff --git a/src/data/chinese-traditional/common_materials/forbidden_curse_scroll.json b/src/data/chinese-traditional/common_materials/forbidden_curse_scroll.json index 2ed0825b71..41cd6a150e 100644 --- a/src/data/chinese-traditional/common_materials/forbidden_curse_scroll.json +++ b/src/data/chinese-traditional/common_materials/forbidden_curse_scroll.json @@ -2,7 +2,7 @@ "id": "forbidden_curse_scroll", "name": "禁咒繪卷", "description": "繪製著古代形象的古書抄本。鮮有人能解讀它的含義;據說最終理解了其中真意的學者都陷入了癲狂。", - "source": ["合成獲得"], + "source": ["合成獲得", "60級以上丘丘薩滿掉落"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/chinese-traditional/common_materials/golden_raven_insignia.json b/src/data/chinese-traditional/common_materials/golden_raven_insignia.json index 4260defb86..52879c9f9e 100644 --- a/src/data/chinese-traditional/common_materials/golden_raven_insignia.json +++ b/src/data/chinese-traditional/common_materials/golden_raven_insignia.json @@ -2,7 +2,7 @@ "id": "golden_raven_insignia", "name": "攫金鴉印", "description": "象徵著盜寶團唯一的原則與傲骨的徽印。只要廣袤的大地上、幽邃的深淵裡,未知的海洋中仍有待發掘的祕寶,那麼不論手段地征服寶藏的盜寶之魂,就永遠不會熄滅。", - "source": ["合成獲得"], + "source": ["合成獲得", "60級以上盜寶團掉落"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/chinese-traditional/common_materials/kageuchi_handguard.json b/src/data/chinese-traditional/common_materials/kageuchi_handguard.json index 273e6dee05..9aa9eace1a 100644 --- a/src/data/chinese-traditional/common_materials/kageuchi_handguard.json +++ b/src/data/chinese-traditional/common_materials/kageuchi_handguard.json @@ -2,7 +2,7 @@ "id": "kageuchi_handguard", "name": "影打刀鐔", "description": "稻妻有悠久的刀劍鍛冶傳統。匠人鍛造一把刀時,常常會製造數柄樣品,從中甄選。其中最為優秀的作品是為「真打」,而其餘的則被稱為「影打」。", - "source": ["合成獲得"], + "source": ["合成獲得", "40級以上野伏眾掉落", "星塵兌換"], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/chinese-traditional/common_materials/lieutenants_insignia.json b/src/data/chinese-traditional/common_materials/lieutenants_insignia.json index 3afcc2518f..06d513e194 100644 --- a/src/data/chinese-traditional/common_materials/lieutenants_insignia.json +++ b/src/data/chinese-traditional/common_materials/lieutenants_insignia.json @@ -2,7 +2,12 @@ "id": "lieutenants_insignia", "name": "尉官的徽記", "description": "標識著尉官身分的徽記。愚人眾擁有龐大的軍隊,能在其中擔任尉官者,想必是有過人之處吧。", - "source": ["合成獲得"], + "source": [ + "合成獲得", + "60級以上愚人眾·先遣隊掉落", + "60級以上愚人眾·債務處理人少量掉落", + "60級以上愚人眾·螢術士少量掉落" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/chinese-traditional/common_materials/old_handguard.json b/src/data/chinese-traditional/common_materials/old_handguard.json index eb2aea74c0..ecf7b2b9f7 100644 --- a/src/data/chinese-traditional/common_materials/old_handguard.json +++ b/src/data/chinese-traditional/common_materials/old_handguard.json @@ -2,6 +2,6 @@ "id": "old_handguard", "name": "破舊的刀鐔", "description": "對劍術純熟者而言,鐔可以在實戰中阻擋對手的刀刃;而對於新手劍士,鐔是保護自己右手的關鍵。", - "source": [], + "source": ["野伏眾掉落", "星塵兌換"], "rarity": 1 } diff --git a/src/data/chinese-traditional/common_materials/ominous_mask.json b/src/data/chinese-traditional/common_materials/ominous_mask.json index 8ebcdd7467..df713e0dc9 100644 --- a/src/data/chinese-traditional/common_materials/ominous_mask.json +++ b/src/data/chinese-traditional/common_materials/ominous_mask.json @@ -2,7 +2,14 @@ "id": "ominous_mask", "name": "不祥的面具", "description": "丘丘人對面具的執著緣起為何,至今無人能解。一說認為是不願看見自己在水中的倒影。", - "source": ["合成獲得"], + "source": [ + "合成獲得", + "60級以上丘丘人掉落", + "60級以上丘丘射手少量掉落", + "60級以上丘丘薩滿少量掉落", + "60級以上丘丘暴徒少量掉落", + "60級以上丘丘王少量掉落" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/chinese-traditional/common_materials/recruits_insignia.json b/src/data/chinese-traditional/common_materials/recruits_insignia.json index 09b766ba9b..edbb61a1cc 100644 --- a/src/data/chinese-traditional/common_materials/recruits_insignia.json +++ b/src/data/chinese-traditional/common_materials/recruits_insignia.json @@ -2,6 +2,11 @@ "id": "recruits_insignia", "name": "新兵的徽記", "description": "標識著新兵身分的徽記。不知曾經帶著它的人,是懷著何種心情加入愚人眾的戰爭機器的呢。", - "source": [], + "source": [ + "愚人眾·先遣隊掉落", + "愚人眾·債務處理人少量掉落", + "愚人眾·螢術士少量掉落", + "星塵兌換" + ], "rarity": 1 } diff --git a/src/data/chinese-traditional/common_materials/sealed_scroll.json b/src/data/chinese-traditional/common_materials/sealed_scroll.json index 47ebfb7c6d..630b43a4e5 100644 --- a/src/data/chinese-traditional/common_materials/sealed_scroll.json +++ b/src/data/chinese-traditional/common_materials/sealed_scroll.json @@ -2,7 +2,7 @@ "id": "sealed_scroll", "name": "封魔繪卷", "description": "模糊地繪製了難解形象的古書斷章。透過模仿其中的人物形象,一些魔物能小小地再現魔法的奇蹟。", - "source": ["合成獲得"], + "source": ["合成獲得", "40級以上丘丘薩滿掉落", "星塵兌換"], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/chinese-traditional/common_materials/sergeants_insignia.json b/src/data/chinese-traditional/common_materials/sergeants_insignia.json index 2a0be7a57d..1ad8e63ae6 100644 --- a/src/data/chinese-traditional/common_materials/sergeants_insignia.json +++ b/src/data/chinese-traditional/common_materials/sergeants_insignia.json @@ -2,7 +2,13 @@ "id": "sergeants_insignia", "name": "士官的徽記", "description": "標識著士官身分的徽記,有著區分一般士兵的奇異造型。其中或許蘊含著複雜的情緒吧。", - "source": ["合成獲得"], + "source": [ + "合成獲得", + "40級以上愚人眾·先遣隊掉落", + "40級以上愚人眾·債務處理人少量掉落", + "40級以上愚人眾·螢術士少量掉落", + "星塵兌換" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/chinese-traditional/common_materials/sharp_arrowhead.json b/src/data/chinese-traditional/common_materials/sharp_arrowhead.json index 6e1016ebd2..43ea1d21d5 100644 --- a/src/data/chinese-traditional/common_materials/sharp_arrowhead.json +++ b/src/data/chinese-traditional/common_materials/sharp_arrowhead.json @@ -2,7 +2,7 @@ "id": "sharp_arrowhead", "name": "銳利的箭鏃", "description": "做工精良的箭鏃。銳利的尖端或許能像投石入水一樣輕易穿透敵人的甲冑,沒入獵物的體內。", - "source": ["合成獲得"], + "source": ["合成獲得", "40級以上丘丘射手掉落", "星塵兌換"], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/chinese-traditional/common_materials/shimmering_nectar.json b/src/data/chinese-traditional/common_materials/shimmering_nectar.json index 9c952acc75..45d11c5172 100644 --- a/src/data/chinese-traditional/common_materials/shimmering_nectar.json +++ b/src/data/chinese-traditional/common_materials/shimmering_nectar.json @@ -2,7 +2,7 @@ "id": "shimmering_nectar", "name": "微光花蜜", "description": "學界一般認為騙騙花是元素植物的高級生命形態,但始終無法解明它的掠食習性。", - "source": ["合成獲得"], + "source": ["合成獲得", "40級以上騙騙花掉落", "星塵兌換"], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/chinese-traditional/common_materials/silver_raven_insignia.json b/src/data/chinese-traditional/common_materials/silver_raven_insignia.json index 2cdc925b5c..ab5aa482b3 100644 --- a/src/data/chinese-traditional/common_materials/silver_raven_insignia.json +++ b/src/data/chinese-traditional/common_materials/silver_raven_insignia.json @@ -2,7 +2,7 @@ "id": "silver_raven_insignia", "name": "藏銀鴉印", "description": "盜寶團的成員用於相互辨識的烏鴉紋章。盜寶團不問出身,無論何者,只要懷著貪求寶藏的心,有鋌而走險的膽識,都可以成為「優秀」的成員。", - "source": ["合成獲得"], + "source": ["合成獲得", "40級以上盜寶團掉落", "星塵兌換"], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/chinese-traditional/common_materials/slime_concentrate.json b/src/data/chinese-traditional/common_materials/slime_concentrate.json index 1ee8fd4de0..dac5dcf6a7 100644 --- a/src/data/chinese-traditional/common_materials/slime_concentrate.json +++ b/src/data/chinese-traditional/common_materials/slime_concentrate.json @@ -2,7 +2,7 @@ "id": "slime_concentrate", "name": "史萊姆原漿", "description": "濃縮的史萊姆原漿,靜置時會自主進行不規則運動。", - "source": ["合成獲得"], + "source": ["合成獲得", "60級以上史萊姆掉落"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/chinese-traditional/common_materials/slime_condensate.json b/src/data/chinese-traditional/common_materials/slime_condensate.json index 6a69fb126f..b0ad326f58 100644 --- a/src/data/chinese-traditional/common_materials/slime_condensate.json +++ b/src/data/chinese-traditional/common_materials/slime_condensate.json @@ -2,6 +2,6 @@ "id": "slime_condensate", "name": "史萊姆凝液", "description": "覆於史萊姆體表的濃稠流體,各地元素工坊中最常見的原料。", - "source": [], + "source": ["史萊姆掉落", "星塵兌換"], "rarity": 1 } diff --git a/src/data/chinese-traditional/common_materials/slime_secretions.json b/src/data/chinese-traditional/common_materials/slime_secretions.json index 09b6e8f16f..e50f5fa1be 100644 --- a/src/data/chinese-traditional/common_materials/slime_secretions.json +++ b/src/data/chinese-traditional/common_materials/slime_secretions.json @@ -2,7 +2,7 @@ "id": "slime_secretions", "name": "史萊姆清", "description": "略加純化的史萊姆分泌物,對皮膚有害,請務必避免沒有防護措施的接觸。", - "source": ["合成獲得"], + "source": ["合成獲得", "40級以上史萊姆掉落", "星塵兌換"], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/chinese-traditional/common_materials/spectral_heart.json b/src/data/chinese-traditional/common_materials/spectral_heart.json index 4c21764310..2f7d3b891d 100644 --- a/src/data/chinese-traditional/common_materials/spectral_heart.json +++ b/src/data/chinese-traditional/common_materials/spectral_heart.json @@ -2,7 +2,7 @@ "id": "spectral_heart", "name": "浮游幽核", "description": "這種元素生物似乎有奇異的習性,會週期性大量湧現、消失。", - "source": ["合成獲得"], + "source": ["合成獲得", "40級以上飄浮靈掉落", "星塵兌換"], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/chinese-traditional/common_materials/spectral_husk.json b/src/data/chinese-traditional/common_materials/spectral_husk.json index 3a56c84246..fd96b9f7e7 100644 --- a/src/data/chinese-traditional/common_materials/spectral_husk.json +++ b/src/data/chinese-traditional/common_materials/spectral_husk.json @@ -2,6 +2,6 @@ "id": "spectral_husk", "name": "浮游乾核", "description": "大部分的能量似乎已經逸散了。", - "source": [], + "source": ["飄浮靈掉落", "星塵兌換"], "rarity": 1 } diff --git a/src/data/chinese-traditional/common_materials/spectral_nucleus.json b/src/data/chinese-traditional/common_materials/spectral_nucleus.json index 26118d5ee8..62b14247a2 100644 --- a/src/data/chinese-traditional/common_materials/spectral_nucleus.json +++ b/src/data/chinese-traditional/common_materials/spectral_nucleus.json @@ -2,7 +2,7 @@ "id": "spectral_nucleus", "name": "浮游晶化核", "description": "在熱衷於給任何事物都分個高下的人當中,經常發生這樣的爭論:飄浮靈和風史萊姆的浮力,究竟孰高孰低。", - "source": ["合成獲得"], + "source": ["合成獲得", "60級以上飄浮靈掉落"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/chinese-traditional/common_materials/stained_mask.json b/src/data/chinese-traditional/common_materials/stained_mask.json index 869f664b42..7c3df6f43a 100644 --- a/src/data/chinese-traditional/common_materials/stained_mask.json +++ b/src/data/chinese-traditional/common_materials/stained_mask.json @@ -2,7 +2,15 @@ "id": "stained_mask", "name": "汙穢的面具", "description": "即使這樣也要戴在臉上,這就是丘丘人的執著。", - "source": ["合成獲得"], + "source": [ + "合成獲得", + "40級以上丘丘人掉落", + "40級以上丘丘射手少量掉落", + "40級以上丘丘薩滿少量掉落", + "40級以上丘丘暴徒少量掉落", + "40級以上丘丘王少量掉落", + "星塵兌換" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/chinese-traditional/common_materials/treasure_hoarder_insignia.json b/src/data/chinese-traditional/common_materials/treasure_hoarder_insignia.json index 3eee2a4824..ce32e60830 100644 --- a/src/data/chinese-traditional/common_materials/treasure_hoarder_insignia.json +++ b/src/data/chinese-traditional/common_materials/treasure_hoarder_insignia.json @@ -2,6 +2,6 @@ "id": "treasure_hoarder_insignia", "name": "尋寶鴉印", "description": "驕傲地標示著盜寶團身分的印記,描繪著他們對寶藏永無止境的追求。話雖如此,盜賊的身分真的需要驕傲地展示嗎…?", - "source": [], + "source": ["盜寶團掉落", "星塵兌換"], "rarity": 1 } diff --git a/src/data/chinese-traditional/common_materials/weathered_arrowhead.json b/src/data/chinese-traditional/common_materials/weathered_arrowhead.json index f97812e1f6..cb665bd467 100644 --- a/src/data/chinese-traditional/common_materials/weathered_arrowhead.json +++ b/src/data/chinese-traditional/common_materials/weathered_arrowhead.json @@ -2,7 +2,7 @@ "id": "weathered_arrowhead", "name": "歷戰的箭鏃", "description": "但它也代表著獵手的驕傲,是它們的護身符與獎章。", - "source": ["合成獲得"], + "source": ["合成獲得", "60級以上丘丘射手掉落"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/chinese-traditional/common_materials/whopperflower_nectar.json b/src/data/chinese-traditional/common_materials/whopperflower_nectar.json index 2777b2baec..88c5e0ada0 100644 --- a/src/data/chinese-traditional/common_materials/whopperflower_nectar.json +++ b/src/data/chinese-traditional/common_materials/whopperflower_nectar.json @@ -2,6 +2,6 @@ "id": "whopperflower_nectar", "name": "騙騙花蜜", "description": "嘗起來和甜甜花的味道有些微妙地相似。", - "source": [], + "source": ["騙騙花掉落", "星塵兌換"], "rarity": 1 } diff --git a/src/data/chinese-traditional/elemental_stone_materials/basalt_pillar.json b/src/data/chinese-traditional/elemental_stone_materials/basalt_pillar.json index da22128617..0c145d29b0 100644 --- a/src/data/chinese-traditional/elemental_stone_materials/basalt_pillar.json +++ b/src/data/chinese-traditional/elemental_stone_materials/basalt_pillar.json @@ -2,6 +2,6 @@ "id": "basalt_pillar", "name": "玄岩之塔", "description": "岩元素是最為沉重的元素。無相之岩將外殼築成高聳的岩柱,將自己抬升至高處,或許不僅是為了應敵。或許也是為了更加接近與它無緣的天空吧。", - "source": [], + "source": ["30級以上無相之岩掉落"], "rarity": 4 } diff --git a/src/data/chinese-traditional/elemental_stone_materials/cleansing_heart.json b/src/data/chinese-traditional/elemental_stone_materials/cleansing_heart.json index 19e5ce28dc..290b936d43 100644 --- a/src/data/chinese-traditional/elemental_stone_materials/cleansing_heart.json +++ b/src/data/chinese-traditional/elemental_stone_materials/cleansing_heart.json @@ -2,6 +2,6 @@ "id": "cleansing_heart", "name": "淨水之心", "description": "即使溶在了湖泊中,它的純淨也不會被稀釋吧。但高潔如此的純水精靈,又是為何渴望著地上生靈的模樣,以淨水模擬成生物的姿態呢,即使不需要呼吸、也不需要進食…", - "source": [], + "source": ["30級以上純水精靈掉落"], "rarity": 4 } diff --git a/src/data/chinese-traditional/elemental_stone_materials/crystalline_bloom.json b/src/data/chinese-traditional/elemental_stone_materials/crystalline_bloom.json index f0cd9a3e64..8fa40e3418 100644 --- a/src/data/chinese-traditional/elemental_stone_materials/crystalline_bloom.json +++ b/src/data/chinese-traditional/elemental_stone_materials/crystalline_bloom.json @@ -2,6 +2,6 @@ "id": "crystalline_bloom", "name": "晶凝之華", "description": "冰霜的結晶永遠依憑著冰冷的定則生長、盛放,最終開出凍結一切的凜冬之花。或許滯頓的時間,無法解凍的幽懷,才應當是永存不滅之花的真諦。", - "source": [], + "source": ["30級以上無相之冰掉落"], "rarity": 4 } diff --git a/src/data/chinese-traditional/elemental_stone_materials/dew_of_repudiation.json b/src/data/chinese-traditional/elemental_stone_materials/dew_of_repudiation.json index 90042a150b..fba3bbe84a 100644 --- a/src/data/chinese-traditional/elemental_stone_materials/dew_of_repudiation.json +++ b/src/data/chinese-traditional/elemental_stone_materials/dew_of_repudiation.json @@ -2,6 +2,6 @@ "id": "dew_of_repudiation", "name": "排異之露", "description": "具有強烈的排異本能,也是無相之水的攻擊手段之一。據說水中蘊含著記憶與意志,也能隨水體的融合獲得成長。然而無相之水喚出的浪潮,與地上地下一切湍流之物皆不相容。哪怕落入佩特莉可那無比純粹的水中,這滴水也會像水銀一般抗拒著周遭的融合吧。", - "source": [], + "source": ["30級以上無相之水掉落"], "rarity": 4 } diff --git a/src/data/chinese-traditional/elemental_stone_materials/dragonheirs_false_fin.json b/src/data/chinese-traditional/elemental_stone_materials/dragonheirs_false_fin.json index b90a5e537e..af634b1837 100644 --- a/src/data/chinese-traditional/elemental_stone_materials/dragonheirs_false_fin.json +++ b/src/data/chinese-traditional/elemental_stone_materials/dragonheirs_false_fin.json @@ -2,6 +2,6 @@ "id": "dragonheirs_false_fin", "name": "龍嗣偽鰭", "description": "雖然看起來像是鯊鰭,但其實並不能發揮什麼作用。
曾經的白夜國之民對深海龍蜥有深入的研究。牠們最為不同的一點就是可以靠意志決定自身特徵的去留與遺傳。因為厭惡人造光源,龍蜥成年就會失去視覺上的大部分細節;同時為了戰鬥,牠們進化出了其他元素的行為多態性。", - "source": [], + "source": ["30級以上深海龍蜥之群掉落"], "rarity": 4 } diff --git a/src/data/chinese-traditional/elemental_stone_materials/everflame_seed.json b/src/data/chinese-traditional/elemental_stone_materials/everflame_seed.json index 42becb2272..488ef28306 100644 --- a/src/data/chinese-traditional/elemental_stone_materials/everflame_seed.json +++ b/src/data/chinese-traditional/elemental_stone_materials/everflame_seed.json @@ -2,6 +2,6 @@ "id": "everflame_seed", "name": "常燃火種", "description": "大地深處湍流不息的能量中運載著無窮的願望。挾著烈火憑依在植物上,使它恆常地燃燒,並且渴望用爆裂的火炎洗淨一切的,又是什麼樣的願望呢。", - "source": [], + "source": ["30級以上爆炎樹掉落"], "rarity": 4 } diff --git a/src/data/chinese-traditional/elemental_stone_materials/hoarfrost_core.json b/src/data/chinese-traditional/elemental_stone_materials/hoarfrost_core.json index 0630396265..316ce24d0d 100644 --- a/src/data/chinese-traditional/elemental_stone_materials/hoarfrost_core.json +++ b/src/data/chinese-traditional/elemental_stone_materials/hoarfrost_core.json @@ -2,6 +2,6 @@ "id": "hoarfrost_core", "name": "極寒之核", "description": "在大地深處中奔湧的能量與思念終歸會噴發。就連哀思般沉寂的寒霜,也會附著在地面上的生命形態當中;即使原本不該狩獵生靈的藤蔓植物,也會變得龐大而兇悍吧。", - "source": [], + "source": ["30級以上急凍樹掉落"], "rarity": 4 } diff --git a/src/data/chinese-traditional/elemental_stone_materials/hurricane_seed.json b/src/data/chinese-traditional/elemental_stone_materials/hurricane_seed.json index dd5d786fff..38ca5565d7 100644 --- a/src/data/chinese-traditional/elemental_stone_materials/hurricane_seed.json +++ b/src/data/chinese-traditional/elemental_stone_materials/hurricane_seed.json @@ -2,6 +2,6 @@ "id": "hurricane_seed", "name": "颶風之種", "description": "傳說在纖細脆弱的蝴蝶體內,也藏有引發颶風的力量。這由純粹的風構成的蝴蝶,無疑在等待著再次召來暴風的那一天吧。", - "source": [], + "source": ["30級以上無相之風掉落"], "rarity": 4 } diff --git a/src/data/chinese-traditional/elemental_stone_materials/juvenile_jade.json b/src/data/chinese-traditional/elemental_stone_materials/juvenile_jade.json index 1bb3427cfb..f8a48fca00 100644 --- a/src/data/chinese-traditional/elemental_stone_materials/juvenile_jade.json +++ b/src/data/chinese-traditional/elemental_stone_materials/juvenile_jade.json @@ -2,6 +2,6 @@ "id": "juvenile_jade", "name": "未熟之玉", "description": "沉眠在山岳中的龍蜥體內,會析出這種黯淡的晶石。璃月有坊間傳說認為,力量隨著年月積聚,而這種晶石最終會取代原本的心臟,而龍蜥也會成為真正的龍,撼動山岳、撕裂大地。", - "source": [], + "source": ["30級以上古岩龍蜥掉落"], "rarity": 4 } diff --git a/src/data/chinese-traditional/elemental_stone_materials/lightning_prism.json b/src/data/chinese-traditional/elemental_stone_materials/lightning_prism.json index 7283fd1dea..fb703438b2 100644 --- a/src/data/chinese-traditional/elemental_stone_materials/lightning_prism.json +++ b/src/data/chinese-traditional/elemental_stone_materials/lightning_prism.json @@ -2,6 +2,6 @@ "id": "lightning_prism", "name": "雷光稜鏡", "description": "棱鏡能將構成光的色彩區分,而雷光棱鏡將奔流的能量編織成純粹的雷光。即使無相之雷已經被擊敗,雷元素也持續在這面棱鏡中匯聚。", - "source": [], + "source": ["30級以上無相之雷掉落"], "rarity": 4 } diff --git a/src/data/chinese-traditional/elemental_stone_materials/marionette_core.json b/src/data/chinese-traditional/elemental_stone_materials/marionette_core.json index 4dbbc02ed9..6b56f835bb 100644 --- a/src/data/chinese-traditional/elemental_stone_materials/marionette_core.json +++ b/src/data/chinese-traditional/elemental_stone_materials/marionette_core.json @@ -2,6 +2,6 @@ "id": "marionette_core", "name": "魔偶機心", "description": "無論是如何精湛的武藝、多麼美麗的記憶,也會隨著肉體的衰敗而凋零。
恐怕只有將自己的四肢、軀體都換成牢固的機關,最終將心臟換成精密的「機心」,才能比凡骨肉胎更加接近永恆吧…", - "source": [], + "source": ["30級以上魔偶劍鬼掉落"], "rarity": 4 } diff --git a/src/data/chinese-traditional/elemental_stone_materials/perpetual_heart.json b/src/data/chinese-traditional/elemental_stone_materials/perpetual_heart.json index 973dfe98a8..a5428f16e1 100644 --- a/src/data/chinese-traditional/elemental_stone_materials/perpetual_heart.json +++ b/src/data/chinese-traditional/elemental_stone_materials/perpetual_heart.json @@ -2,6 +2,6 @@ "id": "perpetual_heart", "name": "恒常機關之心", "description": "有人推測這種核心上的紋樣當中以肉眼不可見的語言寫上了智慧與邏輯,也有人進一步認為這種特殊的遺蹟機關因為格外龐大的核心與複雜的紋樣,自發選擇拋棄了生物的姿態,轉而追求性能的強大。", - "source": [], + "source": ["30級以上恒常機關陣列掉落"], "rarity": 4 } diff --git a/src/data/chinese-traditional/elemental_stone_materials/riftborn_regalia.json b/src/data/chinese-traditional/elemental_stone_materials/riftborn_regalia.json index ef991d5c8a..885b76d8c8 100644 --- a/src/data/chinese-traditional/elemental_stone_materials/riftborn_regalia.json +++ b/src/data/chinese-traditional/elemental_stone_materials/riftborn_regalia.json @@ -2,6 +2,6 @@ "id": "riftborn_regalia", "name": "獸境王器", "description": "即使在獸境群狼中貴為王獸,在魔獸的系譜中也不及其兄長們的萬分之一吧。
「黃金」將無數獸境的群狼如同將棄置的畫紙一般壓縮後而意外產生的畸形魔獸,而寄寓在其犄角中的是足以號令黑色的狼群為牠溶解空間的權威。", - "source": [], + "source": ["30級以上黃金王獸掉落"], "rarity": 4 } diff --git a/src/data/chinese-traditional/elemental_stone_materials/runic_fang.json b/src/data/chinese-traditional/elemental_stone_materials/runic_fang.json index 123b7d0c93..4f2012c707 100644 --- a/src/data/chinese-traditional/elemental_stone_materials/runic_fang.json +++ b/src/data/chinese-traditional/elemental_stone_materials/runic_fang.json @@ -2,6 +2,6 @@ "id": "runic_fang", "name": "符紋之齒", "description": "相傳在大地的深黑裂縫中潛藏著龐大的虺類,它們永遠懷著對地上世界的憎恨與惡意,抱著不可知的險惡目的,發掘著宏大的隧道…", - "source": [], + "source": ["30級以上遺蹟巨蛇掉落"], "rarity": 4 } diff --git a/src/data/chinese-traditional/elemental_stone_materials/smoldering_pearl.json b/src/data/chinese-traditional/elemental_stone_materials/smoldering_pearl.json index e442d8e23a..69260513db 100644 --- a/src/data/chinese-traditional/elemental_stone_materials/smoldering_pearl.json +++ b/src/data/chinese-traditional/elemental_stone_materials/smoldering_pearl.json @@ -2,6 +2,6 @@ "id": "smoldering_pearl", "name": "陰燃之珠", "description": "熾熱的火焰終有一天會冷卻,而熄滅的柴薪也會隨著意志而再度熊熊燃燒。無相之火不斷的冷卻與復燃、消散與凝聚也是這個世界意志的一部分吧,就如同宇宙萬物的生生不息。直到漆黑的命運終有一日降臨,將森羅萬象歸於空無為止。", - "source": [], + "source": ["30級以上無相之火掉落"], "rarity": 4 } diff --git a/src/data/chinese-traditional/elemental_stone_materials/storm_beads.json b/src/data/chinese-traditional/elemental_stone_materials/storm_beads.json index 897420cefe..1e7adecad5 100644 --- a/src/data/chinese-traditional/elemental_stone_materials/storm_beads.json +++ b/src/data/chinese-traditional/elemental_stone_materials/storm_beads.json @@ -2,6 +2,6 @@ "id": "storm_beads", "name": "雷霆數珠", "description": "傳說雷音權現只會隨著雷霆降生在遺留著強大忿恨的土地上。驅使它永遠地徘徊在破碎的土地上,釋放貫天之雷的,在歌人的故事中往往是生命無法承受的失望與痛苦。", - "source": [], + "source": ["30級以上雷音權現掉落"], "rarity": 4 } diff --git a/src/data/chinese-traditional/food/katsu_sandwich.json b/src/data/chinese-traditional/food/katsu_sandwich.json index 168f3b673f..bae72446d8 100644 --- a/src/data/chinese-traditional/food/katsu_sandwich.json +++ b/src/data/chinese-traditional/food/katsu_sandwich.json @@ -36,6 +36,15 @@ "name": "美味的炸肉排三明治", "description": "營養均衡的餐點。香甜鬆軟的麵包帶來飽腹感,酥脆多汁的炸肉排挑起味蕾的興致,一口下去,從舌尖到胃裡都得到了滿足。到底是誰第一個想出了如此出色的搭配呢?", "effect": "隊伍中所有角色攻擊力提高95點,持續300秒。多人遊戲時,僅對自己的角色生效。" + }, + "special": { + "name": "唯一的真相", + "description": "鹿野院平藏的特色料理。金黃多汁的肉排橫臥在嫩滑的蛋液上,散發著令人無法抗拒的香氣…迫不及待吃完後,居然有一種想把深藏於內心的秘密一吐為快的衝動,這莫非是平藏的什麼秘密武器嗎?", + "effect": "隊伍中所有角色攻擊力提高114點,持續300秒。多人遊戲時,僅對自己的角色生效。", + "character": { + "id": "shikanoin_heizou", + "name": "鹿野院平藏" + } } } } diff --git a/src/data/chinese-traditional/food/onigiri.json b/src/data/chinese-traditional/food/onigiri.json index 3462418702..ac2c6a4383 100644 --- a/src/data/chinese-traditional/food/onigiri.json +++ b/src/data/chinese-traditional/food/onigiri.json @@ -38,7 +38,7 @@ "effect": "立即為選中的角色恢復生命值上限的22%,並在之後的30秒內,每5秒恢復470點生命值。" }, "special": { - "name": "頭暈迴避術・改", + "name": "頭暈迴避術·改", "description": "早柚的特色料理。飯糰被早柚捏成了可愛的形狀,要記好造型是貉,千萬不要和狸貓搞混了。話說回來,這就是早柚能夠吃一頓就睡上一整天的秘密之術嗎?", "effect": "立即為選中的角色恢復生命值上限的26%,並在之後的30秒內,每5秒恢復570點生命值。", "character": { diff --git a/src/data/chinese-traditional/furnishing/allegro_bloom_special_tuning.json b/src/data/chinese-traditional/furnishing/allegro_bloom_special_tuning.json new file mode 100644 index 0000000000..aebc1ec9df --- /dev/null +++ b/src/data/chinese-traditional/furnishing/allegro_bloom_special_tuning.json @@ -0,0 +1,29 @@ +{ + "id": "allegro_bloom_special_tuning", + "originalId": 373141, + "rarity": 4, + "name": "「疾奏音律花·特殊調弦」", + "description": "與金蘋果群島的「音律花」同族的奇妙機關,也是「鳴弦列島」上奇妙植物的摹本,雖然功能略有不同,但有著相仿的內在機理。\\n渴望美妙旋律的造物,一旦被悠揚的音符喚醒,就會給出昂揚的回應。讓人們在樂音中乘著輕風上行,獲得格外明快的體驗,正是它們熱情的饋贈。\\n擺放「疾奏音律花·特殊調弦」後,將持續生成風場。", + "load": 340, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7001, + "category": "物件", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "白鐵塊", + "amount": 8 + }, + { + "id": "fabric", + "name": "布匹", + "amount": 8 + } + ] +} diff --git a/src/data/chinese-traditional/furnishing/cosmos_within.json b/src/data/chinese-traditional/furnishing/cosmos_within.json new file mode 100644 index 0000000000..6b7dd18071 --- /dev/null +++ b/src/data/chinese-traditional/furnishing/cosmos_within.json @@ -0,0 +1,23 @@ +{ + "id": "cosmos_within", + "originalId": 363322, + "rarity": 4, + "name": "「天象寰轉」", + "description": "由三個圓環構成的精巧裝置。作為研究儀器使用時,三個圓環均可轉動,用以標識特定星辰的相對位置,根據某位圖書館管理員的說法,更換尺規刻度後,這件儀器還能結合地圖,解析立體空間內的目標分佈,甚至用於複雜的時間規劃,或是輔助某些特別的運算…\\n這一裝置作為桌面擺飾也相當美觀,只是擺飾的圓環被完全鎖定,無法轉動。據說這項改動的原因是有些人喜歡看圓環高速旋轉的情景,總是用力撥弄圓環,甚至導致過一些事故,比如圓環崩落,飛出窗外擊傷屋頂的貓…\\n保險起見,還是增加一些安全措施為妙。", + "load": 85, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 11002, + "category": "器物" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "白鐵塊", + "amount": 12 + } + ] +} diff --git a/src/data/chinese-traditional/furnishing/dodocos_beach_nap.json b/src/data/chinese-traditional/furnishing/dodocos_beach_nap.json new file mode 100644 index 0000000000..4c1fe7efea --- /dev/null +++ b/src/data/chinese-traditional/furnishing/dodocos_beach_nap.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_beach_nap", + "originalId": 373352, + "rarity": 4, + "name": "「嘟嘟可的沙灘小憩」", + "description": "「躺椅就是躺椅,不可以當作蹦床,要安逸地躺在上面曬太陽。」\\n「可是這個椅子很結實嘛,就算在上面跳~也沒關係,還會把我彈起來。」\\n「這是當然的,畢竟是艾莉絲女士的設計,大概連遺蹟守衛都踩不壞它…」\\n「把三個椅子綁在一起,就可以做出一個大彈弓了,能把蹦蹦炸彈隔著城牆彈到果酒湖裡去!」\\n……\\n路過的團長恰巧聽見了可莉和阿貝多的閒聊。\\n於是在可莉將這些躺椅帶回蒙德後,阿貝多代可莉寫了一份「絕不將金蘋果群島的紀念品改造成惡作劇玩具」的保證書。", + "load": 35, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7007, + "category": "椅子", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "萃華木", + "amount": 6 + }, + { + "id": "fabric", + "name": "布匹", + "amount": 3 + }, + { + "id": "red_dye", + "name": "紅色染料", + "amount": 3 + } + ] +} diff --git a/src/data/chinese-traditional/furnishing/dodocos_collection_cupboard.json b/src/data/chinese-traditional/furnishing/dodocos_collection_cupboard.json new file mode 100644 index 0000000000..2e5ace6043 --- /dev/null +++ b/src/data/chinese-traditional/furnishing/dodocos_collection_cupboard.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_collection_cupboard", + "originalId": 373353, + "rarity": 4, + "name": "「嘟嘟可的收藏櫥櫃」", + "description": "「三份炸藥,兩份嘟嘟蓮的花瓣,還有一點點蒲公英的粉末。」\\n「這樣做出來的轟轟火花和蹦蹦炸彈比蛋糕還輕,就算只用一點力氣,也能丟得很遠!」\\n「轟轟火花也是有很多種的。比如說炸魚專用的火力加強型,很重很重能鑽進地裡炸飛石頭的開路型,還有對付站得很高的壞人的空中爆炸型。」\\n「不過可莉平常還是會用最順手的那種啦!其他轟轟火花收藏起來當紀念就好了。」\\n「派蒙能認出它們之間的區別嗎?」\\n……\\n聽著可莉的話,看著展示櫥櫃上的轟轟火花,派蒙陷入了呆滯。\\n這個道理,大概就像派蒙能準確分辨幾百塊烤肉排的不同之處吧…", + "load": 60, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7004, + "category": "櫃子", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "萃華木", + "amount": 6 + }, + { + "id": "fabric", + "name": "布匹", + "amount": 3 + }, + { + "id": "red_dye", + "name": "紅色染料", + "amount": 3 + } + ] +} diff --git a/src/data/chinese-traditional/furnishing/dodocos_dodo_stove.json b/src/data/chinese-traditional/furnishing/dodocos_dodo_stove.json new file mode 100644 index 0000000000..c3834e9010 --- /dev/null +++ b/src/data/chinese-traditional/furnishing/dodocos_dodo_stove.json @@ -0,0 +1,29 @@ +{ + "id": "dodocos_dodo_stove", + "originalId": 373351, + "rarity": 4, + "name": "「嘟嘟可的呼呼烤爐」", + "description": "「有一些嘟嘟王國的居民喜歡吃烤熟的蘋果,要把蘋果切成大塊,刷上兩份果醬…」\\n「為什麼要烤熟水果呢?」\\n「那是因為…嘟嘟王國的居民們都很熱情,所以喜歡熱呼呼的東西!」\\n「那為什麼要在水果上刷果醬呢?」\\n「當然是因為…這樣能吃到從外面到裡面,從軟到硬的不同甜味了,越甜越開心!」\\n……\\n和短暫來訪的可莉聊天過後,阿圓也試著用這種烤爐製作了烤蘋果片。\\n雖然被呼呼翻湧的爐火燒到了羽毛,但是烤蘋果片的味道很特別,所以值得!", + "load": 210, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7001, + "category": "物件", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "白鐵塊", + "amount": 8 + }, + { + "id": "red_dye", + "name": "紅色染料", + "amount": 4 + } + ] +} diff --git a/src/data/chinese-traditional/furnishing/dodocos_summertime.json b/src/data/chinese-traditional/furnishing/dodocos_summertime.json new file mode 100644 index 0000000000..eb8e847711 --- /dev/null +++ b/src/data/chinese-traditional/furnishing/dodocos_summertime.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_summertime", + "originalId": 370518, + "rarity": 4, + "name": "「嘟嘟可的夏日時光」", + "description": "「這樣看來,和可莉一起去金蘋果群島冒險的夥伴還是很多的嘛。」\\n「要是下雨了,躲在不同的帳篷裡乾巴巴地等著,可就太無聊了。」\\n「乾脆搭一頂超大的帳篷給大家休息,順便在裡面放一些有趣的東西吧。」\\n「帳篷也要足夠大,才能裝下冒險期間發現的寶藏。」\\n「不過要用這麼大的帳篷才能裝下的寶藏,該怎麼運走呢…」\\n「不管啦!可莉的朋友們一定會有辦法的!」\\n……\\n根據阿貝多的說法,去年夏日的冒險後,艾莉絲女士曾短暫返回蒙德,和阿貝多簡單聊了聊她當時的考慮。\\n魔女的想法還真是周到呐。探索金蘋果群島期間,大家確實在這頂帳篷下邊休息了很久,等待雨停和度過長夜期間,帳篷裡設置的各種器物也為大家提供了不少樂趣。\\n至於探索期間可莉發現的大量寶藏,大家費了不少功夫才將它們帶回蒙德,比如用冰元素凍結潮濕的路面,以便推著貨箱輕快前進,或是用擬造陽華舉起貨物,翻過崎嶇的地形…也算是累積了獨一無二的經驗!", + "load": 140, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 6006, + "category": "自由攤位", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "萃華木", + "amount": 12 + }, + { + "id": "fabric", + "name": "布匹", + "amount": 6 + }, + { + "id": "red_dye", + "name": "紅色染料", + "amount": 6 + } + ] +} diff --git a/src/data/chinese-traditional/furnishing/dodocos_sunshade_umbrella.json b/src/data/chinese-traditional/furnishing/dodocos_sunshade_umbrella.json new file mode 100644 index 0000000000..c7de2c2ff2 --- /dev/null +++ b/src/data/chinese-traditional/furnishing/dodocos_sunshade_umbrella.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_sunshade_umbrella", + "originalId": 373354, + "rarity": 4, + "name": "「嘟嘟可的清涼之傘」", + "description": "「水裡的魚躲在涼涼的水裡,海灘上的動物都有涼涼的殼。」\\n「可是毛茸茸的小動物們,到了夏天應該很難受吧?」\\n「如果能讓牠們到傘下面來乘涼就好了!」\\n……\\n待到陽光熾烈之時,可莉在蒙德城裡立起了這種陽傘,並在傘下放了不少貓糧,貓貓們果然聚集過來,享受美味的食物和別樣的清涼。\\n可惜大量貓貓聚集在一起,很容易不斷吵鬧,吵到街坊鄰居,還會導致空氣中的貓毛濃度急劇提升,讓某位吟游詩人嚴重過敏…可莉的計畫只能遺憾作罷。", + "load": 35, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7005, + "category": "飾品", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "萃華木", + "amount": 6 + }, + { + "id": "fabric", + "name": "布匹", + "amount": 3 + }, + { + "id": "red_dye", + "name": "紅色染料", + "amount": 3 + } + ] +} diff --git a/src/data/chinese-traditional/furnishing/dodocos_travel_bag.json b/src/data/chinese-traditional/furnishing/dodocos_travel_bag.json new file mode 100644 index 0000000000..cfae8270b6 --- /dev/null +++ b/src/data/chinese-traditional/furnishing/dodocos_travel_bag.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_travel_bag", + "originalId": 373350, + "rarity": 4, + "name": "「嘟嘟可的出遊行囊」", + "description": "「媽媽給跟我講過很多很多冒險故事。」\\n「冒險的路上可能碰見壞蛋,要準備很多轟轟火花和蹦蹦炸彈來對付他們!」\\n「不過東西裝太多的話,袋子就會變得很重…要是袋子能自己走路就好了。」\\n「所以媽媽說,可以在袋子下面裝一個蹦蹦炸彈的彈跳墊。」\\n「這樣一來,只要輕輕一丟,袋子就能往前走了!」\\n……\\n聽過可莉的說法後,芭芭拉曾好奇地舉起這個袋子,向遠方丟出去…\\n它還真能一直蹦蹦跳跳,彈跳到很遠的地方。\\n不過這個袋子裝滿東西後確實很重,要是在蒙德城裡蹦蹦跳跳,可能撞壞酒館的牆壁,掀翻餐館的桌椅,西風騎士們都很難攔住,還是把它穩穩地擺在房間裡當成裝飾比較好。", + "load": 35, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7005, + "category": "飾品", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "萃華木", + "amount": 6 + }, + { + "id": "fabric", + "name": "布匹", + "amount": 3 + }, + { + "id": "red_dye", + "name": "紅色染料", + "amount": 3 + } + ] +} diff --git a/src/data/chinese-traditional/furnishing/evermotion_mechanical_painting.json b/src/data/chinese-traditional/furnishing/evermotion_mechanical_painting.json new file mode 100644 index 0000000000..168d4041db --- /dev/null +++ b/src/data/chinese-traditional/furnishing/evermotion_mechanical_painting.json @@ -0,0 +1,15 @@ +{ + "id": "evermotion_mechanical_painting", + "originalId": 364504, + "rarity": 4, + "name": "「恆動械畫」", + "description": "由楓丹的「空想家」所打造的別致掛畫,「空想家」試圖以這種掛畫展示他的奇妙發明「動械核心」。\\n「恆動械畫」由多個能彼此拼合的機關零件構成。只需輕輕擰動發條,「恆動械畫」就能長時間自行運轉,相當省心。\\n若是這種掛畫能在商店裡出售,想必會很受歡迎吧。", + "load": 280, + "energy": 90, + "category": [ + { + "id": 5006, + "category": "畫框" + } + ] +} diff --git a/src/data/chinese-traditional/furnishing/fabled_emperor_onikabuto.json b/src/data/chinese-traditional/furnishing/fabled_emperor_onikabuto.json new file mode 100644 index 0000000000..013ae66a27 --- /dev/null +++ b/src/data/chinese-traditional/furnishing/fabled_emperor_onikabuto.json @@ -0,0 +1,16 @@ +{ + "id": "fabled_emperor_onikabuto", + "originalId": 373349, + "rarity": 4, + "name": "「傳說中的大王鬼兜蟲」", + "description": "栩栩如生的鬼兜蟲模型,造型的細節嚴謹,材料質感相當接近鬼兜蟲的殼體,做工也極為精細,乍看之下就像是活生生的鬼兜蟲,很容易唬住鬥蟲的愛好者。\\n與普通的鬼兜蟲相比,這種「大王鬼兜蟲」有著格外搶眼的花色和威風凜凜的犄角,如果這種鬼兜蟲當真存在於世間,想必能成為鬥蟲戰場上所向披靡的存在吧…", + "load": 35, + "energy": 90, + "category": [ + { + "id": 7005, + "category": "飾品", + "type": "Exterior" + } + ] +} diff --git a/src/data/chinese-traditional/furnishing/keepsake_photo_of_twilight_theater.json b/src/data/chinese-traditional/furnishing/keepsake_photo_of_twilight_theater.json new file mode 100644 index 0000000000..41a2e47a87 --- /dev/null +++ b/src/data/chinese-traditional/furnishing/keepsake_photo_of_twilight_theater.json @@ -0,0 +1,15 @@ +{ + "id": "keepsake_photo_of_twilight_theater", + "originalId": 364503, + "rarity": 4, + "name": "「暮夜劇團的留念合照」", + "description": "精巧美觀的相框,裝有與「暮夜劇團」的成員們的合影,協助劇團籌備劇目「王女執劍記」後,旅行者便得到了這份意義特別的謝禮。\\n精心寫作的臺本需要專注而傾情的演繹,演員們的站位也至關重要。在這場演出中,旅行者的準確調度為劇目博得了精彩絕倫的演出效果,受到了演員們熱情的簇擁。", + "load": 169, + "energy": 90, + "category": [ + { + "id": 5006, + "category": "畫框" + } + ] +} diff --git a/src/data/chinese-traditional/furnishing/shikanoin_heizou.json b/src/data/chinese-traditional/furnishing/shikanoin_heizou.json new file mode 100644 index 0000000000..e3b8d27261 --- /dev/null +++ b/src/data/chinese-traditional/furnishing/shikanoin_heizou.json @@ -0,0 +1,20 @@ +{ + "id": "shikanoin_heizou", + "originalId": 368151, + "rarity": 1, + "name": "鹿野院平藏", + "description": "家園入住角色", + "load": 1200, + "energy": 300, + "category": [ + { + "id": 8001, + "category": "同伴", + "type": "Exterior" + }, + { + "id": 8002, + "category": "同伴" + } + ] +} diff --git a/src/data/chinese-traditional/furnishing/storm_braver.json b/src/data/chinese-traditional/furnishing/storm_braver.json new file mode 100644 index 0000000000..919c9e7f0d --- /dev/null +++ b/src/data/chinese-traditional/furnishing/storm_braver.json @@ -0,0 +1,16 @@ +{ + "id": "storm_braver", + "originalId": 373348, + "rarity": 4, + "name": "「穿越風雷之魂」", + "description": "稻妻風格海盜船的模型,很好地描繪了一艘船在風浪中穿行的模樣。\\n據說如果仔細看的話,能夠在模型的側面看到一行小字:\\n「第二件事是:海上的人們,從來不親口說出離別。」", + "load": 250, + "energy": 90, + "category": [ + { + "id": 7005, + "category": "飾品", + "type": "Exterior" + } + ] +} diff --git a/src/data/chinese-traditional/furnishing/tranquil_starlight.json b/src/data/chinese-traditional/furnishing/tranquil_starlight.json new file mode 100644 index 0000000000..40dd2283d1 --- /dev/null +++ b/src/data/chinese-traditional/furnishing/tranquil_starlight.json @@ -0,0 +1,28 @@ +{ + "id": "tranquil_starlight", + "originalId": 363106, + "rarity": 4, + "name": "「澄凝的星光」", + "description": "晶瑩剔透的擺燈,像是星光墜落凡間,與「星緯殿堂」中的遍地星芒如出一轍。澄澈的玻璃中封存著特殊的粉末,能從環境中汲取光亮,長久散發光芒。\\n「誰能囚禁星光呢?留下的只不過是虛影罷了。」\\n話雖如此,偉大的占星術士似乎並不希望這盞擺燈熄滅,或許還在暫住的公寓中留下了一盞作為紀念吧。", + "load": 220, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 11003, + "category": "燈具" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "白鐵塊", + "amount": 6 + }, + { + "id": "iron_chunk", + "name": "鐵塊", + "amount": 6 + } + ] +} diff --git a/src/data/chinese-traditional/jewels_materials/vajrada_amethyst_sliver.json b/src/data/chinese-traditional/jewels_materials/vajrada_amethyst_sliver.json index 6672f56144..1ca35f7541 100644 --- a/src/data/chinese-traditional/jewels_materials/vajrada_amethyst_sliver.json +++ b/src/data/chinese-traditional/jewels_materials/vajrada_amethyst_sliver.json @@ -2,7 +2,7 @@ "id": "vajrada_amethyst_sliver", "name": "最勝紫晶碎屑", "description": "角色突破素材。", - "source": ["無相之雷掉落", "雷音權現掉落", "紀念品商店兌換"], + "source": ["無相之雷掉落", "雷音權現掉落"], "rarity": 2, "convert": [ [ diff --git a/src/data/chinese-traditional/weapon_secondary_materials/agents_sacrificial_knife.json b/src/data/chinese-traditional/weapon_secondary_materials/agents_sacrificial_knife.json index 7c4a01ee53..dcab7aaebc 100644 --- a/src/data/chinese-traditional/weapon_secondary_materials/agents_sacrificial_knife.json +++ b/src/data/chinese-traditional/weapon_secondary_materials/agents_sacrificial_knife.json @@ -2,7 +2,7 @@ "id": "agents_sacrificial_knife", "name": "特工祭刀", "description": "利用至冬國優越的技術製造的異形兵器,曾經屬於某位資深特工。一般人不經訓練,根本無法使用這種奇怪的武具。", - "source": ["合成獲得"], + "source": ["合成獲得", "40級以上愚人眾·債務處理人掉落", "星塵兌換"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/chinese-traditional/weapon_secondary_materials/black_bronze_horn.json b/src/data/chinese-traditional/weapon_secondary_materials/black_bronze_horn.json index 29d8f8d654..98412db6fa 100644 --- a/src/data/chinese-traditional/weapon_secondary_materials/black_bronze_horn.json +++ b/src/data/chinese-traditional/weapon_secondary_materials/black_bronze_horn.json @@ -2,7 +2,12 @@ "id": "black_bronze_horn", "name": "黑銅號角", "description": "金屬製的魔物號角。通常只能從格外強壯的丘丘人身上獲得,因為鳴響號角是需要力氣的事情。", - "source": ["合成獲得"], + "source": [ + "合成獲得", + "40級以上丘丘暴徒掉落", + "40級以上丘丘王掉落", + "星塵兌換" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/chinese-traditional/weapon_secondary_materials/black_crystal_horn.json b/src/data/chinese-traditional/weapon_secondary_materials/black_crystal_horn.json index 9718df554d..29780f4e72 100644 --- a/src/data/chinese-traditional/weapon_secondary_materials/black_crystal_horn.json +++ b/src/data/chinese-traditional/weapon_secondary_materials/black_crystal_horn.json @@ -2,7 +2,7 @@ "id": "black_crystal_horn", "name": "黑晶號角", "description": "隱隱反射著不祥光芒的金屬號角,飾有材質不明的黑晶。幾乎沒有使用過,推測是丘丘人重要的儀式器具。", - "source": ["合成獲得"], + "source": ["合成獲得", "60級以上丘丘暴徒掉落", "60級以上丘丘王掉落"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/chinese-traditional/weapon_secondary_materials/chaos_axis.json b/src/data/chinese-traditional/weapon_secondary_materials/chaos_axis.json index 28ab1a2bd1..5108018c03 100644 --- a/src/data/chinese-traditional/weapon_secondary_materials/chaos_axis.json +++ b/src/data/chinese-traditional/weapon_secondary_materials/chaos_axis.json @@ -2,7 +2,7 @@ "id": "chaos_axis", "name": "混沌樞紐", "description": "在無法維持機關構裝體的結構性之後,其中蘊含的偉大技術與未知力量也失去意義了吧。", - "source": ["合成獲得"], + "source": ["合成獲得", "40級以上遺蹟機兵掉落", "星塵兌換"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/chinese-traditional/weapon_secondary_materials/chaos_circuit.json b/src/data/chinese-traditional/weapon_secondary_materials/chaos_circuit.json index a65162b23d..5a1b789619 100644 --- a/src/data/chinese-traditional/weapon_secondary_materials/chaos_circuit.json +++ b/src/data/chinese-traditional/weapon_secondary_materials/chaos_circuit.json @@ -2,7 +2,12 @@ "id": "chaos_circuit", "name": "混沌迴路", "description": "來自不再活動的古代遺蹟構裝體。曾經是驅使它行動的邏輯迴路。其中蘊含的偉大技術,如今已經無人可解。", - "source": ["合成獲得"], + "source": [ + "合成獲得", + "40級以上遺蹟守衛掉落", + "40級以上遺蹟獵者掉落", + "星塵兌換" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/chinese-traditional/weapon_secondary_materials/chaos_core.json b/src/data/chinese-traditional/weapon_secondary_materials/chaos_core.json index df00b8188e..34462857e1 100644 --- a/src/data/chinese-traditional/weapon_secondary_materials/chaos_core.json +++ b/src/data/chinese-traditional/weapon_secondary_materials/chaos_core.json @@ -2,7 +2,7 @@ "id": "chaos_core", "name": "混沌爐心", "description": "來自不再活動的古代遺蹟構裝體。曾經是驅動它活動的能源之心。若能理解、重構這樣的神秘技術,或許能改變這個世界也說不定。", - "source": ["合成獲得"], + "source": ["合成獲得", "60級以上遺蹟守衛掉落", "60級以上遺蹟獵者掉落"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/chinese-traditional/weapon_secondary_materials/chaos_device.json b/src/data/chinese-traditional/weapon_secondary_materials/chaos_device.json index 302f19de6a..3e784aa53f 100644 --- a/src/data/chinese-traditional/weapon_secondary_materials/chaos_device.json +++ b/src/data/chinese-traditional/weapon_secondary_materials/chaos_device.json @@ -2,6 +2,6 @@ "id": "chaos_device", "name": "混沌裝置", "description": "來自不再活動的古代遺蹟構裝體。曾經是維繫它身軀的某個部位,有著精妙的工學美感。", - "source": [], + "source": ["遺蹟守衛掉落", "遺蹟獵者掉落", "星塵兌換"], "rarity": 2 } diff --git a/src/data/chinese-traditional/weapon_secondary_materials/chaos_gear.json b/src/data/chinese-traditional/weapon_secondary_materials/chaos_gear.json index dfca028b8f..83f2950449 100644 --- a/src/data/chinese-traditional/weapon_secondary_materials/chaos_gear.json +++ b/src/data/chinese-traditional/weapon_secondary_materials/chaos_gear.json @@ -2,6 +2,6 @@ "id": "chaos_gear", "name": "混沌機關", "description": "似乎是擬生機關的動力來源。", - "source": [], + "source": ["遺蹟機兵掉落", "星塵兌換"], "rarity": 2 } diff --git a/src/data/chinese-traditional/weapon_secondary_materials/chaos_oculus.json b/src/data/chinese-traditional/weapon_secondary_materials/chaos_oculus.json index 261504c8a6..ad6a47e631 100644 --- a/src/data/chinese-traditional/weapon_secondary_materials/chaos_oculus.json +++ b/src/data/chinese-traditional/weapon_secondary_materials/chaos_oculus.json @@ -2,7 +2,7 @@ "id": "chaos_oculus", "name": "混沌真眼", "description": "這類機關的「遺蹟」之名源自它們熱衷的活動區域。但遺蹟機關本身與它們所寄居的殘垣斷壁之間卻沒有多少共同之處。
在遙遠的過去,遺蹟曾經屬於偉大的、幾乎可以觸碰天空穹頂的文明,而「遺蹟」則在大地的深處蓄勢待發,等待著踏平一切國度的指令下達。", - "source": ["合成獲得"], + "source": ["合成獲得", "60級以上遺蹟機兵掉落"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/chinese-traditional/weapon_secondary_materials/concealed_claw.json b/src/data/chinese-traditional/weapon_secondary_materials/concealed_claw.json index 46365e0939..90f88d10cd 100644 --- a/src/data/chinese-traditional/weapon_secondary_materials/concealed_claw.json +++ b/src/data/chinese-traditional/weapon_secondary_materials/concealed_claw.json @@ -2,6 +2,6 @@ "id": "concealed_claw", "name": "隱獸指爪", "description": "按照常理來說,這種與此世不容的事物不應在這種異常造物被驅逐後,殘留於世才對。", - "source": [], + "source": ["獸境之狼掉落", "星塵兌換"], "rarity": 2 } diff --git a/src/data/chinese-traditional/weapon_secondary_materials/concealed_talon.json b/src/data/chinese-traditional/weapon_secondary_materials/concealed_talon.json index 49859d21b7..fbc150a9d2 100644 --- a/src/data/chinese-traditional/weapon_secondary_materials/concealed_talon.json +++ b/src/data/chinese-traditional/weapon_secondary_materials/concealed_talon.json @@ -2,7 +2,7 @@ "id": "concealed_talon", "name": "隱獸鬼爪", "description": "世之奇珍,但是和最高傑作「白堊層」相比,只是尋常之物罷了。", - "source": ["合成獲得"], + "source": ["合成獲得", "60級以上獸境之狼掉落"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/chinese-traditional/weapon_secondary_materials/concealed_unguis.json b/src/data/chinese-traditional/weapon_secondary_materials/concealed_unguis.json index a69397a3b7..f8f3e59036 100644 --- a/src/data/chinese-traditional/weapon_secondary_materials/concealed_unguis.json +++ b/src/data/chinese-traditional/weapon_secondary_materials/concealed_unguis.json @@ -2,7 +2,7 @@ "id": "concealed_unguis", "name": "隱獸利爪", "description": "雖然奇妙,但是和大傑作「腐殖層」杜林相比,「淋溶層」獵犬不值一提。", - "source": ["合成獲得"], + "source": ["合成獲得", "40級以上獸境之狼掉落", "星塵兌換"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/chinese-traditional/weapon_secondary_materials/crystal_prism.json b/src/data/chinese-traditional/weapon_secondary_materials/crystal_prism.json index 8d4d826b9c..588ef18f56 100644 --- a/src/data/chinese-traditional/weapon_secondary_materials/crystal_prism.json +++ b/src/data/chinese-traditional/weapon_secondary_materials/crystal_prism.json @@ -2,7 +2,7 @@ "id": "crystal_prism", "name": "水晶稜鏡", "description": "利用這種稜鏡,可以製造虛幻的影像。從某種意義而言,也因此有著操縱人心的力量。", - "source": ["合成獲得"], + "source": ["合成獲得", "40級以上愚人眾·冬國仕女掉落", "星塵兌換"], "rarity": 3, "craft": { "cost": 25, diff --git a/src/data/chinese-traditional/weapon_secondary_materials/dead_ley_line_branch.json b/src/data/chinese-traditional/weapon_secondary_materials/dead_ley_line_branch.json index d2b35b10a4..b953655861 100644 --- a/src/data/chinese-traditional/weapon_secondary_materials/dead_ley_line_branch.json +++ b/src/data/chinese-traditional/weapon_secondary_materials/dead_ley_line_branch.json @@ -2,6 +2,6 @@ "id": "dead_ley_line_branch", "name": "地脈的舊枝", "description": "來自深邃地底的脆弱枯枝。即使飽經歲月,也能從斑駁的樹皮下,看出尚未散盡的力量。", - "source": [], + "source": ["深淵法師掉落", "星塵兌換"], "rarity": 2 } diff --git a/src/data/chinese-traditional/weapon_secondary_materials/dead_ley_line_leaves.json b/src/data/chinese-traditional/weapon_secondary_materials/dead_ley_line_leaves.json index 67d52871b2..cabdd10a14 100644 --- a/src/data/chinese-traditional/weapon_secondary_materials/dead_ley_line_leaves.json +++ b/src/data/chinese-traditional/weapon_secondary_materials/dead_ley_line_leaves.json @@ -2,7 +2,7 @@ "id": "dead_ley_line_leaves", "name": "地脈的枯葉", "description": "來自深邃地底的植物枝條。即使遠離它的原主,其中也殘留著低沉脈動的力量。", - "source": ["合成獲得"], + "source": ["合成獲得", "40級以上深淵法師掉落", "星塵兌換"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/chinese-traditional/weapon_secondary_materials/dismal_prism.json b/src/data/chinese-traditional/weapon_secondary_materials/dismal_prism.json index b04e3d5a71..b22b63e790 100644 --- a/src/data/chinese-traditional/weapon_secondary_materials/dismal_prism.json +++ b/src/data/chinese-traditional/weapon_secondary_materials/dismal_prism.json @@ -2,6 +2,6 @@ "id": "dismal_prism", "name": "黯淡稜鏡", "description": "原本是能偏轉光線的稜鏡,在流水般的年歲中漸漸變得黯淡。", - "source": [], + "source": ["愚人眾·冬國仕女掉落", "星塵兌換"], "rarity": 2 } diff --git a/src/data/chinese-traditional/weapon_secondary_materials/fossilized_bone_shard.json b/src/data/chinese-traditional/weapon_secondary_materials/fossilized_bone_shard.json index fbde5694d2..19ca280389 100644 --- a/src/data/chinese-traditional/weapon_secondary_materials/fossilized_bone_shard.json +++ b/src/data/chinese-traditional/weapon_secondary_materials/fossilized_bone_shard.json @@ -2,7 +2,12 @@ "id": "fossilized_bone_shard", "name": "石化的骨片", "description": "龍蜥都夢想著成長為真正的龍。會把古老的化石認作是龍之骨而加以珍惜,或許是因為希冀著龍的永恆與強大吧。", - "source": ["合成獲得"], + "source": [ + "合成獲得", + "60級以上幼岩龍蜥掉落", + "60級以上岩龍蜥掉落", + "60級以上深海龍蜥掉落" + ], "rarity": 4, "craft": { "cost": 50, diff --git a/src/data/chinese-traditional/weapon_secondary_materials/fragile_bone_shard.json b/src/data/chinese-traditional/weapon_secondary_materials/fragile_bone_shard.json index 4b9c255932..7a83be6bea 100644 --- a/src/data/chinese-traditional/weapon_secondary_materials/fragile_bone_shard.json +++ b/src/data/chinese-traditional/weapon_secondary_materials/fragile_bone_shard.json @@ -2,6 +2,6 @@ "id": "fragile_bone_shard", "name": "脆弱的骨片", "description": "儘管十分脆弱,其中似乎蘊含著某種難以言喻的力量。", - "source": [], + "source": ["幼岩龍蜥掉落", "岩龍蜥掉落", "深海龍蜥掉落", "星塵兌換"], "rarity": 2 } diff --git a/src/data/chinese-traditional/weapon_secondary_materials/heavy_horn.json b/src/data/chinese-traditional/weapon_secondary_materials/heavy_horn.json index ba4b733174..23f01f0ad6 100644 --- a/src/data/chinese-traditional/weapon_secondary_materials/heavy_horn.json +++ b/src/data/chinese-traditional/weapon_secondary_materials/heavy_horn.json @@ -2,6 +2,6 @@ "id": "heavy_horn", "name": "沉重號角", "description": "粗礪的號角,是丘丘人用來警告同伴的道具。現在散布在號角上的戰損使其失去了發聲的功能。", - "source": [], + "source": ["丘丘暴徒掉落", "丘丘王掉落", "星塵兌換"], "rarity": 2 } diff --git a/src/data/chinese-traditional/weapon_secondary_materials/hunters_sacrificial_knife.json b/src/data/chinese-traditional/weapon_secondary_materials/hunters_sacrificial_knife.json index 76fd810495..0a79d5cd16 100644 --- a/src/data/chinese-traditional/weapon_secondary_materials/hunters_sacrificial_knife.json +++ b/src/data/chinese-traditional/weapon_secondary_materials/hunters_sacrificial_knife.json @@ -2,6 +2,6 @@ "id": "hunters_sacrificial_knife", "name": "獵兵祭刀", "description": "某種鋒利的合金武具。即便失去了原本的主人,仍反射著令人不安的寒光。", - "source": [], + "source": ["愚人眾·債務處理人掉落", "星塵兌換"], "rarity": 2 } diff --git a/src/data/chinese-traditional/weapon_secondary_materials/inspectors_sacrificial_knife.json b/src/data/chinese-traditional/weapon_secondary_materials/inspectors_sacrificial_knife.json index 54bee30685..122bec8041 100644 --- a/src/data/chinese-traditional/weapon_secondary_materials/inspectors_sacrificial_knife.json +++ b/src/data/chinese-traditional/weapon_secondary_materials/inspectors_sacrificial_knife.json @@ -2,7 +2,7 @@ "id": "inspectors_sacrificial_knife", "name": "督察長祭刀", "description": "在故主手中,曾處理過許多「債務」的兇惡武具。世上無人背後長眼,而這種兵器與相關的武藝則是針對這種弱點設計的。", - "source": ["合成獲得"], + "source": ["合成獲得", "60級以上愚人眾·債務處理人掉落"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/chinese-traditional/weapon_secondary_materials/ley_line_sprout.json b/src/data/chinese-traditional/weapon_secondary_materials/ley_line_sprout.json index 2a71b68d09..3a56d0b1cd 100644 --- a/src/data/chinese-traditional/weapon_secondary_materials/ley_line_sprout.json +++ b/src/data/chinese-traditional/weapon_secondary_materials/ley_line_sprout.json @@ -2,7 +2,7 @@ "id": "ley_line_sprout", "name": "地脈的新芽", "description": "據說有一株巨木曾經貫徹了世界的各處;據說這枝是它的一部分。仿佛從未被人折下帶到遙遠的地表,仍然充滿了勃發的生機,長出了新吐。", - "source": ["合成獲得"], + "source": ["合成獲得", "60級以上深淵法師掉落"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/chinese-traditional/weapon_secondary_materials/mist_grass.json b/src/data/chinese-traditional/weapon_secondary_materials/mist_grass.json index c522ed241c..2aa09e5e87 100644 --- a/src/data/chinese-traditional/weapon_secondary_materials/mist_grass.json +++ b/src/data/chinese-traditional/weapon_secondary_materials/mist_grass.json @@ -2,7 +2,7 @@ "id": "mist_grass", "name": "霧虛草囊", "description": "保存完好的霧虛草。有的人會利用飛螢對霧虛草的喜好,來控制它們。", - "source": ["合成獲得"], + "source": ["合成獲得", "40級以上愚人眾·螢術士掉落", "星塵兌換"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/chinese-traditional/weapon_secondary_materials/mist_grass_pollen.json b/src/data/chinese-traditional/weapon_secondary_materials/mist_grass_pollen.json index d9b811b522..159c885323 100644 --- a/src/data/chinese-traditional/weapon_secondary_materials/mist_grass_pollen.json +++ b/src/data/chinese-traditional/weapon_secondary_materials/mist_grass_pollen.json @@ -2,6 +2,6 @@ "id": "mist_grass_pollen", "name": "霧虛花粉", "description": "霧虛草在密閉空間中會產生的奇妙孢子,是飛螢喜好的食物。", - "source": [], + "source": ["愚人眾·螢術士掉落", "星塵兌換"], "rarity": 2 } diff --git a/src/data/chinese-traditional/weapon_secondary_materials/mist_grass_wick.json b/src/data/chinese-traditional/weapon_secondary_materials/mist_grass_wick.json index 7cbb281c0a..7b01e27c19 100644 --- a/src/data/chinese-traditional/weapon_secondary_materials/mist_grass_wick.json +++ b/src/data/chinese-traditional/weapon_secondary_materials/mist_grass_wick.json @@ -2,7 +2,7 @@ "id": "mist_grass_wick", "name": "霧虛燈芯", "description": "將本就罕見的霧虛草集結成的束,會散發出幽晦的冥光;提著這種燈的人,則會召來飛螢與不幸。", - "source": ["合成獲得"], + "source": ["合成獲得", "60級以上愚人眾·螢術士掉落"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/chinese-traditional/weapon_secondary_materials/polarizing_prism.json b/src/data/chinese-traditional/weapon_secondary_materials/polarizing_prism.json index 4fa9b55056..c4d06685a3 100644 --- a/src/data/chinese-traditional/weapon_secondary_materials/polarizing_prism.json +++ b/src/data/chinese-traditional/weapon_secondary_materials/polarizing_prism.json @@ -2,7 +2,7 @@ "id": "polarizing_prism", "name": "偏光稜鏡", "description": "在黑暗中,稜鏡可以將細微的光明散佈到更大的範圍裡。或許也是因為這樣的特性,這種稜鏡對於內心常常被黑暗籠罩的人,有著令他們稍稍安心的力量。", - "source": ["合成獲得"], + "source": ["合成獲得", "60級以上愚人眾·冬國仕女掉落"], "rarity": 4, "craft": { "cost": 50, diff --git a/src/data/chinese-traditional/weapon_secondary_materials/sturdy_bone_shard.json b/src/data/chinese-traditional/weapon_secondary_materials/sturdy_bone_shard.json index 0b9e6db979..95c4b534a9 100644 --- a/src/data/chinese-traditional/weapon_secondary_materials/sturdy_bone_shard.json +++ b/src/data/chinese-traditional/weapon_secondary_materials/sturdy_bone_shard.json @@ -2,7 +2,13 @@ "id": "sturdy_bone_shard", "name": "結實的骨片", "description": "看上去有一定的年頭。即使是這種不通人言的龍獸,似乎對這種遺骸也擁有某種特殊的憧憬。", - "source": ["合成獲得"], + "source": [ + "合成獲得", + "40級以上幼岩龍蜥掉落", + "40級以上岩龍蜥掉落", + "40級以上深海龍蜥掉落", + "星塵兌換" + ], "rarity": 3, "craft": { "cost": 25, diff --git a/src/data/english/achievements/memories_of_the_heart.json b/src/data/english/achievements/memories_of_the_heart.json index 3136e168de..ae79f87997 100644 --- a/src/data/english/achievements/memories_of_the_heart.json +++ b/src/data/english/achievements/memories_of_the_heart.json @@ -315,6 +315,30 @@ "reward": 5, "hidden": true, "order": 7211 + }, + { + "id": 84137, + "name": "You Thought We Were For Real, Eh?", + "desc": "Complete \"Trap 'Em by Storm\" and unlock all endings.", + "reward": 20, + "hidden": false, + "order": 7300 + }, + { + "id": 84138, + "name": "An Ideal Detective Am I", + "desc": "Correctly analyze the motives and the truth behind the crime the first time.", + "reward": 5, + "hidden": true, + "order": 7310 + }, + { + "id": 84139, + "name": "Sangonomiya Supplications", + "desc": "Ask Gorou whether Kokomi knows about the happenings on Watatsumi Island.", + "reward": 5, + "hidden": true, + "order": 7311 } ] } diff --git a/src/data/english/characters/keqing.json b/src/data/english/characters/keqing.json index c7a5e17836..c2c486877e 100644 --- a/src/data/english/characters/keqing.json +++ b/src/data/english/characters/keqing.json @@ -325,21 +325,21 @@ { "label": "Consecutive Slash DMG", "values": [ - "24%*8", - "25.8%*8", - "27.6%*8", - "30%*8", - "31.8%*8", - "33.6%*8", - "36%*8", - "38.4%*8", - "40.8%*8", - "43.2%*8", - "45.6%*8", - "48%*8", - "51%*8", - "54%*8", - "57%*8" + "24%×8", + "25.8%×8", + "27.6%×8", + "30%×8", + "31.8%×8", + "33.6%×8", + "36%×8", + "38.4%×8", + "40.8%×8", + "43.2%×8", + "45.6%×8", + "48%×8", + "51%×8", + "54%×8", + "57%×8" ] }, { diff --git a/src/data/english/characters/kuki_shinobu.json b/src/data/english/characters/kuki_shinobu.json index af562a22d3..dd5bc42ffa 100644 --- a/src/data/english/characters/kuki_shinobu.json +++ b/src/data/english/characters/kuki_shinobu.json @@ -13,12 +13,7 @@ "birthday": [27, 7], "constellation": "Tribulatio Demptio", "domain": "Violet Court", - "cv": { - "english": "Kira Buckland", - "chinese": "杨凝", - "japanese": "水橋かおり", - "korean": "Kim Yool" - }, + "cv": {}, "skills": [ { "id": "normal_attack_shinobus_shadowsword", diff --git a/src/data/english/characters/lisa.json b/src/data/english/characters/lisa.json index f2b48e82e0..b787f05d8a 100644 --- a/src/data/english/characters/lisa.json +++ b/src/data/english/characters/lisa.json @@ -2,7 +2,7 @@ "id": "lisa", "name": "Lisa", "title": "Witch of Purple Rose", - "description": "The languid but knowledgeable Librarian of the Knights of Favonius, deemed by Sumeru Academia to be their most distinguished graduate in the past two centuries.", + "description": "The languid but knowledgeable Librarian of the Knights of Favonius, deemed by Sumeru Akademiya to be their most distinguished graduate in the past two centuries.", "weapon_type": "Catalyst", "element": "Electro", "gender": "Female", diff --git a/src/data/english/characters/raiden_shogun.json b/src/data/english/characters/raiden_shogun.json index 8a4735ef49..a6c76da94c 100644 --- a/src/data/english/characters/raiden_shogun.json +++ b/src/data/english/characters/raiden_shogun.json @@ -658,12 +658,6 @@ "description": "Each 1% above 100% Energy Recharge that the Raiden Shogun possesses grants her:
·0.6% greater Energy restoration from Musou Isshin
·0.4% Electro DMG Bonus.", "level": 4 }, - { - "id": "", - "name": "", - "description": "", - "level": 0 - }, { "id": "allpreserver", "name": "All-Preserver", diff --git a/src/data/english/characters/shikanoin_heizou.json b/src/data/english/characters/shikanoin_heizou.json new file mode 100644 index 0000000000..ad99d505fc --- /dev/null +++ b/src/data/english/characters/shikanoin_heizou.json @@ -0,0 +1,830 @@ +{ + "id": "shikanoin_heizou", + "name": "Shikanoin Heizou", + "title": "Analytical Harmony", + "description": "A young prodigy detective from the Tenryou Commission. His senses are sharp and his thoughts are clear.", + "weapon_type": "Catalyst", + "element": "Anemo", + "gender": "Male", + "substat": "Anemo DMG Bonus", + "affiliation": "Tenryou Commission", + "region": "Inazuma", + "rarity": 4, + "birthday": [24, 7], + "constellation": "Cervus Minor", + "domain": "Violet Court", + "cv": { + "english": "Kieran Regan", + "chinese": "林景", + "japanese": "井口祐一", + "korean": "Jung Eui-jin" + }, + "skills": [ + { + "id": "normal_attack_fudou_style_martial_arts", + "name": "Normal Attack: Fudou Style Martial Arts", + "description": "Normal Attack
Performs up to 5 fisticuffs empowered by a mighty wind, dealing Anemo DMG.

Charged Attack
Consumes a certain amount of Stamina and performs a sweeping kick that deals Anemo DMG.

Plunging Attack
Calling upon the surging wind, Heizou plunges towards the ground from mid-air, damaging all opponents in his path. Deals AoE Anemo DMG upon impact with the ground.", + "info": "", + "attributes": [ + { + "label": "1-Hit DMG", + "values": [ + "37.47%", + "40.28%", + "43.09%", + "46.84%", + "49.65%", + "52.46%", + "56.21%", + "59.96%", + "63.71%", + "67.45%", + "71.2%", + "74.95%", + "79.63%", + "84.32%", + "89%" + ] + }, + { + "label": "2-Hit DMG", + "values": [ + "36.85%", + "39.62%", + "42.38%", + "46.06%", + "48.83%", + "51.59%", + "55.28%", + "58.96%", + "62.65%", + "66.33%", + "70.02%", + "73.7%", + "78.31%", + "82.92%", + "87.52%" + ] + }, + { + "label": "3-Hit DMG", + "values": [ + "51.06%", + "54.89%", + "58.72%", + "63.82%", + "67.65%", + "71.48%", + "76.59%", + "81.7%", + "86.8%", + "91.91%", + "97.01%", + "102.12%", + "108.5%", + "114.88%", + "121.27%" + ] + }, + { + "label": "4-Hit DMG", + "values": [ + "14.78% + 16.26%+19.22%", + "15.89% + 17.48%+20.66%", + "17% + 18.7%+22.1%", + "18.48% + 20.33%+24.02%", + "19.59% + 21.55%+25.46%", + "20.7% + 22.77%+26.9%", + "22.17% + 24.39%+28.83%", + "23.65% + 26.02%+30.75%", + "25.13% + 27.64%+32.67%", + "26.61% + 29.27%+34.59%", + "28.09% + 30.9%+36.51%", + "29.56% + 32.52%+38.44%", + "31.41% + 34.55%+40.84%", + "33.26% + 36.59%+43.24%", + "35.11% + 38.62%+45.64%" + ] + }, + { + "label": "5-Hit DMG", + "values": [ + "61.45%", + "66.06%", + "70.67%", + "76.81%", + "81.42%", + "86.03%", + "92.17%", + "98.32%", + "104.46%", + "110.61%", + "116.75%", + "122.9%", + "130.58%", + "138.26%", + "145.94%" + ] + }, + { + "label": "Charged Attack", + "values": [ + "73%", + "78.47%", + "83.95%", + "91.25%", + "96.72%", + "102.2%", + "109.5%", + "116.8%", + "124.1%", + "131.4%", + "138.7%", + "146%", + "155.12%", + "164.25%", + "173.37%" + ] + }, + { + "label": "Charged Attack Stamina Cost", + "values": [ + "25", + "25", + "25", + "25", + "25", + "25", + "25", + "25", + "25", + "25", + "25", + "25", + "25", + "25", + "25" + ] + }, + { + "label": "Plunge DMG", + "values": [ + "56.83%", + "61.45%", + "66.08%", + "72.69%", + "77.31%", + "82.6%", + "89.87%", + "97.14%", + "104.41%", + "112.34%", + "120.27%", + "128.2%", + "136.12%", + "144.05%", + "151.98%" + ] + }, + { + "label": "Low/High Plunge DMG", + "values": [ + "113.63% / 141.93%", + "122.88% / 153.49%", + "132.13% / 165.04%", + "145.35% / 181.54%", + "154.59% / 193.1%", + "165.16% / 206.3%", + "179.7% / 224.45%", + "194.23% / 242.61%", + "208.77% / 260.76%", + "224.62% / 280.57%", + "240.48% / 300.37%", + "256.34% / 320.18%", + "272.19% / 339.98%", + "288.05% / 359.79%", + "303.9% / 379.59%" + ] + } + ] + }, + { + "id": "heartstopper_strike", + "name": "Heartstopper Strike", + "description": "Tap
Wields the swift winds to launch a Heartstopper Strike that deals Anemo DMG.

Hold
Charges energy to unleash an even stronger blow. He will obtain the Declension effect while charging, which will increase the power of the Heartstopper Strike. When the skill button is released or the skill finishes charging, he will strike forward, dealing Anemo DMG.

Declension
Increases the power of the next Heartstopper Strike. Max 4 stacks.
When you possess 4 Declension stacks, the Conviction effect will be produced, which will cause the next Hearstopper Strike to be even stronger and have a larger AoE.", + "info": "This seemingly ordinary strike contains Heizou's desire for criminals to honestly confess and repent.", + "attributes": [ + { + "label": "Skill DMG", + "values": [ + "227.52%", + "244.58%", + "261.65%", + "284.4%", + "301.46%", + "318.53%", + "341.28%", + "364.03%", + "386.78%", + "409.54%", + "432.29%", + "455.04%", + "483.48%", + "511.92%", + "540.36%" + ] + }, + { + "label": "Declension DMG Bonus", + "values": [ + "56.88%/stack", + "61.15%/stack", + "65.41%/stack", + "71.1%/stack", + "75.37%/stack", + "79.63%/stack", + "85.32%/stack", + "91.01%/stack", + "96.7%/stack", + "102.38%/stack", + "108.07%/stack", + "113.76%/stack", + "120.87%/stack", + "127.98%/stack", + "135.09%/stack" + ] + }, + { + "label": "Conviction DMG Bonus", + "values": [ + "113.76%", + "122.29%", + "130.82%", + "142.2%", + "150.73%", + "159.26%", + "170.64%", + "182.02%", + "193.39%", + "204.77%", + "216.14%", + "227.52%", + "241.74%", + "255.96%", + "270.18%" + ] + }, + { + "label": "Declension Duration", + "values": [ + "60s", + "60s", + "60s", + "60s", + "60s", + "60s", + "60s", + "60s", + "60s", + "60s", + "60s", + "60s", + "60s", + "60s", + "60s" + ] + }, + { + "label": "CD", + "values": [ + "10s", + "10s", + "10s", + "10s", + "10s", + "10s", + "10s", + "10s", + "10s", + "10s", + "10s", + "10s", + "10s", + "10s", + "10s" + ] + } + ] + }, + { + "id": "windmuster_kick", + "name": "Windmuster Kick", + "description": "Leaps into the air and uses the Fudou Style Vacuum Slugger and kicks his opponent. The Vacuum Slugger will explode upon hit and create an Arresting Windtunnel that pulls in nearby objects and opponents, dealing AoE Anemo DMG.
When Vacuum Slugger hits opponents affected by Hydro/Pyro/Cryo/Electro, these opponents will be afflicted with Windmuster Iris. This Windmuster Iris will explode after a moment and dissipate, dealing AoE DMG of the corresponding aforementioned elemental type.
Vacuum Slugger can afflict a maximum of 4 opponents with the Windmuster Iris. A single opponent cannot be under the effect of Windmuster Irises of different elements at the same time.", + "info": "A unique technique that gathers Anemo in one place before unleashing it all in one kick. Is always there in a pinch to land on some criminal's fleeing back.", + "attributes": [ + { + "label": "Fudou Style Vacuum Slugger DMG", + "values": [ + "314.69%", + "338.29%", + "361.89%", + "393.36%", + "416.96%", + "440.56%", + "472.03%", + "503.5%", + "534.97%", + "566.44%", + "597.91%", + "629.38%", + "668.71%", + "708.05%", + "747.38%" + ] + }, + { + "label": "Windmuster Iris DMG", + "values": [ + "21.46%", + "23.07%", + "24.67%", + "26.82%", + "28.43%", + "30.04%", + "32.18%", + "34.33%", + "36.48%", + "38.62%", + "40.77%", + "42.91%", + "45.59%", + "48.28%", + "50.96%" + ] + }, + { + "label": "CD", + "values": [ + "12s", + "12s", + "12s", + "12s", + "12s", + "12s", + "12s", + "12s", + "12s", + "12s", + "12s", + "12s", + "12s", + "12s", + "12s" + ] + }, + { + "label": "Energy Cost", + "values": [ + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40" + ] + } + ] + } + ], + "passives": [ + { + "id": "paradoxical_practice", + "name": "Paradoxical Practice", + "description": "When Shikanoin Heizou activates a Swirl reaction while on the field, he will gain 1 Declension stack for Heartstopper Strike. This effect can be triggered once every 0.1s.", + "level": 1 + }, + { + "id": "penetrative_reasoning", + "name": "Penetrative Reasoning", + "description": "After Shikanoin Heizou's Heartstopper Strike hits an opponent, increases all party members' (excluding Shikanoin Heizou) Elemental Mastery by 80 for 10s.", + "level": 4 + }, + { + "id": "preexisting_guilt", + "name": "Pre-Existing Guilt", + "description": "Decreases sprinting Stamina consumption for your own party members by 20%.
Not stackable with Passive Talents that provide the exact same effects.", + "level": 0 + } + ], + "constellations": [ + { + "id": "named_juvenile_casebook", + "name": "Named Juvenile Casebook", + "description": "For 5s after Shikanoin Heizou takes the field, his Normal Attack SPD is increased by 15%. He also gains 1 Declension stack for Heartstopper Strike. This effect can be triggered once every 10s.", + "level": 1 + }, + { + "id": "investigative_collection", + "name": "Investigative Collection", + "description": "The pull effect of the Arresting Windtunnel created by Windmuster Kick is enhanced, and its duration is increased to 1s.", + "level": 2 + }, + { + "id": "esoteric_puzzle_book", + "name": "Esoteric Puzzle Book", + "description": "Increases the Level of Heartstopper Strike by 3.
Maximum upgrade level is 15.", + "level": 3 + }, + { + "id": "tome_of_lies", + "name": "Tome of Lies", + "description": "The first Windmuster Iris explosion in each Windmuster Kick will regenerate 9 Elemental Energy for Shikanoin Heizou. Every subsequent explosion in that Windmuster Kick will each regenerate an additional 1.5 Energy for Heizou.
One Windmuster Kick can regenerate a total of 13.5 Energy for Heizou in this manner.", + "level": 4 + }, + { + "id": "secret_archive", + "name": "Secret Archive", + "description": "Increases the Level of Windmuster Kick by 3.
Maximum upgrade level is 15.", + "level": 5 + }, + { + "id": "curious_casefiles", + "name": "Curious Casefiles", + "description": "Each Declension stack will increase the CRIT Rate of the Heartstopper Strike unleashed by 4%. When Heizou possesses Conviction, this Heartstopper Strike's CRIT DMG is increased by 32%.", + "level": 6 + } + ], + "ascension": [ + { + "ascension": 1, + "level": [20, 40], + "cost": 20000, + "mat1": { + "id": "vayuda_turquoise_sliver", + "name": "Vayuda Turquoise Sliver", + "amount": 1, + "rarity": 2 + }, + "mat3": { + "id": "onikabuto", + "name": "Onikabuto", + "amount": 3, + "rarity": 1 + }, + "mat4": { + "id": "treasure_hoarder_insignia", + "name": "Treasure Hoarder Insignia", + "amount": 3, + "rarity": 1 + } + }, + { + "ascension": 2, + "level": [40, 50], + "cost": 40000, + "mat1": { + "id": "vayuda_turquoise_fragment", + "name": "Vayuda Turquoise Fragment", + "amount": 3, + "rarity": 3 + }, + "mat2": { + "id": "runic_fang", + "name": "Runic Fang", + "amount": 2, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Onikabuto", + "amount": 10, + "rarity": 1 + }, + "mat4": { + "id": "treasure_hoarder_insignia", + "name": "Treasure Hoarder Insignia", + "amount": 15, + "rarity": 1 + } + }, + { + "ascension": 3, + "level": [50, 60], + "cost": 60000, + "mat1": { + "id": "vayuda_turquoise_fragment", + "name": "Vayuda Turquoise Fragment", + "amount": 6, + "rarity": 3 + }, + "mat2": { + "id": "runic_fang", + "name": "Runic Fang", + "amount": 4, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Onikabuto", + "amount": 20, + "rarity": 1 + }, + "mat4": { + "id": "silver_raven_insignia", + "name": "Silver Raven Insignia", + "amount": 12, + "rarity": 2 + } + }, + { + "ascension": 4, + "level": [60, 70], + "cost": 80000, + "mat1": { + "id": "vayuda_turquoise_chunk", + "name": "Vayuda Turquoise Chunk", + "amount": 3, + "rarity": 4 + }, + "mat2": { + "id": "runic_fang", + "name": "Runic Fang", + "amount": 8, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Onikabuto", + "amount": 30, + "rarity": 1 + }, + "mat4": { + "id": "silver_raven_insignia", + "name": "Silver Raven Insignia", + "amount": 18, + "rarity": 2 + } + }, + { + "ascension": 5, + "level": [70, 80], + "cost": 100000, + "mat1": { + "id": "vayuda_turquoise_chunk", + "name": "Vayuda Turquoise Chunk", + "amount": 6, + "rarity": 4 + }, + "mat2": { + "id": "runic_fang", + "name": "Runic Fang", + "amount": 12, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Onikabuto", + "amount": 45, + "rarity": 1 + }, + "mat4": { + "id": "golden_raven_insignia", + "name": "Golden Raven Insignia", + "amount": 12, + "rarity": 3 + } + }, + { + "ascension": 6, + "level": [80, 90], + "cost": 120000, + "mat1": { + "id": "vayuda_turquoise_gemstone", + "name": "Vayuda Turquoise Gemstone", + "amount": 6, + "rarity": 5 + }, + "mat2": { + "id": "runic_fang", + "name": "Runic Fang", + "amount": 20, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Onikabuto", + "amount": 60, + "rarity": 1 + }, + "mat4": { + "id": "golden_raven_insignia", + "name": "Golden Raven Insignia", + "amount": 24, + "rarity": 3 + } + } + ], + "talent_materials": [ + { + "level": 2, + "cost": 12500, + "items": [ + { + "id": "teachings_of_transience", + "name": "Teachings of Transience", + "amount": 3, + "rarity": 2 + }, + { + "id": "treasure_hoarder_insignia", + "name": "Treasure Hoarder Insignia", + "amount": 6, + "rarity": 1 + } + ] + }, + { + "level": 3, + "cost": 17500, + "items": [ + { + "id": "guide_to_transience", + "name": "Guide to Transience", + "amount": 2, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "Silver Raven Insignia", + "amount": 3, + "rarity": 2 + } + ] + }, + { + "level": 4, + "cost": 25000, + "items": [ + { + "id": "guide_to_transience", + "name": "Guide to Transience", + "amount": 4, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "Silver Raven Insignia", + "amount": 4, + "rarity": 2 + } + ] + }, + { + "level": 5, + "cost": 30000, + "items": [ + { + "id": "guide_to_transience", + "name": "Guide to Transience", + "amount": 6, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "Silver Raven Insignia", + "amount": 6, + "rarity": 2 + } + ] + }, + { + "level": 6, + "cost": 37500, + "items": [ + { + "id": "guide_to_transience", + "name": "Guide to Transience", + "amount": 9, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "Silver Raven Insignia", + "amount": 9, + "rarity": 2 + } + ] + }, + { + "level": 7, + "cost": 120000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "Philosophies of Transience", + "amount": 4, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "Golden Raven Insignia", + "amount": 4, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "The Meaning of Aeons", + "amount": 1, + "rarity": 5 + } + ] + }, + { + "level": 8, + "cost": 260000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "Philosophies of Transience", + "amount": 6, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "Golden Raven Insignia", + "amount": 6, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "The Meaning of Aeons", + "amount": 1, + "rarity": 5 + } + ] + }, + { + "level": 9, + "cost": 450000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "Philosophies of Transience", + "amount": 12, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "Golden Raven Insignia", + "amount": 9, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "The Meaning of Aeons", + "amount": 2, + "rarity": 5 + } + ] + }, + { + "level": 10, + "cost": 700000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "Philosophies of Transience", + "amount": 16, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "Golden Raven Insignia", + "amount": 12, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "The Meaning of Aeons", + "amount": 2, + "rarity": 5 + }, + { + "id": "crown_of_insight", + "name": "Crown of Insight", + "amount": 1, + "rarity": 5 + } + ] + } + ] +} diff --git a/src/data/english/characters/yelan.json b/src/data/english/characters/yelan.json index 6785a9470d..25df87e476 100644 --- a/src/data/english/characters/yelan.json +++ b/src/data/english/characters/yelan.json @@ -13,12 +13,7 @@ "birthday": [20, 4], "constellation": "Umbrabilis Orchis", "domain": "Taishan Mansion", - "cv": { - "english": "Laura Post", - "chinese": "徐慧", - "japanese": "遠藤綾", - "korean": "Min Ah" - }, + "cv": {}, "skills": [ { "id": "normal_attack_stealthy_bowshot", diff --git a/src/data/english/common_materials/damaged_mask.json b/src/data/english/common_materials/damaged_mask.json index 044983bb51..e4ef3bf6cc 100644 --- a/src/data/english/common_materials/damaged_mask.json +++ b/src/data/english/common_materials/damaged_mask.json @@ -2,6 +2,13 @@ "id": "damaged_mask", "name": "Damaged Mask", "description": "Now more broken than complete, it can no longer perform its primary function.", - "source": [], + "source": [ + "Dropped by hilichurls", + "Dropped uncommonly by hilichurl archers", + "Dropped uncommonly by samachurls", + "Dropped uncommonly by mitachurls", + "Dropped uncommonly by lawachurls", + "Stardust Exchange" + ], "rarity": 1 } diff --git a/src/data/english/common_materials/divining_scroll.json b/src/data/english/common_materials/divining_scroll.json index f428790bbb..f6d2687003 100644 --- a/src/data/english/common_materials/divining_scroll.json +++ b/src/data/english/common_materials/divining_scroll.json @@ -2,6 +2,6 @@ "id": "divining_scroll", "name": "Divining Scroll", "description": "A scroll that likely relates to some kind of magic. Exudes an inexplicable but ominous warmth.", - "source": [], + "source": ["Dropped by samachurls", "Stardust Exchange"], "rarity": 1 } diff --git a/src/data/english/common_materials/energy_nectar.json b/src/data/english/common_materials/energy_nectar.json index 36a8a33ea0..a18b0671af 100644 --- a/src/data/english/common_materials/energy_nectar.json +++ b/src/data/english/common_materials/energy_nectar.json @@ -2,7 +2,7 @@ "id": "energy_nectar", "name": "Energy Nectar", "description": "The Whopperflower hunts by tricking its prey, a process it uses to possibly evolve into a more powerful and pure form.", - "source": ["Crafted"], + "source": ["Crafted", "Dropped by Lv. 60+ whopperflowers"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/english/common_materials/famed_handguard.json b/src/data/english/common_materials/famed_handguard.json index d9c242804a..f49945bb7a 100644 --- a/src/data/english/common_materials/famed_handguard.json +++ b/src/data/english/common_materials/famed_handguard.json @@ -2,7 +2,7 @@ "id": "famed_handguard", "name": "Famed Handguard", "description": "Some believe that swords have souls and lives of their own, and thus deserve their own names. Those who love their blades will be acknowledged by them in turn. But those who see their swords as friends or even lovers should be warned that this relationship is built on death and bloodshed. The passions of those who dance with their blade amid crimson showers must surely be cooled someday by fickle steel.", - "source": ["Crafted"], + "source": ["Crafted", "Dropped by Lv. 60+ Nobushi"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/english/common_materials/firm_arrowhead.json b/src/data/english/common_materials/firm_arrowhead.json index 580a0698e7..9f9d3c640c 100644 --- a/src/data/english/common_materials/firm_arrowhead.json +++ b/src/data/english/common_materials/firm_arrowhead.json @@ -2,6 +2,6 @@ "id": "firm_arrowhead", "name": "Firm Arrowhead", "description": "A roughly produced arrowhead. Though unimpressive, neither it nor the bow should be underestimated, for even the bravest knight can be felled by an arrow from the rear.", - "source": [], + "source": ["Dropped by hilichurl archers", "Stardust Exchange"], "rarity": 1 } diff --git a/src/data/english/common_materials/forbidden_curse_scroll.json b/src/data/english/common_materials/forbidden_curse_scroll.json index 539609e9d0..d6394d4d58 100644 --- a/src/data/english/common_materials/forbidden_curse_scroll.json +++ b/src/data/english/common_materials/forbidden_curse_scroll.json @@ -2,7 +2,7 @@ "id": "forbidden_curse_scroll", "name": "Forbidden Curse Scroll", "description": "A scroll inscribed with ancient images. It is said that few can decipher its meaning, and the few scholars that have all went mad.", - "source": ["Crafted"], + "source": ["Crafted", "Dropped by Lv. 60+ samachurls"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/english/common_materials/golden_raven_insignia.json b/src/data/english/common_materials/golden_raven_insignia.json index f9565b6633..1299f982a7 100644 --- a/src/data/english/common_materials/golden_raven_insignia.json +++ b/src/data/english/common_materials/golden_raven_insignia.json @@ -2,7 +2,7 @@ "id": "golden_raven_insignia", "name": "Golden Raven Insignia", "description": "A raven insignia that symbolizes the pride and the guiding principle of the Treasure Hoarders. Whether it's hidden amidst the vastness of the land or in the depths of the seas, as long as there are treasures to be hunted down, the spirit of Treasure Hoarders, who will stop at nothing to acquire them, will never die.", - "source": ["Crafted"], + "source": ["Crafted", "Dropped by Lv. 60+ Treasure Hoarders"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/english/common_materials/kageuchi_handguard.json b/src/data/english/common_materials/kageuchi_handguard.json index b85e670aa0..415905649d 100644 --- a/src/data/english/common_materials/kageuchi_handguard.json +++ b/src/data/english/common_materials/kageuchi_handguard.json @@ -2,7 +2,7 @@ "id": "kageuchi_handguard", "name": "Kageuchi Handguard", "description": "Inazuma has a long tradition of sword-making. When making swords, smiths will often make several different weapons at once, before choosing from among them the \"shinuchi,\" or the best weapon, while the others are known as \"kageuchi.\"", - "source": ["Crafted"], + "source": ["Crafted", "Dropped by Lv. 40+ Nobushi", "Stardust Exchange"], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/english/common_materials/lieutenants_insignia.json b/src/data/english/common_materials/lieutenants_insignia.json index 8491cea0df..36df02d86a 100644 --- a/src/data/english/common_materials/lieutenants_insignia.json +++ b/src/data/english/common_materials/lieutenants_insignia.json @@ -2,7 +2,12 @@ "id": "lieutenants_insignia", "name": "Lieutenant's Insignia", "description": "An insignia to identify officers. The Fatui possess a colossal army, so there must be something extraordinary about the ones who achieved this rank within the group.", - "source": ["Crafted"], + "source": [ + "Crafted", + "Dropped by Lv. 60+ Fatui Skirmishers", + "Dropped uncommonly by Lv. 60+ Fatui Agents", + "Dropped uncommonly by Lv. 60+ Fatui Cicin Mages" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/english/common_materials/old_handguard.json b/src/data/english/common_materials/old_handguard.json index d69df6f5d0..257982d7b7 100644 --- a/src/data/english/common_materials/old_handguard.json +++ b/src/data/english/common_materials/old_handguard.json @@ -2,6 +2,6 @@ "id": "old_handguard", "name": "Old Handguard", "description": "For those adept in the art of the sword, the tsuba is a defense from the edge of an opponent's blade. For beginners, it is a defense made for their own right hand, to protect it from itself.", - "source": [], + "source": ["Dropped by Nobushi", "Stardust Exchange"], "rarity": 1 } diff --git a/src/data/english/common_materials/ominous_mask.json b/src/data/english/common_materials/ominous_mask.json index f626fccebc..4d5083dae3 100644 --- a/src/data/english/common_materials/ominous_mask.json +++ b/src/data/english/common_materials/ominous_mask.json @@ -2,7 +2,14 @@ "id": "ominous_mask", "name": "Ominous Mask", "description": "No one really knows why hilichurls are so fascinated with masks. Some say that it's because they don't want to see their own reflections in the water.", - "source": ["Crafted"], + "source": [ + "Crafted", + "Dropped by Lv. 60+ hilichurls", + "Dropped uncommonly by Lv. 60+ hilichurl archers", + "Dropped uncommonly by Lv. 60+ samachurls", + "Dropped uncommonly by Lv. 60+ mitachurls", + "Dropped uncommonly by Lv. 60+ lawachurls" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/english/common_materials/recruits_insignia.json b/src/data/english/common_materials/recruits_insignia.json index 08245b7381..064b7718ff 100644 --- a/src/data/english/common_materials/recruits_insignia.json +++ b/src/data/english/common_materials/recruits_insignia.json @@ -2,6 +2,11 @@ "id": "recruits_insignia", "name": "Recruit's Insignia", "description": "An insignia to identify the recruits. Makes one wonder about what the ones joining the Fatui's war machine were thinking.", - "source": [], + "source": [ + "Dropped by Fatui Skirmishers", + "Dropped by some Fatui Agents", + "Dropped uncommonly by Fatui Cicin Mages", + "Stardust Exchange" + ], "rarity": 1 } diff --git a/src/data/english/common_materials/sealed_scroll.json b/src/data/english/common_materials/sealed_scroll.json index 36db1bdedf..706807ad41 100644 --- a/src/data/english/common_materials/sealed_scroll.json +++ b/src/data/english/common_materials/sealed_scroll.json @@ -2,7 +2,7 @@ "id": "sealed_scroll", "name": "Sealed Scroll", "description": "An old scroll lacking in detail and clarity. By following the images on it, some magical creatures can recreate a small part of its magic.", - "source": ["Crafted"], + "source": ["Crafted", "Dropped by Lv. 40+ samachurls", "Stardust Exchange"], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/english/common_materials/sergeants_insignia.json b/src/data/english/common_materials/sergeants_insignia.json index 8cbc2a8682..a88c99c745 100644 --- a/src/data/english/common_materials/sergeants_insignia.json +++ b/src/data/english/common_materials/sergeants_insignia.json @@ -2,7 +2,13 @@ "id": "sergeants_insignia", "name": "Sergeant's Insignia", "description": "An insignia with a different shape to distinguish the sergeants from new recruits. Perhaps there are complicated emotions behind it.", - "source": ["Crafted"], + "source": [ + "Crafted", + "Dropped by Lv. 40+ Fatui Skirmishers", + "Dropped uncommonly by Lv. 40+ Fatui Agents", + "Dropped uncommonly by Lv. 40+ Fatui Cicin Mages", + "Stardust Exchange" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/english/common_materials/sharp_arrowhead.json b/src/data/english/common_materials/sharp_arrowhead.json index b2b926e173..86d4782584 100644 --- a/src/data/english/common_materials/sharp_arrowhead.json +++ b/src/data/english/common_materials/sharp_arrowhead.json @@ -2,7 +2,11 @@ "id": "sharp_arrowhead", "name": "Sharp Arrowhead", "description": "A well-made arrowhead. Sharp enough to penetrate armor with the ease of a rock through the surface of water.", - "source": ["Crafted"], + "source": [ + "Crafted", + "Dropped by Lv. 40+ hilichurl archers", + "Stardust Exchange" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/english/common_materials/shimmering_nectar.json b/src/data/english/common_materials/shimmering_nectar.json index 4f2a1613a8..a92c8aab40 100644 --- a/src/data/english/common_materials/shimmering_nectar.json +++ b/src/data/english/common_materials/shimmering_nectar.json @@ -2,7 +2,11 @@ "id": "shimmering_nectar", "name": "Shimmering Nectar", "description": "Scholars generally concur that Whopperflowers are advanced life forms among the elemental plants, but there has yet to be a satisfactory explanation regarding their predatory habits.", - "source": ["Crafted"], + "source": [ + "Crafted", + "Dropped by Lv. 40+ whopperflowers", + "Stardust Exchange" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/english/common_materials/silver_raven_insignia.json b/src/data/english/common_materials/silver_raven_insignia.json index ec8cf4c291..212e895fab 100644 --- a/src/data/english/common_materials/silver_raven_insignia.json +++ b/src/data/english/common_materials/silver_raven_insignia.json @@ -2,7 +2,11 @@ "id": "silver_raven_insignia", "name": "Silver Raven Insignia", "description": "A raven insignia used by members of the Treasure Hoarders to identify each other. The Treasure Hoarders ask for no resume. Anyone who has an insatiable desire for treasure and is backed up by an equal amount of courage can become a worthy member.", - "source": ["Crafted"], + "source": [ + "Crafted", + "Dropped by Lv. 40+ Treasure Hoarders", + "Stardust Exchange" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/english/common_materials/slime_concentrate.json b/src/data/english/common_materials/slime_concentrate.json index ada26bd4d6..953f9ee9e5 100644 --- a/src/data/english/common_materials/slime_concentrate.json +++ b/src/data/english/common_materials/slime_concentrate.json @@ -2,7 +2,7 @@ "id": "slime_concentrate", "name": "Slime Concentrate", "description": "Concentrated slime essence. When left alone, it will begin to move on its own.", - "source": ["Crafted"], + "source": ["Crafted", "Dropped by Lv. 60+ slimes"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/english/common_materials/slime_condensate.json b/src/data/english/common_materials/slime_condensate.json index e03b6dd664..ac368c64a0 100644 --- a/src/data/english/common_materials/slime_condensate.json +++ b/src/data/english/common_materials/slime_condensate.json @@ -2,6 +2,6 @@ "id": "slime_condensate", "name": "Slime Condensate", "description": "A thick coating found on slimes. Most commonly seen material in elemental workshops.", - "source": [], + "source": ["Dropped by slimes", "Stardust Exchange"], "rarity": 1 } diff --git a/src/data/english/common_materials/slime_secretions.json b/src/data/english/common_materials/slime_secretions.json index 1f95bf4bfb..5780327b8a 100644 --- a/src/data/english/common_materials/slime_secretions.json +++ b/src/data/english/common_materials/slime_secretions.json @@ -2,7 +2,7 @@ "id": "slime_secretions", "name": "Slime Secretions", "description": "Mildly purified slime secretions. Harmful to the skin. Please avoid direct exposure.", - "source": ["Crafted"], + "source": ["Crafted", "Dropped by Lv. 40+ slimes", "Stardust Exchange"], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/english/common_materials/spectral_heart.json b/src/data/english/common_materials/spectral_heart.json index e78aa28911..8bf3d5cfff 100644 --- a/src/data/english/common_materials/spectral_heart.json +++ b/src/data/english/common_materials/spectral_heart.json @@ -2,7 +2,7 @@ "id": "spectral_heart", "name": "Spectral Heart", "description": "These elemental life-forms have strange behavioral patterns and will periodically surge in number before disappearing.", - "source": ["Crafted"], + "source": ["Crafted", "Dropped by Lv. 40+ Specters", "Stardust Exchange"], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/english/common_materials/spectral_husk.json b/src/data/english/common_materials/spectral_husk.json index 8278e2356e..759b2d6f7b 100644 --- a/src/data/english/common_materials/spectral_husk.json +++ b/src/data/english/common_materials/spectral_husk.json @@ -2,6 +2,6 @@ "id": "spectral_husk", "name": "Spectral Husk", "description": "Most of the rest has already dispersed.", - "source": [], + "source": ["Dropped by Specters", "Stardust Exchange"], "rarity": 1 } diff --git a/src/data/english/common_materials/spectral_nucleus.json b/src/data/english/common_materials/spectral_nucleus.json index b344533cbc..eb6926f9a9 100644 --- a/src/data/english/common_materials/spectral_nucleus.json +++ b/src/data/english/common_materials/spectral_nucleus.json @@ -2,7 +2,7 @@ "id": "spectral_nucleus", "name": "Spectral Nucleus", "description": "There is a debate among those who just have to divide the world into winners and losers: what floats better — a Specter or an Anemo Slime?", - "source": ["Crafted"], + "source": ["Crafted", "Dropped by Lv. 60+ Specters"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/english/common_materials/stained_mask.json b/src/data/english/common_materials/stained_mask.json index dd815dc687..1193de2734 100644 --- a/src/data/english/common_materials/stained_mask.json +++ b/src/data/english/common_materials/stained_mask.json @@ -2,7 +2,15 @@ "id": "stained_mask", "name": "Stained Mask", "description": "Yet such is the devotion of hilichurls to masks that they will wear it nonetheless.", - "source": ["Crafted"], + "source": [ + "Crafted", + "Dropped by Lv. 40+ hilichurls", + "Dropped uncommonly by Lv. 40+ hilichurl archers", + "Dropped uncommonly by Lv. 40+ samachurls", + "Dropped uncommonly by Lv. 40+ mitachurls", + "Dropped uncommonly by Lv. 40+ lawachurls", + "Stardust Exchange" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/english/common_materials/treasure_hoarder_insignia.json b/src/data/english/common_materials/treasure_hoarder_insignia.json index b053448b13..4c8e9dc777 100644 --- a/src/data/english/common_materials/treasure_hoarder_insignia.json +++ b/src/data/english/common_materials/treasure_hoarder_insignia.json @@ -2,6 +2,6 @@ "id": "treasure_hoarder_insignia", "name": "Treasure Hoarder Insignia", "description": "A signet that proudly represents its owner's position as member of the Treasure Hoarders. The pursuit of treasure knows no bounds. That said... Is being a thief something to be proud of?", - "source": [], + "source": ["Dropped by Treasure Hoarders", "Stardust Exchange"], "rarity": 1 } diff --git a/src/data/english/common_materials/weathered_arrowhead.json b/src/data/english/common_materials/weathered_arrowhead.json index e5faf41afc..d9e34530a3 100644 --- a/src/data/english/common_materials/weathered_arrowhead.json +++ b/src/data/english/common_materials/weathered_arrowhead.json @@ -2,7 +2,7 @@ "id": "weathered_arrowhead", "name": "Weathered Arrowhead", "description": "However, it represents the pride of a hunter and acts as both an amulet and a medal.", - "source": ["Crafted"], + "source": ["Crafted", "Dropped by Lv. 60+ hilichurl archers"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/english/common_materials/whopperflower_nectar.json b/src/data/english/common_materials/whopperflower_nectar.json index fbc228a7d2..ac62a8b357 100644 --- a/src/data/english/common_materials/whopperflower_nectar.json +++ b/src/data/english/common_materials/whopperflower_nectar.json @@ -2,6 +2,6 @@ "id": "whopperflower_nectar", "name": "Whopperflower Nectar", "description": "The taste of the nectar has a hint of Sweet Flower in it.", - "source": [], + "source": ["Dropped by whopperflowers", "Stardust Exchange"], "rarity": 1 } diff --git a/src/data/english/elemental_stone_materials/basalt_pillar.json b/src/data/english/elemental_stone_materials/basalt_pillar.json index 56b1be19fc..7a665493ee 100644 --- a/src/data/english/elemental_stone_materials/basalt_pillar.json +++ b/src/data/english/elemental_stone_materials/basalt_pillar.json @@ -2,6 +2,6 @@ "id": "basalt_pillar", "name": "Basalt Pillar", "description": "It is a testament to Geo's status as the heaviest of the elements. Maybe the reason a Geo Hypostasis creates this pillar out of its shell and raises itself is just to get closer to the sky, not to combat enemies.", - "source": [], + "source": ["Dropped by Lv.30+ Geo Hypostases"], "rarity": 4 } diff --git a/src/data/english/elemental_stone_materials/cleansing_heart.json b/src/data/english/elemental_stone_materials/cleansing_heart.json index 9aec748f22..081e5a7103 100644 --- a/src/data/english/elemental_stone_materials/cleansing_heart.json +++ b/src/data/english/elemental_stone_materials/cleansing_heart.json @@ -2,6 +2,6 @@ "id": "cleansing_heart", "name": "Cleansing Heart", "description": "Though it has already diffused among the depths of the lake, its purity remains all the same. But why would a creature so pure and clean as an oceanid covet the appearance of a being that roams the land, and assume such a form with pure water? They need not breathe nor do they require sustenance...", - "source": [], + "source": ["Dropped by Lv. 30+ Oceanids"], "rarity": 4 } diff --git a/src/data/english/elemental_stone_materials/crystalline_bloom.json b/src/data/english/elemental_stone_materials/crystalline_bloom.json index 80e0139247..2d952b449b 100644 --- a/src/data/english/elemental_stone_materials/crystalline_bloom.json +++ b/src/data/english/elemental_stone_materials/crystalline_bloom.json @@ -2,6 +2,6 @@ "id": "crystalline_bloom", "name": "Crystalline Bloom", "description": "These frosty crystals will continue to grow according to their own cold, rigid laws, till one day a flower of winter shall bloom and freeze everything. Perhaps it is stagnant time, that never-thawing bosom, that is the essence of this undying flower.", - "source": [], + "source": ["Dropped by Lv.30+ Cryo Hypostases"], "rarity": 4 } diff --git a/src/data/english/elemental_stone_materials/dew_of_repudiation.json b/src/data/english/elemental_stone_materials/dew_of_repudiation.json index 7e3d87e0d9..c7ab580d9f 100644 --- a/src/data/english/elemental_stone_materials/dew_of_repudiation.json +++ b/src/data/english/elemental_stone_materials/dew_of_repudiation.json @@ -2,6 +2,6 @@ "id": "dew_of_repudiation", "name": "Dew of Repudiation", "description": "It has strong rejection properties, and this forms the basis of one of the Hydro Hypostasis' attack patterns as well. They say that water contains memories and willpower, and that these things can grow when bodies of water meld together. However, the waves conjured by the Hydro Hypostasis are incompatible with the currents that flow above and below ground. Even if it were to flow into the surpassingly pure waters of Petrichor, this drop of water will likely resist assimilation as strongly as mercury.", - "source": [], + "source": ["Dropped by Lv. 30+ Hydro Hypostases"], "rarity": 4 } diff --git a/src/data/english/elemental_stone_materials/dragonheirs_false_fin.json b/src/data/english/elemental_stone_materials/dragonheirs_false_fin.json index 2b158403b9..d9c112a2f3 100644 --- a/src/data/english/elemental_stone_materials/dragonheirs_false_fin.json +++ b/src/data/english/elemental_stone_materials/dragonheirs_false_fin.json @@ -2,6 +2,6 @@ "id": "dragonheirs_false_fin", "name": "Dragonheir's False Fin", "description": "Although it looks like a fin of some kind, it does not actually have any function at all.
The people of Byakuyakoku once investigated the Bathysmal Vishaps quite deeply. Their most distinctive feature was the ability to choose what traits it wished to pass on to its offspring. Because of their great hatred for man-made light sources, these vishaps will lose any visual acuity by the time they reach maturity. At the same time, they have also evolved a certain degree of elemental polymorphism for combat purposes.", - "source": [], + "source": ["Dropped by Lv. 30+ Bathysmal Vishap Herds"], "rarity": 4 } diff --git a/src/data/english/elemental_stone_materials/everflame_seed.json b/src/data/english/elemental_stone_materials/everflame_seed.json index 856ac27d5a..3587ebec49 100644 --- a/src/data/english/elemental_stone_materials/everflame_seed.json +++ b/src/data/english/elemental_stone_materials/everflame_seed.json @@ -2,6 +2,6 @@ "id": "everflame_seed", "name": "Everflame Seed", "description": "Endless desires flow among turbulent energy deep within the earth. What desire could steadily hold such fire to the plants and long so eagerly to bathe everything in unquenchable flames?", - "source": [], + "source": ["Dropped by Lv. 30+ Pyro Regisvines"], "rarity": 4 } diff --git a/src/data/english/elemental_stone_materials/hoarfrost_core.json b/src/data/english/elemental_stone_materials/hoarfrost_core.json index 317236a19f..4bc447dce3 100644 --- a/src/data/english/elemental_stone_materials/hoarfrost_core.json +++ b/src/data/english/elemental_stone_materials/hoarfrost_core.json @@ -2,6 +2,6 @@ "id": "hoarfrost_core", "name": "Hoarfrost Core", "description": "Energy and thoughts that swell deep within the earth will eventually erupt on the surface. Even the deathly silent frost will attach to living things on the ground, turning even ordinary vegetation like vines into huge, vicious predators.", - "source": [], + "source": ["Dropped by Lv. 30+ Cryo Regisvines"], "rarity": 4 } diff --git a/src/data/english/elemental_stone_materials/hurricane_seed.json b/src/data/english/elemental_stone_materials/hurricane_seed.json index a4acf67b29..2e5f2f52d8 100644 --- a/src/data/english/elemental_stone_materials/hurricane_seed.json +++ b/src/data/english/elemental_stone_materials/hurricane_seed.json @@ -2,6 +2,6 @@ "id": "hurricane_seed", "name": "Hurricane Seed", "description": "Contains the essence of Anemo energy.
It is said that the power to create hurricanes resides within its seemingly fragile body. This butterfly of pure Anemo energy must surely be waiting for the day when it can conjure up storms once again.", - "source": [], + "source": ["Dropped by Lv. 30+ Anemo Hypostases"], "rarity": 4 } diff --git a/src/data/english/elemental_stone_materials/juvenile_jade.json b/src/data/english/elemental_stone_materials/juvenile_jade.json index 0736afc27f..1969f980ed 100644 --- a/src/data/english/elemental_stone_materials/juvenile_jade.json +++ b/src/data/english/elemental_stone_materials/juvenile_jade.json @@ -2,6 +2,6 @@ "id": "juvenile_jade", "name": "Juvenile Jade", "description": "These dull crystals are precipitated within the bodies of vishaps sleeping in the mountains. Liyue folklore holds that they will gather power over many years, after which this crystal will, at last, replace their original heart, and the vishap will become a true dragon — one that can shake the mountains and split the earth.", - "source": [], + "source": ["Dropped by Lv. 30+ primo geovishaps"], "rarity": 4 } diff --git a/src/data/english/elemental_stone_materials/lightning_prism.json b/src/data/english/elemental_stone_materials/lightning_prism.json index 2e5d272302..0b1d2da6ed 100644 --- a/src/data/english/elemental_stone_materials/lightning_prism.json +++ b/src/data/english/elemental_stone_materials/lightning_prism.json @@ -2,6 +2,6 @@ "id": "lightning_prism", "name": "Lightning Prism", "description": "An ordinary prism separates white light into its component colors; a Lightning Prism, however, channels flowing energies and weaves them into lightning. It will continue to do so even after the Electro Hypostasis has been defeated.", - "source": [], + "source": ["Dropped by Lv. 30+ Electro Hypostases"], "rarity": 4 } diff --git a/src/data/english/elemental_stone_materials/marionette_core.json b/src/data/english/elemental_stone_materials/marionette_core.json index 80f328b1a7..7e67198cbb 100644 --- a/src/data/english/elemental_stone_materials/marionette_core.json +++ b/src/data/english/elemental_stone_materials/marionette_core.json @@ -2,6 +2,6 @@ "id": "marionette_core", "name": "Marionette Core", "description": "Flesh decays, and with it decay all martial arts mastery and all poignant memories.
Perhaps only by converting one's four limbs and body into sturdy mechanical parts, and by at last sacrificing one's very own heart for a sophisticated mechanical one, can one transcend the impermanence of the fleshly form...", - "source": [], + "source": ["Dropped by Lv. 30+ Maguu Kenki"], "rarity": 4 } diff --git a/src/data/english/elemental_stone_materials/perpetual_heart.json b/src/data/english/elemental_stone_materials/perpetual_heart.json index 0c55d2713d..aca8ce2331 100644 --- a/src/data/english/elemental_stone_materials/perpetual_heart.json +++ b/src/data/english/elemental_stone_materials/perpetual_heart.json @@ -2,6 +2,6 @@ "id": "perpetual_heart", "name": "Perpetual Heart", "description": "Some theorize that the symbols on these cores have knowledge and logic inscribed upon them in a language that eyes cannot perceive. Some go a step further and believe that these unique Ruin machines autonomously decided to forsake a biomimetic form to pursue strength of function on account of their especially large cores and complex inscriptions.", - "source": [], + "source": ["Dropped by Lv. 30+ Perpetual Mechanical Arrays"], "rarity": 4 } diff --git a/src/data/english/elemental_stone_materials/riftborn_regalia.json b/src/data/english/elemental_stone_materials/riftborn_regalia.json index 6be0142af6..53e8f0e0dd 100644 --- a/src/data/english/elemental_stone_materials/riftborn_regalia.json +++ b/src/data/english/elemental_stone_materials/riftborn_regalia.json @@ -2,6 +2,6 @@ "id": "riftborn_regalia", "name": "Riftborn Regalia", "description": "Even a lord among the Riftwolves is nothing before monsters of a higher pedigree.
\"Gold\" mass-produced these malformed wolf packs almost as if by accident, like shrunken drawings on discarded sheets of paper, and the horns on this one represent its authority to command its dark brood to dissolve space itself.", - "source": [], + "source": ["Dropped by Lv. 30+ Golden Wolflords"], "rarity": 4 } diff --git a/src/data/english/elemental_stone_materials/runic_fang.json b/src/data/english/elemental_stone_materials/runic_fang.json index b25a41133b..09e088b103 100644 --- a/src/data/english/elemental_stone_materials/runic_fang.json +++ b/src/data/english/elemental_stone_materials/runic_fang.json @@ -2,6 +2,6 @@ "id": "runic_fang", "name": "Runic Fang", "description": "It is said that giant serpents lurk in the dark fissures deep beneath the ground. Burning with eternal resentment and malice toward the world above, they throw themselves into digging great tunnels, yet none know what their malicious purposes are...", - "source": [], + "source": ["Dropped by Lv. 30+ Ruin Serpents"], "rarity": 4 } diff --git a/src/data/english/elemental_stone_materials/smoldering_pearl.json b/src/data/english/elemental_stone_materials/smoldering_pearl.json index 9e09468f84..a800ca19ef 100644 --- a/src/data/english/elemental_stone_materials/smoldering_pearl.json +++ b/src/data/english/elemental_stone_materials/smoldering_pearl.json @@ -2,6 +2,6 @@ "id": "smoldering_pearl", "name": "Smoldering Pearl", "description": "Even the burning flames shall one day grow cold, and even the ashen firewood can will itself back into a raging blaze. It must then be the will of the world that Pyro Hypostases should constantly cool down and heat up, much like the universe teems with endless life... until the fated darkness shall one day descend and bring it all to naught.", - "source": [], + "source": ["Dropped by Lv.30+ Pyro Hypostases"], "rarity": 4 } diff --git a/src/data/english/elemental_stone_materials/storm_beads.json b/src/data/english/elemental_stone_materials/storm_beads.json index 76d55c75e3..cbcaa0dada 100644 --- a/src/data/english/elemental_stone_materials/storm_beads.json +++ b/src/data/english/elemental_stone_materials/storm_beads.json @@ -2,6 +2,6 @@ "id": "storm_beads", "name": "Storm Beads", "description": "It is said that Thunder Manifestations will only descend upon lands where powerful hatred dwells. The singers say that it is the unbearable disappointments and sufferings of life that drive them to forever wander the broken earth, unleashing sky-searing lightning as they go.", - "source": [], + "source": ["Dropped by Lv. 30+ Thunder Manifestations"], "rarity": 4 } diff --git a/src/data/english/food/katsu_sandwich.json b/src/data/english/food/katsu_sandwich.json index 8253987444..4dcc05f039 100644 --- a/src/data/english/food/katsu_sandwich.json +++ b/src/data/english/food/katsu_sandwich.json @@ -36,6 +36,15 @@ "name": "Delicious Katsu Sandwich", "description": "A nutritionally-balanced meal. The fragrant and fluffy bread fills you right up, while the crispy, juicy katsu titillates the senses. One single bite is all it takes to fill you from tongue to gut with satisfaction. Now then, who was the one who first thought of this brilliant combination?", "effect": "Increases all party members' ATK by 95 for 300s. In Co-Op Mode, this effect only applies to your own character(s)." + }, + "special": { + "name": "The Only Truth", + "description": "Shikanoin Heizou's specialty. On the tender, moist scrambled eggs lies a juicy katsu fried to golden perfection, its aroma most enticing indeed... Having been tempted to gobble the dish down, you are somehow seized by the urge to let out all that is hidden in your heart — this is not some sort of secret weapon of Heizou... is it?", + "effect": "Increases all party members' ATK by 114 for 300s. In Co-Op Mode, this effect only applies to your own character(s).", + "character": { + "id": "shikanoin_heizou", + "name": "Shikanoin Heizou" + } } } } diff --git a/src/data/english/furnishing/allegro_bloom_special_tuning.json b/src/data/english/furnishing/allegro_bloom_special_tuning.json new file mode 100644 index 0000000000..616b5aeb41 --- /dev/null +++ b/src/data/english/furnishing/allegro_bloom_special_tuning.json @@ -0,0 +1,29 @@ +{ + "id": "allegro_bloom_special_tuning", + "originalId": 373141, + "rarity": 4, + "name": "Allegro Bloom: Special Tuning", + "description": "This device is of the same breed as the Melodic Blooms in the Golden Apple Archipelago, and are copies of the curious plants present in \"The Islands' Stirring Strings.\" Their functions are somewhat different, but they have similar internal structure.\\nConstructs that yearn for lovely melodies, when awakened by lilting dulcet notes, will give their own spirited reply. They are more than willing to generously offer people the extraordinary experience of riding on the winds of music.\\nPlace \"Allegro Bloom: Special Tuning\" to continuously unleash a wind current.", + "load": 340, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7001, + "category": "Item", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "White Iron Chunk", + "amount": 8 + }, + { + "id": "fabric", + "name": "Fabric", + "amount": 8 + } + ] +} diff --git a/src/data/english/furnishing/cosmos_within.json b/src/data/english/furnishing/cosmos_within.json new file mode 100644 index 0000000000..b78d6c591c --- /dev/null +++ b/src/data/english/furnishing/cosmos_within.json @@ -0,0 +1,23 @@ +{ + "id": "cosmos_within", + "originalId": 363322, + "rarity": 4, + "name": "Cosmos Within", + "description": "A device that is made from three circular rings. When used as a piece of experimental apparatus, the three rings can all rotate to indicate the corresponding position of specific stars. According to a certain librarian, the rule scale present on the instrument can be adjusted to allow it to incorporate a map, thus allowing it to analyze its target in three-dimensional space. It might even be used for complex time planning or to assist in some special calculations...\\nThis device also makes for a lovely table decoration. For display purposes, however, the rings are locked and will not rotate. It is said that the reason for this modification was the predilection of some to enjoy watching the rings spinning at high speeds, which has resulted in some accidents, such as the structure collapsing, sending the rings flying out to hit and injure a cat on the roof...\\nAs such, a \"safety first\" approach was adopted with regard to this furnishing.", + "load": 85, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 11002, + "category": "Utensil" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "White Iron Chunk", + "amount": 12 + } + ] +} diff --git a/src/data/english/furnishing/dodocos_beach_nap.json b/src/data/english/furnishing/dodocos_beach_nap.json new file mode 100644 index 0000000000..7dc323462b --- /dev/null +++ b/src/data/english/furnishing/dodocos_beach_nap.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_beach_nap", + "originalId": 373352, + "rarity": 4, + "name": "Dodoco's Beach Nap", + "description": "\"A reclining chair is a reclining chair, not a trampoline. You should really just lie on it and bask in the sun.\"\\n\"C'mon, this chair is pretty tough. Klee can jump on it, and it'll be just fine!\"\\n\"Naturally. Ms. Alice did design it, after all. I suspect that even a Ruin Guard might not be able to break it.\"\\n\"If we tie three of these chairs together, we might be able to make a giant slingshot and send Jumpy Dumpties over the city walls and into Cider Lake!\"\\n...\\nThe Acting Grand Master happened to overhear this chat between Klee and Albedo as she passed by.\\nAs such, Albedo had to write a guarantee that \"mementos from the Golden Apple Archipelago will not be modified for use in pranks\" on Klee's behalf after these reclining chairs were brought back to Mondstadt.", + "load": 35, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7007, + "category": "Seating", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "Cuihua Wood", + "amount": 6 + }, + { + "id": "fabric", + "name": "Fabric", + "amount": 3 + }, + { + "id": "red_dye", + "name": "Red Dye", + "amount": 3 + } + ] +} diff --git a/src/data/english/furnishing/dodocos_collection_cupboard.json b/src/data/english/furnishing/dodocos_collection_cupboard.json new file mode 100644 index 0000000000..f575c5ecc6 --- /dev/null +++ b/src/data/english/furnishing/dodocos_collection_cupboard.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_collection_cupboard", + "originalId": 373353, + "rarity": 4, + "name": "Dodoco's Collection Cupboard", + "description": "\"Three scoops of explosive powder, two Calla Lily petals, and some dandelion powder.\"\\n\"That's what it takes to make Jumpy Dumpties and Sparks 'n' Splashes that are even lighter than cake. When you throw them, they go suuuuper far!\"\\n\"There are many types of Sparks 'n' Splashes. Some of them are enhanced for fish-blasting, some super-heavy 'blasting charges' can burrow into the ground and blow rocks up, and we've got airburst ones for bad guys who are way high up!\"\\n\"But Klee usually just uses the most convenient ones. The rest are just kept as souvenirs.\"\\n\"Can you tell the difference between them, Paimon?\"\\n...\\nListening to Klee's words and looking at the Sparks 'n' Splashes stored in the exhibition cabinet, Paimon lapsed into a deep silence.\\nThe way Klee does it is quite similar to how Paimon can tell the difference between several hundred different types of steak...", + "load": 60, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7004, + "category": "Cabinet", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "Cuihua Wood", + "amount": 6 + }, + { + "id": "fabric", + "name": "Fabric", + "amount": 3 + }, + { + "id": "red_dye", + "name": "Red Dye", + "amount": 3 + } + ] +} diff --git a/src/data/english/furnishing/dodocos_dodo_stove.json b/src/data/english/furnishing/dodocos_dodo_stove.json new file mode 100644 index 0000000000..2323110a30 --- /dev/null +++ b/src/data/english/furnishing/dodocos_dodo_stove.json @@ -0,0 +1,29 @@ +{ + "id": "dodocos_dodo_stove", + "originalId": 373351, + "rarity": 4, + "name": "Dodoco's Dodo Stove", + "description": "\"Some of the residents of Dodoland love to eat roasted apples. To make this dish, you'll have to slice the apples into large pieces and slather two servings of jam onto it...\"\\n\"Wait. Why roasted?\"\\n\"Well, that's because everyone in Dodoland is very warm-hearted, and so they love warm food!\"\\n\"And why do they put jam on the fruits?\"\\n\"That's because... This way, they can eat something that has different sorts of sweetness outside and inside. The sweeter the better!\"\\n...\\nAfter talking to Klee, who dropped by for a short visit, Tubby also attempted to make some of these roasted apples.\\nShe did wind up singeing some of her feathers as a result, but it was way worth it, because the apples were so good!", + "load": 210, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7001, + "category": "Item", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "White Iron Chunk", + "amount": 8 + }, + { + "id": "red_dye", + "name": "Red Dye", + "amount": 4 + } + ] +} diff --git a/src/data/english/furnishing/dodocos_summertime.json b/src/data/english/furnishing/dodocos_summertime.json new file mode 100644 index 0000000000..53b969b3f3 --- /dev/null +++ b/src/data/english/furnishing/dodocos_summertime.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_summertime", + "originalId": 370518, + "rarity": 4, + "name": "Dodoco's Summertime", + "description": "\"In which case, wouldn't it be that Klee would have many companions during her adventure in the archipelago?\"\\n\"So things might get dreadfully boring if they all had to wait under separate tents in case of sudden rain.\"\\n\"And that's why I decided to pitch an especially large tent for everyone to rest in, and add some fun little knick-knacks in for good measure.\"\\n\"And of course, the tent had to be large enough to store all the treasures they picked up during the adventure.\"\\n\"But how would they be able to move so much treasure away, if it could fill such a large tent?\"\\n\"Eh, it'll be fine! Klee's friends will find a way!\"\\n...\\nAccording to Albedo, Ms. Alice did drop by Mondstadt shortly after the previous year's summer adventure to discuss her thought process back then.\\nThe witch's considerations were comprehensive indeed. As she suspected, everyone did in fact rest under this tent for quite some time, and the gadgets within provided significant entertainment while it rained or the nights grew long.\\nAs for the large amount of treasure Klee discovered during the exploration, it took no small amount of effort to bring it all back to Mondstadt. For example, using Cryo to freeze wet ground to better push cargo along, or using Solar Isotoma to lift weights up to cross hilly terrain... One could say that the transportation process itself was quite the unique experience!", + "load": 140, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 6006, + "category": "Free Booth", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "Cuihua Wood", + "amount": 12 + }, + { + "id": "fabric", + "name": "Fabric", + "amount": 6 + }, + { + "id": "red_dye", + "name": "Red Dye", + "amount": 6 + } + ] +} diff --git a/src/data/english/furnishing/dodocos_sunshade_umbrella.json b/src/data/english/furnishing/dodocos_sunshade_umbrella.json new file mode 100644 index 0000000000..a4bc5a1531 --- /dev/null +++ b/src/data/english/furnishing/dodocos_sunshade_umbrella.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_sunshade_umbrella", + "originalId": 373354, + "rarity": 4, + "name": "Dodoco's Sunshade Umbrella", + "description": "\"The fish can hide in the cool water and the animals on the beach all have cooling shells.\"\\n\"But won't the furry, fluffy animals feel terrible in the summer?\"\\n\"It'd be great if we could make them an umbrella to cool down under!\"\\n...\\nBy the time the sun next blazed down upon Mondstadt, Klee had set just such an umbrella up, putting cat food under it. As expected, the cats did indeed come in their droves, enjoying the delicious food and the unique shade.\\nUnfortunately, the large gathering of cats also invites strife and the greatly increased density of cat fur in the air, even causing a certain bard's allergies to trigger... As such, Klee's great plans wound up being shelved.", + "load": 35, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7005, + "category": "Ornament", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "Cuihua Wood", + "amount": 6 + }, + { + "id": "fabric", + "name": "Fabric", + "amount": 3 + }, + { + "id": "red_dye", + "name": "Red Dye", + "amount": 3 + } + ] +} diff --git a/src/data/english/furnishing/dodocos_travel_bag.json b/src/data/english/furnishing/dodocos_travel_bag.json new file mode 100644 index 0000000000..0b63d06ccd --- /dev/null +++ b/src/data/english/furnishing/dodocos_travel_bag.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_travel_bag", + "originalId": 373350, + "rarity": 4, + "name": "Dodoco's Travel Bag", + "description": "\"Mom told me loooots of tales of adventure.\"\\n\"You might meet some bad guys during your adventures, so you need to stack lots of Jumpy Dumpties and Sparks 'n' Splashes with you!\"\\n\"But if you put too many things into your bag, it'll get way too heavy... Hmm, if only bags could walk by themselves.\"\\n\"So Mom said that we could mount a Jumpy Dumpty bouncing pad beneath the bag.\"\\n\"So all we'd need to do is to throw the bag, and it'll go bouncing away!\"\\n...\\nHaving heard this from Klee, Barbara once took the bag out of curiosity, lifted it up, and hurled it forwards.\\nAnd it actually worked, more or less, as intended!\\nUnfortunately, this luggage would become very heavy indeed when filled with things. If allowed to bounce all around Mondstadt City, it might just bust its way through tavern walls, flip dining tables, all the while being very hard for the Knights to stop. So perhaps it is best left to rest in a room and used as a decoration.", + "load": 35, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7005, + "category": "Ornament", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "Cuihua Wood", + "amount": 6 + }, + { + "id": "fabric", + "name": "Fabric", + "amount": 3 + }, + { + "id": "red_dye", + "name": "Red Dye", + "amount": 3 + } + ] +} diff --git a/src/data/english/furnishing/evermotion_mechanical_painting.json b/src/data/english/furnishing/evermotion_mechanical_painting.json new file mode 100644 index 0000000000..794b2e5cf8 --- /dev/null +++ b/src/data/english/furnishing/evermotion_mechanical_painting.json @@ -0,0 +1,15 @@ +{ + "id": "evermotion_mechanical_painting", + "originalId": 364504, + "rarity": 4, + "name": "\"Evermotion Mechanical Painting\"", + "description": "A special artwork crafted by a \"dreamer\" from Fontaine. This \"dreamer\" sought to use this artwork to show off the abilities of his marvelous invention, the Kinesis Core.\\nThe Evermotion Mechanical Painting is made from many interlocking parts. If you so much as initiate a small amount of movement, this painting can remain in automatic motion for a long period of time, allowing you to safely leave it unattended for a time.\\nIf this were to be sold in the market, it would surely be quite the popular product.", + "load": 280, + "energy": 90, + "category": [ + { + "id": 5006, + "category": "Picture Frame" + } + ] +} diff --git a/src/data/english/furnishing/fabled_emperor_onikabuto.json b/src/data/english/furnishing/fabled_emperor_onikabuto.json new file mode 100644 index 0000000000..5dc6ea6c7c --- /dev/null +++ b/src/data/english/furnishing/fabled_emperor_onikabuto.json @@ -0,0 +1,16 @@ +{ + "id": "fabled_emperor_onikabuto", + "originalId": 373349, + "rarity": 4, + "name": "Fabled Emperor Onikabuto", + "description": "A highly life-like onikabuto figurine that has been made with great care. The texture of the materials used is very close to that which makes up an onikabuto's exoskeleton and is highly detailed, this making it look very much like a living onikabuto, easily fooling even lovers of bug fights.\\nCompared to normal onikabuto, Emperor Onikabuto have more attractive patterns and majestic horns. If this sort of onikabuto really does exist, it would probably be utterly invincible in the field of bug battles.", + "load": 35, + "energy": 90, + "category": [ + { + "id": 7005, + "category": "Ornament", + "type": "Exterior" + } + ] +} diff --git a/src/data/english/furnishing/keepsake_photo_of_twilight_theater.json b/src/data/english/furnishing/keepsake_photo_of_twilight_theater.json new file mode 100644 index 0000000000..9e1a2e940b --- /dev/null +++ b/src/data/english/furnishing/keepsake_photo_of_twilight_theater.json @@ -0,0 +1,15 @@ +{ + "id": "keepsake_photo_of_twilight_theater", + "originalId": 364503, + "rarity": 4, + "name": "Keepsake Photo of Twilight Theater", + "description": "A lovely photo frame that contains a group photo of the Twilight Theater troupe members. You obtained this as a thank-you gift for helping the troupe stage the \"Tale of the Sword-Wielding Princess.\"\\nA lovingly-written script requires an equally passionate interpretation, and the positions of the actors also matter greatly. Your careful adjustments allowed this performance to go off splendidly, much to the fervent plaudits of the actors.", + "load": 169, + "energy": 90, + "category": [ + { + "id": 5006, + "category": "Picture Frame" + } + ] +} diff --git a/src/data/english/furnishing/shikanoin_heizou.json b/src/data/english/furnishing/shikanoin_heizou.json new file mode 100644 index 0000000000..d4bab0d918 --- /dev/null +++ b/src/data/english/furnishing/shikanoin_heizou.json @@ -0,0 +1,20 @@ +{ + "id": "shikanoin_heizou", + "originalId": 368151, + "rarity": 1, + "name": "Shikanoin Heizou", + "description": "Character In-Residence", + "load": 1200, + "energy": 300, + "category": [ + { + "id": 8001, + "category": "Companion", + "type": "Exterior" + }, + { + "id": 8002, + "category": "Companion" + } + ] +} diff --git a/src/data/english/furnishing/storm_braver.json b/src/data/english/furnishing/storm_braver.json new file mode 100644 index 0000000000..1c681a2720 --- /dev/null +++ b/src/data/english/furnishing/storm_braver.json @@ -0,0 +1,16 @@ +{ + "id": "storm_braver", + "originalId": 373348, + "rarity": 4, + "name": "Storm Braver", + "description": "A model of an Inazuma-style pirate ship. It brilliantly captures the image of the vessel cutting through the surf.\\nThey say that if you look closely enough, you can see the following words on the ship hull's profile:\\n\"Secondly: the people of the sea never say goodbye out loud.\"", + "load": 250, + "energy": 90, + "category": [ + { + "id": 7005, + "category": "Ornament", + "type": "Exterior" + } + ] +} diff --git a/src/data/english/furnishing/tranquil_starlight.json b/src/data/english/furnishing/tranquil_starlight.json new file mode 100644 index 0000000000..ca6e28b9dd --- /dev/null +++ b/src/data/english/furnishing/tranquil_starlight.json @@ -0,0 +1,28 @@ +{ + "id": "tranquil_starlight", + "originalId": 363106, + "rarity": 4, + "name": "Tranquil Starlight", + "description": "These crystalline pendulum-like lights resemble stars falling to the earth, just like the shining stars that can be found everywhere in the Temple of the Star Latitudes. A special powder is sealed within the clear glass that draws light from the environment and allows it to emit light for long periods of time.\\n\"Who can imprison starlight? All that will be left is shade.\"\\nThough she said this, the great astrologist seemed to not wish for this lamp to go out, and may have left this one behind in her temporary apartment as a memento.", + "load": 220, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 11003, + "category": "Lighting" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "White Iron Chunk", + "amount": 6 + }, + { + "id": "iron_chunk", + "name": "Iron Chunk", + "amount": 6 + } + ] +} diff --git a/src/data/english/jewels_materials/vajrada_amethyst_sliver.json b/src/data/english/jewels_materials/vajrada_amethyst_sliver.json index 0944e79407..341e462d10 100644 --- a/src/data/english/jewels_materials/vajrada_amethyst_sliver.json +++ b/src/data/english/jewels_materials/vajrada_amethyst_sliver.json @@ -4,8 +4,7 @@ "description": "Character Ascension Material.", "source": [ "Dropped by Electro Hypostases", - "Dropped by Thunder Manifestation", - "Purchase from the Souvenir Shop" + "Dropped by Thunder Manifestation" ], "rarity": 2, "convert": [ diff --git a/src/data/english/weapon_secondary_materials/agents_sacrificial_knife.json b/src/data/english/weapon_secondary_materials/agents_sacrificial_knife.json index e8082644ef..bcf593f3c5 100644 --- a/src/data/english/weapon_secondary_materials/agents_sacrificial_knife.json +++ b/src/data/english/weapon_secondary_materials/agents_sacrificial_knife.json @@ -2,7 +2,7 @@ "id": "agents_sacrificial_knife", "name": "Agent's Sacrificial Knife", "description": "An oddly-shaped weapon made with superior Snezhnayan technology that once belonged to a senior agent. Proper training is required for using this strange weapon.", - "source": ["Crafted"], + "source": ["Crafted", "Dropped by Lv. 40+ Fatui Agents", "Stardust Exchange"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/english/weapon_secondary_materials/black_bronze_horn.json b/src/data/english/weapon_secondary_materials/black_bronze_horn.json index 8fd85cc1cc..139a095933 100644 --- a/src/data/english/weapon_secondary_materials/black_bronze_horn.json +++ b/src/data/english/weapon_secondary_materials/black_bronze_horn.json @@ -2,7 +2,12 @@ "id": "black_bronze_horn", "name": "Black Bronze Horn", "description": "A metallic monster horn that can only be obtained from especially strong hilichurls, since blowing on the horn takes real strength.", - "source": ["Crafted"], + "source": [ + "Crafted", + "Dropped by Lv. 40+ mitachurls", + "Dropped by Lv. 40+ lawachurls", + "Stardust Exchange" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/english/weapon_secondary_materials/black_crystal_horn.json b/src/data/english/weapon_secondary_materials/black_crystal_horn.json index c8d544521c..e9e055ae3c 100644 --- a/src/data/english/weapon_secondary_materials/black_crystal_horn.json +++ b/src/data/english/weapon_secondary_materials/black_crystal_horn.json @@ -2,7 +2,11 @@ "id": "black_crystal_horn", "name": "Black Crystal Horn", "description": "A metallic horn with an ominous shine decorated with black crystals of an unknown source. It has hardly been used at all. It is likely a ceremonial item of the hilichurls'.", - "source": ["Crafted"], + "source": [ + "Crafted", + "Dropped by Lv. 60+ mitachurls", + "Dropped by Lv. 60+ lawachurls" + ], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/english/weapon_secondary_materials/chaos_axis.json b/src/data/english/weapon_secondary_materials/chaos_axis.json index 45b52634bf..925d23897f 100644 --- a/src/data/english/weapon_secondary_materials/chaos_axis.json +++ b/src/data/english/weapon_secondary_materials/chaos_axis.json @@ -2,7 +2,11 @@ "id": "chaos_axis", "name": "Chaos Axis", "description": "Even the great techniques and unknown power of this device must come to nothing should the machine that contained them ever fail to maintain structural integrity.", - "source": ["Crafted"], + "source": [ + "Crafted", + "Dropped by Lv. 40+ Ruin Sentinels", + "Stardust Exchange" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/english/weapon_secondary_materials/chaos_circuit.json b/src/data/english/weapon_secondary_materials/chaos_circuit.json index fcbe34fa1f..2e361aa78f 100644 --- a/src/data/english/weapon_secondary_materials/chaos_circuit.json +++ b/src/data/english/weapon_secondary_materials/chaos_circuit.json @@ -2,7 +2,12 @@ "id": "chaos_circuit", "name": "Chaos Circuit", "description": "Comes from ancient defunct relic structures. Was once a logic circuit responsible for movement functions. Sadly, no one is able to make sense of how it worked.", - "source": ["Crafted"], + "source": [ + "Crafted", + "Dropped by Lv. 40+ Ruin Guards", + "Dropped by Lv. 40+ Ruin Hunters", + "Stardust Exchange" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/english/weapon_secondary_materials/chaos_core.json b/src/data/english/weapon_secondary_materials/chaos_core.json index d2ae5e789f..fb8817aab7 100644 --- a/src/data/english/weapon_secondary_materials/chaos_core.json +++ b/src/data/english/weapon_secondary_materials/chaos_core.json @@ -2,7 +2,11 @@ "id": "chaos_core", "name": "Chaos Core", "description": "Comes from ancient defunct relic structures. The core that once drove a mechanical beast. Should you come to understand its workings and reproduce it, you could perhaps change the world.", - "source": ["Crafted"], + "source": [ + "Crafted", + "Dropped by Lv. 60+ Ruin Guards", + "Dropped by Lv. 60+ Ruin Hunters" + ], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/english/weapon_secondary_materials/chaos_device.json b/src/data/english/weapon_secondary_materials/chaos_device.json index f801c95ad1..dc60925dde 100644 --- a/src/data/english/weapon_secondary_materials/chaos_device.json +++ b/src/data/english/weapon_secondary_materials/chaos_device.json @@ -2,6 +2,10 @@ "id": "chaos_device", "name": "Chaos Device", "description": "Comes from ancient defunct relic structures. A part that once held the structure together. Its aesthetically-pleasing engineering is quite exquisite.", - "source": [], + "source": [ + "Dropped by Ruin Guards", + "Dropped by Ruin Hunters", + "Stardust Exchange" + ], "rarity": 2 } diff --git a/src/data/english/weapon_secondary_materials/chaos_gear.json b/src/data/english/weapon_secondary_materials/chaos_gear.json index d0b4743f59..fc27165771 100644 --- a/src/data/english/weapon_secondary_materials/chaos_gear.json +++ b/src/data/english/weapon_secondary_materials/chaos_gear.json @@ -2,6 +2,6 @@ "id": "chaos_gear", "name": "Chaos Gear", "description": "This is the energy source of that biomimetic mechanism.", - "source": [], + "source": ["Dropped by Ruin Sentinels", "Stardust Exchange"], "rarity": 2 } diff --git a/src/data/english/weapon_secondary_materials/chaos_oculus.json b/src/data/english/weapon_secondary_materials/chaos_oculus.json index eb847fcd1c..1da4633fcf 100644 --- a/src/data/english/weapon_secondary_materials/chaos_oculus.json +++ b/src/data/english/weapon_secondary_materials/chaos_oculus.json @@ -2,7 +2,7 @@ "id": "chaos_oculus", "name": "Chaos Oculus", "description": "The \"Ruin\" part of the name comes from the areas where they are most active. However, Ruin machines actually have little in common with the detritus in which they are often found.
In the ancient past, these ruins were once part of a civilization mighty enough to almost touch the dome of the firmament, while \"ruin\" still waits in the deep places of the earth, awaiting the order to arise and tread all kingdoms underfoot.", - "source": ["Crafted"], + "source": ["Crafted", "Dropped by Lv. 60+ Ruin Sentinels"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/english/weapon_secondary_materials/concealed_claw.json b/src/data/english/weapon_secondary_materials/concealed_claw.json index 65cce54906..5b88d8b2cc 100644 --- a/src/data/english/weapon_secondary_materials/concealed_claw.json +++ b/src/data/english/weapon_secondary_materials/concealed_claw.json @@ -2,6 +2,6 @@ "id": "concealed_claw", "name": "Concealed Claw", "description": "By ordinary logic, these objects, so alien to this world, should not have remained behind after these abnormal creatures were excised from the land.", - "source": [], + "source": ["Dropped by Riftwolves", "Stardust Exchange"], "rarity": 2 } diff --git a/src/data/english/weapon_secondary_materials/concealed_talon.json b/src/data/english/weapon_secondary_materials/concealed_talon.json index d5eacffb8c..2b223b6881 100644 --- a/src/data/english/weapon_secondary_materials/concealed_talon.json +++ b/src/data/english/weapon_secondary_materials/concealed_talon.json @@ -2,7 +2,7 @@ "id": "concealed_talon", "name": "Concealed Talon", "description": "All the marvels in the world must pale before \"Cretaceus,\" the greatest work of them all.", - "source": ["Crafted"], + "source": ["Crafted", "Dropped by Lv. 60+ Riftwolves"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/english/weapon_secondary_materials/concealed_unguis.json b/src/data/english/weapon_secondary_materials/concealed_unguis.json index 598c4bbe2c..a8185391a5 100644 --- a/src/data/english/weapon_secondary_materials/concealed_unguis.json +++ b/src/data/english/weapon_secondary_materials/concealed_unguis.json @@ -2,7 +2,7 @@ "id": "concealed_unguis", "name": "Concealed Unguis", "description": "Though they are quite wondrous indeed, these hunting hounds of \"Alfisol\" are nothing of note before Durin of \"Humus.\"", - "source": ["Crafted"], + "source": ["Crafted", "Dropped by Lv. 40+ Riftwolves", "Stardust Exchange"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/english/weapon_secondary_materials/crystal_prism.json b/src/data/english/weapon_secondary_materials/crystal_prism.json index b1e6119c88..adf341b4c8 100644 --- a/src/data/english/weapon_secondary_materials/crystal_prism.json +++ b/src/data/english/weapon_secondary_materials/crystal_prism.json @@ -2,7 +2,11 @@ "id": "crystal_prism", "name": "Crystal Prism", "description": "Illusory images can be made using such prisms, giving such devices — in a manner of speaking — the power to sway human hearts.", - "source": ["Crafted"], + "source": [ + "Crafted", + "Dropped by Lv. 40+ Mirror Maidens", + "Stardust Exchange" + ], "rarity": 3, "craft": { "cost": 25, diff --git a/src/data/english/weapon_secondary_materials/dead_ley_line_branch.json b/src/data/english/weapon_secondary_materials/dead_ley_line_branch.json index bdc3c68a35..040a1fbbe0 100644 --- a/src/data/english/weapon_secondary_materials/dead_ley_line_branch.json +++ b/src/data/english/weapon_secondary_materials/dead_ley_line_branch.json @@ -2,6 +2,6 @@ "id": "dead_ley_line_branch", "name": "Dead Ley Line Branch", "description": "Fragile branches from deep within the earth. Even after years of aging, from beneath it's mottled surface you can see that its power is not yet entirely lost.", - "source": [], + "source": ["Dropped by Abyss Mages", "Stardust Exchange"], "rarity": 2 } diff --git a/src/data/english/weapon_secondary_materials/dead_ley_line_leaves.json b/src/data/english/weapon_secondary_materials/dead_ley_line_leaves.json index b62bda2dc9..d6b2fe81a5 100644 --- a/src/data/english/weapon_secondary_materials/dead_ley_line_leaves.json +++ b/src/data/english/weapon_secondary_materials/dead_ley_line_leaves.json @@ -2,7 +2,7 @@ "id": "dead_ley_line_leaves", "name": "Dead Ley Line Leaves", "description": "A twig from deep within the earth. Though it is far from where it once lay, its leaves still pulsate with energy.", - "source": ["Crafted"], + "source": ["Crafted", "Dropped by Lv. 40+ Abyss Mages", "Stardust Exchange"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/english/weapon_secondary_materials/dismal_prism.json b/src/data/english/weapon_secondary_materials/dismal_prism.json index 996e0bac60..dd7e9e6e59 100644 --- a/src/data/english/weapon_secondary_materials/dismal_prism.json +++ b/src/data/english/weapon_secondary_materials/dismal_prism.json @@ -2,6 +2,6 @@ "id": "dismal_prism", "name": "Dismal Prism", "description": "This was once a prism that could polarize light, but has grown dull through the passing of years.", - "source": [], + "source": ["Dropped by Mirror Maidens", "Stardust Exchange"], "rarity": 2 } diff --git a/src/data/english/weapon_secondary_materials/fossilized_bone_shard.json b/src/data/english/weapon_secondary_materials/fossilized_bone_shard.json index babe6a0be0..b8d6c9f9a7 100644 --- a/src/data/english/weapon_secondary_materials/fossilized_bone_shard.json +++ b/src/data/english/weapon_secondary_materials/fossilized_bone_shard.json @@ -2,7 +2,12 @@ "id": "fossilized_bone_shard", "name": "Fossilized Bone Shard", "description": "Geovishaps all dream of growing into great dragons one day. They see these fossils as dragon bones and greatly cherish them, perhaps because they too hope to attain the dragons' longevity and power.", - "source": ["Crafted"], + "source": [ + "Crafted", + "Dropped by Lv. 60+ geovishap hatchlings", + "Dropped by Lv. 60+ geovishaps", + "Dropped by Lv. 60+ Bathysmal Vishaps" + ], "rarity": 4, "craft": { "cost": 50, diff --git a/src/data/english/weapon_secondary_materials/fragile_bone_shard.json b/src/data/english/weapon_secondary_materials/fragile_bone_shard.json index 77fa22e818..0e6db53762 100644 --- a/src/data/english/weapon_secondary_materials/fragile_bone_shard.json +++ b/src/data/english/weapon_secondary_materials/fragile_bone_shard.json @@ -2,6 +2,11 @@ "id": "fragile_bone_shard", "name": "Fragile Bone Shard", "description": "Although they are quite fragile, they seem to still harbor some indescribable power.", - "source": [], + "source": [ + "Dropped by geovishap hatchlings", + "Dropped by geovishaps", + "Dropped by Bathysmal Vishaps", + "Stardust Exchange" + ], "rarity": 2 } diff --git a/src/data/english/weapon_secondary_materials/heavy_horn.json b/src/data/english/weapon_secondary_materials/heavy_horn.json index 1a28fda711..0170940327 100644 --- a/src/data/english/weapon_secondary_materials/heavy_horn.json +++ b/src/data/english/weapon_secondary_materials/heavy_horn.json @@ -2,6 +2,10 @@ "id": "heavy_horn", "name": "Heavy Horn", "description": "A crude horn used by hilichurls to warn each other. Given the damage to the horn, it won't be warning anyone any time soon.", - "source": [], + "source": [ + "Dropped by mitachurls", + "Dropped by lawachurls", + "Stardust Exchange" + ], "rarity": 2 } diff --git a/src/data/english/weapon_secondary_materials/hunters_sacrificial_knife.json b/src/data/english/weapon_secondary_materials/hunters_sacrificial_knife.json index 28952a58c8..dbb84b72db 100644 --- a/src/data/english/weapon_secondary_materials/hunters_sacrificial_knife.json +++ b/src/data/english/weapon_secondary_materials/hunters_sacrificial_knife.json @@ -2,6 +2,6 @@ "id": "hunters_sacrificial_knife", "name": "Hunter's Sacrificial Knife", "description": "A sharp alloy weapon. Though its owner has been lost, it still reflects a disturbingly cold light.", - "source": [], + "source": ["Dropped by Fatui Agents", "Stardust Exchange"], "rarity": 2 } diff --git a/src/data/english/weapon_secondary_materials/inspectors_sacrificial_knife.json b/src/data/english/weapon_secondary_materials/inspectors_sacrificial_knife.json index 1cf9038c31..f207d5710d 100644 --- a/src/data/english/weapon_secondary_materials/inspectors_sacrificial_knife.json +++ b/src/data/english/weapon_secondary_materials/inspectors_sacrificial_knife.json @@ -2,7 +2,7 @@ "id": "inspectors_sacrificial_knife", "name": "Inspector's Sacrificial Knife", "description": "In the hands of its lord, this fierce weapon has handled many \"debts.\" No one has eyes in the back of their heads, and this weapon and its related techniques are designed around that weakness.", - "source": ["Crafted"], + "source": ["Crafted", "Dropped by Lv. 60+ Fatui Agents"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/english/weapon_secondary_materials/ley_line_sprout.json b/src/data/english/weapon_secondary_materials/ley_line_sprout.json index aeccfbad4e..22c5f8f990 100644 --- a/src/data/english/weapon_secondary_materials/ley_line_sprout.json +++ b/src/data/english/weapon_secondary_materials/ley_line_sprout.json @@ -2,7 +2,7 @@ "id": "ley_line_sprout", "name": "Ley Line Sprout", "description": "It is said that there was a great tree whose roots once spread out to every corner of the world, and this branch is said to be part of it. It is almost if it was never broken off and taken far away, for its vitality is such that it still sprouts new leaves even now.", - "source": ["Crafted"], + "source": ["Crafted", "Dropped by Lv. 60+ Abyss Mages"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/english/weapon_secondary_materials/mist_grass.json b/src/data/english/weapon_secondary_materials/mist_grass.json index 8f2d235ca3..d1e4768011 100644 --- a/src/data/english/weapon_secondary_materials/mist_grass.json +++ b/src/data/english/weapon_secondary_materials/mist_grass.json @@ -2,7 +2,11 @@ "id": "mist_grass", "name": "Mist Grass", "description": "Well-preserved Mist Grass. Some would take advantage of the Cicins' love for the Mist Grass to control them.", - "source": ["Crafted"], + "source": [ + "Crafted", + "Dropped by Lv. 40+ Fatui Cicin Mages", + "Stardust Exchange" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/english/weapon_secondary_materials/mist_grass_pollen.json b/src/data/english/weapon_secondary_materials/mist_grass_pollen.json index 809848f626..ee32965e3d 100644 --- a/src/data/english/weapon_secondary_materials/mist_grass_pollen.json +++ b/src/data/english/weapon_secondary_materials/mist_grass_pollen.json @@ -2,6 +2,6 @@ "id": "mist_grass_pollen", "name": "Mist Grass Pollen", "description": "Strange spores created by Mist Grass in enclosed spaces. They are the Cicins' favorite food.", - "source": [], + "source": ["Dropped by Fatui Cicin Mages", "Stardust Exchange"], "rarity": 2 } diff --git a/src/data/english/weapon_secondary_materials/mist_grass_wick.json b/src/data/english/weapon_secondary_materials/mist_grass_wick.json index 0a22c0b9b5..3bb2ab50d4 100644 --- a/src/data/english/weapon_secondary_materials/mist_grass_wick.json +++ b/src/data/english/weapon_secondary_materials/mist_grass_wick.json @@ -2,7 +2,7 @@ "id": "mist_grass_wick", "name": "Mist Grass Wick", "description": "A rare bundle of Mist Grass that gives off a faint glow. Those who carry it invite both the Cicins and misfortune.", - "source": ["Crafted"], + "source": ["Crafted", "Dropped by Lv. 60+ Fatui Cicin Mages"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/english/weapon_secondary_materials/polarizing_prism.json b/src/data/english/weapon_secondary_materials/polarizing_prism.json index 7a040a73a5..126e5f0bbf 100644 --- a/src/data/english/weapon_secondary_materials/polarizing_prism.json +++ b/src/data/english/weapon_secondary_materials/polarizing_prism.json @@ -2,7 +2,7 @@ "id": "polarizing_prism", "name": "Polarizing Prism", "description": "In the darkness, these prisms can spread thin light into a wider area. Perhaps this is due to this quirk that these prisms can grant a measure of peace to those whose hearts are oft shrouded in darkness.", - "source": ["Crafted"], + "source": ["Crafted", "Dropped by Lv. 60+ Mirror Maidens"], "rarity": 4, "craft": { "cost": 50, diff --git a/src/data/english/weapon_secondary_materials/sturdy_bone_shard.json b/src/data/english/weapon_secondary_materials/sturdy_bone_shard.json index 1f6b605c93..9ab44c651b 100644 --- a/src/data/english/weapon_secondary_materials/sturdy_bone_shard.json +++ b/src/data/english/weapon_secondary_materials/sturdy_bone_shard.json @@ -2,7 +2,13 @@ "id": "sturdy_bone_shard", "name": "Sturdy Bone Shard", "description": "The fragment appears to be quite aged. Despite being dragon-like beasts with no spoken language, they still seem to have some sort of special affection for these bone shards.", - "source": ["Crafted"], + "source": [ + "Crafted", + "Dropped by Lv. 40+ geovishap hatchlings", + "Dropped by Lv. 40+ geovishaps", + "Dropped by Lv. 40+ Bathysmal Vishaps", + "Stardust Exchange" + ], "rarity": 3, "craft": { "cost": 25, diff --git a/src/data/french/achievements/memories_of_the_heart.json b/src/data/french/achievements/memories_of_the_heart.json index 8ad9810bf0..2a40adff68 100644 --- a/src/data/french/achievements/memories_of_the_heart.json +++ b/src/data/french/achievements/memories_of_the_heart.json @@ -315,6 +315,30 @@ "reward": 5, "hidden": true, "order": 7211 + }, + { + "id": 84137, + "name": "Vous pensiez que c'était pour de vrai ?", + "desc": "Terminez « Dans l'œil de la tempête » et débloquez toutes les fins.", + "reward": 20, + "hidden": false, + "order": 7300 + }, + { + "id": 84138, + "name": "Et c'est qui le meilleur détective du monde ?", + "desc": "Analysez correctement les motifs et la vérité derrière le crime une première fois.", + "reward": 5, + "hidden": true, + "order": 7310 + }, + { + "id": 84139, + "name": "Les supplications de Sangonomiya", + "desc": "Demandez à Gorou et Kokomi s'ils sont au courant des événements survenus sur l'Île de Watatsumi.", + "reward": 5, + "hidden": true, + "order": 7311 } ] } diff --git a/src/data/french/achievements/stone_harbors_nostalgia_series_i.json b/src/data/french/achievements/stone_harbors_nostalgia_series_i.json index ed6127198f..4cffa88ce9 100644 --- a/src/data/french/achievements/stone_harbors_nostalgia_series_i.json +++ b/src/data/french/achievements/stone_harbors_nostalgia_series_i.json @@ -15,7 +15,7 @@ { "id": 84506, "name": "Ouvrez grand vos oreilles...", - "desc": "Écoutez l'intégralité de « Chroniques des Lames de Pluie » dans « À suivre... »", + "desc": "Écoutez l'intégralité de « Chroniques des lames de pluie » dans « À suivre... »", "reward": 5, "hidden": false, "order": 4031 diff --git a/src/data/french/characters/chongyun.json b/src/data/french/characters/chongyun.json index 6ca5f3d24f..6191bb4a18 100644 --- a/src/data/french/characters/chongyun.json +++ b/src/data/french/characters/chongyun.json @@ -438,7 +438,7 @@ }, { "id": "rally_of_four_blades", - "name": "Rassemblement des Quatres lames", + "name": "Rassemblement des quatre lames", "description": "Lame de l'esprit : Chute d'étoiles inflige 15 % de DGT supplémentaires aux ennemis dont les PV sont inférieurs à ceux de Chongyun.
De plus, une lame supplémentaire est générée à l'activation de la compétence.", "level": 6 } diff --git a/src/data/french/characters/gorou.json b/src/data/french/characters/gorou.json index 39af32c1d8..f2f8c26cc1 100644 --- a/src/data/french/characters/gorou.json +++ b/src/data/french/characters/gorou.json @@ -191,7 +191,7 @@ { "id": "inuzaka_allround_defense", "name": "Défense intégrale d'Inuzaka", - "description": "Inflige des DGT Géo de zone et érige une bannière de général.

Bannière de général
Accorde les effets suivants aux personnages déployés dans la zone d'effet en fonction de la quantité de personnages de type Géo dans l'équipe au moment de l'utilisation :
· Avoir 1 personnage Géo accorde un effet de pied ferme : bonus de DÉF.
· Avoir 2 personnages Géo accorde un effet d'imprenabilité : effet précédent + bonus de RÉS à l'interruption.
· Avoir 3 personnages Géo accorde un effet de fracas : effets précédents + bonus de DGT Géo.

Gorou ne peut générer qu'une bannière de général à la fois, et les personnages ne peuvent bénéficier des effets que d'une seule bannière de général à la fois. Lorsque le personnage quitte la zone, les effets continuent pendant 2 s.

Appui long
Ajuste la zone où la compétence sera lancée.", + "description": "Inflige des DGT Géo de zone et érige une bannière de général.

Bannière de général
Accorde les effets suivants aux personnages déployés dans la zone d'effet en fonction de la quantité de personnages de type Géo dans l'équipe au moment de l'utilisation :
· Avoir 1 personnage Géo accorde un effet de Pied ferme : bonus de DÉF.
· Avoir 2 personnages Géo accorde un effet d'Imprenabilité : effet précédent + bonus de RÉS à l'interruption.
· Avoir 3 personnages Géo accorde un effet de Fracas : effets précédents + bonus de DGT Géo.

Gorou ne peut générer qu'une bannière de général à la fois, et les personnages ne peuvent bénéficier des effets que d'une seule bannière de général à la fois. Lorsque le personnage quitte la zone, les effets continuent pendant 2 s.

Appui long
Ajuste la zone où la compétence sera lancée.", "info": "« Adoptez cette formation et nous serons en sécurité, je vous le garantis ! » En tant que général et chef des troupes, la dernière chose que Gorou veut, c'est de voir ses soldats blessés.", "attributes": [ { @@ -459,7 +459,7 @@ { "id": "valiant_hound_mountainous_fealty", "name": "Vaillance canine : Fidélité de la terre", - "description": "Pendant 12 s après Défense intégrale d'Inuzaka ou Crocs bestiaux : Vers la victoire, les DGT CRIT des DGT Géo de tous les personnages de l'équipe à proximité augmentent en fonction du niveau du champ au moment de l'utilisation de la compétence :
· Pied ferme : +10 %.
· Imprenabilité : +20 %.
· Fracas : +40 %.

Cet effet ne se cumule pas, et la dernière augmentation déclenchée sera la référence pour l'effet.", + "description": "Pendant 12 s après Défense intégrale d'Inuzaka ou Crocs bestiaux : Vers la victoire, les DGT CRIT des DGT Géo de tous les personnages de l'équipe à proximité augmentent en fonction du niveau du champ au moment de l'utilisation de la compétence :
· Pied ferme : + 10 %.
· Imprenabilité : + 20 %.
· Fracas : + 40 %.

Cet effet ne se cumule pas, et la dernière augmentation déclenchée sera la référence pour l'effet.", "level": 6 } ], diff --git a/src/data/french/characters/kamisato_ayato.json b/src/data/french/characters/kamisato_ayato.json index 6e0f4a3e40..7dbf3dbd0d 100644 --- a/src/data/french/characters/kamisato_ayato.json +++ b/src/data/french/characters/kamisato_ayato.json @@ -211,7 +211,7 @@ { "id": "kamisato_art_kyouka", "name": "École Kamisato : Beauté réfléchie", - "description": "Kamisato Ayato change d'emplacement et entre dans un état de Réflexion torrentielle.
Après ce déplacement, il laisse une illusion aqueuse à son emplacement d'origine, qui, une fois complètement formée, explose après un certain temps ou si des ennemis sont à proximité, infligeant des DGT Hydro de zone.

Réflexion torrentielle
Dans cet état, Ayato utilise son Shunsuiken pour attaquer avec une rapidité aveuglante, convertissant les DGT infligés par ses attaques normales en DGT Hydro de zone ne pouvant pas être enchantés.
Les propriétés suivantes sont également appliquées :
· Après avoir touché un ennemi avec une attaque de Shunsuiken, Ayato obtient un effet de flash onduleux, augmentant les DGT infligés par son Shunsuiken en fonction de ses PV max actuels. Le flash onduleux peut être initialement cumulé 4 fois maximum, et 1 cumul peut être obtenu une fois toutes les 0,1 s grâce à une attaque de Shunsuiken. Cet effet prend fin quand l'état de Réflexion torrentielle se termine.
· La RÉS à l'interruption d'Ayato augmente.
· Il est impossible d'utiliser des attaques chargées ou plongeantes.

L'état de Réflexion torrentielle cesse lorsqu'Ayato quitte le champ de bataille. Utiliser à nouveau École Kamisato : Beauté réfléchie en état de Réflexion torrentielle y mettra fin.", + "description": "Kamisato Ayato change d'emplacement et entre dans un état de Réflexion torrentielle.
Après ce déplacement, il laisse une illusion aqueuse à son emplacement d'origine, qui, une fois complètement formée, explose après un certain temps ou si des ennemis sont à proximité, infligeant des DGT Hydro de zone.

Réflexion torrentielle
Dans cet état, Ayato utilise son Shunsuiken pour attaquer avec une rapidité aveuglante, convertissant les DGT infligés par ses attaques normales en DGT Hydro de zone ne pouvant pas être enchantés.
Les propriétés suivantes sont également appliquées :
· Après avoir touché un ennemi avec une attaque de Shunsuiken, Ayato obtient un effet de Flash onduleux, augmentant les DGT infligés par son Shunsuiken en fonction de ses PV max actuels. Le Flash onduleux peut être initialement cumulé 4 fois maximum, et 1 cumul peut être obtenu une fois toutes les 0,1 s grâce à une attaque de Shunsuiken. Cet effet prend fin quand l'état de Réflexion torrentielle se termine.
· La RÉS à l'interruption d'Ayato augmente.
· Il est impossible d'utiliser des attaques chargées ou plongeantes.

L'état de Réflexion torrentielle cesse lorsqu'Ayato quitte le champ de bataille. Utiliser à nouveau École Kamisato : Beauté réfléchie en état de Réflexion torrentielle y mettra fin.", "info": "« Quand, je me demande, en êtes-vous arrivé à penser que vous aviez le dessus ? »
Ayato est ainsi qu'il s'agisse de prouesses martiales ou d'intrigues politiques... Cependant, afin de préserver la dignité des autres Commissaires, il ne leur dit pas de telles choses en face. Ainsi, seuls Thomas, Itto et Ayaka ont déjà entendu ces mots.", "attributes": [ { @@ -489,7 +489,7 @@ { "id": "kamisato_art_mine_wo_matoishi_kiyotaki", "name": "École Kamisato : Clarté de bruine", - "description": "École Kamisato : Beauté réfléchie obtient les propriétés suivantes :
· 2 cumuls de flash onduleux sont accordés lors de l'utilisation.
· Quand une illusion aqueuse explose, Ayato obtient un effet de flash onduleux équivalant au nombre maximum de cumuls possibles.", + "description": "École Kamisato : Beauté réfléchie obtient les propriétés suivantes :
· 2 cumuls de flash onduleux sont accordés lors de l'utilisation.
· Quand une illusion aqueuse explose, Ayato obtient un effet de Flash onduleux équivalant au nombre maximum de cumuls possibles.", "level": 1 }, { @@ -539,7 +539,7 @@ { "id": "boundless_origin", "name": "Origine illimitée", - "description": "Après avoir utilisé École Kamisato : Beauté réfléchie, la prochaine attaque de Shunsuiken d'Ayato déclenche 2 attaques supplémentaires de Shunsuiken en touchant un ennemi, chaque attaque supplémentaire infligeant des DGT d'une valeur équivalant à 450 % de l'ATQ d'Ayato.
Ces deux attaques supplémentaires ne seront pas affectées par l'effet de flash onduleux.", + "description": "Après avoir utilisé École Kamisato : Beauté réfléchie, la prochaine attaque de Shunsuiken d'Ayato déclenche 2 attaques supplémentaires de Shunsuiken en touchant un ennemi, chaque attaque supplémentaire infligeant des DGT d'une valeur équivalant à 450 % de l'ATQ d'Ayato.
Ces deux attaques supplémentaires ne seront pas affectées par l'effet Flash onduleux.", "level": 6 } ], diff --git a/src/data/french/characters/kuki_shinobu.json b/src/data/french/characters/kuki_shinobu.json index 2372863b1b..98c6a92924 100644 --- a/src/data/french/characters/kuki_shinobu.json +++ b/src/data/french/characters/kuki_shinobu.json @@ -13,12 +13,7 @@ "birthday": [27, 7], "constellation": "Tribulatio Demptio", "domain": "Cour violette", - "cv": { - "english": "Kira Buckland", - "chinese": "杨凝", - "japanese": "水橋かおり", - "korean": "Kim Yool" - }, + "cv": {}, "skills": [ { "id": "normal_attack_shinobus_shadowsword", @@ -435,7 +430,7 @@ { "id": "hearts_repose", "name": "Quiétude du cœur", - "description": "L'effet d'Anneau de consécration s'améliore selon la maîtrise élémentaire de Kuki Shinobu :
· Augmente les soins de 75 % de sa maîtrise.
· Augmente les DGT de 25 % de sa maîtrise.", + "description": "L'effet Anneau de consécration s'améliore selon la maîtrise élémentaire de Kuki Shinobu :
· Augmente les soins de 75 % de sa maîtrise.
· Augmente les DGT de 25 % de sa maîtrise.", "level": 4 }, { diff --git a/src/data/french/characters/mona.json b/src/data/french/characters/mona.json index a5166466b7..cee34e8a73 100644 --- a/src/data/french/characters/mona.json +++ b/src/data/french/characters/mona.json @@ -2,7 +2,7 @@ "id": "mona", "name": "Mona", "title": "Réflexion astrale", - "description": "Jeune astromancienne mystérieuse, Mona se surnomme elle-même « la grande astromancienne Mona », et fait preuve d'une force singulière et d'une érudition hors-norme qui ne désavouent pas cette appellation.", + "description": "Jeune astromancienne mystérieuse, Mona se surnomme elle-même « la grande astromancienne Mona », et fait preuve d'une force singulière et d'une érudition hors norme qui ne désavouent pas cette appellation.", "weapon_type": "Catalyseur", "element": "Hydro", "gender": "Femme", @@ -279,7 +279,7 @@ "info": "C'est lorsque le regard des dieux dessina les étoiles que la notion de « destin » naquit.", "attributes": [ { - "label": "Durée Bulle Nocturne", + "label": "Durée Bulle nocturne", "values": [ "8 s", "8 s", @@ -455,7 +455,7 @@ { "id": "rhetorics_of_calamitas", "name": "Rhétorique de l'adversité", - "description": "Dans l'état Vicissitude, Mona obtient un bonus de 60 % DGT pour sa prochaine attaque chargée à chaque seconde passée à se déplacer.
Cet effet peut être cumulé 3 fois maximum (bonus de 180 %) et dure 8 s.", + "description": "Dans l'état Vicissitude, Mona obtient un bonus de 60 % de DGT pour sa prochaine attaque chargée à chaque seconde passée à se déplacer.
Cet effet peut être cumulé 3 fois maximum (bonus de 180 %) et dure 8 s.", "level": 6 } ], diff --git a/src/data/french/characters/raiden_shogun.json b/src/data/french/characters/raiden_shogun.json index 150c373703..999b56c230 100644 --- a/src/data/french/characters/raiden_shogun.json +++ b/src/data/french/characters/raiden_shogun.json @@ -658,12 +658,6 @@ "description": "Tous les 1 % de recharge d'énergie au-dessus de 100 %, la Shogun Raiden bénéficie des effets suivants :
· La restauration d'énergie élémentaire accordée par l'Harmonie d'idéal augmente de 0,6 % ;
· Le bonus de DGT Électro augmente de 0,4 %.", "level": 4 }, - { - "id": "", - "name": "暂缺", - "description": "无法参与料理", - "level": 0 - }, { "id": "allpreserver", "name": "Préservation suprême", diff --git a/src/data/french/characters/sayu.json b/src/data/french/characters/sayu.json index 3f3311854c..d044e30dc8 100644 --- a/src/data/french/characters/sayu.json +++ b/src/data/french/characters/sayu.json @@ -529,7 +529,7 @@ { "id": "someone_more_capable", "name": "Quelqu'un de plus efficace", - "description": "Lorsque Sayu déclenche une Dispersion, elle soigne les personnages de l'équipe ainsi que les personnages alliés proches à hauteur de 300 PV. Sayu récupère de plus 1,2 PV supplémentaires pour chacun de ses pts de maîtrise élémentaire.
Cet effet peut être déclenché une fois toutes les 2 s.", + "description": "Lorsque Sayu déclenche une réaction de Dispersion sur le champ de bataille, elle soigne les personnages de l'équipe ainsi que les personnages alliés proches à hauteur de 300 PV. Sayu récupère de plus 1,2 PV supplémentaires pour chacun de ses pts de maîtrise élémentaire.
Cet effet peut être déclenché une fois toutes les 2 s.", "level": 1 }, { @@ -567,7 +567,7 @@ { "id": "skiving_new_and_improved", "name": "Paresse revue et améliorée", - "description": "Sayu récupère 1,2 pts d'énergie élémentaire lorsqu'elle déclenche une Dispersion sur le champ de bataille.
Cet effet peut être déclenché une fois toutes les 2 s.", + "description": "Sayu récupère 1,2 pts d'énergie élémentaire lorsqu'elle déclenche une réaction de Dispersion sur le champ de bataille.
Cet effet peut être déclenché une fois toutes les 2 s.", "level": 4 }, { diff --git a/src/data/french/characters/shenhe.json b/src/data/french/characters/shenhe.json index ff91a7325b..f02825c945 100644 --- a/src/data/french/characters/shenhe.json +++ b/src/data/french/characters/shenhe.json @@ -211,7 +211,7 @@ { "id": "spring_spirit_summoning", "name": "Invocation d'esprit printanier", - "description": "La rosée givrée et argentée exorcisera tous les démons.
Accorde un effet de pennage glacé à tous les membres de l'équipe à proximité, et inflige des DGT Cryo de différentes manières selon que la capacité a été activée avec un appui simple ou long.

Appui simple
Se précipite vers l'avant avec un esprit talismanique, infligeant des DGT Cryo aux ennemis en chemin.

Appui long
Ordonne à l'esprit talismanique d'infliger des DGT Cryo de zone.

Pennage glacé
Lorsqu'une attaque normale, chargée ou plongeante, une compétence ou un déchaînement élémentaire inflige des DGT Cryo à un ennemi, les DGT infligés augmentent en fonction de l'ATQ actuelle de Shenhe.

Les effets du pennage glacé disparaissent à la fin de sa durée ou après avoir activé un certain nombre de cumuls. En utilisant un pennage glacé avec un appui long à la place d'un appui simple, sa durée et le nombre de cumuls générés augmentent.
Lorsqu'une attaque de DGT Cryo touche plusieurs ennemis en même temps, les cumuls sont consommés selon le nombre d'ennemis touchés. Les cumuls de pennage glacé sont calculés indépendamment pour tous les personnages de l'équipe.", + "description": "La rosée givrée et argentée exorcisera tous les démons.
Accorde un effet de Pennage glacé à tous les membres de l'équipe à proximité, et inflige des DGT Cryo de différentes manières selon que la capacité a été activée avec un appui simple ou long.

Appui simple
Se précipite vers l'avant avec un esprit talismanique, infligeant des DGT Cryo aux ennemis en chemin.

Appui long
Ordonne à l'esprit talismanique d'infliger des DGT Cryo de zone.

Pennage glacé
Lorsqu'une attaque normale, chargée ou plongeante, une compétence ou un déchaînement élémentaire inflige des DGT Cryo à un ennemi, les DGT infligés augmentent en fonction de l'ATQ actuelle de Shenhe.

Les effets du pennage glacé disparaissent à la fin de sa durée ou après avoir activé un certain nombre de cumuls. En utilisant un pennage glacé avec un appui long à la place d'un appui simple, sa durée et le nombre de cumuls générés augmentent.
Lorsqu'une attaque de DGT Cryo touche plusieurs ennemis en même temps, les cumuls sont consommés selon le nombre d'ennemis touchés. Les cumuls de pennage glacé sont calculés indépendamment pour tous les personnages de l'équipe.", "info": "« Le pouvoir des esprits n'est pas un mensonge. Même accablée par les ordres, la demoiselle divine continue ! »", "attributes": [ { diff --git a/src/data/french/characters/shikanoin_heizou.json b/src/data/french/characters/shikanoin_heizou.json new file mode 100644 index 0000000000..9f124709f4 --- /dev/null +++ b/src/data/french/characters/shikanoin_heizou.json @@ -0,0 +1,830 @@ +{ + "id": "shikanoin_heizou", + "name": "Shikanoin Heizou", + "title": "Harmonie analytique", + "description": "Un jeune détective prodige de la Commission administrative, aux sens aiguisés et aux pensées claires.", + "weapon_type": "Catalyseur", + "element": "Anémo", + "gender": "Homme", + "substat": "Bonus de DGT Anémo", + "affiliation": "Commission admin.", + "region": "Inazuma", + "rarity": 4, + "birthday": [24, 7], + "constellation": "Cervus Minor", + "domain": "Cour violette", + "cv": { + "english": "Kieran Regan", + "chinese": "林景", + "japanese": "井口祐一", + "korean": "Jung Euijin" + }, + "skills": [ + { + "id": "normal_attack_fudou_style_martial_arts", + "name": "Attaque normale : Arts martiaux style Fudou", + "description": "Attaque normale
Enchaîne jusqu'à 5 coups de poing renforcés par un vent puissant, qui infligent des DGT Anémo.

Attaque chargée
Consomme de l'endurance pour exécuter un balayage qui inflige des DGT Anémo.

Attaque plongeante
Plonge depuis les airs en concentrant ses pouvoirs Anémo, infligeant des DGT aux ennemis en chemin et des DGT Anémo de zone à l'impact.", + "info": "", + "attributes": [ + { + "label": "DGT 1er coup", + "values": [ + "37.47%", + "40.28%", + "43.09%", + "46.84%", + "49.65%", + "52.46%", + "56.21%", + "59.96%", + "63.71%", + "67.45%", + "71.2%", + "74.95%", + "79.63%", + "84.32%", + "89%" + ] + }, + { + "label": "DGT 2e coup", + "values": [ + "36.85%", + "39.62%", + "42.38%", + "46.06%", + "48.83%", + "51.59%", + "55.28%", + "58.96%", + "62.65%", + "66.33%", + "70.02%", + "73.7%", + "78.31%", + "82.92%", + "87.52%" + ] + }, + { + "label": "DGT 3e coup", + "values": [ + "51.06%", + "54.89%", + "58.72%", + "63.82%", + "67.65%", + "71.48%", + "76.59%", + "81.7%", + "86.8%", + "91.91%", + "97.01%", + "102.12%", + "108.5%", + "114.88%", + "121.27%" + ] + }, + { + "label": "DGT 4e coup", + "values": [ + "14.78% + 16.26%+19.22%", + "15.89% + 17.48%+20.66%", + "17% + 18.7%+22.1%", + "18.48% + 20.33%+24.02%", + "19.59% + 21.55%+25.46%", + "20.7% + 22.77%+26.9%", + "22.17% + 24.39%+28.83%", + "23.65% + 26.02%+30.75%", + "25.13% + 27.64%+32.67%", + "26.61% + 29.27%+34.59%", + "28.09% + 30.9%+36.51%", + "29.56% + 32.52%+38.44%", + "31.41% + 34.55%+40.84%", + "33.26% + 36.59%+43.24%", + "35.11% + 38.62%+45.64%" + ] + }, + { + "label": "DGT 5e coup", + "values": [ + "61.45%", + "66.06%", + "70.67%", + "76.81%", + "81.42%", + "86.03%", + "92.17%", + "98.32%", + "104.46%", + "110.61%", + "116.75%", + "122.9%", + "130.58%", + "138.26%", + "145.94%" + ] + }, + { + "label": "DGT attaque chargée", + "values": [ + "73%", + "78.47%", + "83.95%", + "91.25%", + "96.72%", + "102.2%", + "109.5%", + "116.8%", + "124.1%", + "131.4%", + "138.7%", + "146%", + "155.12%", + "164.25%", + "173.37%" + ] + }, + { + "label": "Coût d'endurance attaque chargée", + "values": [ + "25 pts", + "25 pts", + "25 pts", + "25 pts", + "25 pts", + "25 pts", + "25 pts", + "25 pts", + "25 pts", + "25 pts", + "25 pts", + "25 pts", + "25 pts", + "25 pts", + "25 pts" + ] + }, + { + "label": "DGT durant la chute", + "values": [ + "56.83%", + "61.45%", + "66.08%", + "72.69%", + "77.31%", + "82.6%", + "89.87%", + "97.14%", + "104.41%", + "112.34%", + "120.27%", + "128.2%", + "136.12%", + "144.05%", + "151.98%" + ] + }, + { + "label": "DGT chute basse/élevée", + "values": [ + "113.63% / 141.93%", + "122.88% / 153.49%", + "132.13% / 165.04%", + "145.35% / 181.54%", + "154.59% / 193.1%", + "165.16% / 206.3%", + "179.7% / 224.45%", + "194.23% / 242.61%", + "208.77% / 260.76%", + "224.62% / 280.57%", + "240.48% / 300.37%", + "256.34% / 320.18%", + "272.19% / 339.98%", + "288.05% / 359.79%", + "303.9% / 379.59%" + ] + } + ] + }, + { + "id": "heartstopper_strike", + "name": "Poing d'arrêt cardiaque", + "description": "Appui simple
Contrôle les rafales de vent pour déclencher un Poing d'arrêt cardiaque qui inflige des DGT Anémo.

Appui long
Charge de l'énergie pour déclencher un coup de poing encore plus puissant. L'effet Détection est obtenu pendant la charge, permettant d'augmenter la puissance du Poing d'arrêt cardiaque. Lorsque vous relâchez la compétence ou que sa charge est complète, vous frappez en avant pour infliger des DGT Anémo.

Détection
Augmente les DGT du prochain Poing d'arrêt cardiaque. Cet effet peut être cumulé 4 fois maximum.
Avec 4 cumuls de Détection, vous obtenez un effet de Conviction, permettant au prochain Poing d'arrêt cardiaque d'être encore plus puissant et d'avoir une zone d'effet plus grande.", + "info": "Ce coup apparemment ordinaire contient le désir de Heizou de pousser les criminels à se confesser et à se repentir honnêtement.", + "attributes": [ + { + "label": "DGT compétence", + "values": [ + "227.52%", + "244.58%", + "261.65%", + "284.4%", + "301.46%", + "318.53%", + "341.28%", + "364.03%", + "386.78%", + "409.54%", + "432.29%", + "455.04%", + "483.48%", + "511.92%", + "540.36%" + ] + }, + { + "label": "Bonus ATQ détection", + "values": [ + "56.88% / cumul", + "61.15% / cumul", + "65.41% / cumul", + "71.1% / cumul", + "75.37% / cumul", + "79.63% / cumul", + "85.32% / cumul", + "91.01% / cumul", + "96.7% / cumul", + "102.38% / cumul", + "108.07% / cumul", + "113.76% / cumul", + "120.87% / cumul", + "127.98% / cumul", + "135.09% / cumul" + ] + }, + { + "label": "Bonus ATQ conviction", + "values": [ + "113.76%", + "122.29%", + "130.82%", + "142.2%", + "150.73%", + "159.26%", + "170.64%", + "182.02%", + "193.39%", + "204.77%", + "216.14%", + "227.52%", + "241.74%", + "255.96%", + "270.18%" + ] + }, + { + "label": "Durée détection", + "values": [ + "60 s", + "60 s", + "60 s", + "60 s", + "60 s", + "60 s", + "60 s", + "60 s", + "60 s", + "60 s", + "60 s", + "60 s", + "60 s", + "60 s", + "60 s" + ] + }, + { + "label": "Temps de recharge", + "values": [ + "10 s", + "10 s", + "10 s", + "10 s", + "10 s", + "10 s", + "10 s", + "10 s", + "10 s", + "10 s", + "10 s", + "10 s", + "10 s", + "10 s", + "10 s" + ] + } + ] + }, + { + "id": "windmuster_kick", + "name": "Coup de pied ouragan", + "description": "S'élance dans les airs et utilise la bombe du vide du style Fudou pour donner un coup de pied à son ennemi. La bombe du vide explose à l'impact et crée ensuite un tunnel de vent qui attire les objets et les ennemis à proximité, infligeant des DGT Anémo de zone.
Lorsque la bombe du vide du style Fudou touche un ennemi affecté par l'élément Hydro/Pyro/Cryo/Électro, ce dernier est affligé d'un œil du cyclone qui explose après un moment en infligeant des DGT de zone de l'élément correspondant.
La bombe du vide du style Fudou peut affecter un maximum de 4 ennemis avec un œil du cyclone, mais un même ennemi ne peut pas subir l'effet de plusieurs yeux du cyclone de différents éléments en même temps.", + "info": "Cette technique unique canalise l'élément Anémo en un seul endroit avant de tout déchaîner d'un seul coup. Un atout toujours disponible pour corriger tout criminel qui s'enfuit !", + "attributes": [ + { + "label": "DGT bombe du vide du style Fudou", + "values": [ + "314.69%", + "338.29%", + "361.89%", + "393.36%", + "416.96%", + "440.56%", + "472.03%", + "503.5%", + "534.97%", + "566.44%", + "597.91%", + "629.38%", + "668.71%", + "708.05%", + "747.38%" + ] + }, + { + "label": "DGT œil du cyclone", + "values": [ + "21.46%", + "23.07%", + "24.67%", + "26.82%", + "28.43%", + "30.04%", + "32.18%", + "34.33%", + "36.48%", + "38.62%", + "40.77%", + "42.91%", + "45.59%", + "48.28%", + "50.96%" + ] + }, + { + "label": "Temps de recharge", + "values": [ + "12 s", + "12 s", + "12 s", + "12 s", + "12 s", + "12 s", + "12 s", + "12 s", + "12 s", + "12 s", + "12 s", + "12 s", + "12 s", + "12 s", + "12 s" + ] + }, + { + "label": "Énergie élémentaire", + "values": [ + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40" + ] + } + ] + } + ], + "passives": [ + { + "id": "paradoxical_practice", + "name": "Pratique paradoxale", + "description": "Lorsque Shikanoin Heizou déclenche une réaction de Dispersion sur le champ de bataille, il obtient 1 cumul de Détection pour Poing d'arrêt cardiaque. Cet effet peut être déclenché une fois toutes les 0,1 s.", + "level": 1 + }, + { + "id": "penetrative_reasoning", + "name": "Raisonnement indéniable", + "description": "Lorsque Poing d'arrêt cardiaque a touché un ennemi, la maîtrise élémentaire de tous les personnages de l'équipe (hormis Shikanoin Heizou) augmente de 80 pts pendant 10 s.", + "level": 4 + }, + { + "id": "preexisting_guilt", + "name": "Culpabilité préexistante", + "description": "Réduit la consommation d'endurance des personnages de l'équipe de 20 % lors du sprint.
Ne peut pas être cumulé avec d'autres aptitudes passives aux effets identiques.", + "level": 0 + } + ], + "constellations": [ + { + "id": "named_juvenile_casebook", + "name": "Justice juvénile", + "description": "Pendant les 5 s qui suivent l'arrivée de Shikanoin Heizou sur le terrain, la VIT d'attaque de ses attaques normales augmente de 15 % et il obtient 1 cumul de Détection pour Poing d'arrêt cardiaque. Cet effet peut être déclenché une fois toutes les 10 s.", + "level": 1 + }, + { + "id": "investigative_collection", + "name": "Recueil d'enquêtes", + "description": "L'effet d'attraction du tunnel de vent créé par Coup de pied ouragan est amélioré, et sa durée augmente à 1 s.", + "level": 2 + }, + { + "id": "esoteric_puzzle_book", + "name": "Énigme inextricable", + "description": "Niveau d'aptitude Poing d'arrêt cardiaque +3.
Niveau max : 15", + "level": 3 + }, + { + "id": "tome_of_lies", + "name": "Collection de calomnies", + "description": "Après l'explosion du premier œil du cyclone de chaque Coup de pied ouragan, Shikanoin Heizou récupère 9 pts d'énergie élémentaire, tandis que chaque explosion suivante lui permet d'en récupérer 1,5 pts supplémentaires.
Un maximum de 13,5 pts d'énergie élémentaire peut être restauré de cette manière pour chaque Coup de pied ouragan.", + "level": 4 + }, + { + "id": "secret_archive", + "name": "Archives secrètes", + "description": "Niveau d'aptitude Coup de pied ouragan +3.
Niveau max : 15", + "level": 5 + }, + { + "id": "curious_casefiles", + "name": "Dossier étrange", + "description": "Chaque cumul de Détection augmente le taux CRIT de Poing d'arrêt cardiaque de 4 %. Sous l'effet de Conviction, les DGT CRIT du Poing d'arrêt cardiaque augmentent de 32 %.", + "level": 6 + } + ], + "ascension": [ + { + "ascension": 1, + "level": [20, 40], + "cost": 20000, + "mat1": { + "id": "vayuda_turquoise_sliver", + "name": "Éclat de turquoise vayuda", + "amount": 1, + "rarity": 2 + }, + "mat3": { + "id": "onikabuto", + "name": "Scarabuto", + "amount": 3, + "rarity": 1 + }, + "mat4": { + "id": "treasure_hoarder_insignia", + "name": "Insigne du Pilleur", + "amount": 3, + "rarity": 1 + } + }, + { + "ascension": 2, + "level": [40, 50], + "cost": 40000, + "mat1": { + "id": "vayuda_turquoise_fragment", + "name": "Fragment de turquoise vayuda", + "amount": 3, + "rarity": 3 + }, + "mat2": { + "id": "runic_fang", + "name": "Croc runique", + "amount": 2, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Scarabuto", + "amount": 10, + "rarity": 1 + }, + "mat4": { + "id": "treasure_hoarder_insignia", + "name": "Insigne du Pilleur", + "amount": 15, + "rarity": 1 + } + }, + { + "ascension": 3, + "level": [50, 60], + "cost": 60000, + "mat1": { + "id": "vayuda_turquoise_fragment", + "name": "Fragment de turquoise vayuda", + "amount": 6, + "rarity": 3 + }, + "mat2": { + "id": "runic_fang", + "name": "Croc runique", + "amount": 4, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Scarabuto", + "amount": 20, + "rarity": 1 + }, + "mat4": { + "id": "silver_raven_insignia", + "name": "Insigne de corbeau en argent", + "amount": 12, + "rarity": 2 + } + }, + { + "ascension": 4, + "level": [60, 70], + "cost": 80000, + "mat1": { + "id": "vayuda_turquoise_chunk", + "name": "Morceau de turquoise vayuda", + "amount": 3, + "rarity": 4 + }, + "mat2": { + "id": "runic_fang", + "name": "Croc runique", + "amount": 8, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Scarabuto", + "amount": 30, + "rarity": 1 + }, + "mat4": { + "id": "silver_raven_insignia", + "name": "Insigne de corbeau en argent", + "amount": 18, + "rarity": 2 + } + }, + { + "ascension": 5, + "level": [70, 80], + "cost": 100000, + "mat1": { + "id": "vayuda_turquoise_chunk", + "name": "Morceau de turquoise vayuda", + "amount": 6, + "rarity": 4 + }, + "mat2": { + "id": "runic_fang", + "name": "Croc runique", + "amount": 12, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Scarabuto", + "amount": 45, + "rarity": 1 + }, + "mat4": { + "id": "golden_raven_insignia", + "name": "Insigne de corbeau en or", + "amount": 12, + "rarity": 3 + } + }, + { + "ascension": 6, + "level": [80, 90], + "cost": 120000, + "mat1": { + "id": "vayuda_turquoise_gemstone", + "name": "Pierre de turquoise vayuda", + "amount": 6, + "rarity": 5 + }, + "mat2": { + "id": "runic_fang", + "name": "Croc runique", + "amount": 20, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Scarabuto", + "amount": 60, + "rarity": 1 + }, + "mat4": { + "id": "golden_raven_insignia", + "name": "Insigne de corbeau en or", + "amount": 24, + "rarity": 3 + } + } + ], + "talent_materials": [ + { + "level": 2, + "cost": 12500, + "items": [ + { + "id": "teachings_of_transience", + "name": "Enseignement de l'éphémère", + "amount": 3, + "rarity": 2 + }, + { + "id": "treasure_hoarder_insignia", + "name": "Insigne du Pilleur", + "amount": 6, + "rarity": 1 + } + ] + }, + { + "level": 3, + "cost": 17500, + "items": [ + { + "id": "guide_to_transience", + "name": "Guide de l'Éphémère", + "amount": 2, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "Insigne de corbeau en argent", + "amount": 3, + "rarity": 2 + } + ] + }, + { + "level": 4, + "cost": 25000, + "items": [ + { + "id": "guide_to_transience", + "name": "Guide de l'Éphémère", + "amount": 4, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "Insigne de corbeau en argent", + "amount": 4, + "rarity": 2 + } + ] + }, + { + "level": 5, + "cost": 30000, + "items": [ + { + "id": "guide_to_transience", + "name": "Guide de l'Éphémère", + "amount": 6, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "Insigne de corbeau en argent", + "amount": 6, + "rarity": 2 + } + ] + }, + { + "level": 6, + "cost": 37500, + "items": [ + { + "id": "guide_to_transience", + "name": "Guide de l'Éphémère", + "amount": 9, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "Insigne de corbeau en argent", + "amount": 9, + "rarity": 2 + } + ] + }, + { + "level": 7, + "cost": 120000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "Philosophie de l'éphémère", + "amount": 4, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "Insigne de corbeau en or", + "amount": 4, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "Signification d'une éternité", + "amount": 1, + "rarity": 5 + } + ] + }, + { + "level": 8, + "cost": 260000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "Philosophie de l'éphémère", + "amount": 6, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "Insigne de corbeau en or", + "amount": 6, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "Signification d'une éternité", + "amount": 1, + "rarity": 5 + } + ] + }, + { + "level": 9, + "cost": 450000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "Philosophie de l'éphémère", + "amount": 12, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "Insigne de corbeau en or", + "amount": 9, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "Signification d'une éternité", + "amount": 2, + "rarity": 5 + } + ] + }, + { + "level": 10, + "cost": 700000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "Philosophie de l'éphémère", + "amount": 16, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "Insigne de corbeau en or", + "amount": 12, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "Signification d'une éternité", + "amount": 2, + "rarity": 5 + }, + { + "id": "crown_of_insight", + "name": "Couronne de la sagesse", + "amount": 1, + "rarity": 5 + } + ] + } + ] +} diff --git a/src/data/french/characters/sucrose.json b/src/data/french/characters/sucrose.json index 969a42a78f..9b4b0e067d 100644 --- a/src/data/french/characters/sucrose.json +++ b/src/data/french/characters/sucrose.json @@ -349,7 +349,7 @@ { "id": "catalyst_conversion", "name": "Permutation de catalyste", - "description": "Tous les personnages de l'équipe du type élémentaire concerné (à l'exception de Sucrose) obtiennent un bonus de 50 pts de maîtrise élémentaire pendant 8 s lorsque Sucrose déclenche une Dispersion.", + "description": "Tous les personnages de l'équipe du type élémentaire concerné (à l'exception de Sucrose) obtiennent un bonus de 50 pts de maîtrise élémentaire pendant 8 s lorsque Sucrose déclenche une réaction de Dispersion.", "level": 1 }, { @@ -393,7 +393,7 @@ { "id": "caution_standard_flask", "name": "Flasque standard", - "description": "Niveau d'aptitude Esprit du vent : Isomorphe 75 Type II +3
Niveau max : 15", + "description": "Niveau d'aptitude Esprit du vent : Isomorphe 75 Type II +3.
Niveau max : 15", "level": 5 }, { diff --git a/src/data/french/characters/xiangling.json b/src/data/french/characters/xiangling.json index abb6541a02..e2482027f1 100644 --- a/src/data/french/characters/xiangling.json +++ b/src/data/french/characters/xiangling.json @@ -11,7 +11,7 @@ "region": "Liyue", "rarity": 4, "birthday": [2, 11], - "constellation": "Ladle", + "constellation": "Trulla", "domain": "Manoir Taishan", "cv": { "english": "Jackie Lastra", diff --git a/src/data/french/characters/yelan.json b/src/data/french/characters/yelan.json index 74c0986491..62375a9b71 100644 --- a/src/data/french/characters/yelan.json +++ b/src/data/french/characters/yelan.json @@ -13,12 +13,7 @@ "birthday": [20, 4], "constellation": "Umbrabilis Orchis", "domain": "Manoir Taishan", - "cv": { - "english": "Laura Post", - "chinese": "徐慧", - "japanese": "远藤绫", - "korean": "Min Ah" - }, + "cv": {}, "skills": [ { "id": "normal_attack_stealthy_bowshot", diff --git a/src/data/french/characters/yoimiya.json b/src/data/french/characters/yoimiya.json index fa64890f2a..0f7ee3eeba 100644 --- a/src/data/french/characters/yoimiya.json +++ b/src/data/french/characters/yoimiya.json @@ -299,7 +299,7 @@ { "id": "ryuukin_saxifrage", "name": "Saxifrage Ryuukin", - "description": "Yoimiya s'élance dans les airs avec sa création originale, le « Saxifrage Ryuukin » et tire des roquettes flamboyantes pleines de surprises, qui infligent des DGT Pyro de zone, et marquent un ennemi d'une « Flamme Ryuukin ».

Flamme Ryuukin
Les attaques normales, chargées et plongeantes, les compétences élémentaires et les déchaînements élémentaires de tous les personnages de l'équipe (hormis Yoimiya) génèrent une explosion lorsqu'elles touchent un ennemi marqué d'une Flamme Ryuukin, infligeant des DGT Pyro de zone.
Lorsqu'un ennemi marqué d'une Flamme Ryuukin est vaincu avant la fin de l'effet, ce dernier est transféré à un ennemi proche qui hérite de la durée restante.

Il est possible de générer ainsi une explosion toutes les 2 s max. Quand Yoimiya est vaincue, l'effet des Flammes Ryuukin générées par ses compétences prend fin.", + "description": "Yoimiya s'élance dans les airs avec sa création originale, le « Saxifrage Ryuukin » et tire des roquettes flamboyantes pleines de surprises, qui infligent des DGT Pyro de zone, et marquent un ennemi d'une « Flamme Ryuukin ».

Flamme Ryuukin
Les attaques normales, chargées et plongeantes, les compétences élémentaires et les déchaînements élémentaires de tous les personnages de l'équipe (hormis Yoimiya) génèrent une explosion lorsqu'elles touchent un ennemi marqué d'une Flamme Ryuukin, infligeant des DGT Pyro de zone.
Lorsqu'un ennemi marqué d'une Flamme Ryuukin est vaincu avant la fin de l'effet, ce dernier est transféré à un ennemi proche qui hérite de la durée restante.

Il est possible de générer ainsi une explosion toutes les 2 s max. Quand Yoimiya est vaincue, l'effet Flammes Ryuukin généré par ses compétences prend fin.", "info": "Les feux d'artifice sont les étoiles créées par l'homme, comètes destinées aux cieux. Et même si elle n'est qu'éphémère, la lumière qu'ils génèrent peut demeurer longtemps dans le cœur des hommes.", "attributes": [ { diff --git a/src/data/french/common_materials/damaged_mask.json b/src/data/french/common_materials/damaged_mask.json index 87be08297c..787cdaca62 100644 --- a/src/data/french/common_materials/damaged_mask.json +++ b/src/data/french/common_materials/damaged_mask.json @@ -2,6 +2,13 @@ "id": "damaged_mask", "name": "Masque endommagé", "description": "Il est tellement endommagé qu'on ne peut plus vraiment appeler ça un masque.", - "source": [], + "source": [ + "Butin de Brutocollinus", + "Butin de certains Tireurs Brutocollinus", + "Butin de certains Brutoshamans", + "Butin de certains Brutoviandus", + "Butin de certains Chefs Brutorocheux", + "Échange Astrions" + ], "rarity": 1 } diff --git a/src/data/french/common_materials/divining_scroll.json b/src/data/french/common_materials/divining_scroll.json index f1b0c32d8d..46c277a583 100644 --- a/src/data/french/common_materials/divining_scroll.json +++ b/src/data/french/common_materials/divining_scroll.json @@ -2,6 +2,6 @@ "id": "divining_scroll", "name": "Parchemin divinatoire", "description": "Un parchemin qui semble parler de magie. Il dégage une étrange chaleur.", - "source": [], + "source": ["Butin de Brutoshaman", "Échange Astrions"], "rarity": 1 } diff --git a/src/data/french/common_materials/energy_nectar.json b/src/data/french/common_materials/energy_nectar.json index bbdcb3025d..65c1c5ead6 100644 --- a/src/data/french/common_materials/energy_nectar.json +++ b/src/data/french/common_materials/energy_nectar.json @@ -2,7 +2,7 @@ "id": "energy_nectar", "name": "Nectar élémentaire", "description": "La Fleur mensongère, comme son nom l'indique, trompe sa proie pour s'alimenter – peut-être dans le but d'évoluer vers une forme plus puissante ?", - "source": ["Synthèse"], + "source": ["Synthèse", "Butin de Fleur mensongère (Niv.60+)"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/french/common_materials/famed_handguard.json b/src/data/french/common_materials/famed_handguard.json index b955250a63..e4901693ab 100644 --- a/src/data/french/common_materials/famed_handguard.json +++ b/src/data/french/common_materials/famed_handguard.json @@ -2,7 +2,7 @@ "id": "famed_handguard", "name": "Garde-main célèbre", "description": "Certains croient fermement que les épées ont leur âme propre, c'est pourquoi ils leur donnent des noms. Ceux qui montrent de l'attachement à leur lame seront récompensés en retour. Mais ceux qui voient leur épée comme une amie ou même une amante doivent savoir que cette affection s'abreuve de sang et de mort. Les passions de ceux qui baignent dans les effusions pourpres et dansent avec les lames se verront un jour refroidies par l'acier même qu'ils avaient aimé.", - "source": ["Synthèse"], + "source": ["Synthèse", "Butin de Nobushi (Niv.60+)"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/french/common_materials/firm_arrowhead.json b/src/data/french/common_materials/firm_arrowhead.json index 015be53569..e25d6c822c 100644 --- a/src/data/french/common_materials/firm_arrowhead.json +++ b/src/data/french/common_materials/firm_arrowhead.json @@ -2,6 +2,6 @@ "id": "firm_arrowhead", "name": "Pointe de flèche robuste", "description": "Une pointe de flèche rudimentaire. Bien que son état laisse à désirer, elle peut se révéler mortelle si la flèche est tirée au bon moment.", - "source": [], + "source": ["Butin de Tireur Brutocollinus", "Échange Astrions"], "rarity": 1 } diff --git a/src/data/french/common_materials/forbidden_curse_scroll.json b/src/data/french/common_materials/forbidden_curse_scroll.json index 2e7eb2a49d..b078b2ffc7 100644 --- a/src/data/french/common_materials/forbidden_curse_scroll.json +++ b/src/data/french/common_materials/forbidden_curse_scroll.json @@ -2,7 +2,7 @@ "id": "forbidden_curse_scroll", "name": "Parchemin maudit", "description": "Un parchemin ancien très difficile à déchiffrer. Ceux qui y sont parvenus sont tous devenus fous.", - "source": ["Synthèse"], + "source": ["Synthèse", "Butin de Shaman Brutocollinus (Niv.60+)"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/french/common_materials/golden_raven_insignia.json b/src/data/french/common_materials/golden_raven_insignia.json index 3999d700e7..565def8d28 100644 --- a/src/data/french/common_materials/golden_raven_insignia.json +++ b/src/data/french/common_materials/golden_raven_insignia.json @@ -2,7 +2,7 @@ "id": "golden_raven_insignia", "name": "Insigne de corbeau en or", "description": "Un insigne qui représente la fierté des Pilleurs de trésors. Ils ne reculeront jamais devant rien pour s'emparer du moindre trésor, qu'il soit enfoui sous de vastes plaines ou sous l'océan.", - "source": ["Synthèse"], + "source": ["Synthèse", "Butin de Pilleur de trésors (Niv.60+)"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/french/common_materials/kageuchi_handguard.json b/src/data/french/common_materials/kageuchi_handguard.json index f0d928fec9..5b16deec22 100644 --- a/src/data/french/common_materials/kageuchi_handguard.json +++ b/src/data/french/common_materials/kageuchi_handguard.json @@ -2,7 +2,7 @@ "id": "kageuchi_handguard", "name": "Garde-main kageuchi", "description": "Inazuma a une longue tradition de fabrication d'épées. Lorsqu'un artisan veut forger une épée, il fabrique souvent plusieurs exemplaires du même modèle pour en sélectionner le meilleur, le shinuchi, les autres étant appelés les kageuchi.", - "source": ["Synthèse"], + "source": ["Synthèse", "Butin de Nobushi (Niv.40+)", "Échange Astrions"], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/french/common_materials/lieutenants_insignia.json b/src/data/french/common_materials/lieutenants_insignia.json index b30cb78a04..6b4c991b44 100644 --- a/src/data/french/common_materials/lieutenants_insignia.json +++ b/src/data/french/common_materials/lieutenants_insignia.json @@ -2,7 +2,12 @@ "id": "lieutenants_insignia", "name": "Insigne d'officier", "description": "Un insigne servant à identifier les officiers. Compte tenu de la taille de l'armée des Fatui, ceux qui parviennent à atteindre le rang d'officier doivent sûrement être un minimum doués.", - "source": ["Synthèse"], + "source": [ + "Synthèse", + "Butin de Tirailleur Fatui (Niv.60+)", + "Butin de certains Usuriers des Fatui (Niv.60+)", + "Butin de certains Mages lucioles des Fatui (Niv.60+)" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/french/common_materials/old_handguard.json b/src/data/french/common_materials/old_handguard.json index 085fd3c970..720e0904d1 100644 --- a/src/data/french/common_materials/old_handguard.json +++ b/src/data/french/common_materials/old_handguard.json @@ -2,6 +2,6 @@ "id": "old_handguard", "name": "Garde-main ancien", "description": "Pour les épéistes expérimentés, la tsuba permet de bloquer la lame de l'adversaire. Pour les débutants, elle permet de protéger sa propre main.", - "source": [], + "source": ["Butin de Nobushi", "Échange Astrions"], "rarity": 1 } diff --git a/src/data/french/common_materials/ominous_mask.json b/src/data/french/common_materials/ominous_mask.json index 5ae1482bc1..be44b8dbcb 100644 --- a/src/data/french/common_materials/ominous_mask.json +++ b/src/data/french/common_materials/ominous_mask.json @@ -2,7 +2,14 @@ "id": "ominous_mask", "name": "Masque sinistre", "description": "Les Brutocollinus sont très attachés à ce genre d'objet pour une raison mystérieuse. Certaines sources attribuent le port du masque à leur peur de voir leur propre reflet dans l'eau.", - "source": ["Synthèse"], + "source": [ + "Synthèse", + "Butin de Brutocollinus (Niv.60+)", + "Butin de certains Tireurs Brutocollinus (Niv.60+)", + "Butin de certains Brutoshamans (Niv.60+)", + "Butin de certains Brutoviandus (Niv.60+)", + "Butin de certains Chefs Brutorocheux (Niv.60+)" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/french/common_materials/recruits_insignia.json b/src/data/french/common_materials/recruits_insignia.json index 2cdc62c0d0..cbdcdcb548 100644 --- a/src/data/french/common_materials/recruits_insignia.json +++ b/src/data/french/common_materials/recruits_insignia.json @@ -2,6 +2,11 @@ "id": "recruits_insignia", "name": "Insigne de nouvelle recrue", "description": "Un insigne servant à identifier les nouvelles recrues. Personne ne sait ni à qui il appartient, ni pourquoi cette personne a décidé de rejoindre l'armée des Fatui.", - "source": [], + "source": [ + "Butin de Tirailleur Fatui", + "Butin de certains Usuriers des Fatui", + "Butin de certains Mages lucioles des Fatui", + "Échange Astrions" + ], "rarity": 1 } diff --git a/src/data/french/common_materials/sealed_scroll.json b/src/data/french/common_materials/sealed_scroll.json index c143964725..0a69e23b0d 100644 --- a/src/data/french/common_materials/sealed_scroll.json +++ b/src/data/french/common_materials/sealed_scroll.json @@ -2,7 +2,7 @@ "id": "sealed_scroll", "name": "Parchemin sigillé", "description": "Un ancien parchemin aux dessins étranges. En reproduisant les gestes des personnages, il est possible de recréer une certaine magie miraculeuse.", - "source": ["Synthèse"], + "source": ["Synthèse", "Butin de Brutoshaman (Niv.40+)", "Échange Astrions"], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/french/common_materials/sergeants_insignia.json b/src/data/french/common_materials/sergeants_insignia.json index 8240daf103..a683ebdccb 100644 --- a/src/data/french/common_materials/sergeants_insignia.json +++ b/src/data/french/common_materials/sergeants_insignia.json @@ -2,7 +2,13 @@ "id": "sergeants_insignia", "name": "Insigne de sergent", "description": "Un insigne servant à identifier les sergents. Il est sans doute porteur d'émotions complexes.", - "source": ["Synthèse"], + "source": [ + "Synthèse", + "Butin de Tirailleur Fatui (Niv.40+)", + "Butin de certains Usuriers des Fatui (Niv.40+)", + "Butin de certains Mages lucioles des Fatui (Niv.40+)", + "Échange Astrions" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/french/common_materials/sharp_arrowhead.json b/src/data/french/common_materials/sharp_arrowhead.json index 56e30e51f2..ac577d5c05 100644 --- a/src/data/french/common_materials/sharp_arrowhead.json +++ b/src/data/french/common_materials/sharp_arrowhead.json @@ -2,7 +2,11 @@ "id": "sharp_arrowhead", "name": "Pointe de flèche aiguisée", "description": "Une pointe de flèche de haute qualité. Parfaitement aiguisée, elle traverse aisément la chair.", - "source": ["Synthèse"], + "source": [ + "Synthèse", + "Butin de Tireur Brutocollinus (Niv.40+)", + "Échange Astrions" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/french/common_materials/shimmering_nectar.json b/src/data/french/common_materials/shimmering_nectar.json index d4fc3aff35..4ea6e145cf 100644 --- a/src/data/french/common_materials/shimmering_nectar.json +++ b/src/data/french/common_materials/shimmering_nectar.json @@ -2,7 +2,11 @@ "id": "shimmering_nectar", "name": "Nectar miroitant", "description": "Toute la communauté scientifique s'accorde généralement sur le fait que les Fleurs mensongères occupent une place à part parmi les plantes élémentaires, mais nombre d'interrogations demeurent quant à ses habitudes prédatrices.", - "source": ["Synthèse"], + "source": [ + "Synthèse", + "Butin de Fleur mensongère (Niv.40+)", + "Échange Astrions" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/french/common_materials/silver_raven_insignia.json b/src/data/french/common_materials/silver_raven_insignia.json index 21eb486f42..21991edd52 100644 --- a/src/data/french/common_materials/silver_raven_insignia.json +++ b/src/data/french/common_materials/silver_raven_insignia.json @@ -2,7 +2,11 @@ "id": "silver_raven_insignia", "name": "Insigne de corbeau en argent", "description": "Un insigne en forme de corbeau porté par les Pilleurs de trésors pour se reconnaître entre eux. Pas besoin d'entretien pour adhérer à leur groupe, tant qu'on est suffisamment motivé par le gain et que le courage ne nous fait pas défaut.", - "source": ["Synthèse"], + "source": [ + "Synthèse", + "Butin de Pilleur de trésors (Niv.40+)", + "Échange Astrions" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/french/common_materials/slime_concentrate.json b/src/data/french/common_materials/slime_concentrate.json index 2353e84db9..f088b5edf6 100644 --- a/src/data/french/common_materials/slime_concentrate.json +++ b/src/data/french/common_materials/slime_concentrate.json @@ -2,7 +2,7 @@ "id": "slime_concentrate", "name": "Essence de Blob", "description": "Concentré de Blob. Il peut se déplacer tout seul sans surveillance de votre part.", - "source": ["Synthèse"], + "source": ["Synthèse", "Butin de Blob (Niv.60+)"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/french/common_materials/slime_condensate.json b/src/data/french/common_materials/slime_condensate.json index eccc18ecec..612b3326e6 100644 --- a/src/data/french/common_materials/slime_condensate.json +++ b/src/data/french/common_materials/slime_condensate.json @@ -2,6 +2,6 @@ "id": "slime_condensate", "name": "Bave de Blob", "description": "Liquide épais que l'on trouve sur les Blobs. Il s'agit d'un matériau commun utilisé chez les forgerons élémentaires.", - "source": [], + "source": ["Butin de Blob", "Échange Astrions"], "rarity": 1 } diff --git a/src/data/french/common_materials/slime_secretions.json b/src/data/french/common_materials/slime_secretions.json index adb5840ae6..13a6061aa2 100644 --- a/src/data/french/common_materials/slime_secretions.json +++ b/src/data/french/common_materials/slime_secretions.json @@ -2,7 +2,7 @@ "id": "slime_secretions", "name": "Mucus de Blob", "description": "Substance légèrement purifiée, sécrétée par un Blob. Éviter tout contact avec la peau.", - "source": ["Synthèse"], + "source": ["Synthèse", "Butin de Blob (Niv.40+)", "Échange Astrions"], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/french/common_materials/spectral_heart.json b/src/data/french/common_materials/spectral_heart.json index db3082378f..dd9417f998 100644 --- a/src/data/french/common_materials/spectral_heart.json +++ b/src/data/french/common_materials/spectral_heart.json @@ -2,7 +2,7 @@ "id": "spectral_heart", "name": "Cœur spectral", "description": "Ces formes de vie élémentaires ont des habitudes de comportement étranges et augmenteront périodiquement leur nombre avant de disparaître.", - "source": ["Synthèse"], + "source": ["Synthèse", "Butin de Spectre (Niv.40+)", "Échange Astrions"], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/french/common_materials/spectral_husk.json b/src/data/french/common_materials/spectral_husk.json index 1715e005c9..9200a90dcb 100644 --- a/src/data/french/common_materials/spectral_husk.json +++ b/src/data/french/common_materials/spectral_husk.json @@ -2,6 +2,6 @@ "id": "spectral_husk", "name": "Coquille spectrale", "description": "La plupart de l'énergie restante s'est déjà dissipée.", - "source": [], + "source": ["Butin de Spectre", "Échange Astrions"], "rarity": 1 } diff --git a/src/data/french/common_materials/spectral_nucleus.json b/src/data/french/common_materials/spectral_nucleus.json index 4903721309..89ecadb938 100644 --- a/src/data/french/common_materials/spectral_nucleus.json +++ b/src/data/french/common_materials/spectral_nucleus.json @@ -2,7 +2,7 @@ "id": "spectral_nucleus", "name": "Noyau spectral", "description": "Un débat revient souvent parmi ceux qui aiment diviser le monde entre gagnants et perdants : Lequel flotte le mieux dans les airs ? Un Anémoblob ou un Spectre ?", - "source": ["Synthèse"], + "source": ["Synthèse", "Butin de Spectre (Niv.60+)"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/french/common_materials/stained_mask.json b/src/data/french/common_materials/stained_mask.json index a1355c2c16..14519c31ec 100644 --- a/src/data/french/common_materials/stained_mask.json +++ b/src/data/french/common_materials/stained_mask.json @@ -2,7 +2,15 @@ "id": "stained_mask", "name": "Masque sale", "description": "Un Brutocollinus le porterait même dans cet état.", - "source": ["Synthèse"], + "source": [ + "Synthèse", + "Butin de Brutocollinus (Niv.40+)", + "Butin de certains Tireurs Brutocollinus (Niv.40+)", + "Butin de certains Brutoshamans (Niv.40+)", + "Butin de certains Brutoviandus (Niv.40+)", + "Butin de certains Chefs Brutorocheux (Niv.40+)", + "Échange Astrions" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/french/common_materials/treasure_hoarder_insignia.json b/src/data/french/common_materials/treasure_hoarder_insignia.json index a6e7327d2c..49f7cad92a 100644 --- a/src/data/french/common_materials/treasure_hoarder_insignia.json +++ b/src/data/french/common_materials/treasure_hoarder_insignia.json @@ -2,6 +2,6 @@ "id": "treasure_hoarder_insignia", "name": "Insigne du Pilleur", "description": "Un insigne porté avec fierté et qui indique le rang de son propriétaire au sein des Pilleurs de trésors. Leur soif de richesse ne pourra jamais être assouvie... Ceci dit, depuis quand peut-on se vanter d'être un voleur ?", - "source": [], + "source": ["Butin de Pilleur de trésors", "Échange Astrions"], "rarity": 1 } diff --git a/src/data/french/common_materials/weathered_arrowhead.json b/src/data/french/common_materials/weathered_arrowhead.json index 4806c3a650..688207e3a7 100644 --- a/src/data/french/common_materials/weathered_arrowhead.json +++ b/src/data/french/common_materials/weathered_arrowhead.json @@ -2,7 +2,7 @@ "id": "weathered_arrowhead", "name": "Pointe de flèche usée", "description": "Cependant, les chasseurs la portent fièrement à leur cou comme une amulette ou une médaille.", - "source": ["Synthèse"], + "source": ["Synthèse", "Butin de Tireur Brutocollinus (Niv.60+)"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/french/common_materials/whopperflower_nectar.json b/src/data/french/common_materials/whopperflower_nectar.json index dd8330092d..a0e821d493 100644 --- a/src/data/french/common_materials/whopperflower_nectar.json +++ b/src/data/french/common_materials/whopperflower_nectar.json @@ -2,6 +2,6 @@ "id": "whopperflower_nectar", "name": "Nectar de Fleur mensongère", "description": "Son goût rappelle celui de la fleur sucrante.", - "source": [], + "source": ["Butin de Fleur mensongère", "Échange Astrions"], "rarity": 1 } diff --git a/src/data/french/elemental_stone_materials/basalt_pillar.json b/src/data/french/elemental_stone_materials/basalt_pillar.json index 0e1bf90134..41ea3c9a6c 100644 --- a/src/data/french/elemental_stone_materials/basalt_pillar.json +++ b/src/data/french/elemental_stone_materials/basalt_pillar.json @@ -2,6 +2,6 @@ "id": "basalt_pillar", "name": "Pilier de basalte", "description": "Ce monument est une preuve que l'élément Géo est le plus lourd d'entre tous. L'Hypostase Géo voulait peut-être se rapprocher du ciel plutôt que de combattre ses ennemis...", - "source": [], + "source": ["Butin d'Hypostase Géo (Niv.30+)"], "rarity": 4 } diff --git a/src/data/french/elemental_stone_materials/cleansing_heart.json b/src/data/french/elemental_stone_materials/cleansing_heart.json index 92e702c4d7..b15ab4b10a 100644 --- a/src/data/french/elemental_stone_materials/cleansing_heart.json +++ b/src/data/french/elemental_stone_materials/cleansing_heart.json @@ -2,6 +2,6 @@ "id": "cleansing_heart", "name": "Cœur d'eau pure", "description": "Même tombé au milieu d'un lac, il ne perd rien de sa pureté. Les Océanides sont des créatures d'une extrême pureté, dont le désir de ressembler aux êtres vivant sur la terre ferme est très puissant. Elles prennent alors forme terrestre – après tout, elles n'ont ni besoin de respirer, ni besoin de se sustenter...", - "source": [], + "source": ["Butin d'Océanide (Niv.30+)"], "rarity": 4 } diff --git a/src/data/french/elemental_stone_materials/crystalline_bloom.json b/src/data/french/elemental_stone_materials/crystalline_bloom.json index 1ef39c7cc9..b1b049cb8c 100644 --- a/src/data/french/elemental_stone_materials/crystalline_bloom.json +++ b/src/data/french/elemental_stone_materials/crystalline_bloom.json @@ -2,6 +2,6 @@ "id": "crystalline_bloom", "name": "Fleur cristalline", "description": "Les cristaux glacés grandissent et fleurissent selon leurs propres lois du froid, jusqu'à ce qu'un jour une fleur hivernale éclose et gèle tout. Peut-être est-ce le temps stagnant et ce cœur qui ne fond jamais qui sont l'essence de cette fleur éternelle.", - "source": [], + "source": ["Butin d'Hypostase Cryo (Niv.30+)"], "rarity": 4 } diff --git a/src/data/french/elemental_stone_materials/dew_of_repudiation.json b/src/data/french/elemental_stone_materials/dew_of_repudiation.json index 3c0b19a29c..0e9590fd65 100644 --- a/src/data/french/elemental_stone_materials/dew_of_repudiation.json +++ b/src/data/french/elemental_stone_materials/dew_of_repudiation.json @@ -2,6 +2,6 @@ "id": "dew_of_repudiation", "name": "Rosée du rejet", "description": "Elle possède une forte volonté de réjection, comme la base de la plupart des attaques de l'Hypostase Hydro. On raconte que l'eau est un réceptacle des souvenirs et des volontés et que ces choses s'intensifient quand les eaux se mélangent. Cependant, les vagues invoquées par l'Hypostase Hydro ne peuvent pas se mêler aux eaux qui coulent au-dessus ou en dessous du sol. Même si elle convergeait vers des eaux aussi pures que celles de Petrichor, cette goutte d'eau refuserait probablement de s'y mélanger, tel du mercure.", - "source": [], + "source": ["Butin d'Hypostase Hydro (Niv.30+)"], "rarity": 4 } diff --git a/src/data/french/elemental_stone_materials/dragonheirs_false_fin.json b/src/data/french/elemental_stone_materials/dragonheirs_false_fin.json index 307e7c5f94..79ab196c52 100644 --- a/src/data/french/elemental_stone_materials/dragonheirs_false_fin.json +++ b/src/data/french/elemental_stone_materials/dragonheirs_false_fin.json @@ -2,6 +2,6 @@ "id": "dragonheirs_false_fin", "name": "Fausse nageoire de l'héritier du dragon", "description": "Bien qu'il ressemble à une sorte de nageoire, il n'a en fait aucune fonction.
Les habitants de Byakuyakoku ont déjà mené des études approfondies sur les Élémentosaures abyssaux. Leur caractéristique la plus distinctive est la possibilité de choisir les traits qu'ils souhaitent transmettre à leur progéniture. En raison de leur grande haine envers l'humanité, ces Élémentosaures perdent toute acuité visuelle quand ils atteignent l'âge adulte. Dans le même temps, ils ont également développé un certain degré de polymorphisme élémentaire à des fins de combat.", - "source": [], + "source": ["Butin de Harde d'Élémentosaures abyssaux (Niv.30+)"], "rarity": 4 } diff --git a/src/data/french/elemental_stone_materials/everflame_seed.json b/src/data/french/elemental_stone_materials/everflame_seed.json index 7a46069729..339d77f36e 100644 --- a/src/data/french/elemental_stone_materials/everflame_seed.json +++ b/src/data/french/elemental_stone_materials/everflame_seed.json @@ -2,6 +2,6 @@ "id": "everflame_seed", "name": "Graine de feu", "description": "Le noyau de la terre regorge d'énergie sans cesse mouvante, aux désirs sans fond. S'emparant des plantes et arbres, elle les consume sous un feu éternel, et les soumets à sa volonté de détruire tout sur son passage. Tu parles d'un rêve.", - "source": [], + "source": ["Butin d'Arbre enflammé (Niv.30+)"], "rarity": 4 } diff --git a/src/data/french/elemental_stone_materials/hoarfrost_core.json b/src/data/french/elemental_stone_materials/hoarfrost_core.json index 7244b1774e..9b3bcfce12 100644 --- a/src/data/french/elemental_stone_materials/hoarfrost_core.json +++ b/src/data/french/elemental_stone_materials/hoarfrost_core.json @@ -2,6 +2,6 @@ "id": "hoarfrost_core", "name": "Duramen de glace", "description": "L'énergie et les pensées qui pullulent au fond de la terre finissent tôt ou tard par émerger à la surface. Le givre froid et endeuillé finit alors par s'attacher aux créatures qu'il rencontre ; et même les plantes et arbres deviennent alors gigantesques et menaçants.", - "source": [], + "source": ["Butin d'Arbre congelé (Niv.30+)"], "rarity": 4 } diff --git a/src/data/french/elemental_stone_materials/hurricane_seed.json b/src/data/french/elemental_stone_materials/hurricane_seed.json index 20435be14e..037beec7b7 100644 --- a/src/data/french/elemental_stone_materials/hurricane_seed.json +++ b/src/data/french/elemental_stone_materials/hurricane_seed.json @@ -2,6 +2,6 @@ "id": "hurricane_seed", "name": "Graine d'ouragan", "description": "La légende raconte qu'un petit papillon fragile possède également le pouvoir de provoquer un ouragan. Ce papillon fait partie du vent pur, attendant avec patience le jour pour invoquer à nouveau l'ouragan.", - "source": [], + "source": ["Butin d'Hypostase Anémo (Niv.30+)"], "rarity": 4 } diff --git a/src/data/french/elemental_stone_materials/juvenile_jade.json b/src/data/french/elemental_stone_materials/juvenile_jade.json index 8ca4985e40..72567c71b8 100644 --- a/src/data/french/elemental_stone_materials/juvenile_jade.json +++ b/src/data/french/elemental_stone_materials/juvenile_jade.json @@ -2,6 +2,6 @@ "id": "juvenile_jade", "name": "Jade juvénile", "description": "Ces cristaux ternes se développent dans les corps des Élémentosaures qui sommeillent dans les montagnes. On raconte à Liyue qu'ils finissent par prendre la place du cœur de leur hôte une fois qu'ils ont accumulé suffisamment d'énergie, l'Élémentosaure d'origine devenant alors un véritable dragon, capable d'ébranler les montagnes et d'ouvrir la terre.", - "source": [], + "source": ["Butin de Géosaure antique (Niv.30+)"], "rarity": 4 } diff --git a/src/data/french/elemental_stone_materials/lightning_prism.json b/src/data/french/elemental_stone_materials/lightning_prism.json index 3e9199dd2b..4e455944bf 100644 --- a/src/data/french/elemental_stone_materials/lightning_prism.json +++ b/src/data/french/elemental_stone_materials/lightning_prism.json @@ -2,6 +2,6 @@ "id": "lightning_prism", "name": "Prisme d'éclair", "description": "Un prisme commun peut distinguer les couleurs qui composent la lumière blanche, tandis que un prisme d'éclair peut faire converger les flux énergiques en un pur éclair. Bien que l'Hypostase Électro a été vaincue, les éléments Électro continuent de converger vers ce prisme.", - "source": [], + "source": ["Butin d'Hypostase Électro (Niv.30+)"], "rarity": 4 } diff --git a/src/data/french/elemental_stone_materials/marionette_core.json b/src/data/french/elemental_stone_materials/marionette_core.json index 12b790ec85..0fdfec5cc3 100644 --- a/src/data/french/elemental_stone_materials/marionette_core.json +++ b/src/data/french/elemental_stone_materials/marionette_core.json @@ -2,6 +2,6 @@ "id": "marionette_core", "name": "Mécanisme oni", "description": "La chair se décompose, et avec elle le souvenir des arts martiaux, quels qu'en soient la maîtrise et le raffinement.
Peut-être qu'est-ce seulement en convertissant ses quatre membres et son corps en pièces mécaniques, et en sacrifiant son cœur pour un mécanisme sophistiqué que l'on peut transcender la chair et approcher l'éternité...", - "source": [], + "source": ["Butin de Lame oni (Niv.30+)"], "rarity": 4 } diff --git a/src/data/french/elemental_stone_materials/perpetual_heart.json b/src/data/french/elemental_stone_materials/perpetual_heart.json index bbd76df1f6..80c1fc2d29 100644 --- a/src/data/french/elemental_stone_materials/perpetual_heart.json +++ b/src/data/french/elemental_stone_materials/perpetual_heart.json @@ -2,6 +2,6 @@ "id": "perpetual_heart", "name": "Cœur perpétuel", "description": "Certains spéculent que les symboles sur ces noyaux ont été inscrits avec une intelligence et une logique d'un langage invisible à l'œil nu. Certains vont plus loin et pensent que ces mécanismes des ruines uniques ont décidé de manière autonome d'abandonner leur forme biomimétique pour rechercher plus de puissance du fait de leurs noyaux particulièrement volumineux et de leurs inscriptions complexes.", - "source": [], + "source": ["Butin de Matrice mécanique perpétuelle (Niv.30+)"], "rarity": 4 } diff --git a/src/data/french/elemental_stone_materials/riftborn_regalia.json b/src/data/french/elemental_stone_materials/riftborn_regalia.json index 96606c6120..28ef270d39 100644 --- a/src/data/french/elemental_stone_materials/riftborn_regalia.json +++ b/src/data/french/elemental_stone_materials/riftborn_regalia.json @@ -2,6 +2,6 @@ "id": "riftborn_regalia", "name": "Régalia de faille", "description": "Même un seigneur des failles n'est rien en comparaison avec des monstres plus puissants.
L'« Or » a produit en masse ce genre de meutes de canidés malformés comme par accident, un peu comme des gribouillis ratés sur des vieux morceaux de papier, et les cornes de ce dernier représentent son autorité à commander sa sombre meute à dissoudre l'espace lui-même.", - "source": [], + "source": ["Butin de Loup alpha doré (Niv.30+)"], "rarity": 4 } diff --git a/src/data/french/elemental_stone_materials/runic_fang.json b/src/data/french/elemental_stone_materials/runic_fang.json index ac718c628d..fa62185788 100644 --- a/src/data/french/elemental_stone_materials/runic_fang.json +++ b/src/data/french/elemental_stone_materials/runic_fang.json @@ -2,6 +2,6 @@ "id": "runic_fang", "name": "Croc runique", "description": "D'après la légende, des serpents géants se tapissent dans les entrailles du sol. Nourrissant une haine et une malveillance éternelle envers la surface, ils creusent d'immenses tunnels sans que personne ne sache leur but sinistre.", - "source": [], + "source": ["Butin de Serpent des ruines (Niv.30+)"], "rarity": 4 } diff --git a/src/data/french/elemental_stone_materials/smoldering_pearl.json b/src/data/french/elemental_stone_materials/smoldering_pearl.json index 28fe840e04..180b883e54 100644 --- a/src/data/french/elemental_stone_materials/smoldering_pearl.json +++ b/src/data/french/elemental_stone_materials/smoldering_pearl.json @@ -2,6 +2,6 @@ "id": "smoldering_pearl", "name": "Perle brûlante", "description": "Même les flammes brûlantes seront un jour froides, et même les cendres éteintes se raviveront un jour en un feu déchaîné. Ce doit alors être la volonté du monde que les Hypostases Pyro soient constamment en train de se refroidir et de se réchauffer, un peu comme le cycle sans fin des vies de l'univers...", - "source": [], + "source": ["Butin d'Hypostase Pyro (Niv.30+)"], "rarity": 4 } diff --git a/src/data/french/elemental_stone_materials/storm_beads.json b/src/data/french/elemental_stone_materials/storm_beads.json index 477695f13a..f618ce83ec 100644 --- a/src/data/french/elemental_stone_materials/storm_beads.json +++ b/src/data/french/elemental_stone_materials/storm_beads.json @@ -2,6 +2,6 @@ "id": "storm_beads", "name": "Perles tempestives", "description": "On raconte que cette dernière apparaît dans les endroits où une haine incommensurable réside. Dans les histoires chantées par les bardes, ce seraient les déceptions et les souffrances insoutenables de la vie qui les poussent à errer éternellement sur des terres brisées.", - "source": [], + "source": ["Butin de Manifestation du tonnerre (Niv.30+)"], "rarity": 4 } diff --git a/src/data/french/fish/rusty_koi.json b/src/data/french/fish/rusty_koi.json index 6c1bd6c277..cb263e0007 100644 --- a/src/data/french/fish/rusty_koi.json +++ b/src/data/french/fish/rusty_koi.json @@ -1,7 +1,7 @@ { "id": "rusty_koi", "name": "Koï rouillé", - "description": "Un gros poisson dont on qu'il serait un descendant des dragons.
Appartenant à une branche collatérale de la famille des carpes ornementales, il constitue en quelque sorte l'avant-garde de l'espèce. Contrairement à ses cousins dont l'utilité est discutable, le koï rouillé a délaissé la couleur vermillon au profit d'une teinte argentée moins attrayante, mais fait preuve d'une volonté à toute épreuve, et n'hésite pas pour se nourrir à affronter toute créature osant mettre le pied (ou la nageoire) dans son territoire. Capable de tenir tête aux monstres marins de taille inférieure, ce poisson est un pilier de l'espèce, et n'a pas volé son respectueux surnom d'« aiguille d'acier ».", + "description": "Un gros poisson dont on dit qu'il serait un descendant des dragons.
Appartenant à une branche collatérale de la famille des carpes ornementales, il constitue en quelque sorte l'avant-garde de l'espèce. Contrairement à ses cousins dont l'utilité est discutable, le koï rouillé a délaissé la couleur vermillon au profit d'une teinte argentée moins attrayante, mais fait preuve d'une volonté à toute épreuve, et n'hésite pas pour se nourrir à affronter toute créature osant mettre le pied (ou la nageoire) dans son territoire. Capable de tenir tête aux monstres marins de taille inférieure, ce poisson est un pilier de l'espèce, et n'a pas volé son respectueux surnom d'« aiguille d'acier ».", "rarity": 3, "source": ["Pêche"], "bait": { diff --git a/src/data/french/food/katsu_sandwich.json b/src/data/french/food/katsu_sandwich.json index 6f4915411c..e9f326114c 100644 --- a/src/data/french/food/katsu_sandwich.json +++ b/src/data/french/food/katsu_sandwich.json @@ -36,6 +36,15 @@ "name": "Sandwich à la viande (délicieux)", "description": "Un repas équilibré. Le pain parfumé et moelleux vous rassasie, tandis que le steak tendre et juteux titille vos sens. Une seule bouchée suffit pour vous remplir de satisfaction de la langue aux tripes. Qui est la personne qui a eu l'idée de cette brillante combinaison ?", "effect": "Augmente l'ATQ de tous les personnages de l'équipe de 95 pts pendant 300 s. Ne s'applique qu'à vos personnages en mode multijoueur." + }, + "special": { + "name": "Vérité unique", + "description": "Spécialité culinaire de Shikanoin Heizou. Sur un lit d'œufs brouillés se trouve une escalope de porc panée juteuse et dorée qui dégage un parfum des plus appétissants... Après l'avoir engloutie, vous sentez soudainement l'envie de dire tout ce que vous avez sur le cœur. Est-ce là l'arme secrète de Heizou ?", + "effect": "Augmente l'ATQ de tous les personnages de l'équipe de 114 pts pendant 300 s. Ne s'applique qu'à vos personnages en mode multijoueur.", + "character": { + "id": "shikanoin_heizou", + "name": "Shikanoin Heizou" + } } } } diff --git a/src/data/french/food/pile_em_up.json b/src/data/french/food/pile_em_up.json index c734a17b9c..a991a74147 100644 --- a/src/data/french/food/pile_em_up.json +++ b/src/data/french/food/pile_em_up.json @@ -44,7 +44,7 @@ }, "special": { "name": "« Le passé de Mondstadt »", - "description": "Spécialité culinaire de Diluc. Un délice aussi bien pour les yeux que pour l'estomac. Qui aurait cru que Diluc était un cordon bleu ?", + "description": "Spécialité culinaire de Diluc. Un délice aussi bien pour les yeux que pour l'estomac. Qui aurait cru que Diluc était un cordon-bleu ?", "effect": "Augmente le taux CRIT et les DGT CRIT de tous les personnages de l'équipe de 20 % pendant 300 s. Ne s'applique qu'à vos personnages en mode multijoueur.", "character": { "id": "diluc", diff --git a/src/data/french/furnishing/allegro_bloom_special_tuning.json b/src/data/french/furnishing/allegro_bloom_special_tuning.json new file mode 100644 index 0000000000..5bc10a0fe6 --- /dev/null +++ b/src/data/french/furnishing/allegro_bloom_special_tuning.json @@ -0,0 +1,29 @@ +{ + "id": "allegro_bloom_special_tuning", + "originalId": 373141, + "rarity": 4, + "name": "Fleuron d'allegro « Accord spécial »", + "description": "Un objet de la même famille que les fleurons mélodiques de l'Archipel de la pomme dorée. Il s'agit d'une copie des plantes étranges de « Cordes vibrantes des îles ». Leur structure interne est identique, malgré des fonctionnalités différentes.\\nCes fleurs sont des constructions qui aiment les merveilleuses mélodies et répondent, une fois réveillées, par des notes claires. Elles sont plus que ravies de vous proposer une expérience extraordinaire : celle d'être porté par le vent tout en musique.\\nPlacez le fleuron d'allegro « Accord spécial » pour générer un champ de vent perpétuel.", + "load": 340, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7001, + "category": "Objets divers", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "Morceau de fer blanc", + "amount": 8 + }, + { + "id": "fabric", + "name": "Tissu", + "amount": 8 + } + ] +} diff --git a/src/data/french/furnishing/cosmos_within.json b/src/data/french/furnishing/cosmos_within.json new file mode 100644 index 0000000000..4f990054b1 --- /dev/null +++ b/src/data/french/furnishing/cosmos_within.json @@ -0,0 +1,23 @@ +{ + "id": "cosmos_within", + "originalId": 363322, + "rarity": 4, + "name": "Cosmos intérieur", + "description": "Un objet qui est composé de trois anneaux circulaires. Utilisé en tant qu'instrument de recherche, ses trois anneaux peuvent tourner pour indiquer l'emplacement de certaines étoiles. Selon une certaine responsable de bibliothèque, la règle qui se trouve dessus peut être ajustée de sorte à inclure une carte, permettant ainsi une analyse de la cible en trois dimensions. Cet appareil peut servir à réaliser une planification complexe du temps ou aider dans des calculs particuliers...\\nEt également être utilisé comme décoration de table. Les anneaux ont d'ailleurs été immobilisés à cet effet. Cette modification a été réalisée pour empêcher certains accidents comme la dislocation de l'objet ou le détachement des anneaux qui seraient susceptibles de blesser des chats sur les toits, car certaines personnes aiment les regarder tourner à très grande vitesse.\\nPour la sécurité de tous, des mesures ont été prises pour cette décoration.", + "load": 85, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 11002, + "category": "Objets divers" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "Morceau de fer blanc", + "amount": 12 + } + ] +} diff --git a/src/data/french/furnishing/dodocos_beach_nap.json b/src/data/french/furnishing/dodocos_beach_nap.json new file mode 100644 index 0000000000..518bb09279 --- /dev/null +++ b/src/data/french/furnishing/dodocos_beach_nap.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_beach_nap", + "originalId": 373352, + "rarity": 4, + "name": "Sieste de plage de Dodoco", + "description": "« Une chaise longue n'est pas un trampoline. C'est fait pour qu'on s'allonge dessus pour bronzer. »\\n« Cette chaise a l'air solide, je suis sûre qu'elle ne se cassera pas si je saute dessus ! »\\n« Évidemment, c'est Alice qui l'a conçue. Même un Gardien des ruines n'y arriverait pas. »\\n« Si on attache trois de ces chaises ensemble, ça fera une giga catapulte qui pourrait faire passer des bombes rebondissantes par-dessus les remparts de la cité, directement dans le Lac de Cidre ! »\\n...\\nLa Grande Maîtresse suppléante passait par là quand elle a entendu cette conversation entre Klee et Albedo.\\nÀ la suite de cela, Albedo a dû rédiger un document qui garantissait que les souvenirs de l'Archipel de la pomme dorée ne seraient pas modifiés pour faire des farces au nom de Klee quand ils ont ramené ces chaises longues à Mondstadt.", + "load": 35, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7007, + "category": "Chaises", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "Bois d'exquisetier", + "amount": 6 + }, + { + "id": "fabric", + "name": "Tissu", + "amount": 3 + }, + { + "id": "red_dye", + "name": "Teinture rouge", + "amount": 3 + } + ] +} diff --git a/src/data/french/furnishing/dodocos_collection_cupboard.json b/src/data/french/furnishing/dodocos_collection_cupboard.json new file mode 100644 index 0000000000..3ff4d42b62 --- /dev/null +++ b/src/data/french/furnishing/dodocos_collection_cupboard.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_collection_cupboard", + "originalId": 373353, + "rarity": 4, + "name": "Vitrine de collection de Dodoco", + "description": "« Trois pincées de poudre explosive, deux pétales de lys calla et de la poudre de pissenlit. Et voilà ! C'est la recette pour fabriquer des bombes rebondissantes et des fleurs bombardiers qui sont aussi légères que des gâteaux. Quand on les lance, elles vont super loin !\\nIl y a plusieurs types de fleurs bombardier. Certaines sont renforcées pour faire sauter les poissons, d'autres peuvent être enfouies sous terre pour faire exploser les rochers et il y en a aussi qui projettent les méchants dans les airs ! Mais je n'utilise que les plus pratiques. Le reste, je les garde comme des souvenirs. Est-ce que tu peux les différencier, Paimon ? »\\n...\\nPaimon est restée sans voix après avoir écouté les paroles de Klee et vu toutes les fleurs bombardier dans la vitrine d'exposition.\\nKlee pourrait faire la différence entre toutes les bombes du monde, tout comme Paimon le ferait pour des centaines de variétés de steak.", + "load": 60, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7004, + "category": "Rangements", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "Bois d'exquisetier", + "amount": 6 + }, + { + "id": "fabric", + "name": "Tissu", + "amount": 3 + }, + { + "id": "red_dye", + "name": "Teinture rouge", + "amount": 3 + } + ] +} diff --git a/src/data/french/furnishing/dodocos_dodo_stove.json b/src/data/french/furnishing/dodocos_dodo_stove.json new file mode 100644 index 0000000000..c5c0f1665f --- /dev/null +++ b/src/data/french/furnishing/dodocos_dodo_stove.json @@ -0,0 +1,29 @@ +{ + "id": "dodocos_dodo_stove", + "originalId": 373351, + "rarity": 4, + "name": "Four Dodo de Dodoco", + "description": "« Certains habitants de Dodoland aiment les pommes grillées. Pour faire ce plat, il faut couper des pommes en gros morceaux et les recouvrir de deux portions de confiture... »\\n« Pourquoi faire griller des pommes ? »\\n« Parce que tout le monde est chaleureux à Dodoland. Du coup, ses habitants aiment la nourriture chaude ! »\\n« Et pourquoi mettent-ils de la confiture sur des fruits ? »\\n« Eh bien, parce que ça leur fait une variété de goûts sucrés, aussi bien à l'intérieur qu'à l'extérieur, que ce soit mou ou dur... Plus c'est sucré, mieux c'est ! »\\n...\\nTaby a essayé la recette après que Klee lui en a parlé au cours d'une petite visite.\\nElle y a laissé quelques plumes, mais les pommes étaient si délicieuses que cela en valait la peine !", + "load": 210, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7001, + "category": "Objets divers", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "Morceau de fer blanc", + "amount": 8 + }, + { + "id": "red_dye", + "name": "Teinture rouge", + "amount": 4 + } + ] +} diff --git a/src/data/french/furnishing/dodocos_summertime.json b/src/data/french/furnishing/dodocos_summertime.json new file mode 100644 index 0000000000..9059c445d2 --- /dev/null +++ b/src/data/french/furnishing/dodocos_summertime.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_summertime", + "originalId": 370518, + "rarity": 4, + "name": "Été de Dodoco", + "description": "« On dirait que Klee aura pas mal de compagnons pour son aventure sur l'Archipel de la pomme dorée.\\nCe serait ennuyeux s'ils repartaient tous dans leurs tentes respectives s'il se mettait à pleuvoir soudainement.\\nC'est pour ça que j'ai conçu une énorme tente qui puisse abriter tout le monde et j'y ai aussi ajouté des petits gadgets. Bien évidemment, cette tente sera assez grande pour qu'ils y rangent tous les trésors trouvés lors de leur aventure.\\nMais comment les amis de Klee vont-ils faire pour transporter ces trésors s'il y en a assez pour remplir cette tente ?\\n... Ils trouveront bien un moyen de s'en sortir, j'en suis sûre ! »\\n...\\nD'après Albedo, Alice était passée à Mondstadt peu après l'aventure de l'été dernier pour lui parler des idées qu'elle a eues.\\nLa sorcière a été prévenante. Comme elle l'avait prédit, tout le monde s'est reposé sous cette tente pendant un long moment et les gadgets avaient apporté de la distraction en attendant la fin de l'averse ou lors de nuits longues.\\nQuant aux trésors que Klee a découverts, les ramener à Monstadt n'était pas une mince affaire. Il fallait geler le sol mouillé avec l'élément Cryo pour que le pactole soit plus facile à déplacer ou le transporter grâce à l'Aura solaire en terrain accidenté... Le trajet en lui-même était une aventure à part entière !", + "load": 140, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 6006, + "category": "Étals libres", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "Bois d'exquisetier", + "amount": 12 + }, + { + "id": "fabric", + "name": "Tissu", + "amount": 6 + }, + { + "id": "red_dye", + "name": "Teinture rouge", + "amount": 6 + } + ] +} diff --git a/src/data/french/furnishing/dodocos_sunshade_umbrella.json b/src/data/french/furnishing/dodocos_sunshade_umbrella.json new file mode 100644 index 0000000000..e5407ee99f --- /dev/null +++ b/src/data/french/furnishing/dodocos_sunshade_umbrella.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_sunshade_umbrella", + "originalId": 373354, + "rarity": 4, + "name": "Parasol de plage de Dodoco", + "description": "« Les poissons restent dans l'eau, alors que les animaux sur la plage ont des coquilles ou des carapaces qui les préservent de la chaleur... Et les animaux poilus ? Ils doivent avoir chaud en été, non ? Ce serait bien si on pouvait leur fabriquer un parasol pour leur faire de l'ombre ! »\\n...\\nKlee a installé un parasol à Mondstadt avant l'apparition d'un soleil de plomb. Comme prévu, les chats sont venus s'y abriter nombreux pour profiter de l'ombre et de la délicieuse nourriture.\\nMalheureusement, ce rassemblement de chats a causé de l'agitation ainsi qu'une importante dispersion de poils dans l'air, qui n'a pas manqué de faire éternuer un certain barde... Et c'est ainsi que le plan de Klee a été contrecarré.", + "load": 35, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7005, + "category": "Aménagements divers", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "Bois d'exquisetier", + "amount": 6 + }, + { + "id": "fabric", + "name": "Tissu", + "amount": 3 + }, + { + "id": "red_dye", + "name": "Teinture rouge", + "amount": 3 + } + ] +} diff --git a/src/data/french/furnishing/dodocos_travel_bag.json b/src/data/french/furnishing/dodocos_travel_bag.json new file mode 100644 index 0000000000..0b64bc3454 --- /dev/null +++ b/src/data/french/furnishing/dodocos_travel_bag.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_travel_bag", + "originalId": 373350, + "rarity": 4, + "name": "Sac de voyage de Dodoco", + "description": "« Maman m'a raconté tout un tas d'histoires d'aventure. On peut tomber sur des méchants sur le chemin, alors il faut prendre plein de fleurs bombardier et de bombes rebondissantes avec soi !\\nMais mon sac risque d'être trop lourd avec toutes ces choses... Si seulement les sacs pouvaient se déplacer tout seuls...\\nC'est pour ça que maman a dit qu'on pouvait mettre un ballon sauteur sous le sac pour qu'il rebondisse ! »\\n...\\nAprès avoir entendu ces paroles de Klee, Barbara a pris le sac et l'a lancé vers l'avant par curiosité.\\nLe dispositif a marché plus ou moins comme prévu !\\nHélas, le sac serait bien lourd s'il était rempli. Et si on le laissait rebondir jusqu'à la Cité de Mondstadt, celui-ci risquerait de débouler dans une taverne et la mettre sens dessus dessous. L'Ordre de Favonius aurait du mal à l'arrêter... Peut-être qu'il serait mieux de s'en servir pour décorer une pièce.", + "load": 35, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7005, + "category": "Aménagements divers", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "Bois d'exquisetier", + "amount": 6 + }, + { + "id": "fabric", + "name": "Tissu", + "amount": 3 + }, + { + "id": "red_dye", + "name": "Teinture rouge", + "amount": 3 + } + ] +} diff --git a/src/data/french/furnishing/evermotion_mechanical_painting.json b/src/data/french/furnishing/evermotion_mechanical_painting.json new file mode 100644 index 0000000000..c549bf13dc --- /dev/null +++ b/src/data/french/furnishing/evermotion_mechanical_painting.json @@ -0,0 +1,15 @@ +{ + "id": "evermotion_mechanical_painting", + "originalId": 364504, + "rarity": 4, + "name": "Cadre mécanique perpétuel", + "description": "Un chef-d'œuvre unique qui a été fabriqué par un « rêveur » de Fontaine qui a souhaité montrer les capacités de sa merveilleuse invention, le noyau cinétique, à travers celui-ci.\\nLe cadre mécanique perpétuel est composé de plusieurs parties qui sont assemblées. Si vous initiez un mouvement, l'œuvre peut continuer de marcher automatiquement pour une longue période de temps, sans votre surveillance.\\nSi cet objet était disponible sur le marché, nul doute qu'il ferait fureur.", + "load": 280, + "energy": 90, + "category": [ + { + "id": 5006, + "category": "Cadres" + } + ] +} diff --git a/src/data/french/furnishing/fabled_emperor_onikabuto.json b/src/data/french/furnishing/fabled_emperor_onikabuto.json new file mode 100644 index 0000000000..76d6687395 --- /dev/null +++ b/src/data/french/furnishing/fabled_emperor_onikabuto.json @@ -0,0 +1,16 @@ +{ + "id": "fabled_emperor_onikabuto", + "originalId": 373349, + "rarity": 4, + "name": "Légendaire empereur scarabuto", + "description": "Une figurine de scarabuto aussi vraie que nature qui a été fabriquée avec attention. La texture des matériaux utilisés se rapproche de la matière de la carapace d'un véritable scarabuto et son rendu détaillé font que même les férus de combats d'insectes n'y verraient que du feu.\\nLe légendaire empereur scarabuto possède un plus beau motif et des cornes plus impressionnantes par rapport à un scarabuto normal. S'il existait vraiment, il serait invincible dans l'arène...", + "load": 35, + "energy": 90, + "category": [ + { + "id": 7005, + "category": "Aménagements divers", + "type": "Exterior" + } + ] +} diff --git a/src/data/french/furnishing/golden_koi.json b/src/data/french/furnishing/golden_koi.json index 1d34342cc5..3950c9bdca 100644 --- a/src/data/french/furnishing/golden_koi.json +++ b/src/data/french/furnishing/golden_koi.json @@ -3,7 +3,7 @@ "originalId": 379012, "rarity": 4, "name": "Koï doré", - "description": "Poisson ornemental précieux, pouvant être élevé dans le bassin mystique.\\nUn gros poisson dont on qu'il serait un descendant des dragons.\\nSa corne, l'absence d'écailles sur une peau rouge et or et une élégance naturelle font de lui l'empereur des eaux. Cependant, il ne saurait être plus éloigné du dragon, et ce aussi bien par son origine que par ses caractéristiques, ne possédant ni sa puissance, ni sa capacité à dominer. Sa personnalité désespéremment accommodante en fait même souvent la victime d'espèces prédatrices qui n'hésitent pas à le délester de sa nourriture, en contradiction totale avec la majestueuse impression qu'il dégage. Ceci explique probablement pourquoi le surnom de « descendant des dragons » pour le désigner fut très tôt abandonné.", + "description": "Poisson ornemental précieux, pouvant être élevé dans le bassin mystique.\\nUn gros poisson dont on dit qu'il serait un descendant des dragons.\\nSa corne, l'absence d'écailles sur une peau rouge et or et une élégance naturelle font de lui l'empereur des eaux. Cependant, il ne saurait être plus éloigné du dragon, et ce aussi bien par son origine que par ses caractéristiques, ne possédant ni sa puissance, ni sa capacité à dominer. Sa personnalité désespéremment accommodante en fait même souvent la victime d'espèces prédatrices qui n'hésitent pas à le délester de sa nourriture, en contradiction totale avec la majestueuse impression qu'il dégage. Ceci explique probablement pourquoi le surnom de « descendant des dragons » pour le désigner fut très tôt abandonné.", "category": [ { "id": 14001, diff --git a/src/data/french/furnishing/hyoutei_stacked_aralia_wood_boxes.json b/src/data/french/furnishing/hyoutei_stacked_aralia_wood_boxes.json index 9ee74c3a02..58e0c1da3c 100644 --- a/src/data/french/furnishing/hyoutei_stacked_aralia_wood_boxes.json +++ b/src/data/french/furnishing/hyoutei_stacked_aralia_wood_boxes.json @@ -3,7 +3,7 @@ "originalId": 370111, "rarity": 3, "name": "Tas de boîtes « Hyoutei » en bois de cèdre inazumien", - "description": "Un empilement de boîtes en bois de cèdre Inazumien peintes avec une épaisse couche de vernis qui conservent très bien la chaleur.\\nLes personnes âgées d'Hanamizaka affirment que ce type de boîte était utilisé auparavant par les ouvriers pour transporter leur repas quand ils étaient au travail. Certains ateliers offraient le déjeuner à leurs employés, et une telle boîte permettait de contenir la nourriture d'au moins quatre personnes. Plus tard, on commença à y mettre d'autres choses, comme des collations.", + "description": "Un empilement de boîtes en bois de cèdre Inazumien peintes avec une épaisse couche de vernis qui conservent très bien la chaleur.\\nLes personnes âgées de Hanamizaka affirment que ce type de boîte était utilisé auparavant par les ouvriers pour transporter leur repas quand ils étaient au travail. Certains ateliers offraient le déjeuner à leurs employés, et une telle boîte permettait de contenir la nourriture d'au moins quatre personnes. Plus tard, on commença à y mettre d'autres choses, comme des collations.", "load": 85, "energy": 60, "exp": 60, diff --git a/src/data/french/furnishing/inazuman_mansion_as_one.json b/src/data/french/furnishing/inazuman_mansion_as_one.json index 88793b657b..972fc434ec 100644 --- a/src/data/french/furnishing/inazuman_mansion_as_one.json +++ b/src/data/french/furnishing/inazuman_mansion_as_one.json @@ -3,7 +3,7 @@ "originalId": 370603, "rarity": 4, "name": "Maison fortifiée inazumienne « À l'unisson »", - "description": "Un grand bâtiment à l'architecture identique à celle du Poste de police. Il s'agit d'une construction plus récente et sa structure est donc composée de tours plus hautes.\\nTout comme le Poste de police, il est construit sur un terrain élevé, de sorte que l'on a une vue sur tout Hanamizaka depuis ses étages supérieurs. Les doushins dans les tours sont donc bien placés pour réagir face à tout événement soudain qui se produirait dans la ville.\\nCependant, certains citoyens n'apprécient pas de se sentir constamment surveillés et se sont donc plaints auprès du Poste de police. De plus, il n'y a pratiquement pas de criminalité en ville, si bien que les tours d'observation ont fini par être laissées à l'abandon.", + "description": "Un grand bâtiment à l'architecture identique à celle du Poste de police. Il s'agit d'une construction plus récente et sa structure est donc composée de tours plus hautes.\\nTout comme le Poste de police, il est construit sur un terrain élevé, de sorte que l'on a une vue sur tout Hanamizaka depuis ses étages supérieurs. Les doushins dans les tours sont donc bien placés pour réagir face à tout événement soudain qui se produirait dans la cité.\\nCependant, certains citoyens n'apprécient pas de se sentir constamment surveillés et se sont donc plaints auprès du Poste de police. De plus, il n'y a pratiquement pas de criminalité en ville, si bien que les tours d'observation ont fini par être laissées à l'abandon.", "load": 410, "energy": 90, "exp": 90, diff --git a/src/data/french/furnishing/keepsake_photo_of_twilight_theater.json b/src/data/french/furnishing/keepsake_photo_of_twilight_theater.json new file mode 100644 index 0000000000..1bf1741f36 --- /dev/null +++ b/src/data/french/furnishing/keepsake_photo_of_twilight_theater.json @@ -0,0 +1,15 @@ +{ + "id": "keepsake_photo_of_twilight_theater", + "originalId": 364503, + "rarity": 4, + "name": "Photo-souvenir du théâtre du crépuscule", + "description": "Un cadre qui contient une photo de la troupe du théâtre du crépuscule. Vous avez obtenu ce cadeau en guise de remerciement pour votre aide dans la mise en scène du « Conte de la princesse à l'épée ».\\nUn scénario écrit avec autant de passion doit être joué avec un engouement équivalent. L'emplacement des acteurs sur scène est tout aussi important. Vos manœuvres précises ont permis au spectacle de se produire sans aucun problème et ont fait l'unanimité au sein de la troupe.", + "load": 169, + "energy": 90, + "category": [ + { + "id": 5006, + "category": "Cadres" + } + ] +} diff --git a/src/data/french/furnishing/kitsune.json b/src/data/french/furnishing/kitsune.json index 2b1482d573..1e15ef3c5a 100644 --- a/src/data/french/furnishing/kitsune.json +++ b/src/data/french/furnishing/kitsune.json @@ -3,7 +3,7 @@ "originalId": 369126, "rarity": 3, "name": "Kitsune", - "description": "Une créature ingénieuse et arrogante, possédant d'après les légendes populaires une intelligence et une mémoire hors-normes.\\nLa présence humaine ne la dérange pas, et elle semble s'être habituée à vivre aux côtés des hommes.\\nCette créature jouit d'une longue histoire dans le folklore d'Inazuma. D'après certaines légendes, il s'agirait là de descendants de la famille de la Kitsune Saiguu. Lorsque cette dernière disparut, les Kitsunes se firent lentement de plus en plus rares et perdirent leur pouvoir, ne parlant désormais plus.\\nLes Kitsunes semblent posséder une familiarité inexplicable avec le royaume intérieur, parfois assis paisiblement au loin, regardant Taby pendant qu'elle dort.", + "description": "Une créature ingénieuse et arrogante, possédant d'après les légendes populaires une intelligence et une mémoire hors norme.\\nLa présence humaine ne la dérange pas, et elle semble s'être habituée à vivre aux côtés des hommes.\\nCette créature jouit d'une longue histoire dans le folklore d'Inazuma. D'après certaines légendes, il s'agirait là de descendants de la famille de la Kitsune Saiguu. Lorsque cette dernière disparut, les Kitsunes se firent lentement de plus en plus rares et perdirent leur pouvoir, ne parlant désormais plus.\\nLes Kitsunes semblent posséder une familiarité inexplicable avec le royaume intérieur, parfois assis paisiblement au loin, regardant Taby pendant qu'elle dort.", "load": 500, "energy": 100, "category": [ diff --git a/src/data/french/furnishing/kouki_aralia_mask_rack.json b/src/data/french/furnishing/kouki_aralia_mask_rack.json index 68d691886b..e8c924dad4 100644 --- a/src/data/french/furnishing/kouki_aralia_mask_rack.json +++ b/src/data/french/furnishing/kouki_aralia_mask_rack.json @@ -3,7 +3,7 @@ "originalId": 370512, "rarity": 3, "name": "Support à masques « Kouki » en bois de cèdre inazumien", - "description": "Un support en bois de cèdre inazumien de qualité supérieure sur lequel sont suspendus divers masques de Kitsune. Les masques de Kitsune sur ces étagères ne sont pas à vendre, ils sont déposés par certains habitants en guise de don.\\nIl existe de nombreux contes sur les masques de Kitsune dans le folklore d'Inazuma. L'un d'entre eux affirme que les gens peuvent acheter un masque de Kitsune du « destin » lors d'un festival important, et qu'il exaucera un de leurs vœux. Cependant, la personne doit rendre le masque une fois son vœu exaucé. Le trajet jusqu'au sanctuaire pour rapporter le masque étant trop long, les gens ont installé ce support dans la ville pour recueillir les masques.\\nPar conséquent, chaque masque que l'on peut voir sur ce support symbolise sans doute la bonne fortune récente d'un Inazumien.", + "description": "Un support en bois de cèdre inazumien de qualité supérieure sur lequel sont suspendus divers masques de Kitsune. Les masques de Kitsune sur ces étagères ne sont pas à vendre, ils sont déposés par certains habitants en guise de don.\\nIl existe de nombreux contes sur les masques de Kitsune dans le folklore d'Inazuma. L'un d'entre eux affirme que les gens peuvent acheter un masque de Kitsune du « destin » lors d'un festival important, et qu'il exaucera un de leurs vœux. Cependant, la personne doit rendre le masque une fois son vœu exaucé. Le trajet jusqu'au sanctuaire pour rapporter le masque étant trop long, les gens ont installé ce support dans la cité pour recueillir les masques.\\nPar conséquent, chaque masque que l'on peut voir sur ce support symbolise sans doute la bonne fortune récente d'un Inazumien.", "load": 60, "energy": 60, "exp": 60, diff --git a/src/data/french/furnishing/mondstadt_mansion_windward_manor.json b/src/data/french/furnishing/mondstadt_mansion_windward_manor.json index eca996cfa1..6179671a68 100644 --- a/src/data/french/furnishing/mondstadt_mansion_windward_manor.json +++ b/src/data/french/furnishing/mondstadt_mansion_windward_manor.json @@ -2,7 +2,7 @@ "id": "mondstadt_mansion_windward_manor", "originalId": 375101, "rarity": 5, - "name": "Résidence mondstadtoise « Manoir du domaine »", + "name": "Résidence mondstadtoise « Manoir du Domaine »", "description": "Type de bâtiment principal que l'on retrouve dans un Royaume intérieur. Cette villa de luxe de style mondstadtois est très spacieuse, et lorsque vous chantez fort, les échos vous reviendront de tous les côtés.\\nCe type de bâtiments est d'une construction très complexe, ce qui en fait un spectacle rare à Mondstadt.\\nTaby vous a expliqué sa présence ainsi : Madame Ping avait préparé cette villa particulière après avoir entendu qu'un certain barde s'était rendu récemment chez un autre Adepte. Vu que vous êtes assez familier avec cette personne, vous ne savez jamais quand vous pourriez avoir besoin d'un tel endroit.", "load": 945, "energy": 750, diff --git a/src/data/french/furnishing/rusty_koi.json b/src/data/french/furnishing/rusty_koi.json index a78d2bf501..714d2112ba 100644 --- a/src/data/french/furnishing/rusty_koi.json +++ b/src/data/french/furnishing/rusty_koi.json @@ -3,7 +3,7 @@ "originalId": 379013, "rarity": 4, "name": "Koï rouillé", - "description": "Poisson ornemental précieux, pouvant être élevé dans le bassin mystique.\\nUn gros poisson dont on qu'il serait un descendant des dragons.\\nAppartenant à une branche collatérale de la famille des carpes ornementales, il constitue en quelque sorte l'avant-garde de l'espèce. Contrairement à ses cousins dont l'utilité est discutable, le koï rouillé a délaissé la couleur vermillon au profit d'une teinte argentée moins attrayante, mais fait preuve d'une volonté à toute épreuve, et n'hésite pas pour se nourrir à affronter toute créature osant mettre le pied (ou la nageoire) dans son territoire. Capable de tenir tête aux monstres marins de taille inférieure, ce poisson est un pilier de l'espèce, et n'a pas volé son respectueux surnom d'« aiguille d'acier ».", + "description": "Poisson ornemental précieux, pouvant être élevé dans le bassin mystique.\\nUn gros poisson dont on dit qu'il serait un descendant des dragons.\\nAppartenant à une branche collatérale de la famille des carpes ornementales, il constitue en quelque sorte l'avant-garde de l'espèce. Contrairement à ses cousins dont l'utilité est discutable, le koï rouillé a délaissé la couleur vermillon au profit d'une teinte argentée moins attrayante, mais fait preuve d'une volonté à toute épreuve, et n'hésite pas pour se nourrir à affronter toute créature osant mettre le pied (ou la nageoire) dans son territoire. Capable de tenir tête aux monstres marins de taille inférieure, ce poisson est un pilier de l'espèce, et n'a pas volé son respectueux surnom d'« aiguille d'acier ».", "category": [ { "id": 14001, diff --git a/src/data/french/furnishing/sanzai_otogi_flower_terrace.json b/src/data/french/furnishing/sanzai_otogi_flower_terrace.json index 04b968417e..58edade9d0 100644 --- a/src/data/french/furnishing/sanzai_otogi_flower_terrace.json +++ b/src/data/french/furnishing/sanzai_otogi_flower_terrace.json @@ -3,7 +3,7 @@ "originalId": 374111, "rarity": 3, "name": "Jardinière « Sanzai » en bois de dulcinier", - "description": "Une jardinière en bois que l'on trouve couramment dans la Cité d'Inazuma.\\nBien que la composition florale ne soit pas aussi réputée que la cérémonie du thé, il s'agit de l'un des arts les plus importants à Inazuma. Mais ces derniers temps, les gens ayant peu de moras à dépenser, il est donc difficile pour les artisans spécialisés dans l'ikebana de joindre les deux bouts. C'est pourquoi la Commission culturelle a demandé des fonds pour l'entretien des espaces verts et a installé de nombreux parterres de fleurs dans la ville afin de donner du travail aux fleuristes et de leur générer un revenu, préservant ainsi cet art traditionnel de manière légale et raisonnable.", + "description": "Une jardinière en bois que l'on trouve couramment dans la Cité d'Inazuma.\\nBien que la composition florale ne soit pas aussi réputée que la cérémonie du thé, il s'agit de l'un des arts les plus importants à Inazuma. Mais ces derniers temps, les gens ayant peu de moras à dépenser, il est donc difficile pour les artisans spécialisés dans l'ikebana de joindre les deux bouts. C'est pourquoi la Commission culturelle a demandé des fonds pour l'entretien des espaces verts et a installé de nombreux parterres de fleurs dans la cité afin de donner du travail aux fleuristes et de leur générer un revenu, préservant ainsi cet art traditionnel de manière légale et raisonnable.", "load": 65, "energy": 60, "exp": 60, diff --git a/src/data/french/furnishing/shikanoin_heizou.json b/src/data/french/furnishing/shikanoin_heizou.json new file mode 100644 index 0000000000..974c0777b6 --- /dev/null +++ b/src/data/french/furnishing/shikanoin_heizou.json @@ -0,0 +1,20 @@ +{ + "id": "shikanoin_heizou", + "originalId": 368151, + "rarity": 1, + "name": "Shikanoin Heizou", + "description": "Personnage dans le royaume", + "load": 1200, + "energy": 300, + "category": [ + { + "id": 8001, + "category": "Compagnons", + "type": "Exterior" + }, + { + "id": 8002, + "category": "Compagnons" + } + ] +} diff --git a/src/data/french/furnishing/storm_braver.json b/src/data/french/furnishing/storm_braver.json new file mode 100644 index 0000000000..775d0bb169 --- /dev/null +++ b/src/data/french/furnishing/storm_braver.json @@ -0,0 +1,16 @@ +{ + "id": "storm_braver", + "originalId": 373348, + "rarity": 4, + "name": "Marche-tempête", + "description": "Un modèle de bateau pirate d'Inazuma qui le montre en train de braver les marées.\\nEn regardant de plus près, vous pouvez lire les mots suivants sur la coque :\\n« Deuxième chose : les marins ne disent jamais adieu à haute voix. »", + "load": 250, + "energy": 90, + "category": [ + { + "id": 7005, + "category": "Aménagements divers", + "type": "Exterior" + } + ] +} diff --git a/src/data/french/furnishing/tranquil_starlight.json b/src/data/french/furnishing/tranquil_starlight.json new file mode 100644 index 0000000000..f7d1553c19 --- /dev/null +++ b/src/data/french/furnishing/tranquil_starlight.json @@ -0,0 +1,28 @@ +{ + "id": "tranquil_starlight", + "originalId": 363106, + "rarity": 4, + "name": "Tranquillité stellaire", + "description": "Ces lumières cristallines ressemblent à des étoiles filantes, tout comme celles qu'on peut retrouver un peu partout dans « Temple des latitudes étoilées ». Le verre transparent renferme un pouvoir qui attire la lumière autour de vous, ce qui permet de maintenir l'éclairage pendant des longues périodes de temps.\\n« Qui pourrait emprisonner la lumière ? Il ne resterait rien de plus que l'ombre. »\\nMalgré ces paroles, la grande astromancienne ne souhaitait pas que cette lampe s'éteigne. Elle a laissé celle-ci dans sa demeure temporaire comme souvenir.", + "load": 220, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 11003, + "category": "Éclairages" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "Morceau de fer blanc", + "amount": 6 + }, + { + "id": "iron_chunk", + "name": "Morceau de fer", + "amount": 6 + } + ] +} diff --git a/src/data/french/jewels_materials/vajrada_amethyst_sliver.json b/src/data/french/jewels_materials/vajrada_amethyst_sliver.json index 9eebb29053..560786e66b 100644 --- a/src/data/french/jewels_materials/vajrada_amethyst_sliver.json +++ b/src/data/french/jewels_materials/vajrada_amethyst_sliver.json @@ -2,11 +2,7 @@ "id": "vajrada_amethyst_sliver", "name": "Éclat d'améthyste vajrada", "description": "Matériau d'élévation de personnage.", - "source": [ - "Butin d'Hypostase Électro", - "Butin de Manifestation du tonnerre", - "Boutique de souvenirs" - ], + "source": ["Butin d'Hypostase Électro", "Butin de Manifestation du tonnerre"], "rarity": 2, "convert": [ [ diff --git a/src/data/french/weapon_secondary_materials/agents_sacrificial_knife.json b/src/data/french/weapon_secondary_materials/agents_sacrificial_knife.json index 71f5b7f1dd..93387861a7 100644 --- a/src/data/french/weapon_secondary_materials/agents_sacrificial_knife.json +++ b/src/data/french/weapon_secondary_materials/agents_sacrificial_knife.json @@ -2,7 +2,11 @@ "id": "agents_sacrificial_knife", "name": "Dague rituelle de l'Usurier", "description": "Une arme à la forme étrange, fabriquée grâce à une technologie de pointe snezhnayienne. Il est impossible de la manier sans avoir effectué un entraînement spécial.", - "source": ["Synthèse"], + "source": [ + "Synthèse", + "Butin d'Usurier des Fatui (Niv.40+)", + "Échange Astrions" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/french/weapon_secondary_materials/black_bronze_horn.json b/src/data/french/weapon_secondary_materials/black_bronze_horn.json index bbb6d60008..7404dad443 100644 --- a/src/data/french/weapon_secondary_materials/black_bronze_horn.json +++ b/src/data/french/weapon_secondary_materials/black_bronze_horn.json @@ -2,7 +2,12 @@ "id": "black_bronze_horn", "name": "Corne en bronze noir", "description": "Une corne de démon en métal. Elle peut souvent être obtenue des Brutocollinus musclés en raison de son poids.", - "source": ["Synthèse"], + "source": [ + "Synthèse", + "Butin de Brutoviandu (Niv.40+)", + "Butin de Chef Brutorocheux (Niv.40+)", + "Échange Astrions" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/french/weapon_secondary_materials/black_crystal_horn.json b/src/data/french/weapon_secondary_materials/black_crystal_horn.json index 9357339caf..19f872ff60 100644 --- a/src/data/french/weapon_secondary_materials/black_crystal_horn.json +++ b/src/data/french/weapon_secondary_materials/black_crystal_horn.json @@ -2,7 +2,11 @@ "id": "black_crystal_horn", "name": "Corne à cristal noir", "description": "Une corne en métal ornée d'un cristal noir. Probablement utilisée par les Brutocollinus lors de rituels, elle se trouve dans un état quasiment neuf.", - "source": ["Synthèse"], + "source": [ + "Synthèse", + "Butin de Brutoviandu (Niv.60+)", + "Butin de Chef Brutorocheux (Niv.60+)" + ], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/french/weapon_secondary_materials/chaos_axis.json b/src/data/french/weapon_secondary_materials/chaos_axis.json index 2a6b39edcc..5398a955d2 100644 --- a/src/data/french/weapon_secondary_materials/chaos_axis.json +++ b/src/data/french/weapon_secondary_materials/chaos_axis.json @@ -2,7 +2,11 @@ "id": "chaos_axis", "name": "Axe du chaos", "description": "La haute technologie et la puissance de cette machine ont été perdues quand elle n'a pas réussi à maintenir son intégrité structurelle.", - "source": ["Synthèse"], + "source": [ + "Synthèse", + "Butin de Sentinelle des ruines (Niv.40+)", + "Échange Astrions" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/french/weapon_secondary_materials/chaos_circuit.json b/src/data/french/weapon_secondary_materials/chaos_circuit.json index b670244706..304efc2eb4 100644 --- a/src/data/french/weapon_secondary_materials/chaos_circuit.json +++ b/src/data/french/weapon_secondary_materials/chaos_circuit.json @@ -2,7 +2,12 @@ "id": "chaos_circuit", "name": "Circuit du chaos", "description": "Un circuit qui commandait les mouvements d'une structure antique. De nos jours, personne ne sait comment il fonctionne.", - "source": ["Synthèse"], + "source": [ + "Synthèse", + "Butin de Gardien des ruines (Niv.40+)", + "Butin de Chasseur des ruines (Niv.40+)", + "Échange Astrions" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/french/weapon_secondary_materials/chaos_core.json b/src/data/french/weapon_secondary_materials/chaos_core.json index 6b74648140..d0091b1391 100644 --- a/src/data/french/weapon_secondary_materials/chaos_core.json +++ b/src/data/french/weapon_secondary_materials/chaos_core.json @@ -2,7 +2,11 @@ "id": "chaos_core", "name": "Noyau du chaos", "description": "Un noyau qui faisait fonctionner une structure antique. Le monde ne serait plus le même si une telle technologie parvenait à être reproduite.", - "source": ["Synthèse"], + "source": [ + "Synthèse", + "Butin de Gardien des ruines (Niv.60+)", + "Butin de Chasseur des ruines (Niv.60+)" + ], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/french/weapon_secondary_materials/chaos_device.json b/src/data/french/weapon_secondary_materials/chaos_device.json index baa22a3b14..4380ef8756 100644 --- a/src/data/french/weapon_secondary_materials/chaos_device.json +++ b/src/data/french/weapon_secondary_materials/chaos_device.json @@ -2,6 +2,10 @@ "id": "chaos_device", "name": "Dispositif du chaos", "description": "Une pièce qui effectuait la maintenance d'une structure antique. Son mécanisme est un plaisir pour les yeux et relève d'une ingénierie exquise.", - "source": [], + "source": [ + "Butin de Gardien des ruines", + "Butin de Chasseur des ruines", + "Échange Astrions" + ], "rarity": 2 } diff --git a/src/data/french/weapon_secondary_materials/chaos_gear.json b/src/data/french/weapon_secondary_materials/chaos_gear.json index 5581304f60..c9ff8b3f3d 100644 --- a/src/data/french/weapon_secondary_materials/chaos_gear.json +++ b/src/data/french/weapon_secondary_materials/chaos_gear.json @@ -2,6 +2,6 @@ "id": "chaos_gear", "name": "Engrenage du chaos", "description": "C'est la source d'énergie de ce mécanisme biomimétique.", - "source": [], + "source": ["Butin de Sentinelle des ruines", "Échange Astrions"], "rarity": 2 } diff --git a/src/data/french/weapon_secondary_materials/chaos_oculus.json b/src/data/french/weapon_secondary_materials/chaos_oculus.json index 1f356481ae..acb68ac2ac 100644 --- a/src/data/french/weapon_secondary_materials/chaos_oculus.json +++ b/src/data/french/weapon_secondary_materials/chaos_oculus.json @@ -2,7 +2,7 @@ "id": "chaos_oculus", "name": "Œil du chaos", "description": "Le mot « ruines » fait référence aux zones dans lesquelles ils sont les plus actifs. Cependant, les mécanismes des ruines n'ont en réalité que peu de points communs avec les débris dans lesquels ils se trouvent habituellement.
Dans un passé lointain, ces ruines appartenaient à une civilisation assez puissante pour presque toucher le dôme du firmament, pendant qu'elles restaient à attendre dans les tréfonds de la terre, l'ordre de se soulever et de renverser tous les royaumes.", - "source": ["Synthèse"], + "source": ["Synthèse", "Butin de Sentinelle des ruines (Niv.60+)"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/french/weapon_secondary_materials/concealed_claw.json b/src/data/french/weapon_secondary_materials/concealed_claw.json index 35a377072f..540d324095 100644 --- a/src/data/french/weapon_secondary_materials/concealed_claw.json +++ b/src/data/french/weapon_secondary_materials/concealed_claw.json @@ -2,6 +2,6 @@ "id": "concealed_claw", "name": "Griffe dissimulée", "description": "En toute logique, cet objet qui n'appartient guère à ce monde n'aurait pas dû subsister après l'anéantissement de ces créatures anormales.", - "source": [], + "source": ["Butin de Loup de faille", "Échange Astrions"], "rarity": 2 } diff --git a/src/data/french/weapon_secondary_materials/concealed_talon.json b/src/data/french/weapon_secondary_materials/concealed_talon.json index 48987c42e1..88eb6d625b 100644 --- a/src/data/french/weapon_secondary_materials/concealed_talon.json +++ b/src/data/french/weapon_secondary_materials/concealed_talon.json @@ -2,7 +2,7 @@ "id": "concealed_talon", "name": "Serre dissimulée", "description": "Toutes les merveilles du monde ne font pas le poids face au Cretaceus, la plus belle création de toutes.", - "source": ["Synthèse"], + "source": ["Synthèse", "Butin de Loup de faille (Niv.60+)"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/french/weapon_secondary_materials/concealed_unguis.json b/src/data/french/weapon_secondary_materials/concealed_unguis.json index 4e7f19b6f1..41ec940bd1 100644 --- a/src/data/french/weapon_secondary_materials/concealed_unguis.json +++ b/src/data/french/weapon_secondary_materials/concealed_unguis.json @@ -2,7 +2,11 @@ "id": "concealed_unguis", "name": "Ongle dissimulé", "description": "Aussi étonnantes qu'elles soient, ces créatures d'Alfisol ne sont rien comparées à Durin, l'Humus.", - "source": ["Synthèse"], + "source": [ + "Synthèse", + "Butin de Loup de faille (Niv.40+)", + "Échange Astrions" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/french/weapon_secondary_materials/crystal_prism.json b/src/data/french/weapon_secondary_materials/crystal_prism.json index 3767feb12a..d588ccb030 100644 --- a/src/data/french/weapon_secondary_materials/crystal_prism.json +++ b/src/data/french/weapon_secondary_materials/crystal_prism.json @@ -2,7 +2,11 @@ "id": "crystal_prism", "name": "Prisme de cristal", "description": "Il est possible de créer des illusions à l'aide de tels prismes, ce qui en fait, dans un sens, des appareils capables d'influencer le cœur des hommes.", - "source": ["Synthèse"], + "source": [ + "Synthèse", + "Butin de Suivante des Fatui (Niv.40+)", + "Échange Astrions" + ], "rarity": 3, "craft": { "cost": 25, diff --git a/src/data/french/weapon_secondary_materials/dead_ley_line_branch.json b/src/data/french/weapon_secondary_materials/dead_ley_line_branch.json index b0228aa4d7..86e841ada5 100644 --- a/src/data/french/weapon_secondary_materials/dead_ley_line_branch.json +++ b/src/data/french/weapon_secondary_materials/dead_ley_line_branch.json @@ -2,6 +2,6 @@ "id": "dead_ley_line_branch", "name": "Branche morte des lignes énergétiques", "description": "Branche fragile provenant des profondeurs de la terre. Malgré son piteux état, elle a survécu à l'épreuve du temps et a conservé une once de ses pouvoirs.", - "source": [], + "source": ["Butin de Mage de l'Abîme", "Échange Astrions"], "rarity": 2 } diff --git a/src/data/french/weapon_secondary_materials/dead_ley_line_leaves.json b/src/data/french/weapon_secondary_materials/dead_ley_line_leaves.json index 8b63ac24b3..34f8d315da 100644 --- a/src/data/french/weapon_secondary_materials/dead_ley_line_leaves.json +++ b/src/data/french/weapon_secondary_materials/dead_ley_line_leaves.json @@ -2,7 +2,11 @@ "id": "dead_ley_line_leaves", "name": "Feuilles mortes des lignes énergétiques", "description": "Ces feuilles proviennent des profondeurs de la terre. Une énergie vitale émane d'elles comme si elles étaient encore rattachées à leur arbre.", - "source": ["Synthèse"], + "source": [ + "Synthèse", + "Butin de Mage de l'Abîme (Niv.40+)", + "Échange Astrions" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/french/weapon_secondary_materials/dismal_prism.json b/src/data/french/weapon_secondary_materials/dismal_prism.json index 27963e066f..f51d0e930a 100644 --- a/src/data/french/weapon_secondary_materials/dismal_prism.json +++ b/src/data/french/weapon_secondary_materials/dismal_prism.json @@ -2,6 +2,6 @@ "id": "dismal_prism", "name": "Prisme sombre", "description": "Ce prisme pouvait autrefois polariser la lumière, mais il s'est assombri au fil des ans.", - "source": [], + "source": ["Butin de Suivante des Fatui", "Échange Astrions"], "rarity": 2 } diff --git a/src/data/french/weapon_secondary_materials/fossilized_bone_shard.json b/src/data/french/weapon_secondary_materials/fossilized_bone_shard.json index 0611dae218..86298a1e7d 100644 --- a/src/data/french/weapon_secondary_materials/fossilized_bone_shard.json +++ b/src/data/french/weapon_secondary_materials/fossilized_bone_shard.json @@ -2,7 +2,12 @@ "id": "fossilized_bone_shard", "name": "Fragment d'os fossilisé", "description": "Tous les Élémentosaures rêvent de devenir un jour dragon, et vénèrent avec passion ce type de fossile ; peut-être pensent-ils bénéficier ainsi de la longévité et de la puissance des vrais dragons.", - "source": ["Synthèse"], + "source": [ + "Synthèse", + "Butin de Jeune Géosaure (Niv.60+)", + "Butin de Géosaure (Niv.60+)", + "Butin d'Élémentosaure abyssal (Niv.60+)" + ], "rarity": 4, "craft": { "cost": 50, diff --git a/src/data/french/weapon_secondary_materials/fragile_bone_shard.json b/src/data/french/weapon_secondary_materials/fragile_bone_shard.json index 81bb7c32e2..6137485e3e 100644 --- a/src/data/french/weapon_secondary_materials/fragile_bone_shard.json +++ b/src/data/french/weapon_secondary_materials/fragile_bone_shard.json @@ -2,6 +2,11 @@ "id": "fragile_bone_shard", "name": "Fragment d'os fragile", "description": "Malgré sa fragilité, une mystérieuse puissance semble s'en dégager.", - "source": [], + "source": [ + "Butin de Jeune Géosaure", + "Butin de Géosaure", + "Butin d'Élémentosaure abyssal", + "Échange Astrions" + ], "rarity": 2 } diff --git a/src/data/french/weapon_secondary_materials/heavy_horn.json b/src/data/french/weapon_secondary_materials/heavy_horn.json index 24ae0b1535..ac530e4db6 100644 --- a/src/data/french/weapon_secondary_materials/heavy_horn.json +++ b/src/data/french/weapon_secondary_materials/heavy_horn.json @@ -2,6 +2,10 @@ "id": "heavy_horn", "name": "Corne lourde", "description": "Une corne utilisée par les Brutocollinus pour prévenir leurs alliés d'un danger imminent. Bien que cet objet soit déjà bien endommagé, il n'est pas prêt de rendre l'âme.", - "source": [], + "source": [ + "Butin de Brutoviandu", + "Butin de Chef Brutorocheux", + "Échange Astrions" + ], "rarity": 2 } diff --git a/src/data/french/weapon_secondary_materials/hunters_sacrificial_knife.json b/src/data/french/weapon_secondary_materials/hunters_sacrificial_knife.json index aac72d6c21..ec284fd587 100644 --- a/src/data/french/weapon_secondary_materials/hunters_sacrificial_knife.json +++ b/src/data/french/weapon_secondary_materials/hunters_sacrificial_knife.json @@ -2,6 +2,6 @@ "id": "hunters_sacrificial_knife", "name": "Dague de chasse rituelle", "description": "Une arme tranchante en alliage. Elle n'a plus de propriétaire depuis longtemps, mais sa lame brille toujours d'un éclat menaçant.", - "source": [], + "source": ["Butin d'Usurier des Fatui", "Échange Astrions"], "rarity": 2 } diff --git a/src/data/french/weapon_secondary_materials/inspectors_sacrificial_knife.json b/src/data/french/weapon_secondary_materials/inspectors_sacrificial_knife.json index 3408fb43d2..f74868b34f 100644 --- a/src/data/french/weapon_secondary_materials/inspectors_sacrificial_knife.json +++ b/src/data/french/weapon_secondary_materials/inspectors_sacrificial_knife.json @@ -2,7 +2,7 @@ "id": "inspectors_sacrificial_knife", "name": "Grande dague de l'Inspecteur", "description": "Une arme qui a servi à « régler des comptes ». Personne n'a les yeux derrière la tête, alors cette dague et ses techniques de maniement ont spécifiquement été conçues pour pallier à cette faiblesse.", - "source": ["Synthèse"], + "source": ["Synthèse", "Butin d'Usurier des Fatui (Niv.60+)"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/french/weapon_secondary_materials/ley_line_sprout.json b/src/data/french/weapon_secondary_materials/ley_line_sprout.json index 7ad24c0916..009b3f2e6f 100644 --- a/src/data/french/weapon_secondary_materials/ley_line_sprout.json +++ b/src/data/french/weapon_secondary_materials/ley_line_sprout.json @@ -2,7 +2,7 @@ "id": "ley_line_sprout", "name": "Pousse des lignes énergétiques", "description": "Cette pousse a été extraite à partir d'énormes racines qui poussent sous terre. Elle déborde de vitalité comme si elle était encore rattachée à la racine mère et déploie de nouvelles feuilles.", - "source": ["Synthèse"], + "source": ["Synthèse", "Butin de Mage de l'Abîme (Niv.60+)"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/french/weapon_secondary_materials/mist_grass.json b/src/data/french/weapon_secondary_materials/mist_grass.json index 8a5ca557d3..74ad4d5f0f 100644 --- a/src/data/french/weapon_secondary_materials/mist_grass.json +++ b/src/data/french/weapon_secondary_materials/mist_grass.json @@ -2,7 +2,11 @@ "id": "mist_grass", "name": "Herbe brumeuse", "description": "Entièrement bien conservée. Les Lucioles Électro ont un goût prononcé pour ces herbes, ce qui permet de les contrôler.", - "source": ["Synthèse"], + "source": [ + "Synthèse", + "Butin de Mage luciole des Fatui (Niv.40+)", + "Échange Astrions" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/french/weapon_secondary_materials/mist_grass_pollen.json b/src/data/french/weapon_secondary_materials/mist_grass_pollen.json index c80779af8c..e52ece4d9e 100644 --- a/src/data/french/weapon_secondary_materials/mist_grass_pollen.json +++ b/src/data/french/weapon_secondary_materials/mist_grass_pollen.json @@ -2,6 +2,6 @@ "id": "mist_grass_pollen", "name": "Pollen d'herbe brumeuse", "description": "De mystérieuses spores produites par l'herbe brumeuse lorsqu'elles sont dans un espace confiné. Il s'agit de la nourriture préférée des lucioles.", - "source": [], + "source": ["Butin de Mage luciole des Fatui", "Échange Astrions"], "rarity": 2 } diff --git a/src/data/french/weapon_secondary_materials/mist_grass_wick.json b/src/data/french/weapon_secondary_materials/mist_grass_wick.json index 1e0fb41af6..686fb8ad74 100644 --- a/src/data/french/weapon_secondary_materials/mist_grass_wick.json +++ b/src/data/french/weapon_secondary_materials/mist_grass_wick.json @@ -2,7 +2,7 @@ "id": "mist_grass_wick", "name": "Mèches d'herbe brumeuse", "description": "Un bouquet d'herbe brumeuse rare qui dégage une lueur blême, il risque d'attirer les lucioles.", - "source": ["Synthèse"], + "source": ["Synthèse", "Butin de Mage luciole des Fatui (Niv.60+)"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/french/weapon_secondary_materials/polarizing_prism.json b/src/data/french/weapon_secondary_materials/polarizing_prism.json index 3b7faf1d2c..1bfb4bc56d 100644 --- a/src/data/french/weapon_secondary_materials/polarizing_prism.json +++ b/src/data/french/weapon_secondary_materials/polarizing_prism.json @@ -2,7 +2,7 @@ "id": "polarizing_prism", "name": "Prisme polarisant", "description": "Dans l'obscurité, de tels prismes peuvent diffuser une faible lumière sur une zone plus large. Peut-être est-ce dû à cette caractéristique que ce genre de prismes peut apporter une certaine quiétude à ceux dont le cœur est souvent enveloppé de ténèbres.", - "source": ["Synthèse"], + "source": ["Synthèse", "Butin de Suivante des Fatui (Niv.60+)"], "rarity": 4, "craft": { "cost": 50, diff --git a/src/data/french/weapon_secondary_materials/sturdy_bone_shard.json b/src/data/french/weapon_secondary_materials/sturdy_bone_shard.json index 250ac51cde..048bccc7fb 100644 --- a/src/data/french/weapon_secondary_materials/sturdy_bone_shard.json +++ b/src/data/french/weapon_secondary_materials/sturdy_bone_shard.json @@ -2,7 +2,13 @@ "id": "sturdy_bone_shard", "name": "Fragment d'os solide", "description": "L'os doit être assez ancien. Ces créatures cousines du dragon ont beau n'avoir pas de langage à proprement parler, elles semblent malgré tout être très attachées à ce type d'objet.", - "source": ["Synthèse"], + "source": [ + "Synthèse", + "Butin de Jeune Géosaure (Niv.40+)", + "Butin de Géosaure (Niv.40+)", + "Butin d'Élémentosaure abyssal (Niv.40+)", + "Échange Astrions" + ], "rarity": 3, "craft": { "cost": 25, diff --git a/src/data/french/weapons/kaguras_verity.json b/src/data/french/weapons/kaguras_verity.json index 847963b471..44fcf05ba2 100644 --- a/src/data/french/weapons/kaguras_verity.json +++ b/src/data/french/weapons/kaguras_verity.json @@ -6,7 +6,7 @@ "type": "Catalyseur", "domain": "Cour des sables mouvants", "passive": "Danse Kagura du cerisier sacré", - "bonus": "Libérer une compétence élémentaire confère l'effet de Danse Kagura, permettant d'augmenter les DGT infligés par les compétences élémentaires du personnage équipé de l'arme de 12 %/15 %/18 %/21 %/24 % pendant 16 s. Cet effet peut être cumulé 3 fois maximum. Avec 3 cumuls, le personnage bénéficie d'un bonus de DGT élémentaires de 12 %/15 %/18 %/21 %/24 %.", + "bonus": "Libérer une compétence élémentaire confère l'effet Danse Kagura, permettant d'augmenter les DGT infligés par les compétences élémentaires du personnage équipé de l'arme de 12 %/15 %/18 %/21 %/24 % pendant 16 s. Cet effet peut être cumulé 3 fois maximum. Avec 3 cumuls, le personnage bénéficie d'un bonus de DGT élémentaires de 12 %/15 %/18 %/21 %/24 %.", "stats": { "primary": "ATQ de base", "secondary": "DGT CRIT", @@ -257,23 +257,23 @@ "refinements": [ { "refinement": 1, - "desc": "Libérer une compétence élémentaire confère l'effet de Danse Kagura, permettant d'augmenter les DGT infligés par les compétences élémentaires du personnage équipé de l'arme de 12 % pendant 16 s. Cet effet peut être cumulé 3 fois maximum. Avec 3 cumuls, le personnage bénéficie d'un bonus de DGT élémentaires de 12 %." + "desc": "Libérer une compétence élémentaire confère l'effet Danse Kagura, permettant d'augmenter les DGT infligés par les compétences élémentaires du personnage équipé de l'arme de 12 % pendant 16 s. Cet effet peut être cumulé 3 fois maximum. Avec 3 cumuls, le personnage bénéficie d'un bonus de DGT élémentaires de 12 %." }, { "refinement": 2, - "desc": "Libérer une compétence élémentaire confère l'effet de Danse Kagura, permettant d'augmenter les DGT infligés par les compétences élémentaires du personnage équipé de l'arme de 15 % pendant 16 s. Cet effet peut être cumulé 3 fois maximum. Avec 3 cumuls, le personnage bénéficie d'un bonus de DGT élémentaires de 15 %." + "desc": "Libérer une compétence élémentaire confère l'effet Danse Kagura, permettant d'augmenter les DGT infligés par les compétences élémentaires du personnage équipé de l'arme de 15 % pendant 16 s. Cet effet peut être cumulé 3 fois maximum. Avec 3 cumuls, le personnage bénéficie d'un bonus de DGT élémentaires de 15 %." }, { "refinement": 3, - "desc": "Libérer une compétence élémentaire confère l'effet de Danse Kagura, permettant d'augmenter les DGT infligés par les compétences élémentaires du personnage équipé de l'arme de 18 % pendant 16 s. Cet effet peut être cumulé 3 fois maximum. Avec 3 cumuls, le personnage bénéficie d'un bonus de DGT élémentaires de 18 %." + "desc": "Libérer une compétence élémentaire confère l'effet Danse Kagura, permettant d'augmenter les DGT infligés par les compétences élémentaires du personnage équipé de l'arme de 18 % pendant 16 s. Cet effet peut être cumulé 3 fois maximum. Avec 3 cumuls, le personnage bénéficie d'un bonus de DGT élémentaires de 18 %." }, { "refinement": 4, - "desc": "Libérer une compétence élémentaire confère l'effet de Danse Kagura, permettant d'augmenter les DGT infligés par les compétences élémentaires du personnage équipé de l'arme de 21 % pendant 16 s. Cet effet peut être cumulé 3 fois maximum. Avec 3 cumuls, le personnage bénéficie d'un bonus de DGT élémentaires de 21 %." + "desc": "Libérer une compétence élémentaire confère l'effet Danse Kagura, permettant d'augmenter les DGT infligés par les compétences élémentaires du personnage équipé de l'arme de 21 % pendant 16 s. Cet effet peut être cumulé 3 fois maximum. Avec 3 cumuls, le personnage bénéficie d'un bonus de DGT élémentaires de 21 %." }, { "refinement": 5, - "desc": "Libérer une compétence élémentaire confère l'effet de Danse Kagura, permettant d'augmenter les DGT infligés par les compétences élémentaires du personnage équipé de l'arme de 24 % pendant 16 s. Cet effet peut être cumulé 3 fois maximum. Avec 3 cumuls, le personnage bénéficie d'un bonus de DGT élémentaires de 24 %." + "desc": "Libérer une compétence élémentaire confère l'effet Danse Kagura, permettant d'augmenter les DGT infligés par les compétences élémentaires du personnage équipé de l'arme de 24 % pendant 16 s. Cet effet peut être cumulé 3 fois maximum. Avec 3 cumuls, le personnage bénéficie d'un bonus de DGT élémentaires de 24 %." } ] } diff --git a/src/data/french/weapons/redhorn_stonethresher.json b/src/data/french/weapons/redhorn_stonethresher.json index 4e7e1a585f..afe5bd35bd 100644 --- a/src/data/french/weapons/redhorn_stonethresher.json +++ b/src/data/french/weapons/redhorn_stonethresher.json @@ -1,7 +1,7 @@ { "id": "redhorn_stonethresher", "name": "Brise-pierre de corne rouge", - "description": "D'après son ancien propriétaire, cette arme serait le « puissant seigneur lion doré écraseur d'or et briseur de pierres en corne rouge » pouvant faire déguerpir n'importe quel monstre sur le champ...", + "description": "D'après son ancien propriétaire, cette arme serait le « puissant seigneur lion doré écraseur d'or et briseur de pierres en corne rouge » pouvant faire déguerpir n'importe quel monstre sur-le-champ...", "rarity": 5, "type": "Épée à deux mains", "domain": "Cour des sables mouvants", diff --git a/src/data/german/achievements/memories_of_the_heart.json b/src/data/german/achievements/memories_of_the_heart.json index 6dfd3037ca..5c07a59484 100644 --- a/src/data/german/achievements/memories_of_the_heart.json +++ b/src/data/german/achievements/memories_of_the_heart.json @@ -315,6 +315,30 @@ "reward": 5, "hidden": true, "order": 7211 + }, + { + "id": 84137, + "name": "Hast du das im Ernst geglaubt?", + "desc": "Schließ „Ermittlungen im Auge des Sturms“ ab und schalte alle Ausgänge frei.", + "reward": 20, + "hidden": false, + "order": 7300 + }, + { + "id": 84138, + "name": "Ich bin ein Meisterdetektiv!", + "desc": "Analysiere die Motive und Fakten zur Tat mit einem Versuch richtig.", + "reward": 5, + "hidden": true, + "order": 7310 + }, + { + "id": 84139, + "name": "Sangonomiyas Gebet", + "desc": "Du hast Gorou gefragt, ob Kokomi von den Ereignissen auf Watatsumi weiß.", + "reward": 5, + "hidden": true, + "order": 7311 } ] } diff --git a/src/data/german/achievements/wonders_of_the_world.json b/src/data/german/achievements/wonders_of_the_world.json index ad149a322e..6d554e4d0d 100644 --- a/src/data/german/achievements/wonders_of_the_world.json +++ b/src/data/german/achievements/wonders_of_the_world.json @@ -734,7 +734,7 @@ { "id": 81157, "name": "„Ich bin eine Katze. Mein Name ist Neko.“", - "desc": "Triff dich mit Neko, der „Provisorischen Oberpriesterin des Asase-Schreins“.", + "desc": "Triff dich mit Neko, der „vorläufigen Oberpriesterin des Asase-Schreins“.", "reward": 5, "hidden": true, "order": 1143 @@ -742,7 +742,7 @@ { "id": 81158, "name": "Katze in den Wolken", - "desc": "Werde Zeuge zusammen mit Neko, der „Provisorischen Oberpriesterin des Asase-Schreins“, wie eine gewisse „gute Sache“ stattfindet.", + "desc": "Werde Zeuge zusammen mit Neko, der „vorläufigen Oberpriesterin des Asase-Schreins“, wie eine gewisse „gute Sache“ stattfindet.", "reward": 5, "hidden": true, "order": 1144 diff --git a/src/data/german/characters/kuki_shinobu.json b/src/data/german/characters/kuki_shinobu.json index f77d8dfe8f..c98c00a28c 100644 --- a/src/data/german/characters/kuki_shinobu.json +++ b/src/data/german/characters/kuki_shinobu.json @@ -13,12 +13,7 @@ "birthday": [27, 7], "constellation": "Tribulatio Demptio", "domain": "Stiefmütterchenhof", - "cv": { - "english": "Kira Buckland", - "chinese": "杨凝", - "japanese": "水橋かおり", - "korean": "Kim Yool" - }, + "cv": {}, "skills": [ { "id": "normal_attack_shinobus_shadowsword", diff --git a/src/data/german/characters/raiden_shogun.json b/src/data/german/characters/raiden_shogun.json index 38248ebd39..5d238e8937 100644 --- a/src/data/german/characters/raiden_shogun.json +++ b/src/data/german/characters/raiden_shogun.json @@ -658,12 +658,6 @@ "description": "Gewährt Shougun Raiden für jeden Prozentpunkt über 100 % Aufladerate die folgenden Effekte:
· Erhöht die Elementarenergie-Wiederherstellung von Musou Isshin um 0,6 %.
· Erhöht den Elektro-SCH-Bonus um 0,4 %.", "level": 4 }, - { - "id": "", - "name": "", - "description": "", - "level": 0 - }, { "id": "allpreserver", "name": "Weltberühmte Bewahrerin", diff --git a/src/data/german/characters/shikanoin_heizou.json b/src/data/german/characters/shikanoin_heizou.json new file mode 100644 index 0000000000..31415896bd --- /dev/null +++ b/src/data/german/characters/shikanoin_heizou.json @@ -0,0 +1,830 @@ +{ + "id": "shikanoin_heizou", + "name": "Shikanoin Heizou", + "title": "Mitfühlender Analytiker", + "description": "Der begnadete junge Detektiv der Tenryou-Verwaltung, ausgestattet mit scharfem Instinkt und wachem Geist.", + "weapon_type": "Katalysator", + "element": "Anemo", + "gender": "Männlich", + "substat": "Anemo-SCH-Bonus", + "affiliation": "Tenryou-Verwaltung", + "region": "Inazuma", + "rarity": 4, + "birthday": [24, 7], + "constellation": "Cervus Minor", + "domain": "Stiefmütterchenhof", + "cv": { + "english": "Kieran Regan", + "chinese": "林景", + "japanese": "井口祐一", + "korean": "Jung Eui-jin" + }, + "skills": [ + { + "id": "normal_attack_fudou_style_martial_arts", + "name": "Standardangriff: Kampf im Fudou-Stil", + "description": "Standardangriff
Kämpft mit der Kraft eines starken Windes gegen den Feind, führt bis zu 5 Angriffe aus und verursacht Anemo-Schaden.

Heftiger Schlag
Verbraucht eine gewisse Menge Ausdauer und verursacht mit einem über das Feld fegenden Tritt Anemo-Schaden.

Angriff aus dem Fall
Konzentriert die Kraft des starken Windes, schlägt beim Fallen aus der Luft auf den Boden, greift alle Gegner in der Bahn an und verursacht beim Aufkommen Anemo-Flächenschaden.", + "info": "", + "attributes": [ + { + "label": "SCH Phase 1", + "values": [ + "37.47%", + "40.28%", + "43.09%", + "46.84%", + "49.65%", + "52.46%", + "56.21%", + "59.96%", + "63.71%", + "67.45%", + "71.2%", + "74.95%", + "79.63%", + "84.32%", + "89%" + ] + }, + { + "label": "SCH Phase 2", + "values": [ + "36.85%", + "39.62%", + "42.38%", + "46.06%", + "48.83%", + "51.59%", + "55.28%", + "58.96%", + "62.65%", + "66.33%", + "70.02%", + "73.7%", + "78.31%", + "82.92%", + "87.52%" + ] + }, + { + "label": "SCH Phase 3", + "values": [ + "51.06%", + "54.89%", + "58.72%", + "63.82%", + "67.65%", + "71.48%", + "76.59%", + "81.7%", + "86.8%", + "91.91%", + "97.01%", + "102.12%", + "108.5%", + "114.88%", + "121.27%" + ] + }, + { + "label": "SCH Phase 4", + "values": [ + "14.78% + 16.26% + 19.22%", + "15.89% + 17.48% + 20.66%", + "17% + 18.7% + 22.1%", + "18.48% + 20.33% + 24.02%", + "19.59% + 21.55% + 25.46%", + "20.7% + 22.77% + 26.9%", + "22.17% + 24.39% + 28.83%", + "23.65% + 26.02% + 30.75%", + "25.13% + 27.64% + 32.67%", + "26.61% + 29.27% + 34.59%", + "28.09% + 30.9% + 36.51%", + "29.56% + 32.52% + 38.44%", + "31.41% + 34.55% + 40.84%", + "33.26% + 36.59% + 43.24%", + "35.11% + 38.62% + 45.64%" + ] + }, + { + "label": "SCH Phase 5", + "values": [ + "61.45%", + "66.06%", + "70.67%", + "76.81%", + "81.42%", + "86.03%", + "92.17%", + "98.32%", + "104.46%", + "110.61%", + "116.75%", + "122.9%", + "130.58%", + "138.26%", + "145.94%" + ] + }, + { + "label": "SCH heftiger Schläge", + "values": [ + "73%", + "78.47%", + "83.95%", + "91.25%", + "96.72%", + "102.2%", + "109.5%", + "116.8%", + "124.1%", + "131.4%", + "138.7%", + "146%", + "155.12%", + "164.25%", + "173.37%" + ] + }, + { + "label": "Ausdauerverbrauch heftiger Schläge", + "values": [ + "25 Punkte", + "25 Punkte", + "25 Punkte", + "25 Punkte", + "25 Punkte", + "25 Punkte", + "25 Punkte", + "25 Punkte", + "25 Punkte", + "25 Punkte", + "25 Punkte", + "25 Punkte", + "25 Punkte", + "25 Punkte", + "25 Punkte" + ] + }, + { + "label": "SCH beim Fallen", + "values": [ + "56.83%", + "61.45%", + "66.08%", + "72.69%", + "77.31%", + "82.6%", + "89.87%", + "97.14%", + "104.41%", + "112.34%", + "120.27%", + "128.2%", + "136.12%", + "144.05%", + "151.98%" + ] + }, + { + "label": "SCH beim Fallen aus niedriger/großer Höhe", + "values": [ + "113.63% / 141.93%", + "122.88% / 153.49%", + "132.13% / 165.04%", + "145.35% / 181.54%", + "154.59% / 193.1%", + "165.16% / 206.3%", + "179.7% / 224.45%", + "194.23% / 242.61%", + "208.77% / 260.76%", + "224.62% / 280.57%", + "240.48% / 300.37%", + "256.34% / 320.18%", + "272.19% / 339.98%", + "288.05% / 359.79%", + "303.9% / 379.59%" + ] + } + ] + }, + { + "id": "heartstopper_strike", + "name": "Faust der Brüderlichkeit", + "description": "Drücken
Nutzt den schnellen Wind und schlägt mit der Faust der Brüderlichkeit zu, um Anemo-Schaden zu verursachen.

Gedrückt halten
Sammelt Kraft, um einen noch stärkeren Schlag auszuführen und erhält während des Aufladens fortlaufend den Effekt „Deklination“, der die Stärke der Faust der Brüderlichkeit erhöhen kann. Löst beim Loslassen der Taste oder am Ende des Aufladens die Faust der Brüderlichkeit aus und verursacht nach vorn gerichteten Anemo-Schaden.

Deklination
Erhöht den mit der nächsten Faust der Brüderlichkeit verursachten Schaden, 4-fach stapelbar.
Erschafft bei 4 Stapelungen „Deklination“ den Effekt „Urteilsspruch“, der den mit der nächsten Faust der Brüderlichkeit verursachten Schaden weiter erhöht und ihm einen größeren Wirkungsbereich verleiht.", + "info": "In diesem augenscheinlich so gewöhnlichen und doch kraftvollen Schlag steckt Heizous Wunsch, dass Verbrecher gestehen und Buße tun.", + "attributes": [ + { + "label": "Fähigkeits-SCH", + "values": [ + "227.52%", + "244.58%", + "261.65%", + "284.4%", + "301.46%", + "318.53%", + "341.28%", + "364.03%", + "386.78%", + "409.54%", + "432.29%", + "455.04%", + "483.48%", + "511.92%", + "540.36%" + ] + }, + { + "label": "SCH-Bonus von Deklination", + "values": [ + "56.88% pro Stapelung", + "61.15% pro Stapelung", + "65.41% pro Stapelung", + "71.1% pro Stapelung", + "75.37% pro Stapelung", + "79.63% pro Stapelung", + "85.32% pro Stapelung", + "91.01% pro Stapelung", + "96.7% pro Stapelung", + "102.38% pro Stapelung", + "108.07% pro Stapelung", + "113.76% pro Stapelung", + "120.87% pro Stapelung", + "127.98% pro Stapelung", + "135.09% pro Stapelung" + ] + }, + { + "label": "SCH-Bonus von Urteilsspruch", + "values": [ + "113.76%", + "122.29%", + "130.82%", + "142.2%", + "150.73%", + "159.26%", + "170.64%", + "182.02%", + "193.39%", + "204.77%", + "216.14%", + "227.52%", + "241.74%", + "255.96%", + "270.18%" + ] + }, + { + "label": "Dauer von Deklination", + "values": [ + "60 s", + "60 s", + "60 s", + "60 s", + "60 s", + "60 s", + "60 s", + "60 s", + "60 s", + "60 s", + "60 s", + "60 s", + "60 s", + "60 s", + "60 s" + ] + }, + { + "label": "Abklingzeit", + "values": [ + "10 s", + "10 s", + "10 s", + "10 s", + "10 s", + "10 s", + "10 s", + "10 s", + "10 s", + "10 s", + "10 s", + "10 s", + "10 s", + "10 s", + "10 s" + ] + } + ] + }, + { + "id": "windmuster_kick", + "name": "Tritt des konzentrierten Winds", + "description": "Springt in die Luft und führt den Vakuumtritt des Fudou-Stils aus, der beim Treffen eine Explosion auslöst und ein Windloch erschafft, in das Objekte sowie Gegner in der Nähe gezogen werden. Verursacht Anemo-Flächenschaden.
Fügt, wenn die mit dem Vakuumtritt des Fudou-Stils getroffenen Gegner von Hydro-, Pyro-, Kryo- oder Elektro-Kraft betroffen sind, diesen Gegnern den Effekt „Auge des konzentrierten Winds“ zu, der nach kurzer Zeit mit einer Explosion erlischt und damit Flächenschaden des jeweiligen Elements verursacht.
Der Vakuumtritt des Fudou-Stils verleiht bis zu 4 getroffenen Gegnern den Effekt „Auge des konzentrierten Winds“. Diese Gegner können zu einem Zeitpunkt nur dem Effekt „Auge des konzentrierten Winds“ eines einzigen Elements ausgesetzt sein.", + "info": "Eine einzigartige Technik, bei der die Anemo-Kraft an einer Stelle konzentriert wird, bevor sie mit einem Tritt entfesselt wird, immer zur Stelle, wenn ein Verbrecher auf der Flucht gefasst werden muss.", + "attributes": [ + { + "label": "SCH von Vakuumtritt des Fudou-Stils", + "values": [ + "314.69%", + "338.29%", + "361.89%", + "393.36%", + "416.96%", + "440.56%", + "472.03%", + "503.5%", + "534.97%", + "566.44%", + "597.91%", + "629.38%", + "668.71%", + "708.05%", + "747.38%" + ] + }, + { + "label": "SCH von Auge des konzentrierten Winds", + "values": [ + "21.46%", + "23.07%", + "24.67%", + "26.82%", + "28.43%", + "30.04%", + "32.18%", + "34.33%", + "36.48%", + "38.62%", + "40.77%", + "42.91%", + "45.59%", + "48.28%", + "50.96%" + ] + }, + { + "label": "Abklingzeit", + "values": [ + "12 s", + "12 s", + "12 s", + "12 s", + "12 s", + "12 s", + "12 s", + "12 s", + "12 s", + "12 s", + "12 s", + "12 s", + "12 s", + "12 s", + "12 s" + ] + }, + { + "label": "Elementarenergie", + "values": [ + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40" + ] + } + ] + } + ], + "passives": [ + { + "id": "paradoxical_practice", + "name": "Unterricht der Ablehnung", + "description": "Shikanoin Heizou erhält beim Auslösen einer Verwirbelung auf dem Feld eine Stapelung des Effekts „Deklination“ für die Faust der Brüderlichkeit, 0,1 s Abklingzeit.", + "level": 1 + }, + { + "id": "penetrative_reasoning", + "name": "Durchschauen der Motive", + "description": "Erhöht beim Treffen von Gegnern mit der Faust der Brüderlichkeit die Elementarkunde aller Truppenmitglieder (außer Shikanoin Heizou selbst) 10 s lang um 80 Punkte.", + "level": 4 + }, + { + "id": "preexisting_guilt", + "name": "Verbrechen zuvorkommen", + "description": "Verringert die beim Rennen verbrauchte Ausdauer aller eigenen Truppenmitglieder um 20 %.
Nicht mit passiven Talenten mit völlig gleichen Effekten stapelbar.", + "level": 0 + } + ], + "constellations": [ + { + "id": "named_juvenile_casebook", + "name": "Fallakte eines berüchtigten jungen Mannes", + "description": "Erhöht die Angriffs-GSW von Standardangriffen nach dem Einwechseln von Shikanoin Heizou 5 s lang um 15 % und verleiht ihm 1 Stapelung des Effekts „Deklination“ für die Faust der Brüderlichkeit, 10 s Abklingzeit.", + "level": 1 + }, + { + "id": "investigative_collection", + "name": "Aufdeckung der Hintergründe", + "description": "Verstärkt den Anziehungseffekt des Windlochs, das durch Tritt des konzentrierten Winds ausgelöst wird, und verlängert die Dauer des Effekts auf 1 s.", + "level": 2 + }, + { + "id": "esoteric_puzzle_book", + "name": "Rätselheft", + "description": "Erhöht die Stufe der Fähigkeit Faust der Brüderlichkeit um 3.
Höchststufe 15.", + "level": 3 + }, + { + "id": "tome_of_lies", + "name": "Stoff, aus dem Lügen gemacht sind", + "description": "Stellt Shikanoin Heizou bei der jeweils ersten Explosion des „Auges des konzentrierten Winds“ von jedem Tritt des konzentrierten Winds 9 Punkte Elementarenergie und bei jeder weiteren Explosion zusätzlich 1,5 Punkte Elementarenergie wieder her.
Bis zu 13,5 Punkte Elementarenergie auf diese Weise pro Tritt des konzentrierten Winds für Shikanoin Heizou zu erhalten.", + "level": 4 + }, + { + "id": "secret_archive", + "name": "Geheimarchiv", + "description": "Erhöht die Stufe der Fähigkeit Tritt des konzentrierten Winds um 3.
Höchststufe 15.", + "level": 5 + }, + { + "id": "curious_casefiles", + "name": "Verblüffende Festnahme", + "description": "Erhöht beim Auslösen der Faust der Brüderlichkeit die KT dabei für jede Stapelung „Deklination“ um 4 %. Erhöht bei Vorhandensein von „Urteilsspruch“ für Faust der Brüderlichkeit den KSCH der Faust der Brüderlichkeit dieses Mal um 32 %.", + "level": 6 + } + ], + "ascension": [ + { + "ascension": 1, + "level": [20, 40], + "cost": 20000, + "mat1": { + "id": "vayuda_turquoise_sliver", + "name": "Vayuda-Türkis-Splitter", + "amount": 1, + "rarity": 2 + }, + "mat3": { + "id": "onikabuto", + "name": "Onikabuto", + "amount": 3, + "rarity": 1 + }, + "mat4": { + "id": "treasure_hoarder_insignia", + "name": "Krähenwappen der Schatzsuche", + "amount": 3, + "rarity": 1 + } + }, + { + "ascension": 2, + "level": [40, 50], + "cost": 40000, + "mat1": { + "id": "vayuda_turquoise_fragment", + "name": "Vayuda-Türkis-Bruchstück", + "amount": 3, + "rarity": 3 + }, + "mat2": { + "id": "runic_fang", + "name": "Runenzahn", + "amount": 2, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Onikabuto", + "amount": 10, + "rarity": 1 + }, + "mat4": { + "id": "treasure_hoarder_insignia", + "name": "Krähenwappen der Schatzsuche", + "amount": 15, + "rarity": 1 + } + }, + { + "ascension": 3, + "level": [50, 60], + "cost": 60000, + "mat1": { + "id": "vayuda_turquoise_fragment", + "name": "Vayuda-Türkis-Bruchstück", + "amount": 6, + "rarity": 3 + }, + "mat2": { + "id": "runic_fang", + "name": "Runenzahn", + "amount": 4, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Onikabuto", + "amount": 20, + "rarity": 1 + }, + "mat4": { + "id": "silver_raven_insignia", + "name": "Krähenwappen der Silberschätze", + "amount": 12, + "rarity": 2 + } + }, + { + "ascension": 4, + "level": [60, 70], + "cost": 80000, + "mat1": { + "id": "vayuda_turquoise_chunk", + "name": "Vayuda-Türkis-Brocken", + "amount": 3, + "rarity": 4 + }, + "mat2": { + "id": "runic_fang", + "name": "Runenzahn", + "amount": 8, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Onikabuto", + "amount": 30, + "rarity": 1 + }, + "mat4": { + "id": "silver_raven_insignia", + "name": "Krähenwappen der Silberschätze", + "amount": 18, + "rarity": 2 + } + }, + { + "ascension": 5, + "level": [70, 80], + "cost": 100000, + "mat1": { + "id": "vayuda_turquoise_chunk", + "name": "Vayuda-Türkis-Brocken", + "amount": 6, + "rarity": 4 + }, + "mat2": { + "id": "runic_fang", + "name": "Runenzahn", + "amount": 12, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Onikabuto", + "amount": 45, + "rarity": 1 + }, + "mat4": { + "id": "golden_raven_insignia", + "name": "Krähenwappen der Goldschätze", + "amount": 12, + "rarity": 3 + } + }, + { + "ascension": 6, + "level": [80, 90], + "cost": 120000, + "mat1": { + "id": "vayuda_turquoise_gemstone", + "name": "Vayuda-Türkis", + "amount": 6, + "rarity": 5 + }, + "mat2": { + "id": "runic_fang", + "name": "Runenzahn", + "amount": 20, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Onikabuto", + "amount": 60, + "rarity": 1 + }, + "mat4": { + "id": "golden_raven_insignia", + "name": "Krähenwappen der Goldschätze", + "amount": 24, + "rarity": 3 + } + } + ], + "talent_materials": [ + { + "level": 2, + "cost": 12500, + "items": [ + { + "id": "teachings_of_transience", + "name": "Lehren der „Vergänglichkeit“", + "amount": 3, + "rarity": 2 + }, + { + "id": "treasure_hoarder_insignia", + "name": "Krähenwappen der Schatzsuche", + "amount": 6, + "rarity": 1 + } + ] + }, + { + "level": 3, + "cost": 17500, + "items": [ + { + "id": "guide_to_transience", + "name": "Anleitung zur „Vergänglichkeit“", + "amount": 2, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "Krähenwappen der Silberschätze", + "amount": 3, + "rarity": 2 + } + ] + }, + { + "level": 4, + "cost": 25000, + "items": [ + { + "id": "guide_to_transience", + "name": "Anleitung zur „Vergänglichkeit“", + "amount": 4, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "Krähenwappen der Silberschätze", + "amount": 4, + "rarity": 2 + } + ] + }, + { + "level": 5, + "cost": 30000, + "items": [ + { + "id": "guide_to_transience", + "name": "Anleitung zur „Vergänglichkeit“", + "amount": 6, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "Krähenwappen der Silberschätze", + "amount": 6, + "rarity": 2 + } + ] + }, + { + "level": 6, + "cost": 37500, + "items": [ + { + "id": "guide_to_transience", + "name": "Anleitung zur „Vergänglichkeit“", + "amount": 9, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "Krähenwappen der Silberschätze", + "amount": 9, + "rarity": 2 + } + ] + }, + { + "level": 7, + "cost": 120000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "Philosophie der „Vergänglichkeit“", + "amount": 4, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "Krähenwappen der Goldschätze", + "amount": 4, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "Sinn der Äonen", + "amount": 1, + "rarity": 5 + } + ] + }, + { + "level": 8, + "cost": 260000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "Philosophie der „Vergänglichkeit“", + "amount": 6, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "Krähenwappen der Goldschätze", + "amount": 6, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "Sinn der Äonen", + "amount": 1, + "rarity": 5 + } + ] + }, + { + "level": 9, + "cost": 450000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "Philosophie der „Vergänglichkeit“", + "amount": 12, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "Krähenwappen der Goldschätze", + "amount": 9, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "Sinn der Äonen", + "amount": 2, + "rarity": 5 + } + ] + }, + { + "level": 10, + "cost": 700000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "Philosophie der „Vergänglichkeit“", + "amount": 16, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "Krähenwappen der Goldschätze", + "amount": 12, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "Sinn der Äonen", + "amount": 2, + "rarity": 5 + }, + { + "id": "crown_of_insight", + "name": "Krone der Weisheit", + "amount": 1, + "rarity": 5 + } + ] + } + ] +} diff --git a/src/data/german/characters/xiangling.json b/src/data/german/characters/xiangling.json index 4a20020e2b..71986a4373 100644 --- a/src/data/german/characters/xiangling.json +++ b/src/data/german/characters/xiangling.json @@ -11,7 +11,7 @@ "region": "Liyue", "rarity": 4, "birthday": [2, 11], - "constellation": "Große Kelle", + "constellation": "Trulla", "domain": "Villa Taishan", "cv": { "english": "Jackie Lastra", diff --git a/src/data/german/characters/yae_miko.json b/src/data/german/characters/yae_miko.json index c64de3fdbe..296a794a77 100644 --- a/src/data/german/characters/yae_miko.json +++ b/src/data/german/characters/yae_miko.json @@ -14,10 +14,10 @@ "constellation": "Divina Vulpes", "domain": "Stiefmütterchenhof", "cv": { - "english": "ßßß", - "chinese": "ßßß", - "japanese": "ßßß", - "korean": "ßßß" + "english": "Ratana", + "chinese": "杜冥鸦", + "japanese": "佐倉綾音", + "korean": "Moon Yoo-jung" }, "skills": [ { diff --git a/src/data/german/characters/yelan.json b/src/data/german/characters/yelan.json index 00b15b55cf..15f4270446 100644 --- a/src/data/german/characters/yelan.json +++ b/src/data/german/characters/yelan.json @@ -13,12 +13,7 @@ "birthday": [20, 4], "constellation": "Umbrabilis Orchis", "domain": "Villa Taishan", - "cv": { - "english": "Laura Post", - "chinese": "徐慧", - "japanese": "遠藤綾", - "korean": "Min Ah" - }, + "cv": {}, "skills": [ { "id": "normal_attack_stealthy_bowshot", @@ -211,7 +206,7 @@ { "id": "lingering_lifeline", "name": "Seil der Todesbotin", - "description": "Yelan bewegt sich schnell mit ihrem „todbringenden Seil“ in der Hand, das alle Gegner in ihrer Bahn verknüpft und markiert.
Nach der schnellen Bewegung explodiert das „todbringende Seil“, wobei es den markierten Gegnern Hydro-Schaden basierend auf Yelans max. LP zufügt.

Einmaliges Drücken
Bewegt sich schnell ein Stück nach vorn.

Gedrückt halten
Bewegt sich schnell und fortlaufend und erhöht in diesem Zustand Yelans Unterbrechungs-WDS.
Während dieser Zeit kann Yelan die Richtung ihrer Bewegung steuern und diesen Zustand durch erneutes Auslösen der Fähigkeit vorzeitig beenden.

Darüber hinaus erhält Yelan bei der Explosion des „todbringenden Seils“ mit gewisser Wahrscheinlichkeit gemäß der Anzahl der markierten Gegner den Zustand „Durchstoß“: Erhöht für jeden markierten Gegner die Wahrscheinlichkeit um 34 %.", + "description": "Yelan bewegt sich schnell mit ihrem „todbringenden Seil“ in der Hand, das alle Gegner in ihrer Bahn verknüpft und markiert.
Nach der schnellen Bewegung explodiert das „todbringende Seil“, wobei es den markierten Gegnern Hydro-Schaden basierend auf Yelans max. LP zufügt.

Drücken
Bewegt sich schnell ein Stück nach vorn.

Gedrückt halten
Bewegt sich schnell und fortlaufend und erhöht in diesem Zustand Yelans Unterbrechungs-WDS.
Während dieser Zeit kann Yelan die Richtung ihrer Bewegung steuern und diesen Zustand durch erneutes Auslösen der Fähigkeit vorzeitig beenden.

Darüber hinaus erhält Yelan bei der Explosion des „todbringenden Seils“ mit gewisser Wahrscheinlichkeit gemäß der Anzahl der markierten Gegner den Zustand „Durchstoß“: Erhöht für jeden markierten Gegner die Wahrscheinlichkeit um 34 %.", "info": "Erst in dem Moment, wenn sie mit ihrem Finger das Seil zieht, sind sich die skrupellosen Banditen und listigen Übeltäter bewusst, dass sie sich in dem Netz der Todesbotin verfangen haben.", "attributes": [ { diff --git a/src/data/german/common_materials/damaged_mask.json b/src/data/german/common_materials/damaged_mask.json index 14e011d3ff..48837649e9 100644 --- a/src/data/german/common_materials/damaged_mask.json +++ b/src/data/german/common_materials/damaged_mask.json @@ -2,6 +2,13 @@ "id": "damaged_mask", "name": "Zerbrochene Maske", "description": "Kaum etwas an ihr ist noch ganz, sodass sie ihren Zweck nicht mehr erfüllen kann.", - "source": [], + "source": [ + "Beute von Hilichurlen", + "Seltene Beute von Hilichurl-Schützen", + "Seltene Beute von Samachurlen", + "Seltene Beute von Mitachurlen", + "Seltene Beute von Hilichurl-Fürsten", + "Mit Sternenstaub kaufen" + ], "rarity": 1 } diff --git a/src/data/german/common_materials/divining_scroll.json b/src/data/german/common_materials/divining_scroll.json index ef8c4f962e..34267d9a15 100644 --- a/src/data/german/common_materials/divining_scroll.json +++ b/src/data/german/common_materials/divining_scroll.json @@ -2,6 +2,6 @@ "id": "divining_scroll", "name": "Leitende Schriftrolle", "description": "Dies scheint eine Schriftrolle zu sein, mit der irgendein Zauber in Verbindung steht. Es ist nicht klar zu fassen, aber sie strahlt eine seltsame Wärme aus.", - "source": [], + "source": ["Beute von Samachurlen", "Mit Sternenstaub kaufen"], "rarity": 1 } diff --git a/src/data/german/common_materials/energy_nectar.json b/src/data/german/common_materials/energy_nectar.json index 7962db2047..1fba45fab3 100644 --- a/src/data/german/common_materials/energy_nectar.json +++ b/src/data/german/common_materials/energy_nectar.json @@ -2,7 +2,7 @@ "id": "energy_nectar", "name": "Elementarnektar", "description": "Vaniloquen täuschen ihre Beute, um sie auf diese Weise fangen zu können. Womöglich bietet dieses Verhalten ihnen die Möglichkeit, eine stärkere und reinere Form anzunehmen.", - "source": ["Kann hergestellt werden"], + "source": ["Kann hergestellt werden", "Beute von Vaniloquen ab Stufe 60"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/german/common_materials/famed_handguard.json b/src/data/german/common_materials/famed_handguard.json index 8b64c9e0f1..9e7852fb74 100644 --- a/src/data/german/common_materials/famed_handguard.json +++ b/src/data/german/common_materials/famed_handguard.json @@ -2,7 +2,7 @@ "id": "famed_handguard", "name": "Berühmter Handschutz", "description": "Einige glauben, dass Schwerter eine Seele und ein eigenes Leben haben und daher ihren eigenen Namen verdienen. Diejenigen, die ihre Klingen lieben, werden im Gegenzug von ihnen gewürdigt. Aber diejenigen, die ihre Schwerter als Freunde oder sogar Liebhaber sehen, sollten gewarnt sein, dass diese Beziehung auf Tod und Blutvergießen aufgebaut ist. Die Leidenschaften derer, die mit ihrer Klinge inmitten von purpurnen Schauern tanzen, müssen sicherlich eines Tages vom wankelmütigen Stahl abgekühlt werden.", - "source": ["Kann hergestellt werden"], + "source": ["Kann hergestellt werden", "Beute von Nobushi ab Stufe 60"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/german/common_materials/firm_arrowhead.json b/src/data/german/common_materials/firm_arrowhead.json index 679a0ae435..ef4457d439 100644 --- a/src/data/german/common_materials/firm_arrowhead.json +++ b/src/data/german/common_materials/firm_arrowhead.json @@ -2,6 +2,6 @@ "id": "firm_arrowhead", "name": "Stabile Bolzenspitze", "description": "Eine grob gefertigte Bolzenspitze, die jedoch nicht unterschätzt werden sollte: Die Armbrust ist eine tödliche Waffe, die selbst für Ritter eine Gefahr darstellt.", - "source": [], + "source": ["Beute von Hilichurl-Schützen", "Mit Sternenstaub kaufen"], "rarity": 1 } diff --git a/src/data/german/common_materials/forbidden_curse_scroll.json b/src/data/german/common_materials/forbidden_curse_scroll.json index f204fb0b46..7d300c0ccb 100644 --- a/src/data/german/common_materials/forbidden_curse_scroll.json +++ b/src/data/german/common_materials/forbidden_curse_scroll.json @@ -2,7 +2,7 @@ "id": "forbidden_curse_scroll", "name": "Fluchschriftrolle", "description": "Eine Schriftrolle mit antiken Zeichnungen. Nur wenige Gelehrte sind dazu in der Lage, sie zu verstehen. Und die, die es geschafft haben, sind am Ende angeblich alle verrückt geworden.", - "source": ["Kann hergestellt werden"], + "source": ["Kann hergestellt werden", "Beute von Samachurlen ab Stufe 60"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/german/common_materials/golden_raven_insignia.json b/src/data/german/common_materials/golden_raven_insignia.json index e89ec93420..bfa0f90feb 100644 --- a/src/data/german/common_materials/golden_raven_insignia.json +++ b/src/data/german/common_materials/golden_raven_insignia.json @@ -2,7 +2,7 @@ "id": "golden_raven_insignia", "name": "Krähenwappen der Goldschätze", "description": "Ein Abzeichen der Schatzräuber, das ihren Stolz sowie ihre einzige Regel symbolisiert. Solange geheime Schätze in den weiten Ländereien, tiefen Abgründen und unbekannten Meeren darauf warten, von den Schatzräubern entdeckt zu werden, wird ihr Geist vor nichts zurückschrecken, um diese Schätze zu bergen.", - "source": ["Kann hergestellt werden"], + "source": ["Kann hergestellt werden", "Beute von Schatzräubern ab Stufe 60"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/german/common_materials/kageuchi_handguard.json b/src/data/german/common_materials/kageuchi_handguard.json index 35c3b98c34..2d575c0716 100644 --- a/src/data/german/common_materials/kageuchi_handguard.json +++ b/src/data/german/common_materials/kageuchi_handguard.json @@ -2,7 +2,11 @@ "id": "kageuchi_handguard", "name": "Kageuchi-Handschutz", "description": "Inazuma hat eine lange Tradition in der Herstellung von Schwertern. Bei der Herstellung von Schwertern fertigen die Schmiede oft mehrere verschiedene Waffen auf einmal an, bevor sie aus ihnen die „Shinuchi“, oder die beste Waffe, auswählen, während die anderen als „Kageuchi“ bekannt sind.", - "source": ["Kann hergestellt werden"], + "source": [ + "Kann hergestellt werden", + "Beute von Nobushi ab Stufe 40", + "Mit Sternenstaub kaufen" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/german/common_materials/lieutenants_insignia.json b/src/data/german/common_materials/lieutenants_insignia.json index 24e5f427cb..3be0d55eba 100644 --- a/src/data/german/common_materials/lieutenants_insignia.json +++ b/src/data/german/common_materials/lieutenants_insignia.json @@ -2,7 +2,12 @@ "id": "lieutenants_insignia", "name": "Abzeichen für Offiziere", "description": "Ein Abzeichen, das anzeigt, dass man Offizier ist. Die Fatui kontrollieren eine gewaltige Armee. Man muss also schon etwas Großes geleistet haben, um darin als Offizier dienen zu können.", - "source": ["Kann hergestellt werden"], + "source": [ + "Kann hergestellt werden", + "Beute von Fatui-Plänklern ab Stufe 60", + "Seltene Beute von Schuldeneintreibern der Fatui ab Stufe 60", + "Seltene Beute von Cicin-Zauberinnen der Fatui ab Stufe 60" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/german/common_materials/old_handguard.json b/src/data/german/common_materials/old_handguard.json index 6bb8fee393..51ade2d290 100644 --- a/src/data/german/common_materials/old_handguard.json +++ b/src/data/german/common_materials/old_handguard.json @@ -2,6 +2,6 @@ "id": "old_handguard", "name": "Alter Handschutz", "description": "Für diejenigen, die in der Kunst des Schwertes versiert sind, ist die Tsuba eine Verteidigung gegen die Klinge des Gegners. Für Anfänger ist es ein Schutz gegen sich selbst.", - "source": [], + "source": ["Beute von Nobushi", "Mit Sternenstaub kaufen"], "rarity": 1 } diff --git a/src/data/german/common_materials/ominous_mask.json b/src/data/german/common_materials/ominous_mask.json index 7141b4032e..82fc5a244d 100644 --- a/src/data/german/common_materials/ominous_mask.json +++ b/src/data/german/common_materials/ominous_mask.json @@ -2,7 +2,14 @@ "id": "ominous_mask", "name": "Unheilvolle Maske", "description": "Warum Hilichurle Masken tragen, ist bis heute nicht klar. Es gibt allerdings das Gerücht, sie täten es, um nicht ihr Spiegelbild sehen zu müssen.", - "source": ["Kann hergestellt werden"], + "source": [ + "Kann hergestellt werden", + "Beute von Hilichurlen ab Stufe 60", + "Seltene Beute von Hilichurl-Schützen ab Stufe 60", + "Seltene Beute von Samachurlen ab Stufe 60", + "Seltene Beute von Mitachurlen ab Stufe 60", + "Seltene Beute von Hilichurl-Fürsten ab Stufe 60" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/german/common_materials/recruits_insignia.json b/src/data/german/common_materials/recruits_insignia.json index 90fe6b63e4..b816aac93c 100644 --- a/src/data/german/common_materials/recruits_insignia.json +++ b/src/data/german/common_materials/recruits_insignia.json @@ -2,6 +2,11 @@ "id": "recruits_insignia", "name": "Abzeichen für neue Rekruten", "description": "Ein Abzeichen, das anzeigt, dass man noch neu ist. Wer weiß, was der ursprüngliche Besitzer einmal dachte, als er der Kriegsmaschinerie der Fatui beitrat.", - "source": [], + "source": [ + "Beute von Fatui-Plänklern", + "Seltene Beute von Schuldeneintreibern der Fatui", + "Seltene Beute von Fatui – Cicin-Zauberinnen", + "Mit Sternenstaub kaufen" + ], "rarity": 1 } diff --git a/src/data/german/common_materials/sealed_scroll.json b/src/data/german/common_materials/sealed_scroll.json index 0b52cdb19f..24e1d2c247 100644 --- a/src/data/german/common_materials/sealed_scroll.json +++ b/src/data/german/common_materials/sealed_scroll.json @@ -2,7 +2,11 @@ "id": "sealed_scroll", "name": "Zaubersiegel-Schriftrolle", "description": "Eine alte Schriftrolle mit nicht zu entziffernder Schrift. Folgst du den Abbildungen der Monster darin, scheinen unglaubliche Dinge möglich zu sein.", - "source": ["Kann hergestellt werden"], + "source": [ + "Kann hergestellt werden", + "Beute von Samachurlen ab Stufe 40", + "Mit Sternenstaub kaufen" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/german/common_materials/sergeants_insignia.json b/src/data/german/common_materials/sergeants_insignia.json index 7ecfae5ee0..d1c9a59e92 100644 --- a/src/data/german/common_materials/sergeants_insignia.json +++ b/src/data/german/common_materials/sergeants_insignia.json @@ -2,7 +2,13 @@ "id": "sergeants_insignia", "name": "Abzeichen für Unteroffiziere", "description": "Ein Abzeichen, das den Unterschied zu normalen Soldaten anzeigt. In das ungewöhnliche Muster könnte man vielerlei Gefühle interpretieren.", - "source": ["Kann hergestellt werden"], + "source": [ + "Kann hergestellt werden", + "Beute von Fatui-Plänklern ab Stufe 40", + "Seltene Beute von Schuldeneintreibern der Fatui ab Stufe 40", + "Seltene Beute von Cicin-Zauberinnen der Fatui ab Stufe 40", + "Mit Sternenstaub kaufen" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/german/common_materials/sharp_arrowhead.json b/src/data/german/common_materials/sharp_arrowhead.json index 0d442e6e01..62afe492d4 100644 --- a/src/data/german/common_materials/sharp_arrowhead.json +++ b/src/data/german/common_materials/sharp_arrowhead.json @@ -2,7 +2,11 @@ "id": "sharp_arrowhead", "name": "Scharfe Bolzenspitze", "description": "Eine fein gefertigte Bolzenspitze. Mit einer derartigen Spitze kann man die Rüstungen von Gegnern durchbohren, als wären sie Butter.", - "source": ["Kann hergestellt werden"], + "source": [ + "Kann hergestellt werden", + "Beute von Hilichurl-Schützen ab Stufe 40", + "Mit Sternenstaub kaufen" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/german/common_materials/shimmering_nectar.json b/src/data/german/common_materials/shimmering_nectar.json index 8a0f3fca7d..1fcf931a2c 100644 --- a/src/data/german/common_materials/shimmering_nectar.json +++ b/src/data/german/common_materials/shimmering_nectar.json @@ -2,7 +2,11 @@ "id": "shimmering_nectar", "name": "Leuchtender Nektar", "description": "In der Welt der Wissenschaft werden Vaniloquen als höhere pflanzliche Lebensformen eingestuft. Doch bis heute ist nicht geklärt, worauf ihre Fressgewohnheiten zurückzuführen sind.", - "source": ["Kann hergestellt werden"], + "source": [ + "Kann hergestellt werden", + "Beute von Vaniloquen ab Stufe 40", + "Mit Sternenstaub kaufen" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/german/common_materials/silver_raven_insignia.json b/src/data/german/common_materials/silver_raven_insignia.json index 9540135da9..eb6f46a010 100644 --- a/src/data/german/common_materials/silver_raven_insignia.json +++ b/src/data/german/common_materials/silver_raven_insignia.json @@ -2,7 +2,11 @@ "id": "silver_raven_insignia", "name": "Krähenwappen der Silberschätze", "description": "Ein Krähenwappen, mit dem sich die Schatzräuber gegenseitig erkennen. Bei den Schatzräubern ist es egal, wo man herkommt oder wer man ist, solange man mit ganzem Herzen bei der Sache ist. Wer bereit ist, alles dafür zu geben, an die Schätze dieser Welt zu gelangen, kann ein großartiger Schatzräuber werden.", - "source": ["Kann hergestellt werden"], + "source": [ + "Kann hergestellt werden", + "Beute von Schatzräubern ab Stufe 40", + "Mit Sternenstaub kaufen" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/german/common_materials/slime_concentrate.json b/src/data/german/common_materials/slime_concentrate.json index b33ef84337..af0b761db0 100644 --- a/src/data/german/common_materials/slime_concentrate.json +++ b/src/data/german/common_materials/slime_concentrate.json @@ -2,7 +2,7 @@ "id": "slime_concentrate", "name": "Schleimkonzentrat", "description": "Ein sehr zähes Schleimkonzentrat, das sich ziellos bewegt, wenn es in Ruhe gelassen wird.", - "source": ["Kann hergestellt werden"], + "source": ["Kann hergestellt werden", "Beute von Schleimen ab Stufe 60"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/german/common_materials/slime_condensate.json b/src/data/german/common_materials/slime_condensate.json index 6e30cad0d7..46b66c3822 100644 --- a/src/data/german/common_materials/slime_condensate.json +++ b/src/data/german/common_materials/slime_condensate.json @@ -2,6 +2,6 @@ "id": "slime_condensate", "name": "Schleimabsonderung", "description": "Die dickflüssige Ummantelung von Schleimen. Häufig in Elementwerkstädten zu finden.", - "source": [], + "source": ["Beute von Schleimen", "Mit Sternenstaub kaufen"], "rarity": 1 } diff --git a/src/data/german/common_materials/slime_secretions.json b/src/data/german/common_materials/slime_secretions.json index 4f81a3a061..8d61c7412c 100644 --- a/src/data/german/common_materials/slime_secretions.json +++ b/src/data/german/common_materials/slime_secretions.json @@ -2,7 +2,11 @@ "id": "slime_secretions", "name": "Schleimkondensat", "description": "Das leicht gereinigte Sekret von Schleimen. Direkter Kontakt mit der Haut ist zu vermeiden.", - "source": ["Kann hergestellt werden"], + "source": [ + "Kann hergestellt werden", + "Beute von Schleimen ab Stufe 40", + "Mit Sternenstaub kaufen" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/german/common_materials/spectral_heart.json b/src/data/german/common_materials/spectral_heart.json index b8cb38a40f..f8e32d0149 100644 --- a/src/data/german/common_materials/spectral_heart.json +++ b/src/data/german/common_materials/spectral_heart.json @@ -2,7 +2,11 @@ "id": "spectral_heart", "name": "Gespensterherz", "description": "Diese elementaren Lebensformen haben seltsame Verhaltensmuster und werden periodisch in ihrer Anzahl ansteigen, bevor sie verschwinden.", - "source": ["Kann hergestellt werden"], + "source": [ + "Kann hergestellt werden", + "Beute von Gespenstern ab Stufe 40", + "Mit Sternenstaub kaufen" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/german/common_materials/spectral_husk.json b/src/data/german/common_materials/spectral_husk.json index e90f243a85..b8f5e1065b 100644 --- a/src/data/german/common_materials/spectral_husk.json +++ b/src/data/german/common_materials/spectral_husk.json @@ -2,6 +2,6 @@ "id": "spectral_husk", "name": "Geisterhülle", "description": "Er enthält eine kleine Menge an Elementarenergie. Der Rest hat sich bereits zerstreut.", - "source": [], + "source": ["Beute von Gespenstern", "Mit Sternenstaub kaufen"], "rarity": 1 } diff --git a/src/data/german/common_materials/spectral_nucleus.json b/src/data/german/common_materials/spectral_nucleus.json index b6e6ed88cb..a06f3a2d41 100644 --- a/src/data/german/common_materials/spectral_nucleus.json +++ b/src/data/german/common_materials/spectral_nucleus.json @@ -2,7 +2,7 @@ "id": "spectral_nucleus", "name": "Gespensterkern", "description": "Es gibt eine Debatte unter denen, die die Welt einfach in Gewinner und Verlierer einteilen müssen: Was schwimmt besser, ein Gespenst oder Anemo-Schleim?", - "source": ["Kann hergestellt werden"], + "source": ["Kann hergestellt werden", "Beute von Gespenstern ab Stufe 60"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/german/common_materials/stained_mask.json b/src/data/german/common_materials/stained_mask.json index 1182dba398..7464497295 100644 --- a/src/data/german/common_materials/stained_mask.json +++ b/src/data/german/common_materials/stained_mask.json @@ -2,7 +2,15 @@ "id": "stained_mask", "name": "Verdreckte Maske", "description": "Selbst in diesem Zustand ist sie unabdingbar für das Leben als Hilichurl.", - "source": ["Kann hergestellt werden"], + "source": [ + "Kann hergestellt werden", + "Beute von Hilichurlen ab Stufe 40", + "Seltene Beute von Hilichurl-Schützen ab Stufe 40", + "Seltene Beute von Samachurlen ab Stufe 40", + "Seltene Beute von Mitachurlen ab Stufe 40", + "Seltene Beute von Hilichurl-Fürsten ab Stufe 40", + "Mit Sternenstaub kaufen" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/german/common_materials/treasure_hoarder_insignia.json b/src/data/german/common_materials/treasure_hoarder_insignia.json index 8db50cfa10..4759168d19 100644 --- a/src/data/german/common_materials/treasure_hoarder_insignia.json +++ b/src/data/german/common_materials/treasure_hoarder_insignia.json @@ -2,6 +2,6 @@ "id": "treasure_hoarder_insignia", "name": "Krähenwappen der Schatzsuche", "description": "Dieses Zeichen deutet stolz auf die Zugehörigkeit zu den Schatzräubern hin. Es steht für die ewige Suche nach den größten Schätzen. Aber mal ganz ehrlich ... Ist das wirklich ein Grund stolz auf sich zu sein?", - "source": [], + "source": ["Beute von Schatzräubern", "Mit Sternenstaub kaufen"], "rarity": 1 } diff --git a/src/data/german/common_materials/weathered_arrowhead.json b/src/data/german/common_materials/weathered_arrowhead.json index 512e6f0e7a..fba317b59e 100644 --- a/src/data/german/common_materials/weathered_arrowhead.json +++ b/src/data/german/common_materials/weathered_arrowhead.json @@ -2,7 +2,10 @@ "id": "weathered_arrowhead", "name": "Abgenutzte Bolzenspitze", "description": "Sie steht jedoch für den Stolz der Jäger und wird von ihnen als Talisman getragen.", - "source": ["Kann hergestellt werden"], + "source": [ + "Kann hergestellt werden", + "Beute von Hilichurl-Schützen ab Stufe 60" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/german/common_materials/whopperflower_nectar.json b/src/data/german/common_materials/whopperflower_nectar.json index 044ac84519..9170550f54 100644 --- a/src/data/german/common_materials/whopperflower_nectar.json +++ b/src/data/german/common_materials/whopperflower_nectar.json @@ -2,6 +2,6 @@ "id": "whopperflower_nectar", "name": "Vaniloqua-Nektar", "description": "Der Geschmack erinnert stark an den von Zuckerblumen.", - "source": [], + "source": ["Beute von Vaniloquen", "Mit Sternenstaub kaufen"], "rarity": 1 } diff --git a/src/data/german/elemental_stone_materials/basalt_pillar.json b/src/data/german/elemental_stone_materials/basalt_pillar.json index 2cf6df8cba..11c414afb4 100644 --- a/src/data/german/elemental_stone_materials/basalt_pillar.json +++ b/src/data/german/elemental_stone_materials/basalt_pillar.json @@ -2,6 +2,6 @@ "id": "basalt_pillar", "name": "Steinturm", "description": "Die Geo-Kraft bildet die schwersten Objekte überhaupt. Geo-Hypostasen erschaffen diese Steinsäule, um weiter nach oben zu gelangen. Möglicherweise ist das nicht allein auf Gegner gerichtet, sondern dient auch dazu, dem unerreichbaren Himmel ein Stück näher zu sein.", - "source": [], + "source": ["Beute von Geo-Hypostasen ab Stufe 30"], "rarity": 4 } diff --git a/src/data/german/elemental_stone_materials/cleansing_heart.json b/src/data/german/elemental_stone_materials/cleansing_heart.json index 85fe0c6eb9..1e6642c831 100644 --- a/src/data/german/elemental_stone_materials/cleansing_heart.json +++ b/src/data/german/elemental_stone_materials/cleansing_heart.json @@ -2,6 +2,6 @@ "id": "cleansing_heart", "name": "Reinigendes Herz", "description": "Obwohl es sich mit dem Wasser des Sees vermischt hat, wird es seine Reinheit nie verlieren. Warum aber sollten so reine Wesen wie Okeaniden die Form eines Wesens auf dem Lande mit Wasser nachahmen wollen, wo sie doch weder atmen noch essen müssen?", - "source": [], + "source": ["Beute von Okeaniden ab Stufe 30"], "rarity": 4 } diff --git a/src/data/german/elemental_stone_materials/crystalline_bloom.json b/src/data/german/elemental_stone_materials/crystalline_bloom.json index c9ec2f3c48..3d03c37424 100644 --- a/src/data/german/elemental_stone_materials/crystalline_bloom.json +++ b/src/data/german/elemental_stone_materials/crystalline_bloom.json @@ -2,6 +2,6 @@ "id": "crystalline_bloom", "name": "Ewige Eisblume", "description": "Diese frostigen Kristalle werden nach ihren eigenen kalten, starren Gesetzen weiter wachsen, bis eines Tages eine Blume des Winters erblühen und alles einfrieren wird. Vielleicht ist es die stagnierende Zeit, diese nie tauende Brust, welche die Essenz dieser unsterblichen Blume ist.", - "source": [], + "source": ["Beute von Kryo-Hypostasen ab Stufe 30"], "rarity": 4 } diff --git a/src/data/german/elemental_stone_materials/dew_of_repudiation.json b/src/data/german/elemental_stone_materials/dew_of_repudiation.json index a251dbaeb3..0f274c4b44 100644 --- a/src/data/german/elemental_stone_materials/dew_of_repudiation.json +++ b/src/data/german/elemental_stone_materials/dew_of_repudiation.json @@ -2,6 +2,6 @@ "id": "dew_of_repudiation", "name": "Tau der Abstoßung", "description": "Er hat starke Abstoßungseigenschaften und dies bildet auch die Grundlage für eines der Angriffsmuster der Hydro-Hypostase. Man sagt, dass Wasser Erinnerungen und Willenskraft enthält und dass diese Dinge wachsen können, wenn Wasserkörper miteinander verschmelzen. Die von den Hydro-Hypostasen heraufbeschworenen Wellen sind jedoch mit den Strömungen, die über und unter der Erde fließen, nicht kompatibel. Selbst wenn er in die unübertroffen reinen Gewässer von Petrichor fließen würde, würde sich dieser Wassertropfen der Assimilation wahrscheinlich so stark widersetzen wie Quecksilber.", - "source": [], + "source": ["Beute von Hydro-Hypostasen ab Stufe 30"], "rarity": 4 } diff --git a/src/data/german/elemental_stone_materials/dragonheirs_false_fin.json b/src/data/german/elemental_stone_materials/dragonheirs_false_fin.json index de25e51cd7..8b686e7242 100644 --- a/src/data/german/elemental_stone_materials/dragonheirs_false_fin.json +++ b/src/data/german/elemental_stone_materials/dragonheirs_false_fin.json @@ -2,6 +2,6 @@ "id": "dragonheirs_false_fin", "name": "Falsche Flosse der Drachennachfahren", "description": "Das Volk von Byakuyakoku hat die Tiefsee-Drachenechsen einst sehr gründlich untersucht. Ihr auffälligstes Merkmal war die Fähigkeit zu wählen, welche Eigenschaften sie an ihre Nachkommen weitergeben wollten. Wegen ihres großen Hasses auf die Menschheit verlieren diese Drachenechsen jede Sehkraft, wenn sie ausgewachsen sind. Gleichzeitig haben sie zu Kampfzwecken einen gewissen Polymorphismus der Elemente entwickelt.", - "source": [], + "source": ["Beute von Tiefsee-Drachenechsen-Herden ab Stufe 30"], "rarity": 4 } diff --git a/src/data/german/elemental_stone_materials/everflame_seed.json b/src/data/german/elemental_stone_materials/everflame_seed.json index 2b6c40dc33..26c956f952 100644 --- a/src/data/german/elemental_stone_materials/everflame_seed.json +++ b/src/data/german/elemental_stone_materials/everflame_seed.json @@ -2,6 +2,6 @@ "id": "everflame_seed", "name": "Fluxfeuersamen", "description": "In nicht ruhen wollender Energie tief in der Erde steckt unendliche Sehnsucht. Doch wonach sehnt sich das ewige Feuer? Dürstet es danach, alles mit seinen unstillbaren Flammen zu reinigen?", - "source": [], + "source": ["Beute von Fluxfeuerbäumen ab Stufe 30"], "rarity": 4 } diff --git a/src/data/german/elemental_stone_materials/hoarfrost_core.json b/src/data/german/elemental_stone_materials/hoarfrost_core.json index 2daa278f94..9440e46e5e 100644 --- a/src/data/german/elemental_stone_materials/hoarfrost_core.json +++ b/src/data/german/elemental_stone_materials/hoarfrost_core.json @@ -2,6 +2,6 @@ "id": "hoarfrost_core", "name": "Fluxeiskern", "description": "Die tief in der Erde brodelnde Energie und die darin verborgenen Gedanken sprudeln letztendlich hervor. Selbst der Frost in trauriger Einsamkeit nimmt an der Oberfläche Form an. So werden gar Ranken, die eigentlich keine Lebewesen fangen sollten, zu großen und furchteinflößenden Kreaturen.", - "source": [], + "source": ["Beute von Fluxeisbäumen ab Stufe 30"], "rarity": 4 } diff --git a/src/data/german/elemental_stone_materials/hurricane_seed.json b/src/data/german/elemental_stone_materials/hurricane_seed.json index 986a4947c0..93d2316d74 100644 --- a/src/data/german/elemental_stone_materials/hurricane_seed.json +++ b/src/data/german/elemental_stone_materials/hurricane_seed.json @@ -2,6 +2,6 @@ "id": "hurricane_seed", "name": "Orkansamen", "description": "Man sagt, dass der Flügelschlag eines Schmetterlings die Kraft birgt, einen ganzen Orkan auszulösen. Dieser Schmetterling, der aus reiner Anemo-Kraft besteht, wartet gewiss auf den Tag, an dem er erneut einen Sturm entfachen kann.", - "source": [], + "source": ["Beute von Anemo-Hypostasen ab Stufe 30"], "rarity": 4 } diff --git a/src/data/german/elemental_stone_materials/juvenile_jade.json b/src/data/german/elemental_stone_materials/juvenile_jade.json index 458dddc127..e68d5e2aac 100644 --- a/src/data/german/elemental_stone_materials/juvenile_jade.json +++ b/src/data/german/elemental_stone_materials/juvenile_jade.json @@ -2,6 +2,6 @@ "id": "juvenile_jade", "name": "Junge Jade", "description": "Der stumpfe Kristall entsteht in den Körpern von Drachenechsen, die in den Bergen schlafen. Der Volksglaube in Liyue besagt, dass der Kristall über die Jahre immer stärker wird und schließlich das Herz einer Drachenechse ersetzt. Wenn dieser Punkt erreicht ist, wird die Drachenechsen zu einem wahren Drachen.", - "source": [], + "source": ["Beute von alten Geo-Drachenechsen ab Stufe 30"], "rarity": 4 } diff --git a/src/data/german/elemental_stone_materials/lightning_prism.json b/src/data/german/elemental_stone_materials/lightning_prism.json index 64f357a2ea..e529018b4b 100644 --- a/src/data/german/elemental_stone_materials/lightning_prism.json +++ b/src/data/german/elemental_stone_materials/lightning_prism.json @@ -2,6 +2,6 @@ "id": "lightning_prism", "name": "Blitzprisma", "description": "Ein herkömmliches Prisma kann das Farbspektrum des Lichts auseinandernehmen, während ein Blitzprisma fließende Energie in einen Blitzschlag bündeln kann. Die Elektro-Hypostase mag zwar besiegt sein, die Elektro-Kraft in diesem Prisma ist aber noch vollständig vorhanden.", - "source": [], + "source": ["Beute von Elektro-Hypostasen ab Stufe 30"], "rarity": 4 } diff --git a/src/data/german/elemental_stone_materials/marionette_core.json b/src/data/german/elemental_stone_materials/marionette_core.json index c685c4b6fe..493ab34225 100644 --- a/src/data/german/elemental_stone_materials/marionette_core.json +++ b/src/data/german/elemental_stone_materials/marionette_core.json @@ -2,6 +2,6 @@ "id": "marionette_core", "name": "Marionettenkern", "description": "Fleisch vergeht und so auch Kampffähigkeiten und Erinnerung, egal wie meisterhaft oder wunderbar.
Vielleicht kann man nur durch das Ersetzen aller vier Gliedmaßen und des Rumpfes durch robuste mechanische Teile und durch das Austauschen des eigenen Herzens mit einem ausgeklügelten mechanischen Gegenstück wirklich die Vergänglichkeit des Fleisches hinter sich lassen und sich der Ewigkeit nähern ...", - "source": [], + "source": ["Beute von Maguu Kenki ab Stufe 30"], "rarity": 4 } diff --git a/src/data/german/elemental_stone_materials/perpetual_heart.json b/src/data/german/elemental_stone_materials/perpetual_heart.json index 82bf5aa914..6e8e568f40 100644 --- a/src/data/german/elemental_stone_materials/perpetual_heart.json +++ b/src/data/german/elemental_stone_materials/perpetual_heart.json @@ -2,6 +2,6 @@ "id": "perpetual_heart", "name": "Ewiges Herz", "description": "Einige Theorien besagen, dass den Symbolen auf diesen Kernen Wissen und Logik in einer Sprache eingeschrieben sind, die das Auge nicht wahrnehmen kann. Einige gehen noch einen Schritt weiter und glauben, dass diese einzigartigen Ruinenmaschinen aufgrund ihrer besonders großen Kerne und komplexen Inschriften autonom beschlossen haben, eine biomimetische Form aufzugeben, um nach Funktionsstärke zu streben.", - "source": [], + "source": ["Beute von Anordnungen immerwährender Vorrichtungen ab Stufe 30"], "rarity": 4 } diff --git a/src/data/german/elemental_stone_materials/riftborn_regalia.json b/src/data/german/elemental_stone_materials/riftborn_regalia.json index bb069109e8..b6027c3d07 100644 --- a/src/data/german/elemental_stone_materials/riftborn_regalia.json +++ b/src/data/german/elemental_stone_materials/riftborn_regalia.json @@ -2,6 +2,6 @@ "id": "riftborn_regalia", "name": "Gehörn des Wolfskönigs", "description": "Selbst ein Fürst unter den Garmwölfen ist nichts vor Monstern mit höherem Stammbaum.
„Gold“ entwarf diese missgebildeten Wolfsrudel schon fast zufällig in Massen. Sie waren damals nichts mehr als Gekritzel auf ein paar weggeworfenen, geschrumpften Papierbögen. Die Hörner auf diesem hier repräsentieren seine Autorität, seiner dunklen Brut zu befehlen, den Raum aufzulösen.", - "source": [], + "source": ["Beute von Goldenen Garmfürsten ab Stufe 30"], "rarity": 4 } diff --git a/src/data/german/elemental_stone_materials/runic_fang.json b/src/data/german/elemental_stone_materials/runic_fang.json index 9e83329a52..09de63444d 100644 --- a/src/data/german/elemental_stone_materials/runic_fang.json +++ b/src/data/german/elemental_stone_materials/runic_fang.json @@ -2,6 +2,6 @@ "id": "runic_fang", "name": "Runenzahn", "description": "Es heißt, dass riesige Schlangen in den dunklen Spalten tief unter der Erde lauern. In ihrem ewigen Groll und ihrer Bosheit gegenüber der Welt da oben graben sie große Tunnel, doch niemand weiß, welche bösen Absichten sie verfolgen ...", - "source": [], + "source": ["Beute von Ruinenschlangen ab Stufe 30"], "rarity": 4 } diff --git a/src/data/german/elemental_stone_materials/smoldering_pearl.json b/src/data/german/elemental_stone_materials/smoldering_pearl.json index 0354bcb4e0..b07582e9c5 100644 --- a/src/data/german/elemental_stone_materials/smoldering_pearl.json +++ b/src/data/german/elemental_stone_materials/smoldering_pearl.json @@ -2,6 +2,6 @@ "id": "smoldering_pearl", "name": "Schwelende Perle", "description": "Selbst die brennenden Flammen werden eines Tages kalt werden und selbst das aschfahle Brennholz kann sich wieder in eine tobende Flamme verwandeln. Es muss demnach der Wille der Welt sein, dass die Pyro-Hypostase sich ständig abkühlt und aufheizt, so wie das Universum von endlosem Leben wimmelt ... bis die schicksalhafte Dunkelheit eines Tages herabsteigt und alles ins Verderben stürzt.", - "source": [], + "source": ["Beute von Pyro-Hypostasen ab Stufe 30"], "rarity": 4 } diff --git a/src/data/german/elemental_stone_materials/storm_beads.json b/src/data/german/elemental_stone_materials/storm_beads.json index d89817a27f..8d7db0e80c 100644 --- a/src/data/german/elemental_stone_materials/storm_beads.json +++ b/src/data/german/elemental_stone_materials/storm_beads.json @@ -2,6 +2,6 @@ "id": "storm_beads", "name": "Sturmperlen", "description": "Es heißt, dass Verkörperungen des Donners nur auf Länder herabsteigen, in denen mächtiger Hass herrscht. Die Sänger sagen, dass es die unerträglichen Enttäuschungen und Leiden des Lebens sind, die sie dazu treiben, für immer über die zerbrochene Erde zu wandern und dabei himmelstürmende Blitze zu entfesseln.", - "source": [], + "source": ["Beute von Verkörperungen des Donners ab Stufe 30"], "rarity": 4 } diff --git a/src/data/german/food/invigorating_kitty_meal.json b/src/data/german/food/invigorating_kitty_meal.json index d21801ee5b..adb6f221fb 100644 --- a/src/data/german/food/invigorating_kitty_meal.json +++ b/src/data/german/food/invigorating_kitty_meal.json @@ -1,7 +1,7 @@ { "id": "invigorating_kitty_meal", "name": "Belebende Katzenmahlzeit", - "description": "Dieses Hauptgericht sieht ziemlich süß aus. Mit Kiminami Annas Hilfe wurde dieses Gericht nach dem Geschmack der provisorischen Oberpriesterin Neko zubereitet. Obwohl es nicht ganz an den Geschmack von Hibiki herankommt, scheint Neko dennoch recht zufrieden mit Ihrer Arbeit zu sein. Aufgrund der fehlenden Gewürze könnten die Menschen dieses Gericht ein wenig schlicht finden.", + "description": "Dieses Hauptgericht sieht ziemlich süß aus. Mit Kiminami Annas Hilfe wurde dieses Gericht nach dem Geschmack der vorläufigen Oberpriesterin Neko zubereitet. Obwohl es nicht ganz an den Geschmack von Hibiki herankommt, scheint Neko dennoch recht zufrieden mit Ihrer Arbeit zu sein. Aufgrund der fehlenden Gewürze könnten die Menschen dieses Gericht ein wenig schlicht finden.", "rarity": 3, "ingredients": [ { @@ -34,7 +34,7 @@ }, "normal": { "name": "Belebende Katzenmahlzeit", - "description": "Dieses Hauptgericht sieht ziemlich süß aus. Mit Kiminami Annas Hilfe wurde dieses Gericht nach dem Geschmack der vorläufigen Oberpriesterin Neko zubereitet. Obwohl es nicht ganz an den Geschmack von Hibiki herankommt, scheint Neko dennoch recht zufrieden mit der Arbeit zu sein. Aufgrund der fehlenden Gewürze könnten die Menschen dieses Gericht ein wenig schlicht finden.", + "description": "Dieses Hauptgericht sieht ziemlich süß aus. Mit Kiminami Annas Hilfe wurde dieses Gericht nach dem Geschmack der vorläufigen Oberpriesterin Neko zubereitet. Obwohl es nicht ganz an den Geschmack von Hibiki herankommt, scheint Neko dennoch recht zufrieden mit Ihrer Arbeit zu sein. Aufgrund der fehlenden Gewürze könnten die Menschen dieses Gericht ein wenig schlicht finden.", "effect": "Stellt der gewählten Figur sofort 28 % LP und innerhalb der nächsten 30 s alle 5 s 620 LP wieder her." }, "delicious": { diff --git a/src/data/german/food/katsu_sandwich.json b/src/data/german/food/katsu_sandwich.json index 8af6b86150..0f17a35ff6 100644 --- a/src/data/german/food/katsu_sandwich.json +++ b/src/data/german/food/katsu_sandwich.json @@ -36,6 +36,15 @@ "name": "Leckeres Schnitzelbrötchen", "description": "Eine ausgewogene und nahrhafte Mahlzeit. Das duftende und fluffige Brot macht dich richtig satt, während das zarte und saftige Schnitzel die Sinne kitzelt. Ein einziger Bissen reicht aus, um dich von der Zunge bis zum Bauch mit Zufriedenheit zu erfüllen. Also, wer hat sich diese geniale Kombination als Erster einfallen lassen?", "effect": "Erhöht den ANG aller Truppenmitglieder 300 s lang um 95 Punkte. Wirkung ist im Mehrspielermodus auf eigene Figuren beschränkt." + }, + "special": { + "name": "Nichts als die Wahrheit", + "description": "Die Spezialzubereitung von Shikanoin Heizou. Auf dem zarten, feuchten Rührei liegt ein saftiges, goldbraun gebratenes Schnitzel, dessen Aroma sehr verlockend ist ... Nachdem du das ganze Gericht aufgegessen hast, bekommst du plötzlich den Drang, alle deine Geheimnisse auszuspucken. Das ist doch nicht etwa eine Geheimwaffe von Heizou, oder?", + "effect": "Erhöht den ANG aller Truppenmitglieder 300 s lang um 114 Punkte. Wirkung ist im Mehrspielermodus auf eigene Figuren beschränkt.", + "character": { + "id": "shikanoin_heizou", + "name": "Shikanoin Heizou" + } } } } diff --git a/src/data/german/furnishing/allegro_bloom_special_tuning.json b/src/data/german/furnishing/allegro_bloom_special_tuning.json new file mode 100644 index 0000000000..b5490c5224 --- /dev/null +++ b/src/data/german/furnishing/allegro_bloom_special_tuning.json @@ -0,0 +1,29 @@ +{ + "id": "allegro_bloom_special_tuning", + "originalId": 373141, + "rarity": 4, + "name": "„Allegro-Blume – Besondere Stimmung“", + "description": "Dieses Gerät ist von der gleichen Art wie die musikalische Blume im Goldapfelarchipel und ist eine Kopie der seltsamen Pflanzen auf den „Saitenklang-Inseln“. Ihre Funktionen sind etwas anders, aber sie haben eine ähnliche innere Struktur.\\nKonstrukte, die sich nach schönen Melodien sehnen, werden, wenn sie von lieblichen Tönen geweckt werden, ihre eigene temperamentvolle Antwort geben. Sie sind mehr als bereit, den Menschen großzügig die außergewöhnliche Erfahrung zu bieten, auf den Winden der Musik zu reiten.\\nPlatziere „Allegro-Blume – Besondere Stimmung“, um kontinuierlich ein Windfeld zu entfesseln.", + "load": 340, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7001, + "category": "Gegenstand", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "Brocken weißes Eisen", + "amount": 8 + }, + { + "id": "fabric", + "name": "Stoff", + "amount": 8 + } + ] +} diff --git a/src/data/german/furnishing/cosmos_within.json b/src/data/german/furnishing/cosmos_within.json new file mode 100644 index 0000000000..52ef4c458d --- /dev/null +++ b/src/data/german/furnishing/cosmos_within.json @@ -0,0 +1,23 @@ +{ + "id": "cosmos_within", + "originalId": 363322, + "rarity": 4, + "name": "„Wirbelnder Kosmos“", + "description": "Ein Gerät, das aus drei kreisförmigen Ringen besteht. Wenn es als Versuchsgerät verwendet wird, können sich die drei Ringe drehen, um die entsprechende Position bestimmter Sterne anzuzeigen. Einer Bibliothekarin zufolge kann die Maßstabsskala des Geräts so eingestellt werden, dass es eine Landkarte einbezieht und so sein Ziel im dreidimensionalen Raum analysieren kann. Es könnte sogar für komplexe Zeitplanungen oder für spezielle Berechnungen verwendet werden ...\\nDieses Gerät ist auch eine schöne Tischdekoration. Zu Ausstellungszwecken sind die Ringe jedoch arretiert und können nicht gedreht werden. Es heißt, dass der Grund für diese Änderung die Vorliebe einiger Menschen war, die Ringe mit hoher Geschwindigkeit rotieren zu sehen, was zu einigen Unfällen geführt hat, zum Beispiel als die Struktur zusammenbrach und die Ringe herausflogen und eine Katze auf dem Dach zu treffen und zu verletzen ...\\nAlso wurde bei dieser Dekoration ein „Sicherheit geht vor“-Ansatz gewählt.", + "load": 85, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 11002, + "category": "Behälter" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "Brocken weißes Eisen", + "amount": 12 + } + ] +} diff --git a/src/data/german/furnishing/dodocos_beach_nap.json b/src/data/german/furnishing/dodocos_beach_nap.json new file mode 100644 index 0000000000..77d65c0b87 --- /dev/null +++ b/src/data/german/furnishing/dodocos_beach_nap.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_beach_nap", + "originalId": 373352, + "rarity": 4, + "name": "„Dodocos Strandnickerchen“", + "description": "„Ein Liegestuhl ist ein Liegestuhl und kein Trampolin. Du solltest dich einfach darauf legen und ein Sonnenbad nehmen.“\\n„Komm schon, dieser Stuhl ist ziemlich stabil. Ich kann darauf hüpfen und es wird überhaupt kein Problem sein!“\\n„Natürlich. Alice hat ihn ja schließlich entworfen. Ich vermute, dass selbst ein Ruinenwächter nicht in der Lage sein wird, ihn zu zerbrechen.“\\n„Wenn wir drei dieser Stühle aneinander binden, können wir vielleicht eine riesige Schleuder bauen und Bimm-Bamm-Bomben über die Stadtmauern und in den Mostsee schicken!“\\n...\\nDer stellvertretende Großmeister belauschte zufällig dieses Gespräch zwischen Klee und Albedo, als sie vorbeikam.\\nAlso musste Albedo in Klees Namen eine Garantie schreiben, dass „Erinnerungsstücke aus dem Goldapfelarchipel nicht für Streiche verändert werden“, nachdem diese Liegestühle zurück nach Mondstadt gebracht worden waren.", + "load": 35, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7007, + "category": "Sitz", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "Exquisitholz", + "amount": 6 + }, + { + "id": "fabric", + "name": "Stoff", + "amount": 3 + }, + { + "id": "red_dye", + "name": "Rote Farbe", + "amount": 3 + } + ] +} diff --git a/src/data/german/furnishing/dodocos_collection_cupboard.json b/src/data/german/furnishing/dodocos_collection_cupboard.json new file mode 100644 index 0000000000..345308f6ef --- /dev/null +++ b/src/data/german/furnishing/dodocos_collection_cupboard.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_collection_cupboard", + "originalId": 373353, + "rarity": 4, + "name": "„Dodocos Schatzvitrine“", + "description": "„Drei Kugeln Sprengstoff, zwei Blütenblätter der Wasserlilie und etwas Löwenzahnpulver.“\\n„Das braucht man, um Bimm-Bamm-Bomben und Funkelfunken herzustellen, die sogar leichter sind als Kuchen. Wenn du sie wirfst, fliegen sie superweit!“\\n„Es gibt viele Arten von Funkelfunken. Einige von ihnen sind für das Sprengen von Fischen optimiert, einige superschwere ‚Sprengladungen‘ können sich in den Boden eingraben und Felsen in die Luft jagen, und wir haben auch welche, die in der Luft explodieren, wenn die Bösewichte weit oben sind!“\\n„Aber Klee benutzt normalerweise nur die, die am praktischsten sind. Der Rest wird nur als Souvenir aufbewahrt.“\\n„Kannst du sie unterscheiden, Paimon?“\\n...\\nDen Worten Klees lauschend und mit Blick auf die Funkelfunken, die in der Vitrine gelagert werden, verfiel Paimon in tiefes Schweigen.\\nDie Art und Weise, wie Klee das macht, ähnelt der Art und Weise, wie Paimon mehrere hundert verschiedene Steaksorten unterscheiden kann ...", + "load": 60, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7004, + "category": "Schrank", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "Exquisitholz", + "amount": 6 + }, + { + "id": "fabric", + "name": "Stoff", + "amount": 3 + }, + { + "id": "red_dye", + "name": "Rote Farbe", + "amount": 3 + } + ] +} diff --git a/src/data/german/furnishing/dodocos_dodo_stove.json b/src/data/german/furnishing/dodocos_dodo_stove.json new file mode 100644 index 0000000000..fe3423766f --- /dev/null +++ b/src/data/german/furnishing/dodocos_dodo_stove.json @@ -0,0 +1,29 @@ +{ + "id": "dodocos_dodo_stove", + "originalId": 373351, + "rarity": 4, + "name": "„Dodocos Dodo-Ofen“", + "description": "„Einige Bewohner von Dodoland essen gerne Bratäpfel. Um dieses Gericht zuzubereiten, musst du die Äpfel in große Stücke schneiden und mit zwei Portionen Marmelade bestreichen ...“\\n„Warte. Warum gebraten?“\\n„Nun, das liegt daran, dass alle Menschen in Dodoland sehr warmherzig sind und deshalb warmes Essen lieben!“\\n„Und warum tun sie Marmelade auf die Früchte?“\\n„Weil ... Auf diese Weise können sie etwas essen, das außen und innen unterschiedlich süß ist. Je süßer, desto besser!“\\n...\\nNach dem Gespräch mit Klee, die für einen kurzen Besuch vorbeikam, hat Knolle auch versucht, ein paar dieser Bratäpfel zu machen.\\nDabei hat sie sich zwar ein paar Federn versengt, aber das war es wert, denn die Äpfel waren echt gut!", + "load": 210, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7001, + "category": "Gegenstand", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "Brocken weißes Eisen", + "amount": 8 + }, + { + "id": "red_dye", + "name": "Rote Farbe", + "amount": 4 + } + ] +} diff --git a/src/data/german/furnishing/dodocos_summertime.json b/src/data/german/furnishing/dodocos_summertime.json new file mode 100644 index 0000000000..203c6d83cc --- /dev/null +++ b/src/data/german/furnishing/dodocos_summertime.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_summertime", + "originalId": 370518, + "rarity": 4, + "name": "„Dodocos wunderschöner Sommer\"", + "description": "„Wäre es dann nicht so, dass Klee während ihres Abenteuers im Archipel viele Gefährten haben würde?“\\n„Es könnte also furchtbar langweilig werden, wenn sie bei plötzlichem Regen alle in getrennten Zelten warten müssten.“\\n„Deshalb habe ich beschlossen, ein besonders großes Zelt aufzustellen, in dem sich alle ausruhen können, und noch ein paar lustige Kleinigkeiten hinzuzufügen.“\\n„Und natürlich musste das Zelt groß genug sein, um all die Schätze zu verstauen, die sie während des Abenteuers gesammelt haben.“\\n„Aber wie sollen sie so viele Schätze wegschaffen, wenn sie so ein großes Zelt füllen?“\\n„Ach, das wird schon gehen! Klees Freunde werden schon einen Weg finden!“\\n...\\nNach Angaben von Albedo hat Alice kurz nach dem Sommerabenteuer des letzten Jahres in Mondstadt vorbeigeschaut, um ihre Gedankengänge von damals zu besprechen.\\nDie Überlegungen der Hexe waren in der Tat umfassend. Wie sie vermutet hatte, ruhten sich tatsächlich alle eine ganze Weile in diesem Zelt aus, und die Geräte darin sorgten für gute Unterhaltung, wenn es regnete oder die Nächte lang wurden.\\nDie große Menge an Schätzen, die Klee bei der Erkundung entdeckt hatte, konnte sie nur mit viel Mühe nach Mondstadt zurückbringen. Zum Beispiel konnte sie mit Kryo-Kraft den nassen Boden gefrieren lassen, um die Ladung besser transportieren zu können, oder anhand einer Sonnennachbildung die schwere Fracht über hügeliges Gelände schleppen ... Man könnte sagen, dass der Transportvorgang an sich ein ziemlich einzigartiges Erlebnis war!", + "load": 140, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 6006, + "category": "Freier Stand", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "Exquisitholz", + "amount": 12 + }, + { + "id": "fabric", + "name": "Stoff", + "amount": 6 + }, + { + "id": "red_dye", + "name": "Rote Farbe", + "amount": 6 + } + ] +} diff --git a/src/data/german/furnishing/dodocos_sunshade_umbrella.json b/src/data/german/furnishing/dodocos_sunshade_umbrella.json new file mode 100644 index 0000000000..dc20d1b67f --- /dev/null +++ b/src/data/german/furnishing/dodocos_sunshade_umbrella.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_sunshade_umbrella", + "originalId": 373354, + "rarity": 4, + "name": "„Dodocos Strandschirm“", + "description": "„Die Fische können sich im kühlen Wasser verstecken und die Tiere am Strand haben alle kühlende Muscheln.“\\n„Aber werden sich die pelzigen, flauschigen Tiere im Sommer nicht schrecklich fühlen?“\\n„Es wäre toll, wenn wir ihnen einen Sonnenschirm bauen könnten, unter dem sie sich abkühlen können!“\\n...\\nAls die Sonne das nächste Mal auf Mondstadt herunterbrannte, hatte Klee genau so einen Schirm aufgestellt und Katzenfutter darunter gelegt. Wie erwartet, kamen die Katzen tatsächlich in Scharen und genossen das leckere Futter und den einzigartigen Schatten.\\nDummerweise lädt die große Ansammlung von Katzen auch zu Streit und einer stark erhöhten Dichte von Katzenhaaren in der Luft ein, was bei einem gewissen Barden sogar eine heftige Allergie auslöste ... So wurden Klees große Pläne schließlich auf Eis gelegt.", + "load": 35, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7005, + "category": "Schmuck", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "Exquisitholz", + "amount": 6 + }, + { + "id": "fabric", + "name": "Stoff", + "amount": 3 + }, + { + "id": "red_dye", + "name": "Rote Farbe", + "amount": 3 + } + ] +} diff --git a/src/data/german/furnishing/dodocos_travel_bag.json b/src/data/german/furnishing/dodocos_travel_bag.json new file mode 100644 index 0000000000..852fdf5b62 --- /dev/null +++ b/src/data/german/furnishing/dodocos_travel_bag.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_travel_bag", + "originalId": 373350, + "rarity": 4, + "name": "„Dodocos Reisetasche“", + "description": "„Mama hat mir viele Abenteuergeschichten erzählt.“\\n„Du könntest bei deinen Abenteuern auf ein paar böse Jungs treffen, also musst du viele Bimm-Bamm-Bomben und Funkelfunken mitnehmen!“\\n„Aber wenn du zu viele Sachen in deine Tasche packst, wird sie viel zu schwer ... Hmm, wenn Taschen doch nur von selbst laufen könnten.“\\n„Mama hat gesagt, dass wir ein Bimm-Bamm-Bomben-Hüpfkissen unter der Tasche befestigen können.“\\n„Dann brauchen wir die Tasche nur noch zu werfen, und sie hüpft davon!“\\n... \\nDa Barbara das von Klee gehört hatte, nahm sie die Tasche einmal aus Neugierde, hob sie hoch und schleuderte sie nach vorn.\\nUnd es funktionierte tatsächlich, mehr oder weniger, wie beabsichtigt!\\nDummerweise würde dieses Gepäckstück sehr schwer werden, wenn es voll gefüllt würde. Wenn man es in Mondstadt herumhüpfen ließe, könnte es durch Tavernenwände brechen, Tische umwerfen und für die Ritter nur schwer zu stoppen sein. Deshalb ist es vielleicht am besten, es in einem Zimmer stehen zu lassen und als Dekoration zu verwenden.", + "load": 35, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7005, + "category": "Schmuck", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "Exquisitholz", + "amount": 6 + }, + { + "id": "fabric", + "name": "Stoff", + "amount": 3 + }, + { + "id": "red_dye", + "name": "Rote Farbe", + "amount": 3 + } + ] +} diff --git a/src/data/german/furnishing/evermotion_mechanical_painting.json b/src/data/german/furnishing/evermotion_mechanical_painting.json new file mode 100644 index 0000000000..54f27c4cde --- /dev/null +++ b/src/data/german/furnishing/evermotion_mechanical_painting.json @@ -0,0 +1,15 @@ +{ + "id": "evermotion_mechanical_painting", + "originalId": 364504, + "rarity": 4, + "name": "„Mechanisches Perpetuum-Mobile-Puzzle“", + "description": "Ein besonderes Kunstwerk, das von einem „Visionär“ aus Fontaine geschaffen wurde. Dieser „Visionär“ wollte damit die Fähigkeiten seiner wunderbaren Erfindung, des kinetischen Kerns, zeigen.\\nDas mechanische Perpetuum-Mobile-Puzzle besteht aus vielen ineinandergreifenden Teilen. Wenn du nur eine kleine Bewegung auslöst, kann das Puzzle eine lange Zeit automatisch in Bewegung bleiben, sodass du es währenddessen unbeaufsichtigt lassen kannst.\\nWenn es beim Händler verkauft würde, wäre es sicherlich ein sehr beliebtes Produkt.", + "load": 280, + "energy": 90, + "category": [ + { + "id": 5006, + "category": "Bilderrahmen" + } + ] +} diff --git a/src/data/german/furnishing/fabled_emperor_onikabuto.json b/src/data/german/furnishing/fabled_emperor_onikabuto.json new file mode 100644 index 0000000000..06d2c474e8 --- /dev/null +++ b/src/data/german/furnishing/fabled_emperor_onikabuto.json @@ -0,0 +1,16 @@ +{ + "id": "fabled_emperor_onikabuto", + "originalId": 373349, + "rarity": 4, + "name": "„Sagenhafter Königs-Onikabuto“", + "description": "Eine sehr lebensechte Onikabuto-Figur, die mit großer Sorgfalt hergestellt wurde. Die Beschaffenheit der verwendeten Materialien kommt dem Panzer eines Onikabuto sehr nahe und ist sehr detailliert, sodass sie einem lebenden Onikabuto sehr ähnlich sieht und selbst Liebhaber von Käferkämpfen leicht täuschen kann.\\nIm Vergleich zu normalen Onikabuto haben Königs-Onikabuto attraktivere Muster und majestätische Hörner. Wenn es diese Art von Onikabuto wirklich gibt, wäre sie in Käferkämpfen wahrscheinlich völlig unbesiegbar.", + "load": 35, + "energy": 90, + "category": [ + { + "id": 7005, + "category": "Schmuck", + "type": "Exterior" + } + ] +} diff --git a/src/data/german/furnishing/keepsake_photo_of_twilight_theater.json b/src/data/german/furnishing/keepsake_photo_of_twilight_theater.json new file mode 100644 index 0000000000..3d66fead2a --- /dev/null +++ b/src/data/german/furnishing/keepsake_photo_of_twilight_theater.json @@ -0,0 +1,15 @@ +{ + "id": "keepsake_photo_of_twilight_theater", + "originalId": 364503, + "rarity": 4, + "name": "„Erinnerungsfoto der Theatergruppe Zwielicht“", + "description": "Ein schöner Fotorahmen mit einem Gruppenfoto der Mitglieder der Theatergruppe Zwielicht. Du hast ihn als Dankeschön dafür erhalten, dass du der Truppe bei der Aufführung des „Märchens von der schwertschwingenden Prinzessin“ geholfen hast.\\nEin liebevoll geschriebenes Drehbuch erfordert eine ebenso leidenschaftliche Interpretation und auch die Positionen der Schauspieler sind sehr wichtig. Dank deiner sorgfältigen Anleitungen konnte diese Aufführung hervorragend gelingen, was die Schauspieler sehr zu schätzen wussten.", + "load": 169, + "energy": 90, + "category": [ + { + "id": 5006, + "category": "Bilderrahmen" + } + ] +} diff --git a/src/data/german/furnishing/pear_orchard_percussion_gong_on_the_dot.json b/src/data/german/furnishing/pear_orchard_percussion_gong_on_the_dot.json index ac1ec89e1f..019e9ceb7a 100644 --- a/src/data/german/furnishing/pear_orchard_percussion_gong_on_the_dot.json +++ b/src/data/german/furnishing/pear_orchard_percussion_gong_on_the_dot.json @@ -2,7 +2,7 @@ "id": "pear_orchard_percussion_gong_on_the_dot", "originalId": 373140, "rarity": 4, - "name": "Birnengarten-Schlagzeug– „Gongs und Zimbeln“", + "name": "Birnengarten-Schlagzeug – „Gongs und Zimbeln“", "description": "Eine Kombination von Instrumenten, die bei der Yun-Han-Operntruppe häufig zum Einsatz kommt. Wenn in manchen Aufführungen wichtige Figuren die Bühne betreten, müssen Zimbeln und Gongs gespielt werden.\\nSchon früh in Fräulein Yuns Opernausbildung beobachtete sie die Zeiten, zu denen diese Gongs und Zimbeln gespielt wurden, um ihr Verständnis dafür zu vertiefen, wie die Atmosphäre der Oper geschaffen wurde. Auch wenn in einigen ihrer berühmtesten Opern diese Instrumente nicht verwendet werden, hat sie andere geschrieben, die zeigen, dass sie sehr gut weiß, wie man sie einsetzt.", "load": 40, "energy": 90, diff --git a/src/data/german/furnishing/shikanoin_heizou.json b/src/data/german/furnishing/shikanoin_heizou.json new file mode 100644 index 0000000000..4337e1c070 --- /dev/null +++ b/src/data/german/furnishing/shikanoin_heizou.json @@ -0,0 +1,20 @@ +{ + "id": "shikanoin_heizou", + "originalId": 368151, + "rarity": 1, + "name": "Shikanoin Heizou", + "description": "Figur im Kannenreich", + "load": 1200, + "energy": 300, + "category": [ + { + "id": 8001, + "category": "Kameraden", + "type": "Exterior" + }, + { + "id": 8002, + "category": "Begleiter" + } + ] +} diff --git a/src/data/german/furnishing/storm_braver.json b/src/data/german/furnishing/storm_braver.json new file mode 100644 index 0000000000..0f7f480a7e --- /dev/null +++ b/src/data/german/furnishing/storm_braver.json @@ -0,0 +1,16 @@ +{ + "id": "storm_braver", + "originalId": 373348, + "rarity": 4, + "name": "„Seele, die Sturm und Blitz durchsteht“", + "description": "Ein Modell eines Piratenschiffs im Inazuma-Stil. Es fängt das Bild des Schiffes, das durch die Brandung schneidet, brillant ein.\\nMan sagt, dass man, wenn man genau hinschaut, die folgenden Worte auf dem Profil des Schiffsrumpfes sehen kann:\\n„Zweitens: Das Volk des Meeres sagt niemals laut Lebewohl.“", + "load": 250, + "energy": 90, + "category": [ + { + "id": 7005, + "category": "Schmuck", + "type": "Exterior" + } + ] +} diff --git a/src/data/german/furnishing/tranquil_starlight.json b/src/data/german/furnishing/tranquil_starlight.json new file mode 100644 index 0000000000..8250580768 --- /dev/null +++ b/src/data/german/furnishing/tranquil_starlight.json @@ -0,0 +1,28 @@ +{ + "id": "tranquil_starlight", + "originalId": 363106, + "rarity": 4, + "name": "„Klares Sternenlicht“", + "description": "Diese kristallinen, pendelartigen Lichter ähneln Sternen, die auf die Erde fallen, genau wie die leuchtenden Sterne, die überall im Astrologischen Palast zu finden sind. Im Inneren des klaren Glases ist ein spezielles Pulver versiegelt, das Licht aus der Umgebung anzieht und es ermöglicht, für lange Zeit Licht auszustrahlen.\\n„Wer kann das Sternenlicht einsperren? Alles, was übrig bleibt, ist Schatten“.\\nAuch wenn sie das sagte, schien die große Astrologin nicht zu wollen, dass diese Lampe erlischt, und hat sie vielleicht als Andenken in ihrer vorübergehenden Wohnung zurückgelassen.", + "load": 220, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 11003, + "category": "Beleuchtung" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "Brocken weißes Eisen", + "amount": 6 + }, + { + "id": "iron_chunk", + "name": "Brocken Eisen", + "amount": 6 + } + ] +} diff --git a/src/data/german/jewels_materials/vajrada_amethyst_sliver.json b/src/data/german/jewels_materials/vajrada_amethyst_sliver.json index b2c5892fdd..6097b080e4 100644 --- a/src/data/german/jewels_materials/vajrada_amethyst_sliver.json +++ b/src/data/german/jewels_materials/vajrada_amethyst_sliver.json @@ -4,8 +4,7 @@ "description": "Material für den Figurenaufstieg.", "source": [ "Beute von Elektro-Hypostasen", - "Beute von Verkörperungen des Donners", - "Bei Andenkenhändlern zu erhalten" + "Beute von Verkörperungen des Donners" ], "rarity": 2, "convert": [ diff --git a/src/data/german/weapon_secondary_materials/agents_sacrificial_knife.json b/src/data/german/weapon_secondary_materials/agents_sacrificial_knife.json index c5cc1f9239..ab599acd99 100644 --- a/src/data/german/weapon_secondary_materials/agents_sacrificial_knife.json +++ b/src/data/german/weapon_secondary_materials/agents_sacrificial_knife.json @@ -2,7 +2,11 @@ "id": "agents_sacrificial_knife", "name": "Zeremonielles Agentenschwert", "description": "Eine seltsam geformte und mit überragender Technik gefertigte Waffe aus Snezhnaya. Einst gehörte sie einem erfahrenen Agenten. Denn ohne besonderes Training kann man diese ungewöhnliche Waffe nicht führen.", - "source": ["Kann hergestellt werden"], + "source": [ + "Kann hergestellt werden", + "Beute von Schuldeneintreibern der Fatui ab Stufe 40", + "Mit Sternenstaub kaufen" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/german/weapon_secondary_materials/black_bronze_horn.json b/src/data/german/weapon_secondary_materials/black_bronze_horn.json index dcf6ac5929..b3de848e9d 100644 --- a/src/data/german/weapon_secondary_materials/black_bronze_horn.json +++ b/src/data/german/weapon_secondary_materials/black_bronze_horn.json @@ -2,7 +2,12 @@ "id": "black_bronze_horn", "name": "Kupferhorn", "description": "Ein aus Eisen gefertigtes Monsterhorn. Normalerweise findet man es nur bei starken Hilichurlen, weil das Blasen eines solchen Horns einiges an Kraft beansprucht.", - "source": ["Kann hergestellt werden"], + "source": [ + "Kann hergestellt werden", + "Beute von Mitachurlen ab Stufe 40", + "Beute von Hilichurl-Fürsten ab Stufe 40", + "Mit Sternenstaub kaufen" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/german/weapon_secondary_materials/black_crystal_horn.json b/src/data/german/weapon_secondary_materials/black_crystal_horn.json index bcb38cbdd1..4d00f27f56 100644 --- a/src/data/german/weapon_secondary_materials/black_crystal_horn.json +++ b/src/data/german/weapon_secondary_materials/black_crystal_horn.json @@ -2,7 +2,11 @@ "id": "black_crystal_horn", "name": "Schwarzes Kristallhorn", "description": "Ein leuchtendes Metallhorn, versehen mit unbekannten dunklen Kristallverzierungen. Es scheint kaum benutzt worden zu sein und muss wohl für wichtige Hilichurl-Rituale vorgesehen sein.", - "source": ["Kann hergestellt werden"], + "source": [ + "Kann hergestellt werden", + "Beute von Mitachurlen ab Stufe 60", + "Beute von Hilichurl-Fürsten ab Stufe 60" + ], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/german/weapon_secondary_materials/chaos_axis.json b/src/data/german/weapon_secondary_materials/chaos_axis.json index f54feaede3..8840f19ea8 100644 --- a/src/data/german/weapon_secondary_materials/chaos_axis.json +++ b/src/data/german/weapon_secondary_materials/chaos_axis.json @@ -2,7 +2,11 @@ "id": "chaos_axis", "name": "Chaos-Achse", "description": "Es stammt aus einer alten Ruinenvorrichtung, die jetzt nicht mehr aktiv ist. Selbst die großartigen Techniken und die unbekannte Macht dieses Geräts müssen verpuffen, sollte die Maschine, die sie enthielt, jemals ihre strukturelle Integrität verlieren.", - "source": ["Kann hergestellt werden"], + "source": [ + "Kann hergestellt werden", + "Beute von Ruinensoldaten ab Stufe 40", + "Mit Sternenstaub kaufen" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/german/weapon_secondary_materials/chaos_circuit.json b/src/data/german/weapon_secondary_materials/chaos_circuit.json index e3efedf250..1d3a531826 100644 --- a/src/data/german/weapon_secondary_materials/chaos_circuit.json +++ b/src/data/german/weapon_secondary_materials/chaos_circuit.json @@ -2,7 +2,12 @@ "id": "chaos_circuit", "name": "Chaos-Schaltkreis", "description": "Ein Relikt aus uralten Ruinen, das einmal dazu diente, ein Gerät zu steuern. Die Technik dahinter ist nicht einmal annähernd zu begreifen.", - "source": ["Kann hergestellt werden"], + "source": [ + "Kann hergestellt werden", + "Beute von Ruinenwächtern ab Stufe 40", + "Beute von Ruinenjägern ab Stufe 40", + "Mit Sternenstaub kaufen" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/german/weapon_secondary_materials/chaos_core.json b/src/data/german/weapon_secondary_materials/chaos_core.json index 62e5c50920..58e6afcc1f 100644 --- a/src/data/german/weapon_secondary_materials/chaos_core.json +++ b/src/data/german/weapon_secondary_materials/chaos_core.json @@ -2,7 +2,11 @@ "id": "chaos_core", "name": "Chaos-Getriebe", "description": "Ein Relikt aus uralten Ruinen, das einmal dazu diente, ein Gerät mit Energie zu versorgen. Wenn man diese Technik verstehen und nachbauen könnte, wäre die Welt womöglich eine vollkommen andere.", - "source": ["Kann hergestellt werden"], + "source": [ + "Kann hergestellt werden", + "Beute von Ruinenwächtern ab Stufe 60", + "Beute von Ruinenjägern ab Stufe 60" + ], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/german/weapon_secondary_materials/chaos_device.json b/src/data/german/weapon_secondary_materials/chaos_device.json index 0db2c455b6..466570c206 100644 --- a/src/data/german/weapon_secondary_materials/chaos_device.json +++ b/src/data/german/weapon_secondary_materials/chaos_device.json @@ -2,6 +2,10 @@ "id": "chaos_device", "name": "Chaos-Apparat", "description": "Ein Relikt aus uralten Ruinen, das einmal dazu diente, ein Gerät am Laufen zu halten. Die Technik sieht verblüffend aus.", - "source": [], + "source": [ + "Beute von Ruinenwächtern", + "Beute von Ruinenjägern", + "Mit Sternenstaub kaufen" + ], "rarity": 2 } diff --git a/src/data/german/weapon_secondary_materials/chaos_gear.json b/src/data/german/weapon_secondary_materials/chaos_gear.json index e07b025a05..cc55b03190 100644 --- a/src/data/german/weapon_secondary_materials/chaos_gear.json +++ b/src/data/german/weapon_secondary_materials/chaos_gear.json @@ -2,6 +2,6 @@ "id": "chaos_gear", "name": "Chaos-Vorrichtung", "description": "Das ist die Energiequelle dieser biomimetischen Vorrichtung.", - "source": [], + "source": ["Beute von Ruinensoldaten", "Mit Sternenstaub kaufen"], "rarity": 2 } diff --git a/src/data/german/weapon_secondary_materials/chaos_oculus.json b/src/data/german/weapon_secondary_materials/chaos_oculus.json index fd650d29f8..b8ebd613b4 100644 --- a/src/data/german/weapon_secondary_materials/chaos_oculus.json +++ b/src/data/german/weapon_secondary_materials/chaos_oculus.json @@ -2,7 +2,7 @@ "id": "chaos_oculus", "name": "Chaos-Oculus", "description": "Der „Ruinen“-Teil des Namens kommt von den Gebieten, in denen sie am aktivsten sind. Allerdings haben Ruinenmaschinen eigentlich wenig mit dem Geröll gemein, in dem sie oft zu finden sind.
In der alten Vergangenheit waren diese Ruinen einst Teil einer Zivilisation, die mächtig genug war, um fast die Kuppel des Firmaments zu berühren, während „Ruin“ immer noch in den Tiefen der Erde wartet und auf den Befehl wartet, sich zu erheben und alle Königreiche mit Füßen zu treten.", - "source": ["Kann hergestellt werden"], + "source": ["Kann hergestellt werden", "Beute von Ruinensoldaten ab Stufe 60"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/german/weapon_secondary_materials/concealed_claw.json b/src/data/german/weapon_secondary_materials/concealed_claw.json index 75e0e1b578..27745b4513 100644 --- a/src/data/german/weapon_secondary_materials/concealed_claw.json +++ b/src/data/german/weapon_secondary_materials/concealed_claw.json @@ -2,6 +2,6 @@ "id": "concealed_claw", "name": "Kralle der versteckten Monster", "description": "Logischerweise hätten diese Objekte, die dieser Welt so fremd sind, nicht zurückbleiben dürfen, nachdem diese abnormen Kreaturen vertrieben worden waren.", - "source": [], + "source": ["Beute von Garmwölfen", "Mit Sternenstaub kaufen"], "rarity": 2 } diff --git a/src/data/german/weapon_secondary_materials/concealed_talon.json b/src/data/german/weapon_secondary_materials/concealed_talon.json index be2f1fe370..67980543f5 100644 --- a/src/data/german/weapon_secondary_materials/concealed_talon.json +++ b/src/data/german/weapon_secondary_materials/concealed_talon.json @@ -2,7 +2,7 @@ "id": "concealed_talon", "name": "Versteckte Monsterkrallen", "description": "Alle Wunder der Welt müssen vor „Cretaceus“, dem größten Werk von allen, verblassen.", - "source": ["Kann hergestellt werden"], + "source": ["Kann hergestellt werden", "Beute von Garmwölfen ab Stufe 60"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/german/weapon_secondary_materials/concealed_unguis.json b/src/data/german/weapon_secondary_materials/concealed_unguis.json index 99643198ec..1cb5179d4a 100644 --- a/src/data/german/weapon_secondary_materials/concealed_unguis.json +++ b/src/data/german/weapon_secondary_materials/concealed_unguis.json @@ -2,7 +2,11 @@ "id": "concealed_unguis", "name": "Versteckte Monsterklauen", "description": "Auch wenn sie in der Tat schon ziemlich stark sind, sind diese Jagdhunde von „Alfisol“ vor Durin von „Humus“ nur kleine Fische.", - "source": ["Kann hergestellt werden"], + "source": [ + "Kann hergestellt werden", + "Beute von Garmwölfen ab Stufe 40", + "Mit Sternenstaub kaufen" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/german/weapon_secondary_materials/crystal_prism.json b/src/data/german/weapon_secondary_materials/crystal_prism.json index 97c40e91bb..ac428688af 100644 --- a/src/data/german/weapon_secondary_materials/crystal_prism.json +++ b/src/data/german/weapon_secondary_materials/crystal_prism.json @@ -2,7 +2,11 @@ "id": "crystal_prism", "name": "Kristallprisma", "description": "Mit solchen Prismen können Trugbilder erzeugt werden, was solchen Geräten – sozusagen – die Macht gibt, die Herzen der Menschen zu beeinflussen.", - "source": ["Kann hergestellt werden"], + "source": [ + "Kann hergestellt werden", + "Beute von Jungfrauen aus Snezhnaya von den Fatui ab Stufe 40", + "Mit Sternenstaub kaufen" + ], "rarity": 3, "craft": { "cost": 25, diff --git a/src/data/german/weapon_secondary_materials/dead_ley_line_branch.json b/src/data/german/weapon_secondary_materials/dead_ley_line_branch.json index 1d7bb6eda3..5776f4aa19 100644 --- a/src/data/german/weapon_secondary_materials/dead_ley_line_branch.json +++ b/src/data/german/weapon_secondary_materials/dead_ley_line_branch.json @@ -2,6 +2,6 @@ "id": "dead_ley_line_branch", "name": "Alte Rute des Flusses der Elemente", "description": "Ein Zweig aus den Tiefen der Erde. Obwohl er schon uralt und vermodert ist, hat er seine Kraft nicht vollständig verloren.", - "source": [], + "source": ["Beute von Abgrundmagiern", "Mit Sternenstaub kaufen"], "rarity": 2 } diff --git a/src/data/german/weapon_secondary_materials/dead_ley_line_leaves.json b/src/data/german/weapon_secondary_materials/dead_ley_line_leaves.json index d6a6533dca..42c9cf4a28 100644 --- a/src/data/german/weapon_secondary_materials/dead_ley_line_leaves.json +++ b/src/data/german/weapon_secondary_materials/dead_ley_line_leaves.json @@ -2,7 +2,11 @@ "id": "dead_ley_line_leaves", "name": "Verdorrte Blätter des Flusses der Elemente", "description": "Verdorrte Blätter aus den Tiefen der Erde. Sie sind zwar schon seit langer Zeit von ihrem Herrn getrennt, doch in ihnen schlummert noch ein Rest Kraft.", - "source": ["Kann hergestellt werden"], + "source": [ + "Kann hergestellt werden", + "Beute von Abgrundmagiern ab Stufe 40", + "Mit Sternenstaub kaufen" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/german/weapon_secondary_materials/dismal_prism.json b/src/data/german/weapon_secondary_materials/dismal_prism.json index 886449753a..53cfe08cd5 100644 --- a/src/data/german/weapon_secondary_materials/dismal_prism.json +++ b/src/data/german/weapon_secondary_materials/dismal_prism.json @@ -2,6 +2,9 @@ "id": "dismal_prism", "name": "Düsteres Prisma", "description": "Dies war einst ein Prisma, das Licht polarisieren konnte, aber im Laufe der Jahre ist es stumpf geworden.", - "source": [], + "source": [ + "Beute von Jungfrauen aus Snezhnaya von den Fatui", + "Mit Sternenstaub kaufen" + ], "rarity": 2 } diff --git a/src/data/german/weapon_secondary_materials/fossilized_bone_shard.json b/src/data/german/weapon_secondary_materials/fossilized_bone_shard.json index cae03057cd..79267fc6a2 100644 --- a/src/data/german/weapon_secondary_materials/fossilized_bone_shard.json +++ b/src/data/german/weapon_secondary_materials/fossilized_bone_shard.json @@ -2,7 +2,12 @@ "id": "fossilized_bone_shard", "name": "Versteinertes Knochenstück", "description": "Drachenechsen träumen davon, eines Tages zu richtigen Drachen zu werden. Da sie diese versteinerten Stücke für Drachenknochen halten, verehren sie sie abgöttisch, womöglich in der Hoffnung auf die Langlebigkeit und Stärke der Drachen.", - "source": ["Kann hergestellt werden"], + "source": [ + "Kann hergestellt werden", + "Beute von jungen Geo-Drachenechsen ab Stufe 60", + "Beute von Geo-Drachenechsen ab Stufe 60", + "Beute von Tiefsee-Drachenechsen ab Stufe 60" + ], "rarity": 4, "craft": { "cost": 50, diff --git a/src/data/german/weapon_secondary_materials/fragile_bone_shard.json b/src/data/german/weapon_secondary_materials/fragile_bone_shard.json index fef6de4dbc..0f78e18a12 100644 --- a/src/data/german/weapon_secondary_materials/fragile_bone_shard.json +++ b/src/data/german/weapon_secondary_materials/fragile_bone_shard.json @@ -2,6 +2,11 @@ "id": "fragile_bone_shard", "name": "Zerbrechliches Knochenstück", "description": "Obwohl sie äußerst zerbrechlich sind, beinhalten sie eine Art unerklärliche Kraft.", - "source": [], + "source": [ + "Beute von jungen Geo-Drachenechsen", + "Beute von Geo-Drachenechsen", + "Beute von Tiefsee-Drachenechsen", + "Mit Sternenstaub kaufen" + ], "rarity": 2 } diff --git a/src/data/german/weapon_secondary_materials/heavy_horn.json b/src/data/german/weapon_secondary_materials/heavy_horn.json index 1bdf0e55c1..c979cb37bc 100644 --- a/src/data/german/weapon_secondary_materials/heavy_horn.json +++ b/src/data/german/weapon_secondary_materials/heavy_horn.json @@ -2,6 +2,10 @@ "id": "heavy_horn", "name": "Schweres Horn", "description": "Ein grob aus Kupfer gefertigtes Horn, mit dem sich Hilichurle gegenseitig warnen. Sieht man sich den Schaden daran an, wird wohl keiner mehr damit gewarnt werden.", - "source": [], + "source": [ + "Beute von Mitachurlen", + "Beute von Hilichurl-Fürsten", + "Mit Sternenstaub kaufen" + ], "rarity": 2 } diff --git a/src/data/german/weapon_secondary_materials/hunters_sacrificial_knife.json b/src/data/german/weapon_secondary_materials/hunters_sacrificial_knife.json index 86b681a4d1..2e1b306d94 100644 --- a/src/data/german/weapon_secondary_materials/hunters_sacrificial_knife.json +++ b/src/data/german/weapon_secondary_materials/hunters_sacrificial_knife.json @@ -2,6 +2,9 @@ "id": "hunters_sacrificial_knife", "name": "Zeremonielles Jagdschwert", "description": "Eine scharfe Waffe aus einer Metalllegierung. Selbst ohne ihren ursprünglichen Besitzer strahlt sie eine Eiseskälte aus.", - "source": [], + "source": [ + "Beute von Schuldeneintreibern der Fatui", + "Mit Sternenstaub kaufen" + ], "rarity": 2 } diff --git a/src/data/german/weapon_secondary_materials/inspectors_sacrificial_knife.json b/src/data/german/weapon_secondary_materials/inspectors_sacrificial_knife.json index 09dd94226e..ed3a714f8f 100644 --- a/src/data/german/weapon_secondary_materials/inspectors_sacrificial_knife.json +++ b/src/data/german/weapon_secondary_materials/inspectors_sacrificial_knife.json @@ -2,7 +2,10 @@ "id": "inspectors_sacrificial_knife", "name": "Zeremonielles Kundschafterlangschwert", "description": "In der Hand ihres ursprünglichen Besitzers hat diese Waffe einst viele Schulden eingetragen. Da niemand Augen im Hinterkopf hat, wurde diese Waffe dazu entworfen, diese Schwäche wettzumachen.", - "source": ["Kann hergestellt werden"], + "source": [ + "Kann hergestellt werden", + "Beute von Schuldeneintreibern der Fatui ab Stufe 60" + ], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/german/weapon_secondary_materials/ley_line_sprout.json b/src/data/german/weapon_secondary_materials/ley_line_sprout.json index b628fb6fda..b825904f29 100644 --- a/src/data/german/weapon_secondary_materials/ley_line_sprout.json +++ b/src/data/german/weapon_secondary_materials/ley_line_sprout.json @@ -2,7 +2,7 @@ "id": "ley_line_sprout", "name": "Frische Triebe des Flusses der Elemente", "description": "Man erzählt sich, dass es einen Baum gegeben hat, der so groß war, dass seine Wurzeln durch die gesamte Erde reichten. Diese Triebe sollen zu ihm gehören. In all der Zeit hat sie wohl niemand aus ihrer Heimat entfernt. Sie strotzen noch vor Lebenskraft und haben sogar junge Blätter.", - "source": ["Kann hergestellt werden"], + "source": ["Kann hergestellt werden", "Beute von Abgrundmagiern ab Stufe 60"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/german/weapon_secondary_materials/mist_grass.json b/src/data/german/weapon_secondary_materials/mist_grass.json index fafbad81fd..9fac3e94e9 100644 --- a/src/data/german/weapon_secondary_materials/mist_grass.json +++ b/src/data/german/weapon_secondary_materials/mist_grass.json @@ -2,7 +2,11 @@ "id": "mist_grass", "name": "Nebelgrassäckchen", "description": "Gut aufbewahrtes Nebelgras. Es gibt Leute, die die Vorliebe der Cicine nutzen, um sie hiermit zu kontrollieren.", - "source": ["Kann hergestellt werden"], + "source": [ + "Kann hergestellt werden", + "Beute von Cicin-Zauberinnen der Fatui ab Stufe 40", + "Mit Sternenstaub kaufen" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/german/weapon_secondary_materials/mist_grass_pollen.json b/src/data/german/weapon_secondary_materials/mist_grass_pollen.json index 8a7a22d3b5..1ed9b196d2 100644 --- a/src/data/german/weapon_secondary_materials/mist_grass_pollen.json +++ b/src/data/german/weapon_secondary_materials/mist_grass_pollen.json @@ -2,6 +2,9 @@ "id": "mist_grass_pollen", "name": "Nebelgraspollen", "description": "Diese Pollen entstehen in geschlossenen Behältnissen von Nebelgras und sind ein Leckerbissen für Cicine.", - "source": [], + "source": [ + "Beute von Cicin-Zauberinnen der Fatui", + "Mit Sternenstaub kaufen" + ], "rarity": 2 } diff --git a/src/data/german/weapon_secondary_materials/mist_grass_wick.json b/src/data/german/weapon_secondary_materials/mist_grass_wick.json index 8b8cbb714a..2281876846 100644 --- a/src/data/german/weapon_secondary_materials/mist_grass_wick.json +++ b/src/data/german/weapon_secondary_materials/mist_grass_wick.json @@ -2,7 +2,10 @@ "id": "mist_grass_wick", "name": "Nebelgrasdocht", "description": "Ein Bündel dieser allein schon so seltenen Pflanze, das ein unscheinbares Licht abgibt, das sowohl Cicine als auch Unglück anzieht.", - "source": ["Kann hergestellt werden"], + "source": [ + "Kann hergestellt werden", + "Beute von Cicin-Zauberinnen der Fatui ab Stufe 60" + ], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/german/weapon_secondary_materials/polarizing_prism.json b/src/data/german/weapon_secondary_materials/polarizing_prism.json index 97b20dde3b..a50795167b 100644 --- a/src/data/german/weapon_secondary_materials/polarizing_prism.json +++ b/src/data/german/weapon_secondary_materials/polarizing_prism.json @@ -2,7 +2,10 @@ "id": "polarizing_prism", "name": "Polarisationsprisma", "description": "In der Dunkelheit können diese Prismen dünnes Licht in einen größeren Bereich streuen. Vielleicht liegt es an dieser Eigenschaft, dass diese Prismen jenen ein gewisses Maß an Frieden gewähren können, deren Herzen oft in Dunkelheit gehüllt sind.", - "source": ["Kann hergestellt werden"], + "source": [ + "Kann hergestellt werden", + "Beute von Jungfrauen aus Snezhnaya von den Fatui ab Stufe 60" + ], "rarity": 4, "craft": { "cost": 50, diff --git a/src/data/german/weapon_secondary_materials/sturdy_bone_shard.json b/src/data/german/weapon_secondary_materials/sturdy_bone_shard.json index 2ff06f8942..c5165c0a6a 100644 --- a/src/data/german/weapon_secondary_materials/sturdy_bone_shard.json +++ b/src/data/german/weapon_secondary_materials/sturdy_bone_shard.json @@ -2,7 +2,13 @@ "id": "sturdy_bone_shard", "name": "Stabiles Knochenstück", "description": "Es scheint schon sehr alt zu sein. Obwohl diese Wesen nicht einmal der menschlichen Sprache mächtig sind, interessieren sie sich sehr für sterbliche Überreste.", - "source": ["Kann hergestellt werden"], + "source": [ + "Kann hergestellt werden", + "Beute von jungen Geo-Drachenechsen ab Stufe 40", + "Beute von Geo-Drachenechsen ab Stufe 40", + "Beute von Tiefsee-Drachenechsen ab Stufe 40", + "Mit Sternenstaub kaufen" + ], "rarity": 3, "craft": { "cost": 25, diff --git a/src/data/indonesian/achievements/challenger_series_v.json b/src/data/indonesian/achievements/challenger_series_v.json index 95804765f5..35ed8903c1 100644 --- a/src/data/indonesian/achievements/challenger_series_v.json +++ b/src/data/indonesian/achievements/challenger_series_v.json @@ -63,7 +63,7 @@ { "id": 82128, "name": "Ouroboros", - "desc": "Hancurkan Oozing Concretion dan lumpuhkan Ruin Serpent yang sedang mengumpulkan energi.", + "desc": "Hancurkan \"Oozing Gulch\" dan lumpuhkan Ruin Serpent yang sedang mengumpulkan energi.", "reward": 5, "hidden": false, "order": 2128 diff --git a/src/data/indonesian/achievements/memories_of_the_heart.json b/src/data/indonesian/achievements/memories_of_the_heart.json index 0b098ca1f7..7a3ff041bf 100644 --- a/src/data/indonesian/achievements/memories_of_the_heart.json +++ b/src/data/indonesian/achievements/memories_of_the_heart.json @@ -315,6 +315,30 @@ "reward": 5, "hidden": true, "order": 7211 + }, + { + "id": 84137, + "name": "Kamu Pikir Kami Ini Nyata Ya?", + "desc": "Selesaikan quest \"Jebakan Badai\" dan buka semua akhir cerita.", + "reward": 20, + "hidden": false, + "order": 7300 + }, + { + "id": 84138, + "name": "Aku, Detektif Jagoan!", + "desc": "Berhasil menganalisis motif dan kebenaran di balik tindak kriminal untuk pertama kalinya.", + "reward": 5, + "hidden": true, + "order": 7310 + }, + { + "id": 84139, + "name": "Permohonan Sangonomiya", + "desc": "Tanyakan pada Gorou apakah Kokomi tahu soal kejadian di Pulau Watatsumi.", + "reward": 5, + "hidden": true, + "order": 7311 } ] } diff --git a/src/data/indonesian/characters/keqing.json b/src/data/indonesian/characters/keqing.json index 1b6ca686cb..6b559f481c 100644 --- a/src/data/indonesian/characters/keqing.json +++ b/src/data/indonesian/characters/keqing.json @@ -257,21 +257,21 @@ { "label": "DMG Thunderclap Slash", "values": [ - "84%*2", - "90.3%*2", - "96.6%*2", - "105%*2", - "111.3%*2", - "117.6%*2", - "126%*2", - "134.4%*2", - "142.8%*2", - "151.2%*2", - "159.6%*2", - "168%*2", - "178.5%*2", - "189%*2", - "199.5%*2" + "84%×2", + "90.3%×2", + "96.6%×2", + "105%×2", + "111.3%×2", + "117.6%×2", + "126%×2", + "134.4%×2", + "142.8%×2", + "151.2%×2", + "159.6%×2", + "168%×2", + "178.5%×2", + "189%×2", + "199.5%×2" ] }, { @@ -300,7 +300,7 @@ "id": "starward_sword", "name": "Starward Sword", "description": "Keqing melepaskan kekuatan petir, menghasilkan Electro DMG pada area sekitar.
Lalu dia akan menyatu dengan bayangan pedangnya, menyerang dengan serangkaian pukulan petir kepada musuh di sekitarnya secara bersamaan yang menghasilkan beberapa Electro DMG. Serangan terakhir menghasilkan Electro DMG area yang luar biasa.", - "info": "Teknik tercepat dalam ilmu pedang adalah harus cukup cepat sampai dapat memotong bintang-bintang", + "info": "Teknik tercepat dalam ilmu pedang yang dimiliki Keqing cukup cepat untuk dapat meruntuhkan bintang-bintang.", "attributes": [ { "label": "DMG Skill", @@ -325,21 +325,21 @@ { "label": "DMG Tebasan Berkelanjutan", "values": [ - "24%*8", - "25.8%*8", - "27.6%*8", - "30%*8", - "31.8%*8", - "33.6%*8", - "36%*8", - "38.4%*8", - "40.8%*8", - "43.2%*8", - "45.6%*8", - "48%*8", - "51%*8", - "54%*8", - "57%*8" + "24%×8", + "25.8%×8", + "27.6%×8", + "30%×8", + "31.8%×8", + "33.6%×8", + "36%×8", + "38.4%×8", + "40.8%×8", + "43.2%×8", + "45.6%×8", + "48%×8", + "51%×8", + "54%×8", + "57%×8" ] }, { @@ -447,7 +447,7 @@ { "id": "attunement", "name": "Attunement", - "description": "ATK Keqing meningkat 25% setelah Keqing memicu Reaksi Elemental yang berhubungan dengan elemen Electro selama 10 detik.", + "description": "Setelah Keqing memicu Reaksi Elemental yang berhubungan dengan elemen Electro, ATK Keqing meningkat 25% selama 10 detik.", "level": 4 }, { diff --git a/src/data/indonesian/characters/kuki_shinobu.json b/src/data/indonesian/characters/kuki_shinobu.json index 2da447d530..4cd55a4815 100644 --- a/src/data/indonesian/characters/kuki_shinobu.json +++ b/src/data/indonesian/characters/kuki_shinobu.json @@ -13,12 +13,7 @@ "birthday": [27, 7], "constellation": "Tribulatio Demptio", "domain": "Violet Court", - "cv": { - "english": "Kira Buckland", - "chinese": "杨凝", - "japanese": "水橋かおり", - "korean": "Kim Yool" - }, + "cv": {}, "skills": [ { "id": "normal_attack_shinobus_shadowsword", @@ -435,7 +430,7 @@ { "id": "hearts_repose", "name": "Heart's Repose", - "description": "Kemampuan Sanctifying Ring akan menguat berdasarkan Elemental Mastery milik Kuki Shinobu:
·Jumlah pemulihan akan meningkat sebesar 75% dari Elemental Mastery:
·DMG yang diakibatkan akan meningkat sebesar 25% dari Elemental Mastery.", + "description": "Kemampuan Sanctifying Ring akan menguat berdasarkan Elemental Mastery milik Kuki Shinobu:
·Jumlah pemulihan akan meningkat sebesar 75% dari Elemental Mastery;
·DMG yang diakibatkan akan meningkat sebesar 25% dari Elemental Mastery.", "level": 4 }, { diff --git a/src/data/indonesian/characters/raiden_shogun.json b/src/data/indonesian/characters/raiden_shogun.json index ca60f5ed19..b82694c5d7 100644 --- a/src/data/indonesian/characters/raiden_shogun.json +++ b/src/data/indonesian/characters/raiden_shogun.json @@ -658,12 +658,6 @@ "description": "Untuk setiap 1% Energy Recharge di atas 100% yang dimiliki Raiden Shogun, Raiden Shogun akan mendapatkan efek:
·Musou Isshin memberikan pemulihan Energy 0,6% lebih besar.
·0,4% Electro DMG Bonus.", "level": 4 }, - { - "id": "", - "name": "", - "description": "", - "level": 0 - }, { "id": "allpreserver", "name": "All-Preserver", diff --git a/src/data/indonesian/characters/shikanoin_heizou.json b/src/data/indonesian/characters/shikanoin_heizou.json new file mode 100644 index 0000000000..26413a00f6 --- /dev/null +++ b/src/data/indonesian/characters/shikanoin_heizou.json @@ -0,0 +1,830 @@ +{ + "id": "shikanoin_heizou", + "name": "Shikanoin Heizou", + "title": "Analytical Harmony", + "description": "Seorang detektif jenius dari Tenryou Commission. Mempunyai intuisi yang kuat dan pemikiran yang tajam.", + "weapon_type": "Catalyst", + "element": "Anemo", + "gender": "Pria", + "substat": "Anemo DMG Bonus", + "affiliation": "Tenryou Commission", + "region": "Inazuma", + "rarity": 4, + "birthday": [24, 7], + "constellation": "Cervus Minor", + "domain": "Violet Court", + "cv": { + "english": "Kieran Regan", + "chinese": "林景", + "japanese": "井口祐一", + "korean": "Jung Eui-jin" + }, + "skills": [ + { + "id": "normal_attack_fudou_style_martial_arts", + "name": "Normal Attack: Fudou Style Martial Arts", + "description": "Normal Attack
Melancarkan hingga 5 serangan tinju yang diperkuat oleh angin, mengakibatkan Anemo DMG.

Charged Attack
Mengonsumsi sejumlah Stamina untuk mengakibatkan tendangan yang mengakibatkan Anemo DMG Area.

Plunging Attack
Mengumpulkan kekuatan Anemo, Heizou menerjang tanah, mengakibatkan DMG pada musuh di jalur terjangan dan mengakibatkan Anemo DMG Area saat mendarat.", + "info": "", + "attributes": [ + { + "label": "DMG Tahap 1", + "values": [ + "37.47%", + "40.28%", + "43.09%", + "46.84%", + "49.65%", + "52.46%", + "56.21%", + "59.96%", + "63.71%", + "67.45%", + "71.2%", + "74.95%", + "79.63%", + "84.32%", + "89%" + ] + }, + { + "label": "DMG Tahap 2", + "values": [ + "36.85%", + "39.62%", + "42.38%", + "46.06%", + "48.83%", + "51.59%", + "55.28%", + "58.96%", + "62.65%", + "66.33%", + "70.02%", + "73.7%", + "78.31%", + "82.92%", + "87.52%" + ] + }, + { + "label": "DMG Tahap 3", + "values": [ + "51.06%", + "54.89%", + "58.72%", + "63.82%", + "67.65%", + "71.48%", + "76.59%", + "81.7%", + "86.8%", + "91.91%", + "97.01%", + "102.12%", + "108.5%", + "114.88%", + "121.27%" + ] + }, + { + "label": "DMG Tahap 4", + "values": [ + "14.78% + 16.26%+19.22%", + "15.89% + 17.48%+20.66%", + "17% + 18.7%+22.1%", + "18.48% + 20.33%+24.02%", + "19.59% + 21.55%+25.46%", + "20.7% + 22.77%+26.9%", + "22.17% + 24.39%+28.83%", + "23.65% + 26.02%+30.75%", + "25.13% + 27.64%+32.67%", + "26.61% + 29.27%+34.59%", + "28.09% + 30.9%+36.51%", + "29.56% + 32.52%+38.44%", + "31.41% + 34.55%+40.84%", + "33.26% + 36.59%+43.24%", + "35.11% + 38.62%+45.64%" + ] + }, + { + "label": "DMG Tahap 5", + "values": [ + "61.45%", + "66.06%", + "70.67%", + "76.81%", + "81.42%", + "86.03%", + "92.17%", + "98.32%", + "104.46%", + "110.61%", + "116.75%", + "122.9%", + "130.58%", + "138.26%", + "145.94%" + ] + }, + { + "label": "Charged Attack", + "values": [ + "73%", + "78.47%", + "83.95%", + "91.25%", + "96.72%", + "102.2%", + "109.5%", + "116.8%", + "124.1%", + "131.4%", + "138.7%", + "146%", + "155.12%", + "164.25%", + "173.37%" + ] + }, + { + "label": "Konsumsi Stamina Charged Attack", + "values": [ + "25", + "25", + "25", + "25", + "25", + "25", + "25", + "25", + "25", + "25", + "25", + "25", + "25", + "25", + "25" + ] + }, + { + "label": "DMG Selama Plunging", + "values": [ + "56.83%", + "61.45%", + "66.08%", + "72.69%", + "77.31%", + "82.6%", + "89.87%", + "97.14%", + "104.41%", + "112.34%", + "120.27%", + "128.2%", + "136.12%", + "144.05%", + "151.98%" + ] + }, + { + "label": "DMG Plunging Attack Min./Maks.", + "values": [ + "113.63% / 141.93%", + "122.88% / 153.49%", + "132.13% / 165.04%", + "145.35% / 181.54%", + "154.59% / 193.1%", + "165.16% / 206.3%", + "179.7% / 224.45%", + "194.23% / 242.61%", + "208.77% / 260.76%", + "224.62% / 280.57%", + "240.48% / 300.37%", + "256.34% / 320.18%", + "272.19% / 339.98%", + "288.05% / 359.79%", + "303.9% / 379.59%" + ] + } + ] + }, + { + "id": "heartstopper_strike", + "name": "Heartstopper Strike", + "description": "Tekan
Menggunakan angin kencang untuk meluncurkan Heartstopper Strike yang mengakibatkan Anemo DMG.

Tahan
Mengisi energi untuk melepaskan pukulan yang lebih kuat. Heizou akan mengdapatkan efek Declension saat sedang mengisi energi, efek tersebut akan meningkatkan kekuatan Heartstopper Strike. Saat tombol skill dilepaskan atau saat skill sudah selesai mengisi energi, Heizou akan maju menerjang ke depan dan mengakibatkan Anemo DMG.

Declension
Meningkatkan kekuatan Heartstopper Strike berikutnya. Maks. 4 lapis.
Saat mempunyai 4 lapis Declension, akan tercipta lapisan Conviction yang akan mengakibatkan Hearstopper Strike berikutnya menjadi lebih kuat lagi dan mempunyai Area efek yang lebih besar.", + "info": "Sekilas jurus ini memang terlihat seperti pukulan tinju biasa namun di dalamnya terkandung niat tulus Heizou yang berharap agar para kriminal dapat jujur mengakui kesalahannya dan bertobat.", + "attributes": [ + { + "label": "DMG Skill", + "values": [ + "227.52%", + "244.58%", + "261.65%", + "284.4%", + "301.46%", + "318.53%", + "341.28%", + "364.03%", + "386.78%", + "409.54%", + "432.29%", + "455.04%", + "483.48%", + "511.92%", + "540.36%" + ] + }, + { + "label": "DMG Bonus Declension", + "values": [ + "56.88% / lapis", + "61.15% / lapis", + "65.41% / lapis", + "71.1% / lapis", + "75.37% / lapis", + "79.63% / lapis", + "85.32% / lapis", + "91.01% / lapis", + "96.7% / lapis", + "102.38% / lapis", + "108.07% / lapis", + "113.76% / lapis", + "120.87% / lapis", + "127.98% / lapis", + "135.09% / lapis" + ] + }, + { + "label": "DMG Bonus Conviction", + "values": [ + "113.76%", + "122.29%", + "130.82%", + "142.2%", + "150.73%", + "159.26%", + "170.64%", + "182.02%", + "193.39%", + "204.77%", + "216.14%", + "227.52%", + "241.74%", + "255.96%", + "270.18%" + ] + }, + { + "label": "Durasi Declension", + "values": [ + "60 dtk", + "60 dtk", + "60 dtk", + "60 dtk", + "60 dtk", + "60 dtk", + "60 dtk", + "60 dtk", + "60 dtk", + "60 dtk", + "60 dtk", + "60 dtk", + "60 dtk", + "60 dtk", + "60 dtk" + ] + }, + { + "label": "Cooldown", + "values": [ + "10 dtk", + "10 dtk", + "10 dtk", + "10 dtk", + "10 dtk", + "10 dtk", + "10 dtk", + "10 dtk", + "10 dtk", + "10 dtk", + "10 dtk", + "10 dtk", + "10 dtk", + "10 dtk", + "10 dtk" + ] + } + ] + }, + { + "id": "windmuster_kick", + "name": "Windmuster Kick", + "description": "Melompat ke udara dan menandang Fudou Style Vacuum Slugger ke arah lawan. Saat mengenai musuh, Fudou Style Vacuum Slugger akan menciptakan area berangin yang menarik objek dan musuh di sekitar, lalu mengakibatkan Anemo DMG Area.
Saat Vacuum Slugger mengenai musuh yang terkena efek Hydro/Pyro/Cryo/Electro, maka musuh trsebut akan terkena Windmuster Iris yang akan meledak setelah beberapa saat dan mengakibatkan DMG Area dari tipe elemen yang disebutkan sebelumnya.
Vacuum Slugger dapat memukul maks. 4 musuh dengan menggunakan Windmuster Iris. Musuh tidak bisa terpengaruh efek Windmuster Iris dari elemen berbeda dalam waktu yang bersamaan.", + "info": "Teknik unik mengumpulkan Anemo di satu tempat sebelum akhirnya dilepaskan dalam satu tendangan. Tendangan ini selalu siap dalam keadaan darurat kapan pun juga untuk mendarat di punggung para kriminal yang berani melarikan diri.", + "attributes": [ + { + "label": "DMG Fudou Style Vacuum Slugger", + "values": [ + "314.69%", + "338.29%", + "361.89%", + "393.36%", + "416.96%", + "440.56%", + "472.03%", + "503.5%", + "534.97%", + "566.44%", + "597.91%", + "629.38%", + "668.71%", + "708.05%", + "747.38%" + ] + }, + { + "label": "DMG Windmuster Iris", + "values": [ + "21.46%", + "23.07%", + "24.67%", + "26.82%", + "28.43%", + "30.04%", + "32.18%", + "34.33%", + "36.48%", + "38.62%", + "40.77%", + "42.91%", + "45.59%", + "48.28%", + "50.96%" + ] + }, + { + "label": "Cooldown", + "values": [ + "12 dtk", + "12 dtk", + "12 dtk", + "12 dtk", + "12 dtk", + "12 dtk", + "12 dtk", + "12 dtk", + "12 dtk", + "12 dtk", + "12 dtk", + "12 dtk", + "12 dtk", + "12 dtk", + "12 dtk" + ] + }, + { + "label": "Konsumsi Energy", + "values": [ + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40" + ] + } + ] + } + ], + "passives": [ + { + "id": "paradoxical_practice", + "name": "Paradoxical Practice", + "description": "Saat Shikanoin Heizou mengaktifkan reaksi Swirl saat dalam medan tempur, dia akan mendapatkan 1 lapis Declension untuk Heartstopper Strike. Efek ini terpicu setiap 0,1 detik.", + "level": 1 + }, + { + "id": "penetrative_reasoning", + "name": "Penetrative Reasoning", + "description": "Setelah Heartstopper Strike milik Shikanoin Heizou mengenai musuh, maka akan meningkatkan Elemental Mastery seluruh anggota party (tidak termasuk Shikanoin Heizou) sebesar 80 selama 10 detik.", + "level": 4 + }, + { + "id": "preexisting_guilt", + "name": "Pre-Existing Guilt", + "description": "Mengurangi 20% konsumsi Stamina Karakter sendiri saat berlari.
Efek tidak dapat ditumpuk dengan Talenta Pasif lain yang memiliki efek yang sama.", + "level": 0 + } + ], + "constellations": [ + { + "id": "named_juvenile_casebook", + "name": "Named Juvenile Casebook", + "description": "Setelah Shikanoin Heizou berada di medan tempur selama 5 detik, Normal Attack SPD-nya akan meningkat 15%. Lalu akan mendapatkan 1 lapis efek Declension dari Heartstopper Strike. Efek dapat terpicu setiap 10 detik.", + "level": 1 + }, + { + "id": "investigative_collection", + "name": "Investigative Collection", + "description": "Efek tarikan dari Arresting Windtunnel yang diciptakan oleh Windmuster Kick menjadi semakin kuat dan durasinya bertambah menjadi 1 detik.", + "level": 2 + }, + { + "id": "esoteric_puzzle_book", + "name": "Esoteric Puzzle Book", + "description": "Meningkatkan 3 level Heartstopper Strike.
Maksimum: Lv. 15.", + "level": 3 + }, + { + "id": "tome_of_lies", + "name": "Tome of Lies", + "description": "Ledakan Windmuster Iris pertama di setiap Windmuster Kick akan memulihkan 9 Elemental Energy Shikanoin Heizou. Setiap ledakan berikutnya dalam Windmuster Kick tersebut masing-masing akan memulihkan 1,5 Energy tambahan untuk Heizou.
Satu kali Windmuster Kick hanya dapat memulihkan maksimum hingga 13,5 Energy Heizou dengan cara ini.", + "level": 4 + }, + { + "id": "secret_archive", + "name": "Secret Archive", + "description": "Meningkatkan 3 level Windmuster Kick.
Maksimum: Lv. 15.", + "level": 5 + }, + { + "id": "curious_casefiles", + "name": "Curious Casefiles", + "description": "Setiap lapis Declension akan meningkatkan CRIT Rate Heartstopper Strike yang dilancarkan sebesar 4%. Saat Heizou memiliki Conviction, maka akan meningkatkan 32% CRIT DMG dari Heartstoppper Strike.", + "level": 6 + } + ], + "ascension": [ + { + "ascension": 1, + "level": [20, 40], + "cost": 20000, + "mat1": { + "id": "vayuda_turquoise_sliver", + "name": "Vayuda Turquoise Sliver", + "amount": 1, + "rarity": 2 + }, + "mat3": { + "id": "onikabuto", + "name": "Onikabuto", + "amount": 3, + "rarity": 1 + }, + "mat4": { + "id": "treasure_hoarder_insignia", + "name": "Treasure Hoarder Insignia", + "amount": 3, + "rarity": 1 + } + }, + { + "ascension": 2, + "level": [40, 50], + "cost": 40000, + "mat1": { + "id": "vayuda_turquoise_fragment", + "name": "Vayuda Turquoise Fragment", + "amount": 3, + "rarity": 3 + }, + "mat2": { + "id": "runic_fang", + "name": "Runic Fang", + "amount": 2, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Onikabuto", + "amount": 10, + "rarity": 1 + }, + "mat4": { + "id": "treasure_hoarder_insignia", + "name": "Treasure Hoarder Insignia", + "amount": 15, + "rarity": 1 + } + }, + { + "ascension": 3, + "level": [50, 60], + "cost": 60000, + "mat1": { + "id": "vayuda_turquoise_fragment", + "name": "Vayuda Turquoise Fragment", + "amount": 6, + "rarity": 3 + }, + "mat2": { + "id": "runic_fang", + "name": "Runic Fang", + "amount": 4, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Onikabuto", + "amount": 20, + "rarity": 1 + }, + "mat4": { + "id": "silver_raven_insignia", + "name": "Silver Raven Insignia", + "amount": 12, + "rarity": 2 + } + }, + { + "ascension": 4, + "level": [60, 70], + "cost": 80000, + "mat1": { + "id": "vayuda_turquoise_chunk", + "name": "Vayuda Turquoise Chunk", + "amount": 3, + "rarity": 4 + }, + "mat2": { + "id": "runic_fang", + "name": "Runic Fang", + "amount": 8, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Onikabuto", + "amount": 30, + "rarity": 1 + }, + "mat4": { + "id": "silver_raven_insignia", + "name": "Silver Raven Insignia", + "amount": 18, + "rarity": 2 + } + }, + { + "ascension": 5, + "level": [70, 80], + "cost": 100000, + "mat1": { + "id": "vayuda_turquoise_chunk", + "name": "Vayuda Turquoise Chunk", + "amount": 6, + "rarity": 4 + }, + "mat2": { + "id": "runic_fang", + "name": "Runic Fang", + "amount": 12, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Onikabuto", + "amount": 45, + "rarity": 1 + }, + "mat4": { + "id": "golden_raven_insignia", + "name": "Golden Raven Insignia", + "amount": 12, + "rarity": 3 + } + }, + { + "ascension": 6, + "level": [80, 90], + "cost": 120000, + "mat1": { + "id": "vayuda_turquoise_gemstone", + "name": "Vayuda Turquoise Gemstone", + "amount": 6, + "rarity": 5 + }, + "mat2": { + "id": "runic_fang", + "name": "Runic Fang", + "amount": 20, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Onikabuto", + "amount": 60, + "rarity": 1 + }, + "mat4": { + "id": "golden_raven_insignia", + "name": "Golden Raven Insignia", + "amount": 24, + "rarity": 3 + } + } + ], + "talent_materials": [ + { + "level": 2, + "cost": 12500, + "items": [ + { + "id": "teachings_of_transience", + "name": "Teachings of Transience", + "amount": 3, + "rarity": 2 + }, + { + "id": "treasure_hoarder_insignia", + "name": "Treasure Hoarder Insignia", + "amount": 6, + "rarity": 1 + } + ] + }, + { + "level": 3, + "cost": 17500, + "items": [ + { + "id": "guide_to_transience", + "name": "Guide to Transience", + "amount": 2, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "Silver Raven Insignia", + "amount": 3, + "rarity": 2 + } + ] + }, + { + "level": 4, + "cost": 25000, + "items": [ + { + "id": "guide_to_transience", + "name": "Guide to Transience", + "amount": 4, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "Silver Raven Insignia", + "amount": 4, + "rarity": 2 + } + ] + }, + { + "level": 5, + "cost": 30000, + "items": [ + { + "id": "guide_to_transience", + "name": "Guide to Transience", + "amount": 6, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "Silver Raven Insignia", + "amount": 6, + "rarity": 2 + } + ] + }, + { + "level": 6, + "cost": 37500, + "items": [ + { + "id": "guide_to_transience", + "name": "Guide to Transience", + "amount": 9, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "Silver Raven Insignia", + "amount": 9, + "rarity": 2 + } + ] + }, + { + "level": 7, + "cost": 120000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "Philosophies of Transience", + "amount": 4, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "Golden Raven Insignia", + "amount": 4, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "The Meaning of Aeons", + "amount": 1, + "rarity": 5 + } + ] + }, + { + "level": 8, + "cost": 260000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "Philosophies of Transience", + "amount": 6, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "Golden Raven Insignia", + "amount": 6, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "The Meaning of Aeons", + "amount": 1, + "rarity": 5 + } + ] + }, + { + "level": 9, + "cost": 450000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "Philosophies of Transience", + "amount": 12, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "Golden Raven Insignia", + "amount": 9, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "The Meaning of Aeons", + "amount": 2, + "rarity": 5 + } + ] + }, + { + "level": 10, + "cost": 700000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "Philosophies of Transience", + "amount": 16, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "Golden Raven Insignia", + "amount": 12, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "The Meaning of Aeons", + "amount": 2, + "rarity": 5 + }, + { + "id": "crown_of_insight", + "name": "Crown of Insight", + "amount": 1, + "rarity": 5 + } + ] + } + ] +} diff --git a/src/data/indonesian/characters/xiangling.json b/src/data/indonesian/characters/xiangling.json index f6a4a869b8..338606a7e7 100644 --- a/src/data/indonesian/characters/xiangling.json +++ b/src/data/indonesian/characters/xiangling.json @@ -11,7 +11,7 @@ "region": "Liyue", "rarity": 4, "birthday": [2, 11], - "constellation": "Ladle", + "constellation": "Trulla", "domain": "Taishan Mansion", "cv": { "english": "Jackie Lastra", diff --git a/src/data/indonesian/characters/yae_miko.json b/src/data/indonesian/characters/yae_miko.json index 3a2ab988c3..5beeda7cd0 100644 --- a/src/data/indonesian/characters/yae_miko.json +++ b/src/data/indonesian/characters/yae_miko.json @@ -2,7 +2,7 @@ "id": "yae_miko", "name": "Yae Miko", "title": "Astute Amusement", - "description": "Lady Guuji dari Kuil Agung Narukami juga menjabat sebagai pemimpin redaksi Yae Publishing House. Kecerdasan dan kelicikan yang tidak dapat dibayangkan tersembunyi di balik penampilannya yang cantik.", + "description": "Lady Guuji dari Kuil Agung Narukami ini juga menjabat sebagai pemimpin redaksi Yae Publishing House. Kecerdasan dan kelicikan yang tidak dapat dibayangkan tersembunyi di balik penampilannya yang cantik.", "weapon_type": "Catalyst", "element": "Electro", "gender": "Perempuan", @@ -23,7 +23,7 @@ { "id": "normal_attack_spiritfox_sineater", "name": "Normal Attack: Spiritfox Sin-Eater", - "description": "Normal Attack
Memanggil roh kitsune untuk melancarkan hingga 3 serangan yang mengakibatkan Electro DMG.

Charged Attack
Mengonsumsi sejumlah Stamina dan mengakibatkan Electro DMG area setelah jeda singkat.

Plunging Attack
Mengumpulkan kekuatan gemuruh dan menerjang tanah, mengakibatkan DMG pada musuh di jalur terjangan dan mengakibatkan Electro DMG area saat mendarat.", + "description": "Normal Attack
Memanggil roh kitsune untuk melancarkan hingga 3 serangan yang mengakibatkan Electro DMG.

Charged Attack
Mengonsumsi sejumlah Stamina dan mengakibatkan Electro DMG Area setelah jeda singkat.

Plunging Attack
Mengumpulkan kekuatan petir dan menerjang tanah, mengakibatkan DMG pada musuh di jalur terjangan dan mengakibatkan Electro DMG Area saat mendarat.", "info": "", "attributes": [ { @@ -299,8 +299,8 @@ { "id": "great_secret_art_tenko_kenshin", "name": "Great Secret Art: Tenko Kenshin", - "description": "Salah satu cerita rakyat Inazuma disebut \"kitsunetsuki\", dan yang paling spesial di antaranya adalah kisah tentang Sky Kitsune yang turun menghanguskan musuh-musuh Kuil Agung Narukami dalam bentuk sambaran petir, mengakibatkan Electro DMG area.
Saat melancarkan skill ini, Yae Miko akan membuka Sesshou Sakura yang ada di dekatnya, menghancurkan wujud luarnya, dan mengubahnya menjadi Tenko Thunderbolt yang turun dari langit, dan mengakibatkan Electro DMG area. Setiap Sesshou Sakura yang dihancurkan dengan cara ini akan membuat satu Tenko Thunderbolt.", - "info": "Yae hanya akan mengeluarkan \"wujud\" Sky Kitsune-nya di saat-saat tertentu seperti ini dan mengendalikan petir tersebut. Tidak ada seorang pun yang hidup setelah melihat ekor sang Nona Guuji ... Jadi ingat ya, Nona Yae tidak punya ekor.", + "description": "Salah satu cerita rakyat Inazuma disebut \"kitsunetsuki\", dan yang paling spesial di antaranya adalah kisah tentang Sky Kitsune yang turun menghanguskan musuh-musuh Kuil Agung Narukami. Memanggil sambaran petir dan mengakibatkan Electro DMG Area.
Saat melancarkan skill ini, Yae Miko akan membuka Sesshou Sakura yang ada di dekatnya, menghancurkan wujud luarnya, dan mengubahnya menjadi Tenko Thunderbolt yang turun dari langit, dan mengakibatkan Electro DMG Area. Setiap Sesshou Sakura yang dihancurkan dengan cara ini akan menciptakan satu Tenko Thunderbolt.", + "info": "Yae hanya akan mengeluarkan \"wujud\" Sky Kitsune-nya di saat-saat tertentu seperti ini dan mengendalikan petir tersebut. Tidak ada seorang pun yang hidup setelah melihat ekor sang Nona Guuji ... Jadi ingat baik-baik ya, Nona Yae \"tidak\" punya ekor.", "attributes": [ { "label": "DMG Skill", diff --git a/src/data/indonesian/characters/yelan.json b/src/data/indonesian/characters/yelan.json index 3332bac760..4b04239c42 100644 --- a/src/data/indonesian/characters/yelan.json +++ b/src/data/indonesian/characters/yelan.json @@ -13,17 +13,12 @@ "birthday": [20, 4], "constellation": "Umbrabilis Orchis", "domain": "Taishan Mansion", - "cv": { - "english": "Laura Post", - "chinese": "徐慧", - "japanese": "遠藤綾", - "korean": "Min Ah" - }, + "cv": {}, "skills": [ { "id": "normal_attack_stealthy_bowshot", "name": "Normal Attack: Stealthy Bowshot", - "description": "Normal Attack
Melancarkan hingga 4 serangan berturut-turut menggunakan busur.

Charged Attack
Melancarkan sebuah Serangan Membidik yang lebih akurat untuk mengakibatkan DMG lebih besar.
Saat membidik, air yang mengalir akan berkumpul di ujung anak panah. Setelah terkumpul penuh, anak panah yang diluncurkan akan mengakibatkan Hydro DMG.

Breakthrough
Setelah keluar dari medan tempur selama 5 detik Yelan akan memasuki kondisi \"Breakthrough\", dalam kondisi ini waktu charge untuk Serangan Membidik-nya akan berkurang 80% dan saat dilancarkan, Yelan akan menembakkan \"Breakthrough Barb\" yang mengakibatkan Hydro DMG Area berdasarkan Max HP Yelan.

Plunging Attack
Melancarkan hujan panah dari udara dan menerjang tanah dengan kecepatan tinggi, mengakibatkan DMG Area saat mendarat.", + "description": "Normal Attack
Melancarkan hingga 4 serangan berturut-turut menggunakan busur.

Charged Attack
Melancarkan sebuah Serangan Membidik yang lebih akurat untuk mengakibatkan DMG lebih besar.
Saat membidik, air yang mengalir akan berkumpul di ujung anak panah. Setelah terkumpul penuh, anak panah yang diluncurkan akan mengakibatkan Hydro DMG.

Breakthrough
Setelah keluar dari status tempur selama 5 detik Yelan akan memasuki kondisi \"Breakthrough\", dalam kondisi ini waktu charge untuk Serangan Membidik-nya akan berkurang 80% dan saat dilancarkan, Yelan akan menembakkan \"Breakthrough Barb\" yang mengakibatkan Hydro DMG Area berdasarkan Max HP Yelan.

Plunging Attack
Melancarkan hujan panah dari udara dan menerjang tanah dengan kecepatan tinggi, mengakibatkan DMG Area saat mendarat.", "info": "", "attributes": [ { @@ -395,7 +390,7 @@ { "id": "adapt_with_ease", "name": "Adapt With Ease", - "description": "Selama Exquisite Throw masih berjalan, maka Karakter aktif akan mengakibatkan 1% DMG lebih besar. Peningkatakan ini berlangsung sebanyak 3,5% DMG setiap detik. Maksimum peningkatan DMG sampai 50%.
Jika Depth-Clarion Dice dilancarkan lagi saat durasinya masih berlangsung maka efek yang sudah ada sebelumnya akan hilang.", + "description": "Selama Exquisite Throw masih berjalan, maka Karakter aktif akan mengakibatkan 1% DMG lebih besar. Peningkatan ini berlangsung sebanyak 3,5% DMG setiap detik. Maksimum peningkatan DMG sampai 50%.
Jika Depth-Clarion Dice dilancarkan lagi saat durasinya masih berlangsung maka efek yang sudah ada sebelumnya akan hilang.", "level": 4 }, { diff --git a/src/data/indonesian/common_materials/damaged_mask.json b/src/data/indonesian/common_materials/damaged_mask.json index 9a1a2368ac..321b325ffd 100644 --- a/src/data/indonesian/common_materials/damaged_mask.json +++ b/src/data/indonesian/common_materials/damaged_mask.json @@ -2,6 +2,13 @@ "id": "damaged_mask", "name": "Damaged Mask", "description": "Lebih banyak retaknya daripada tidak, yang berarti sudah tidak berguna untuk fungsi utamanya.", - "source": [], + "source": [ + "Dijatuhkan oleh Hilichurl", + "Kadang dijatuhkan oleh Hilichurl Shooter", + "Kadang dijatuhkan oleh Samachurl", + "Kadang dijatuhkan oleh Mitachurl", + "Kadang dijatuhkan oleh Lawachurl", + "Penukaran Stardust" + ], "rarity": 1 } diff --git a/src/data/indonesian/common_materials/divining_scroll.json b/src/data/indonesian/common_materials/divining_scroll.json index 049a980d36..457bfa4efb 100644 --- a/src/data/indonesian/common_materials/divining_scroll.json +++ b/src/data/indonesian/common_materials/divining_scroll.json @@ -2,6 +2,6 @@ "id": "divining_scroll", "name": "Divining Scroll", "description": "Memancarkan kehangatan yang tidak bisa dijelaskan.", - "source": [], + "source": ["Dijatuhkan oleh Samachurl", "Penukaran Stardust"], "rarity": 1 } diff --git a/src/data/indonesian/common_materials/energy_nectar.json b/src/data/indonesian/common_materials/energy_nectar.json index bacd6a7693..4bf6de705c 100644 --- a/src/data/indonesian/common_materials/energy_nectar.json +++ b/src/data/indonesian/common_materials/energy_nectar.json @@ -2,7 +2,10 @@ "id": "energy_nectar", "name": "Energy Nectar", "description": "Whopperflower berburu dengan menipu mangsanya, suatu proses yang digunakannya untuk berkembang menjadi bentuk yang lebih kuat dan murni.", - "source": ["Didapatkan melalui Craft"], + "source": [ + "Didapatkan melalui Craft", + "Dijatuhkan oleh Whopperflower Lv. 60+" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/indonesian/common_materials/famed_handguard.json b/src/data/indonesian/common_materials/famed_handguard.json index 657d5a7dd2..4ce52d416d 100644 --- a/src/data/indonesian/common_materials/famed_handguard.json +++ b/src/data/indonesian/common_materials/famed_handguard.json @@ -2,7 +2,7 @@ "id": "famed_handguard", "name": "Famed Handguard", "description": "Beberapa orang percaya bahwa pedang memiliki jiwa dan kehidupan sendiri, dan karena itu pedang pantas diberi nama. Mereka yang mencintai pedang, juga akan dipilih dan diakui pedang sendiri. Tapi mereka yang menganggap pedang sebagai teman atau bahkan kekasih, mereka harus diperingatkan bahwa hubungan ini dibangun atas dasar kematian dan pertumpahan darah. Gairah dari mereka yang sering menari dengan tebasan pedang dan hujan darah, pada akhirnya akan dipadamkan oleh besi yang tak berperasaan.", - "source": ["Didapatkan melalui Craft"], + "source": ["Didapatkan melalui Craft", "Dijatuhkan oleh Nobushi Lv. 60+"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/indonesian/common_materials/firm_arrowhead.json b/src/data/indonesian/common_materials/firm_arrowhead.json index de773cc1b8..0598b6dd9d 100644 --- a/src/data/indonesian/common_materials/firm_arrowhead.json +++ b/src/data/indonesian/common_materials/firm_arrowhead.json @@ -2,6 +2,6 @@ "id": "firm_arrowhead", "name": "Firm Arrowhead", "description": "Ujung anak panah yang keras dan kokoh. Terlihat biasa saja, tetapi kekuatannya tidak dapat diremehkan, dapat menjadi senjata mematikan apabila digunakan dengan tepat.", - "source": [], + "source": ["Dijatuhkan oleh Hilichurl Shooter", "Penukaran Stardust"], "rarity": 1 } diff --git a/src/data/indonesian/common_materials/forbidden_curse_scroll.json b/src/data/indonesian/common_materials/forbidden_curse_scroll.json index 2cb98d9378..306b7c84b4 100644 --- a/src/data/indonesian/common_materials/forbidden_curse_scroll.json +++ b/src/data/indonesian/common_materials/forbidden_curse_scroll.json @@ -2,7 +2,7 @@ "id": "forbidden_curse_scroll", "name": "Forbidden Curse Scroll", "description": "Gulungan yang berisi gambar-gambar kuno. Tidak banyak orang yang dapat mengerti isinya, beberapa ahli bahkan menjadi gila setelah menghabiskan waktu bertahun-tahun untuk memahaminya.", - "source": ["Didapatkan melalui Craft"], + "source": ["Didapatkan melalui Craft", "Dijatuhkan oleh Samachurl Lv. 60+"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/indonesian/common_materials/golden_raven_insignia.json b/src/data/indonesian/common_materials/golden_raven_insignia.json index 681efaa05a..6c541a6958 100644 --- a/src/data/indonesian/common_materials/golden_raven_insignia.json +++ b/src/data/indonesian/common_materials/golden_raven_insignia.json @@ -2,7 +2,10 @@ "id": "golden_raven_insignia", "name": "Golden Raven Insignia", "description": "Sebuah lencana gagak yang melambangkan kebanggaan dan prinsip yang menuntun para Treasure Hoarder. Tidak peduli di mana, asal ada harta untuk diburu, jiwa pemburu mereka tidak akan pernah mati.", - "source": ["Didapatkan melalui Craft"], + "source": [ + "Didapatkan melalui Craft", + "Dijatuhkan oleh Treasure Hoarder Lv. 60+" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/indonesian/common_materials/kageuchi_handguard.json b/src/data/indonesian/common_materials/kageuchi_handguard.json index 07f4dbfd2f..dfa0ba10fc 100644 --- a/src/data/indonesian/common_materials/kageuchi_handguard.json +++ b/src/data/indonesian/common_materials/kageuchi_handguard.json @@ -2,7 +2,11 @@ "id": "kageuchi_handguard", "name": "Kageuchi Handguard", "description": "Inazuma memiliki tradisi yang panjang dalam seni membuat pedang. Saat membuat pedang, pandai besi akan sering membuat beberapa senjata yang berbeda sekaligus, sebelum memilih salah satu dari mereka sebagai \"shinuchi,\" atau senjata terbaik, sementara yang lain disebut sebagai \"kageuchi\".", - "source": ["Didapatkan melalui Craft"], + "source": [ + "Didapatkan melalui Craft", + "Dijatuhkan oleh Nobushi Lv. 40+", + "Penukaran Stardust" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/indonesian/common_materials/lieutenants_insignia.json b/src/data/indonesian/common_materials/lieutenants_insignia.json index f756892c00..b164f3c428 100644 --- a/src/data/indonesian/common_materials/lieutenants_insignia.json +++ b/src/data/indonesian/common_materials/lieutenants_insignia.json @@ -2,7 +2,12 @@ "id": "lieutenants_insignia", "name": "Lieutenant's Insignia", "description": "Sebuah lencana yang menandakan jabatan letnan. Fatui memiliki pasukan yang sangat besar, pastinya yang menjabat sebagai letnan memiliki kualitas yang luar biasa.", - "source": ["Didapatkan melalui Craft"], + "source": [ + "Didapatkan melalui Craft", + "Dijatuhkan oleh Fatui Skirmisher Lv. 60+", + "Kadang dijatuhkan oleh Fatui Agent Lv. 60+", + "Kadang dijatuhkan oleh Fatui Cicin Mage Lv. 60+" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/indonesian/common_materials/old_handguard.json b/src/data/indonesian/common_materials/old_handguard.json index f85707f1d9..9909b22177 100644 --- a/src/data/indonesian/common_materials/old_handguard.json +++ b/src/data/indonesian/common_materials/old_handguard.json @@ -2,6 +2,6 @@ "id": "old_handguard", "name": "Old Handguard", "description": "Bagi mereka yang mahir dalam seni pedang, pelindung tangan ini dapat digunakan untuk menahan pedang musuh. Tapi bagi seorang pemula, pelindung tangan lebih berguna untuk menahan serangan diri mereka sendiri.", - "source": [], + "source": ["Dijatuhkan oleh Nobushi", "Penukaran Stardust"], "rarity": 1 } diff --git a/src/data/indonesian/common_materials/ominous_mask.json b/src/data/indonesian/common_materials/ominous_mask.json index 1aa45f9cd1..0aea8eb07d 100644 --- a/src/data/indonesian/common_materials/ominous_mask.json +++ b/src/data/indonesian/common_materials/ominous_mask.json @@ -2,7 +2,14 @@ "id": "ominous_mask", "name": "Ominous Mask", "description": "Tidak ada yang benar-benar tahu mengapa Hilichurl begitu terpesona dengan topeng. Beberapa orang mengatakan itu karena mereka tidak ingin melihat bayangan mereka sendiri di air.", - "source": ["Didapatkan melalui Craft"], + "source": [ + "Didapatkan melalui Craft", + "Dijatuhkan oleh Hilichurl Lv. 60+", + "Kadang dijatuhkan oleh Hilichurl Shooter Lv. 60+", + "Kadang dijatuhkan oleh Samachurl Lv. 60+", + "Kadang dijatuhkan oleh Mitachurl Lv. 60", + "Kadang dijatuhkan oleh Lawachurl Lv. 60+" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/indonesian/common_materials/recruits_insignia.json b/src/data/indonesian/common_materials/recruits_insignia.json index 7ff0f8d6df..1affcd2f87 100644 --- a/src/data/indonesian/common_materials/recruits_insignia.json +++ b/src/data/indonesian/common_materials/recruits_insignia.json @@ -2,6 +2,11 @@ "id": "recruits_insignia", "name": "Recruit's Insignia", "description": "Sebuah lencana untuk menandai anggota baru. Entah siapa pemilik lencana ini, dan apa logika yang mereka miliki sampai mau bergabung dengan mesin perang Fatui.", - "source": [], + "source": [ + "Dijatuhkan oleh Fatui Skirmisher", + "Kadang dijatuhkan oleh Fatui Agent", + "Kadang dijatuhkan oleh Fatui Cicin Mage", + "Penukaran Stardust" + ], "rarity": 1 } diff --git a/src/data/indonesian/common_materials/sealed_scroll.json b/src/data/indonesian/common_materials/sealed_scroll.json index 452374b8fd..acb35178af 100644 --- a/src/data/indonesian/common_materials/sealed_scroll.json +++ b/src/data/indonesian/common_materials/sealed_scroll.json @@ -2,7 +2,11 @@ "id": "sealed_scroll", "name": "Sealed Scroll", "description": "Gulungan tua yang kurang mendetil dan jelas. Dengan mengikuti gambar-gambar di dalamnya, beberapa makhluk ajaib dapat menciptakan ulang sebagian kecil dari sihirnya.", - "source": ["Didapatkan melalui Craft"], + "source": [ + "Didapatkan melalui Craft", + "Dijatuhkan oleh Samachurl Lv. 40+", + "Penukaran Stardust" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/indonesian/common_materials/sergeants_insignia.json b/src/data/indonesian/common_materials/sergeants_insignia.json index 6ef5e04d6a..2ba3c29a0b 100644 --- a/src/data/indonesian/common_materials/sergeants_insignia.json +++ b/src/data/indonesian/common_materials/sergeants_insignia.json @@ -2,7 +2,13 @@ "id": "sergeants_insignia", "name": "Sergeant's Insignia", "description": "Sebuah lencana dengan bentuk berbeda untuk membedakan sersan dan anggota baru. Sepertinya terdapat kegalauan hati di balik lencana ini.", - "source": ["Didapatkan melalui Craft"], + "source": [ + "Didapatkan melalui Craft", + "Dijatuhkan oleh Fatui Skirmisher Lv. 40+", + "Kadang dijatuhkan oleh Fatui Agent Lv. 40+", + "Kadang dijatuhkan oleh Fatui Cicin Mage Lv. 40+", + "Penukaran Stardust" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/indonesian/common_materials/sharp_arrowhead.json b/src/data/indonesian/common_materials/sharp_arrowhead.json index be90f68c4b..23db178b63 100644 --- a/src/data/indonesian/common_materials/sharp_arrowhead.json +++ b/src/data/indonesian/common_materials/sharp_arrowhead.json @@ -2,7 +2,11 @@ "id": "sharp_arrowhead", "name": "Sharp Arrowhead", "description": "Ujung anak panah dengan kualitas yang baik. Ketajamannya dapat menembus zirah dengan mudah seperti batu menembus permukaan air.", - "source": ["Didapatkan melalui Craft"], + "source": [ + "Didapatkan melalui Craft", + "Dijatuhkan oleh Hilichurl Shooter Lv. 40+", + "Penukaran Stardust" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/indonesian/common_materials/shimmering_nectar.json b/src/data/indonesian/common_materials/shimmering_nectar.json index 2d82674186..b460863b6e 100644 --- a/src/data/indonesian/common_materials/shimmering_nectar.json +++ b/src/data/indonesian/common_materials/shimmering_nectar.json @@ -2,7 +2,11 @@ "id": "shimmering_nectar", "name": "Shimmering Nectar", "description": "Para pelajar pada umumnya sepakat bahwa Whopperflower adalah bentuk kehidupan yang lebih maju dibandingkan tanaman elemental lainnya, tetapi belum ada penjelasan yang memuaskan mengenai kebiasaan predatornya.", - "source": ["Didapatkan melalui Craft"], + "source": [ + "Didapatkan melalui Craft", + "Dijatuhkan oleh Whopperflower Lv. 40+", + "Penukaran Stardust" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/indonesian/common_materials/silver_raven_insignia.json b/src/data/indonesian/common_materials/silver_raven_insignia.json index 23ca5824e4..821c0e28cb 100644 --- a/src/data/indonesian/common_materials/silver_raven_insignia.json +++ b/src/data/indonesian/common_materials/silver_raven_insignia.json @@ -2,7 +2,11 @@ "id": "silver_raven_insignia", "name": "Silver Raven Insignia", "description": "Lencana gagak yang digunakan oleh anggota Treasure Hoarder untuk mengenali satu sama lain. Para Treasure Hoarder tidak memerlukan surat lamaran. Siapa pun yang memiliki hasrat untuk mendapatkan harta dan keberanian layak menjadi anggotanya.", - "source": ["Didapatkan melalui Craft"], + "source": [ + "Didapatkan melalui Craft", + "Dijatuhkan oleh Treasure Hoarder Lv. 40+", + "Penukaran Stardust" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/indonesian/common_materials/slime_concentrate.json b/src/data/indonesian/common_materials/slime_concentrate.json index 41ccc930df..d650862300 100644 --- a/src/data/indonesian/common_materials/slime_concentrate.json +++ b/src/data/indonesian/common_materials/slime_concentrate.json @@ -2,7 +2,7 @@ "id": "slime_concentrate", "name": "Slime Concentrate", "description": "Esensi Slime yang terkonsentrasi. Jika dibiarkan, akan mulai bergerak sendiri.", - "source": ["Didapatkan melalui Craft"], + "source": ["Didapatkan melalui Craft", "Dijatuhkan oleh Slime Lv. 60+"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/indonesian/common_materials/slime_condensate.json b/src/data/indonesian/common_materials/slime_condensate.json index fed0765aae..435ce818ab 100644 --- a/src/data/indonesian/common_materials/slime_condensate.json +++ b/src/data/indonesian/common_materials/slime_condensate.json @@ -2,6 +2,6 @@ "id": "slime_condensate", "name": "Slime Condensate", "description": "Lapisan tebal yang ditemukan pada Slime. Bahan yang paling sering dijumpai di bengkel elemental.", - "source": [], + "source": ["Dijatuhkan oleh Slime", "Penukaran Stardust"], "rarity": 1 } diff --git a/src/data/indonesian/common_materials/slime_secretions.json b/src/data/indonesian/common_materials/slime_secretions.json index fa4334ef48..68f22153ce 100644 --- a/src/data/indonesian/common_materials/slime_secretions.json +++ b/src/data/indonesian/common_materials/slime_secretions.json @@ -2,7 +2,11 @@ "id": "slime_secretions", "name": "Slime Secretions", "description": "Sekresi Slime yang sudah dimurnikan secara ringan. Berbahaya bagi kulit. Hindari sentuhan langsung.", - "source": ["Didapatkan melalui Craft"], + "source": [ + "Didapatkan melalui Craft", + "Dijatuhkan oleh Slime Lv. 40+", + "Penukaran Stardust" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/indonesian/common_materials/spectral_heart.json b/src/data/indonesian/common_materials/spectral_heart.json index d64a1d063b..ee6ddc58fb 100644 --- a/src/data/indonesian/common_materials/spectral_heart.json +++ b/src/data/indonesian/common_materials/spectral_heart.json @@ -2,7 +2,11 @@ "id": "spectral_heart", "name": "Spectral Heart", "description": "Makhluk elemental seperti ini memiliki pola kebiasaan yang aneh, dapat memunculkan diri dan menghilang dalam jumlah banyak secara berkala.", - "source": ["Didapatkan melalui Craft"], + "source": [ + "Didapatkan melalui Craft", + "Dijatuhkan oleh Specter Lv. 40+", + "Penukaran Stardust" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/indonesian/common_materials/spectral_husk.json b/src/data/indonesian/common_materials/spectral_husk.json index 5592e22f7c..ba74d3cd13 100644 --- a/src/data/indonesian/common_materials/spectral_husk.json +++ b/src/data/indonesian/common_materials/spectral_husk.json @@ -2,6 +2,6 @@ "id": "spectral_husk", "name": "Spectral Husk", "description": "Banyak energinya sudah tersebar keluar.", - "source": [], + "source": ["Dijatuhkan oleh Specter", "Penukaran Stardust"], "rarity": 1 } diff --git a/src/data/indonesian/common_materials/spectral_nucleus.json b/src/data/indonesian/common_materials/spectral_nucleus.json index 4378a40ca4..287d466597 100644 --- a/src/data/indonesian/common_materials/spectral_nucleus.json +++ b/src/data/indonesian/common_materials/spectral_nucleus.json @@ -2,7 +2,7 @@ "id": "spectral_nucleus", "name": "Specter Nucleus", "description": "Ada perdebatan di antara mereka yang gemar mengelompokkan segala sesuatunya menjadi pemenang dan pecundang: Siapa yang dapat melayang lebih tinggi — Specter atau Anemo Slime?\"", - "source": ["Didapatkan melalui Craft"], + "source": ["Didapatkan melalui Craft", "Dijatuhkan oleh Specter Lv. 60+"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/indonesian/common_materials/stained_mask.json b/src/data/indonesian/common_materials/stained_mask.json index e7e4b52e05..9ed7124801 100644 --- a/src/data/indonesian/common_materials/stained_mask.json +++ b/src/data/indonesian/common_materials/stained_mask.json @@ -2,7 +2,15 @@ "id": "stained_mask", "name": "Stained Mask", "description": "Meskipun dirancang untuk digunakan di muka, hanya seorang Hilichurl yang akan memakainya.", - "source": ["Didapatkan melalui Craft"], + "source": [ + "Didapatkan melalui Craft", + "Dijatuhkan oleh Hilichurl Lv. 40+", + "Kadang dijatuhkan oleh Hilichurl Shooter Lv. 40+", + "Kadang dijatuhkan oleh Samachurl Lv. 40+", + "Kadang dijatuhkan oleh Mitachurl Lv. 40", + "Kadang dijatuhkan oleh Lawachurl Lv. 40+", + "Penukaran Stardust" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/indonesian/common_materials/treasure_hoarder_insignia.json b/src/data/indonesian/common_materials/treasure_hoarder_insignia.json index 04210394b4..39d2ccfca0 100644 --- a/src/data/indonesian/common_materials/treasure_hoarder_insignia.json +++ b/src/data/indonesian/common_materials/treasure_hoarder_insignia.json @@ -2,6 +2,6 @@ "id": "treasure_hoarder_insignia", "name": "Treasure Hoarder Insignia", "description": "Lencana yang dengan bangga menandakan posisi pemiliknya sebagai anggota Treasure Hoarder. Mengejar harta tanpa mengenal batas. Tapi, ngomong-ngomong soal itu... apakah menjadi pencuri adalah sesuatu yang bisa dibanggakan?", - "source": [], + "source": ["Dijatuhkan oleh Treasure Hoarder", "Penukaran Stardust"], "rarity": 1 } diff --git a/src/data/indonesian/common_materials/weathered_arrowhead.json b/src/data/indonesian/common_materials/weathered_arrowhead.json index 88e7d07bf8..a2ec025a3a 100644 --- a/src/data/indonesian/common_materials/weathered_arrowhead.json +++ b/src/data/indonesian/common_materials/weathered_arrowhead.json @@ -2,7 +2,10 @@ "id": "weathered_arrowhead", "name": "Weathered Arrowhead", "description": "Tetapi di dalamnya terkandung kebanggaan seorang pemburu, kini berfungsi sebagai jimat dan medali.", - "source": ["Didapatkan melalui Craft"], + "source": [ + "Didapatkan melalui Craft", + "Dijatuhkan oleh Hilichurl Shooter Lv. 60+" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/indonesian/common_materials/whopperflower_nectar.json b/src/data/indonesian/common_materials/whopperflower_nectar.json index e0d41a807d..3490db9c44 100644 --- a/src/data/indonesian/common_materials/whopperflower_nectar.json +++ b/src/data/indonesian/common_materials/whopperflower_nectar.json @@ -2,6 +2,6 @@ "id": "whopperflower_nectar", "name": "Whopperflower Nectar", "description": "Sepintas rasanya mirip seperti Sweet Flower.", - "source": [], + "source": ["Dijatuhkan oleh Whopperflower", "Penukaran Stardust"], "rarity": 1 } diff --git a/src/data/indonesian/elemental_stone_materials/basalt_pillar.json b/src/data/indonesian/elemental_stone_materials/basalt_pillar.json index ab1dfa54a2..8714181a35 100644 --- a/src/data/indonesian/elemental_stone_materials/basalt_pillar.json +++ b/src/data/indonesian/elemental_stone_materials/basalt_pillar.json @@ -2,6 +2,6 @@ "id": "basalt_pillar", "name": "Basalt Pillar", "description": "Elemen Geo adalah elemen dengan massa paling berat. Mungkin alasan Geo Hypostasis membuat pilar baru dari kubus yang melindunginya adalah untuk menjadi lebih dekat dengan langit, bukan untuk melawan musuh.", - "source": [], + "source": ["Dijatuhkan oleh Geo Hypostasis Lv. 30+"], "rarity": 4 } diff --git a/src/data/indonesian/elemental_stone_materials/cleansing_heart.json b/src/data/indonesian/elemental_stone_materials/cleansing_heart.json index 7a0c509632..7c869ba6d8 100644 --- a/src/data/indonesian/elemental_stone_materials/cleansing_heart.json +++ b/src/data/indonesian/elemental_stone_materials/cleansing_heart.json @@ -2,6 +2,6 @@ "id": "cleansing_heart", "name": "Cleansing Heart", "description": "Walaupun sudah menyatu jauh di dalam danau, namun kemurniannya masih tetap sama. Tapi mengapa makhluk yang begitu suci dan bersih seperti Oceanid menginginkan wujud tanaman yang lahir dari tanah? Oceanid tidak perlu bernapas dan juga tidak perlu makan...", - "source": [], + "source": ["Dijatuhkan oleh Oceanid Lv. 30+"], "rarity": 4 } diff --git a/src/data/indonesian/elemental_stone_materials/crystalline_bloom.json b/src/data/indonesian/elemental_stone_materials/crystalline_bloom.json index 597bb6b3c5..4b426feadb 100644 --- a/src/data/indonesian/elemental_stone_materials/crystalline_bloom.json +++ b/src/data/indonesian/elemental_stone_materials/crystalline_bloom.json @@ -2,6 +2,6 @@ "id": "crystalline_bloom", "name": "Crystalline Bloom", "description": "Kristal es ini akan terus bertumbuh mengikuti prinsip pembekuan yang tidak bisa diganggu gugat, bertumbuh sampai suatu hari sekuntum bunga musim dingin mekar dan membekukan segalanya. Mungkin waktu yang terhenti, dan jiwa yang tak pernah membeku adalah inti dari bunga abadi ini.", - "source": [], + "source": ["Dijatuhkan oleh Cryo Hypostasis Lv. 30+"], "rarity": 4 } diff --git a/src/data/indonesian/elemental_stone_materials/dew_of_repudiation.json b/src/data/indonesian/elemental_stone_materials/dew_of_repudiation.json index 4021a07605..a4b453228e 100644 --- a/src/data/indonesian/elemental_stone_materials/dew_of_repudiation.json +++ b/src/data/indonesian/elemental_stone_materials/dew_of_repudiation.json @@ -2,6 +2,6 @@ "id": "dew_of_repudiation", "name": "Dew of Repudiation", "description": "Memiliki kemampuan penolakan yang kuat, dan merupakan salah satu dasar dari pola serangan Hydro Hypostasis. Dikatakan bahwa air mengandung ingatan dan tekad, dan semua kandungan itu akan bertumbuh saat air menyatu. Namun ombak yang diciptakan Hydro Hypostasis tidak dapat menyatu dengan arus yang mengalir di atas dan bawah tanah. Bahkan jika terjatuh ke perairan Petrichor yang murni, tetesan air ini mungkin akan seperti merkuri yang menolak keras untuk menyatu.", - "source": [], + "source": ["Dijatuhkan oleh Hydro Hypostasis Lv. 30+"], "rarity": 4 } diff --git a/src/data/indonesian/elemental_stone_materials/dragonheirs_false_fin.json b/src/data/indonesian/elemental_stone_materials/dragonheirs_false_fin.json index b67eaba558..423e4efaec 100644 --- a/src/data/indonesian/elemental_stone_materials/dragonheirs_false_fin.json +++ b/src/data/indonesian/elemental_stone_materials/dragonheirs_false_fin.json @@ -2,6 +2,6 @@ "id": "dragonheirs_false_fin", "name": "Dragonheir's False Fin", "description": "Meskipun terlihat seperti semacam sirip, namun sebenarnya ia tidak punya fungsi apa pun.
Orang-orang Byakuyakoku pernah melakukan penelitian yang mendalam terhadap Bathysmal Vishap. Ciri paling khas yang mereka miliki adalah kemampuan untuk memilih sifat genetis apa yang ingin diturunkan oleh mereka kepada keturunannya. Karena kebencian mereka yang besar terhadap umat manusia, para vishap ini akan kehilangan ketajaman visualnya pada saat mereka mencapai usia dewasa. Pada saat yang sama, mereka juga telah mengembangkan tingkat keberagaman struktur atom dalam unsur tertentu untuk tujuan pertempuran.", - "source": [], + "source": ["Dijatuhkan oleh Bathysmal Vishap Herd Lv. 30+"], "rarity": 4 } diff --git a/src/data/indonesian/elemental_stone_materials/everflame_seed.json b/src/data/indonesian/elemental_stone_materials/everflame_seed.json index 1da952aff7..9d6e896d1e 100644 --- a/src/data/indonesian/elemental_stone_materials/everflame_seed.json +++ b/src/data/indonesian/elemental_stone_materials/everflame_seed.json @@ -2,6 +2,6 @@ "id": "everflame_seed", "name": "Everflame Seed", "description": "Keinginan tanpa akhir mengalir di antara energi turbulen jauh di dalam inti bumi. Keinginan macam apa yang bisa menahan api ini agar tetap menyala pada tanaman ini, dan berusaha membakar segala sesuatu dengan api tersebut?", - "source": [], + "source": ["Dijatuhkan oleh Pyro Regisvine Lv. 30+"], "rarity": 4 } diff --git a/src/data/indonesian/elemental_stone_materials/hoarfrost_core.json b/src/data/indonesian/elemental_stone_materials/hoarfrost_core.json index a4d06d25c6..2068b6d47d 100644 --- a/src/data/indonesian/elemental_stone_materials/hoarfrost_core.json +++ b/src/data/indonesian/elemental_stone_materials/hoarfrost_core.json @@ -2,6 +2,6 @@ "id": "hoarfrost_core", "name": "Hoarfrost Core", "description": "Energi dan pemikiran yang berada jauh di dalam bumi pada akhirnya akan meletus di permukaan. Bahkan embun beku yang mematikan akan menempel pada makhluk-makhluk di tanah, menyebabkan tanaman merambat dan cabang-cabang tumbuhan menjadi besar dan ganas, menarik perhatian pemburu.", - "source": [], + "source": ["Dijatuhkan oleh Cryo Regisvine Lv. 30+"], "rarity": 4 } diff --git a/src/data/indonesian/elemental_stone_materials/hurricane_seed.json b/src/data/indonesian/elemental_stone_materials/hurricane_seed.json index a387013028..35c27927ca 100644 --- a/src/data/indonesian/elemental_stone_materials/hurricane_seed.json +++ b/src/data/indonesian/elemental_stone_materials/hurricane_seed.json @@ -2,6 +2,6 @@ "id": "hurricane_seed", "name": "Hurricane Seed", "description": "Berisi esensi energi Anemo.
Konon, tubuhnya yang rapuh ini memiliki kekuatan untuk menciptakan badai. Kupu-kupu yang murni dengan energi Anemo ini pasti sedang menunggu datangnya hari di mana dia bisa menciptakan badai lagi.", - "source": [], + "source": ["Dijatuhkan oleh Anemo Hypostasis Lv. 30+"], "rarity": 4 } diff --git a/src/data/indonesian/elemental_stone_materials/juvenile_jade.json b/src/data/indonesian/elemental_stone_materials/juvenile_jade.json index 530bdfad49..07b6e4f48c 100644 --- a/src/data/indonesian/elemental_stone_materials/juvenile_jade.json +++ b/src/data/indonesian/elemental_stone_materials/juvenile_jade.json @@ -2,6 +2,6 @@ "id": "juvenile_jade", "name": "Juvenile Jade", "description": "Kristal ini muncul sebagai endapan di dalam tubuh vishap yang bersemayam dalam gunung. Legenda Liyue menceritakan bahwa setelah mengumpulkan energi untuk waktu yang sangat lama, kristal ini akan menggantikan jantung vishap, sehingga vishap tersebut akan berubah menjadi seekor naga yang bisa menggetarkan gunung dan membelah bumi.", - "source": [], + "source": ["Dijatuhkan oleh Primo Geovishap Lv. 30+"], "rarity": 4 } diff --git a/src/data/indonesian/elemental_stone_materials/lightning_prism.json b/src/data/indonesian/elemental_stone_materials/lightning_prism.json index 86d7d56342..18b6a7191c 100644 --- a/src/data/indonesian/elemental_stone_materials/lightning_prism.json +++ b/src/data/indonesian/elemental_stone_materials/lightning_prism.json @@ -2,6 +2,6 @@ "id": "lightning_prism", "name": "Lightning Prism", "description": "Prisma biasa dapat memisahkan cahaya putih menjadi warna-warna komponennya, tapi prisma petir ini dapat menyalurkan energi dan membentuknya menjadi petir. Dia akan terus melakukannya bahkan setelah Electro Hypostasis telah dikalahkan.", - "source": [], + "source": ["Dijatuhkan oleh Electro Hypostasis Lv. 30+"], "rarity": 4 } diff --git a/src/data/indonesian/elemental_stone_materials/marionette_core.json b/src/data/indonesian/elemental_stone_materials/marionette_core.json index 47b8a4c11c..48c7a8f129 100644 --- a/src/data/indonesian/elemental_stone_materials/marionette_core.json +++ b/src/data/indonesian/elemental_stone_materials/marionette_core.json @@ -2,6 +2,6 @@ "id": "marionette_core", "name": "Marionette Core", "description": "Tubuh manusia akan menua, dan segala ilmu bela diri dan ingatan dalam tubuh itu perlahan akan menghilang, tidak peduli seberapa hebat atau indahnya.
Mungkin kita hanya bisa mendekati keabadian dengan cara mengubah anggota tubuh kita menjadi bagian mesin yang kokoh, dan mengorbankan jantung kita menjadi sebuah jantung dari mesin...", - "source": [], + "source": ["Dijatuhkan oleh Maguu Kenki Lv. 30"], "rarity": 4 } diff --git a/src/data/indonesian/elemental_stone_materials/perpetual_heart.json b/src/data/indonesian/elemental_stone_materials/perpetual_heart.json index 0f126b260b..338033e3e2 100644 --- a/src/data/indonesian/elemental_stone_materials/perpetual_heart.json +++ b/src/data/indonesian/elemental_stone_materials/perpetual_heart.json @@ -2,6 +2,6 @@ "id": "perpetual_heart", "name": "Perpetual Heart", "description": "Beberapa orang berspekulasi bahwa simbol pada inti ini ditulis dengan kecerdasan dan logika yang bahasanya tidak dapat dilihat dengan mata telanjang. Ada juga yang berspekulasi bahwa mesin Ruin yang memiliki inti besar dan pola rumit ini berinisiatif sendiri untuk meninggalkan wujud biomimetis mereka, demi mengejar kinerja dan fungsi yang lebih kuat.", - "source": [], + "source": ["Dijatuhkan oleh Perpetual Mechanical Array Lv. 30+"], "rarity": 4 } diff --git a/src/data/indonesian/elemental_stone_materials/riftborn_regalia.json b/src/data/indonesian/elemental_stone_materials/riftborn_regalia.json index 15f48822bc..64a014633d 100644 --- a/src/data/indonesian/elemental_stone_materials/riftborn_regalia.json +++ b/src/data/indonesian/elemental_stone_materials/riftborn_regalia.json @@ -2,6 +2,6 @@ "id": "riftborn_regalia", "name": "Riftborn Regalia", "description": "Bahkan sesosok penguasa di antara Riftwolves bukanlah lawan yang berarti bagi monster dari silsilah yang lebih tinggi.
\"Gold\" memproduksi massal gerombolan serigala yang cacat ini seolah-olah secara tidak sengaja, bagaikan menuliskan sesuatu di atas kertas yang penuh tulisan, dan menjadikan tanduk yang satu ini mewakili otoritasnya untuk memerintahkan induk gelapnya untuk membubarkan ruang itu sendiri.", - "source": [], + "source": ["Dijatuhkan oleh Golden Wolflord Lv. 30+"], "rarity": 4 } diff --git a/src/data/indonesian/elemental_stone_materials/runic_fang.json b/src/data/indonesian/elemental_stone_materials/runic_fang.json index b6f5e5913b..9ca6ce1be8 100644 --- a/src/data/indonesian/elemental_stone_materials/runic_fang.json +++ b/src/data/indonesian/elemental_stone_materials/runic_fang.json @@ -2,6 +2,6 @@ "id": "runic_fang", "name": "Runic Fang", "description": "Menurut legenda, ada cacing besar yang bersembunyi di celah-celah hitam yang dalam di bumi. Mereka selalu menyimpan dendam dan kebencian terhadap bumi, dan mereka menggali terowongan besar dengan tujuan yang jahat dan tidak diketahui ....", - "source": [], + "source": ["Dijatuhkan oleh Ruin Serpent Lv. 30+"], "rarity": 4 } diff --git a/src/data/indonesian/elemental_stone_materials/smoldering_pearl.json b/src/data/indonesian/elemental_stone_materials/smoldering_pearl.json index 8960a06ca3..8b4b0cf24d 100644 --- a/src/data/indonesian/elemental_stone_materials/smoldering_pearl.json +++ b/src/data/indonesian/elemental_stone_materials/smoldering_pearl.json @@ -2,6 +2,6 @@ "id": "smoldering_pearl", "name": "Smoldering Pearl", "description": "Bahkan kobaran api yang menyala-nyala akan padam suatu hari, dan kayu bakar yang telah menjadi abu juga bisa bertekad menjadi kobaran api yang mengamuk kembali. Maka Pyro Hypostasis yang padam dan menyala, menghilang dan memadat terus menerus ini mungkin adalah bagian dari kehendak dunia, sama seperti alam semesta yang memiliki kehidupan tanpa akhir... sampai saat kegelapan yang ditakdirkan turun, dan memusnahkan segalanya.", - "source": [], + "source": ["Dijatuhkan oleh Pyro Hypostasis Lv. 30+"], "rarity": 4 } diff --git a/src/data/indonesian/elemental_stone_materials/storm_beads.json b/src/data/indonesian/elemental_stone_materials/storm_beads.json index 93428b09d8..2429654abe 100644 --- a/src/data/indonesian/elemental_stone_materials/storm_beads.json +++ b/src/data/indonesian/elemental_stone_materials/storm_beads.json @@ -2,6 +2,6 @@ "id": "storm_beads", "name": "Storm Beads", "description": "Menurut legenda, Thunder Manifestation hanya akan turun bersama dengan guntur di tanah tempat kebencian yang kuat tertinggal. Dalam kisah-kisah yang dinyanyikan para penyanyi, rasa kekecewaan dan penderitaan yang tak tertahankanlah yang membuat Thunder Manifestation tinggal di bumi yang rusak dan melepaskan petir yang membelah langit.", - "source": [], + "source": ["Dijatuhkan oleh Thunder Manifestation Lv. 30+"], "rarity": 4 } diff --git a/src/data/indonesian/food/katsu_sandwich.json b/src/data/indonesian/food/katsu_sandwich.json index 0876406152..8a050adba8 100644 --- a/src/data/indonesian/food/katsu_sandwich.json +++ b/src/data/indonesian/food/katsu_sandwich.json @@ -36,6 +36,15 @@ "name": "Delicious Katsu Sandwich", "description": "Makanan dengan gizi yang seimbang. Rotinya yang harum dan lembut bisa membuatmu kenyang, sementara daging steak yang empuk dan nikmat bisa menggugah selera. Satu gigitan saja sudah cukup untuk membuatmu puas dari ujung lidah hingga perut. Nah pertanyaannya, siapa ya kira-kira yang pertama kali memikirkan kombinasi brilian ini?", "effect": "Meningkatkan 95 ATK seluruh anggota party selama 300 detik. Dalam Mode Co-Op, efek ini hanya berlaku untuk Karaktermu sendiri." + }, + "special": { + "name": "The Only Truth", + "description": "Masakan andalan Shikanoin Heizou. Di atas telur orak-arik yang lembut dan lembab terdapat katsu lumer yang digoreng sempurna sampai berwarna keemasan, aromanya benar-benar menggoda ... Setelah terpincut untuk melahapnya, entah bagaimana seseorang dapat seperti terjerumus oleh keinginan hatinya sendiri untuk membocorkan semua rahasia yang tersembunyi — Eh, atau jangan-jangan ini semacam senjata rahasianya Heizou?", + "effect": "Meningkatkan 114 ATK seluruh anggota party selama 300 detik. Dalam Mode Co-Op, efek ini hanya berlaku untuk Karaktermu sendiri.", + "character": { + "id": "shikanoin_heizou", + "name": "Shikanoin Heizou" + } } } } diff --git a/src/data/indonesian/furnishing/allegro_bloom_special_tuning.json b/src/data/indonesian/furnishing/allegro_bloom_special_tuning.json new file mode 100644 index 0000000000..17f1e05cfe --- /dev/null +++ b/src/data/indonesian/furnishing/allegro_bloom_special_tuning.json @@ -0,0 +1,29 @@ +{ + "id": "allegro_bloom_special_tuning", + "originalId": 373141, + "rarity": 4, + "name": "\"Allegro Bloom: Seteman Istimewa\"", + "description": "Perangkat ajaib yang sejenis dengan Melodic Bloom dari Golden Apple Archipelago, dan merupakan replika dari tanaman ajaib di Senar Perajut Melodi Kepulauan. Meskipun fungsinya sedikit berbeda, tapi mekanisme dalamnya serupa.\\nSebuah objek yang haus akan melodi indah, akan memberikan respon yang baik saat dibangkitkan oleh nada yang merdu. Karena berkat dari benda inilah orang-orang bisa mengendarai angin penuh musik dan mendapatkan pengalaman yang menyenangkan.\\nSetelah diletakkan, Allegro Bloom: Seteman Istimewa akan terus menghasilkan arus angin.", + "load": 340, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7001, + "category": "Benda", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "White Iron Chunk", + "amount": 8 + }, + { + "id": "fabric", + "name": "Fabric", + "amount": 8 + } + ] +} diff --git a/src/data/indonesian/furnishing/burgundy_needletree.json b/src/data/indonesian/furnishing/burgundy_needletree.json index 3d91d00f50..9102426e09 100644 --- a/src/data/indonesian/furnishing/burgundy_needletree.json +++ b/src/data/indonesian/furnishing/burgundy_needletree.json @@ -3,7 +3,7 @@ "originalId": 372334, "rarity": 3, "name": "Pohon Jarum Merah", - "description": "Sebuah pohon unik yang hanya tumbuh di dalam Chasm. Garis keturunan biologisnya mirip dengan Sandbearer, sifat kayunya juga pada dasarnya sama. Kebanyakan waktu, orang-orang tidak akan membedakan nama kedua jenis pohon ini dengan sengaja. Sepertinya dipengaruhi oleh lingkungan yang khusus, sehingga memiliki daun berwarna \"merah asap\" yang sangat khas dan sangat indah. Kono katanya, kalau dilihat dari sudut tertentu, batang pohon ini akan menunjukkan ciri-ciri guratan kaligrafi \"Jarum Bergantung\", demikianlah asal nama pohon ini.", + "description": "Sebuah pohon unik yang hanya tumbuh di dalam Chasm. Garis keturunan biologisnya mirip dengan Sandbearer, sifat kayunya juga pada dasarnya sama. Kebanyakan waktu, orang-orang tidak akan membedakan nama kedua jenis pohon ini dengan sengaja. Sepertinya dipengaruhi oleh lingkungan yang khusus, sehingga memiliki daun berwarna \"merah asap\" yang sangat khas dan sangat indah. Konon katanya, kalau dilihat dari sudut tertentu, batang pohon ini akan menunjukkan ciri-ciri guratan kaligrafi \"Jarum Bergantung\", demikianlah asal nama pohon ini.", "load": 50, "energy": 20, "category": [ diff --git a/src/data/indonesian/furnishing/cosmos_within.json b/src/data/indonesian/furnishing/cosmos_within.json new file mode 100644 index 0000000000..07bb8496e7 --- /dev/null +++ b/src/data/indonesian/furnishing/cosmos_within.json @@ -0,0 +1,23 @@ +{ + "id": "cosmos_within", + "originalId": 363322, + "rarity": 4, + "name": "\"Alam Semesta Terus Berputar\"", + "description": "Sebuah alat cerdik yang terdiri dari tiga buah cincin. Saat digunakan sebagai alat penelitian, ketiga cincin ini bisa diputar untuk menandai posisi relatif bintang-bintang. Menurut seorang administrator perpustakaan, skala pada alat ini bisa diganti dan digabungkan dengan sebuah peta untuk menganalisis persebaran target dalam ruang tiga dimensi. Bahkan alat ini bisa digunakan untuk pengaturan waktu yang kompleks, atau membantu pengoperasian yang khusus ...\\nAlat ini juga terlihat cukup cantik sebagai sebuah pajangan, tetapi cincin di pajangan ini terkunci dan tidak bisa diputar sama sekali. Konon perubahan ini dilakukan karena banyak orang yang suka melihat cincin-cincinnya berputar dengan kecepatan tinggi, lalu menyentuhnya dengan paksa. Ini menyebabkan cincin-cincinnya terlempar keluar jendela dan ... melukai kucing di luar.\\nJadi lebih baik jangan ambil resiko dan tambahkan beberapa fitur keamanan.", + "load": 85, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 11002, + "category": "Perkakas" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "White Iron Chunk", + "amount": 12 + } + ] +} diff --git a/src/data/indonesian/furnishing/dodocos_beach_nap.json b/src/data/indonesian/furnishing/dodocos_beach_nap.json new file mode 100644 index 0000000000..52cc8a0f77 --- /dev/null +++ b/src/data/indonesian/furnishing/dodocos_beach_nap.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_beach_nap", + "originalId": 373352, + "rarity": 4, + "name": "\"Bersantai di Pantai Punya Dodoco\"", + "description": "\"Kursi santai ya kursi buat duduk-duduk santai, bukan buat dimainkan seperti trampolin. Berbaringlah di atasnya dengan nyaman dan nikmatilah sinar matahari ... nah itu yang benar.\"\\n\"Tapi ternyata kursi ini kokoh juga rupanya. Kokoh sampai kalaupun orang melompat-lompat di atasnya, kursinya tidak akan jebol, justru malah bisa bikin orangnya terpental.\"\\n\"Tapi ini juga tidak mengherankan sih, karena benda ini dirancang langsung oleh Nona Alice. Saking kokohnya, bahkan mungkin Ruin Guard pun tidak akan sanggup untuk menginjaknya sampai hancur ....\"\\n\"Ikat ketiga kursi dan kamu bisa membuat ketapel besar yang bisa memantulkan bom pantul melintasi tembok kota ke Cider Lake!\"\\n...\\nPemimpin yang lewat kebetulan mendengar Klee dan Albedo sedang mengobrol.\\nKarena itu, setelah Klee membawa kursi santai ini pulang ke Mondstadt, Albedo mewakili Klee menuliskan jaminan yang berbunyi, \"Suvenir dari Golden Apple Archipelago ini tidak akan pernah diubah menjadi mainan yang membahayakan.\"", + "load": 35, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7007, + "category": "Kursi", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "Cuihua Wood", + "amount": 6 + }, + { + "id": "fabric", + "name": "Fabric", + "amount": 3 + }, + { + "id": "red_dye", + "name": "Red Dye", + "amount": 3 + } + ] +} diff --git a/src/data/indonesian/furnishing/dodocos_collection_cupboard.json b/src/data/indonesian/furnishing/dodocos_collection_cupboard.json new file mode 100644 index 0000000000..5f09f462f0 --- /dev/null +++ b/src/data/indonesian/furnishing/dodocos_collection_cupboard.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_collection_cupboard", + "originalId": 373353, + "rarity": 4, + "name": "\"Lemari Koleksi Punya Dodoco\"", + "description": "\"Tiga bagian bahan peledak, dua bagian kelopak bunga teratai Dodo, dan sedikit bubuk Dandelion.\"\\n\"Percikan api dan bom pantul yang dibuat pakai cara ini akan lebih ringan daripada kue. Cukup lempar pelan saja terus bomnya pasti bisa terpental sampai jauh ke depan!\"\\n\"Jenis ledakan bom juga ada bermacam-macam loh, misalnya: bom khusus yang diperkuat buat mengebom ikan, bom kestabilan tingkat tinggi yang bisa dikubur di tanah buat melakukan peledakan pembukaan jalan, dan ada juga bom udara yang bisa ngalahin orang jahat yang berdiri di tempat tinggi.\"\\n\"Tapi Klee sih biasanya pakai bom yang paling nyaman! Percikan api lainnya mendingan disimpan buat jadi suvenir.\"\\n\"Sekarang Paimon sudah jelas kan sama perbedaan tipe-tipe bom barusan?\"\\n....\\nTelinganya mendengarkan celotehan Klee, matanya melihat-lihat bunga bahan dasar bom di lemari pajangan, Paimon tiba-tiba serasa menjadi linglung.\\nTeori semacam ini buat Paimon mungkin seperti kepalanya yang dapat membedakan secara akurat tentang perbedaan ratusan potong daging barbekyu ....", + "load": 60, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7004, + "category": "Kabinet", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "Cuihua Wood", + "amount": 6 + }, + { + "id": "fabric", + "name": "Fabric", + "amount": 3 + }, + { + "id": "red_dye", + "name": "Red Dye", + "amount": 3 + } + ] +} diff --git a/src/data/indonesian/furnishing/dodocos_dodo_stove.json b/src/data/indonesian/furnishing/dodocos_dodo_stove.json new file mode 100644 index 0000000000..b2f4aa14ef --- /dev/null +++ b/src/data/indonesian/furnishing/dodocos_dodo_stove.json @@ -0,0 +1,29 @@ +{ + "id": "dodocos_dodo_stove", + "originalId": 373351, + "rarity": 4, + "name": "\"Kompor Dodo Punya Dodoco\"", + "description": "\"Beberapa penduduk Kerajaan Dodoco suka makan apel panggang. Mereka akan memotong apel menjadi potongan besar dan mengolesinya dengan selai ....\"\\n\"Kenapa harus dipanggang dulu?\"\\n\"Alasannya karena ... penduduk Kerajaan Dodoco sangat antusias, jadi mereka suka dengan hal-hal yang panas!\"\\n\"Terus kok harus dikasih selai juga?\"\\n\"Nah kalau ini soalnya ... waktu nanti apelnya dimakan, terasa ada cita rasa yang bermula dari keras pada bagian luarnya, lalu melembut ke bagian dalamnya. Selain itu rasanya juga makin lama makin manis, jadi bisa makin bahagia!\"\\n...\\nSetelah beberapa hari yang lalu sempat mengobrol singkat dengan Klee, Tubby juga mencoba membuat irisan apel panggang dengan panggangan semacam ini.\\nMeskipun bulu-bulunya terbakar oleh api yang berkobar, rasa irisan apel panggangnya jadi istimewa sekali, dan karena itu bolehlah!", + "load": 210, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7001, + "category": "Benda", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "White Iron Chunk", + "amount": 8 + }, + { + "id": "red_dye", + "name": "Red Dye", + "amount": 4 + } + ] +} diff --git a/src/data/indonesian/furnishing/dodocos_summertime.json b/src/data/indonesian/furnishing/dodocos_summertime.json new file mode 100644 index 0000000000..e3c033bb84 --- /dev/null +++ b/src/data/indonesian/furnishing/dodocos_summertime.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_summertime", + "originalId": 370518, + "rarity": 4, + "name": "\"Momen Musim Panas Dodoco\"", + "description": "\"Kelihatannya, jadi banyak juga teman-teman yang pergi ke Golden Apple Archipelago bersama-sama dengan Klee ya.\"\\n\"Kalau nanti hujan dan masing-masing orang cuma berteduh di tenda masing-masing sampai hujannya berhenti, rasanya terlalu membosankan.\"\\n\"Kenapa tidak membangun sebuah tenda besar saja yang semua orang dan barang bisa masuk sekaligus di dalamnnya?\"\\n\"Oh ya, tendanya juga harus cukup besar untuk menampung semua harta karun yang ditemukan selama petualangan ya.\"\\n\"Tapi dipikir-pikir, bagaimana mengangkut tenda yang ukurannya sebesar itu ....\"\\n\"Jangan khawatir sih! Teman Klee pasti kepikiran cara untuk mewujudkannya!\"\\n....\\nAlbedo bilang, setelah petualangan musim panas tahun lalu, Nona Alice sempat kembali ke Mondstadt sebentar untuk berbincang-bincang singkat dengan Albedo tentang idenya saat itu.\\nIde sang penyihir benar-benar menyeluruh. Selama penjelajahan di Golden Apple Archipelago, akhirnya semua orang akhirnya bisa benar-benar beristirahat di bawah tenda ini untuk waktu yang lama, sambil menunggu hujan berhenti, dan menghabiskan malam yang panjang. Berbagai pernak-pernik peralatan yang dipasang di tenda juga berhasil menghadirkan banyak keseruan buat semua orang.\\nDan untuk sejumlah besar harta karun yang ditemukan oleh Klee selama dia menjelajahi kepulauan itu, semua orang berusaha keras untuk membawanya kembali ke Mondstadt. Misalnya dengan membekukan jalanan basah dengan elemen Cryo, sehingga kotak kargonya bisa terrdorong maju dengan cepat; atau menggunakan Solar Isotoma buatan untuk mengangkat barang dan menghindarkannya dari medan yang kasar ... Semua ini benar-benar jadi pengalaman yang unik!", + "load": 140, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 6006, + "category": "Stan Cuma-Cuma", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "Cuihua Wood", + "amount": 12 + }, + { + "id": "fabric", + "name": "Fabric", + "amount": 6 + }, + { + "id": "red_dye", + "name": "Red Dye", + "amount": 6 + } + ] +} diff --git a/src/data/indonesian/furnishing/dodocos_sunshade_umbrella.json b/src/data/indonesian/furnishing/dodocos_sunshade_umbrella.json new file mode 100644 index 0000000000..7dbcfd8f2a --- /dev/null +++ b/src/data/indonesian/furnishing/dodocos_sunshade_umbrella.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_sunshade_umbrella", + "originalId": 373354, + "rarity": 4, + "name": "\"Payung Keren Punya Dodoco\"", + "description": "\"Ikan di air bersembunyi di bawah naungan air yang dingin, dan hewan di pantai juga punya cangkang yang dingin.\"\\n\"Tapi hewan kecil berbulu, pasti sangat merasa keresahan musim panas, kan?\"\\n\"Alangkah mengasyikkannya kalau mereka bisa mampir ke bawah payung untuk menyejukkan diri!\"\\n....\\nDi tengah teriknya matahari, Klee memasang payung semacam ini di Mondstadt. Dia menaruh banyak makanan kucing di bawah payung. Akhirnya, benar-benar banyak kucing yang berkumpul untuk menikmati makanan lezat dan kesejukan yang berbeda.\\nTapi sayang sekali saat para kucing itu berkumpul bersama, mereka terlalu gaduh sehingga mengganggu para tetangga. Ditambah lagi, bulu-bulu mereka pun beterbangan dan memenuhi udara. Ini tentunya membuat seorang penyair tertentu menjadi alergi ... Nasi sudah menjadi bubur, penyesalan memang datang belakangan.", + "load": 35, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7005, + "category": "Ornamen", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "Cuihua Wood", + "amount": 6 + }, + { + "id": "fabric", + "name": "Fabric", + "amount": 3 + }, + { + "id": "red_dye", + "name": "Red Dye", + "amount": 3 + } + ] +} diff --git a/src/data/indonesian/furnishing/dodocos_travel_bag.json b/src/data/indonesian/furnishing/dodocos_travel_bag.json new file mode 100644 index 0000000000..57fd5ccb50 --- /dev/null +++ b/src/data/indonesian/furnishing/dodocos_travel_bag.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_travel_bag", + "originalId": 373350, + "rarity": 4, + "name": "\"Tas Tamasya Punya Dodoco\"", + "description": "\"Mama sudah banyak banget nyeritain cerita-cerita petualangan sama Klee.\"\\n\"Klee, kamu harus siapin banyak percikan api dan bom pantul ya, soalnya di perjalananmu nanti kamu bisa saja ketemu dengan banyak orang yang mau jahat!\"\\n\"Tapi kan kalau barangnya makin banyak, tasnya juga jadi makin berat ... coba saja kalau tasnya bisa jalan sendiri.\"\\n\"Jadi mama bilang, pasang saja bantalan pemantul buat si bom melompat-lompat di dasar tasnya.\"\\n\"Dengan begitu, tasnya bisa langsung terpantul-pantul ke depan pas dilemparkan!\"\\n....\\nBarbara yang sempat mendengarkan Klee bercerita pun tidak bisa menahan diri dari rasa penasarannya. Dia mengangkat tas tersebut dan mencoba melemparkannya ke depan....\\nAlhasil, tasnya benar-benar bisa terus-terusan memantul ... ya, memantul ke tempat yang jauh.\\nTapi tas ini memang sangat berat setelah barang-barang di dalamnya penuh. Ngomong-ngomong, kalau bomnya sampai melompat-lompat di dalam Kota Mondstadt, itu bisa menghancurkan dinding kedai dan menjungkirbalikkan meja serta kursi restoran. Kalau sudah begitu, akan sulit buat Knights of Favonius untuk menghentikannya. Jadi kalau mau aman sih, bagusnya tempatkan saja benda-benda itu di dalam ruangan sebagai hiasan.", + "load": 35, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7005, + "category": "Ornamen", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "Cuihua Wood", + "amount": 6 + }, + { + "id": "fabric", + "name": "Fabric", + "amount": 3 + }, + { + "id": "red_dye", + "name": "Red Dye", + "amount": 3 + } + ] +} diff --git a/src/data/indonesian/furnishing/evermotion_mechanical_painting.json b/src/data/indonesian/furnishing/evermotion_mechanical_painting.json new file mode 100644 index 0000000000..bbd62a7910 --- /dev/null +++ b/src/data/indonesian/furnishing/evermotion_mechanical_painting.json @@ -0,0 +1,15 @@ +{ + "id": "evermotion_mechanical_painting", + "originalId": 364504, + "rarity": 4, + "name": "\"Lukisan Mekanik Abadi\"", + "description": "Sebuah lukisan gantung unik yang dibuat oleh \"Pemimpi\" dari Fontaine. Dia berusaha menggunakan lukisan ini untuk menunjukkan \"Inti Kinetik\" ciptaannya.\\nLukisan Mekanik Abadi terdiri dari banyak komponen mesin yang saling berhubungan. Hanya dengan memutar penggeraknya, Lukisan Mekanik Abadi ini bisa bergerak otomatis untuk waktu yang lama, penggunaannya benar-benar mudah dan praktis.\\nKalau lukisan seperti ini bisa dijual di toko-toko, pasti akan sangat laku.", + "load": 280, + "energy": 90, + "category": [ + { + "id": 5006, + "category": "Bingkai Gambar" + } + ] +} diff --git a/src/data/indonesian/furnishing/fabled_emperor_onikabuto.json b/src/data/indonesian/furnishing/fabled_emperor_onikabuto.json new file mode 100644 index 0000000000..f378f67908 --- /dev/null +++ b/src/data/indonesian/furnishing/fabled_emperor_onikabuto.json @@ -0,0 +1,16 @@ +{ + "id": "fabled_emperor_onikabuto", + "originalId": 373349, + "rarity": 4, + "name": "\"Kaisar Legendaris Onikabuto\"", + "description": "Figurin onikabuto yang sangat mirip seperti aslinya. Detailnya sangat rapi, tekstur materialnya serupa dengan cangkang onikabuto asli, pengerjaannya juga sangat halus. Kalau dilihat sekilas, terlihat seperti Onikabuto asli dan bisa mengecoh kolektor Onikabuto dengan mudah.\\nDibandingkan Onikabuto biasa, Raja Onikabuto memiliki warna yang lebih mencolok dan tanduk yang megah. Kalau jenis Onikabuto ini benar-benar ada, pasti ia akan menjadi serangga paling kuat di dunia adu kumbang ....", + "load": 35, + "energy": 90, + "category": [ + { + "id": 7005, + "category": "Ornamen", + "type": "Exterior" + } + ] +} diff --git a/src/data/indonesian/furnishing/keepsake_photo_of_twilight_theater.json b/src/data/indonesian/furnishing/keepsake_photo_of_twilight_theater.json new file mode 100644 index 0000000000..11b84a0247 --- /dev/null +++ b/src/data/indonesian/furnishing/keepsake_photo_of_twilight_theater.json @@ -0,0 +1,15 @@ +{ + "id": "keepsake_photo_of_twilight_theater", + "originalId": 364503, + "rarity": 4, + "name": "\"Foto Kenang-Kenangan Twilight Theater\"", + "description": "Pigura foto yang indah ini berisi foto bersama para anggota \"Grup Twilight Theater\". Setelah membantu grup teater ini mempersiapkan pertunjukan \"Kisah Sang Putri Pedang\", Pengembara mendapatkan pigura foto ini sebagai tanda terima kasih.\\nNaskah yang baik membutuhkan interpretasi cerita yang fokus dan sepenuh hati, peran seorang aktor di sini juga sangat penting. Pada pertunjukan ini, penyesuaian Pengembara yang sangat akurat telah berhasil membuahkan sebuah pertunjukan yang sangat memukau dan sangat disukai oleh para pemerannya.", + "load": 169, + "energy": 90, + "category": [ + { + "id": 5006, + "category": "Bingkai Gambar" + } + ] +} diff --git a/src/data/indonesian/furnishing/kitsune_guuji_exclusive_painted_flag_banner.json b/src/data/indonesian/furnishing/kitsune_guuji_exclusive_painted_flag_banner.json index 14325c61a0..4ac17bc08d 100644 --- a/src/data/indonesian/furnishing/kitsune_guuji_exclusive_painted_flag_banner.json +++ b/src/data/indonesian/furnishing/kitsune_guuji_exclusive_painted_flag_banner.json @@ -3,7 +3,7 @@ "originalId": 373344, "rarity": 3, "name": "Spanduk Bendera Bergambar Eksklusif \"Kitsune Guuji\"", - "description": "Spanduk bendera promosi yang bisa ditemukan di \"Festival Irodori\". Gambar pada bendera diambil dari sampul novel terkenal \"Ayo dong Kitsune Guuji, Kamu Cantik Deh\". Popularitas novel ini menempati urutan teratas di antara seluruh hasil karya \"Yae Publishing House\" yang populer, sehingga dijadikan sebagai salah satu konten promosi utama pada Festival Irodori kali ini. Ingin melihat \"Kitsune Guuji\" yang super besar? Inilah kesempatanmu satu-satunya!\\nKonon katanya beberapa pelanggan pernah mencoba untuk membeli bendera sejenis ini, tapi ditolak secara halus oleh panitia penyelenggara festival, alasannya karena memang tidak ada rencana penjualannya pada festival kali ini. Kalau saja benar dijual, semua bendera yang ada pasti akan habis terjual. Di hari kedua pasti akan ada banyak area yang \"dikuasai\" oleh spanduk bendera Kitsune Guuji.", + "description": "Spanduk bendera promosi yang bisa ditemukan di \"Festival Irodori\". Gambar pada bendera diambil dari sampul novel terkenal \"Ayo dong Kitsune Guuji, Kamu Cantik deh\". Popularitas novel ini menempati urutan teratas di antara seluruh hasil karya \"Yae Publishing House\" yang populer, sehingga dijadikan sebagai salah satu konten promosi utama pada Festival Irodori kali ini. Ingin melihat \"Kitsune Guuji\" yang super besar? Inilah kesempatanmu satu-satunya!\\nKonon katanya beberapa pelanggan pernah mencoba untuk membeli spanduk sejenis ini, tapi ditolak secara halus oleh panitia penyelenggara festival, alasannya karena memang tidak ada rencana penjualannya pada festival kali ini. Kalau saja benar dijual, semua spanduk yang ada pasti akan habis terjual. Di hari kedua, pasti akan ada banyak area yang dikuasai oleh spanduk bendera \"Kitsune Guuji\".", "load": 65, "energy": 60, "exp": 60, diff --git a/src/data/indonesian/furnishing/shikanoin_heizou.json b/src/data/indonesian/furnishing/shikanoin_heizou.json new file mode 100644 index 0000000000..0f6a6eb8a4 --- /dev/null +++ b/src/data/indonesian/furnishing/shikanoin_heizou.json @@ -0,0 +1,20 @@ +{ + "id": "shikanoin_heizou", + "originalId": 368151, + "rarity": 1, + "name": "Shikanoin Heizou", + "description": "Karakter di Dalam Rumah", + "load": 1200, + "energy": 300, + "category": [ + { + "id": 8001, + "category": "Rekan", + "type": "Exterior" + }, + { + "id": 8002, + "category": "Rekan" + } + ] +} diff --git a/src/data/indonesian/furnishing/storm_braver.json b/src/data/indonesian/furnishing/storm_braver.json new file mode 100644 index 0000000000..3481df7fd9 --- /dev/null +++ b/src/data/indonesian/furnishing/storm_braver.json @@ -0,0 +1,16 @@ +{ + "id": "storm_braver", + "originalId": 373348, + "rarity": 4, + "name": "\"Topan Badai Akan Kuterjang\"", + "description": "Model kapal bajak laut bergaya Inazuma. Menangkap gambar sebuah kapal yang mengarungi laut di tengah angin dan ombak dengan sangat sempurna.\\nKonon kalau dilihat dengan seksama, ada sebaris tulisan kecil di bagian lambung kapal ini.\\n\"Yang kedua adalah, orang-orang yang melaut tidak pernah mengucapkan perpisahan dari mulut sendiri.\"", + "load": 250, + "energy": 90, + "category": [ + { + "id": 7005, + "category": "Ornamen", + "type": "Exterior" + } + ] +} diff --git a/src/data/indonesian/furnishing/tranquil_starlight.json b/src/data/indonesian/furnishing/tranquil_starlight.json new file mode 100644 index 0000000000..b476d61462 --- /dev/null +++ b/src/data/indonesian/furnishing/tranquil_starlight.json @@ -0,0 +1,28 @@ +{ + "id": "tranquil_starlight", + "originalId": 363106, + "rarity": 4, + "name": "\"Cahaya Bintang Penyejuk Jiwa\"", + "description": "Lampu hias yang sejernih kristal ini bagaikan bintang yang jatuh ke dunia manusia, seperti bintang yang bertebaran di \"Kuil Berbintang\". Ada sejenis bubuk khusus yang diletakkan di dalam kaca beningnya, berguna untuk menyerap cahaya dari sekeliling dan memancarkannya kembali untuk waktu yang lama.\\n\"Apakah ada manusia yang bisa menangkap cahaya bintang? Yang akan tersisa hanyalah bayangannya saja.\"\\nMeskipun berkata begitu, sang astrolog yang hebat itu tetap tidak ingin lampu ini padam, dan mungkin lampu ini masih ada di apartemennya sebagai kenang-kenangan.", + "load": 220, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 11003, + "category": "Lampu" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "White Iron Chunk", + "amount": 6 + }, + { + "id": "iron_chunk", + "name": "Iron Chunk", + "amount": 6 + } + ] +} diff --git a/src/data/indonesian/jewels_materials/vajrada_amethyst_sliver.json b/src/data/indonesian/jewels_materials/vajrada_amethyst_sliver.json index 5b246fb14a..1f0e6c1270 100644 --- a/src/data/indonesian/jewels_materials/vajrada_amethyst_sliver.json +++ b/src/data/indonesian/jewels_materials/vajrada_amethyst_sliver.json @@ -4,8 +4,7 @@ "description": "Material Ascension Karakter.", "source": [ "Dijatuhkan oleh Electro Hypostasis", - "Dijatuhkan oleh Thunder Manifestation", - "Dibeli dari Toko Suvenir" + "Dijatuhkan oleh Thunder Manifestation" ], "rarity": 2, "convert": [ diff --git a/src/data/indonesian/weapon_secondary_materials/agents_sacrificial_knife.json b/src/data/indonesian/weapon_secondary_materials/agents_sacrificial_knife.json index c3cb9aea8b..8fa4e0c7a0 100644 --- a/src/data/indonesian/weapon_secondary_materials/agents_sacrificial_knife.json +++ b/src/data/indonesian/weapon_secondary_materials/agents_sacrificial_knife.json @@ -2,7 +2,11 @@ "id": "agents_sacrificial_knife", "name": "Agent's Sacrificial Knife", "description": "Senjata yang dibuat menggunakan teknologi mutakhir Snezhnaya, senjata ini biasanya digunakan oleh agen senior, dan memerlukan latihan intensif sebelum menggunakannya.", - "source": ["Didapatkan melalui Craft"], + "source": [ + "Didapatkan melalui Craft", + "Dijatuhkan oleh Fatui Agent Lv. 40+", + "Penukaran Stardust" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/indonesian/weapon_secondary_materials/black_bronze_horn.json b/src/data/indonesian/weapon_secondary_materials/black_bronze_horn.json index 2439f2f5db..cf3fd4df68 100644 --- a/src/data/indonesian/weapon_secondary_materials/black_bronze_horn.json +++ b/src/data/indonesian/weapon_secondary_materials/black_bronze_horn.json @@ -2,7 +2,12 @@ "id": "black_bronze_horn", "name": "Black Bronze Horn", "description": "Terompet iblis yang terbuat dari logam, hanya bisa didapat dari Hilichurl yang kuat karena butuh tenaga yang besar untuk meniupnya.", - "source": ["Didapatkan melalui Craft"], + "source": [ + "Didapatkan melalui Craft", + "Dijatuhkan oleh Mitachurl Lv. 40", + "Dijatuhkan oleh Lawachurl Lv. 40+", + "Penukaran Stardust" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/indonesian/weapon_secondary_materials/black_crystal_horn.json b/src/data/indonesian/weapon_secondary_materials/black_crystal_horn.json index bc8e433ee8..bcf0759f04 100644 --- a/src/data/indonesian/weapon_secondary_materials/black_crystal_horn.json +++ b/src/data/indonesian/weapon_secondary_materials/black_crystal_horn.json @@ -2,7 +2,11 @@ "id": "black_crystal_horn", "name": "Black Crystal Horn", "description": "Terompet metalik yang dihiasi dengan kristal hitam, memiliki aura yang tidak mencurigakan. Jarang digunakan, sepertinya barang seremonial para Hilichurl.", - "source": ["Didapatkan melalui Craft"], + "source": [ + "Didapatkan melalui Craft", + "Dijatuhkan oleh Mitachurl Lv. 60", + "Dijatuhkan oleh Lawachurl Lv. 60+" + ], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/indonesian/weapon_secondary_materials/chaos_axis.json b/src/data/indonesian/weapon_secondary_materials/chaos_axis.json index 7770f13b46..bd6cd19837 100644 --- a/src/data/indonesian/weapon_secondary_materials/chaos_axis.json +++ b/src/data/indonesian/weapon_secondary_materials/chaos_axis.json @@ -2,7 +2,11 @@ "id": "chaos_axis", "name": "Chaos Axis", "description": "Bahkan teknik yang hebat dan kekuatan yang tidak diketahui dari perangkat ini pun kini sudah tidak ada gunanya setelah mesin yang memuatnya gagal untuk mempertahankan integritas strukturalnya.", - "source": ["Didapatkan melalui Craft"], + "source": [ + "Didapatkan melalui Craft", + "Dijatuhkan oleh Ruin Sentinel Lv. 40+", + "Penukaran Stardust" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/indonesian/weapon_secondary_materials/chaos_circuit.json b/src/data/indonesian/weapon_secondary_materials/chaos_circuit.json index e5bd47c08b..532a78ea76 100644 --- a/src/data/indonesian/weapon_secondary_materials/chaos_circuit.json +++ b/src/data/indonesian/weapon_secondary_materials/chaos_circuit.json @@ -2,7 +2,12 @@ "id": "chaos_circuit", "name": "Chaos Circuit", "description": "Bagian dari mesin kuno yang sudah tidak lagi bekerja. Bagian ini terlihat seperti sirkuit yang menggerakkan tubuh mesin, sayangnya tidak ada yang dapat menebak bagaimana alat ini bekerja.", - "source": ["Didapatkan melalui Craft"], + "source": [ + "Didapatkan melalui Craft", + "Dijatuhkan oleh Ruin Guard Lv. 40+", + "Dijatuhkan oleh Ruin Hunter Lv. 40+", + "Penukaran Stardust" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/indonesian/weapon_secondary_materials/chaos_core.json b/src/data/indonesian/weapon_secondary_materials/chaos_core.json index 7c7ffc40dc..a38b629c32 100644 --- a/src/data/indonesian/weapon_secondary_materials/chaos_core.json +++ b/src/data/indonesian/weapon_secondary_materials/chaos_core.json @@ -2,7 +2,11 @@ "id": "chaos_core", "name": "Chaos Core", "description": "Bagian dari mesin kuno yang sudah tidak lagi bekerja. Ini adalah bagian inti mesin yang menjadi sumber tenaga untuk menggerakkan seluruh mesin, andai saja kamu dapat mengerti cara kerja benda ini, mungkin kamu dapat mengubah dunia.", - "source": ["Didapatkan melalui Craft"], + "source": [ + "Didapatkan melalui Craft", + "Dijatuhkan oleh Ruin Guard Lv. 60+", + "Dijatuhkan oleh Ruin Hunter Lv. 60+" + ], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/indonesian/weapon_secondary_materials/chaos_device.json b/src/data/indonesian/weapon_secondary_materials/chaos_device.json index 2363d6589d..331ac9f845 100644 --- a/src/data/indonesian/weapon_secondary_materials/chaos_device.json +++ b/src/data/indonesian/weapon_secondary_materials/chaos_device.json @@ -2,6 +2,10 @@ "id": "chaos_device", "name": "Chaos Device", "description": "Bagian dari mesin kuno yang sudah tidak lagi bekerja, bagian ini terlihat menopang seluruh bagian mesin. Bentuknya yang indah terlihat memiliki unsur artistik.", - "source": [], + "source": [ + "Dijatuhkan oleh Ruin Guard", + "Dijatuhkan oleh Ruin Hunter", + "Penukaran Stardust" + ], "rarity": 2 } diff --git a/src/data/indonesian/weapon_secondary_materials/chaos_gear.json b/src/data/indonesian/weapon_secondary_materials/chaos_gear.json index f07f26e994..15eb4056c4 100644 --- a/src/data/indonesian/weapon_secondary_materials/chaos_gear.json +++ b/src/data/indonesian/weapon_secondary_materials/chaos_gear.json @@ -2,6 +2,6 @@ "id": "chaos_gear", "name": "Chaos Gear", "description": "Mesin ini adalah sumber energi dari mekanisme biomimetik tersebut.", - "source": [], + "source": ["Dijatuhkan oleh Ruin Sentinel", "Penukaran Stardust"], "rarity": 2 } diff --git a/src/data/indonesian/weapon_secondary_materials/chaos_oculus.json b/src/data/indonesian/weapon_secondary_materials/chaos_oculus.json index ffbd447b9c..ca7025d2ba 100644 --- a/src/data/indonesian/weapon_secondary_materials/chaos_oculus.json +++ b/src/data/indonesian/weapon_secondary_materials/chaos_oculus.json @@ -2,7 +2,10 @@ "id": "chaos_oculus", "name": "Chaos Oculus", "description": "Nama \"Ruin\" berasal dari area di mana mereka sering melakukan aktivitasnya. Namun kenyataannya, mesin Ruin sebenarnya tidak punya banyak kesamaan dengan puing-puing reruntuhan di area di mana mereka biasanya ditemukan.
Di masa lalu, reruntuhan ini pernah menjadi bagian dari peradaban yang kekuatannya hampir sanggup untuk menyentuh atap langit, sementara \"Ruin\" masih menunggu dengan manis di tempat-tempat yang dalam di bumi, menunggu datangnya perintah untuk bangkit dan menginjak semua kerajaan yang ada.", - "source": ["Didapatkan melalui Craft"], + "source": [ + "Didapatkan melalui Craft", + "Dijatuhkan oleh Ruin Sentinel Lv. 60+" + ], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/indonesian/weapon_secondary_materials/concealed_claw.json b/src/data/indonesian/weapon_secondary_materials/concealed_claw.json index f0306d7dd2..8c34631282 100644 --- a/src/data/indonesian/weapon_secondary_materials/concealed_claw.json +++ b/src/data/indonesian/weapon_secondary_materials/concealed_claw.json @@ -2,6 +2,6 @@ "id": "concealed_claw", "name": "Concealed Claw", "description": "Menurut logika, benda-benda yang begitu asing untuk dunia ini, seharusnya sudah tidak ada setelah makhluk abnormal ini diusir dari daratan.", - "source": [], + "source": ["Dijatuhkan oleh Riftwolves", "Penukaran Stardust"], "rarity": 2 } diff --git a/src/data/indonesian/weapon_secondary_materials/concealed_talon.json b/src/data/indonesian/weapon_secondary_materials/concealed_talon.json index 9a4313eeb2..4a4e590bfa 100644 --- a/src/data/indonesian/weapon_secondary_materials/concealed_talon.json +++ b/src/data/indonesian/weapon_secondary_materials/concealed_talon.json @@ -2,7 +2,7 @@ "id": "concealed_talon", "name": "Concealed Talon", "description": "Semua keajaiban yang ada di dunia harus tunduk kepada \"Cretaceus\", maha karya terbaik yang pernah ada.", - "source": ["Didapatkan melalui Craft"], + "source": ["Didapatkan melalui Craft", "Dijatuhkan oleh Riftwolves Lv. 60+"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/indonesian/weapon_secondary_materials/concealed_unguis.json b/src/data/indonesian/weapon_secondary_materials/concealed_unguis.json index 3bcdaa5562..38248860eb 100644 --- a/src/data/indonesian/weapon_secondary_materials/concealed_unguis.json +++ b/src/data/indonesian/weapon_secondary_materials/concealed_unguis.json @@ -2,7 +2,11 @@ "id": "concealed_unguis", "name": "Concealed Unguis", "description": "Walaupun memang sangat menakjubkan, tapi \"Alfisol\" dari para anjing pemburu ini tidak sebanding dengan \"Humus\" Durin.", - "source": ["Didapatkan melalui Craft"], + "source": [ + "Didapatkan melalui Craft", + "Dijatuhkan oleh Riftwolves Lv. 40+", + "Penukaran Stardust" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/indonesian/weapon_secondary_materials/crystal_prism.json b/src/data/indonesian/weapon_secondary_materials/crystal_prism.json index 6e2d3813c9..8b4c128df2 100644 --- a/src/data/indonesian/weapon_secondary_materials/crystal_prism.json +++ b/src/data/indonesian/weapon_secondary_materials/crystal_prism.json @@ -2,7 +2,11 @@ "id": "crystal_prism", "name": "Crystal Prism", "description": "Kamu dapat membuat gambar ilusi dengan menggunakan prisma ini. Dalam arti tertentu, prisma ini juga memiliki kemampuan untuk memanipulasi hati orang.", - "source": ["Didapatkan melalui Craft"], + "source": [ + "Didapatkan melalui Craft", + "Dijatuhkan oleh Mirror Maiden Lv. 40+", + "Penukaran Stardust" + ], "rarity": 3, "craft": { "cost": 25, diff --git a/src/data/indonesian/weapon_secondary_materials/dead_ley_line_branch.json b/src/data/indonesian/weapon_secondary_materials/dead_ley_line_branch.json index cdb8e31cfb..aeece2da72 100644 --- a/src/data/indonesian/weapon_secondary_materials/dead_ley_line_branch.json +++ b/src/data/indonesian/weapon_secondary_materials/dead_ley_line_branch.json @@ -2,6 +2,6 @@ "id": "dead_ley_line_branch", "name": "Dead Ley Line Branches", "description": "Ranting rapuh yang berasal dari kedalaman tanah. Meskipun terbenam di tanah selama bertahun-tahun, tetapi dapat terlihat kekuatannya belum sepenuhnya sirna.", - "source": [], + "source": ["Dijatuhkan oleh Abyss Mage", "Penukaran Stardust"], "rarity": 2 } diff --git a/src/data/indonesian/weapon_secondary_materials/dead_ley_line_leaves.json b/src/data/indonesian/weapon_secondary_materials/dead_ley_line_leaves.json index 6ffc966a8e..3fbaeba399 100644 --- a/src/data/indonesian/weapon_secondary_materials/dead_ley_line_leaves.json +++ b/src/data/indonesian/weapon_secondary_materials/dead_ley_line_leaves.json @@ -2,7 +2,11 @@ "id": "dead_ley_line_leaves", "name": "Dead Ley Line Leaves", "description": "Ranting dengan beberapa helai daun, berasal dari kedalaman tanah. Meskipun jaraknya jauh dari pohon utamanya, tetapi masih terasa sisa energi berdetak di dalamnya.", - "source": ["Didapatkan melalui Craft"], + "source": [ + "Didapatkan melalui Craft", + "Dijatuhkan oleh Abyss Mage Lv. 40+", + "Penukaran Stardust" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/indonesian/weapon_secondary_materials/dismal_prism.json b/src/data/indonesian/weapon_secondary_materials/dismal_prism.json index c1cbf2199b..4991b2e1c5 100644 --- a/src/data/indonesian/weapon_secondary_materials/dismal_prism.json +++ b/src/data/indonesian/weapon_secondary_materials/dismal_prism.json @@ -2,6 +2,6 @@ "id": "dismal_prism", "name": "Dismal Prism", "description": "Prisma yang awalnya dapat memantulkan polarisasi cahaya, tapi menjadi kusam setelah bertahun-tahun.", - "source": [], + "source": ["Dijatuhkan oleh Mirror Maidens", "Penukaran Stardust"], "rarity": 2 } diff --git a/src/data/indonesian/weapon_secondary_materials/fossilized_bone_shard.json b/src/data/indonesian/weapon_secondary_materials/fossilized_bone_shard.json index f8cbcf37be..ca94a8cf0e 100644 --- a/src/data/indonesian/weapon_secondary_materials/fossilized_bone_shard.json +++ b/src/data/indonesian/weapon_secondary_materials/fossilized_bone_shard.json @@ -2,7 +2,12 @@ "id": "fossilized_bone_shard", "name": "Fossilized Bone Shard", "description": "Semua Geovishap bermimpi untuk menjadi naga suatu hari nanti. Mereka melihat fosil ini sebagai tulang naga dan menganggapnya berharga, mungkin karena mereka berharap bisa mendapatkan kekuatan dan keabadian seekor naga.", - "source": ["Didapatkan melalui Craft"], + "source": [ + "Didapatkan melalui Craft", + "Dijatuhkan oleh Geovishap Hatchling Lv. 60+", + "Dijatuhkan oleh Ancient Geovishaps Lv. 60+", + "Dijatuhkan oleh Bathysmal Vishap Lv. 60+" + ], "rarity": 4, "craft": { "cost": 50, diff --git a/src/data/indonesian/weapon_secondary_materials/fragile_bone_shard.json b/src/data/indonesian/weapon_secondary_materials/fragile_bone_shard.json index 23bb89b677..d31a1ac6a9 100644 --- a/src/data/indonesian/weapon_secondary_materials/fragile_bone_shard.json +++ b/src/data/indonesian/weapon_secondary_materials/fragile_bone_shard.json @@ -2,6 +2,11 @@ "id": "fragile_bone_shard", "name": "Fragile Bone Shard", "description": "Walaupun cukup rapuh, mereka sepertinya masih memiliki kekuatan yang luar biasa.", - "source": [], + "source": [ + "Dijatuhkan oleh Geovishap Hatchling", + "Dijatuhkan oleh Geovishap", + "Dijatuhkan oleh Bathysmal Vishap", + "Penukaran Stardust" + ], "rarity": 2 } diff --git a/src/data/indonesian/weapon_secondary_materials/heavy_horn.json b/src/data/indonesian/weapon_secondary_materials/heavy_horn.json index 37723ce462..4eda4906a0 100644 --- a/src/data/indonesian/weapon_secondary_materials/heavy_horn.json +++ b/src/data/indonesian/weapon_secondary_materials/heavy_horn.json @@ -2,6 +2,10 @@ "id": "heavy_horn", "name": "Heavy Horn", "description": "Terompet reyot yang digunakan oleh Hilichurl untuk memperingatkan satu sama lain. Tetapi sekarang sudah rusak dan tidak lagi bisa mengeluarkan suara.", - "source": [], + "source": [ + "Dijatuhkan oleh Mitachurl", + "Dijatuhkan oleh Lawachurl", + "Penukaran Stardust" + ], "rarity": 2 } diff --git a/src/data/indonesian/weapon_secondary_materials/hunters_sacrificial_knife.json b/src/data/indonesian/weapon_secondary_materials/hunters_sacrificial_knife.json index 0c98b65186..41e4e8fc07 100644 --- a/src/data/indonesian/weapon_secondary_materials/hunters_sacrificial_knife.json +++ b/src/data/indonesian/weapon_secondary_materials/hunters_sacrificial_knife.json @@ -2,6 +2,6 @@ "id": "hunters_sacrificial_knife", "name": "Hunter's Sacrificial Knife", "description": "Senjata logam yang tajam. Pemiliknya sudah lama tiada, tetapi cahaya yang dipancarkannya masih terasa dingin dan kelam.", - "source": [], + "source": ["Dijatuhkan oleh Fatui Agent", "Penukaran Stardust"], "rarity": 2 } diff --git a/src/data/indonesian/weapon_secondary_materials/inspectors_sacrificial_knife.json b/src/data/indonesian/weapon_secondary_materials/inspectors_sacrificial_knife.json index baadeeadf5..63d6de4daf 100644 --- a/src/data/indonesian/weapon_secondary_materials/inspectors_sacrificial_knife.json +++ b/src/data/indonesian/weapon_secondary_materials/inspectors_sacrificial_knife.json @@ -2,7 +2,7 @@ "id": "inspectors_sacrificial_knife", "name": "Inspector's Sacrificial Knife", "description": "Pada tangan pemiliknya, senjata kejam ini telah menangani banyak \"utang\". Pandangan setiap orang memiliki sudut mati di belakang kepala mereka, dan senjata ini dibuat khusus untuk menyerang titik kelemahan tersebut.", - "source": ["Didapatkan melalui Craft"], + "source": ["Didapatkan melalui Craft", "Dijatuhkan oleh Fatui Agent Lv. 60+"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/indonesian/weapon_secondary_materials/ley_line_sprout.json b/src/data/indonesian/weapon_secondary_materials/ley_line_sprout.json index 7ccf630b7f..895da43149 100644 --- a/src/data/indonesian/weapon_secondary_materials/ley_line_sprout.json +++ b/src/data/indonesian/weapon_secondary_materials/ley_line_sprout.json @@ -2,7 +2,7 @@ "id": "ley_line_sprout", "name": "Ley Lines Sprouts", "description": "Legenda mengatakan ada pohon besar dengan akar yang menyebar ke setiap sudut dunia, dan cabang ini katanya bagian dari itu. Benda ini seolah-olah tidak pernah ditebang dan masih memiliki vitalitas yang kuat.", - "source": ["Didapatkan melalui Craft"], + "source": ["Didapatkan melalui Craft", "Dijatuhkan oleh Abyss Mage Lv. 60+"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/indonesian/weapon_secondary_materials/mist_grass.json b/src/data/indonesian/weapon_secondary_materials/mist_grass.json index 750964b961..c666c9d820 100644 --- a/src/data/indonesian/weapon_secondary_materials/mist_grass.json +++ b/src/data/indonesian/weapon_secondary_materials/mist_grass.json @@ -2,7 +2,11 @@ "id": "mist_grass", "name": "Mist Grass", "description": "Mist Grass yang terpelihara dengan baik. Beberapa orang akan menggunakan makanan favorit Cicin ini untuk mengontrolnya.", - "source": ["Didapatkan melalui Craft"], + "source": [ + "Didapatkan melalui Craft", + "Dijatuhkan oleh Fatui Cicin Mage Lv. 40+", + "Penukaran Stardust" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/indonesian/weapon_secondary_materials/mist_grass_pollen.json b/src/data/indonesian/weapon_secondary_materials/mist_grass_pollen.json index 9144adb5f4..f1c3375f2c 100644 --- a/src/data/indonesian/weapon_secondary_materials/mist_grass_pollen.json +++ b/src/data/indonesian/weapon_secondary_materials/mist_grass_pollen.json @@ -2,6 +2,6 @@ "id": "mist_grass_pollen", "name": "Mist Grass Pollen", "description": "Spora aneh yang diciptakan oleh Mist Grass di tempat tertutup. Mereka adalah makanan favorit Cicin.", - "source": [], + "source": ["Dijatuhkan oleh Fatui Cicin Mage", "Penukaran Stardust"], "rarity": 2 } diff --git a/src/data/indonesian/weapon_secondary_materials/mist_grass_wick.json b/src/data/indonesian/weapon_secondary_materials/mist_grass_wick.json index d19bd2df86..74123a3968 100644 --- a/src/data/indonesian/weapon_secondary_materials/mist_grass_wick.json +++ b/src/data/indonesian/weapon_secondary_materials/mist_grass_wick.json @@ -2,7 +2,10 @@ "id": "mist_grass_wick", "name": "Mist Grass Wick", "description": "Segumpal Mist Grass yang menyatu dan menyala redup. Dapat digunakan sebagai lentera, tetapi mudah mengundang Cicin dan mara bahaya.", - "source": ["Didapatkan melalui Craft"], + "source": [ + "Didapatkan melalui Craft", + "Dijatuhkan oleh Fatui Cicin Mage Lv. 60+" + ], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/indonesian/weapon_secondary_materials/polarizing_prism.json b/src/data/indonesian/weapon_secondary_materials/polarizing_prism.json index ca35fe1fd6..eff037538f 100644 --- a/src/data/indonesian/weapon_secondary_materials/polarizing_prism.json +++ b/src/data/indonesian/weapon_secondary_materials/polarizing_prism.json @@ -2,7 +2,10 @@ "id": "polarizing_prism", "name": "Polarizing Prism", "description": "Dalam kegelapan, prisma ini dapat menyebarkan cahaya yang samar-samar ke area yang lebih luas. Mungkin karena keunikan inilah, prisma jenis ini memiliki kemampuan untuk menenangkan hati orang-orang yang diselimuti kegelapan.", - "source": ["Didapatkan melalui Craft"], + "source": [ + "Didapatkan melalui Craft", + "Dijatuhkan oleh Mirror Maiden Lv. 60+" + ], "rarity": 4, "craft": { "cost": 50, diff --git a/src/data/indonesian/weapon_secondary_materials/sturdy_bone_shard.json b/src/data/indonesian/weapon_secondary_materials/sturdy_bone_shard.json index fc0880c09c..15ab0bc445 100644 --- a/src/data/indonesian/weapon_secondary_materials/sturdy_bone_shard.json +++ b/src/data/indonesian/weapon_secondary_materials/sturdy_bone_shard.json @@ -2,7 +2,13 @@ "id": "sturdy_bone_shard", "name": "Sturdy Bone Shard", "description": "Pecahan ini terlihat cukup tua. Walaupun makhluk yang berbentuk mirip seperti naga ini tidak mempunyai bahasa lisan, tapi tampaknya mereka masih memiliki keterikatan khusus dengan pecahan tulang ini.", - "source": ["Didapatkan melalui Craft"], + "source": [ + "Didapatkan melalui Craft", + "Dijatuhkan oleh Geovishap Hatchling Lv. 40+", + "Dijatuhkan oleh Ancient Geovishaps Lv. 40+", + "Dijatuhkan oleh Bathysmal Vishap Lv. 40+", + "Penukaran Stardust" + ], "rarity": 3, "craft": { "cost": 25, diff --git a/src/data/japanese/achievements/memories_of_the_heart.json b/src/data/japanese/achievements/memories_of_the_heart.json index 389d84e6a2..c2bab09d27 100644 --- a/src/data/japanese/achievements/memories_of_the_heart.json +++ b/src/data/japanese/achievements/memories_of_the_heart.json @@ -315,6 +315,30 @@ "reward": 5, "hidden": true, "order": 7211 + }, + { + "id": 84137, + "name": "本格推理だと思っただろう?", + "desc": "「嵐捕物帳」をクリアし、すべてのエンディングを達成する。", + "reward": 20, + "hidden": false, + "order": 7300 + }, + { + "id": 84138, + "name": "吾は完璧なトゥルー·ディテクティブなり!", + "desc": "犯罪の動機と真相の分析に一発で成功する。", + "reward": 5, + "hidden": true, + "order": 7310 + }, + { + "id": 84139, + "name": "珊瑚宮の祈り", + "desc": "ゴローに、心海は海祇島の件を知っているかどうかを聞く。", + "reward": 5, + "hidden": true, + "order": 7311 } ] } diff --git a/src/data/japanese/characters/kuki_shinobu.json b/src/data/japanese/characters/kuki_shinobu.json index dc6df9afce..ed738cfa42 100644 --- a/src/data/japanese/characters/kuki_shinobu.json +++ b/src/data/japanese/characters/kuki_shinobu.json @@ -13,12 +13,7 @@ "birthday": [27, 7], "constellation": "煩悩刈座", "domain": "菫色ノ庭", - "cv": { - "english": "Kira Buckland", - "chinese": "杨凝", - "japanese": "水橋かおり", - "korean": "김율" - }, + "cv": {}, "skills": [ { "id": "normal_attack_shinobus_shadowsword", diff --git a/src/data/japanese/characters/raiden_shogun.json b/src/data/japanese/characters/raiden_shogun.json index ccb88e3cd1..1294df82b7 100644 --- a/src/data/japanese/characters/raiden_shogun.json +++ b/src/data/japanese/characters/raiden_shogun.json @@ -658,12 +658,6 @@ "description": "元素チャージ効率が100%を超えている場合、超えた分1%につき、雷電将軍は下記の効果を獲得する。
·夢想の一心状態で提供する元素エネルギー回復+0.6%。
·雷元素ダメージ+0.4%。", "level": 4 }, - { - "id": "", - "name": "暫くなし", - "description": "料理に参加できません", - "level": 0 - }, { "id": "allpreserver", "name": "天下名物狩り", diff --git a/src/data/japanese/characters/shikanoin_heizou.json b/src/data/japanese/characters/shikanoin_heizou.json new file mode 100644 index 0000000000..bf237b58a2 --- /dev/null +++ b/src/data/japanese/characters/shikanoin_heizou.json @@ -0,0 +1,830 @@ +{ + "id": "shikanoin_heizou", + "name": "鹿野院平蔵", + "title": "乂安を願う者", + "description": "天領奉行の天才少年探偵。直感が鋭く、洞察力に優れている。", + "weapon_type": "法器", + "element": "風", + "gender": "男", + "substat": "風元素ダメージ", + "affiliation": "天領奉行", + "region": "稲妻", + "rarity": 4, + "birthday": [24, 7], + "constellation": "子鹿座", + "domain": "菫色ノ庭", + "cv": { + "english": "Kieran Regan", + "chinese": "林景", + "japanese": "井口祐一", + "korean": "정의진" + }, + "skills": [ + { + "id": "normal_attack_fudou_style_martial_arts", + "name": "通常攻撃·不動流格闘術", + "description": "通常攻撃
強風が宿る強力な技で敵と格闘する。最大5段の連続攻撃を行い、風元素ダメージを与える。

重撃
一定のスタミナを消費して砂撒脚を繰り出し、敵に風元素ダメージを与える。

落下攻撃
空中から強風の力を凝集しながら落下し、地面に衝撃を与える。経路上の敵を攻撃し、落下時に風元素範囲ダメージを与える。", + "info": "", + "attributes": [ + { + "label": "1段ダメージ", + "values": [ + "37.47%", + "40.28%", + "43.09%", + "46.84%", + "49.65%", + "52.46%", + "56.21%", + "59.96%", + "63.71%", + "67.45%", + "71.2%", + "74.95%", + "79.63%", + "84.32%", + "89%" + ] + }, + { + "label": "2段ダメージ", + "values": [ + "36.85%", + "39.62%", + "42.38%", + "46.06%", + "48.83%", + "51.59%", + "55.28%", + "58.96%", + "62.65%", + "66.33%", + "70.02%", + "73.7%", + "78.31%", + "82.92%", + "87.52%" + ] + }, + { + "label": "3段ダメージ", + "values": [ + "51.06%", + "54.89%", + "58.72%", + "63.82%", + "67.65%", + "71.48%", + "76.59%", + "81.7%", + "86.8%", + "91.91%", + "97.01%", + "102.12%", + "108.5%", + "114.88%", + "121.27%" + ] + }, + { + "label": "4段ダメージ", + "values": [ + "14.78% + 16.26%+19.22%", + "15.89% + 17.48%+20.66%", + "17% + 18.7%+22.1%", + "18.48% + 20.33%+24.02%", + "19.59% + 21.55%+25.46%", + "20.7% + 22.77%+26.9%", + "22.17% + 24.39%+28.83%", + "23.65% + 26.02%+30.75%", + "25.13% + 27.64%+32.67%", + "26.61% + 29.27%+34.59%", + "28.09% + 30.9%+36.51%", + "29.56% + 32.52%+38.44%", + "31.41% + 34.55%+40.84%", + "33.26% + 36.59%+43.24%", + "35.11% + 38.62%+45.64%" + ] + }, + { + "label": "5段ダメージ", + "values": [ + "61.45%", + "66.06%", + "70.67%", + "76.81%", + "81.42%", + "86.03%", + "92.17%", + "98.32%", + "104.46%", + "110.61%", + "116.75%", + "122.9%", + "130.58%", + "138.26%", + "145.94%" + ] + }, + { + "label": "重撃ダメージ", + "values": [ + "73%", + "78.47%", + "83.95%", + "91.25%", + "96.72%", + "102.2%", + "109.5%", + "116.8%", + "124.1%", + "131.4%", + "138.7%", + "146%", + "155.12%", + "164.25%", + "173.37%" + ] + }, + { + "label": "重撃スタミナ消費", + "values": [ + "25", + "25", + "25", + "25", + "25", + "25", + "25", + "25", + "25", + "25", + "25", + "25", + "25", + "25", + "25" + ] + }, + { + "label": "落下期間のダメージ", + "values": [ + "56.83%", + "61.45%", + "66.08%", + "72.69%", + "77.31%", + "82.6%", + "89.87%", + "97.14%", + "104.41%", + "112.34%", + "120.27%", + "128.2%", + "136.12%", + "144.05%", + "151.98%" + ] + }, + { + "label": "低空/高空落下攻撃ダメージ", + "values": [ + "113.63% / 141.93%", + "122.88% / 153.49%", + "132.13% / 165.04%", + "145.35% / 181.54%", + "154.59% / 193.1%", + "165.16% / 206.3%", + "179.7% / 224.45%", + "194.23% / 242.61%", + "208.77% / 260.76%", + "224.62% / 280.57%", + "240.48% / 300.37%", + "256.34% / 320.18%", + "272.19% / 339.98%", + "288.05% / 359.79%", + "303.9% / 379.59%" + ] + } + ] + }, + { + "id": "heartstopper_strike", + "name": "戮心拳", + "description": "一回押し
疾風を駆使して戮心拳を前方に打ち出し、風元素ダメージを与える。

長押し
力を溜めて、より強力な一撃を繰り出す。溜めている間、戮心拳の威力をアップする「変格」効果を継続的に得る。元素スキルボタンを離した時、または力を溜め終わった時、前方に戮心拳を打ち出し、風元素ダメージを与える。

変格
次の戮心拳のダメージをアップさせる、最大4層まで。
「変格」効果を4層まで重ねると、「正論」効果が生み出され、次の戮心拳の与えるダメージがさらにアップし、影響範囲がより広くなる。", + "info": "ただの力を込めた一撃にしか見えないが、犯人に罪を告白させ、悔い改めさせようという平蔵の思いが込められている。", + "attributes": [ + { + "label": "スキルダメージ", + "values": [ + "227.52%", + "244.58%", + "261.65%", + "284.4%", + "301.46%", + "318.53%", + "341.28%", + "364.03%", + "386.78%", + "409.54%", + "432.29%", + "455.04%", + "483.48%", + "511.92%", + "540.36%" + ] + }, + { + "label": "変格によるダメージアップ", + "values": [ + "56.88% / 層", + "61.15% / 層", + "65.41% / 層", + "71.1% / 層", + "75.37% / 層", + "79.63% / 層", + "85.32% / 層", + "91.01% / 層", + "96.7% / 層", + "102.38% / 層", + "108.07% / 層", + "113.76% / 層", + "120.87% / 層", + "127.98% / 層", + "135.09% / 層" + ] + }, + { + "label": "正論によるダメージアップ", + "values": [ + "113.76%", + "122.29%", + "130.82%", + "142.2%", + "150.73%", + "159.26%", + "170.64%", + "182.02%", + "193.39%", + "204.77%", + "216.14%", + "227.52%", + "241.74%", + "255.96%", + "270.18%" + ] + }, + { + "label": "変格継続時間", + "values": [ + "60秒", + "60秒", + "60秒", + "60秒", + "60秒", + "60秒", + "60秒", + "60秒", + "60秒", + "60秒", + "60秒", + "60秒", + "60秒", + "60秒", + "60秒" + ] + }, + { + "label": "クールタイム", + "values": [ + "10秒", + "10秒", + "10秒", + "10秒", + "10秒", + "10秒", + "10秒", + "10秒", + "10秒", + "10秒", + "10秒", + "10秒", + "10秒", + "10秒", + "10秒" + ] + } + ] + }, + { + "id": "windmuster_kick", + "name": "廻風蹴", + "description": "空に跳ね上がり、不動流·真空弾を敵に蹴りつける。着弾時に爆発し、捕縛の風穴を生成する。近くの物体と敵を引き寄せ、風元素範囲ダメージを与える。
不動流·真空弾が水元素/炎元素/氷元素/雷元素付着状態の敵に命中すると、敵に「廻風真眼」効果を与える。この効果はしばらくすると爆発して消え去るが、その際敵に付着していた元素の範囲ダメージを与える。
不動流·真空弾は最大4体の敵に「廻風真眼」効果を付与できる。また、1体の敵が同時に複数の元素による「廻風真眼」効果を受けることはない。", + "info": "風元素を一ヶ所に集めて蹴り出す独特な技は、犯行がバレた犯人が逃げ出しても、その背中にしっかり命中する。", + "attributes": [ + { + "label": "不動流·真空弾ダメージ", + "values": [ + "314.69%", + "338.29%", + "361.89%", + "393.36%", + "416.96%", + "440.56%", + "472.03%", + "503.5%", + "534.97%", + "566.44%", + "597.91%", + "629.38%", + "668.71%", + "708.05%", + "747.38%" + ] + }, + { + "label": "廻風真眼ダメージ", + "values": [ + "21.46%", + "23.07%", + "24.67%", + "26.82%", + "28.43%", + "30.04%", + "32.18%", + "34.33%", + "36.48%", + "38.62%", + "40.77%", + "42.91%", + "45.59%", + "48.28%", + "50.96%" + ] + }, + { + "label": "クールタイム", + "values": [ + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒" + ] + }, + { + "label": "元素エネルギー", + "values": [ + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40" + ] + } + ] + } + ], + "passives": [ + { + "id": "paradoxical_practice", + "name": "反論稽古", + "description": "鹿野院平蔵がフィールド上で拡散反応を起こした時、戮心拳の「変格」効果を1層獲得する。この効果は0.1秒毎に1回のみ発動可能。", + "level": 1 + }, + { + "id": "penetrative_reasoning", + "name": "因由勘破", + "description": "戮心拳が敵に命中すると、チーム全員(鹿野院平蔵自身を除く)の元素熟知+80、継続時間10秒。", + "level": 4 + }, + { + "id": "preexisting_guilt", + "name": "罪より前に", + "description": "チーム内の自身のキャラクター全員がダッシュに消費するスタミナ-20%。
同じ効果を持つ固有天賦との重ね掛け不可。", + "level": 0 + } + ], + "constellations": [ + { + "id": "named_juvenile_casebook", + "name": "通称少年事件簿", + "description": "鹿野院平蔵が登場してから5秒間、通常攻撃の攻撃速度+15%、また戮心拳の「変格」効果を1層獲得する。この効果は10秒毎に1回のみ発動可能。", + "level": 1 + }, + { + "id": "investigative_collection", + "name": "真相究明捜査集", + "description": "廻風蹴で生成した捕縛の風穴による引き寄せ効果が強化され、継続時間が延長され1秒になる。", + "level": 2 + }, + { + "id": "esoteric_puzzle_book", + "name": "暗号隠語難問集", + "description": "戮心拳のスキルLv.+3。
最大Lv.15まで。", + "level": 3 + }, + { + "id": "tome_of_lies", + "name": "荒唐無稽百物語", + "description": "一回の廻風蹴で発生した「廻風真眼」が初めて爆発する時、鹿野院平蔵自身の元素エネルギーを9回復する。その後、爆発するたびに追加で元素エネルギーを1.5回復する。
この方法により一回の廻風蹴で回復できる元素エネルギーは、最大13.5まで。", + "level": 4 + }, + { + "id": "secret_archive", + "name": "屏禁密室大図鑑", + "description": "廻風蹴のスキルLv.+3。
最大Lv.15まで。", + "level": 5 + }, + { + "id": "curious_casefiles", + "name": "奇想天外捕物帳", + "description": "戮心拳を発動する時、戮心拳の会心率が「変格」の層数ごとに4%アップする。「正論」効果が付与されている場合、戮心拳の会心ダメージは32%アップする。", + "level": 6 + } + ], + "ascension": [ + { + "ascension": 1, + "level": [20, 40], + "cost": 20000, + "mat1": { + "id": "vayuda_turquoise_sliver", + "name": "自由のターコイズ·砕屑", + "amount": 1, + "rarity": 2 + }, + "mat3": { + "id": "onikabuto", + "name": "オニカブトムシ", + "amount": 3, + "rarity": 1 + }, + "mat4": { + "id": "treasure_hoarder_insignia", + "name": "宝探しの鴉マーク", + "amount": 3, + "rarity": 1 + } + }, + { + "ascension": 2, + "level": [40, 50], + "cost": 40000, + "mat1": { + "id": "vayuda_turquoise_fragment", + "name": "自由のターコイズ·欠片", + "amount": 3, + "rarity": 3 + }, + "mat2": { + "id": "runic_fang", + "name": "符文の歯車", + "amount": 2, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "オニカブトムシ", + "amount": 10, + "rarity": 1 + }, + "mat4": { + "id": "treasure_hoarder_insignia", + "name": "宝探しの鴉マーク", + "amount": 15, + "rarity": 1 + } + }, + { + "ascension": 3, + "level": [50, 60], + "cost": 60000, + "mat1": { + "id": "vayuda_turquoise_fragment", + "name": "自由のターコイズ·欠片", + "amount": 6, + "rarity": 3 + }, + "mat2": { + "id": "runic_fang", + "name": "符文の歯車", + "amount": 4, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "オニカブトムシ", + "amount": 20, + "rarity": 1 + }, + "mat4": { + "id": "silver_raven_insignia", + "name": "シルバーの鴉マーク", + "amount": 12, + "rarity": 2 + } + }, + { + "ascension": 4, + "level": [60, 70], + "cost": 80000, + "mat1": { + "id": "vayuda_turquoise_chunk", + "name": "自由のターコイズ·塊", + "amount": 3, + "rarity": 4 + }, + "mat2": { + "id": "runic_fang", + "name": "符文の歯車", + "amount": 8, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "オニカブトムシ", + "amount": 30, + "rarity": 1 + }, + "mat4": { + "id": "silver_raven_insignia", + "name": "シルバーの鴉マーク", + "amount": 18, + "rarity": 2 + } + }, + { + "ascension": 5, + "level": [70, 80], + "cost": 100000, + "mat1": { + "id": "vayuda_turquoise_chunk", + "name": "自由のターコイズ·塊", + "amount": 6, + "rarity": 4 + }, + "mat2": { + "id": "runic_fang", + "name": "符文の歯車", + "amount": 12, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "オニカブトムシ", + "amount": 45, + "rarity": 1 + }, + "mat4": { + "id": "golden_raven_insignia", + "name": "ゴールドの鴉マーク", + "amount": 12, + "rarity": 3 + } + }, + { + "ascension": 6, + "level": [80, 90], + "cost": 120000, + "mat1": { + "id": "vayuda_turquoise_gemstone", + "name": "自由のターコイズ", + "amount": 6, + "rarity": 5 + }, + "mat2": { + "id": "runic_fang", + "name": "符文の歯車", + "amount": 20, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "オニカブトムシ", + "amount": 60, + "rarity": 1 + }, + "mat4": { + "id": "golden_raven_insignia", + "name": "ゴールドの鴉マーク", + "amount": 24, + "rarity": 3 + } + } + ], + "talent_materials": [ + { + "level": 2, + "cost": 12500, + "items": [ + { + "id": "teachings_of_transience", + "name": "「浮世」の教え", + "amount": 3, + "rarity": 2 + }, + { + "id": "treasure_hoarder_insignia", + "name": "宝探しの鴉マーク", + "amount": 6, + "rarity": 1 + } + ] + }, + { + "level": 3, + "cost": 17500, + "items": [ + { + "id": "guide_to_transience", + "name": "「浮世」の導き", + "amount": 2, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "シルバーの鴉マーク", + "amount": 3, + "rarity": 2 + } + ] + }, + { + "level": 4, + "cost": 25000, + "items": [ + { + "id": "guide_to_transience", + "name": "「浮世」の導き", + "amount": 4, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "シルバーの鴉マーク", + "amount": 4, + "rarity": 2 + } + ] + }, + { + "level": 5, + "cost": 30000, + "items": [ + { + "id": "guide_to_transience", + "name": "「浮世」の導き", + "amount": 6, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "シルバーの鴉マーク", + "amount": 6, + "rarity": 2 + } + ] + }, + { + "level": 6, + "cost": 37500, + "items": [ + { + "id": "guide_to_transience", + "name": "「浮世」の導き", + "amount": 9, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "シルバーの鴉マーク", + "amount": 9, + "rarity": 2 + } + ] + }, + { + "level": 7, + "cost": 120000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "「浮世」の哲学", + "amount": 4, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "ゴールドの鴉マーク", + "amount": 4, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "万劫の真意", + "amount": 1, + "rarity": 5 + } + ] + }, + { + "level": 8, + "cost": 260000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "「浮世」の哲学", + "amount": 6, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "ゴールドの鴉マーク", + "amount": 6, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "万劫の真意", + "amount": 1, + "rarity": 5 + } + ] + }, + { + "level": 9, + "cost": 450000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "「浮世」の哲学", + "amount": 12, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "ゴールドの鴉マーク", + "amount": 9, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "万劫の真意", + "amount": 2, + "rarity": 5 + } + ] + }, + { + "level": 10, + "cost": 700000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "「浮世」の哲学", + "amount": 16, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "ゴールドの鴉マーク", + "amount": 12, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "万劫の真意", + "amount": 2, + "rarity": 5 + }, + { + "id": "crown_of_insight", + "name": "知恵の冠", + "amount": 1, + "rarity": 5 + } + ] + } + ] +} diff --git a/src/data/japanese/characters/yelan.json b/src/data/japanese/characters/yelan.json index 6d7cb7b30a..d34158d705 100644 --- a/src/data/japanese/characters/yelan.json +++ b/src/data/japanese/characters/yelan.json @@ -13,12 +13,7 @@ "birthday": [20, 4], "constellation": "幽客座", "domain": "太山府", - "cv": { - "english": "Laura Post", - "chinese": "徐慧", - "japanese": "遠藤綾", - "korean": "민아" - }, + "cv": {}, "skills": [ { "id": "normal_attack_stealthy_bowshot", diff --git a/src/data/japanese/common_materials/damaged_mask.json b/src/data/japanese/common_materials/damaged_mask.json index 382e5418f2..3ecc7b0522 100644 --- a/src/data/japanese/common_materials/damaged_mask.json +++ b/src/data/japanese/common_materials/damaged_mask.json @@ -2,6 +2,13 @@ "id": "damaged_mask", "name": "破損した仮面", "description": "破損した部分のほうが多く、仮面としての機能は失われている。", - "source": [], + "source": [ + "ヒルチャールでドロップ", + "ヒルチャール·射手でレアドロップ", + "ヒルチャールシャーマンでレアドロップ", + "ヒルチャール暴徒でレアドロップ", + "ヒルチャール王者でレアドロップ", + "スターダスト交換" + ], "rarity": 1 } diff --git a/src/data/japanese/common_materials/divining_scroll.json b/src/data/japanese/common_materials/divining_scroll.json index f53230938b..d7100e9935 100644 --- a/src/data/japanese/common_materials/divining_scroll.json +++ b/src/data/japanese/common_materials/divining_scroll.json @@ -2,6 +2,6 @@ "id": "divining_scroll", "name": "占いの絵巻", "description": "ある魔法に関する絵巻残編だと考えられる。異様な、不吉な暖かさがある。", - "source": [], + "source": ["ヒルチャールシャーマンでドロップ", "スターダスト交換"], "rarity": 1 } diff --git a/src/data/japanese/common_materials/energy_nectar.json b/src/data/japanese/common_materials/energy_nectar.json index 31eea954ea..a2f2776aa2 100644 --- a/src/data/japanese/common_materials/energy_nectar.json +++ b/src/data/japanese/common_materials/energy_nectar.json @@ -2,7 +2,7 @@ "id": "energy_nectar", "name": "原素花の蜜", "description": "トリックフラワーが獲物を騙しているのは狩るためである。そして捕食しているのはより強くてより純粋な姿へと進化するためであろう…", - "source": ["合成で獲得"], + "source": ["合成で獲得", "トリックフラワー(Lv.60以上)でドロップ"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/japanese/common_materials/famed_handguard.json b/src/data/japanese/common_materials/famed_handguard.json index d34dfb644b..0eeacec7f3 100644 --- a/src/data/japanese/common_materials/famed_handguard.json +++ b/src/data/japanese/common_materials/famed_handguard.json @@ -2,7 +2,7 @@ "id": "famed_handguard", "name": "名刀の鍔", "description": "刀には魂が宿り、命が存在すると人々は信じている。刀に名前を付けるのも、そのためである。刀を大切にする者は、刀にも報われる。しかし、刀と親友に、ひいては恋人にまでなった者は、その感情は殺伐を伴うことを肝に銘じておかなければならない。血を浴び、常に刀と踊ってきた者の熱血は、いずれ無情の鋼鉄によって冷めてしまう。", - "source": ["合成で獲得"], + "source": ["合成で獲得", "野伏衆(Lv.60以上)でドロップ"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/japanese/common_materials/firm_arrowhead.json b/src/data/japanese/common_materials/firm_arrowhead.json index 473e92e298..629b760f80 100644 --- a/src/data/japanese/common_materials/firm_arrowhead.json +++ b/src/data/japanese/common_materials/firm_arrowhead.json @@ -2,6 +2,6 @@ "id": "firm_arrowhead", "name": "牢固な矢先", "description": "粗末な矢先。それでもその威力はなめてはいけない。弓弩は危険な武器である。たとえ騎士のような人でも後ろからの矢に撃たれる可能性があるから。", - "source": [], + "source": ["ヒルチャール·射手でドロップ", "スターダスト交換"], "rarity": 1 } diff --git a/src/data/japanese/common_materials/forbidden_curse_scroll.json b/src/data/japanese/common_materials/forbidden_curse_scroll.json index de336bebcc..2212d25d21 100644 --- a/src/data/japanese/common_materials/forbidden_curse_scroll.json +++ b/src/data/japanese/common_materials/forbidden_curse_scroll.json @@ -2,7 +2,7 @@ "id": "forbidden_curse_scroll", "name": "禁呪の絵巻", "description": "古代の絵が描かれている古い写本。その意味を解読できる人は少ないが、本当の意味を理解した学者はみんな狂ってしまったという噂がある。", - "source": ["合成で獲得"], + "source": ["合成で獲得", "ヒルチャールシャーマン(Lv.60以上)でドロップ"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/japanese/common_materials/golden_raven_insignia.json b/src/data/japanese/common_materials/golden_raven_insignia.json index 75ffb073b9..3caa975dbc 100644 --- a/src/data/japanese/common_materials/golden_raven_insignia.json +++ b/src/data/japanese/common_materials/golden_raven_insignia.json @@ -2,7 +2,7 @@ "id": "golden_raven_insignia", "name": "ゴールドの鴉マーク", "description": "宝盗団の信仰と誇りを示す鴉マーク。この広い大地、幽邃の深淵、未知な海に秘宝が存在していれば、宝盗団の信念は永遠に続く。", - "source": ["合成で獲得"], + "source": ["合成で獲得", "宝盗団(Lv.60以上)でドロップ"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/japanese/common_materials/kageuchi_handguard.json b/src/data/japanese/common_materials/kageuchi_handguard.json index c952fbd3af..3fb40c07b1 100644 --- a/src/data/japanese/common_materials/kageuchi_handguard.json +++ b/src/data/japanese/common_materials/kageuchi_handguard.json @@ -2,7 +2,7 @@ "id": "kageuchi_handguard", "name": "影打の鍔", "description": "稲妻には、刀鍛冶の長き伝統がある。刀工が刀を鍛える時、必ず何本か刀を打ち、その中で一番出来の良い物を「真打」として選び、残りは「影打」と呼ぶ。", - "source": ["合成で獲得"], + "source": ["合成で獲得", "野伏衆(Lv.40以上)でドロップ", "スターダスト交換"], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/japanese/common_materials/lieutenants_insignia.json b/src/data/japanese/common_materials/lieutenants_insignia.json index 21e772e00d..ba55b8d9f1 100644 --- a/src/data/japanese/common_materials/lieutenants_insignia.json +++ b/src/data/japanese/common_materials/lieutenants_insignia.json @@ -2,7 +2,12 @@ "id": "lieutenants_insignia", "name": "尉官の記章", "description": "尉官の身分を記した記章。ファデュイには膨大な軍隊があり、その中で尉官になれる人はきっと優れた能力があるだろう。", - "source": ["合成で獲得"], + "source": [ + "合成で獲得", + "ファデュイ·先遣隊(Lv.60以上)でドロップ", + "ファデュイ·デットエージェント(Lv.60以上)でレアドロップ", + "ファデュイ·蛍術師(Lv.60以上)でレアドロップ" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/japanese/common_materials/old_handguard.json b/src/data/japanese/common_materials/old_handguard.json index a21106b8af..527a570456 100644 --- a/src/data/japanese/common_materials/old_handguard.json +++ b/src/data/japanese/common_materials/old_handguard.json @@ -2,6 +2,6 @@ "id": "old_handguard", "name": "古びた鍔", "description": "剣術の達人にとって、鍔は相手の刃から手を守ってくれる物。新人にとっては、誤って手が柄から刀身へと滑らないよう守ってくれる物だ。", - "source": [], + "source": ["野伏衆でドロップ", "スターダスト交換"], "rarity": 1 } diff --git a/src/data/japanese/common_materials/ominous_mask.json b/src/data/japanese/common_materials/ominous_mask.json index b17ff2198e..8ec218a191 100644 --- a/src/data/japanese/common_materials/ominous_mask.json +++ b/src/data/japanese/common_materials/ominous_mask.json @@ -2,7 +2,14 @@ "id": "ominous_mask", "name": "不吉な仮面", "description": "ヒルチャールが仮面に対するこだわりは今でも解明されていない。一説では、水に反射する自分の倒影を見たくないかららしい。", - "source": ["合成で獲得"], + "source": [ + "合成で獲得", + "ヒルチャール(Lv.60以上)でドロップ", + "ヒルチャール·射手(Lv.60以上)でレアドロップ", + "ヒルチャールシャーマン(Lv.60以上)でレアドロップ", + "ヒルチャール暴徒(Lv.60以上)でレアドロップ", + "ヒルチャール王者(Lv.60以上)でレアドロップ" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/japanese/common_materials/recruits_insignia.json b/src/data/japanese/common_materials/recruits_insignia.json index 46b9b018ca..bf3c5e6bcb 100644 --- a/src/data/japanese/common_materials/recruits_insignia.json +++ b/src/data/japanese/common_materials/recruits_insignia.json @@ -2,6 +2,11 @@ "id": "recruits_insignia", "name": "新兵の記章", "description": "新兵の身分を記した記章。かつてこれをつけた人は、どんな気持ちでファデュイの戦争兵器になったのだろうか。", - "source": [], + "source": [ + "ファデュイ·先遣隊でドロップ", + "ファデュイ·デットエージェントでレアドロップ", + "ファデュイ·蛍術師でレアドロップ", + "スターダスト交換" + ], "rarity": 1 } diff --git a/src/data/japanese/common_materials/sealed_scroll.json b/src/data/japanese/common_materials/sealed_scroll.json index ad116b9ef4..098740fbfe 100644 --- a/src/data/japanese/common_materials/sealed_scroll.json +++ b/src/data/japanese/common_materials/sealed_scroll.json @@ -2,7 +2,11 @@ "id": "sealed_scroll", "name": "封魔の絵巻", "description": "解読が難しい絵がある古書の断章。中の人物を真似することで、魔物も魔法を再現できるようになる。", - "source": ["合成で獲得"], + "source": [ + "合成で獲得", + "ヒルチャールシャーマン(Lv.40以上)でドロップ", + "スターダスト交換" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/japanese/common_materials/sergeants_insignia.json b/src/data/japanese/common_materials/sergeants_insignia.json index fecabecde4..ff8e17c3af 100644 --- a/src/data/japanese/common_materials/sergeants_insignia.json +++ b/src/data/japanese/common_materials/sergeants_insignia.json @@ -2,7 +2,13 @@ "id": "sergeants_insignia", "name": "士官の記章", "description": "士官の身分を記した記章、一般兵士とは異なる独特なデザインがあるのは、その複雑な気持ちが含まれたからだろうか。", - "source": ["合成で獲得"], + "source": [ + "合成で獲得", + "ファデュイ·先遣隊(Lv.40以上)でドロップ", + "ファデュイ·デットエージェント(Lv.40以上)でレアドロップ", + "ファデュイ·蛍術師(Lv.40以上)でレアドロップ", + "スターダスト交換" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/japanese/common_materials/sharp_arrowhead.json b/src/data/japanese/common_materials/sharp_arrowhead.json index 66bd35fe1c..d6287a6488 100644 --- a/src/data/japanese/common_materials/sharp_arrowhead.json +++ b/src/data/japanese/common_materials/sharp_arrowhead.json @@ -2,7 +2,11 @@ "id": "sharp_arrowhead", "name": "鋭利な矢先", "description": "精良に作られた矢先。鋭利な先端は石を水に投げるように簡単に敵の鎧を貫くことができる。", - "source": ["合成で獲得"], + "source": [ + "合成で獲得", + "ヒルチャール·射手(Lv.40以上)でドロップ", + "スターダスト交換" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/japanese/common_materials/shimmering_nectar.json b/src/data/japanese/common_materials/shimmering_nectar.json index 8b79e21e99..2f5ac8697a 100644 --- a/src/data/japanese/common_materials/shimmering_nectar.json +++ b/src/data/japanese/common_materials/shimmering_nectar.json @@ -2,7 +2,11 @@ "id": "shimmering_nectar", "name": "微光花の蜜", "description": "学界の見解によるとトリックフラワーは元素植物の高等生命形態である。だがトリックフラワーの食性は未だ解明されていない。", - "source": ["合成で獲得"], + "source": [ + "合成で獲得", + "トリックフラワー(Lv.40以上)でドロップ", + "スターダスト交換" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/japanese/common_materials/silver_raven_insignia.json b/src/data/japanese/common_materials/silver_raven_insignia.json index eb5c7e499d..e82af6a1b9 100644 --- a/src/data/japanese/common_materials/silver_raven_insignia.json +++ b/src/data/japanese/common_materials/silver_raven_insignia.json @@ -2,7 +2,7 @@ "id": "silver_raven_insignia", "name": "シルバーの鴉マーク", "description": "宝盗団のメンバーが互いの存在を証明する鴉マーク。宝盗団のメンバーは出身を問わず、宝物への貪欲さえあれば、「優秀」なメンバーになれる。", - "source": ["合成で獲得"], + "source": ["合成で獲得", "宝盗団(Lv.40以上)でドロップ", "スターダスト交換"], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/japanese/common_materials/slime_concentrate.json b/src/data/japanese/common_materials/slime_concentrate.json index a6e18da5c1..77ee5dcb26 100644 --- a/src/data/japanese/common_materials/slime_concentrate.json +++ b/src/data/japanese/common_materials/slime_concentrate.json @@ -2,7 +2,7 @@ "id": "slime_concentrate", "name": "スライムのピュレ", "description": "スライムの濃縮ピュレ、静止した状態では不規則な動きをする。", - "source": ["合成で獲得"], + "source": ["合成で獲得", "スライム(Lv.60以上)でドロップ"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/japanese/common_materials/slime_condensate.json b/src/data/japanese/common_materials/slime_condensate.json index 340b7ed92c..9edc50d419 100644 --- a/src/data/japanese/common_materials/slime_condensate.json +++ b/src/data/japanese/common_materials/slime_condensate.json @@ -2,6 +2,6 @@ "id": "slime_condensate", "name": "スライムの液体", "description": "スライムの表面にある液体、各地の元素工房では最もよくある原料である。", - "source": [], + "source": ["スライムでドロップ", "スターダスト交換"], "rarity": 1 } diff --git a/src/data/japanese/common_materials/slime_secretions.json b/src/data/japanese/common_materials/slime_secretions.json index 5437d43947..e12c993c41 100644 --- a/src/data/japanese/common_materials/slime_secretions.json +++ b/src/data/japanese/common_materials/slime_secretions.json @@ -2,7 +2,11 @@ "id": "slime_secretions", "name": "スライムの分泌物", "description": "純化されたスライムの分泌物、皮膚を傷つけるため、直接接触はしないように。", - "source": ["合成で獲得"], + "source": [ + "合成で獲得", + "スライム(Lv.40以上)でドロップ", + "スターダスト交換" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/japanese/common_materials/spectral_heart.json b/src/data/japanese/common_materials/spectral_heart.json index 0d141c11a4..20ab1c0fd5 100644 --- a/src/data/japanese/common_materials/spectral_heart.json +++ b/src/data/japanese/common_materials/spectral_heart.json @@ -2,7 +2,11 @@ "id": "spectral_heart", "name": "フライムの幽核", "description": "この元素生物は特殊な習性を持っているようで、周期的に大量に現れたり、消えたりしている。", - "source": ["合成で獲得"], + "source": [ + "合成で獲得", + "フライム(Lv.40以上)でドロップ", + "スターダスト交換" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/japanese/common_materials/spectral_husk.json b/src/data/japanese/common_materials/spectral_husk.json index dbda8e9e6b..e9beda0c50 100644 --- a/src/data/japanese/common_materials/spectral_husk.json +++ b/src/data/japanese/common_materials/spectral_husk.json @@ -2,6 +2,6 @@ "id": "spectral_husk", "name": "フライムの乾核", "description": "多くのエネルギーは逸散していったようだ。", - "source": [], + "source": ["フライムでドロップ", "スターダスト交換"], "rarity": 1 } diff --git a/src/data/japanese/common_materials/spectral_nucleus.json b/src/data/japanese/common_materials/spectral_nucleus.json index 6c84ce9b3d..e4cd2ba0ec 100644 --- a/src/data/japanese/common_materials/spectral_nucleus.json +++ b/src/data/japanese/common_materials/spectral_nucleus.json @@ -2,7 +2,7 @@ "id": "spectral_nucleus", "name": "フライムの晶化核", "description": "物事の雌雄を決させたい人たちの間では、よくこんな議論がある。フライムと風スライムの浮かぶ力、一体どちらが上なのか。", - "source": ["合成で獲得"], + "source": ["合成で獲得", "フライム(Lv.60以上)でドロップ"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/japanese/common_materials/stained_mask.json b/src/data/japanese/common_materials/stained_mask.json index 424f792169..369ee351e7 100644 --- a/src/data/japanese/common_materials/stained_mask.json +++ b/src/data/japanese/common_materials/stained_mask.json @@ -2,7 +2,15 @@ "id": "stained_mask", "name": "汚れた仮面", "description": "それでも被るのは、ヒルチャールのこだわりだろうか。", - "source": ["合成で獲得"], + "source": [ + "合成で獲得", + "ヒルチャール(Lv.40以上)でドロップ", + "ヒルチャール·射手(Lv.40以上)でレアドロップ", + "ヒルチャールシャーマン(Lv.40以上)でレアドロップ", + "ヒルチャール暴徒(Lv.40以上)でレアドロップ", + "ヒルチャール王者(Lv.40以上)でレアドロップ", + "スターダスト交換" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/japanese/common_materials/treasure_hoarder_insignia.json b/src/data/japanese/common_materials/treasure_hoarder_insignia.json index d1a7f0620f..c60d88a08d 100644 --- a/src/data/japanese/common_materials/treasure_hoarder_insignia.json +++ b/src/data/japanese/common_materials/treasure_hoarder_insignia.json @@ -2,6 +2,6 @@ "id": "treasure_hoarder_insignia", "name": "宝探しの鴉マーク", "description": "宝盗団の誇りであるマーク、彼らの宝物に対する永遠不滅の情熱を示すものである。とはいえ、自分が盗賊ということを誇らしげに示す必要はあるかな…?", - "source": [], + "source": ["宝盗団でドロップ", "スターダスト交換"], "rarity": 1 } diff --git a/src/data/japanese/common_materials/weathered_arrowhead.json b/src/data/japanese/common_materials/weathered_arrowhead.json index e31e3f2c42..5554659630 100644 --- a/src/data/japanese/common_materials/weathered_arrowhead.json +++ b/src/data/japanese/common_materials/weathered_arrowhead.json @@ -2,7 +2,7 @@ "id": "weathered_arrowhead", "name": "歴戦の矢先", "description": "古く、乾いた血がたくさんついた矢先。何度も使用されたため、その鋭さは失われ、武器としては使えなくなったが、狩人の誇りの象徴としてお守りや表彰として使用されている。", - "source": ["合成で獲得"], + "source": ["合成で獲得", "ヒルチャール·射手(Lv.60以上)でドロップ"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/japanese/common_materials/whopperflower_nectar.json b/src/data/japanese/common_materials/whopperflower_nectar.json index ea070bc61b..d7e34f852f 100644 --- a/src/data/japanese/common_materials/whopperflower_nectar.json +++ b/src/data/japanese/common_materials/whopperflower_nectar.json @@ -2,6 +2,6 @@ "id": "whopperflower_nectar", "name": "トリックフラワーの蜜", "description": "スイートフラワーの味と微妙に似ている。", - "source": [], + "source": ["トリックフラワーでドロップ", "スターダスト交換"], "rarity": 1 } diff --git a/src/data/japanese/elemental_stone_materials/basalt_pillar.json b/src/data/japanese/elemental_stone_materials/basalt_pillar.json index c9a6ebbe17..4f253888f0 100644 --- a/src/data/japanese/elemental_stone_materials/basalt_pillar.json +++ b/src/data/japanese/elemental_stone_materials/basalt_pillar.json @@ -2,6 +2,6 @@ "id": "basalt_pillar", "name": "玄岩の塔", "description": "岩元素は最も重い元素だ。無相の岩が、外殻を高くそびえ立つ岩の柱にし、自身を高いところに上げたのは、敵から身を守るためではなく、無縁だった天空により近づくためなのかもしれない。", - "source": [], + "source": ["無相の岩(Lv.30以上)でドロップ"], "rarity": 4 } diff --git a/src/data/japanese/elemental_stone_materials/cleansing_heart.json b/src/data/japanese/elemental_stone_materials/cleansing_heart.json index 324b98361d..5b4d22086e 100644 --- a/src/data/japanese/elemental_stone_materials/cleansing_heart.json +++ b/src/data/japanese/elemental_stone_materials/cleansing_heart.json @@ -2,6 +2,6 @@ "id": "cleansing_heart", "name": "浄水の心", "description": "湖に溶いても希釈されないだろう。でもこんな高貴な純水精霊はなぜ浄水で変身してまで地上の生き物になろうとしているのかな?呼吸も、食事もする必要がないのに…", - "source": [], + "source": ["純水精霊(Lv.30以上)でドロップ"], "rarity": 4 } diff --git a/src/data/japanese/elemental_stone_materials/crystalline_bloom.json b/src/data/japanese/elemental_stone_materials/crystalline_bloom.json index fcd894bdfc..ebb273d052 100644 --- a/src/data/japanese/elemental_stone_materials/crystalline_bloom.json +++ b/src/data/japanese/elemental_stone_materials/crystalline_bloom.json @@ -2,6 +2,6 @@ "id": "crystalline_bloom", "name": "凝結の華", "description": "氷霜の結晶は、必ず氷のように冷たい規則に従って成長し、開花し、やがてすべてを凍らせる寒冬の花となる。停滞した時間、溶けることのない意思こそが、不滅の花の真意であるはずだ。", - "source": [], + "source": ["無相の氷(Lv.30以上)でドロップ"], "rarity": 4 } diff --git a/src/data/japanese/elemental_stone_materials/dew_of_repudiation.json b/src/data/japanese/elemental_stone_materials/dew_of_repudiation.json index 436e59beaa..ccb5ff7b5e 100644 --- a/src/data/japanese/elemental_stone_materials/dew_of_repudiation.json +++ b/src/data/japanese/elemental_stone_materials/dew_of_repudiation.json @@ -1,7 +1,7 @@ { "id": "dew_of_repudiation", "name": "排他の露", - "description": "強烈な排他本能を持つことも、無相の水の攻撃手段の一つである。水の中に記憶と意志が含まれ、水との融合と共に成長していくそうだ。だが、無相の水が召喚した波は、あらゆる湧いている物と相容れない。たとえペトリックの純粋な水の中に落ちても、この水玉は水銀のように、周りとの融合を拒絶するだろう。", - "source": [], + "description": "強烈な排他本能を持つことも、無相の水の攻撃手段の一つである。水の中に記憶と意志が含まれ、水との融合と共に成長していくそうだ。だが、無相の水が召喚した波は、あらゆる湧いている物と相容れない。たとえペトリコールの純粋な水の中に落ちても、この水玉は水銀のように、周りとの融合を拒絶するだろう。", + "source": ["無相の水(Lv.30以上)でドロップ"], "rarity": 4 } diff --git a/src/data/japanese/elemental_stone_materials/dragonheirs_false_fin.json b/src/data/japanese/elemental_stone_materials/dragonheirs_false_fin.json index 2f45f6d516..75f0c3c648 100644 --- a/src/data/japanese/elemental_stone_materials/dragonheirs_false_fin.json +++ b/src/data/japanese/elemental_stone_materials/dragonheirs_false_fin.json @@ -2,6 +2,6 @@ "id": "dragonheirs_false_fin", "name": "ドラゴエアのニセヒレ", "description": "サメのヒレのように見えるが、実用性はない。
かつて、白夜国の民はアビサルヴィシャップについて研究していた。それらが持つ特徴の中でも最も異質なのが、己の意志で自身の特徴を取り除くか継承するかを決められる点。人工的な光を嫌うため、ヴィシャップは成体になると視覚組織の多くが失われる。また戦うために元素の多様性を持ち、適したものへと進化してきた。", - "source": [], + "source": ["アビサルヴィシャップの群れ(Lv.30以上)でドロップ"], "rarity": 4 } diff --git a/src/data/japanese/elemental_stone_materials/everflame_seed.json b/src/data/japanese/elemental_stone_materials/everflame_seed.json index 3f5eae37a5..6160a3cdde 100644 --- a/src/data/japanese/elemental_stone_materials/everflame_seed.json +++ b/src/data/japanese/elemental_stone_materials/everflame_seed.json @@ -2,6 +2,6 @@ "id": "everflame_seed", "name": "常燃の火種", "description": "大地の深所で湧いているエネルギーは無数の願いを背負っている。烈火と共に植物に纏って永遠に燃えさせて、そして爆裂の炎で全てを浄化させようとしている。いったいどんな願いかな?", - "source": [], + "source": ["爆炎樹(Lv.30以上)でドロップ"], "rarity": 4 } diff --git a/src/data/japanese/elemental_stone_materials/hoarfrost_core.json b/src/data/japanese/elemental_stone_materials/hoarfrost_core.json index 184852f22d..4e2aec9bb2 100644 --- a/src/data/japanese/elemental_stone_materials/hoarfrost_core.json +++ b/src/data/japanese/elemental_stone_materials/hoarfrost_core.json @@ -2,6 +2,6 @@ "id": "hoarfrost_core", "name": "極寒のコア", "description": "今にも大地の深淵のエネルギーと思念が噴出しようとしている。哀悼のように静寂な氷霜もいずれ地上の生物に宿る。たとえ生き物を狩らないはずのツル植物でも、強く凶暴になるであろう。", - "source": [], + "source": ["急凍樹(Lv.30以上)でドロップ"], "rarity": 4 } diff --git a/src/data/japanese/elemental_stone_materials/hurricane_seed.json b/src/data/japanese/elemental_stone_materials/hurricane_seed.json index bdb676d9d1..48faa8ad64 100644 --- a/src/data/japanese/elemental_stone_materials/hurricane_seed.json +++ b/src/data/japanese/elemental_stone_materials/hurricane_seed.json @@ -2,6 +2,6 @@ "id": "hurricane_seed", "name": "暴風の種", "description": "繊細な蝶々の中にも、暴風を引き起こす力がある。この純粋な風によって構成された蝶は、暴風を再び起こす日を待っているはずだ。", - "source": [], + "source": ["無相の風(Lv.30以上)でドロップ"], "rarity": 4 } diff --git a/src/data/japanese/elemental_stone_materials/juvenile_jade.json b/src/data/japanese/elemental_stone_materials/juvenile_jade.json index 49a29eecce..3ed0cb7ad7 100644 --- a/src/data/japanese/elemental_stone_materials/juvenile_jade.json +++ b/src/data/japanese/elemental_stone_materials/juvenile_jade.json @@ -2,6 +2,6 @@ "id": "juvenile_jade", "name": "未熟の玉石", "description": "山で深く眠るヴィシャップは、このような薄暗い結晶を沈殿させる。璃月の伝説によると、この結晶は時間とともに力が蓄積し、最終的に本来の心臓を取り替え、ヴィシャップも真の龍になり、山を揺るがし、大地を引き裂くという。", - "source": [], + "source": ["エンシェントヴィシャップ·岩(Lv.30以上)でドロップ"], "rarity": 4 } diff --git a/src/data/japanese/elemental_stone_materials/lightning_prism.json b/src/data/japanese/elemental_stone_materials/lightning_prism.json index 72fc907517..0934c9941b 100644 --- a/src/data/japanese/elemental_stone_materials/lightning_prism.json +++ b/src/data/japanese/elemental_stone_materials/lightning_prism.json @@ -2,6 +2,6 @@ "id": "lightning_prism", "name": "雷光のプリズム", "description": "プリズムは光を構成する色彩の区別ができ、雷光のプリズムは流れるエネルギーを純粋な雷光に織り成すことができる。たとえ無相の雷が倒されたとしても、雷元素はこのプリズムの中で集まり続ける。", - "source": [], + "source": ["無相の雷(Lv.30以上)でドロップ"], "rarity": 4 } diff --git a/src/data/japanese/elemental_stone_materials/marionette_core.json b/src/data/japanese/elemental_stone_materials/marionette_core.json index fecffb3d21..14f677df6a 100644 --- a/src/data/japanese/elemental_stone_materials/marionette_core.json +++ b/src/data/japanese/elemental_stone_materials/marionette_core.json @@ -2,6 +2,6 @@ "id": "marionette_core", "name": "魔偶の芯", "description": "どんなに優れた武術も、どんなに美しい思い出も、いずれ肉体と共に消えてしまう。
生身の時よりも永遠に近づくためには、手足胴体を全て頑丈なからくりへと変え、心臓を精密な「芯」に置き換えるしかないだろう…", - "source": [], + "source": ["魔偶剣鬼(Lv.30以上)でドロップ"], "rarity": 4 } diff --git a/src/data/japanese/elemental_stone_materials/perpetual_heart.json b/src/data/japanese/elemental_stone_materials/perpetual_heart.json index 5407c4df12..9ec819b396 100644 --- a/src/data/japanese/elemental_stone_materials/perpetual_heart.json +++ b/src/data/japanese/elemental_stone_materials/perpetual_heart.json @@ -2,6 +2,6 @@ "id": "perpetual_heart", "name": "恒常からくりの芯", "description": "一説によると、コアの模様の中には肉眼で読むことができない言語で、知能とロジックが書かれている。別の説によると、この大きなコアと複雑な模様を持つ遺跡機械は、自発的に生物の姿を捨て、強大な性能を求めたらしい。", - "source": [], + "source": ["恒常からくり陣形(Lv.30以上)でドロップ"], "rarity": 4 } diff --git a/src/data/japanese/elemental_stone_materials/riftborn_regalia.json b/src/data/japanese/elemental_stone_materials/riftborn_regalia.json index 35601f4f72..1e5863ad95 100644 --- a/src/data/japanese/elemental_stone_materials/riftborn_regalia.json +++ b/src/data/japanese/elemental_stone_materials/riftborn_regalia.json @@ -2,6 +2,6 @@ "id": "riftborn_regalia", "name": "獣域王器", "description": "獣域ウルブズの中で帝王と呼ばれていても、魔獣たちの系譜では、その兄たちの万分の一にも満たないだろう。
「黄金」が無数の獣域ウルブズを捨て紙のように圧縮して偶然にできた異形の魔獣。その角には、黒いウルブズを命じて自分のために空間を溶かす権威が秘めている。", - "source": [], + "source": ["黄金王獣(Lv.30以上)でドロップ"], "rarity": 4 } diff --git a/src/data/japanese/elemental_stone_materials/runic_fang.json b/src/data/japanese/elemental_stone_materials/runic_fang.json index 62f7bce8aa..a480503205 100644 --- a/src/data/japanese/elemental_stone_materials/runic_fang.json +++ b/src/data/japanese/elemental_stone_materials/runic_fang.json @@ -2,6 +2,6 @@ "id": "runic_fang", "name": "符文の歯車", "description": "伝説によると、大地の黒き亀裂には、巨大な蛇が潜んでいるらしい。それらは地上の世界に恨みと悪意を抱きながら、未知なる目的のため、巨大な隧道を掘り続けていると言う…", - "source": [], + "source": ["遺跡サーペント(Lv.30以上)でドロップ"], "rarity": 4 } diff --git a/src/data/japanese/elemental_stone_materials/smoldering_pearl.json b/src/data/japanese/elemental_stone_materials/smoldering_pearl.json index cb516e4e82..df9d77e7bc 100644 --- a/src/data/japanese/elemental_stone_materials/smoldering_pearl.json +++ b/src/data/japanese/elemental_stone_materials/smoldering_pearl.json @@ -2,6 +2,6 @@ "id": "smoldering_pearl", "name": "陰燃の珠", "description": "灼熱の炎はいつか消え、焚火は自分の意志で再び燃え上がる。無相の炎の絶え間ない消滅と再燃、拡散と凝縮もまた、万物の生気と同様に、世界の意志の一部なのだろう。暗黒の運命が訪れ、森羅万象を無と化す日が来るまで。", - "source": [], + "source": ["無相の炎(Lv.30以上)でドロップ"], "rarity": 4 } diff --git a/src/data/japanese/elemental_stone_materials/storm_beads.json b/src/data/japanese/elemental_stone_materials/storm_beads.json index b9da7bb285..c0c127e0a6 100644 --- a/src/data/japanese/elemental_stone_materials/storm_beads.json +++ b/src/data/japanese/elemental_stone_materials/storm_beads.json @@ -2,6 +2,6 @@ "id": "storm_beads", "name": "雷霆の念珠", "description": "伝説によると、雷音権現は雷霆につれて、強大な怨恨に満ちた場所でのみ降り立つそうだ。それを駆動し、砕かれた大地で永遠に徘徊させ、貫天の雷を放つようにした者は、歌人のストーリーでは命が耐えられない失望と苦痛である。", - "source": [], + "source": ["雷音権現(Lv.30以上)でドロップ"], "rarity": 4 } diff --git a/src/data/japanese/food/grilled_tiger_fish.json b/src/data/japanese/food/grilled_tiger_fish.json index 4af619d105..61e66503c1 100644 --- a/src/data/japanese/food/grilled_tiger_fish.json +++ b/src/data/japanese/food/grilled_tiger_fish.json @@ -29,7 +29,7 @@ }, "delicious": { "name": "美味しそうなチ虎魚焼き", - "description": "強火で焼いた魚の串焼き。金色の皮が柔らかい魚肉を包み、ハフハフしながら、串につくの細かい肉をも食べ尽くしたいほどの美味である。", + "description": "強火で焼いた魚の串焼き。金色の皮が柔らかい魚肉を包み、ハフハフしながら、串につく細かい肉をも食べ尽くしたいほどの美味である。", "effect": "選択したキャラのHP上限の10%を回復し、さらにHPを1200回復する。" }, "special": { diff --git a/src/data/japanese/food/katsu_sandwich.json b/src/data/japanese/food/katsu_sandwich.json index 44fbafcfa0..753992fe8f 100644 --- a/src/data/japanese/food/katsu_sandwich.json +++ b/src/data/japanese/food/katsu_sandwich.json @@ -36,6 +36,15 @@ "name": "美味しそうなカツサンド", "description": "栄養バランスのとれた料理。甘くてふわふわのパンが満腹感をもたらし、カリッとジューシーなカツが味覚を刺激してくれる。一口食べただけで、舌の先から胃袋までが大満足。こんなに見事な組み合わせを最初に思いついたのは誰?", "effect": "チーム全員の攻撃力+95、継続時間300秒。マルチプレイ中、自分のキャラクターにのみ有効。" + }, + "special": { + "name": "唯一の真相", + "description": "鹿野院平蔵のオリジナル料理。トロトロの卵の上に黄金色をしたジューシーなトンカツが乗っており、たまらない香りを放っている…急いで完食すると、なぜか秘密を打ち明けたい気持ちになってしまう。これはまさか、平蔵の秘密兵器なのだろうか?", + "effect": "チーム全員の攻撃力+114、継続時間300秒。マルチプレイ中、自分のキャラクターにのみ有効。", + "character": { + "id": "shikanoin_heizou", + "name": "鹿野院平蔵" + } } } } diff --git a/src/data/japanese/furnishing/allegro_bloom_special_tuning.json b/src/data/japanese/furnishing/allegro_bloom_special_tuning.json new file mode 100644 index 0000000000..f2db07fcd7 --- /dev/null +++ b/src/data/japanese/furnishing/allegro_bloom_special_tuning.json @@ -0,0 +1,29 @@ +{ + "id": "allegro_bloom_special_tuning", + "originalId": 373141, + "rarity": 4, + "name": "「疾奏音律花·変則チューニング」", + "description": "金リンゴ群島の「音律花」と同じ品種の不思議な装置。「弦鳴列島」に存在する奇妙な植物を複製したもので、機能は多少異なるものの内部構造は同じ。\\n美しい音符に憧れる造物たちは、ひとたび音に目覚めると大きな反応を見せてくれる。音楽のそよ風に乗り、軽やかな気分を味わってもらう、それが彼らの情熱的な贈り物だ。\\n「疾奏音律花·変則チューニング」を配置すると、持続的に風域が発生する。", + "load": 340, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7001, + "category": "雑物", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "白鉄の塊", + "amount": 8 + }, + { + "id": "fabric", + "name": "布材", + "amount": 8 + } + ] +} diff --git a/src/data/japanese/furnishing/cosmos_within.json b/src/data/japanese/furnishing/cosmos_within.json new file mode 100644 index 0000000000..0872f42e82 --- /dev/null +++ b/src/data/japanese/furnishing/cosmos_within.json @@ -0,0 +1,23 @@ +{ + "id": "cosmos_within", + "originalId": 363322, + "rarity": 4, + "name": "「天象寰転」", + "description": "3つの輪で構成されている独創的な装置。研究に使う場合、3つの輪を回転させることで特定の星の相対的な位置を示すことができる。とある図書館司書によると、縮尺を変え、地図と組み合わせることで立体空間における目標の分布を解析でき、複雑な時間計画や特定の演算の役に立つそうだ…\\n輪が完全に固定されて回せないことを除けば、卓上の置物としてもなかなか美しい。以前、高速で回転する輪を見るのが好きな人がおり、いつもそれで遊んでいたところ、輪が窓から落ちて屋根の上にいた猫にケガを負わせるという事故があったそうだ…\\n念のため、安全対策は万全にしておいたほうがいいだろう。", + "load": 85, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 11002, + "category": "器物" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "白鉄の塊", + "amount": 12 + } + ] +} diff --git a/src/data/japanese/furnishing/dodocos_beach_nap.json b/src/data/japanese/furnishing/dodocos_beach_nap.json new file mode 100644 index 0000000000..092ff4c434 --- /dev/null +++ b/src/data/japanese/furnishing/dodocos_beach_nap.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_beach_nap", + "originalId": 373352, + "rarity": 4, + "name": "「ドドコのビーチナップ」", + "description": "「このリクライニングチェアは、トランポリンじゃないよ。その上に寝そべって、日向ぼっこするんだ。」\\n「でもこのイス、丈夫そうだし、上でぴょんぴょんしても平気だよね?」\\n「もちろん、アリスさんが設計したものだから、おそらく遺跡守衛でも踏み潰すことはできないだろう。」\\n「イスを3つ繋げれば、大きな弓になって、壁を飛び越えてボンボン爆弾をシードル湖まで飛ばすことができるかも!」\\n……\\nたまたま通りかかった団長が、そんなクレーとアルベドの会話を聞いていた。\\nそのため、アルベドはこのリクライニングチェアをモンドに持ち帰った後、クレーの代わりに「金リンゴ群島の記念品をイタズラの道具にしない」という誓約書を書くことになる。", + "load": 35, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7007, + "category": "椅子", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "萃華材", + "amount": 6 + }, + { + "id": "fabric", + "name": "布材", + "amount": 3 + }, + { + "id": "red_dye", + "name": "赤色の染料", + "amount": 3 + } + ] +} diff --git a/src/data/japanese/furnishing/dodocos_collection_cupboard.json b/src/data/japanese/furnishing/dodocos_collection_cupboard.json new file mode 100644 index 0000000000..288e299415 --- /dev/null +++ b/src/data/japanese/furnishing/dodocos_collection_cupboard.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_collection_cupboard", + "originalId": 373353, + "rarity": 4, + "name": "「ドドコのコレクション棚」", + "description": "「爆薬を3杯、ドドリアンの花びら2枚、そして蒲公英の粉。」\\n「これで作ったドッカン花火とボンボン爆弾はケーキよりも軽いんだよ!だから、簡単に遠くまで投げられるんだ!」\\n「それから、ドッカン花火にはいろんな種類があるの。たとえば、お魚をドッカンする火力増加型、とっても重たくて地面にめり込むから岩を吹き飛ばせる開拓型、高いところにいる悪い人を退治する空中爆発型!」\\n「でも、やっぱりクレーの一番はいつも使い慣れてる爆弾なの。他のドッカン花火は記念にしまっておこうかな。」\\n「パイモンちゃんも、爆弾の違いってわかる?」\\n……\\nクレーの話を聞き、棚の上でパチパチと火花を散らすそれを見ながら、パイモンはポカンとした表情になる。\\nこれは、パイモンが数百種類のステーキを見分けられるのと同じレベルの話だろう…", + "load": 60, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7004, + "category": "棚", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "萃華材", + "amount": 6 + }, + { + "id": "fabric", + "name": "布材", + "amount": 3 + }, + { + "id": "red_dye", + "name": "赤色の染料", + "amount": 3 + } + ] +} diff --git a/src/data/japanese/furnishing/dodocos_dodo_stove.json b/src/data/japanese/furnishing/dodocos_dodo_stove.json new file mode 100644 index 0000000000..b5b7d5b46b --- /dev/null +++ b/src/data/japanese/furnishing/dodocos_dodo_stove.json @@ -0,0 +1,29 @@ +{ + "id": "dodocos_dodo_stove", + "originalId": 373351, + "rarity": 4, + "name": "「ドドコのふぅふぅオーブン」", + "description": "「ドド王国には、焼きリンゴが好きな住民がいるの。リンゴを大きく切って、二種類のジャムを塗って…」\\n「どうしてリンゴを焼くんですか?」\\n「それは…ドド王国の住民は情熱的だから、アツアツのものが好きなの!」\\n「じゃあ、どうしてそれにジャムを塗るのでしょう?」\\n「えっと、それは…外側と内側とで、違う食感の味が楽しめるからだよ!」\\n……\\n少し立ち寄ったクレーとそんな話をしたマルは、このオーブンで焼きリンゴを作ってみることにした。\\n燃え盛るオーブンに羽を焼かれながらも、出来上がった焼きリンゴの味は格別だったらしい。", + "load": 210, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7001, + "category": "雑物", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "白鉄の塊", + "amount": 8 + }, + { + "id": "red_dye", + "name": "赤色の染料", + "amount": 4 + } + ] +} diff --git a/src/data/japanese/furnishing/dodocos_summertime.json b/src/data/japanese/furnishing/dodocos_summertime.json new file mode 100644 index 0000000000..a1f626ba73 --- /dev/null +++ b/src/data/japanese/furnishing/dodocos_summertime.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_summertime", + "originalId": 370518, + "rarity": 4, + "name": "「ドドコのサマータイム」", + "description": "「クレーはたくさんのお友達と金リンゴ群島に行ったようね。」\\n「でも、もし雨が降って、別々のテントで雨宿りすることになったら退屈だわ。」\\n「みんな一緒に休めるように大きなテントを張って、その中に面白いものを入れてみようかしら。」\\n「それに、冒険の途中で見つけたたくさんの宝物を収納するためにも、大きいほうがいいはず。」\\n「でも、そんな大きなテントじゃないと入りきらないほど宝物を見つけたら、どうやって持ち帰るのかしら…」\\n「まあいいわ!クレーのお友達がきっと解決してくれるもの!」\\n……\\nアルベドによると、昨年の夏の冒険後、アリスは一時的にモンドに帰ってきており、その考えを彼に話したという。\\n魔女とは思慮深いものだ。そのおかげで、みんなが金リンゴ群島で過ごしている間、テントでしっかりと休むことができた。雨が降り、夜が長くなっても、その中の仕掛けがみんなを楽しませてくれたという。\\nそして、クレーが冒険で見つけた数々の宝物は、みんなで苦労してモンドへ持ち帰ったようだ。濡れた地面を凍らせて荷物を押しやすくしたり、擬似陽華で持ち上げて険しい地形を登ったりと様々な工夫を凝らしながら…少し変わった体験だったと言えよう。", + "load": 140, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 6006, + "category": "自由露店", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "萃華材", + "amount": 12 + }, + { + "id": "fabric", + "name": "布材", + "amount": 6 + }, + { + "id": "red_dye", + "name": "赤色の染料", + "amount": 6 + } + ] +} diff --git a/src/data/japanese/furnishing/dodocos_sunshade_umbrella.json b/src/data/japanese/furnishing/dodocos_sunshade_umbrella.json new file mode 100644 index 0000000000..ac68f0f2b6 --- /dev/null +++ b/src/data/japanese/furnishing/dodocos_sunshade_umbrella.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_sunshade_umbrella", + "originalId": 373354, + "rarity": 4, + "name": "「ドドコのクールパラソル」", + "description": "「お魚は冷たい水の中にいるし、浜辺にいる生き物はヒンヤリした甲羅をみんな持ってる。」\\n「でも、モコモコの動物さんたちは、夏になると大変だよね?」\\n「だから、このパラソルの下に入って涼んで欲しいな。」\\n……\\n太陽がモンドをじりじりと照らす季節、クレーはパラソルを立てて、その下に猫のエサを置いた。すると思った通り、猫たちが大勢やってきて、おいしい食べ物を味わいながら楽しいひと時を過ごしてくれた。\\nしかし、残念なことにかなりの数が集まってしまっため、猫たちはケンカを始め、近所迷惑になってしまったという。そして、空気中に充満した猫の毛が、とある吟遊詩人のアレルギーを引き起こしたとか…そんなわけで、クレーはこの計画を断念することにした。", + "load": 35, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7005, + "category": "装飾品", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "萃華材", + "amount": 6 + }, + { + "id": "fabric", + "name": "布材", + "amount": 3 + }, + { + "id": "red_dye", + "name": "赤色の染料", + "amount": 3 + } + ] +} diff --git a/src/data/japanese/furnishing/dodocos_travel_bag.json b/src/data/japanese/furnishing/dodocos_travel_bag.json new file mode 100644 index 0000000000..dd8714f1fb --- /dev/null +++ b/src/data/japanese/furnishing/dodocos_travel_bag.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_travel_bag", + "originalId": 373350, + "rarity": 4, + "name": "「ドドコのトラベルバッグ」", + "description": "「ママがね、冒険の物語をいろいろ教えてくれたの。」\\n「冒険では悪い人に会うかもしれないから、ドッカン花火とボンボン爆弾をたくさん準備して退治するんだ!」\\n「でも、荷物が多いと重くなるから…バッグが自分で歩いてくれるといいなと思って。」\\n「そしたらね、ママがバッグの下にボンボン爆弾クッションをつけてみたらって!」\\n「そうすれば、えいって投げるだけで自分で進んでくれるの!」\\n……\\nクレーの話を聞いたバーバラは、不思議そうにバッグを持ち上げて、遠くへ投げてみる。\\nすると、それはぴょんぴょんと跳ね、遠くまで飛んでいった。\\nただ、このバッグに物を詰め込むとかなりの重さになる。モンド城でこれを跳ねさせたら、酒場の壁を壊したり、レストランのテーブルを壊したりしてしまうだろう。西風騎士ですら手に負えないのなら、飾りとして部屋にしまっておいたほうがいいはずだ。", + "load": 35, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7005, + "category": "装飾品", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "萃華材", + "amount": 6 + }, + { + "id": "fabric", + "name": "布材", + "amount": 3 + }, + { + "id": "red_dye", + "name": "赤色の染料", + "amount": 3 + } + ] +} diff --git a/src/data/japanese/furnishing/evermotion_mechanical_painting.json b/src/data/japanese/furnishing/evermotion_mechanical_painting.json new file mode 100644 index 0000000000..ec5441a3ea --- /dev/null +++ b/src/data/japanese/furnishing/evermotion_mechanical_painting.json @@ -0,0 +1,15 @@ +{ + "id": "evermotion_mechanical_painting", + "originalId": 364504, + "rarity": 4, + "name": "「からくり械画」", + "description": "フォンテーヌの「空想家」が作った特別な掛け絵。「空想家」はこれを使って彼の不思議な発明「動機コア」をアピールしようとしている。\\n「からくり械画」は互いに連動するパーツによって構成されている。ゼンマイを軽く巻くだけで、「からくり械画」は長時間動くため安心。\\nこのような掛け絵が店で売られたら、きっと人気が出ること間違いないだろう。", + "load": 280, + "energy": 90, + "category": [ + { + "id": 5006, + "category": "ペイントフレーム" + } + ] +} diff --git a/src/data/japanese/furnishing/fabled_emperor_onikabuto.json b/src/data/japanese/furnishing/fabled_emperor_onikabuto.json new file mode 100644 index 0000000000..1bf85c036c --- /dev/null +++ b/src/data/japanese/furnishing/fabled_emperor_onikabuto.json @@ -0,0 +1,16 @@ +{ + "id": "fabled_emperor_onikabuto", + "originalId": 373349, + "rarity": 4, + "name": "「伝説の大王オニカブトムシ」", + "description": "本物そっくりのオニカブトムシの模型。細部まで緻密に作られており、本物の甲殻に極めて近い素材を用いた、精巧な仕上がりとなっている。一見すると生きているオニカブトムシのようにも見え、虫相撲の場では観客を十分に驚かせる。\\n一般的なオニカブトムシに比べると、より派手な模様と力強い角を持っている。もしこれが実在していれば、試合で圧倒的な存在感を放つだろう。", + "load": 35, + "energy": 90, + "category": [ + { + "id": 7005, + "category": "装飾品", + "type": "Exterior" + } + ] +} diff --git a/src/data/japanese/furnishing/keepsake_photo_of_twilight_theater.json b/src/data/japanese/furnishing/keepsake_photo_of_twilight_theater.json new file mode 100644 index 0000000000..2e4d8a9a34 --- /dev/null +++ b/src/data/japanese/furnishing/keepsake_photo_of_twilight_theater.json @@ -0,0 +1,15 @@ +{ + "id": "keepsake_photo_of_twilight_theater", + "originalId": 364503, + "rarity": 4, + "name": "「暮夜劇団の記念集合写真」", + "description": "「暮夜劇団」の集合写真が入ったキレイなフォトフレーム。「剣を持つ王女」の準備を手伝った旅人への特別な贈り物である。\\nよく練られた脚本は、集中を絶やすことなく、感情を込めて演じる必要がある。さらには役者の立ち位置も非常に重要だ。旅人が丁寧に調整したことにより、演出は見事成功し、役者たちから熱い賞賛を受けた。", + "load": 169, + "energy": 90, + "category": [ + { + "id": 5006, + "category": "ペイントフレーム" + } + ] +} diff --git a/src/data/japanese/furnishing/shikanoin_heizou.json b/src/data/japanese/furnishing/shikanoin_heizou.json new file mode 100644 index 0000000000..fd0f64d03b --- /dev/null +++ b/src/data/japanese/furnishing/shikanoin_heizou.json @@ -0,0 +1,20 @@ +{ + "id": "shikanoin_heizou", + "originalId": 368151, + "rarity": 1, + "name": "鹿野院平蔵", + "description": "塵歌壺入居キャラクター", + "load": 1200, + "energy": 300, + "category": [ + { + "id": 8001, + "category": "仲間", + "type": "Exterior" + }, + { + "id": 8002, + "category": "仲間" + } + ] +} diff --git a/src/data/japanese/furnishing/storm_braver.json b/src/data/japanese/furnishing/storm_braver.json new file mode 100644 index 0000000000..c52a45b60d --- /dev/null +++ b/src/data/japanese/furnishing/storm_braver.json @@ -0,0 +1,16 @@ +{ + "id": "storm_braver", + "originalId": 373348, + "rarity": 4, + "name": "「風雷を貫く魂」", + "description": "稲妻風の海賊船の模型。風と波の中を突き進む船の姿をうまく表現している。\\nよく見ると、船体の側面にこんな言葉が書いてある。\\n「二つ、海の野郎どもは自ら別れを告げることはない。」", + "load": 250, + "energy": 90, + "category": [ + { + "id": 7005, + "category": "装飾品", + "type": "Exterior" + } + ] +} diff --git a/src/data/japanese/furnishing/tranquil_starlight.json b/src/data/japanese/furnishing/tranquil_starlight.json new file mode 100644 index 0000000000..6fcac92a98 --- /dev/null +++ b/src/data/japanese/furnishing/tranquil_starlight.json @@ -0,0 +1,28 @@ +{ + "id": "tranquil_starlight", + "originalId": 363106, + "rarity": 4, + "name": "「澄凝の星光」", + "description": "透明感のあるランプ。「スターパレス」の光のように、俗世に降り注ぐ星の光が見える。透明なガラスに特殊な粉末を入れることで、周囲の光を取り込み、長時間に渡り輝きを放つことができる。\\n「誰が星光を閉じ込めることができるのでしょう?そうすれば、そこに残るのはただ虚影のみとなります。」\\nそう言いながらも、この偉大な占星術師はランプの光が消えることを望まなかったようだ。そして、記念として仮住まいに1つ置いていった。", + "load": 220, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 11003, + "category": "照明具" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "白鉄の塊", + "amount": 6 + }, + { + "id": "iron_chunk", + "name": "鉄の塊", + "amount": 6 + } + ] +} diff --git a/src/data/japanese/jewels_materials/vajrada_amethyst_sliver.json b/src/data/japanese/jewels_materials/vajrada_amethyst_sliver.json index 27123edb7a..8a108d3877 100644 --- a/src/data/japanese/jewels_materials/vajrada_amethyst_sliver.json +++ b/src/data/japanese/jewels_materials/vajrada_amethyst_sliver.json @@ -2,7 +2,7 @@ "id": "vajrada_amethyst_sliver", "name": "最勝のアメシスト·砕屑", "description": "キャラクターの突破用アイテム。", - "source": ["無相の雷でドロップ", "雷音権現でドロップ", "記念品ショップ交換"], + "source": ["無相の雷でドロップ", "雷音権現でドロップ"], "rarity": 2, "convert": [ [ diff --git a/src/data/japanese/weapon_secondary_materials/agents_sacrificial_knife.json b/src/data/japanese/weapon_secondary_materials/agents_sacrificial_knife.json index 2bd9ddfdd2..83835e6773 100644 --- a/src/data/japanese/weapon_secondary_materials/agents_sacrificial_knife.json +++ b/src/data/japanese/weapon_secondary_materials/agents_sacrificial_knife.json @@ -2,7 +2,11 @@ "id": "agents_sacrificial_knife", "name": "エージェントの刀", "description": "スネージナヤの優れた技術で作られた異形の兵器、あるベテランエージェントの所持品だった。普通の人は訓練しないと、この変わった武器を使いこなすことができないだろう。", - "source": ["合成で獲得"], + "source": [ + "合成で獲得", + "ファデュイ·デットエージェント(Lv.40以上)でドロップ", + "スターダスト交換" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/japanese/weapon_secondary_materials/black_bronze_horn.json b/src/data/japanese/weapon_secondary_materials/black_bronze_horn.json index fdca2e79b9..d1b1eb04de 100644 --- a/src/data/japanese/weapon_secondary_materials/black_bronze_horn.json +++ b/src/data/japanese/weapon_secondary_materials/black_bronze_horn.json @@ -2,7 +2,12 @@ "id": "black_bronze_horn", "name": "黒銅の角笛", "description": "金属製の角笛。この角笛を鳴らすには非常に力がいるため、通常は異常に逞しいヒルチャールからのみ獲得できる。", - "source": ["合成で獲得"], + "source": [ + "合成で獲得", + "ヒルチャール暴徒(Lv.40以上)でドロップ", + "ヒルチャール王者(Lv.40以上)でドロップ", + "スターダスト交換" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/japanese/weapon_secondary_materials/black_crystal_horn.json b/src/data/japanese/weapon_secondary_materials/black_crystal_horn.json index 06da047395..7f1816342d 100644 --- a/src/data/japanese/weapon_secondary_materials/black_crystal_horn.json +++ b/src/data/japanese/weapon_secondary_materials/black_crystal_horn.json @@ -2,7 +2,11 @@ "id": "black_crystal_horn", "name": "黒晶の角笛", "description": "不吉な光がぼんやりと見える金属製の角笛、素材不明の黒晶が飾られている。ほとんど使用されたことはなく、ヒルチャールの儀式用の道具だと考えられる。", - "source": ["合成で獲得"], + "source": [ + "合成で獲得", + "ヒルチャール暴徒(Lv.60以上)でドロップ", + "ヒルチャール王者(Lv.60以上)でドロップ" + ], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/japanese/weapon_secondary_materials/chaos_axis.json b/src/data/japanese/weapon_secondary_materials/chaos_axis.json index 44ce3a0527..18bdb22f2a 100644 --- a/src/data/japanese/weapon_secondary_materials/chaos_axis.json +++ b/src/data/japanese/weapon_secondary_materials/chaos_axis.json @@ -2,7 +2,11 @@ "id": "chaos_axis", "name": "混沌の中枢", "description": "今はその構造すら維持できなくなったからくり。内部に仕組まれた、偉大な技術と未知の力も価値を失ってしまった。", - "source": ["合成で獲得"], + "source": [ + "合成で獲得", + "遺跡機兵(Lv.40以上)でドロップ", + "スターダスト交換" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/japanese/weapon_secondary_materials/chaos_circuit.json b/src/data/japanese/weapon_secondary_materials/chaos_circuit.json index 1f650a167f..10c5b23b40 100644 --- a/src/data/japanese/weapon_secondary_materials/chaos_circuit.json +++ b/src/data/japanese/weapon_secondary_materials/chaos_circuit.json @@ -2,7 +2,12 @@ "id": "chaos_circuit", "name": "混沌の回路", "description": "すでに動かなくなった古代遺跡の構造体からとったもの。かつてはそれを動かす回路だった。中には偉大な技術が秘められているが、それを解明できる人はもういない。", - "source": ["合成で獲得"], + "source": [ + "合成で獲得", + "遺跡守衛(Lv.40以上)でドロップ", + "遺跡ハンター(Lv.40以上)でドロップ", + "スターダスト交換" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/japanese/weapon_secondary_materials/chaos_core.json b/src/data/japanese/weapon_secondary_materials/chaos_core.json index 1910301233..5d94505fbb 100644 --- a/src/data/japanese/weapon_secondary_materials/chaos_core.json +++ b/src/data/japanese/weapon_secondary_materials/chaos_core.json @@ -2,7 +2,11 @@ "id": "chaos_core", "name": "混沌の炉心", "description": "すでに動かなくなった古代遺跡の構造体からとったもの。かつてはそれを動かす心臓だった。この不思議な技術を理解し、再構築できるなら、この世界を変えられるかもしれない。", - "source": ["合成で獲得"], + "source": [ + "合成で獲得", + "遺跡守衛(Lv.60以上)でドロップ", + "遺跡ハンター(Lv.60以上)でドロップ" + ], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/japanese/weapon_secondary_materials/chaos_device.json b/src/data/japanese/weapon_secondary_materials/chaos_device.json index a73e5bfbda..4fe08e33ca 100644 --- a/src/data/japanese/weapon_secondary_materials/chaos_device.json +++ b/src/data/japanese/weapon_secondary_materials/chaos_device.json @@ -2,6 +2,10 @@ "id": "chaos_device", "name": "混沌の装置", "description": "すでに動かなくなった古代遺跡の構造体からとったもの。かつてはその体を維持するある部位で、絶妙な工学的美しさがある。", - "source": [], + "source": [ + "遺跡守衛でドロップ", + "遺跡ハンターでドロップ", + "スターダスト交換" + ], "rarity": 2 } diff --git a/src/data/japanese/weapon_secondary_materials/chaos_gear.json b/src/data/japanese/weapon_secondary_materials/chaos_gear.json index 2f02c3d0fa..0bd3c02d7f 100644 --- a/src/data/japanese/weapon_secondary_materials/chaos_gear.json +++ b/src/data/japanese/weapon_secondary_materials/chaos_gear.json @@ -2,6 +2,6 @@ "id": "chaos_gear", "name": "混沌の機関", "description": "擬生からくりの動力源であるようだ。", - "source": [], + "source": ["遺跡機兵でドロップ", "スターダスト交換"], "rarity": 2 } diff --git a/src/data/japanese/weapon_secondary_materials/chaos_oculus.json b/src/data/japanese/weapon_secondary_materials/chaos_oculus.json index 8273255bc0..37595d64f2 100644 --- a/src/data/japanese/weapon_secondary_materials/chaos_oculus.json +++ b/src/data/japanese/weapon_secondary_materials/chaos_oculus.json @@ -2,7 +2,7 @@ "id": "chaos_oculus", "name": "混沌の真眼", "description": "その名にある「遺跡」は、彼らがよく出没するエリアを由来としている。しかし実際、彼らとその「遺跡」の間にはあまり共通点がなかった。
遠い昔、遺跡は天空の頂点にも届く偉大なる文明に属していた。しかし、その「遺跡」は大地の深部に身を置き、国々を葬る命令を待ち続けている。", - "source": ["合成で獲得"], + "source": ["合成で獲得", "遺跡機兵(Lv.60以上)でドロップ"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/japanese/weapon_secondary_materials/concealed_claw.json b/src/data/japanese/weapon_secondary_materials/concealed_claw.json index 276ff0403c..5e421bad7d 100644 --- a/src/data/japanese/weapon_secondary_materials/concealed_claw.json +++ b/src/data/japanese/weapon_secondary_materials/concealed_claw.json @@ -2,6 +2,6 @@ "id": "concealed_claw", "name": "隠獣の指爪", "description": "通常、このような異常創造生物が駆逐された後、これらの世に相容れないものが残るのは奇怪なことである。", - "source": [], + "source": ["獣域ウルブズでドロップ", "スターダスト交換"], "rarity": 2 } diff --git a/src/data/japanese/weapon_secondary_materials/concealed_talon.json b/src/data/japanese/weapon_secondary_materials/concealed_talon.json index 72f4f2ce58..fc6c5d8a75 100644 --- a/src/data/japanese/weapon_secondary_materials/concealed_talon.json +++ b/src/data/japanese/weapon_secondary_materials/concealed_talon.json @@ -2,7 +2,7 @@ "id": "concealed_talon", "name": "隠獣の鬼爪", "description": "世にも奇妙な作品。しかし最高傑作「白亜層」の前では、どうしても平凡な物と見えてしまう。", - "source": ["合成で獲得"], + "source": ["合成で獲得", "獣域ウルブズ(Lv.60以上)でドロップ"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/japanese/weapon_secondary_materials/concealed_unguis.json b/src/data/japanese/weapon_secondary_materials/concealed_unguis.json index 1635d75884..4555531f42 100644 --- a/src/data/japanese/weapon_secondary_materials/concealed_unguis.json +++ b/src/data/japanese/weapon_secondary_materials/concealed_unguis.json @@ -2,7 +2,11 @@ "id": "concealed_unguis", "name": "隠獣の利爪", "description": "不思議な存在ではあるが、「溶脱層」のハウンドは大傑作「腐蝕層」ドゥリンとは比べ物にならない。", - "source": ["合成で獲得"], + "source": [ + "合成で獲得", + "獣域ウルブズ(Lv.40以上)でドロップ", + "スターダスト交換" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/japanese/weapon_secondary_materials/crystal_prism.json b/src/data/japanese/weapon_secondary_materials/crystal_prism.json index e62b0c8875..a173cd4160 100644 --- a/src/data/japanese/weapon_secondary_materials/crystal_prism.json +++ b/src/data/japanese/weapon_secondary_materials/crystal_prism.json @@ -2,7 +2,11 @@ "id": "crystal_prism", "name": "水晶プリズム", "description": "実際に存在しない虚像を作り出すことができる。ある意味、人の心を操る力をも持っている。", - "source": ["合成で獲得"], + "source": [ + "合成で獲得", + "ファデュイ·冬国の仕女(Lv.40以上)でドロップ", + "スターダスト交換" + ], "rarity": 3, "craft": { "cost": 25, diff --git a/src/data/japanese/weapon_secondary_materials/dead_ley_line_branch.json b/src/data/japanese/weapon_secondary_materials/dead_ley_line_branch.json index 03f93b6892..9a7d1704d0 100644 --- a/src/data/japanese/weapon_secondary_materials/dead_ley_line_branch.json +++ b/src/data/japanese/weapon_secondary_materials/dead_ley_line_branch.json @@ -2,6 +2,6 @@ "id": "dead_ley_line_branch", "name": "地脈の旧枝", "description": "深い地の底からの枯れ枝。長い年月を経ても、その色が入り交じった樹皮から力を感じられる。", - "source": [], + "source": ["アビスの魔術師でドロップ", "スターダスト交換"], "rarity": 2 } diff --git a/src/data/japanese/weapon_secondary_materials/dead_ley_line_leaves.json b/src/data/japanese/weapon_secondary_materials/dead_ley_line_leaves.json index 7e0ff3d159..fbce5c18d6 100644 --- a/src/data/japanese/weapon_secondary_materials/dead_ley_line_leaves.json +++ b/src/data/japanese/weapon_secondary_materials/dead_ley_line_leaves.json @@ -2,7 +2,11 @@ "id": "dead_ley_line_leaves", "name": "地脈の枯れ葉", "description": "深い地の底からの枯れ葉。その元の主から遠く離れても、脈動する力は消えていない。", - "source": ["合成で獲得"], + "source": [ + "合成で獲得", + "アビスの魔術師(Lv.40以上)でドロップ", + "スターダスト交換" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/japanese/weapon_secondary_materials/dismal_prism.json b/src/data/japanese/weapon_secondary_materials/dismal_prism.json index 7470ec4cfb..520cc1b064 100644 --- a/src/data/japanese/weapon_secondary_materials/dismal_prism.json +++ b/src/data/japanese/weapon_secondary_materials/dismal_prism.json @@ -2,6 +2,6 @@ "id": "dismal_prism", "name": "暗色プリズム", "description": "本来は光を屈折させるプリズムだったが、長い歳月の間、徐々に暗澹となった。", - "source": [], + "source": ["ファデュイ·冬国の仕女でドロップ", "スターダスト交換"], "rarity": 2 } diff --git a/src/data/japanese/weapon_secondary_materials/fossilized_bone_shard.json b/src/data/japanese/weapon_secondary_materials/fossilized_bone_shard.json index 612b2f5fd7..aeae943b0c 100644 --- a/src/data/japanese/weapon_secondary_materials/fossilized_bone_shard.json +++ b/src/data/japanese/weapon_secondary_materials/fossilized_bone_shard.json @@ -2,7 +2,12 @@ "id": "fossilized_bone_shard", "name": "石化した骨片", "description": "ヴィシャップは、いつか本当の龍になれるとずっと夢見ている。古い化石を龍の骨と思い込んでいるのは、龍の永久不滅の命と強大な力を憧れているのだろう。", - "source": ["合成で獲得"], + "source": [ + "合成で獲得", + "ベビーヴィシャップ·岩(Lv.60以上)でドロップ", + "ヴィシャップ·岩(Lv.60以上)でドロップ", + "アビサルヴィシャップ(Lv.60以上)でドロップ" + ], "rarity": 4, "craft": { "cost": 50, diff --git a/src/data/japanese/weapon_secondary_materials/fragile_bone_shard.json b/src/data/japanese/weapon_secondary_materials/fragile_bone_shard.json index c340e34310..da64611787 100644 --- a/src/data/japanese/weapon_secondary_materials/fragile_bone_shard.json +++ b/src/data/japanese/weapon_secondary_materials/fragile_bone_shard.json @@ -2,6 +2,11 @@ "id": "fragile_bone_shard", "name": "脆い骨片", "description": "非常に脆いが、何ともいえない力が宿っているらしい。", - "source": [], + "source": [ + "ベビーヴィシャップ·岩でドロップ", + "ヴィシャップ·岩でドロップ", + "アビサルヴィシャップでドロップ", + "スターダスト交換" + ], "rarity": 2 } diff --git a/src/data/japanese/weapon_secondary_materials/heavy_horn.json b/src/data/japanese/weapon_secondary_materials/heavy_horn.json index 39be809940..138fff0637 100644 --- a/src/data/japanese/weapon_secondary_materials/heavy_horn.json +++ b/src/data/japanese/weapon_secondary_materials/heavy_horn.json @@ -2,6 +2,10 @@ "id": "heavy_horn", "name": "重い角笛", "description": "ざらざらした角笛、ヒルチャールが仲間に警告を送るための道具。破損箇所が多いため、音を出す機能は失われている。", - "source": [], + "source": [ + "ヒルチャール暴徒でドロップ", + "ヒルチャール王者でドロップ", + "スターダスト交換" + ], "rarity": 2 } diff --git a/src/data/japanese/weapon_secondary_materials/hunters_sacrificial_knife.json b/src/data/japanese/weapon_secondary_materials/hunters_sacrificial_knife.json index a7972d5f20..3616199741 100644 --- a/src/data/japanese/weapon_secondary_materials/hunters_sacrificial_knife.json +++ b/src/data/japanese/weapon_secondary_materials/hunters_sacrificial_knife.json @@ -2,6 +2,6 @@ "id": "hunters_sacrificial_knife", "name": "猟兵の刀", "description": "ある種鋭利な合金武器。元の持ち主がいなくなっても、幽々たる光を反射して不安を誘う。", - "source": [], + "source": ["ファデュイ·デットエージェントでドロップ", "スターダスト交換"], "rarity": 2 } diff --git a/src/data/japanese/weapon_secondary_materials/inspectors_sacrificial_knife.json b/src/data/japanese/weapon_secondary_materials/inspectors_sacrificial_knife.json index d6b23959c1..eaa93408bf 100644 --- a/src/data/japanese/weapon_secondary_materials/inspectors_sacrificial_knife.json +++ b/src/data/japanese/weapon_secondary_materials/inspectors_sacrificial_knife.json @@ -2,7 +2,10 @@ "id": "inspectors_sacrificial_knife", "name": "検査官の刀", "description": "元の主と共に数多くの「債務」を処理した恐ろしい武器。背中に目がある人は誰もいない、この武器はまさにこのために作られたのである。", - "source": ["合成で獲得"], + "source": [ + "合成で獲得", + "ファデュイ·デットエージェント(Lv.60以上)でドロップ" + ], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/japanese/weapon_secondary_materials/ley_line_sprout.json b/src/data/japanese/weapon_secondary_materials/ley_line_sprout.json index edbb5ef218..4e716085bd 100644 --- a/src/data/japanese/weapon_secondary_materials/ley_line_sprout.json +++ b/src/data/japanese/weapon_secondary_materials/ley_line_sprout.json @@ -2,7 +2,7 @@ "id": "ley_line_sprout", "name": "地脈の新芽", "description": "遥か昔、世界各地を貫通したある巨木があり、この枝はまさにその一部らしい。誰かに折られて地表に持っていかれたが、その痕跡は全く感じられなく、今でも生気に満ちていて、若葉が生えてくる。", - "source": ["合成で獲得"], + "source": ["合成で獲得", "アビスの魔術師(Lv.60以上)でドロップ"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/japanese/weapon_secondary_materials/mist_grass.json b/src/data/japanese/weapon_secondary_materials/mist_grass.json index ad9b2499a3..1b96a19fd0 100644 --- a/src/data/japanese/weapon_secondary_materials/mist_grass.json +++ b/src/data/japanese/weapon_secondary_materials/mist_grass.json @@ -2,7 +2,11 @@ "id": "mist_grass", "name": "霧虚ろの草嚢", "description": "綺麗に保存された霧虚ろの草。一部の人はこれを使って飛蛍をコントロールする。", - "source": ["合成で獲得"], + "source": [ + "合成で獲得", + "ファデュイ·蛍術師(Lv.40以上)でドロップ", + "スターダスト交換" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/japanese/weapon_secondary_materials/mist_grass_pollen.json b/src/data/japanese/weapon_secondary_materials/mist_grass_pollen.json index 5b93a13e80..edb1a95b04 100644 --- a/src/data/japanese/weapon_secondary_materials/mist_grass_pollen.json +++ b/src/data/japanese/weapon_secondary_materials/mist_grass_pollen.json @@ -2,6 +2,6 @@ "id": "mist_grass_pollen", "name": "霧虚ろの花粉", "description": "霧虚ろの草は密閉空間の中では謎の胞子を飛ばす。飛蛍の大好物である。", - "source": [], + "source": ["ファデュイ·蛍術師でドロップ", "スターダスト交換"], "rarity": 2 } diff --git a/src/data/japanese/weapon_secondary_materials/mist_grass_wick.json b/src/data/japanese/weapon_secondary_materials/mist_grass_wick.json index 51ff00b15c..b194779978 100644 --- a/src/data/japanese/weapon_secondary_materials/mist_grass_wick.json +++ b/src/data/japanese/weapon_secondary_materials/mist_grass_wick.json @@ -2,7 +2,7 @@ "id": "mist_grass_wick", "name": "霧虚ろの灯芯", "description": "珍しい霧虚ろの草を束にしたもの、暗い光を放つ。こういう提灯を持つ人は飛蛍と不幸を招くことになる。", - "source": ["合成で獲得"], + "source": ["合成で獲得", "ファデュイ·蛍術師(Lv.60以上)でドロップ"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/japanese/weapon_secondary_materials/polarizing_prism.json b/src/data/japanese/weapon_secondary_materials/polarizing_prism.json index 87392c699f..b9d5e60dd3 100644 --- a/src/data/japanese/weapon_secondary_materials/polarizing_prism.json +++ b/src/data/japanese/weapon_secondary_materials/polarizing_prism.json @@ -2,7 +2,7 @@ "id": "polarizing_prism", "name": "偏光プリズム", "description": "暗闇の中でも、微かな光をより広い範囲に拡散させる。この特性が原因か、このようなプリズムは心に闇を抱えている人を少し安心させる力がある。", - "source": ["合成で獲得"], + "source": ["合成で獲得", "ファデュイ·冬国の仕女(Lv.60以上)でドロップ"], "rarity": 4, "craft": { "cost": 50, diff --git a/src/data/japanese/weapon_secondary_materials/sturdy_bone_shard.json b/src/data/japanese/weapon_secondary_materials/sturdy_bone_shard.json index ea3b227245..7dda4dd2d8 100644 --- a/src/data/japanese/weapon_secondary_materials/sturdy_bone_shard.json +++ b/src/data/japanese/weapon_secondary_materials/sturdy_bone_shard.json @@ -2,7 +2,13 @@ "id": "sturdy_bone_shard", "name": "丈夫な骨片", "description": "見た感じある程度年月が経っている。たとえ人間の言葉が分からない生き物でも、このような遺骨に特別な憧れを持っているらしい。", - "source": ["合成で獲得"], + "source": [ + "合成で獲得", + "ベビーヴィシャップ·岩(Lv.40以上)でドロップ", + "ヴィシャップ·岩(Lv.40以上)でドロップ", + "アビサルヴィシャップ(Lv.40以上)でドロップ", + "スターダスト交換" + ], "rarity": 3, "craft": { "cost": 25, diff --git a/src/data/korean/achievements/memories_of_the_heart.json b/src/data/korean/achievements/memories_of_the_heart.json index 3a71431b40..f1e40cf63d 100644 --- a/src/data/korean/achievements/memories_of_the_heart.json +++ b/src/data/korean/achievements/memories_of_the_heart.json @@ -315,6 +315,30 @@ "reward": 5, "hidden": true, "order": 7211 + }, + { + "id": 84137, + "name": "본격인 줄 알았겠지?", + "desc": "「폭풍의 체포장」 클리어 및 모든 결말 해금하기", + "reward": 20, + "hidden": false, + "order": 7300 + }, + { + "id": 84138, + "name": "이 몸이야말로 트루 디텍티브!", + "desc": "범행 동기와 범죄 사실 한 번에 분석 성공하기", + "reward": 5, + "hidden": true, + "order": 7310 + }, + { + "id": 84139, + "name": "산고노미야의 기도", + "desc": "코코미가 와타츠미섬의 일에 대해 알고 있는지 고로에게 물어보기", + "reward": 5, + "hidden": true, + "order": 7311 } ] } diff --git a/src/data/korean/characters/kuki_shinobu.json b/src/data/korean/characters/kuki_shinobu.json index 8f6187479c..8f535734bf 100644 --- a/src/data/korean/characters/kuki_shinobu.json +++ b/src/data/korean/characters/kuki_shinobu.json @@ -13,12 +13,7 @@ "birthday": [27, 7], "constellation": "번뇌제거자리", "domain": "보랏빛 정원", - "cv": { - "english": "Kira Buckland", - "chinese": "杨凝", - "japanese": "Kaori Mizuhashi", - "korean": "김율" - }, + "cv": {}, "skills": [ { "id": "normal_attack_shinobus_shadowsword", diff --git a/src/data/korean/characters/raiden_shogun.json b/src/data/korean/characters/raiden_shogun.json index 76e5f9bb82..ac8e96b44f 100644 --- a/src/data/korean/characters/raiden_shogun.json +++ b/src/data/korean/characters/raiden_shogun.json @@ -658,12 +658,6 @@ "description": "라이덴 쇼군은 원소 충전 효율의 100%를 초과한 수치에 따라 다음과 같은 효과를 획득한다:
·몽상의 일심 상태에서 원소 에너지 회복이 0.6% 증가한다.
·번개 원소 피해 보너스가 0.4% 증가한다", "level": 4 }, - { - "id": "", - "name": "", - "description": "", - "level": 0 - }, { "id": "allpreserver", "name": "천하명물 사냥", diff --git a/src/data/korean/characters/shikanoin_heizou.json b/src/data/korean/characters/shikanoin_heizou.json new file mode 100644 index 0000000000..6d22fbe4c2 --- /dev/null +++ b/src/data/korean/characters/shikanoin_heizou.json @@ -0,0 +1,830 @@ +{ + "id": "shikanoin_heizou", + "name": "시카노인 헤이조", + "title": "태평을 향한 마음", + "description": "텐료 봉행의 천재 소년 탐정. 예민한 직감에 맑은 마음을 가지고 있다", + "weapon_type": "법구", + "element": "바람", + "gender": "남성", + "substat": "바람 원소 피해 보너스", + "affiliation": "텐료 봉행", + "region": "이나즈마", + "rarity": 4, + "birthday": [24, 7], + "constellation": "새끼사슴자리", + "domain": "보랏빛 정원", + "cv": { + "english": "Kieran Regan", + "chinese": "林景", + "japanese": "Iguchi Yuichi", + "korean": "정의진" + }, + "skills": [ + { + "id": "normal_attack_fudou_style_martial_arts", + "name": "일반 공격·부동류 격투술", + "description": "일반 공격
강풍의 힘을 받아 적과 격투를 펼친다. 최대 5번 공격해 바람 원소 피해를 준다.

강공격
일정 스태미나를 소모해 먼지바람을 일으키는 발차기를 시전해 바람 원소 피해를 준다.

낙하 공격
공중에서 땅을 내려찍어 경로상의 적을 공격하고 착지 시 바람 원소 범위 피해를 준다", + "info": "", + "attributes": [ + { + "label": "1단 공격 피해", + "values": [ + "37.47%", + "40.28%", + "43.09%", + "46.84%", + "49.65%", + "52.46%", + "56.21%", + "59.96%", + "63.71%", + "67.45%", + "71.2%", + "74.95%", + "79.63%", + "84.32%", + "89%" + ] + }, + { + "label": "2단 공격 피해", + "values": [ + "36.85%", + "39.62%", + "42.38%", + "46.06%", + "48.83%", + "51.59%", + "55.28%", + "58.96%", + "62.65%", + "66.33%", + "70.02%", + "73.7%", + "78.31%", + "82.92%", + "87.52%" + ] + }, + { + "label": "3단 공격 피해", + "values": [ + "51.06%", + "54.89%", + "58.72%", + "63.82%", + "67.65%", + "71.48%", + "76.59%", + "81.7%", + "86.8%", + "91.91%", + "97.01%", + "102.12%", + "108.5%", + "114.88%", + "121.27%" + ] + }, + { + "label": "4단 공격 피해", + "values": [ + "14.78% + 16.26%+19.22%", + "15.89% + 17.48%+20.66%", + "17% + 18.7%+22.1%", + "18.48% + 20.33%+24.02%", + "19.59% + 21.55%+25.46%", + "20.7% + 22.77%+26.9%", + "22.17% + 24.39%+28.83%", + "23.65% + 26.02%+30.75%", + "25.13% + 27.64%+32.67%", + "26.61% + 29.27%+34.59%", + "28.09% + 30.9%+36.51%", + "29.56% + 32.52%+38.44%", + "31.41% + 34.55%+40.84%", + "33.26% + 36.59%+43.24%", + "35.11% + 38.62%+45.64%" + ] + }, + { + "label": "5단 공격 피해", + "values": [ + "61.45%", + "66.06%", + "70.67%", + "76.81%", + "81.42%", + "86.03%", + "92.17%", + "98.32%", + "104.46%", + "110.61%", + "116.75%", + "122.9%", + "130.58%", + "138.26%", + "145.94%" + ] + }, + { + "label": "강공격 피해", + "values": [ + "73%", + "78.47%", + "83.95%", + "91.25%", + "96.72%", + "102.2%", + "109.5%", + "116.8%", + "124.1%", + "131.4%", + "138.7%", + "146%", + "155.12%", + "164.25%", + "173.37%" + ] + }, + { + "label": "강공격 스태미나 소모", + "values": [ + "25pt", + "25pt", + "25pt", + "25pt", + "25pt", + "25pt", + "25pt", + "25pt", + "25pt", + "25pt", + "25pt", + "25pt", + "25pt", + "25pt", + "25pt" + ] + }, + { + "label": "낙하 기간 피해", + "values": [ + "56.83%", + "61.45%", + "66.08%", + "72.69%", + "77.31%", + "82.6%", + "89.87%", + "97.14%", + "104.41%", + "112.34%", + "120.27%", + "128.2%", + "136.12%", + "144.05%", + "151.98%" + ] + }, + { + "label": "저공/고공 추락 충격 피해", + "values": [ + "113.63% / 141.93%", + "122.88% / 153.49%", + "132.13% / 165.04%", + "145.35% / 181.54%", + "154.59% / 193.1%", + "165.16% / 206.3%", + "179.7% / 224.45%", + "194.23% / 242.61%", + "208.77% / 260.76%", + "224.62% / 280.57%", + "240.48% / 300.37%", + "256.34% / 320.18%", + "272.19% / 339.98%", + "288.05% / 359.79%", + "303.9% / 379.59%" + ] + } + ] + }, + { + "id": "heartstopper_strike", + "name": "쇄심권", + "description": "짧은 터치
질풍을 휘둘러 전방에 쇄심권을 시전해 바람 원소 피해를 준다.

홀드
힘을 모아 더욱 강력한 권법을 펼친다. 차지 기간 동안 쇄심권의 위력을 강화시키는 「변격」 효과를 지속적으로 획득한다. 스킬 버튼에서 손을 떼거나 차지가 종료되면 전방으로 쇄심권을 발동해 바람 원소 피해를 준다.

변격
다음 쇄심권으로 가하는 피해가 증가한다. 최대 중첩수: 4스택.
4스택의 「변격」 보유 시, 「정론」 효과가 발생해 다음 쇄심권으로 가하는 피해가 다시 한번 증가하고 더 큰 영향 범위를 가지게 된다.", + "info": "그저 힘을 모은 일격처럼 보이지만, 그 안에는 평소 죄를 저지른 자들이 참회하길 바라는 헤이조의 마음이 담겨 있다", + "attributes": [ + { + "label": "스킬 피해", + "values": [ + "227.52%", + "244.58%", + "261.65%", + "284.4%", + "301.46%", + "318.53%", + "341.28%", + "364.03%", + "386.78%", + "409.54%", + "432.29%", + "455.04%", + "483.48%", + "511.92%", + "540.36%" + ] + }, + { + "label": "변격 피해 증가", + "values": [ + "56.88% / 스택", + "61.15% / 스택", + "65.41% / 스택", + "71.1% / 스택", + "75.37% / 스택", + "79.63% / 스택", + "85.32% / 스택", + "91.01% / 스택", + "96.7% / 스택", + "102.38% / 스택", + "108.07% / 스택", + "113.76% / 스택", + "120.87% / 스택", + "127.98% / 스택", + "135.09% / 스택" + ] + }, + { + "label": "정론 피해 증가", + "values": [ + "113.76%", + "122.29%", + "130.82%", + "142.2%", + "150.73%", + "159.26%", + "170.64%", + "182.02%", + "193.39%", + "204.77%", + "216.14%", + "227.52%", + "241.74%", + "255.96%", + "270.18%" + ] + }, + { + "label": "변격 지속 시간", + "values": [ + "60초", + "60초", + "60초", + "60초", + "60초", + "60초", + "60초", + "60초", + "60초", + "60초", + "60초", + "60초", + "60초", + "60초", + "60초" + ] + }, + { + "label": "재사용 대기시간", + "values": [ + "10초", + "10초", + "10초", + "10초", + "10초", + "10초", + "10초", + "10초", + "10초", + "10초", + "10초", + "10초", + "10초", + "10초", + "10초" + ] + } + ] + }, + { + "id": "windmuster_kick", + "name": "선풍각", + "description": "공중으로 뛰어오르며 발로 부동류·진공탄을 차 공격한다. 부동류·진공탄이 적에게 명중 시, 폭발하며 포박의 풍혈을 생성해 주변의 적과 물체에게 바람 원소 범위 피해를 준다.
부동류·진공탄이 물 원소/불 원소/얼음 원소/번개 원소를 부착한 적에게 명중하면 해당 적에게 「선풍진안」 효과를 부여한다. 해당 효과는 잠시 후 폭발하며 사라지고 상응하는 원소 속성의 범위 피해를 준다.
부동류·진공탄은 최대 4명의 적에게 「선풍진안」 효과를 부여할 수 있으며, 적에게 동시에 여러 원소 속성의 「선풍진안」 효과를 부여할 수 없다.", + "info": "바람 원소를 한곳에 모은 다음 발로 차서 공격하는 독특한 기술. 보통 범행이 드러나 도망가는 범인의 등 뒤를 공격할 때 사용한다", + "attributes": [ + { + "label": "부동류·진공탄 피해", + "values": [ + "314.69%", + "338.29%", + "361.89%", + "393.36%", + "416.96%", + "440.56%", + "472.03%", + "503.5%", + "534.97%", + "566.44%", + "597.91%", + "629.38%", + "668.71%", + "708.05%", + "747.38%" + ] + }, + { + "label": "선풍진안 피해", + "values": [ + "21.46%", + "23.07%", + "24.67%", + "26.82%", + "28.43%", + "30.04%", + "32.18%", + "34.33%", + "36.48%", + "38.62%", + "40.77%", + "42.91%", + "45.59%", + "48.28%", + "50.96%" + ] + }, + { + "label": "재사용 대기시간", + "values": [ + "12초", + "12초", + "12초", + "12초", + "12초", + "12초", + "12초", + "12초", + "12초", + "12초", + "12초", + "12초", + "12초", + "12초", + "12초" + ] + }, + { + "label": "원소 에너지", + "values": [ + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40" + ] + } + ] + } + ], + "passives": [ + { + "id": "paradoxical_practice", + "name": "반론의 고찰", + "description": "시카노인 헤이조가 필드에서 확산 반응을 일으키면 쇄심권의 「변격」 효과를 1스택 획득한다. 해당 효과는 0.1초마다 최대 1회 발동된다", + "level": 1 + }, + { + "id": "penetrative_reasoning", + "name": "원인 간파", + "description": "쇄심권이 적에게 명중한 후, 파티 내 모든 캐릭터(시카노인 헤이조 제외)의 원소 마스터리가 80pt 증가한다. 지속 시간: 10초", + "level": 4 + }, + { + "id": "preexisting_guilt", + "name": "범인보다 한발 먼저", + "description": "파티 내 자신의 캐릭터의 대시 시 소모하는 스태미나가 20% 감소한다.
같은 효과의 고유 특성과 중첩되지 않는다", + "level": 0 + } + ], + "constellations": [ + { + "id": "named_juvenile_casebook", + "name": "소년 사건부", + "description": "시카노인 헤이조 등장 후 5초 동안 일반 공격의 공격 속도가 15% 증가하고 쇄심권의 「변격」 효과 1스택을 획득한다. 해당 효과는 10초마다 최대 1회 발동한다", + "level": 1 + }, + { + "id": "investigative_collection", + "name": "진상 조사 사건집", + "description": "선풍각에 의해 생성된 포박의 풍혈의 끌어당기는 효과가 강화되고, 지속 시간이 1초까지 증가한다", + "level": 2 + }, + { + "id": "esoteric_puzzle_book", + "name": "은밀한 수수께끼 모음집", + "description": "쇄심권의 스킬 레벨+3
최대 Lv.15까지 상승", + "level": 3 + }, + { + "id": "tome_of_lies", + "name": "황당무계한 모노가타리", + "description": "첫 번째 선풍각 발동 중, 「선풍진안」이 첫 폭발을 일으키면 시카노인 헤이조의 원소 에너지가 9pt 회복된다. 이후 폭발할 때마다 시카노인 헤이조의 원소 에너지가 추가로 1.5pt 씩 회복된다.
첫 번째 선풍각 발동 중, 해당 방식으로 시카노인 헤이조의 원소 에너지를 최대 13.5pt 회복할 수 있다", + "level": 4 + }, + { + "id": "secret_archive", + "name": "밀실 대도감", + "description": "선풍각의 스킬 레벨+3
최대 Lv.15까지 상승", + "level": 5 + }, + { + "id": "curious_casefiles", + "name": "기상천외 사건 기록부", + "description": "쇄심권을 발동 시, 「변격」 1스택 당 이번 쇄심권의 치명타 확률이 4% 증가한다. 「정론」 보유 시, 이번 쇄심권의 치명타 피해가 32% 증가한다", + "level": 6 + } + ], + "ascension": [ + { + "ascension": 1, + "level": [20, 40], + "cost": 20000, + "mat1": { + "id": "vayuda_turquoise_sliver", + "name": "자유로운 터키석 가루", + "amount": 1, + "rarity": 2 + }, + "mat3": { + "id": "onikabuto", + "name": "귀신풍뎅이", + "amount": 3, + "rarity": 1 + }, + "mat4": { + "id": "treasure_hoarder_insignia", + "name": "보물찾기 까마귀 휘장", + "amount": 3, + "rarity": 1 + } + }, + { + "ascension": 2, + "level": [40, 50], + "cost": 40000, + "mat1": { + "id": "vayuda_turquoise_fragment", + "name": "자유로운 터키석 조각", + "amount": 3, + "rarity": 3 + }, + "mat2": { + "id": "runic_fang", + "name": "룬 무늬 이빨", + "amount": 2, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "귀신풍뎅이", + "amount": 10, + "rarity": 1 + }, + "mat4": { + "id": "treasure_hoarder_insignia", + "name": "보물찾기 까마귀 휘장", + "amount": 15, + "rarity": 1 + } + }, + { + "ascension": 3, + "level": [50, 60], + "cost": 60000, + "mat1": { + "id": "vayuda_turquoise_fragment", + "name": "자유로운 터키석 조각", + "amount": 6, + "rarity": 3 + }, + "mat2": { + "id": "runic_fang", + "name": "룬 무늬 이빨", + "amount": 4, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "귀신풍뎅이", + "amount": 20, + "rarity": 1 + }, + "mat4": { + "id": "silver_raven_insignia", + "name": "실버 까마귀 휘장", + "amount": 12, + "rarity": 2 + } + }, + { + "ascension": 4, + "level": [60, 70], + "cost": 80000, + "mat1": { + "id": "vayuda_turquoise_chunk", + "name": "자유로운 터키석 덩이", + "amount": 3, + "rarity": 4 + }, + "mat2": { + "id": "runic_fang", + "name": "룬 무늬 이빨", + "amount": 8, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "귀신풍뎅이", + "amount": 30, + "rarity": 1 + }, + "mat4": { + "id": "silver_raven_insignia", + "name": "실버 까마귀 휘장", + "amount": 18, + "rarity": 2 + } + }, + { + "ascension": 5, + "level": [70, 80], + "cost": 100000, + "mat1": { + "id": "vayuda_turquoise_chunk", + "name": "자유로운 터키석 덩이", + "amount": 6, + "rarity": 4 + }, + "mat2": { + "id": "runic_fang", + "name": "룬 무늬 이빨", + "amount": 12, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "귀신풍뎅이", + "amount": 45, + "rarity": 1 + }, + "mat4": { + "id": "golden_raven_insignia", + "name": "골드 까마귀 휘장", + "amount": 12, + "rarity": 3 + } + }, + { + "ascension": 6, + "level": [80, 90], + "cost": 120000, + "mat1": { + "id": "vayuda_turquoise_gemstone", + "name": "자유로운 터키석", + "amount": 6, + "rarity": 5 + }, + "mat2": { + "id": "runic_fang", + "name": "룬 무늬 이빨", + "amount": 20, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "귀신풍뎅이", + "amount": 60, + "rarity": 1 + }, + "mat4": { + "id": "golden_raven_insignia", + "name": "골드 까마귀 휘장", + "amount": 24, + "rarity": 3 + } + } + ], + "talent_materials": [ + { + "level": 2, + "cost": 12500, + "items": [ + { + "id": "teachings_of_transience", + "name": "「부세」의 가르침", + "amount": 3, + "rarity": 2 + }, + { + "id": "treasure_hoarder_insignia", + "name": "보물찾기 까마귀 휘장", + "amount": 6, + "rarity": 1 + } + ] + }, + { + "level": 3, + "cost": 17500, + "items": [ + { + "id": "guide_to_transience", + "name": "「부세」의 인도", + "amount": 2, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "실버 까마귀 휘장", + "amount": 3, + "rarity": 2 + } + ] + }, + { + "level": 4, + "cost": 25000, + "items": [ + { + "id": "guide_to_transience", + "name": "「부세」의 인도", + "amount": 4, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "실버 까마귀 휘장", + "amount": 4, + "rarity": 2 + } + ] + }, + { + "level": 5, + "cost": 30000, + "items": [ + { + "id": "guide_to_transience", + "name": "「부세」의 인도", + "amount": 6, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "실버 까마귀 휘장", + "amount": 6, + "rarity": 2 + } + ] + }, + { + "level": 6, + "cost": 37500, + "items": [ + { + "id": "guide_to_transience", + "name": "「부세」의 인도", + "amount": 9, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "실버 까마귀 휘장", + "amount": 9, + "rarity": 2 + } + ] + }, + { + "level": 7, + "cost": 120000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "「부세」의 철학", + "amount": 4, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "골드 까마귀 휘장", + "amount": 4, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "만겁의 진의", + "amount": 1, + "rarity": 5 + } + ] + }, + { + "level": 8, + "cost": 260000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "「부세」의 철학", + "amount": 6, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "골드 까마귀 휘장", + "amount": 6, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "만겁의 진의", + "amount": 1, + "rarity": 5 + } + ] + }, + { + "level": 9, + "cost": 450000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "「부세」의 철학", + "amount": 12, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "골드 까마귀 휘장", + "amount": 9, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "만겁의 진의", + "amount": 2, + "rarity": 5 + } + ] + }, + { + "level": 10, + "cost": 700000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "「부세」의 철학", + "amount": 16, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "골드 까마귀 휘장", + "amount": 12, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "만겁의 진의", + "amount": 2, + "rarity": 5 + }, + { + "id": "crown_of_insight", + "name": "지식의 왕관", + "amount": 1, + "rarity": 5 + } + ] + } + ] +} diff --git a/src/data/korean/characters/tartaglia.json b/src/data/korean/characters/tartaglia.json index 2dcd138c63..cdca67be22 100644 --- a/src/data/korean/characters/tartaglia.json +++ b/src/data/korean/characters/tartaglia.json @@ -1,7 +1,6 @@ { "id": "tartaglia", "name": "타르탈리아", - "title": "", "description": "우인단의 11번째 집행관 「타르탈리아」. 화려한 전적으로 명성이 자자하다", "weapon_type": "활", "element": "물", diff --git a/src/data/korean/characters/yelan.json b/src/data/korean/characters/yelan.json index 1d7c4052fe..9ba3348dd6 100644 --- a/src/data/korean/characters/yelan.json +++ b/src/data/korean/characters/yelan.json @@ -13,12 +13,7 @@ "birthday": [20, 4], "constellation": "유객(幽客)자리", "domain": "태산부", - "cv": { - "english": "Laura Post", - "chinese": "徐慧", - "japanese": "Aya Endo", - "korean": "민아" - }, + "cv": {}, "skills": [ { "id": "normal_attack_stealthy_bowshot", diff --git a/src/data/korean/common_materials/damaged_mask.json b/src/data/korean/common_materials/damaged_mask.json index d87ecf3cc1..e43b34b314 100644 --- a/src/data/korean/common_materials/damaged_mask.json +++ b/src/data/korean/common_materials/damaged_mask.json @@ -2,6 +2,13 @@ "id": "damaged_mask", "name": "부서진 가면", "description": "부서진 곳이 멀쩡한 곳보다 많아 가면의 기능을 거의 상실했다", - "source": [], + "source": [ + "츄츄족 드랍", + "츄츄 궁수 소량 드랍", + "츄츄 샤먼 소량 드랍", + "츄츄 폭도 소량 드랍", + "츄츄왕 소량 드랍", + "스타더스트 교환" + ], "rarity": 1 } diff --git a/src/data/korean/common_materials/divining_scroll.json b/src/data/korean/common_materials/divining_scroll.json index 5ac552c29d..b233ab4f44 100644 --- a/src/data/korean/common_materials/divining_scroll.json +++ b/src/data/korean/common_materials/divining_scroll.json @@ -2,6 +2,6 @@ "id": "divining_scroll", "name": "이능 두루마리", "description": "마법에 관한 두루마리의 남은 단편. 이상한 기운과 불길한 온기를 은은하게 내뿜고 있다", - "source": [], + "source": ["츄츄 샤먼 드랍", "스타더스트 교환"], "rarity": 1 } diff --git a/src/data/korean/common_materials/energy_nectar.json b/src/data/korean/common_materials/energy_nectar.json index a1f577f1a6..6cb1519556 100644 --- a/src/data/korean/common_materials/energy_nectar.json +++ b/src/data/korean/common_materials/energy_nectar.json @@ -2,7 +2,7 @@ "id": "energy_nectar", "name": "원소 꽃꿀", "description": "구라구라꽃은 사냥감을 속여 포획하는데, 이는 더 강력하고 순수한 형태로 진화하기 위한 과정이 아닐까…", - "source": ["합성 획득"], + "source": ["합성 획득", "Lv.60이상 구라구라꽃 드랍"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/korean/common_materials/famed_handguard.json b/src/data/korean/common_materials/famed_handguard.json index 4da135d4c3..8e1835d250 100644 --- a/src/data/korean/common_materials/famed_handguard.json +++ b/src/data/korean/common_materials/famed_handguard.json @@ -2,7 +2,7 @@ "id": "famed_handguard", "name": "명검 코등이", "description": "어떤 이는 검에는 영혼과 생명이 있다고 굳게 믿고 있다. 이는 사람들이 검에 이름을 지어주는 이유기도 하다. 검을 아끼는 자는 검의 사랑을 받기 마련이다. 하지만 검과 참된 벗이, 심지어는 사랑하는 애인이 되는 사람은 이 감정이 살육에서 온 것임을 알아야 한다. 늘 피바다 속에서 검과 함께 춤을 추는 이들의 뜨거운 피는, 결국 무정한 강철에 의해 차디차게 식을 것이다", - "source": ["합성 획득"], + "source": ["합성 획득", "Lv.60이상 노부시패 드랍"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/korean/common_materials/firm_arrowhead.json b/src/data/korean/common_materials/firm_arrowhead.json index 9920bfdec8..cb1fa60347 100644 --- a/src/data/korean/common_materials/firm_arrowhead.json +++ b/src/data/korean/common_materials/firm_arrowhead.json @@ -2,6 +2,6 @@ "id": "firm_arrowhead", "name": "견고한 화살촉", "description": "조잡하게 만들어진 화살촉이지만 얕봐선 안 된다. 석궁은 위험한 무기다. 제아무리 기사라도 뒤에서 날아오는 화살은 피하기 어려울 것이다", - "source": [], + "source": ["츄츄 궁수 드랍", "스타더스트 교환"], "rarity": 1 } diff --git a/src/data/korean/common_materials/forbidden_curse_scroll.json b/src/data/korean/common_materials/forbidden_curse_scroll.json index 431558caeb..46365a2b82 100644 --- a/src/data/korean/common_materials/forbidden_curse_scroll.json +++ b/src/data/korean/common_materials/forbidden_curse_scroll.json @@ -2,7 +2,7 @@ "id": "forbidden_curse_scroll", "name": "금주의 두루마리", "description": "고대 형식으로 제작된 고서 초본. 해독할 수 있는 사람이 드물다. 그 의미를 알아버린 학자는 결국 미쳐버린다고 한다", - "source": ["합성 획득"], + "source": ["합성 획득", "Lv.60이상 츄츄 샤먼 드랍"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/korean/common_materials/golden_raven_insignia.json b/src/data/korean/common_materials/golden_raven_insignia.json index 5f0105e124..a9db4c92a8 100644 --- a/src/data/korean/common_materials/golden_raven_insignia.json +++ b/src/data/korean/common_materials/golden_raven_insignia.json @@ -2,7 +2,7 @@ "id": "golden_raven_insignia", "name": "골드 까마귀 휘장", "description": "보물 사냥단의 유일한 원칙과 강직함을 상징하는 인장. 광활한 대지, 그윽하고 깊숙한 심연, 그리고 미지의 바다에 아직 발굴해야 할 보물들이 남아있는 한, 수단을 가리지 않고 보물을 차지하는 보물 사냥단의 정신은 영원할 것이다", - "source": ["합성 획득"], + "source": ["합성 획득", "Lv.60이상 보물 사냥단 드랍"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/korean/common_materials/kageuchi_handguard.json b/src/data/korean/common_materials/kageuchi_handguard.json index c1caa527b3..4125f19209 100644 --- a/src/data/korean/common_materials/kageuchi_handguard.json +++ b/src/data/korean/common_materials/kageuchi_handguard.json @@ -2,7 +2,7 @@ "id": "kageuchi_handguard", "name": "카게우치 코등이", "description": "이나즈마에는 유구한 검 단조 전통이 전해져 내려오고 있다. 장인은 검을 단조할 때 종종 여러 자루를 만들어 그중에서 가장 훌륭한 검을 선택하기도 한다. 그중 제일 훌륭한 작품은 「신타」, 나머지 작품은 「카게우치」라고 불린다", - "source": ["합성 획득"], + "source": ["합성 획득", "Lv.40이상 노부시패 드랍", "스타더스트 교환"], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/korean/common_materials/lieutenants_insignia.json b/src/data/korean/common_materials/lieutenants_insignia.json index 7db7eef075..40f6bad401 100644 --- a/src/data/korean/common_materials/lieutenants_insignia.json +++ b/src/data/korean/common_materials/lieutenants_insignia.json @@ -2,7 +2,12 @@ "id": "lieutenants_insignia", "name": "위관의 휘장", "description": "위관 신분을 나타내는 휘장. 우인단의 강력한 군대에서 위관을 할 정도면 뛰어난 사람인 게 분명하다", - "source": ["합성 획득"], + "source": [ + "합성 획득", + "Lv.60이상 우인단 선발대 드랍", + "Lv.60이상 우인단·채무 처리인 소량 드랍", + "Lv.60이상 우인단·치친 술사 소량 드랍" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/korean/common_materials/old_handguard.json b/src/data/korean/common_materials/old_handguard.json index 26b5a500ad..54489b3c60 100644 --- a/src/data/korean/common_materials/old_handguard.json +++ b/src/data/korean/common_materials/old_handguard.json @@ -2,6 +2,6 @@ "id": "old_handguard", "name": "오래된 코등이", "description": "검술에 능한 자에게 코등이란, 실전에서 상대의 검을 받아칠 수 있는 유용한 도구다. 초짜 검사에겐, 자신의 오른손을 보호하는 중요한 도구기도 하다", - "source": [], + "source": ["노부시패 드랍", "스타더스트 교환"], "rarity": 1 } diff --git a/src/data/korean/common_materials/ominous_mask.json b/src/data/korean/common_materials/ominous_mask.json index 5ea29cbc25..bf7f6a3c9a 100644 --- a/src/data/korean/common_materials/ominous_mask.json +++ b/src/data/korean/common_materials/ominous_mask.json @@ -2,7 +2,14 @@ "id": "ominous_mask", "name": "불길한 가면", "description": "츄츄족이 가면에 집착하는 이유를 아는 사람은 아직도 없다. 수면에 비친 자신의 모습이 싫어서라는 견해도 있다", - "source": ["합성 획득"], + "source": [ + "합성 획득", + "Lv.60이상 츄츄족 드랍", + "Lv.60이상 츄츄 궁수 소량 드랍", + "Lv.60이상 츄츄 샤먼 소량 드랍", + "Lv.60이상 츄츄 폭도 소량 드랍", + "Lv.60이상 츄츄왕 소량 드랍" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/korean/common_materials/recruits_insignia.json b/src/data/korean/common_materials/recruits_insignia.json index ae86ed02cc..0d52e18efa 100644 --- a/src/data/korean/common_materials/recruits_insignia.json +++ b/src/data/korean/common_materials/recruits_insignia.json @@ -2,6 +2,11 @@ "id": "recruits_insignia", "name": "신병의 휘장", "description": "신병 신분을 나타내는 휘장. 이 휘장의 주인은 어떤 마음으로 우인단의 전쟁 기계가 된 것일까?", - "source": [], + "source": [ + "우인단 선발대 드랍", + "우인단·채무 처리인 소량 드랍", + "우인단·치친 술사 소량 드랍", + "스타더스트 교환" + ], "rarity": 1 } diff --git a/src/data/korean/common_materials/sealed_scroll.json b/src/data/korean/common_materials/sealed_scroll.json index f89cbad370..01cbc87c3a 100644 --- a/src/data/korean/common_materials/sealed_scroll.json +++ b/src/data/korean/common_materials/sealed_scroll.json @@ -2,7 +2,7 @@ "id": "sealed_scroll", "name": "봉마의 두루마리", "description": "대충 만들어진 난해한 고서 단편. 몇몇 마물은 단편에 있는 인물의 형상을 모방해 마법의 기적을 조금은 재현해 낼 수 있다", - "source": ["합성 획득"], + "source": ["합성 획득", "Lv.40이상 츄츄 샤먼 드랍", "스타더스트 교환"], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/korean/common_materials/sergeants_insignia.json b/src/data/korean/common_materials/sergeants_insignia.json index f2060ad9fc..a606510624 100644 --- a/src/data/korean/common_materials/sergeants_insignia.json +++ b/src/data/korean/common_materials/sergeants_insignia.json @@ -2,7 +2,13 @@ "id": "sergeants_insignia", "name": "사관의 휘장", "description": "사관 신분을 나타내는 휘장. 일반 사병과 구분되는 기이한 형태이다. 복잡한 마음이 담겨있는 듯하다", - "source": ["합성 획득"], + "source": [ + "합성 획득", + "Lv.40이상 우인단 선발대 드랍", + "Lv.40이상 우인단·채무 처리인 소량 드랍", + "Lv.40이상 우인단·치친 술사 소량 드랍", + "스타더스트 교환" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/korean/common_materials/sharp_arrowhead.json b/src/data/korean/common_materials/sharp_arrowhead.json index b5d7e69699..ec5c6e76ba 100644 --- a/src/data/korean/common_materials/sharp_arrowhead.json +++ b/src/data/korean/common_materials/sharp_arrowhead.json @@ -2,7 +2,7 @@ "id": "sharp_arrowhead", "name": "날카로운 화살촉", "description": "정교하게 만들어진 화살촉. 화살의 날카로운 끝부분은 적의 갑옷을 쉽게 뚫을 수 있을 것 같지만, 사냥감의 몸에는 들어가지 않는다", - "source": ["합성 획득"], + "source": ["합성 획득", "Lv.40이상 츄츄 궁수 드랍", "스타더스트 교환"], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/korean/common_materials/shimmering_nectar.json b/src/data/korean/common_materials/shimmering_nectar.json index 6fdd967669..8d17b3a71f 100644 --- a/src/data/korean/common_materials/shimmering_nectar.json +++ b/src/data/korean/common_materials/shimmering_nectar.json @@ -2,7 +2,7 @@ "id": "shimmering_nectar", "name": "반짝반짝 꽃꿀", "description": "학계에선 보통 구라구라꽃을 원소 식물의 고등 생명체로 보지만, 아직까지 그들의 포식 습성을 설명하지 못한다", - "source": ["합성 획득"], + "source": ["합성 획득", "Lv.40이상 구라구라꽃 드랍", "스타더스트 교환"], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/korean/common_materials/silver_raven_insignia.json b/src/data/korean/common_materials/silver_raven_insignia.json index 4db23ffe09..48dc43a546 100644 --- a/src/data/korean/common_materials/silver_raven_insignia.json +++ b/src/data/korean/common_materials/silver_raven_insignia.json @@ -2,7 +2,7 @@ "id": "silver_raven_insignia", "name": "실버 까마귀 휘장", "description": "보물 사냥단 멤버들이 서로를 식별하기 위해 사용하는 까마귀 문양. 출신에 상관없이, 보물을 탐하는 마음과 위험을 무릅쓸 담력이 있다면 누구나 보물 사냥단의 「우수」 멤버가 될 수 있다", - "source": ["합성 획득"], + "source": ["합성 획득", "Lv.40이상 보물 사냥단 드랍", "스타더스트 교환"], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/korean/common_materials/slime_concentrate.json b/src/data/korean/common_materials/slime_concentrate.json index 399a8ff5c1..aa366002b6 100644 --- a/src/data/korean/common_materials/slime_concentrate.json +++ b/src/data/korean/common_materials/slime_concentrate.json @@ -2,7 +2,7 @@ "id": "slime_concentrate", "name": "슬라임 원액", "description": "슬라임 농축 원액. 가만히 두면 불규칙하게 움직인다", - "source": ["합성 획득"], + "source": ["합성 획득", "Lv.60이상 슬라임 드랍"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/korean/common_materials/slime_condensate.json b/src/data/korean/common_materials/slime_condensate.json index 825e640727..d1bcd9f64e 100644 --- a/src/data/korean/common_materials/slime_condensate.json +++ b/src/data/korean/common_materials/slime_condensate.json @@ -2,6 +2,6 @@ "id": "slime_condensate", "name": "슬라임 응축액", "description": "슬라임을 덮고 있는 걸쭉한 액체. 각지의 원소 공방에서 가장 흔히 보이는 원료이다", - "source": [], + "source": ["슬라임 드랍", "스타더스트 교환"], "rarity": 1 } diff --git a/src/data/korean/common_materials/slime_secretions.json b/src/data/korean/common_materials/slime_secretions.json index d52ab56905..4dd273af92 100644 --- a/src/data/korean/common_materials/slime_secretions.json +++ b/src/data/korean/common_materials/slime_secretions.json @@ -2,7 +2,7 @@ "id": "slime_secretions", "name": "슬라임청", "description": "정제된 슬라임의 분비물. 피부에 닿으면 해로우니 반드시 피해야 한다", - "source": ["합성 획득"], + "source": ["합성 획득", "Lv.40이상 슬라임 드랍", "스타더스트 교환"], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/korean/common_materials/spectral_heart.json b/src/data/korean/common_materials/spectral_heart.json index b06e45ce6d..2795825f3d 100644 --- a/src/data/korean/common_materials/spectral_heart.json +++ b/src/data/korean/common_materials/spectral_heart.json @@ -2,7 +2,7 @@ "id": "spectral_heart", "name": "떠도는 정령 코어", "description": "이 원소 생물은 기이한 습성을 가지고 있어 주기적으로 무리를 지어 출현과 잠적을 반복한다", - "source": ["합성 획득"], + "source": ["합성 획득", "Lv.40 이상 떠도는 정령 드랍", "스타더스트 교환"], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/korean/common_materials/spectral_husk.json b/src/data/korean/common_materials/spectral_husk.json index 364404f49c..23ab4909aa 100644 --- a/src/data/korean/common_materials/spectral_husk.json +++ b/src/data/korean/common_materials/spectral_husk.json @@ -2,6 +2,6 @@ "id": "spectral_husk", "name": "떠도는 정령 코어 껍데기", "description": "대부분의 에너지는 이미 흩어진 듯하다", - "source": [], + "source": ["떠도는 정령 드랍", "스타더스트 교환"], "rarity": 1 } diff --git a/src/data/korean/common_materials/spectral_nucleus.json b/src/data/korean/common_materials/spectral_nucleus.json index 717ccc91e9..c1fbd775f9 100644 --- a/src/data/korean/common_materials/spectral_nucleus.json +++ b/src/data/korean/common_materials/spectral_nucleus.json @@ -2,7 +2,7 @@ "id": "spectral_nucleus", "name": "떠도는 정령 결정화 코어", "description": "무엇이든 우열을 가리기 좋아하는 사람들 사이에선 이런 논쟁이 자주 일어난다. \"떠도는 정령과 바람 슬라임의 부력 중 뭐가 더 뛰어난 걸까\"", - "source": ["합성 획득"], + "source": ["합성 획득", "Lv.60 이상 떠도는 정령 드랍"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/korean/common_materials/stained_mask.json b/src/data/korean/common_materials/stained_mask.json index a12d1f51e9..793736c1e1 100644 --- a/src/data/korean/common_materials/stained_mask.json +++ b/src/data/korean/common_materials/stained_mask.json @@ -2,7 +2,15 @@ "id": "stained_mask", "name": "오염된 가면", "description": "그런데도 착용하다니 츄츄족의 집착은 대단하다", - "source": ["합성 획득"], + "source": [ + "합성 획득", + "Lv.40이상 츄츄족 드랍", + "Lv.40이상 츄츄 궁수 소량 드랍", + "Lv.40이상 츄츄 샤먼 소량 드랍", + "Lv.40이상 츄츄 폭도 소량 드랍", + "Lv.40이상 츄츄왕 소량 드랍", + "스타더스트 교환" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/korean/common_materials/treasure_hoarder_insignia.json b/src/data/korean/common_materials/treasure_hoarder_insignia.json index fee445cfc6..9dec627baa 100644 --- a/src/data/korean/common_materials/treasure_hoarder_insignia.json +++ b/src/data/korean/common_materials/treasure_hoarder_insignia.json @@ -2,6 +2,6 @@ "id": "treasure_hoarder_insignia", "name": "보물찾기 까마귀 휘장", "description": "보물 사냥단 신분을 과시하는 인장, 보물을 향한 그들의 끝없는 갈망을 보여준다. 아무리 그래도 도둑이라는 신분을 자랑스럽게 과시하나…?", - "source": [], + "source": ["보물 사냥단 드랍", "스타더스트 교환"], "rarity": 1 } diff --git a/src/data/korean/common_materials/weathered_arrowhead.json b/src/data/korean/common_materials/weathered_arrowhead.json index 9769078535..1b229a0208 100644 --- a/src/data/korean/common_materials/weathered_arrowhead.json +++ b/src/data/korean/common_materials/weathered_arrowhead.json @@ -2,7 +2,7 @@ "id": "weathered_arrowhead", "name": "역전의 화살촉", "description": "하지만 이 또한 사냥꾼의 자랑거리. 그들의 호신부이자 메달이다", - "source": ["합성 획득"], + "source": ["합성 획득", "Lv.60이상 츄츄 궁수 드랍"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/korean/common_materials/whopperflower_nectar.json b/src/data/korean/common_materials/whopperflower_nectar.json index 12666a9089..738278eea6 100644 --- a/src/data/korean/common_materials/whopperflower_nectar.json +++ b/src/data/korean/common_materials/whopperflower_nectar.json @@ -2,6 +2,6 @@ "id": "whopperflower_nectar", "name": "구라구라 꽃꿀", "description": "먹어보면 달콤달콤꽃과 맛이 미묘하게 비슷하다", - "source": [], + "source": ["구라구라꽃 드랍", "스타더스트 교환"], "rarity": 1 } diff --git a/src/data/korean/elemental_stone_materials/basalt_pillar.json b/src/data/korean/elemental_stone_materials/basalt_pillar.json index 231ea77bf0..9afc9fcf25 100644 --- a/src/data/korean/elemental_stone_materials/basalt_pillar.json +++ b/src/data/korean/elemental_stone_materials/basalt_pillar.json @@ -2,6 +2,6 @@ "id": "basalt_pillar", "name": "현암의 탑", "description": "바위 원소는 가장 무거운 원소이다. 무상의 바위는 껍데기로 우뚝 솟은 돌기둥을 쌓았다. 자신을 높은 곳으로 올린 이유는 적을 상대하기 위해서만이 아닌 자신과는 인연이 없는 하늘과 더 가까워지기 위해서 일지도 모른다", - "source": [], + "source": ["Lv.30이상 무상의 바위 드랍"], "rarity": 4 } diff --git a/src/data/korean/elemental_stone_materials/cleansing_heart.json b/src/data/korean/elemental_stone_materials/cleansing_heart.json index 8c0891342e..98ee71cc4a 100644 --- a/src/data/korean/elemental_stone_materials/cleansing_heart.json +++ b/src/data/korean/elemental_stone_materials/cleansing_heart.json @@ -2,6 +2,6 @@ "id": "cleansing_heart", "name": "물처럼 맑은 마음", "description": "호수에 흘러 들어가도 그 깨끗함은 희석되지 않을 것이다. 하지만 이토록 고결한 요정은 어째서 육지에 있는 생령의 모습이 되기 위해 맑은 물의 형태로 변한 걸까? 호흡을 하거나 음식을 먹을 필요도 없는데 말이다…", - "source": [], + "source": ["Lv.30이상 물의 정령 드랍"], "rarity": 4 } diff --git a/src/data/korean/elemental_stone_materials/crystalline_bloom.json b/src/data/korean/elemental_stone_materials/crystalline_bloom.json index b6c8864598..fa49d7aa57 100644 --- a/src/data/korean/elemental_stone_materials/crystalline_bloom.json +++ b/src/data/korean/elemental_stone_materials/crystalline_bloom.json @@ -2,6 +2,6 @@ "id": "crystalline_bloom", "name": "응결의 꽃", "description": "응결의 얼음 결정체는 언제나 차가운 환경에서 자라나고, 피어나며 마침내 모든 것을 얼리는 혹한의 꽃을 피운다. 어쩌면 정체된 시간, 풀 수 없는 감정의 깊이가 영원불멸의 꽃의 진정한 의미일지도 모른다", - "source": [], + "source": ["Lv.30이상 무상의 얼음 드랍"], "rarity": 4 } diff --git a/src/data/korean/elemental_stone_materials/dew_of_repudiation.json b/src/data/korean/elemental_stone_materials/dew_of_repudiation.json index d46f17541c..345c7fe736 100644 --- a/src/data/korean/elemental_stone_materials/dew_of_repudiation.json +++ b/src/data/korean/elemental_stone_materials/dew_of_repudiation.json @@ -2,6 +2,6 @@ "id": "dew_of_repudiation", "name": "배척의 이슬", "description": "강렬한 배척 본능을 보유하고 있으며 무상의 물 공격 수단 중 하나이다. 물속에는 기억과 의지가 담겨있다고 전해지며 이 또한 물의 융합에 따라 점차 자라난다고 한다. 하지만 무상의 물이 소환해낸 파도는 지상이나 지하의 그 어떠한 물과도 융합될 수 없다. 페트리코의 더없이 순수한 물에 떨어지더라도, 그 물방울은 수은처럼 주변의 융합에 저항할 것이다", - "source": [], + "source": ["Lv.30 이상 무상의 물 드랍"], "rarity": 4 } diff --git a/src/data/korean/elemental_stone_materials/dragonheirs_false_fin.json b/src/data/korean/elemental_stone_materials/dragonheirs_false_fin.json index 6e50702794..4123e7f53e 100644 --- a/src/data/korean/elemental_stone_materials/dragonheirs_false_fin.json +++ b/src/data/korean/elemental_stone_materials/dragonheirs_false_fin.json @@ -2,6 +2,6 @@ "id": "dragonheirs_false_fin", "name": "용 자손의 가짜 지느러미", "description": "보기에는 상어 지느러미 같지만 아무런 실용성이 없다.
백야국의 주민들이 심해 용 도마뱀에 대해 깊이 연구했다. 그들의 가장 다른 점은 바로 자신의 의지로 특징과 유전을 결정할 수 있다는 것이다. 인조적인 빛을 싫어하여 용 도마뱀은 성체가 되면 시각을 대부분 잃고 전투를 위해 다양한 다른 원소로 진화했다", - "source": [], + "source": ["Lv.30 이상 심해 용 도마뱀 무리 드랍"], "rarity": 4 } diff --git a/src/data/korean/elemental_stone_materials/everflame_seed.json b/src/data/korean/elemental_stone_materials/everflame_seed.json index a027a08fa5..eb2225e16b 100644 --- a/src/data/korean/elemental_stone_materials/everflame_seed.json +++ b/src/data/korean/elemental_stone_materials/everflame_seed.json @@ -2,6 +2,6 @@ "id": "everflame_seed", "name": "꺼지지 않는 불씨", "description": "대지의 깊숙한 곳에서 솟구치는 에너지 속엔 무한한 소망이 흐른다. 뜨거운 불로 식물을 영원히 타오르게 하고 모든 것을 화염으로 씻으려는 것은 과연 어떤 소망일까?", - "source": [], + "source": ["Lv.30이상 폭염 나무 드랍"], "rarity": 4 } diff --git a/src/data/korean/elemental_stone_materials/hoarfrost_core.json b/src/data/korean/elemental_stone_materials/hoarfrost_core.json index e6432daa91..031efbf20c 100644 --- a/src/data/korean/elemental_stone_materials/hoarfrost_core.json +++ b/src/data/korean/elemental_stone_materials/hoarfrost_core.json @@ -2,6 +2,6 @@ "id": "hoarfrost_core", "name": "서리의 핵", "description": "대지의 깊숙한 곳에서 솟구치는 에너지와 그리움은 결국 분출되고 말 것이다. 고인에 대한 그리움처럼 적막한 서리마저 지면에 살아있는 것들에 부착하고, 원래는 생령을 해치지 않는 줄기식물도 흉악해진다", - "source": [], + "source": ["Lv.30이상 얼음 나무 드랍"], "rarity": 4 } diff --git a/src/data/korean/elemental_stone_materials/hurricane_seed.json b/src/data/korean/elemental_stone_materials/hurricane_seed.json index edd164112c..6f16beb39a 100644 --- a/src/data/korean/elemental_stone_materials/hurricane_seed.json +++ b/src/data/korean/elemental_stone_materials/hurricane_seed.json @@ -2,6 +2,6 @@ "id": "hurricane_seed", "name": "폭풍의 씨앗", "description": "가늘고 약한 나비의 체내에도 폭풍을 일으키는 힘이 숨겨져 있다고 한다. 순수한 바람으로 이루어진 나비는 다시금 폭풍을 부를 그날을 하염없이 기다리고 있다", - "source": [], + "source": ["Lv.30이상 무상의 바람 드랍"], "rarity": 4 } diff --git a/src/data/korean/elemental_stone_materials/juvenile_jade.json b/src/data/korean/elemental_stone_materials/juvenile_jade.json index 4023a9adc3..62c9767d34 100644 --- a/src/data/korean/elemental_stone_materials/juvenile_jade.json +++ b/src/data/korean/elemental_stone_materials/juvenile_jade.json @@ -2,6 +2,6 @@ "id": "juvenile_jade", "name": "설익은 옥", "description": "산속에 깊이 잠들어 있는 용 도마뱀은 이런 어두운 수정석을 석출할 수 있다. 리월의 민간 전설에 의하면, 이 힘은 시간이 지날수록 축적되고 이러한 수정석이 결국 원래의 심장을 대체해 용 도마뱀도 진정한 용이 되어 산을 뒤흔들고 대지를 가른다고 한다.", - "source": [], + "source": ["Lv.30이상 고대 바위 용 도마뱀 드랍"], "rarity": 4 } diff --git a/src/data/korean/elemental_stone_materials/lightning_prism.json b/src/data/korean/elemental_stone_materials/lightning_prism.json index 7154a12ffe..aa5292f2e7 100644 --- a/src/data/korean/elemental_stone_materials/lightning_prism.json +++ b/src/data/korean/elemental_stone_materials/lightning_prism.json @@ -2,6 +2,6 @@ "id": "lightning_prism", "name": "뇌광 프리즘", "description": "프리즘은 빛을 구성하는 색을 구분할 수 있지만, 뇌광 프리즘은 흐르는 에너지를 엮어 순수한 뇌광을 만든다. 무상의 뇌전은 패배했지만, 번개 원소가 계속해서 프리즘에 모이고 있다", - "source": [], + "source": ["Lv.30이상 무상의 뇌전 드랍"], "rarity": 4 } diff --git a/src/data/korean/elemental_stone_materials/marionette_core.json b/src/data/korean/elemental_stone_materials/marionette_core.json index 2a99370c61..b23692fb48 100644 --- a/src/data/korean/elemental_stone_materials/marionette_core.json +++ b/src/data/korean/elemental_stone_materials/marionette_core.json @@ -2,6 +2,6 @@ "id": "marionette_core", "name": "꼭두각시 부품", "description": "아무리 뛰어난 무예와 아름다운 기억이라도, 육체의 쇠락과 함께 시들어 버린다.
자신의 팔다리와 신체 모두를 단단한 기관으로 바꾼다 하더라도, 결국 심장을 정교한 「부품」으로 바꿔야, 일반적인 육체가 다가가기 힘든 영원에 가까워질 수 있지 않을까…", - "source": [], + "source": ["Lv.30이상 꼭두각시 검귀 드랍"], "rarity": 4 } diff --git a/src/data/korean/elemental_stone_materials/perpetual_heart.json b/src/data/korean/elemental_stone_materials/perpetual_heart.json index 1718712a82..24b51385ba 100644 --- a/src/data/korean/elemental_stone_materials/perpetual_heart.json +++ b/src/data/korean/elemental_stone_materials/perpetual_heart.json @@ -2,6 +2,6 @@ "id": "perpetual_heart", "name": "영구 장치의 코어", "description": "어떤 사람은 이러한 코어의 문양에 육안으로 식별하기 힘든 언어로 지능과 논리가 새겨졌다고 추측하고, 또 다른 이들은 이 특수한 유적 장치가 방대한 코어와 복잡한 문양으로 인해 생명체의 모습을 스스로 포기하고 강대한 성능을 추구한 것이라고 주장하기도 한다", - "source": [], + "source": ["Lv.30이상 영구 장치 진영 드랍"], "rarity": 4 } diff --git a/src/data/korean/elemental_stone_materials/riftborn_regalia.json b/src/data/korean/elemental_stone_materials/riftborn_regalia.json index b4a88014b6..1ac669dcd3 100644 --- a/src/data/korean/elemental_stone_materials/riftborn_regalia.json +++ b/src/data/korean/elemental_stone_materials/riftborn_regalia.json @@ -2,6 +2,6 @@ "id": "riftborn_regalia", "name": "수계(獸界) 늑대왕의 그릇", "description": "수계 늑대 무리의 왕일지라도, 마수의 족보에선 그의 형들의 조족지혈에 불과하다.
「황금」이 무수한 수계 늑대 무리를 버려진 종이처럼 구겨서 압축해 탄생한 기형 마수다. 뿔에는 검은 늑대 무리가 그를 위해 공간까지 녹일 수 있게 하는 권능이 담겨있다", - "source": [], + "source": ["Lv.30이상 황금 늑대왕 드랍"], "rarity": 4 } diff --git a/src/data/korean/elemental_stone_materials/runic_fang.json b/src/data/korean/elemental_stone_materials/runic_fang.json index e6429f1871..aa93451196 100644 --- a/src/data/korean/elemental_stone_materials/runic_fang.json +++ b/src/data/korean/elemental_stone_materials/runic_fang.json @@ -2,6 +2,6 @@ "id": "runic_fang", "name": "룬 무늬 이빨", "description": "전설에 따르면 대지의 검은 틈 사이에는 거대한 독사가 살고 있다는데 그들은 영원히 세상에 대한 증오와 악의, 알 수 없는 위험한 목적을 가지고 거대한 터널을 발굴하고 있다고 한다…", - "source": [], + "source": ["Lv.30이상 유적의 뱀 드랍"], "rarity": 4 } diff --git a/src/data/korean/elemental_stone_materials/smoldering_pearl.json b/src/data/korean/elemental_stone_materials/smoldering_pearl.json index b8474df777..92d91d6ae3 100644 --- a/src/data/korean/elemental_stone_materials/smoldering_pearl.json +++ b/src/data/korean/elemental_stone_materials/smoldering_pearl.json @@ -2,6 +2,6 @@ "id": "smoldering_pearl", "name": "무형의 불 구슬", "description": "뜨겁게 타오르던 불꽃도 언젠가는 차갑게 식는 법. 하지만 꺼져가는 장작도 의지에 따라 다시금 불타오르기도 한다. 무상의 불이 냉각되고 되살아나고, 응집과 분해를 끊임없이 반복하는 것 또한 우주 만물이 끊임없이 자라고 번성하는 것처럼 이 세계의 의지의 일부일 것이다. 칠흑 같은 운명이 닥쳐와 삼라만상을 허무로 돌릴 때까지 말이다", - "source": [], + "source": ["Lv.30이상 무상의 불 드랍"], "rarity": 4 } diff --git a/src/data/korean/elemental_stone_materials/storm_beads.json b/src/data/korean/elemental_stone_materials/storm_beads.json index 76e42289d4..ca86e998db 100644 --- a/src/data/korean/elemental_stone_materials/storm_beads.json +++ b/src/data/korean/elemental_stone_materials/storm_beads.json @@ -2,6 +2,6 @@ "id": "storm_beads", "name": "뇌정의 구슬", "description": "전설에 따르면, 뇌음의 권현은 낙뢰를 따라 강대한 원한을 품고 있는 대지에 남는다고 한다. 이러한 이유로 뇌음의 현신은 부서진 대지에서 영원토록 배회한다고 전해진다. 노래하는 자의 이야기 속에서 하늘을 꿰뚫는 번개는 종종 견딜 수 없는 실망과 고통이기도 하다", - "source": [], + "source": ["Lv.30 이상 뇌음의 권현 드랍"], "rarity": 4 } diff --git a/src/data/korean/food/katsu_sandwich.json b/src/data/korean/food/katsu_sandwich.json index 37c40cccd4..85ce3eb982 100644 --- a/src/data/korean/food/katsu_sandwich.json +++ b/src/data/korean/food/katsu_sandwich.json @@ -36,6 +36,15 @@ "name": "맛있는 돈가스 샌드위치", "description": "영양 밸런스가 좋은 한 끼 식사. 달콤하고 부드러운 빵은 포만감을 선사해 주고 바삭바삭하고 육즙 가득한 커틀릿은 혀를 자극한다. 한입 맛보면 혀끝부터 위까지 만족감에 휩싸인다. 대체 이렇게 훌륭한 조합을 가장 먼저 생각해낸 사람은 누굴까?", "effect": "파티 내 모든 캐릭터의 공격력이 95pt 증가한다. 지속 시간: 300초. 다인 모드 시 자신의 캐릭터에만 적용된다" + }, + "special": { + "name": "진실은 단 하나", + "description": "시카노인 헤이조의 특제 요리. 풍부한 육즙의 황금색 돈가스가 달걀노른자 위에 놓여 거부할 수 없는 향긋한 냄새를 풍긴다…. 다 먹어 치우고 나면 마음속 깊은 곳에서 숨겨둔 비밀을 털어놓고 싶은 충동이 생긴다. 설마 이게 바로 헤이조의 비밀 무기인 건가?", + "effect": "파티 내 모든 캐릭터의 공격력이 114pt 증가한다. 지속 시간: 300초. 다인 모드 시 자신의 캐릭터에만 적용된다", + "character": { + "id": "shikanoin_heizou", + "name": "시카노인 헤이조" + } } } } diff --git a/src/data/korean/food/onigiri.json b/src/data/korean/food/onigiri.json index 6c82088b39..158c6196b8 100644 --- a/src/data/korean/food/onigiri.json +++ b/src/data/korean/food/onigiri.json @@ -38,7 +38,7 @@ "effect": "선택한 캐릭터 HP 최대치의 22%를 즉시 회복하고 30초 동안 5초마다 HP를 470pt씩 회복한다" }, "special": { - "name": "어지러움 방지술・개조", + "name": "어지러움 방지술·개조", "description": "사유의 특제 요리. 사유가 귀여운 모양으로 뭉친 주먹밥. 라쿤이 아니라 너구리 모양임을 꼭 기억하자. 그나저나, 사유가 한 끼만 먹어도 종일 잘 수 있는 비법이 이 주먹밥인가?", "effect": "선택한 캐릭터 HP 최대치의 26%를 즉시 회복하고 30초 동안 5초마다 HP를 570pt씩 회복한다", "character": { diff --git a/src/data/korean/furnishing/allegro_bloom_special_tuning.json b/src/data/korean/furnishing/allegro_bloom_special_tuning.json new file mode 100644 index 0000000000..ee5333eff7 --- /dev/null +++ b/src/data/korean/furnishing/allegro_bloom_special_tuning.json @@ -0,0 +1,29 @@ +{ + "id": "allegro_bloom_special_tuning", + "originalId": 373141, + "rarity": 4, + "name": "「빠른 연주의 음률꽃·특수 조율」", + "description": "금사과 제도에 있는 「음률꽃」과 동종인 기묘한 장치. 「현이 울리는 열도」 속 기묘한 식물의 복사본이다. 비록 기능은 살짝 다르지만, 메커니즘은 같다.\\n아름다운 음률을 갈망하는 피조물이라서 아득한 음표에 의해 깨어나면 열정적으로 응답한다. 그들의 열정적인 응답은 청자로 하여금 음악의 산들바람을 타는 듯한 체험을 선사한다.\\n「빠른 연주의 음률꽃·특수 조율」을 배치하면, 지속적으로 윈드 필드가 생성된다", + "load": 340, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7001, + "category": "물품", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "백철", + "amount": 8 + }, + { + "id": "fabric", + "name": "직물", + "amount": 8 + } + ] +} diff --git a/src/data/korean/furnishing/cosmos_within.json b/src/data/korean/furnishing/cosmos_within.json new file mode 100644 index 0000000000..7e86ba5b08 --- /dev/null +++ b/src/data/korean/furnishing/cosmos_within.json @@ -0,0 +1,23 @@ +{ + "id": "cosmos_within", + "originalId": 363322, + "rarity": 4, + "name": "「천문 회전체」", + "description": "3개의 고리로 구성된 정교한 장치. 연구에 사용할 경우, 3개의 고리를 모두 돌림으로써 특정 별자리와 대응하는 위치를 나타낼 수 있다. 모 도서관 사서의 말에 따르면, 가늠자의 눈금을 교체하면 지도와 결합해 입체 공간 내 목표 분포를 분석할 수 있으며, 심지어 복잡한 일정을 짜는 작업에 사용하거나 특별한 연산을 보조할 수도 있다고 한다….\\n이 장치는 장식으로써도 훌륭하지만, 그러면 고리가 고정되어 돌릴 수 없다. 그 이유는 어떤 이들이 고리가 도는 걸 보고 싶어서 힘줘서 고리를 돌리는 바람에 사고가 속출했기 때문이라고 한다. 예를 들면 고리가 떨어지거나, 창밖으로 날아가 지붕에 있는 고양이를 맞춘 적이 있다고…\\n안전을 위해서라도 안전 조치는 꼭 필요하다", + "load": 85, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 11002, + "category": "기물" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "백철", + "amount": 12 + } + ] +} diff --git a/src/data/korean/furnishing/dodocos_beach_nap.json b/src/data/korean/furnishing/dodocos_beach_nap.json new file mode 100644 index 0000000000..ac527a2593 --- /dev/null +++ b/src/data/korean/furnishing/dodocos_beach_nap.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_beach_nap", + "originalId": 373352, + "rarity": 4, + "name": "「도도코의 모래 위의 휴식」", + "description": "「안락의자는 누우라고 있는 거야. 트램펄린이 아니니까 얌전히 누워서 햇볕이나 쬐렴.」\\n「하지만 이 의자는 아주 튼튼해, 뛰어도 아~무 문제없어, 게다가 탄력이 좋아.」\\n「당연하지, 앨리스 아줌마가 설계한 거니까. 아마 유적 가디언이 밟아도 부서지지 않겠지….」\\n「의자 3개를 묶으면 큰 활을 만들 수 있어, 그럼 통통 폭탄을 벽 넘어 시드르 호수까지 쏘아 올릴 수 있을 거야!」\\n……\\n지나가던 단장은 우연히 클레와 알베도의 잡담을 들었다.\\n그리하여 클레가 눕는 의자를 몬드에 갖고 온 뒤, 알베도가 클레를 대신해 「절대 금사과 제도에서 갖고 온 기념품을 장난 도구로 개조하지 않겠다」라는 각서를 써야만 했다", + "load": 35, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7007, + "category": "의자", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "췌화나무", + "amount": 6 + }, + { + "id": "fabric", + "name": "직물", + "amount": 3 + }, + { + "id": "red_dye", + "name": "붉은색 염료", + "amount": 3 + } + ] +} diff --git a/src/data/korean/furnishing/dodocos_collection_cupboard.json b/src/data/korean/furnishing/dodocos_collection_cupboard.json new file mode 100644 index 0000000000..28ef631278 --- /dev/null +++ b/src/data/korean/furnishing/dodocos_collection_cupboard.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_collection_cupboard", + "originalId": 373353, + "rarity": 4, + "name": "「도도코의 소장용 찬장」", + "description": "「폭탄 3개, 통통 연꽃 꽃잎 2개, 그리고 민들레 분말 약간.」\\n「이걸로 만든 쾅쾅 불꽃과 통통 폭탄은 케이크보다 가벼워서 약간의 힘으로도 아주 멀리 던질 수 있어!」\\n「쾅쾅 불꽃은 종류가 아주 다양해. 예를 들면 물고기 폭파에 쓰는 화력 강화형이라든가, 아주 아주 무거워서 땅에 파고 들어가 길을 내는 뚫기형이라든가, 그리고 아주 높은 곳에 있는 악당을 상대하는 공중 폭파형이 있지.」\\n「하지만 클레는 평소에 가장 손이 가는 그걸 사용해! 다른 타입의 쾅쾅 불꽃은 기념 수집품으로 삼고 있어.」\\n「페이몬은 폭탄들을 구분할 수 있겠어?」\\n……\\n클레의 말을 듣고 페이몬은 찬장에 전시된 쾅쾅 불꽃을 보았지만 곧 곤혹스러운 표정을 지었다.\\n이건 페이몬이 수백 가지 스테이크를 구분할 수 있는 것과 비슷한 수준의 이야기겠지…", + "load": 60, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7004, + "category": "수납장", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "췌화나무", + "amount": 6 + }, + { + "id": "fabric", + "name": "직물", + "amount": 3 + }, + { + "id": "red_dye", + "name": "붉은색 염료", + "amount": 3 + } + ] +} diff --git a/src/data/korean/furnishing/dodocos_dodo_stove.json b/src/data/korean/furnishing/dodocos_dodo_stove.json new file mode 100644 index 0000000000..35e71b37a5 --- /dev/null +++ b/src/data/korean/furnishing/dodocos_dodo_stove.json @@ -0,0 +1,29 @@ +{ + "id": "dodocos_dodo_stove", + "originalId": 373351, + "rarity": 4, + "name": "「도도코의 앗뜨앗뜨 그릴」", + "description": "「어떤 도도 왕국 주민은 사과 구이를 좋아해서 사과를 크게 자르고 과일잼을 두 번 바른대….」\\n「왜 과일을 구워서 먹을까?」\\n「그건… 도도 왕국 주민들이 열정적이라 뜨거운 걸 좋아해서 그래!」\\n「그러면 왜 과일에 잼을 바르는 걸까?」\\n「그건… 딱딱한 겉과 부드러운 속에서 각각 다른 단맛을 느끼기 위함이지, 달면 달수록 좋잖아!」\\n……\\n클레와의 짧은 대화를 나눈 포롱이는 이 그릴로 사과 조각을 구워봤다.\\n용솟음치는 불길에 깃털이 탔지만, 구운 사과는 그만한 가치가 있는 맛이었다!", + "load": 210, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7001, + "category": "물품", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "백철", + "amount": 8 + }, + { + "id": "red_dye", + "name": "붉은색 염료", + "amount": 4 + } + ] +} diff --git a/src/data/korean/furnishing/dodocos_summertime.json b/src/data/korean/furnishing/dodocos_summertime.json new file mode 100644 index 0000000000..7e92eaf353 --- /dev/null +++ b/src/data/korean/furnishing/dodocos_summertime.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_summertime", + "originalId": 370518, + "rarity": 4, + "name": "「도도코의 여름날」", + "description": "「이렇게 보니까 클레와 함께 금사과 제도에 모험을 가는 동료들이 꽤 많네.」\\n「비가 올 때 각자의 텐트 속에서 멍하니 기다리는 건 심심할 거야.」\\n「그러니까 아예 엄청 큰 텐트를 설치해서 모두 같이 쉬자, 안에 재밌는 것도 놓고.」\\n「텐트는 모험에서 발견한 보물을 넣을 수 있을 정도로 커야 해.」\\n「그런데 보물을 넣을 수 있을 정도로 큰 텐트를 어떻게 운반하지…」\\n「몰라! 아무튼 클레의 친구들은 분명 방법이 있을 거야!」\\n……\\n알베도의 말에 따르면, 작년 여름 모험 후, 앨리스가 잠시 몬드에 돌아왔다고 한다. 앨리스는 몬드에 머무는 동안 알베도와 간단히 생각을 나누었다.\\n마녀의 생각은 참 꼼꼼했다. 금사과 제도를 탐사하는 동안, 다들 이 텐트에서 아주 오랫동안 쉬었다. 비바람과 밤을 보낼 때, 텐트에 배치된 각종 기물은 모두에게 즐거움을 선사했다.\\n모험 기간 동안 클레가 발견한 대량의 보물은 모두가 많은 공을 들여서야 몬드로 갖고 올 수 있었다. 예를 들어 얼음 원소로 눅눅한 길을 얼려서 화물을 빠르게 밀거나, 태양꽃으로 화물을 들어 험준한 지형을 넘는 등… 어쨌든 독특한 경험이 쌓였다!", + "load": 140, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 6006, + "category": "자유 가판대", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "췌화나무", + "amount": 12 + }, + { + "id": "fabric", + "name": "직물", + "amount": 6 + }, + { + "id": "red_dye", + "name": "붉은색 염료", + "amount": 6 + } + ] +} diff --git a/src/data/korean/furnishing/dodocos_sunshade_umbrella.json b/src/data/korean/furnishing/dodocos_sunshade_umbrella.json new file mode 100644 index 0000000000..2fa9b3b230 --- /dev/null +++ b/src/data/korean/furnishing/dodocos_sunshade_umbrella.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_sunshade_umbrella", + "originalId": 373354, + "rarity": 4, + "name": "「도도코의 청량한 우산」", + "description": "「물속에 물고기는 시원한 물에 숨어 있고, 해변에 사는 동물들은 시원한 껍데기를 갖고 있어.」\\n「하지만 복슬복슬한 동물들은 여름이 되면 덥지 않을까?」\\n「동물들이 양산 아래서 쉬었으면 좋겠어!」\\n……\\n햇살이 따가울 때, 클레는 몬드성에 이 양산을 설치하고 아래에다 고양이 사료를 잔뜩 놓았다. 역시나 고양이들이 다가와 시원한 그늘 속에서 맛있는 사료를 즐겼다.\\n하지만 너무 많은 고양이가 몰린 탓에 이웃들을 시끄럽게 하고, 고양이 털 농도가 급속도로 증가해서 모 음유시인의 알레르기 증상이 심각해졌다… 아쉽지만 클레의 계획은 중단되었다", + "load": 35, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7005, + "category": "장식", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "췌화나무", + "amount": 6 + }, + { + "id": "fabric", + "name": "직물", + "amount": 3 + }, + { + "id": "red_dye", + "name": "붉은색 염료", + "amount": 3 + } + ] +} diff --git a/src/data/korean/furnishing/dodocos_travel_bag.json b/src/data/korean/furnishing/dodocos_travel_bag.json new file mode 100644 index 0000000000..e858649b26 --- /dev/null +++ b/src/data/korean/furnishing/dodocos_travel_bag.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_travel_bag", + "originalId": 373350, + "rarity": 4, + "name": "「도도코의 여행 배낭」", + "description": "「엄마가 내게 많은 모험 이야기를 해줬어.」\\n「모험 도중에 나쁜 녀석을 만날 수 있으니까 아주 많은 쾅쾅 불꽃과 통통 폭탄을 준비해두래!」\\n「하지만 너무 많이 준비하면 배낭이 무거워져… 배낭이 스스로 걸을 수 있으면 좋겠어.」\\n「그래서 엄마가 말했어, 배낭 아래 통통 폭탄을 위한 푹신 쿠션을 설치하라고.」\\n「그다음 가볍게 배낭을 던지면, 배낭이 알아서 앞으로 이동할 거야!」\\n……\\n클레의 말을 듣자 바바라는 호기심에 이 배낭을 멀리 던져봤다….\\n놀랍게도 배낭은 진짜 계속 통통 튀었다.\\n하지만 이 배낭은 확실히 무거워서, 몬드성에서 통통 튀다간 술집의 벽을 부수거나 식당의 탁자를 뒤엎을 수도 있다. 페보니우스 기사들조차 막기 어려울 것 같으니 안전을 위해서 방의 장식품으로 두는 게 좋을 것 같다", + "load": 35, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7005, + "category": "장식", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "췌화나무", + "amount": 6 + }, + { + "id": "fabric", + "name": "직물", + "amount": 3 + }, + { + "id": "red_dye", + "name": "붉은색 염료", + "amount": 3 + } + ] +} diff --git a/src/data/korean/furnishing/evermotion_mechanical_painting.json b/src/data/korean/furnishing/evermotion_mechanical_painting.json new file mode 100644 index 0000000000..5eeffe1dbc --- /dev/null +++ b/src/data/korean/furnishing/evermotion_mechanical_painting.json @@ -0,0 +1,15 @@ +{ + "id": "evermotion_mechanical_painting", + "originalId": 364504, + "rarity": 4, + "name": "「무한동력 기계 화폭」", + "description": "폰타인 「공상가」가 제작한 정교한 그림. 「공상가」는 이 그림으로 자신의 기묘한 발명 「기계 동력 코어」를 전시하고자 했다.\\n「무한동력 기계 화폭」은 다수의 서로 조립 가능한 기계 부품으로 구성되어 있으므로 살짝 태엽을 감아주면 오랫동안 자동 작동해서, 무척 편리하다.\\n만약 상점에서 이 그림을 판다면 무척 잘 팔릴 것이다", + "load": 280, + "energy": 90, + "category": [ + { + "id": 5006, + "category": "액자" + } + ] +} diff --git a/src/data/korean/furnishing/fabled_emperor_onikabuto.json b/src/data/korean/furnishing/fabled_emperor_onikabuto.json new file mode 100644 index 0000000000..3206d9dd9c --- /dev/null +++ b/src/data/korean/furnishing/fabled_emperor_onikabuto.json @@ -0,0 +1,16 @@ +{ + "id": "fabled_emperor_onikabuto", + "originalId": 373349, + "rarity": 4, + "name": "「전설 속의 대왕 귀신풍뎅이」", + "description": "생동감이 넘치는 귀신풍뎅이 모형. 형태는 세세한 부분이 잘 구현되어 있고, 질감은 귀신풍뎅이 껍데기와 흡사하다. 언뜻보면 살아있는 귀신풍뎅이 같아서, 쉽게 귀신풍뎅이 애호가들을 속일 수 있다.\\n「대왕 귀신풍뎅이」는 일반 귀신풍뎅이와 다르게, 화려한 무늬와 위풍당당한 뿔을 갖고 있다. 이런 귀신풍뎅이가 실존한다면, 곤충 싸움에서 무적의 존재로 군림할 것이다…", + "load": 35, + "energy": 90, + "category": [ + { + "id": 7005, + "category": "장식", + "type": "Exterior" + } + ] +} diff --git a/src/data/korean/furnishing/keepsake_photo_of_twilight_theater.json b/src/data/korean/furnishing/keepsake_photo_of_twilight_theater.json new file mode 100644 index 0000000000..bac42e3a8c --- /dev/null +++ b/src/data/korean/furnishing/keepsake_photo_of_twilight_theater.json @@ -0,0 +1,15 @@ +{ + "id": "keepsake_photo_of_twilight_theater", + "originalId": 364503, + "rarity": 4, + "name": "「심야 극단의 단체 사진」", + "description": "정교한 액자에 「심야 극단」 단원들과 찍은 단체 사진이 들어 있다. 극단을 위해 「검을 든 왕녀」 준비 작업을 돕고 얻은 뜻깊은 선물이다.\\n정성을 다해 작성한 대본은 집중력 있고 열정적인 연출뿐만 아니라, 배우의 위치 배치도 매우 중요하다. 당신의 정확한 배치는 멋진 연출로 이어졌고, 배우들의 열렬한 감사를 받았다", + "load": 169, + "energy": 90, + "category": [ + { + "id": 5006, + "category": "액자" + } + ] +} diff --git a/src/data/korean/furnishing/kokutan_thickwalled_clay_water_tank.json b/src/data/korean/furnishing/kokutan_thickwalled_clay_water_tank.json index 25ab717837..e3f94660b9 100644 --- a/src/data/korean/furnishing/kokutan_thickwalled_clay_water_tank.json +++ b/src/data/korean/furnishing/kokutan_thickwalled_clay_water_tank.json @@ -3,7 +3,7 @@ "originalId": 373131, "rarity": 2, "name": "두꺼운 「바위 핵」 물 항아리", - "description": "담수를 보관하는 것은, 초야 생활에 있어서 가장 중요한 일이라고 해도 과언이 아니다. 콘다 마을 주민들인 이런 물 항아리를 백여 년 정도 사용했다. 항아리 외부는 자토로 만들어 견고하고, 항아리 내부에는 석재를 주조해 만든 내부 용기가 있는데, 담수를 보관을 돕는 정수 역할을 해준다고 한다", + "description": "담수를 보관하는 것은 초야 생활에 있어서 가장 중요한 일이라고 해도 과언이 아니다. 콘다 마을 주민들은 이런 물 항아리를 백여 년 정도 사용했다. 항아리의 외부는 자토로 만들어 견고하고 내부에는 석재를 주조해 만든 내부 용기가 있는데, 항아리 안의 담수를 정화하는 효과가 있다고 한다", "load": 65, "energy": 30, "exp": 30, diff --git a/src/data/korean/furnishing/maple_wood_bookcase_inkheart.json b/src/data/korean/furnishing/maple_wood_bookcase_inkheart.json index 46cd1cb80d..2fd659493f 100644 --- a/src/data/korean/furnishing/maple_wood_bookcase_inkheart.json +++ b/src/data/korean/furnishing/maple_wood_bookcase_inkheart.json @@ -3,7 +3,7 @@ "originalId": 361209, "rarity": 4, "name": "단풍나무 책장-「검게 물들인 수심」", - "description": "야시로 봉행 본부의 볼 수 있는 책장, 「단풍나무」로 만들어졌으며, 사이즈와 제작 시간을 평균화시켰다. 하지만 아쉽게도 용량이 살짝 부족한 것 같다.\\n이나즈마 장인들은 모든 물자를 재료로 사용하고, 절약해 수익을 창출할 수 있다고 한다. 이 책장이 전형적인 예시다——목재의 표면에 사용된 도료는 색이 깊고, 먹물 제조 시 발생하는 무해한 산물을 담고 있다", + "description": "야시로 봉행 본부에서 볼 수 있는 책장, 「단풍나무」로 만들어졌으며, 사이즈와 제작 시간을 평균화시켰다. 하지만 아쉽게도 용량이 살짝 부족한 것 같다.\\n이나즈마 장인들은 모든 물자를 재료로 사용하고, 절약해 수익을 창출할 수 있다고 한다. 이 책장이 전형적인 예시다——목재의 표면에 사용된 도료는 색이 깊고, 먹물 제조 시 발생하는 무해한 산물을 담고 있다", "load": 169, "energy": 90, "exp": 90, diff --git a/src/data/korean/furnishing/maple_wood_bookcase_trove_of_a_thousand_tomes.json b/src/data/korean/furnishing/maple_wood_bookcase_trove_of_a_thousand_tomes.json index 3464b90f14..ef51cfe5f1 100644 --- a/src/data/korean/furnishing/maple_wood_bookcase_trove_of_a_thousand_tomes.json +++ b/src/data/korean/furnishing/maple_wood_bookcase_trove_of_a_thousand_tomes.json @@ -3,7 +3,7 @@ "originalId": 361210, "rarity": 4, "name": "단풍나무 책장-「천 권을 담은 창고」", - "description": "야시로 봉행 본부의 볼 수 있는 책장, 이 책장은 타 봉행에서도 소량으로 구매했다는 소문이 있다.\\n이 책장은 높이가 상당히 높아 일반 책장보다 사용되는 목재가 9할 정도 많다고 한다, 장점은 차지하는 공간은 일반 책장과 비슷한데, 저장 공간이 많이 엄청난 양의 책과 기물들을 보관할 수 있는 것이다. 그래서인지 사람들은 단가가 높아도 괜찮다고 생각하는 것 같다", + "description": "야시로 봉행 본부에서 볼 수 있는 책장, 이 책장은 다른 두 봉행에서도 소량으로 구매했다는 소문이 있다.\\n크기가 아주 커서 사용된 목재가 일반 책장보다 90% 정도 많다고 한다. 수납공간이 넓어 상당한 양의 서적이나 기물을 둘 수 있으며, 일반 책장과 비교해도 그다지 자리를 차지하지 않는다. 이를 감안하면 단가가 높다는 단점도 별로 신경 쓰이지 않게 된다", "load": 172, "energy": 90, "exp": 90, diff --git a/src/data/korean/furnishing/sandbank_lotus_pearbell.json b/src/data/korean/furnishing/sandbank_lotus_pearbell.json index e0d4928652..9794e43bc2 100644 --- a/src/data/korean/furnishing/sandbank_lotus_pearbell.json +++ b/src/data/korean/furnishing/sandbank_lotus_pearbell.json @@ -3,7 +3,7 @@ "originalId": 373805, "rarity": 3, "name": "방울꽃·수련", - "description": "자줏빛 방울꽃, 꽃 색만 보면 연못 옆에 피는 연꽃처럼 보이지만 이 꽃엔 연방(蓮房)이 생기지 않는다", + "description": "자줏빛 방울꽃, 꽃 색만 보면 연못 옆에 피는 연꽃처럼 보이지만 이 꽃엔 연방(蓮房)이 생기지 않는다", "category": [ { "id": 14002, diff --git a/src/data/korean/furnishing/shikanoin_heizou.json b/src/data/korean/furnishing/shikanoin_heizou.json new file mode 100644 index 0000000000..3b2b3a555d --- /dev/null +++ b/src/data/korean/furnishing/shikanoin_heizou.json @@ -0,0 +1,20 @@ +{ + "id": "shikanoin_heizou", + "originalId": 368151, + "rarity": 1, + "name": "시카노인 헤이조", + "description": "MY 홈 입주 캐릭터", + "load": 1200, + "energy": 300, + "category": [ + { + "id": 8001, + "category": "동료", + "type": "Exterior" + }, + { + "id": 8002, + "category": "동료" + } + ] +} diff --git a/src/data/korean/furnishing/storm_braver.json b/src/data/korean/furnishing/storm_braver.json new file mode 100644 index 0000000000..a51bd02a6f --- /dev/null +++ b/src/data/korean/furnishing/storm_braver.json @@ -0,0 +1,16 @@ +{ + "id": "storm_braver", + "originalId": 373348, + "rarity": 4, + "name": "「바람과 번개를 가르는 혼」", + "description": "이나즈마 풍의 해적선 모형. 배가 바람을 가르며 항해하는 모습을 잘 표현했다.\\n자세히 들여다보면, 모형 측면에서 작은 글자를 발견할 수 있다:\\n「두 번째: 뱃사람은 절대로 직접 작별을 고하지 않는다」", + "load": 250, + "energy": 90, + "category": [ + { + "id": 7005, + "category": "장식", + "type": "Exterior" + } + ] +} diff --git a/src/data/korean/furnishing/tea_wispclouded_white_couch.json b/src/data/korean/furnishing/tea_wispclouded_white_couch.json index 59b3f61dc8..6ad46013e1 100644 --- a/src/data/korean/furnishing/tea_wispclouded_white_couch.json +++ b/src/data/korean/furnishing/tea_wispclouded_white_couch.json @@ -2,7 +2,7 @@ "id": "tea_wispclouded_white_couch", "originalId": 363312, "rarity": 3, - "name": "「차연(茶烟)이 자욱한 백상」", + "name": "「차연(茶烟)이 자욱한 백상」", "description": "정교하게 제작된 다기 세트. 얼핏 보면 다기의 종류와 수량이 많지 않으나 각종 흔히 마시는 차를 제작하기에는 충분하다\\n소문에 의하면, 이 다구 세트의 디자인은 백여 년 전의 하나미자카까지 거슬러 올라가야 한다고 전해진다ㅡ여행차 하나미자카를 방문한 한 다도 장인이 현지 주민의 근소한 수입으로는 많은 다기 세트를 구매할 수 없다는 사실을 알게 된다. 그리하여 다도 장인은 평생 터득한 기예로 여러 가지 다양한 다기를 적절하게 간소화하여, 장점만 간추려 합쳤다. 그리하여 기능을 겸비하고, 값도 싸고 질도 좋은 다기 세트가 탄생하게 된 것이다. 그 후 이러한 다기 세트가 점차 입소문을 타고 유행하게 되면서, 부유한 계층에서도 즐겨 쓰게 되었다", "load": 85, "energy": 60, diff --git a/src/data/korean/furnishing/tranquil_starlight.json b/src/data/korean/furnishing/tranquil_starlight.json new file mode 100644 index 0000000000..de1e8bc65c --- /dev/null +++ b/src/data/korean/furnishing/tranquil_starlight.json @@ -0,0 +1,28 @@ +{ + "id": "tranquil_starlight", + "originalId": 363106, + "rarity": 4, + "name": "「또렷이 빛나는 별」", + "description": "반짝이고 투명한 등불. 인간계에 추락한 별빛처럼 보이며 「별들의 전당」에서 본 별빛과 동일하다. 맑고 투명한 유리 속에는 특수한 분말이 저장되어 있어 주변 환경에서 빛을 흡수하고 오랫동안 빛을 방출할 수 있다.\\n「누가 성광을 가둘 수 있겠어? 남은 건 그저 허영일 뿐이야.」\\n말은 그렇게 하지만, 위대한 점성술사는 이 등불이 꺼지지 않길 바라며, 임시로 거주하고 있는 맨션에 기념으로 한 개 남겨둔 것 같다", + "load": 220, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 11003, + "category": "조명" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "백철", + "amount": 6 + }, + { + "id": "iron_chunk", + "name": "철광", + "amount": 6 + } + ] +} diff --git a/src/data/korean/furnishing/white_fish_tallow_candle_evenlight.json b/src/data/korean/furnishing/white_fish_tallow_candle_evenlight.json index c75fea17b3..9ec8e72bdd 100644 --- a/src/data/korean/furnishing/white_fish_tallow_candle_evenlight.json +++ b/src/data/korean/furnishing/white_fish_tallow_candle_evenlight.json @@ -3,7 +3,7 @@ "originalId": 373413, "rarity": 2, "name": "어유의 초-「밝은 저녁」", - "description": "특정 어종을 엄선하여 뼈를 바르고 고아서 연고를 만든다. 약불에 오래 끓여 진액만 추출한 후, 전통 향료와 비법 약제를 첨가해 굳혀서 모양을 만든다… 이렇게 많은 과정을 거쳐 만든 초는 감실을 밝히거나 주술 도구라 사용된다.\\n신을 모실 때 쓰는 물건이니 만큼, 겉보기엔 평범해 보이지만, 가격은 전혀 평범하지 않다", + "description": "특정 어종을 엄선하여 뼈를 바르고 고아서 연고를 만든다. 약불에 오래 끓여 진액만 추출한 후, 전통 향료와 비법 약제를 첨가해 굳혀서 모양을 만든다… 이렇게 많은 과정을 거쳐 만든 초는 감실을 밝히거나 주술 도구로 사용된다.\\n신을 모실 때 쓰는 물건이니 만큼, 겉보기엔 평범해 보이지만, 가격은 전혀 평범하지 않다", "load": 65, "energy": 30, "exp": 30, diff --git a/src/data/korean/furnishing/yumemiru_sakuras_rest_bed.json b/src/data/korean/furnishing/yumemiru_sakuras_rest_bed.json index 969b2237d9..6f8a7fe843 100644 --- a/src/data/korean/furnishing/yumemiru_sakuras_rest_bed.json +++ b/src/data/korean/furnishing/yumemiru_sakuras_rest_bed.json @@ -3,7 +3,7 @@ "originalId": 361403, "rarity": 3, "name": "꿈의 나무 「벚꽃 잠」 침대", - "description": "외국의 디자인을 접목한 이나즈마 침대. 이나즈마 사람들은 다다미 위에 이부자리를 직접 깔지만, 다다미의 재질이 아무리 좋아도 침대보다는 딱딱했다.\\n리월에서 온 일부 방문객들은 장기간 땅바닥에서 자면 습기와 찬기가 몸에 침투하여 건강에 영향을 미칠 것이라 생각한다. 재주가 뛰어난 이나즈마의 장인이 이나즈마의 원단과 이국적인 침대의 편안함을 결합하여 만든 이 침대는 다양한 사용자의 니즈를 충족시키에 충분하다", + "description": "외국의 디자인을 접목한 이나즈마 침대. 이나즈마 사람들은 다다미 위에 이부자리를 직접 깔지만, 다다미의 재질이 아무리 좋아도 침대보다는 딱딱했다.\\n리월에서 온 일부 방문객들은 장기간 땅바닥에서 자면 습기와 찬기가 몸에 침투하여 건강에 영향을 미칠 것이라 생각한다. 재주가 뛰어난 이나즈마의 장인이 이나즈마의 원단과 이국적인 침대의 편안함을 결합하여 만든 이 침대는 다양한 사용자의 니즈를 충족시키기에 충분하다", "load": 137, "energy": 60, "exp": 60, diff --git a/src/data/korean/jewels_materials/vajrada_amethyst_sliver.json b/src/data/korean/jewels_materials/vajrada_amethyst_sliver.json index aba63db72f..50a75a8be2 100644 --- a/src/data/korean/jewels_materials/vajrada_amethyst_sliver.json +++ b/src/data/korean/jewels_materials/vajrada_amethyst_sliver.json @@ -2,7 +2,7 @@ "id": "vajrada_amethyst_sliver", "name": "승리의 자수정 가루", "description": "캐릭터 돌파 소재", - "source": ["무상의 뇌전 드랍", "뇌음의 권현 드랍", "기념품 상점 교환"], + "source": ["무상의 뇌전 드랍", "뇌음의 권현 드랍"], "rarity": 2, "convert": [ [ diff --git a/src/data/korean/weapon_secondary_materials/agents_sacrificial_knife.json b/src/data/korean/weapon_secondary_materials/agents_sacrificial_knife.json index 9d993d20eb..695ca670d5 100644 --- a/src/data/korean/weapon_secondary_materials/agents_sacrificial_knife.json +++ b/src/data/korean/weapon_secondary_materials/agents_sacrificial_knife.json @@ -2,7 +2,11 @@ "id": "agents_sacrificial_knife", "name": "특수 요원의 제도", "description": "스네즈나야의 우월한 기술로 만든 이형 병기. 어느 베테랑 특수 요원이 썼던 병기로, 훈련 없이 평범한 사람은 이런 이상한 무기를 사용할 수 없다", - "source": ["합성 획득"], + "source": [ + "합성 획득", + "Lv.40이상 우인단·채무 처리인 드랍", + "스타더스트 교환" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/korean/weapon_secondary_materials/black_bronze_horn.json b/src/data/korean/weapon_secondary_materials/black_bronze_horn.json index dcd5529004..dbc16bbcdc 100644 --- a/src/data/korean/weapon_secondary_materials/black_bronze_horn.json +++ b/src/data/korean/weapon_secondary_materials/black_bronze_horn.json @@ -2,7 +2,12 @@ "id": "black_bronze_horn", "name": "흑동 나팔", "description": "금속제의 마물 나팔. 나팔 부는 힘이 필요하기 때문에 우람한 츄츄족에게서만 얻을 수 있다", - "source": ["합성 획득"], + "source": [ + "합성 획득", + "Lv.40이상 츄츄 폭도 드랍", + "Lv.40이상 츄츄왕 드랍", + "스타더스트 교환" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/korean/weapon_secondary_materials/black_crystal_horn.json b/src/data/korean/weapon_secondary_materials/black_crystal_horn.json index 1a385f2eab..3798dec86f 100644 --- a/src/data/korean/weapon_secondary_materials/black_crystal_horn.json +++ b/src/data/korean/weapon_secondary_materials/black_crystal_horn.json @@ -2,7 +2,7 @@ "id": "black_crystal_horn", "name": "흑수정 나팔", "description": "불길한 빛을 은은하게 내뿜는 나팔. 재질을 알 수 없는 검은색 결정이 장식되어 있다. 거의 사용한 적이 없다. 츄츄족의 중요 의식에 쓰이는 도구인 듯하다", - "source": ["합성 획득"], + "source": ["합성 획득", "Lv.60이상 츄츄 폭도 드랍", "Lv.60이상 츄츄왕 드랍"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/korean/weapon_secondary_materials/chaos_axis.json b/src/data/korean/weapon_secondary_materials/chaos_axis.json index 62b05d8251..2fefbf0760 100644 --- a/src/data/korean/weapon_secondary_materials/chaos_axis.json +++ b/src/data/korean/weapon_secondary_materials/chaos_axis.json @@ -2,7 +2,7 @@ "id": "chaos_axis", "name": "혼돈의 중추", "description": "기관 구조체의 구조성을 유지할 수 없게 된다면, 그 속에 담긴 위대한 기술과 미지의 힘도 그 의미를 잃게 될 것이다", - "source": ["합성 획득"], + "source": ["합성 획득", "Lv.40이상 유적 기계 병사 드랍", "스타더스트 교환"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/korean/weapon_secondary_materials/chaos_circuit.json b/src/data/korean/weapon_secondary_materials/chaos_circuit.json index f145bee445..95fccf70d9 100644 --- a/src/data/korean/weapon_secondary_materials/chaos_circuit.json +++ b/src/data/korean/weapon_secondary_materials/chaos_circuit.json @@ -2,7 +2,12 @@ "id": "chaos_circuit", "name": "혼돈의 회로", "description": "멈춰버린 고대 유적에서 나온 구조체. 이전에 논리 회로였던 부분으로, 아무도 해제할 수 없는 위대한 기술이 담겨있다", - "source": ["합성 획득"], + "source": [ + "합성 획득", + "Lv.40이상 유적 가디언 드랍", + "Lv.40이상 유적 헌터 드랍", + "스타더스트 교환" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/korean/weapon_secondary_materials/chaos_core.json b/src/data/korean/weapon_secondary_materials/chaos_core.json index 15a740a582..b39b9ef194 100644 --- a/src/data/korean/weapon_secondary_materials/chaos_core.json +++ b/src/data/korean/weapon_secondary_materials/chaos_core.json @@ -2,7 +2,11 @@ "id": "chaos_core", "name": "혼돈의 노심", "description": "멈춰버린 고대 유적에서 나온 구조체. 이전에 에너지의 핵심이었던 부분으로, 이렇게 신비로운 기술을 이해하고 재구성할 수 있다면 이 세계를 바꿀 수 있을지도 모른다", - "source": ["합성 획득"], + "source": [ + "합성 획득", + "Lv.60이상 유적 가디언 드랍", + "Lv.60이상 유적 헌터 드랍" + ], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/korean/weapon_secondary_materials/chaos_device.json b/src/data/korean/weapon_secondary_materials/chaos_device.json index 048b4acb6f..bd59372694 100644 --- a/src/data/korean/weapon_secondary_materials/chaos_device.json +++ b/src/data/korean/weapon_secondary_materials/chaos_device.json @@ -2,6 +2,6 @@ "id": "chaos_device", "name": "혼돈의 장치", "description": "멈춰버린 고대 유적에서 나온 구조체. 몸체의 균형을 잡아주던 부분으로 정교한 공학적 감각이 돋보인다", - "source": [], + "source": ["유적 가디언 드랍", "유적 헌터 드랍", "스타더스트 교환"], "rarity": 2 } diff --git a/src/data/korean/weapon_secondary_materials/chaos_gear.json b/src/data/korean/weapon_secondary_materials/chaos_gear.json index b7b5bf39e2..08c664ef7b 100644 --- a/src/data/korean/weapon_secondary_materials/chaos_gear.json +++ b/src/data/korean/weapon_secondary_materials/chaos_gear.json @@ -2,6 +2,6 @@ "id": "chaos_gear", "name": "혼돈의 기관", "description": "의생 기관의 동력이 여기서 온 듯하다", - "source": [], + "source": ["유적 기계 병사 드랍", "스타더스트 교환"], "rarity": 2 } diff --git a/src/data/korean/weapon_secondary_materials/chaos_oculus.json b/src/data/korean/weapon_secondary_materials/chaos_oculus.json index a5f134e282..0230205741 100644 --- a/src/data/korean/weapon_secondary_materials/chaos_oculus.json +++ b/src/data/korean/weapon_secondary_materials/chaos_oculus.json @@ -2,7 +2,7 @@ "id": "chaos_oculus", "name": "혼돈의 눈동자", "description": "이 기관의 「유적」이라는 명칭은 그들이 활동하던 구역으로부터 유래된다. 하지만 유적 기관 자체와는 그들이 기거하고 있는 황폐해진 담벼락 사이의 공통점이 딱히 없다
머나먼 과거, 유적은 하늘에 곧 닿을 듯한 위대한 문명에 속해있었다. 「유적」은 땅의 깊은 곳에서 그 예기를 갈며 나라를 궤멸시킬 명령을 기다리고 있다", - "source": ["합성 획득"], + "source": ["합성 획득", "Lv.60이상 유적 기계 병사 드랍"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/korean/weapon_secondary_materials/concealed_claw.json b/src/data/korean/weapon_secondary_materials/concealed_claw.json index 7b55392596..7131e71c75 100644 --- a/src/data/korean/weapon_secondary_materials/concealed_claw.json +++ b/src/data/korean/weapon_secondary_materials/concealed_claw.json @@ -2,6 +2,6 @@ "id": "concealed_claw", "name": "맹수 발톱", "description": "이 세계가 허용할 수 없는 이러한 신체 일부는, 비정상적인 생명체가 처치되어 버린 후에 세계에 남아있어서는 안된다는 게 일반적인 생각이다", - "source": [], + "source": ["수계의 늑대 드랍", "스타더스트 교환"], "rarity": 2 } diff --git a/src/data/korean/weapon_secondary_materials/concealed_talon.json b/src/data/korean/weapon_secondary_materials/concealed_talon.json index 656e8540ef..035163b173 100644 --- a/src/data/korean/weapon_secondary_materials/concealed_talon.json +++ b/src/data/korean/weapon_secondary_materials/concealed_talon.json @@ -2,7 +2,7 @@ "id": "concealed_talon", "name": "맹수의 귀신 발톱", "description": "진귀한 보물이지만 「백악층」의 최고 걸작과 비교해보면 아무것도 아니다", - "source": ["합성 획득"], + "source": ["합성 획득", "Lv.60 이상 수계의 늑대 드랍"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/korean/weapon_secondary_materials/concealed_unguis.json b/src/data/korean/weapon_secondary_materials/concealed_unguis.json index 42c0aa8112..12d24ba3d1 100644 --- a/src/data/korean/weapon_secondary_materials/concealed_unguis.json +++ b/src/data/korean/weapon_secondary_materials/concealed_unguis.json @@ -2,7 +2,7 @@ "id": "concealed_unguis", "name": "맹수의 날카로운 발톱", "description": "신기하지만 「부식층」의 걸작 두린과 비교해보면 「여과층」의 사냥개는 아무것도 아니다", - "source": ["합성 획득"], + "source": ["합성 획득", "Lv.40 이상 수계의 늑대 드랍", "스타더스트 교환"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/korean/weapon_secondary_materials/crystal_prism.json b/src/data/korean/weapon_secondary_materials/crystal_prism.json index 65e6bcbb34..df0638af0e 100644 --- a/src/data/korean/weapon_secondary_materials/crystal_prism.json +++ b/src/data/korean/weapon_secondary_materials/crystal_prism.json @@ -2,7 +2,11 @@ "id": "crystal_prism", "name": "수정 프리즘", "description": "이러한 프리즘을 이용해 허구의 영상을 만들어낼 수 있다. 어떤 의미에서 보면, 사람의 마음을 컨트롤할 수 있는 힘을 가지고 있다", - "source": ["합성 획득"], + "source": [ + "합성 획득", + "Lv.40 이상 우인단·겨울 나라의 여인 드랍", + "스타더스트 교환" + ], "rarity": 3, "craft": { "cost": 25, diff --git a/src/data/korean/weapon_secondary_materials/dead_ley_line_branch.json b/src/data/korean/weapon_secondary_materials/dead_ley_line_branch.json index 56adb41d32..0310593854 100644 --- a/src/data/korean/weapon_secondary_materials/dead_ley_line_branch.json +++ b/src/data/korean/weapon_secondary_materials/dead_ley_line_branch.json @@ -2,6 +2,6 @@ "id": "dead_ley_line_branch", "name": "지맥의 낡은 가지", "description": "지하 깊은 곳의 마른 나뭇가지. 오랜 세월이 지났지만 알록달록한 나무껍질에서 내재된 힘을 느낄 수 있다", - "source": [], + "source": ["심연 메이지 드랍", "스타더스트 교환"], "rarity": 2 } diff --git a/src/data/korean/weapon_secondary_materials/dead_ley_line_leaves.json b/src/data/korean/weapon_secondary_materials/dead_ley_line_leaves.json index d63914d302..aea194821a 100644 --- a/src/data/korean/weapon_secondary_materials/dead_ley_line_leaves.json +++ b/src/data/korean/weapon_secondary_materials/dead_ley_line_leaves.json @@ -2,7 +2,7 @@ "id": "dead_ley_line_leaves", "name": "지맥의 마른 잎", "description": "지하 깊은 곳에서 자라는 식물의 가지. 줄기에서 멀리 떨어져 있지만 여전히 요동치는 힘이 희미하게 남아있다", - "source": ["합성 획득"], + "source": ["합성 획득", "Lv.40이상 심연 메이지 드랍", "스타더스트 교환"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/korean/weapon_secondary_materials/dismal_prism.json b/src/data/korean/weapon_secondary_materials/dismal_prism.json index 485ff0bc16..6ab17bda74 100644 --- a/src/data/korean/weapon_secondary_materials/dismal_prism.json +++ b/src/data/korean/weapon_secondary_materials/dismal_prism.json @@ -2,6 +2,6 @@ "id": "dismal_prism", "name": "어두운 프리즘", "description": "빛의 방향을 바꾸는 용도의 프리즘이었으나 쏜살같이 흐르는 세월의 풍파를 겪고 점차 빛을 잃게 된다", - "source": [], + "source": ["우인단·겨울 나라의 여인 드랍", "스타더스트 교환"], "rarity": 2 } diff --git a/src/data/korean/weapon_secondary_materials/fossilized_bone_shard.json b/src/data/korean/weapon_secondary_materials/fossilized_bone_shard.json index 83698faaef..96bc158670 100644 --- a/src/data/korean/weapon_secondary_materials/fossilized_bone_shard.json +++ b/src/data/korean/weapon_secondary_materials/fossilized_bone_shard.json @@ -2,7 +2,12 @@ "id": "fossilized_bone_shard", "name": "석화한 뼛조각", "description": "용 도마뱀들은 언젠가 진정한 용이 되길 꿈꾼다. 오래된 화석을 용의 뼈로 착각하고 소중히 여기기도 한다. 용의 영원함과 강함을 바라기 때문일 수도 있다", - "source": ["합성 획득"], + "source": [ + "합성 획득", + "Lv.60이상 새끼 바위 용 도마뱀 드랍", + "Lv.60이상 바위 용 도마뱀 드랍", + "Lv.60 이상 심해 용 도마뱀 드랍" + ], "rarity": 4, "craft": { "cost": 50, diff --git a/src/data/korean/weapon_secondary_materials/fragile_bone_shard.json b/src/data/korean/weapon_secondary_materials/fragile_bone_shard.json index 28d81df502..2110ba466b 100644 --- a/src/data/korean/weapon_secondary_materials/fragile_bone_shard.json +++ b/src/data/korean/weapon_secondary_materials/fragile_bone_shard.json @@ -2,6 +2,11 @@ "id": "fragile_bone_shard", "name": "약한 뼛조각", "description": "금방이라도 부서질 것처럼 약하지만, 알 수 없는 힘이 있는 듯하다", - "source": [], + "source": [ + "새끼 바위 용 도마뱀 드랍", + "바위 용 도마뱀 드랍", + "심해 용 도마뱀 드랍", + "스타더스트 교환" + ], "rarity": 2 } diff --git a/src/data/korean/weapon_secondary_materials/heavy_horn.json b/src/data/korean/weapon_secondary_materials/heavy_horn.json index 063bca2d4b..b893d3e80c 100644 --- a/src/data/korean/weapon_secondary_materials/heavy_horn.json +++ b/src/data/korean/weapon_secondary_materials/heavy_horn.json @@ -2,6 +2,6 @@ "id": "heavy_horn", "name": "무거운 나팔", "description": "망가진 나팔. 츄츄족이 경고할 때 사용하는 아이템. 전쟁 중에 파손되어 나팔의 기능을 상실했다", - "source": [], + "source": ["츄츄 폭도 드랍", "츄츄왕 드랍", "스타더스트 교환"], "rarity": 2 } diff --git a/src/data/korean/weapon_secondary_materials/hunters_sacrificial_knife.json b/src/data/korean/weapon_secondary_materials/hunters_sacrificial_knife.json index b7b00af32c..481cf50e11 100644 --- a/src/data/korean/weapon_secondary_materials/hunters_sacrificial_knife.json +++ b/src/data/korean/weapon_secondary_materials/hunters_sacrificial_knife.json @@ -2,6 +2,6 @@ "id": "hunters_sacrificial_knife", "name": "사냥꾼의 제도", "description": "날카로운 합금 무기. 원래의 주인을 잃었지만 여전히 섬뜩하고 차가운 빛을 내뿜는다", - "source": [], + "source": ["우인단·채무 처리인 드랍", "스타더스트 교환"], "rarity": 2 } diff --git a/src/data/korean/weapon_secondary_materials/inspectors_sacrificial_knife.json b/src/data/korean/weapon_secondary_materials/inspectors_sacrificial_knife.json index 8c40671b9b..77f6a2c96f 100644 --- a/src/data/korean/weapon_secondary_materials/inspectors_sacrificial_knife.json +++ b/src/data/korean/weapon_secondary_materials/inspectors_sacrificial_knife.json @@ -2,7 +2,7 @@ "id": "inspectors_sacrificial_knife", "name": "검사관의 제도", "description": "옛 주인의 손에서 수많은 「채무」처리를 담당했던 흉악한 무기. 이 세상에 등에도 눈이 달린 사람은 없다. 그런데 이 무기와 관련 무예는 이런 약점을 겨냥하여 고안된 것이다", - "source": ["합성 획득"], + "source": ["합성 획득", "Lv.60이상 우인단·채무 처리인 드랍"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/korean/weapon_secondary_materials/ley_line_sprout.json b/src/data/korean/weapon_secondary_materials/ley_line_sprout.json index 6011917566..b701787cee 100644 --- a/src/data/korean/weapon_secondary_materials/ley_line_sprout.json +++ b/src/data/korean/weapon_secondary_materials/ley_line_sprout.json @@ -2,7 +2,7 @@ "id": "ley_line_sprout", "name": "지맥의 새싹", "description": "이 가지는 그 거목의 일부라고 한다. 누군가에게 꺾여 멀리 이동한 적이 없는 듯하며, 왕성한 생명력으로 새잎이 자랐다", - "source": ["합성 획득"], + "source": ["합성 획득", "Lv.60이상 심연 메이지 드랍"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/korean/weapon_secondary_materials/mist_grass.json b/src/data/korean/weapon_secondary_materials/mist_grass.json index ba74f4b02e..3d94ab42d5 100644 --- a/src/data/korean/weapon_secondary_materials/mist_grass.json +++ b/src/data/korean/weapon_secondary_materials/mist_grass.json @@ -2,7 +2,7 @@ "id": "mist_grass", "name": "안개풀 주머니", "description": "잘 보관된 안개풀. 안개풀을 좋아하는 치친을 컨트롤할 때 이용한다", - "source": ["합성 획득"], + "source": ["합성 획득", "Lv.40이상 우인단·치친 술사 드랍", "스타더스트 교환"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/korean/weapon_secondary_materials/mist_grass_pollen.json b/src/data/korean/weapon_secondary_materials/mist_grass_pollen.json index 7aaf29ced1..09cd3e475a 100644 --- a/src/data/korean/weapon_secondary_materials/mist_grass_pollen.json +++ b/src/data/korean/weapon_secondary_materials/mist_grass_pollen.json @@ -2,6 +2,6 @@ "id": "mist_grass_pollen", "name": "안개꽃 가루", "description": "밀폐된 공간에 있는 안개풀에서 생성되는 기묘한 포자. 치친이 좋아하는 음식이다", - "source": [], + "source": ["우인단·치친 술사 드랍", "스타더스트 교환"], "rarity": 2 } diff --git a/src/data/korean/weapon_secondary_materials/mist_grass_wick.json b/src/data/korean/weapon_secondary_materials/mist_grass_wick.json index 6c0056b7fd..2e43f38044 100644 --- a/src/data/korean/weapon_secondary_materials/mist_grass_wick.json +++ b/src/data/korean/weapon_secondary_materials/mist_grass_wick.json @@ -2,7 +2,7 @@ "id": "mist_grass_wick", "name": "안개 등심", "description": "희귀한 안개풀을 모은 다발. 어두운 빛을 내뿜는다. 이 등잔을 들고 있는 사람은 치친과 불행을 불러들인다", - "source": ["합성 획득"], + "source": ["합성 획득", "Lv.60이상 우인단·치친 술사 드랍"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/korean/weapon_secondary_materials/polarizing_prism.json b/src/data/korean/weapon_secondary_materials/polarizing_prism.json index 98c5f7fc96..ee0106e250 100644 --- a/src/data/korean/weapon_secondary_materials/polarizing_prism.json +++ b/src/data/korean/weapon_secondary_materials/polarizing_prism.json @@ -2,7 +2,7 @@ "id": "polarizing_prism", "name": "편광 프리즘", "description": "어둠 속에서, 프리즘은 희미한 빛을 더욱 큰 범위까지 확대시킬 수 있다. 이러한 특성 때문에 프리즘은 어둠 속에 마음이 갇혀있는 사람에게 조금이나마 안심하게 할 수 있는 힘을 갖고 있다", - "source": ["합성 획득"], + "source": ["합성 획득", "Lv.60 이상 우인단·겨울 나라의 여인 드랍"], "rarity": 4, "craft": { "cost": 50, diff --git a/src/data/korean/weapon_secondary_materials/sturdy_bone_shard.json b/src/data/korean/weapon_secondary_materials/sturdy_bone_shard.json index 4be24f717e..e640673d2c 100644 --- a/src/data/korean/weapon_secondary_materials/sturdy_bone_shard.json +++ b/src/data/korean/weapon_secondary_materials/sturdy_bone_shard.json @@ -2,7 +2,13 @@ "id": "sturdy_bone_shard", "name": "단단한 뼛조각", "description": "꽤 오래된 것으로 보인다. 인간의 언어를 알아듣지 못하는 짐승이지만 이런 뼈를 특별히 동경하는 것 같다", - "source": ["합성 획득"], + "source": [ + "합성 획득", + "Lv.40이상 새끼 바위 용 도마뱀 드랍", + "Lv.40이상 바위 용 도마뱀 드랍", + "Lv.40 이상 심해 용 도마뱀 드랍", + "스타더스트 교환" + ], "rarity": 3, "craft": { "cost": 25, diff --git a/src/data/portuguese/achievements/challenger_series_v.json b/src/data/portuguese/achievements/challenger_series_v.json index b8f730ff23..a78d31cc9c 100644 --- a/src/data/portuguese/achievements/challenger_series_v.json +++ b/src/data/portuguese/achievements/challenger_series_v.json @@ -63,7 +63,7 @@ { "id": 82128, "name": "Serpente Devorada por Si Mesma", - "desc": "Destrua as Ravinas Lamacentas para paralisar a Serpente das Ruínas duas vezes enquanto ela está recuperando energia.", + "desc": "Paralise a Serpente das Ruínas destruindo as Ravinas Lamacentas quando ela estiver absorvendo energia.", "reward": 5, "hidden": false, "order": 2128 diff --git a/src/data/portuguese/achievements/memories_of_the_heart.json b/src/data/portuguese/achievements/memories_of_the_heart.json index 2aea38ecaa..4eb6aa4838 100644 --- a/src/data/portuguese/achievements/memories_of_the_heart.json +++ b/src/data/portuguese/achievements/memories_of_the_heart.json @@ -315,6 +315,30 @@ "reward": 5, "hidden": true, "order": 7211 + }, + { + "id": 84137, + "name": "Você Achou Que Era Sério, Né?", + "desc": "Complete \"Investigações no Olho da Tormenta\" e desbloqueie todos os finais", + "reward": 20, + "hidden": false, + "order": 7300 + }, + { + "id": 84138, + "name": "Sou Um Detetive Genial!", + "desc": "Analise corretamente pela primeira vez os motivos e a verdade por detrás dos crimes.", + "reward": 5, + "hidden": true, + "order": 7310 + }, + { + "id": 84139, + "name": "Súplicas de Sangonomiya", + "desc": "Pergunte ao Gorou e a Kokomi se eles sabem sobre o que tem acontecido na Ilha Watatsumi.", + "reward": 5, + "hidden": true, + "order": 7311 } ] } diff --git a/src/data/portuguese/characters/kuki_shinobu.json b/src/data/portuguese/characters/kuki_shinobu.json index f55712bb2c..c5ff9e3dbd 100644 --- a/src/data/portuguese/characters/kuki_shinobu.json +++ b/src/data/portuguese/characters/kuki_shinobu.json @@ -13,12 +13,7 @@ "birthday": [27, 7], "constellation": "Tribulatio Demptio", "domain": "Jardim Violeta", - "cv": { - "english": "Kira Buckland", - "chinese": "杨凝", - "japanese": "水橋かおり", - "korean": "Kim Yool" - }, + "cv": {}, "skills": [ { "id": "normal_attack_shinobus_shadowsword", diff --git a/src/data/portuguese/characters/ningguang.json b/src/data/portuguese/characters/ningguang.json index 52308832bf..6bb017bcc2 100644 --- a/src/data/portuguese/characters/ningguang.json +++ b/src/data/portuguese/characters/ningguang.json @@ -1,7 +1,7 @@ { "id": "ningguang", "name": "Ningguang", - "title": "Tianquan em Eclipse", + "title": "Estrela em Eclipse", "description": "\"Tianquan\" dos \"Qixing de Liyue\". Sua fortuna é insuperável em todo Teyvat.", "weapon_type": "Catalisador", "element": "Geo", diff --git a/src/data/portuguese/characters/raiden_shogun.json b/src/data/portuguese/characters/raiden_shogun.json index 2cb55da6c3..f56f55a3d8 100644 --- a/src/data/portuguese/characters/raiden_shogun.json +++ b/src/data/portuguese/characters/raiden_shogun.json @@ -658,12 +658,6 @@ "description": "Cada 1% acima de 100% de Recarga de Energia que a Shogun Raiden possui lhe dá:
·0.6% a mais de restauração de Energia Elemental de Musou Isshin.
·0.4% de Bônus de Dano Electro.", "level": 4 }, - { - "id": "", - "name": "", - "description": "", - "level": 0 - }, { "id": "allpreserver", "name": "Preservação Suprema", diff --git a/src/data/portuguese/characters/shikanoin_heizou.json b/src/data/portuguese/characters/shikanoin_heizou.json new file mode 100644 index 0000000000..e23f26976f --- /dev/null +++ b/src/data/portuguese/characters/shikanoin_heizou.json @@ -0,0 +1,830 @@ +{ + "id": "shikanoin_heizou", + "name": "Shikanoin Heizou", + "title": "Mente Condizente", + "description": "Um jovem e talentoso detetive da Comissão Tenryou. Tem uma intuição astuta e aguçada.", + "weapon_type": "Catalisador", + "element": "Anemo", + "gender": "Masculino", + "substat": "Bônus de Dano Anemo", + "affiliation": "Comissão Tenryou", + "region": "Inazuma", + "rarity": 4, + "birthday": [24, 7], + "constellation": "Cervus Minor", + "domain": "Jardim Violeta", + "cv": { + "english": "Kieran Regan", + "chinese": "林景", + "japanese": "井口祐一", + "korean": "Jung Eui-jin" + }, + "skills": [ + { + "id": "normal_attack_fudou_style_martial_arts", + "name": "Ataque Normal: Arte Marcial Fudou", + "description": "Ataque Normal
Realiza até 5 ataques de punhos de vento, infligindo Dano Anemo.

Ataque Carregado
Consome uma certa quantidade de Stamina que inflige Dano Anemo em uma AdE com um chute de varredura.

Ataque Imersivo
Convoca o poder do vento para si, Heizou mergulha ao chão em pleno ar, infligindo Dano a todos os inimigos em seu caminho. Inflige Dano Anemo em uma AdE ao atingir o chão.", + "info": "", + "attributes": [ + { + "label": "Dano do 1° Golpe", + "values": [ + "37.47%", + "40.28%", + "43.09%", + "46.84%", + "49.65%", + "52.46%", + "56.21%", + "59.96%", + "63.71%", + "67.45%", + "71.2%", + "74.95%", + "79.63%", + "84.32%", + "89%" + ] + }, + { + "label": "Dano do 2° Golpe", + "values": [ + "36.85%", + "39.62%", + "42.38%", + "46.06%", + "48.83%", + "51.59%", + "55.28%", + "58.96%", + "62.65%", + "66.33%", + "70.02%", + "73.7%", + "78.31%", + "82.92%", + "87.52%" + ] + }, + { + "label": "Dano do 3° Golpe", + "values": [ + "51.06%", + "54.89%", + "58.72%", + "63.82%", + "67.65%", + "71.48%", + "76.59%", + "81.7%", + "86.8%", + "91.91%", + "97.01%", + "102.12%", + "108.5%", + "114.88%", + "121.27%" + ] + }, + { + "label": "Dano do 4° Golpe", + "values": [ + "14.78% + 16.26%+19.22%", + "15.89% + 17.48%+20.66%", + "17% + 18.7%+22.1%", + "18.48% + 20.33%+24.02%", + "19.59% + 21.55%+25.46%", + "20.7% + 22.77%+26.9%", + "22.17% + 24.39%+28.83%", + "23.65% + 26.02%+30.75%", + "25.13% + 27.64%+32.67%", + "26.61% + 29.27%+34.59%", + "28.09% + 30.9%+36.51%", + "29.56% + 32.52%+38.44%", + "31.41% + 34.55%+40.84%", + "33.26% + 36.59%+43.24%", + "35.11% + 38.62%+45.64%" + ] + }, + { + "label": "Dano do 5° Golpe", + "values": [ + "61.45%", + "66.06%", + "70.67%", + "76.81%", + "81.42%", + "86.03%", + "92.17%", + "98.32%", + "104.46%", + "110.61%", + "116.75%", + "122.9%", + "130.58%", + "138.26%", + "145.94%" + ] + }, + { + "label": "Dano de Ataque Carregado", + "values": [ + "73%", + "78.47%", + "83.95%", + "91.25%", + "96.72%", + "102.2%", + "109.5%", + "116.8%", + "124.1%", + "131.4%", + "138.7%", + "146%", + "155.12%", + "164.25%", + "173.37%" + ] + }, + { + "label": "Consumo de Stamina de Ataque Carregado", + "values": [ + "25", + "25", + "25", + "25", + "25", + "25", + "25", + "25", + "25", + "25", + "25", + "25", + "25", + "25", + "25" + ] + }, + { + "label": "Dano Durante a Queda", + "values": [ + "56.83%", + "61.45%", + "66.08%", + "72.69%", + "77.31%", + "82.6%", + "89.87%", + "97.14%", + "104.41%", + "112.34%", + "120.27%", + "128.2%", + "136.12%", + "144.05%", + "151.98%" + ] + }, + { + "label": "Dano de Queda de Baixa/Alta Altitude", + "values": [ + "113.63% / 141.93%", + "122.88% / 153.49%", + "132.13% / 165.04%", + "145.35% / 181.54%", + "154.59% / 193.1%", + "165.16% / 206.3%", + "179.7% / 224.45%", + "194.23% / 242.61%", + "208.77% / 260.76%", + "224.62% / 280.57%", + "240.48% / 300.37%", + "256.34% / 320.18%", + "272.19% / 339.98%", + "288.05% / 359.79%", + "303.9% / 379.59%" + ] + } + ] + }, + { + "id": "heartstopper_strike", + "name": "Soco Cardíaco", + "description": "Pressionar
Usa o vento para realizar o Soco Cardíaco que inflige Dano Anemo.

Manter Pressionado
Acumula poder e desfere um soco ainda mais forte. Enquanto carrega, obterá o efeito \"Declinação\" que fortalece o Soco Cardíaco: Ao lançar a Habilidade ou quando a habilidade terminar de carregar, desferirá um Soco Cardíaco que inflige Dano Anemo.

Declinação
Aumenta o Dano infligido do próximo Soco Cardíaco e acumula até 4 vezes.
Quando possuir 4 acúmulos de \"Declinação\", gerará o efeito \"Convicção\", que aumentará o Dano infligido pelo próximo Soco Cardíaco e aumentará sua AdE.", + "info": "Esse soco aparentemente simples contém o desejo de Heizou para que os criminosos honestamente confessem e se arrependam.", + "attributes": [ + { + "label": "Dano de Habilidade", + "values": [ + "227.52%", + "244.58%", + "261.65%", + "284.4%", + "301.46%", + "318.53%", + "341.28%", + "364.03%", + "386.78%", + "409.54%", + "432.29%", + "455.04%", + "483.48%", + "511.92%", + "540.36%" + ] + }, + { + "label": "Aumento de Dano de Declinação", + "values": [ + "56.88% / acúmulo", + "61.15% / acúmulo", + "65.41% / acúmulo", + "71.1% / acúmulo", + "75.37% / acúmulo", + "79.63% / acúmulo", + "85.32% / acúmulo", + "91.01% / acúmulo", + "96.7% / acúmulo", + "102.38% / acúmulo", + "108.07% / acúmulo", + "113.76% / acúmulo", + "120.87% / acúmulo", + "127.98% / acúmulo", + "135.09% / acúmulo" + ] + }, + { + "label": "Aumento de Dano de Convicção", + "values": [ + "113.76%", + "122.29%", + "130.82%", + "142.2%", + "150.73%", + "159.26%", + "170.64%", + "182.02%", + "193.39%", + "204.77%", + "216.14%", + "227.52%", + "241.74%", + "255.96%", + "270.18%" + ] + }, + { + "label": "Duração de Declinação", + "values": [ + "60s", + "60s", + "60s", + "60s", + "60s", + "60s", + "60s", + "60s", + "60s", + "60s", + "60s", + "60s", + "60s", + "60s", + "60s" + ] + }, + { + "label": "Tempo de Recarga", + "values": [ + "10s", + "10s", + "10s", + "10s", + "10s", + "10s", + "10s", + "10s", + "10s", + "10s", + "10s", + "10s", + "10s", + "10s", + "10s" + ] + } + ] + }, + { + "id": "windmuster_kick", + "name": "Chute Turbilhão", + "description": "Salta no ar e usa a Bomba de Vácuo Fudou para chutar seus inimigos explosivamente. Ao atingir os inimigos, a Bomba de Vácuo Fudou gerará um Túnel de Vento Repreendedor que atrairá inimigos e objetos próximos, infligindo Dano Anemo em AdE.
Quando a Bomba de Vácuo Fudou atinge inimigos afetados por Hydro/Pyro/Cryo/Electro, esses inimigos serão afetados pelo efeito \"Olho do Furacão\". Esse efeito explodirá após um breve momento e infligirá Dano em AdE do tipo elemental correspondente.
Bomba de Vácuo Fudou pode atingir até 4 inimigos com Olho do Furacão; os inimigos não poderão estar sob a influência de Olhos do Furacão de elementos diferentes simultaneamente.", + "info": "Uma técnica que reúne Anemo em um local antes de desferi-lo em um único chute. Sempre está presente para chutar as costas de algum criminoso fugitivo.", + "attributes": [ + { + "label": "Dano da Bomba de Vácuo Fudou", + "values": [ + "314.69%", + "338.29%", + "361.89%", + "393.36%", + "416.96%", + "440.56%", + "472.03%", + "503.5%", + "534.97%", + "566.44%", + "597.91%", + "629.38%", + "668.71%", + "708.05%", + "747.38%" + ] + }, + { + "label": "Dano de Olho do Furacão", + "values": [ + "21.46%", + "23.07%", + "24.67%", + "26.82%", + "28.43%", + "30.04%", + "32.18%", + "34.33%", + "36.48%", + "38.62%", + "40.77%", + "42.91%", + "45.59%", + "48.28%", + "50.96%" + ] + }, + { + "label": "Recarga", + "values": [ + "12s", + "12s", + "12s", + "12s", + "12s", + "12s", + "12s", + "12s", + "12s", + "12s", + "12s", + "12s", + "12s", + "12s", + "12s" + ] + }, + { + "label": "Energia Elemental", + "values": [ + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40" + ] + } + ] + } + ], + "passives": [ + { + "id": "paradoxical_practice", + "name": "Prática Paradoxal", + "description": "Quando Shikanoin Heizou está ativo no campo de batalha e desencadeia a reação de Redemoinho, ele obtém um acúmulo do efeito \"Declinação\" de Soco Cardíaco. Esse efeito pode ser desencadeado uma vez por 0.1 segundo.", + "level": 1 + }, + { + "id": "penetrative_reasoning", + "name": "Razão Penetradora", + "description": "Quando Soco Cardíaco atinge o inimigo, aumenta a Proficiência Elemental em 80 pontos para todos os membros da equipe (não inclui Shikanoin Heizou) por 10s.", + "level": 4 + }, + { + "id": "preexisting_guilt", + "name": "Culpa Pré-Existente", + "description": "Diminui o consumo de Stamina ao correr de todos os seus membros da equipe em 20%.
Não acumulável com Talentos Passivos que concedem exatamente os mesmos efeitos.", + "level": 0 + } + ], + "constellations": [ + { + "id": "named_juvenile_casebook", + "name": "Justiça Juvenil", + "description": "Nos 5s após Shikanoin Heizou ficar ativo no campo de batalha, a Vel. de ATQ do Ataque Normal aumenta 15% e obtém um acúmulo do efeito \"Declinação\" de Soco Cardíaco. Esse efeito pode ser desencadeado uma vez a cada 10s.", + "level": 1 + }, + { + "id": "investigative_collection", + "name": "Coleção Investigativa", + "description": "O efeito de atração Túnel de Vento Repreendedor gerado por Chute Turbilhão é aumentado, e sua duração é prolongada para 1s.", + "level": 2 + }, + { + "id": "esoteric_puzzle_book", + "name": "Livro de Quebra-Cabeças Inextricáveis", + "description": "Aumenta o nível de Soco Cardíaco em 3.
O nível máximo de elevação é 15.", + "level": 3 + }, + { + "id": "tome_of_lies", + "name": "Coletânea de Calúnias", + "description": "A primeira explosão de \"Olho do Furacão\" de Chute Turbilhão regenerará 9 pontos de Energia Elemental para Shikanoin Heizou. Toda explosão seguinte regenerará 1.5 de Energia Elemental adicional para Shikanoin Heizou.
Um Chute Turbilhão pode regenerar até 13.5 de Energia Elemental para Shikanoin Heizou desta forma.", + "level": 4 + }, + { + "id": "secret_archive", + "name": "Arquivo Secreto", + "description": "Aumenta o nível de Chute Turbilhão em 3.
O nível máximo de elevação é 15.", + "level": 5 + }, + { + "id": "curious_casefiles", + "name": "Casos Curiosos", + "description": "Ao lançar Soco Cardíaco, cada acúmulo de \"Declinação\" aumentará 4% da Taxa CRIT do Soco Cardíaco atual. Quando possuir \"Convicção\", o Dano CRIT desse Soco Cardíaco aumentará em 32%.", + "level": 6 + } + ], + "ascension": [ + { + "ascension": 1, + "level": [20, 40], + "cost": 20000, + "mat1": { + "id": "vayuda_turquoise_sliver", + "name": "Lasca de Turquesa Vayuda", + "amount": 1, + "rarity": 2 + }, + "mat3": { + "id": "onikabuto", + "name": "Onikabuto", + "amount": 3, + "rarity": 1 + }, + "mat4": { + "id": "treasure_hoarder_insignia", + "name": "Insígnia dos Ladrões de Tesouro", + "amount": 3, + "rarity": 1 + } + }, + { + "ascension": 2, + "level": [40, 50], + "cost": 40000, + "mat1": { + "id": "vayuda_turquoise_fragment", + "name": "Fragmento de Turquesa Vayuda", + "amount": 3, + "rarity": 3 + }, + "mat2": { + "id": "runic_fang", + "name": "Presa Rúnica", + "amount": 2, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Onikabuto", + "amount": 10, + "rarity": 1 + }, + "mat4": { + "id": "treasure_hoarder_insignia", + "name": "Insígnia dos Ladrões de Tesouro", + "amount": 15, + "rarity": 1 + } + }, + { + "ascension": 3, + "level": [50, 60], + "cost": 60000, + "mat1": { + "id": "vayuda_turquoise_fragment", + "name": "Fragmento de Turquesa Vayuda", + "amount": 6, + "rarity": 3 + }, + "mat2": { + "id": "runic_fang", + "name": "Presa Rúnica", + "amount": 4, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Onikabuto", + "amount": 20, + "rarity": 1 + }, + "mat4": { + "id": "silver_raven_insignia", + "name": "Insígnia do Corvo Prateado", + "amount": 12, + "rarity": 2 + } + }, + { + "ascension": 4, + "level": [60, 70], + "cost": 80000, + "mat1": { + "id": "vayuda_turquoise_chunk", + "name": "Pedaço de Turquesa Vayuda", + "amount": 3, + "rarity": 4 + }, + "mat2": { + "id": "runic_fang", + "name": "Presa Rúnica", + "amount": 8, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Onikabuto", + "amount": 30, + "rarity": 1 + }, + "mat4": { + "id": "silver_raven_insignia", + "name": "Insígnia do Corvo Prateado", + "amount": 18, + "rarity": 2 + } + }, + { + "ascension": 5, + "level": [70, 80], + "cost": 100000, + "mat1": { + "id": "vayuda_turquoise_chunk", + "name": "Pedaço de Turquesa Vayuda", + "amount": 6, + "rarity": 4 + }, + "mat2": { + "id": "runic_fang", + "name": "Presa Rúnica", + "amount": 12, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Onikabuto", + "amount": 45, + "rarity": 1 + }, + "mat4": { + "id": "golden_raven_insignia", + "name": "Insígnia de Corvo Dourado", + "amount": 12, + "rarity": 3 + } + }, + { + "ascension": 6, + "level": [80, 90], + "cost": 120000, + "mat1": { + "id": "vayuda_turquoise_gemstone", + "name": "Gema de Turquesa Vayuda", + "amount": 6, + "rarity": 5 + }, + "mat2": { + "id": "runic_fang", + "name": "Presa Rúnica", + "amount": 20, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Onikabuto", + "amount": 60, + "rarity": 1 + }, + "mat4": { + "id": "golden_raven_insignia", + "name": "Insígnia de Corvo Dourado", + "amount": 24, + "rarity": 3 + } + } + ], + "talent_materials": [ + { + "level": 2, + "cost": 12500, + "items": [ + { + "id": "teachings_of_transience", + "name": "Ensinamentos do Mundo Mortal", + "amount": 3, + "rarity": 2 + }, + { + "id": "treasure_hoarder_insignia", + "name": "Insígnia dos Ladrões de Tesouro", + "amount": 6, + "rarity": 1 + } + ] + }, + { + "level": 3, + "cost": 17500, + "items": [ + { + "id": "guide_to_transience", + "name": "Guia do Mundo Mortal", + "amount": 2, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "Insígnia do Corvo Prateado", + "amount": 3, + "rarity": 2 + } + ] + }, + { + "level": 4, + "cost": 25000, + "items": [ + { + "id": "guide_to_transience", + "name": "Guia do Mundo Mortal", + "amount": 4, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "Insígnia do Corvo Prateado", + "amount": 4, + "rarity": 2 + } + ] + }, + { + "level": 5, + "cost": 30000, + "items": [ + { + "id": "guide_to_transience", + "name": "Guia do Mundo Mortal", + "amount": 6, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "Insígnia do Corvo Prateado", + "amount": 6, + "rarity": 2 + } + ] + }, + { + "level": 6, + "cost": 37500, + "items": [ + { + "id": "guide_to_transience", + "name": "Guia do Mundo Mortal", + "amount": 9, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "Insígnia do Corvo Prateado", + "amount": 9, + "rarity": 2 + } + ] + }, + { + "level": 7, + "cost": 120000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "Filosofia do Mundo Mortal", + "amount": 4, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "Insígnia de Corvo Dourado", + "amount": 4, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "Significado de Éons", + "amount": 1, + "rarity": 5 + } + ] + }, + { + "level": 8, + "cost": 260000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "Filosofia do Mundo Mortal", + "amount": 6, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "Insígnia de Corvo Dourado", + "amount": 6, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "Significado de Éons", + "amount": 1, + "rarity": 5 + } + ] + }, + { + "level": 9, + "cost": 450000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "Filosofia do Mundo Mortal", + "amount": 12, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "Insígnia de Corvo Dourado", + "amount": 9, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "Significado de Éons", + "amount": 2, + "rarity": 5 + } + ] + }, + { + "level": 10, + "cost": 700000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "Filosofia do Mundo Mortal", + "amount": 16, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "Insígnia de Corvo Dourado", + "amount": 12, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "Significado de Éons", + "amount": 2, + "rarity": 5 + }, + { + "id": "crown_of_insight", + "name": "Coroa da Sabedoria", + "amount": 1, + "rarity": 5 + } + ] + } + ] +} diff --git a/src/data/portuguese/characters/yelan.json b/src/data/portuguese/characters/yelan.json index 17f84446b2..77d8c4868a 100644 --- a/src/data/portuguese/characters/yelan.json +++ b/src/data/portuguese/characters/yelan.json @@ -13,12 +13,7 @@ "birthday": [20, 4], "constellation": "Umbrabilis Orchis", "domain": "Mansão Taishan", - "cv": { - "english": "Laura Post", - "chinese": "徐慧", - "japanese": "遠藤綾", - "korean": "Min Ah" - }, + "cv": {}, "skills": [ { "id": "normal_attack_stealthy_bowshot", diff --git a/src/data/portuguese/common_materials/damaged_mask.json b/src/data/portuguese/common_materials/damaged_mask.json index e0def9e06f..29a5c3402b 100644 --- a/src/data/portuguese/common_materials/damaged_mask.json +++ b/src/data/portuguese/common_materials/damaged_mask.json @@ -2,6 +2,13 @@ "id": "damaged_mask", "name": "Máscara Danificada", "description": "Há mais partes danificadas do que intactas, perdendo totalmente a sua utilidade.", - "source": [], + "source": [ + "Dropado por Hilichurls", + "Dropado por alguns Hilichurls Arqueiros", + "Dropado por alguns Samachurls", + "Dropado por alguns Mitachurls", + "Dropado por alguns Lawachurls", + "Resgate de Poeira Estrelar" + ], "rarity": 1 } diff --git a/src/data/portuguese/common_materials/divining_scroll.json b/src/data/portuguese/common_materials/divining_scroll.json index 9a124ca3d5..b1081e41bc 100644 --- a/src/data/portuguese/common_materials/divining_scroll.json +++ b/src/data/portuguese/common_materials/divining_scroll.json @@ -2,6 +2,6 @@ "id": "divining_scroll", "name": "Pergaminho Guia", "description": "De um modo geral, são fragmentos de pergaminho sobre feitiçaria. Espalha de forma estável um tipo de calor desconhecido.", - "source": [], + "source": ["Dropado por Samachurls", "Resgate de Poeira Estrelar"], "rarity": 1 } diff --git a/src/data/portuguese/common_materials/energy_nectar.json b/src/data/portuguese/common_materials/energy_nectar.json index ebbbbaf25f..e0757bbb12 100644 --- a/src/data/portuguese/common_materials/energy_nectar.json +++ b/src/data/portuguese/common_materials/energy_nectar.json @@ -2,7 +2,7 @@ "id": "energy_nectar", "name": "Néctar Elemental", "description": "A Flor Gigante caça ao atacar sua presa, um processo usado para possivelmente evoluir para uma forma mais poderosa e pura.", - "source": ["Obtido na síntese"], + "source": ["Obtido na síntese", "Dropado por Flores Gigantes Nv.60+"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/portuguese/common_materials/famed_handguard.json b/src/data/portuguese/common_materials/famed_handguard.json index ab0fbe5c33..d2b42aecfb 100644 --- a/src/data/portuguese/common_materials/famed_handguard.json +++ b/src/data/portuguese/common_materials/famed_handguard.json @@ -2,7 +2,7 @@ "id": "famed_handguard", "name": "Protetor de Mão Famoso", "description": "Alguns acreditam que espadas possuem alma e, por isso, merecem seu próprio nome. Aqueles que amam suas lâminas serão reconhecidos por elas com gratidão. Mas aqueles que veem suas espadas como amigos ou até amantes devem ser alertados sobre que essa relação é construída sobre sangue e mortes. A paixão daqueles que dançam com suas lâminas nos chuveiros vermelhos deve um dia certamente ser acalmada pelo aço inconstante.", - "source": ["Obtido na síntese"], + "source": ["Obtido na síntese", "Dropado pelos Nobushi Nv. 60+"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/portuguese/common_materials/firm_arrowhead.json b/src/data/portuguese/common_materials/firm_arrowhead.json index bbe9b8b371..f68fa39bdb 100644 --- a/src/data/portuguese/common_materials/firm_arrowhead.json +++ b/src/data/portuguese/common_materials/firm_arrowhead.json @@ -2,6 +2,6 @@ "id": "firm_arrowhead", "name": "Ponta de Flecha Robusta", "description": "Ponta de Flecha feita de modo rústico. Contudo, não deve ser subestimada. Os arcos são armas poderosas, mesmo que você seja um cavaleiro, pode ser atingido por detrás.", - "source": [], + "source": ["Dropado por Hilichurls Arqueiros", "Resgate de Poeira Estrelar"], "rarity": 1 } diff --git a/src/data/portuguese/common_materials/forbidden_curse_scroll.json b/src/data/portuguese/common_materials/forbidden_curse_scroll.json index c17be50aee..711f30523d 100644 --- a/src/data/portuguese/common_materials/forbidden_curse_scroll.json +++ b/src/data/portuguese/common_materials/forbidden_curse_scroll.json @@ -2,7 +2,7 @@ "id": "forbidden_curse_scroll", "name": "Pergaminho da Maldição", "description": "Um antigo pergaminho transcrito de uma imagem antiga. Poucas pessoas podem interpretar seu significado. Dizem que os estudiosos que conseguiram entender o verdadeiro significado, acabam enlouquecendo.", - "source": ["Obtido na síntese"], + "source": ["Obtido na síntese", "Dropado por Samachurls Nv.60+"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/portuguese/common_materials/golden_raven_insignia.json b/src/data/portuguese/common_materials/golden_raven_insignia.json index 1aa9e23174..e690cf2fba 100644 --- a/src/data/portuguese/common_materials/golden_raven_insignia.json +++ b/src/data/portuguese/common_materials/golden_raven_insignia.json @@ -2,7 +2,7 @@ "id": "golden_raven_insignia", "name": "Insígnia de Corvo Dourado", "description": "Uma insígnia de corvo que simboliza o orgulho e o princípio dos Ladrões de Tesouro. Se está escondido entre a vastidão da terra ou nas profundezas dos mares, enquanto houver tesouros a serem caçados, o espírito dos Ladrões de Tesouro, que não se detém em nada para adquiri-los, nunca morrerá.", - "source": ["Obtido na síntese"], + "source": ["Obtido na síntese", "Dropado pelos Ladrões de Tesouro Nv.60+"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/portuguese/common_materials/kageuchi_handguard.json b/src/data/portuguese/common_materials/kageuchi_handguard.json index 1b7957c8cf..d580d894df 100644 --- a/src/data/portuguese/common_materials/kageuchi_handguard.json +++ b/src/data/portuguese/common_materials/kageuchi_handguard.json @@ -2,7 +2,11 @@ "id": "kageuchi_handguard", "name": "Protetor de Mão Kageuchi", "description": "Inazuma possui uma longa tradição no forjamento de espadas. Ferreiros comumente fazem diferentes armas simultaneamente antes de escolherem entre elas a \"Shinuchi\", sua melhor arma, enquanto outras são conhecidas como \"Kageuchi\".", - "source": ["Obtido na síntese"], + "source": [ + "Obtido na síntese", + "Dropado pelos Nobushi Nv. 40+", + "Resgate de Poeira Estrelar" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/portuguese/common_materials/lieutenants_insignia.json b/src/data/portuguese/common_materials/lieutenants_insignia.json index e0dabd2a45..a4a10f1e94 100644 --- a/src/data/portuguese/common_materials/lieutenants_insignia.json +++ b/src/data/portuguese/common_materials/lieutenants_insignia.json @@ -2,7 +2,12 @@ "id": "lieutenants_insignia", "name": "Insígnia de Oficial", "description": "Uma insígnia para identificar os oficiais. Os Fatui possuem um exército colossal, portanto, deve haver algo extraordinário naqueles que alcançaram essa classificação dentro do grupo.", - "source": ["Obtido na síntese"], + "source": [ + "Obtido na síntese", + "Dropado pelos Soldados dos Fatui Nv.60+", + "Dropado por alguns Agentes de Dívidas Fatui Nv.60+", + "Dropado por alguns Feiticeiros Cincin de Fatui Nv.60+" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/portuguese/common_materials/old_handguard.json b/src/data/portuguese/common_materials/old_handguard.json index 281ea0b00d..beaae5f622 100644 --- a/src/data/portuguese/common_materials/old_handguard.json +++ b/src/data/portuguese/common_materials/old_handguard.json @@ -2,6 +2,6 @@ "id": "old_handguard", "name": "Protetor de Mão Velho", "description": "Para aqueles que são adeptos na esgrima, o tsuba é a defesa contra a lâmina de um oponente. Para iniciantes, é uma defesa contra eles mesmos.", - "source": [], + "source": ["Dropado pelos Nobushi", "Resgate de Poeira Estrelar"], "rarity": 1 } diff --git a/src/data/portuguese/common_materials/ominous_mask.json b/src/data/portuguese/common_materials/ominous_mask.json index 8c9caedb87..750b1bb080 100644 --- a/src/data/portuguese/common_materials/ominous_mask.json +++ b/src/data/portuguese/common_materials/ominous_mask.json @@ -2,7 +2,14 @@ "id": "ominous_mask", "name": "Máscara Ominosa", "description": "Até hoje os humanos não entendem o porquê dos Hilichurls temerem as máscaras. Alguns dizem que é porque não querem ver o próprio reflexo derrubado na água.", - "source": ["Obtido na síntese"], + "source": [ + "Obtido na síntese", + "Dropado por Hilichurls Nv.60+", + "Dropado por alguns Hilichurls Arqueiros Nv.60+", + "Dropado por alguns Samachurls Nv.60+", + "Dropado por alguns Mitachurls Nv.60+", + "Dropado por alguns Lawachurls Nv.60+" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/portuguese/common_materials/recruits_insignia.json b/src/data/portuguese/common_materials/recruits_insignia.json index 6e5d88aa04..eb4c8be645 100644 --- a/src/data/portuguese/common_materials/recruits_insignia.json +++ b/src/data/portuguese/common_materials/recruits_insignia.json @@ -2,6 +2,11 @@ "id": "recruits_insignia", "name": "Insígnia de Recruta", "description": "Uma insígnia para identificar os recrutas. Faz com que alguém se pergunte o que estava pensando quando se uniram à máquina de guerra dos Fatui.", - "source": [], + "source": [ + "Dropado pelos Soldados dos Fatui", + "Dropado por alguns Agentes de Dívidas Fatui", + "Dropado por alguns Feiticeiros Cicin de Fatui", + "Resgate de Poeira Estrelar" + ], "rarity": 1 } diff --git a/src/data/portuguese/common_materials/sealed_scroll.json b/src/data/portuguese/common_materials/sealed_scroll.json index 1656807a02..ce85a1678c 100644 --- a/src/data/portuguese/common_materials/sealed_scroll.json +++ b/src/data/portuguese/common_materials/sealed_scroll.json @@ -2,7 +2,11 @@ "id": "sealed_scroll", "name": "Pergaminho do Encantamento", "description": "Um antigo pergaminho desenhado ambiguamente com uma imagem difícil. Ao imitar os personagens neles, alguns monstros podem reproduzir o milagre da magia.", - "source": ["Obtido na síntese"], + "source": [ + "Obtido na síntese", + "Dropado por Samachurls Nv.40+", + "Resgate de Poeira Estrelar" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/portuguese/common_materials/sergeants_insignia.json b/src/data/portuguese/common_materials/sergeants_insignia.json index 0143afc7ee..444d9188a9 100644 --- a/src/data/portuguese/common_materials/sergeants_insignia.json +++ b/src/data/portuguese/common_materials/sergeants_insignia.json @@ -2,7 +2,13 @@ "id": "sergeants_insignia", "name": "Insígnia de Sargento", "description": "Uma insígnia com uma forma diferente para distinguir os sargentos dos novos recrutas. Talvez haja emoções complicadas por trás disso.", - "source": ["Obtido na síntese"], + "source": [ + "Obtido na síntese", + "Dropado pelos Soldados dos Fatui Nv.40+", + "Dropado por alguns Agentes de Dívidas Fatui Nv.40+", + "Dropado por alguns Feiticeiros Cincin de Fatui Nv.40+", + "Resgate de Poeira Estrelar" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/portuguese/common_materials/sharp_arrowhead.json b/src/data/portuguese/common_materials/sharp_arrowhead.json index 9d33dee464..b6a35983ce 100644 --- a/src/data/portuguese/common_materials/sharp_arrowhead.json +++ b/src/data/portuguese/common_materials/sharp_arrowhead.json @@ -2,7 +2,11 @@ "id": "sharp_arrowhead", "name": "Ponta de Flecha Afiada", "description": "Ponta de flecha bem feita, capaz de penetrar facilmente na armadura do inimigo como se fosse uma pedra atirada na superfície da água.", - "source": ["Obtido na síntese"], + "source": [ + "Obtido na síntese", + "Dropado por Hilichurls Arqueiros Nv.40+", + "Resgate de Poeira Estrelar" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/portuguese/common_materials/shimmering_nectar.json b/src/data/portuguese/common_materials/shimmering_nectar.json index 9f86b2d25f..a3724c4c21 100644 --- a/src/data/portuguese/common_materials/shimmering_nectar.json +++ b/src/data/portuguese/common_materials/shimmering_nectar.json @@ -2,7 +2,11 @@ "id": "shimmering_nectar", "name": "Néctar Brilhante", "description": "Estudiosos normalmente consideram que as Flores Gigantes são formas de vida avançada entre as plantas elementais, mas ainda é necessária uma explicação satisfatória para seu hábito predatório.", - "source": ["Obtido na síntese"], + "source": [ + "Obtido na síntese", + "Dropado por Flores Gigantes Nv.40+", + "Resgate de Poeira Estrelar" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/portuguese/common_materials/silver_raven_insignia.json b/src/data/portuguese/common_materials/silver_raven_insignia.json index 4bdf253609..e5496b4021 100644 --- a/src/data/portuguese/common_materials/silver_raven_insignia.json +++ b/src/data/portuguese/common_materials/silver_raven_insignia.json @@ -2,7 +2,11 @@ "id": "silver_raven_insignia", "name": "Insígnia do Corvo Prateado", "description": "Uma insígnia de corvo usada pelos membros dos Ladrões de Tesouro para se identificar. Os Ladrões de Tesouro não pedem currículo. Qualquer pessoa que tenha um desejo insaciável por tesouros e coragem equiparável pode se tornar um membro digno.", - "source": ["Obtido na síntese"], + "source": [ + "Obtido na síntese", + "Dropado pelos Ladrões de Tesouro Nv.40+", + "Resgate de Poeira Estrelar" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/portuguese/common_materials/slime_concentrate.json b/src/data/portuguese/common_materials/slime_concentrate.json index 6e6012f686..5248af6c13 100644 --- a/src/data/portuguese/common_materials/slime_concentrate.json +++ b/src/data/portuguese/common_materials/slime_concentrate.json @@ -2,7 +2,7 @@ "id": "slime_concentrate", "name": "Essência de Slime", "description": "Essência concentrada de Slime. Os movimentos são executados de forma autônoma e irregular.", - "source": ["Obtido na síntese"], + "source": ["Obtido na síntese", "Dropado por Slimes Nv.60+"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/portuguese/common_materials/slime_condensate.json b/src/data/portuguese/common_materials/slime_condensate.json index 464dde99d0..35726ae190 100644 --- a/src/data/portuguese/common_materials/slime_condensate.json +++ b/src/data/portuguese/common_materials/slime_condensate.json @@ -2,6 +2,6 @@ "id": "slime_condensate", "name": "Condensado de Slime", "description": "Fluido denso que cobre a superfície de um Slime. Material comumente visto em oficinas elementais de diversos lugares.", - "source": [], + "source": ["Dropado por Slimes", "Resgate de Poeira Estrelar"], "rarity": 1 } diff --git a/src/data/portuguese/common_materials/slime_secretions.json b/src/data/portuguese/common_materials/slime_secretions.json index e1fe23c92a..e074d35f13 100644 --- a/src/data/portuguese/common_materials/slime_secretions.json +++ b/src/data/portuguese/common_materials/slime_secretions.json @@ -2,7 +2,11 @@ "id": "slime_secretions", "name": "Secreção de Slime", "description": "Secreção de Slime levemente purificada. Tenha cuidado para não deixar entrar em contato com a pele.", - "source": ["Obtido na síntese"], + "source": [ + "Obtido na síntese", + "Dropado por Slimes Nv.40+", + "Resgate de Poeira Estrelar" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/portuguese/common_materials/spectral_heart.json b/src/data/portuguese/common_materials/spectral_heart.json index c2bcf5f69f..b23f3dc83e 100644 --- a/src/data/portuguese/common_materials/spectral_heart.json +++ b/src/data/portuguese/common_materials/spectral_heart.json @@ -2,7 +2,11 @@ "id": "spectral_heart", "name": "Coração Espectral", "description": "Essas formas de vida elemental possuem padrões de comportamento estranhos e periodicamente aparecerão em grande número antes de desaparecerem.", - "source": ["Obtido na síntese"], + "source": [ + "Obtido na síntese", + "Dropado por Espectros Nv.40+", + "Resgate de Poeira Estrelar" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/portuguese/common_materials/spectral_husk.json b/src/data/portuguese/common_materials/spectral_husk.json index b6d604a797..58cfe04e04 100644 --- a/src/data/portuguese/common_materials/spectral_husk.json +++ b/src/data/portuguese/common_materials/spectral_husk.json @@ -2,6 +2,6 @@ "id": "spectral_husk", "name": "Casca Espectral", "description": "A maioria da energia já desapareceu.", - "source": [], + "source": ["Dropado pelos Espectros", "Resgate de Poeira Estrelar"], "rarity": 1 } diff --git a/src/data/portuguese/common_materials/spectral_nucleus.json b/src/data/portuguese/common_materials/spectral_nucleus.json index 26fd63fc8b..bdc3ade801 100644 --- a/src/data/portuguese/common_materials/spectral_nucleus.json +++ b/src/data/portuguese/common_materials/spectral_nucleus.json @@ -2,7 +2,7 @@ "id": "spectral_nucleus", "name": "Núcleo Espectral", "description": "Há um debate entre aqueles que tem que dividir o mundo entre vencedores e perdedores: quem flutua melhor, um Espectro ou um Slime Anemo?", - "source": ["Obtido na síntese"], + "source": ["Obtido na síntese", "Dropado por Espectros Nv.60+"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/portuguese/common_materials/stained_mask.json b/src/data/portuguese/common_materials/stained_mask.json index f8d8fe5890..e711fbd098 100644 --- a/src/data/portuguese/common_materials/stained_mask.json +++ b/src/data/portuguese/common_materials/stained_mask.json @@ -2,7 +2,15 @@ "id": "stained_mask", "name": "Máscara Suja", "description": "Contudo, ainda assim, o Hilichurl a usa em seu rosto.", - "source": ["Obtido na síntese"], + "source": [ + "Obtido na síntese", + "Dropado por Hilichurls Nv.40+", + "Dropado por alguns Hilichurls Arqueiros Nv.40+", + "Dropado por alguns Samachurls Nv.40+", + "Dropado por alguns Mitachurls Nv.40+", + "Dropado por alguns Lawachurls Nv.40+", + "Resgate de Poeira Estrelar" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/portuguese/common_materials/treasure_hoarder_insignia.json b/src/data/portuguese/common_materials/treasure_hoarder_insignia.json index 4059f59ea9..93df4706fe 100644 --- a/src/data/portuguese/common_materials/treasure_hoarder_insignia.json +++ b/src/data/portuguese/common_materials/treasure_hoarder_insignia.json @@ -2,6 +2,6 @@ "id": "treasure_hoarder_insignia", "name": "Insígnia dos Ladrões de Tesouro", "description": "Uma insígnia que orgulhosamente representa a posição de seus proprietários como membro dos Ladrões de Tesouro. A busca por tesouros não tem limites. Dito isso... ser ladrão é algo para se orgulhar?", - "source": [], + "source": ["Dropado pelos Ladrões de Tesouro", "Resgate de Poeira Estrelar"], "rarity": 1 } diff --git a/src/data/portuguese/common_materials/weathered_arrowhead.json b/src/data/portuguese/common_materials/weathered_arrowhead.json index 4331909ec5..19136a102b 100644 --- a/src/data/portuguese/common_materials/weathered_arrowhead.json +++ b/src/data/portuguese/common_materials/weathered_arrowhead.json @@ -2,7 +2,7 @@ "id": "weathered_arrowhead", "name": "Ponta de Flecha Usada", "description": "Contudo, também representa o orgulho dos caçadores, são como se fossem suas medalhas.", - "source": ["Obtido na síntese"], + "source": ["Obtido na síntese", "Dropado por Hilichurls Arqueiros Nv.60+"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/portuguese/common_materials/whopperflower_nectar.json b/src/data/portuguese/common_materials/whopperflower_nectar.json index 0344a48763..7366e2fb7b 100644 --- a/src/data/portuguese/common_materials/whopperflower_nectar.json +++ b/src/data/portuguese/common_materials/whopperflower_nectar.json @@ -2,6 +2,6 @@ "id": "whopperflower_nectar", "name": "Néctar da Flor Gigante", "description": "O sabor do néctar tem uma pitada de Flor Doce.", - "source": [], + "source": ["Dropado por Flores Gigantes", "Resgate de Poeira Estrelar"], "rarity": 1 } diff --git a/src/data/portuguese/elemental_stone_materials/basalt_pillar.json b/src/data/portuguese/elemental_stone_materials/basalt_pillar.json index bfc388bf22..4d8eaddc38 100644 --- a/src/data/portuguese/elemental_stone_materials/basalt_pillar.json +++ b/src/data/portuguese/elemental_stone_materials/basalt_pillar.json @@ -2,6 +2,6 @@ "id": "basalt_pillar", "name": "Torre da Terra", "description": "É uma prova do status do Geo como o mais pesado dos elementos. Talvez a razão pela qual uma Hypostasis Geo cria esse pilar a partir de sua casca e se eleva é apenas para se aproximar do céu, não para combater os inimigos.", - "source": [], + "source": ["Dropado pelo Hypostasis Geo Nv.30+"], "rarity": 4 } diff --git a/src/data/portuguese/elemental_stone_materials/cleansing_heart.json b/src/data/portuguese/elemental_stone_materials/cleansing_heart.json index 2a11ac0792..2c60ca47fb 100644 --- a/src/data/portuguese/elemental_stone_materials/cleansing_heart.json +++ b/src/data/portuguese/elemental_stone_materials/cleansing_heart.json @@ -2,6 +2,6 @@ "id": "cleansing_heart", "name": "Coração Purificador", "description": "Apesar de já ter se espalhado pelas profundezas do lago, sua pureza permanece a mesma. Mas por que uma criatura tão pura e limpa como um Oceanid deseja a aparência de plantas nascidas no solo e assume essa forma com água pura? Eles não precisam respirar nem precisam de sustento...", - "source": [], + "source": ["Dropado pelos Oceanids de Nível 30+"], "rarity": 4 } diff --git a/src/data/portuguese/elemental_stone_materials/crystalline_bloom.json b/src/data/portuguese/elemental_stone_materials/crystalline_bloom.json index 5143119388..0315620016 100644 --- a/src/data/portuguese/elemental_stone_materials/crystalline_bloom.json +++ b/src/data/portuguese/elemental_stone_materials/crystalline_bloom.json @@ -2,6 +2,6 @@ "id": "crystalline_bloom", "name": "Florescimento Cristalino", "description": "Estes cristais gelados continuarão a crescer de acordo com suas próprias leis rígidas e frias, até que um dia uma flor de inverno floresça e congele tudo. Talvez o tempo de estagnação, a força que nunca se desfaz, seja a essência desta flor imortal.", - "source": [], + "source": ["Dropado pelo Hypostasis Cryo Nv.30+"], "rarity": 4 } diff --git a/src/data/portuguese/elemental_stone_materials/dew_of_repudiation.json b/src/data/portuguese/elemental_stone_materials/dew_of_repudiation.json index 5842ed0054..f9e374f277 100644 --- a/src/data/portuguese/elemental_stone_materials/dew_of_repudiation.json +++ b/src/data/portuguese/elemental_stone_materials/dew_of_repudiation.json @@ -2,6 +2,6 @@ "id": "dew_of_repudiation", "name": "Orvalho da Repudiação", "description": "Possui fortes propriedades de rejeição, e é a forma básica de um dos padrões do ataque do Hypostasis Hydro. Dizem que a água contém memórias e determinação, e que essas coisas podem crescer quando corpos d'água se juntam. Entretanto, as ondas conjuradas pelo Hypostasis Hydro são incompatíveis com as correntes que correm acima e abaixo do chão. Mesmo que fosse para correr nas águas cada vez mais puras de Petrichor, essa gota de água provavelmente resistiria assimilação tão fortemente como se fosse mercúrio.", - "source": [], + "source": ["Dropado por Hypostasis Hydro Nv.30+"], "rarity": 4 } diff --git a/src/data/portuguese/elemental_stone_materials/dragonheirs_false_fin.json b/src/data/portuguese/elemental_stone_materials/dragonheirs_false_fin.json index 478128be57..d618089887 100644 --- a/src/data/portuguese/elemental_stone_materials/dragonheirs_false_fin.json +++ b/src/data/portuguese/elemental_stone_materials/dragonheirs_false_fin.json @@ -2,6 +2,6 @@ "id": "dragonheirs_false_fin", "name": "Barbatana Falsa do Dragão Herdeiro das Profundezas", "description": "Embora pareça uma barbatana de algum tipo, na verdade não tem nenhuma função.
O povo do Reino de Byakuya investigou profundamente os Dragartos das Profundezas. Sua habilidade mais distinta foi a capacidade de escolher quais características desejava transmitir à sua prole. Por causa do seu grande ódio pela humanidade, estes talvez percam qualquer acuidade visual no momento em que atingirem a maturidade. Ao mesmo tempo, eles também desenvolveram um certo grau de polimorfismo elemental para fins de combate.", - "source": [], + "source": ["Dropado pelo Bando de Dragartos das Profundezas de Nv. 30+"], "rarity": 4 } diff --git a/src/data/portuguese/elemental_stone_materials/everflame_seed.json b/src/data/portuguese/elemental_stone_materials/everflame_seed.json index 6aa590cd6b..31e0ef6995 100644 --- a/src/data/portuguese/elemental_stone_materials/everflame_seed.json +++ b/src/data/portuguese/elemental_stone_materials/everflame_seed.json @@ -2,6 +2,6 @@ "id": "everflame_seed", "name": "Semente de Fogo Eterno", "description": "Eternos fluxos de desejos entre as turbulentas energias das profundezas da terra. Qual desejo poderia constantemente conter tamanho fogo para as plantas por tanto tempo e com tanta avidez capaz de banhar tudo com uma inextinguível chama?", - "source": [], + "source": ["Dropado por Regisvine Pyro Nv.30+"], "rarity": 4 } diff --git a/src/data/portuguese/elemental_stone_materials/hoarfrost_core.json b/src/data/portuguese/elemental_stone_materials/hoarfrost_core.json index e8f62aeaab..ce31dc219f 100644 --- a/src/data/portuguese/elemental_stone_materials/hoarfrost_core.json +++ b/src/data/portuguese/elemental_stone_materials/hoarfrost_core.json @@ -2,6 +2,6 @@ "id": "hoarfrost_core", "name": "Núcleo de Geada", "description": "Energia e pensamentos que se acumulam nas profundezas da terra irão eventualmente eclodir na superfície. Até mesmo a silênciosa e mortal geada irá se fixar nas criaturas ao chão, fazendo com que até mesmo as videiras e ramos de vegetação fiquem enormes e ameaçadores, atraindo o olhar do caçador.", - "source": [], + "source": ["Dropado por Regisvine Cryo Nv.30+"], "rarity": 4 } diff --git a/src/data/portuguese/elemental_stone_materials/hurricane_seed.json b/src/data/portuguese/elemental_stone_materials/hurricane_seed.json index 7e5f48d26f..29ff271236 100644 --- a/src/data/portuguese/elemental_stone_materials/hurricane_seed.json +++ b/src/data/portuguese/elemental_stone_materials/hurricane_seed.json @@ -2,6 +2,6 @@ "id": "hurricane_seed", "name": "Semente de Furacão", "description": "Ele contém a essência da energia Anemo.
Dizem que o poder de criar furacões reside dentro de seu corpo aparentemente frágil. Essa borboleta de pura energia Anemo deve estar esperando o dia para evocar tempestades mais uma vez.", - "source": [], + "source": ["Dropado pelo Hypostasis Anemo Nv.30+"], "rarity": 4 } diff --git a/src/data/portuguese/elemental_stone_materials/juvenile_jade.json b/src/data/portuguese/elemental_stone_materials/juvenile_jade.json index 907a44610a..ba2438e971 100644 --- a/src/data/portuguese/elemental_stone_materials/juvenile_jade.json +++ b/src/data/portuguese/elemental_stone_materials/juvenile_jade.json @@ -2,6 +2,6 @@ "id": "juvenile_jade", "name": "Jade Juvenil", "description": "Hibernando na montanha, o Dragarto pode parir esse tipo de cristal negro. Dizem nas ruas de Liyue que esse poder se acumula com os anos, e que esse cristal é capaz de substituir o coração dos Dragartos, que podem se tornar um dragão, tremendo montanhas e rasgando a terra.", - "source": [], + "source": ["Dropado pelos Dragartos Geo de Nível 30+"], "rarity": 4 } diff --git a/src/data/portuguese/elemental_stone_materials/lightning_prism.json b/src/data/portuguese/elemental_stone_materials/lightning_prism.json index 3f4f652c22..f2d94e3054 100644 --- a/src/data/portuguese/elemental_stone_materials/lightning_prism.json +++ b/src/data/portuguese/elemental_stone_materials/lightning_prism.json @@ -2,6 +2,6 @@ "id": "lightning_prism", "name": "Prisma do Relâmpago", "description": "Um prisma comum separa a luz branca em suas cores componentes. Um prisma relâmpago, no entanto, canaliza a energia que flui e as transforma em raios. Isso continuará assim mesmo após a derrota da Hypostasis Electro.", - "source": [], + "source": ["Dropado pelo Hypostasis Electro Nv.30+"], "rarity": 4 } diff --git a/src/data/portuguese/elemental_stone_materials/marionette_core.json b/src/data/portuguese/elemental_stone_materials/marionette_core.json index 840f76cac3..5547e5acdf 100644 --- a/src/data/portuguese/elemental_stone_materials/marionette_core.json +++ b/src/data/portuguese/elemental_stone_materials/marionette_core.json @@ -2,6 +2,6 @@ "id": "marionette_core", "name": "Núcleo de Marionete", "description": "Não importa o quão exímio seja nas artes marciais, ou quantas belas memórias possua, seu corpo inevitavelmente se deteriorará com o tempo, tal como a carne humana.
Teme-se que só é possível se aproximar da eternidade se os quatro membros do corpo forem trocados por firmes engrenagens, e se o coração for substituído por um preciso mecanismo.", - "source": [], + "source": ["Dropado por Maguu Kenki Nv.30+"], "rarity": 4 } diff --git a/src/data/portuguese/elemental_stone_materials/perpetual_heart.json b/src/data/portuguese/elemental_stone_materials/perpetual_heart.json index b640915b4a..580df80a76 100644 --- a/src/data/portuguese/elemental_stone_materials/perpetual_heart.json +++ b/src/data/portuguese/elemental_stone_materials/perpetual_heart.json @@ -2,6 +2,6 @@ "id": "perpetual_heart", "name": "Coração do Mecanismo Contínuo", "description": "Alguns teorizam que os símbolos nesse núcleos possuem conhecimento e lógica em uma língua que os olhos não são capazes de perceber. Alguns vão um passo além e acreditam que essas máquinas das Ruínas decidiram autonomamente renegar uma forma biomimética para perseguir a força através de seus núcleos gigantes e inscrições complexas.", - "source": [], + "source": ["Dropado pela Formação Mecânica Perpétua Nv.30+"], "rarity": 4 } diff --git a/src/data/portuguese/elemental_stone_materials/riftborn_regalia.json b/src/data/portuguese/elemental_stone_materials/riftborn_regalia.json index 873344da55..bee93974e0 100644 --- a/src/data/portuguese/elemental_stone_materials/riftborn_regalia.json +++ b/src/data/portuguese/elemental_stone_materials/riftborn_regalia.json @@ -2,6 +2,6 @@ "id": "riftborn_regalia", "name": "Chifre do Rei Canino", "description": "Mesmo que seja o líder da sua matilha, ele não é nada comparado a outros monstros da mesma genealogia.
\"Ouro\" produziu em massa essas matilhas defeituosas quase como por acidente, como se fossem protótipos desenhados em papel e descartados. Os chifres deste Rei Canino representam sua autoridade para comandar sua matilha.", - "source": [], + "source": ["Dropado pelo Rei Canino Dourado Nv.30+"], "rarity": 4 } diff --git a/src/data/portuguese/elemental_stone_materials/runic_fang.json b/src/data/portuguese/elemental_stone_materials/runic_fang.json index 3b7e3e7683..3641a9ee19 100644 --- a/src/data/portuguese/elemental_stone_materials/runic_fang.json +++ b/src/data/portuguese/elemental_stone_materials/runic_fang.json @@ -2,6 +2,6 @@ "id": "runic_fang", "name": "Presa Rúnica", "description": "Dizem que serpentes gigantes espreitam nas fissuras sombrias das profundezas. Queimando com o eterno ressentimento e malícia em direção ao mundo de cima, elas cavam imensos túneis, mas ninguém sabe quais são seus reais propósitos maliciosos...", - "source": [], + "source": ["Dropado por Serpentes das Ruínas de Nv.30+"], "rarity": 4 } diff --git a/src/data/portuguese/elemental_stone_materials/smoldering_pearl.json b/src/data/portuguese/elemental_stone_materials/smoldering_pearl.json index e07a7a67e8..ba166fd0ae 100644 --- a/src/data/portuguese/elemental_stone_materials/smoldering_pearl.json +++ b/src/data/portuguese/elemental_stone_materials/smoldering_pearl.json @@ -2,6 +2,6 @@ "id": "smoldering_pearl", "name": "Pérola Ardente", "description": "As chamas ardentes um dia esfriarão, mas até mesmo a madeira queimada pode voltar a ser uma labareda furiosa. Deve ser então a vontade do mundo que o Hypostasis Pyro precisa esfriar e aquecer constantemente, assim como o universo fervilha com vida sem fim... Até o dia em que a escuridão predestinada descerá e reduzirá tudo a nada.", - "source": [], + "source": ["Dropado por Hypostasis Pyro Nv.30+"], "rarity": 4 } diff --git a/src/data/portuguese/elemental_stone_materials/storm_beads.json b/src/data/portuguese/elemental_stone_materials/storm_beads.json index 88793f774d..bcab2533f9 100644 --- a/src/data/portuguese/elemental_stone_materials/storm_beads.json +++ b/src/data/portuguese/elemental_stone_materials/storm_beads.json @@ -2,6 +2,6 @@ "id": "storm_beads", "name": "Pérola da Tempestade", "description": "Dizem que Manifestações Trovejantes apenas descem sobre terras em que ódios poderosos vivem. Cantores dizem que os desapontamentos insuportáveis e sofrimentos da vida que os energizam para vagar eternamente na terra destruída, lançando raios que arranham o céu.", - "source": [], + "source": ["Dropado por Manifestação Trovejante Nv.30+"], "rarity": 4 } diff --git a/src/data/portuguese/food/katsu_sandwich.json b/src/data/portuguese/food/katsu_sandwich.json index 7839a3b090..bee7665194 100644 --- a/src/data/portuguese/food/katsu_sandwich.json +++ b/src/data/portuguese/food/katsu_sandwich.json @@ -36,6 +36,15 @@ "name": "Sanduíche de Katsu Delicioso", "description": "Uma refeição nutritiva e balanceada. O pão cheiroso lhe enche enquanto a carne saborosa desperta seus sentidos. Uma mordida é o que basta para encher você da língua até o estômago de satisfação. Quem foi que pensou nessa combinação brilhante?", "effect": "Aumenta o ATQ de todos os membros da equipe em 95 pontos por 300s. No modo multijogador, terá efeito apenas em si mesmo." + }, + "special": { + "name": "A Única Verdade", + "description": "Especialidade de Shikanoin Heizou. Um katsu frito dourado reside nos saborosos ovos mexidos, e seu aroma é inebriante... Tentado pelo prato, você é tomado pela sensação de revelar tudo em seu coração... Será que isso é alguma arma secreta de Heizou?", + "effect": "Aumenta o ATQ de todos os membros da Equipe em 114 por 300s. No modo multijogador, terá efeito em si mesmo.", + "character": { + "id": "shikanoin_heizou", + "name": "Shikanoin Heizou" + } } } } diff --git a/src/data/portuguese/furnishing/allegro_bloom_special_tuning.json b/src/data/portuguese/furnishing/allegro_bloom_special_tuning.json new file mode 100644 index 0000000000..9e5817b9b9 --- /dev/null +++ b/src/data/portuguese/furnishing/allegro_bloom_special_tuning.json @@ -0,0 +1,29 @@ +{ + "id": "allegro_bloom_special_tuning", + "originalId": 373141, + "rarity": 4, + "name": "Flor Allegro: Afinação Especial", + "description": "Esse dispositivo é do mesmo tipo que as Flores Melódicas do Arquipélago de Maçã Dourada, e são cópias das curiosas plantas existentes no \"Arquipélago das Cordas Vibrantes\". Suas funções são meio diferentes, mas possuem a mesma estrutura interna.\\nEstruturas que respondem a belas melodias podem ser despertas por essas notas melódicas. Elas anseiam por dar as pessoas a experiência extraordinária de desfrutar da brisa musical.\\nColoque a \"Flor Allegro: Afinação Especial\" para continuamente criar uma corrente de vento.", + "load": 340, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7001, + "category": "Item", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "Pedaço de Ferro Branco", + "amount": 8 + }, + { + "id": "fabric", + "name": "Tecido", + "amount": 8 + } + ] +} diff --git a/src/data/portuguese/furnishing/cosmos_within.json b/src/data/portuguese/furnishing/cosmos_within.json new file mode 100644 index 0000000000..30e21c890b --- /dev/null +++ b/src/data/portuguese/furnishing/cosmos_within.json @@ -0,0 +1,23 @@ +{ + "id": "cosmos_within", + "originalId": 363322, + "rarity": 4, + "name": "Rotação Cósmica", + "description": "Um dispositivo feito por três anéis. Quando usado como parte de um instrumento experimental, os três anéis podem girar para indicar as posições correspondentes de estrelas específicas. De acordo com uma certa bibliotecária, ao ajustar a escala da régua presente no instrumento é possível permitir que ela represente um mapa, permitindo assim ela analisar seu alvo em um espaço tridimensional. Pode até mesmo ser usado para planejamentos de tempo complexos ou também para ajudar a fazer algumas adivinhações especiais...\\nEsse dispositivo também serve como uma decoração de mesa adorável. Entretanto, como finalidade de exibição, os anéis ficam travados e não poderão girar. Dizem por aí que o motivo dessas modificações foi a preferência de alguém, depois de ver os anéis girando em alta velocidade causou alguns acidentes, como a estrutura entrar em colapso, fazendo com que os anéis saíssem voando para todos os lados e machucassem um gato no telhado...\\nDessa forma, foi adotado uma filosofia de \"segurança em primeiro lugar\" com relação a essa decoração.", + "load": 85, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 11002, + "category": "Utensílio" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "Pedaço de Ferro Branco", + "amount": 12 + } + ] +} diff --git a/src/data/portuguese/furnishing/dodocos_beach_nap.json b/src/data/portuguese/furnishing/dodocos_beach_nap.json new file mode 100644 index 0000000000..8a8fa2c30f --- /dev/null +++ b/src/data/portuguese/furnishing/dodocos_beach_nap.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_beach_nap", + "originalId": 373352, + "rarity": 4, + "name": "A Soneca de Dodoco Na Praia", + "description": "\"Uma poltrona reclinável é uma poltrona reclinável, não um trampolim. Você deveria apenas deitar nela e relaxar.\"\\n\"Vamos lá, essa poltrona é bem resistente. Klee pode pular nela, e vai ficar tudo bem!\"\\n\"Naturalmente. A Sra. Alice quem a fez, afinal de contas. Imagino que nem mesmo um Guarda das Ruínas seja capaz de quebrá-la.\"\\n\"Se amarrarmos três dessas poltronas juntas, talvez sejamos capazes de fazer um estilingue gigante e mandar Bombas Dançantes por cima dos muros da cidade e direto no Lago de Sidra!\"\\n...\\nA Grande Mestre Intendente acabou ouvindo essa conversa entre a Klee e o Albedo quando estava de passagem.\\nDessa forma, Albedo foi obrigado a escrever uma garantia de que \"lembranças do Arquipélago de Maçã Dourada não serão modificadas para serem usados em pegadinhas\", em nome da Klee, depois que estas poltronas reclináveis foram trazidas de volta para Mondstadt.", + "load": 35, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7007, + "category": "Cadeira", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "Madeira de Cuihua", + "amount": 6 + }, + { + "id": "fabric", + "name": "Tecido", + "amount": 3 + }, + { + "id": "red_dye", + "name": "Tinta Vermelha", + "amount": 3 + } + ] +} diff --git a/src/data/portuguese/furnishing/dodocos_collection_cupboard.json b/src/data/portuguese/furnishing/dodocos_collection_cupboard.json new file mode 100644 index 0000000000..dbf924c9f2 --- /dev/null +++ b/src/data/portuguese/furnishing/dodocos_collection_cupboard.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_collection_cupboard", + "originalId": 373353, + "rarity": 4, + "name": "O Armário de Coleções de Dodoco", + "description": "\"Três porções de pólvora, duas pétalas de Lótus de Leite e um pouco de pó de dandelion.\"\\n\"São os ingredientes para fazer Bombas Dançantes e Faíscas Explosivas que são ainda mais leves do que um bolo. Quando são jogadas, vão beeemmm longe!\"\\n\"Existem vários tipos de Faíscas Explosivas. Algumas são melhoradas para Pesca Explosivas, outras podem causar enormes buracos na terra e quebrar pedras, e temos até algumas voadoras para malvados que estão em lugares altos!\"\\n\"Mas a Klee só costuma usar as mais convenientes. As outras são só lembrancinhas.\"\\n\"Você consegue dizer a diferença entre elas, Paimon?\"\\n...\\nAo ouvir as palavras da Klee e olhar para as Faíscas Explosivas guardadas no armário, Paimon ficou em um silêncio profundo.\\nIsso era tão difícil quanto perguntar a Paimon para dizer a diferença entre várias centenas de tipos diferentes de bifes...", + "load": 60, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7004, + "category": "Armário", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "Madeira de Cuihua", + "amount": 6 + }, + { + "id": "fabric", + "name": "Tecido", + "amount": 3 + }, + { + "id": "red_dye", + "name": "Tinta Vermelha", + "amount": 3 + } + ] +} diff --git a/src/data/portuguese/furnishing/dodocos_dodo_stove.json b/src/data/portuguese/furnishing/dodocos_dodo_stove.json new file mode 100644 index 0000000000..965c3f7a53 --- /dev/null +++ b/src/data/portuguese/furnishing/dodocos_dodo_stove.json @@ -0,0 +1,29 @@ +{ + "id": "dodocos_dodo_stove", + "originalId": 373351, + "rarity": 4, + "name": "O Forninho de Dodoco", + "description": "\"Alguns dos habitantes da Dodolândia amam comer maçãs assadas. Para fazer esse prato, você terá que cortar as maçãs em pedaços grandes e colocar duas porções grandes de geleia...\"\\n\"Espera aí, por que maçãs assadas?\"\\n\"Bem, isso é porque todos na Dodolândia tem corações muito quentinhos, por isso eles gostam de comida quentinha!\"\\n\"E por qual motivo eles colocam geleia em frutas?\"\\n\"É porque... Dessa forma, eles podem comer coisas que tem diferentes tipos de doces por fora e por dentro. Quanto mais doce, melhor!\"\\n...\\nDepois de ter conversado com a Klee, que passou para uma pequena visita, Tubby também tentou fazer algumas dessas maçãs assadas.\\nEla acabou queimando algumas de suas penas no processo, mas valeu muito a pena, pois as maçãs estavam incríveis!", + "load": 210, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7001, + "category": "Item", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "Pedaço de Ferro Branco", + "amount": 8 + }, + { + "id": "red_dye", + "name": "Tinta Vermelha", + "amount": 4 + } + ] +} diff --git a/src/data/portuguese/furnishing/dodocos_summertime.json b/src/data/portuguese/furnishing/dodocos_summertime.json new file mode 100644 index 0000000000..1281fc5304 --- /dev/null +++ b/src/data/portuguese/furnishing/dodocos_summertime.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_summertime", + "originalId": 370518, + "rarity": 4, + "name": "O Verão de Dodoco", + "description": "\"No caso, não seria porque a Klee teve muitos companheiros durante sua aventura no arquipélago?\"\\n\"As coisas ficariam extremamente entediantes se todos eles tivessem que esperar em tendas separadas caso tivesse uma chuva repentina.\"\\n\"E é por isso que eu decidir montar uma tenda especialmente grande para que todos pudessem descansar, e acrescentei algumas besteirinhas divertidas aqui e ali por via das dúvidas.\"\\n\"E, claro, a tenda tinha que ser grande o suficiente para caber todos os tesouros que eles pegassem durante sua aventura.\"\\n\"Mas como eles conseguiriam levar tantos tesouros, se eles poderiam encher uma tenda tão grande?\"\\n\"Ah, vai ficar tudo bem! Os amigos da Klee vão encontrar uma forma!\"\\n\\n...\\nSegundo Albedo, a Sra. Alice passou por Mondstadt logo após a aventura de verão do ano passado para discutir seu pensamento na época.\\nAs observações da feiticeira eram realmente compreensivas. Como ela imaginava, todos realmente descansaram sob a tenda por algum tempo, e os mecanismos dentro dela proporcionaram um entretenimento significativo enquanto chovia ou as noites escuras chegavam.\\nAgora, quanto à grande quantidade de tesouros que a Klee descobriu durante sua exploração, foi necessário muito esforço para conseguir trazer tudo de volta para Mondstadt.\\nPor exemplo, usar Cryo para congelar a água para conseguir empurrar melhor as cargas, ou usar a Radiação Solar para levantar pesos para conseguir atravessar terrenos montanhosos... Pode-se dizer que só a experiência de transporte foi algo bem único!", + "load": 140, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 6006, + "category": "Estande Livre", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "Madeira de Cuihua", + "amount": 12 + }, + { + "id": "fabric", + "name": "Tecido", + "amount": 6 + }, + { + "id": "red_dye", + "name": "Tinta Vermelha", + "amount": 6 + } + ] +} diff --git a/src/data/portuguese/furnishing/dodocos_sunshade_umbrella.json b/src/data/portuguese/furnishing/dodocos_sunshade_umbrella.json new file mode 100644 index 0000000000..0d6f74d282 --- /dev/null +++ b/src/data/portuguese/furnishing/dodocos_sunshade_umbrella.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_sunshade_umbrella", + "originalId": 373354, + "rarity": 4, + "name": "O Chapéu de Sol de Dodoco", + "description": "\"Os peixes se escondem nas águas frias e todos os animais na praia tem conchas que os resfriam.\"\\n\"Mas os animais fofinhos e peludos não se sentiriam terríveis no verão?\"\\n\"Seria legal se pudéssemos fazer um guarda-sol para eles se esconderem debaixo e se refrescarem!\"\\n...\\nQuando o sol quente finalmente apareceu em Mondstadt, Klee já tinha colocado tal guarda-sol e colocado comida de gato debaixo dele. Como esperado, os gatos de fato vieram aos montes, apreciando a comida deliciosa e a sombra gostosa.\\nInfelizmente, a grande quantidade de gatos também gera brigas e a uma enorme quantidade de pelos de gatos pelo ar, fazendo até mesmo que a alergia de um certo bardo vir a tona... Assim, os grandes planos da Klee acabaram sendo frustrados.", + "load": 35, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7005, + "category": "Ornamentos", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "Madeira de Cuihua", + "amount": 6 + }, + { + "id": "fabric", + "name": "Tecido", + "amount": 3 + }, + { + "id": "red_dye", + "name": "Tinta Vermelha", + "amount": 3 + } + ] +} diff --git a/src/data/portuguese/furnishing/dodocos_travel_bag.json b/src/data/portuguese/furnishing/dodocos_travel_bag.json new file mode 100644 index 0000000000..b90ac53975 --- /dev/null +++ b/src/data/portuguese/furnishing/dodocos_travel_bag.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_travel_bag", + "originalId": 373350, + "rarity": 4, + "name": "A Bolsa de Viagem de Dodoco", + "description": "\"Minha mamãe me contou várias histórias sobre aventuras.\"\\n\"Você pode acabar encontrando algumas pessoas más durante suas aventuras, então você precisa de muitas Bombas Dançante e Faíscas Explosivas com você!\"\\n\"Mas se você colocar muitas coisas em sua mochila, ela vai ficar muito pesada... Hmm, se pelo menos essas mochilas conseguissem andar por conta própria.\"\\n\"Então mamãe disse que podíamos colocar uma almofada saltitante de Bombas Dançantes debaixo da mochila.\"\\n\"Então tudo que precisamos fazer é jogar a mochila, e ela vai sair pulando sozinha!\"\\n...\\nAo ter ouvido isso da Klee, Barbara pegou uma dessas mochilas por curiosidade, levantou-a, e jogou para bem longe.\\nInfelizmente, essa mochila realmente ficaria muito pesada quando estivesse cheia de coisas. Se fosse permitida saltitar por toda cidade de Mondstadt, ela acabaria simplesmente atravessando paredes de tavernas, virando mesas e sendo algo bem difícil para os cavaleiros conseguirem parar. Por isso, talvez seja melhor deixá-la quietinha em uma sala e usá-la como decoração.", + "load": 35, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7005, + "category": "Ornamentos", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "Madeira de Cuihua", + "amount": 6 + }, + { + "id": "fabric", + "name": "Tecido", + "amount": 3 + }, + { + "id": "red_dye", + "name": "Tinta Vermelha", + "amount": 3 + } + ] +} diff --git a/src/data/portuguese/furnishing/evermotion_mechanical_painting.json b/src/data/portuguese/furnishing/evermotion_mechanical_painting.json new file mode 100644 index 0000000000..0a7924aaa9 --- /dev/null +++ b/src/data/portuguese/furnishing/evermotion_mechanical_painting.json @@ -0,0 +1,15 @@ +{ + "id": "evermotion_mechanical_painting", + "originalId": 364504, + "rarity": 4, + "name": "Pintura Mecânica de Movimento Perpétuo", + "description": "Uma bela obra de arte feita por um \"sonhador\" de Fontaine. Esse \"sonhador\" procurou usar suas obras de arte para mostrar as habilidades de sua incrível invenção, os Núcleos Cinéticos.\\nA Pintura Mecânica de Movimento Perpétuo é feita por componentes unidos entre si. Se você iniciar até mesmo o menor dos movimentos, essa pintura poderá se manter em movimento automático por um longo período, permitindo que você a deixe por conta própria por um tempo.\\nSe fosse vendida no mercado, certamente seria um produto muito popular.", + "load": 280, + "energy": 90, + "category": [ + { + "id": 5006, + "category": "Moldura" + } + ] +} diff --git a/src/data/portuguese/furnishing/fabled_emperor_onikabuto.json b/src/data/portuguese/furnishing/fabled_emperor_onikabuto.json new file mode 100644 index 0000000000..7865e95114 --- /dev/null +++ b/src/data/portuguese/furnishing/fabled_emperor_onikabuto.json @@ -0,0 +1,16 @@ +{ + "id": "fabled_emperor_onikabuto", + "originalId": 373349, + "rarity": 4, + "name": "O Grande e Lendário Imperador Onikabuto", + "description": "Uma figura de um Onikabuto bem realista que foi feita com muito cuidado. A textura dos materiais usados é bem parecida com aquela do exoesqueleto dos Onikabutos e é muito detalhada, fazendo com que pareça muito com um Onikabuto vivo, facilmente engando até mesmo os amantes de Batalhas de Besouros.\\nComparado aos Onikabuto normais, o Imperador Onikabuto tem padrões mais atrativos e chifres majestosos. Se tal tipo de Onikabuto realmente existisse, provavelmente seria invencível no campo de batalha de besouros.", + "load": 35, + "energy": 90, + "category": [ + { + "id": 7005, + "category": "Ornamentos", + "type": "Exterior" + } + ] +} diff --git a/src/data/portuguese/furnishing/keepsake_photo_of_twilight_theater.json b/src/data/portuguese/furnishing/keepsake_photo_of_twilight_theater.json new file mode 100644 index 0000000000..254d774682 --- /dev/null +++ b/src/data/portuguese/furnishing/keepsake_photo_of_twilight_theater.json @@ -0,0 +1,15 @@ +{ + "id": "keepsake_photo_of_twilight_theater", + "originalId": 364503, + "rarity": 4, + "name": "Foto de Lembrança da Companhia Teatral Crepúsculo", + "description": "Um adorável porta-retrato que tem a foto dos membros do grupo da Companhia Teatral Crepúsculo. Você ganhou isso como agradecimento por ajudar a companhia com a apresentação de \"A Princesa Espadachim\".\\nUm roteiro escrito com tanto amor, requer uma interpretação ainda mais apaixonada, e a posição dos atores também é de extrema importância. Seus ajustes cuidadosos permitiram que a apresentação fosse esplêndida, para a felicidade dos fervorosos aplausos dos atores.", + "load": 169, + "energy": 90, + "category": [ + { + "id": 5006, + "category": "Moldura" + } + ] +} diff --git a/src/data/portuguese/furnishing/kitsune_guuji_exclusive_painted_flag_banner.json b/src/data/portuguese/furnishing/kitsune_guuji_exclusive_painted_flag_banner.json index a0fee4b11e..57442ce820 100644 --- a/src/data/portuguese/furnishing/kitsune_guuji_exclusive_painted_flag_banner.json +++ b/src/data/portuguese/furnishing/kitsune_guuji_exclusive_painted_flag_banner.json @@ -3,7 +3,7 @@ "originalId": 373344, "rarity": 3, "name": "Bandeira Pintada de Edição Limitada de \"Kitsune Guuji\"", - "description": "Uma Bandeira Pintada de Edição Limitada que pode ser encontrada no Magnífico Festival Irodori. Nela representa a famosa história da \"Por Favor, Minha Kitsune Guuji?\". Essa história é uma das mais populares entre todos os trabalhos da \"Editora Yae\", então se transformou em um dos destaques do festival. Se você quer ver uma imagem gigantesca da \"Kitsune Guuji\", essa é a sua única chance!\\nDizem que alguns convidados tentaram comprar esta bandeira, mas os funcionários do festival educadamente recusaram este pedido, porque este produto não está à venda, mas sim para exibição. Se estivesse à venda, tenho certeza de que todas as bandeiras teriam sido levadas no mesmo instante. No dia seguinte, vários blocos teriam sido tomados pelas bandeiras da \"Kitsune Guuji\".", + "description": "Um painel que pode ser encontrado no Magnífico Festival Irodori, representando a famosa história de \"Por Favor, Minha Kitsune Guuji?\". Essa é uma das histórias mais populares entre todos os trabalhos da \"Editora Yae\", e por isso virou um dos destaques do festival. Se você quer ver uma imagem da \"Kitsune Guuji\" em tamanho gigante, essa é a sua única chance!\\nDizem que alguns convidados tentaram comprar este painel, mas seus pedidos foram recusados educadamente pelos funcionários, uma vez que este produto não está à venda, e sim para exibição. Se estivesse à venda, com certeza todos os exemplares teriam sido levados no mesmo instante. No dia seguinte, várias ruas certamente seriam tomadas pelos painéis da \"Kitsune Guuji\".", "load": 65, "energy": 60, "exp": 60, diff --git a/src/data/portuguese/furnishing/shikanoin_heizou.json b/src/data/portuguese/furnishing/shikanoin_heizou.json new file mode 100644 index 0000000000..4602d2a41a --- /dev/null +++ b/src/data/portuguese/furnishing/shikanoin_heizou.json @@ -0,0 +1,20 @@ +{ + "id": "shikanoin_heizou", + "originalId": 368151, + "rarity": 1, + "name": "Shikanoin Heizou", + "description": "Personagens na Casa", + "load": 1200, + "energy": 300, + "category": [ + { + "id": 8001, + "category": "Companheiro", + "type": "Exterior" + }, + { + "id": 8002, + "category": "Companheiro" + } + ] +} diff --git a/src/data/portuguese/furnishing/storm_braver.json b/src/data/portuguese/furnishing/storm_braver.json new file mode 100644 index 0000000000..6c069b5f0a --- /dev/null +++ b/src/data/portuguese/furnishing/storm_braver.json @@ -0,0 +1,16 @@ +{ + "id": "storm_braver", + "originalId": 373348, + "rarity": 4, + "name": "Espírito do Trovão", + "description": "Um modelo de um barco pirata no estilo de Inazuma. Ele captura brilhantemente a imagem da embarcação cortando as ondas.\\nDizem que se você olhar atentamente, você consegue ler as seguintes palavras do lado do casco do navio:\\n\"Segundo: as pessoas do mar nunca dizem adeus.\"", + "load": 250, + "energy": 90, + "category": [ + { + "id": 7005, + "category": "Ornamentos", + "type": "Exterior" + } + ] +} diff --git a/src/data/portuguese/furnishing/tranquil_starlight.json b/src/data/portuguese/furnishing/tranquil_starlight.json new file mode 100644 index 0000000000..c97c2fcb68 --- /dev/null +++ b/src/data/portuguese/furnishing/tranquil_starlight.json @@ -0,0 +1,28 @@ +{ + "id": "tranquil_starlight", + "originalId": 363106, + "rarity": 4, + "name": "Luz Estrelar Serena", + "description": "Essas lâmpadas cristalinas em forma de pêndulos lembram estrelas caindo na terra, assim como as estrelas que podem ser encontradas em todos os lugares no Templo das Latitudes Estelares. Um pó especial está selado dentro do vidro transparente que captura a luz do ambiente e permite que ele brilhe por longos períodos.\\n\"Quem seria capaz de prender as luzes das estrelas? Tudo que sobraria é escuridão.\"\\nEmbora ela tenha dito isso, a grande astróloga parecia não querer que a lâmpada se apagasse, e pode ter deixado ela em sua casa temporária como uma lembrança.", + "load": 220, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 11003, + "category": "Iluminação" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "Pedaço de Ferro Branco", + "amount": 6 + }, + { + "id": "iron_chunk", + "name": "Pedaço de Ferro", + "amount": 6 + } + ] +} diff --git a/src/data/portuguese/jewels_materials/vajrada_amethyst_sliver.json b/src/data/portuguese/jewels_materials/vajrada_amethyst_sliver.json index 59d5a0feff..01a5652ec4 100644 --- a/src/data/portuguese/jewels_materials/vajrada_amethyst_sliver.json +++ b/src/data/portuguese/jewels_materials/vajrada_amethyst_sliver.json @@ -4,8 +4,7 @@ "description": "Material de Ascensão de Personagem.", "source": [ "Dropado pelo Hypostasis Electro", - "Dropado por Manifestação Trovejante", - "Comprado na Loja de Lembranças" + "Dropado por Manifestação Trovejante" ], "rarity": 2, "convert": [ diff --git a/src/data/portuguese/weapon_secondary_materials/agents_sacrificial_knife.json b/src/data/portuguese/weapon_secondary_materials/agents_sacrificial_knife.json index 3e0e5a2f25..23eeb22eca 100644 --- a/src/data/portuguese/weapon_secondary_materials/agents_sacrificial_knife.json +++ b/src/data/portuguese/weapon_secondary_materials/agents_sacrificial_knife.json @@ -2,7 +2,11 @@ "id": "agents_sacrificial_knife", "name": "Faca Especial", "description": "Uma arma de formato especial feita usando a tecnologia de Snezhnaya, pertenceu a um agente secreto. Uma pessoa comum não pode usar essa incrível arma sem treinamento.", - "source": ["Obtido na síntese"], + "source": [ + "Obtido na síntese", + "Dropado pelos Agentes de Dívidas Fatui Nv.40+", + "Resgate de Poeira Estrelar" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/portuguese/weapon_secondary_materials/black_bronze_horn.json b/src/data/portuguese/weapon_secondary_materials/black_bronze_horn.json index 9bb0f3db6e..0848b5ef19 100644 --- a/src/data/portuguese/weapon_secondary_materials/black_bronze_horn.json +++ b/src/data/portuguese/weapon_secondary_materials/black_bronze_horn.json @@ -2,7 +2,12 @@ "id": "black_bronze_horn", "name": "Chifre de Bronze Negro", "description": "Um chifre de demônio metálico que pode ser obtido especialmente a partir de Hilichurls fortes, pois para soprar aquele chifre é necessário muita força.", - "source": ["Obtido na síntese"], + "source": [ + "Obtido na síntese", + "Dropado por Mitachurls Nv.40+", + "Dropado por Lawachurls Nv.40+", + "Resgate de Poeira Estrelar" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/portuguese/weapon_secondary_materials/black_crystal_horn.json b/src/data/portuguese/weapon_secondary_materials/black_crystal_horn.json index 1734d364d8..562caca363 100644 --- a/src/data/portuguese/weapon_secondary_materials/black_crystal_horn.json +++ b/src/data/portuguese/weapon_secondary_materials/black_crystal_horn.json @@ -2,7 +2,11 @@ "id": "black_crystal_horn", "name": "Chifre de Cristal Preto", "description": "Um chifre metálico que brilha, decorado com cristais negros de fonte desconhecida. Foi muito usado como um item em cerimonias dos Hilichurs.", - "source": ["Obtido na síntese"], + "source": [ + "Obtido na síntese", + "Dropado por Mitachurls Nv.60+", + "Dropado por Lawachurls Nv.60+" + ], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/portuguese/weapon_secondary_materials/chaos_axis.json b/src/data/portuguese/weapon_secondary_materials/chaos_axis.json index dee58b832d..de49af2ed9 100644 --- a/src/data/portuguese/weapon_secondary_materials/chaos_axis.json +++ b/src/data/portuguese/weapon_secondary_materials/chaos_axis.json @@ -2,7 +2,11 @@ "id": "chaos_axis", "name": "Processador do Caos", "description": "As grandes técnicas e o poder desconhecido deste dispositivo não servirão para nada se a máquina que o contiver perder sua integridade estrutural.", - "source": ["Obtido na síntese"], + "source": [ + "Obtido na síntese", + "Dropado pelos Soldados das Ruínas Nv.40+", + "Resgate de Poeira Estrelar" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/portuguese/weapon_secondary_materials/chaos_circuit.json b/src/data/portuguese/weapon_secondary_materials/chaos_circuit.json index feb0cee7ab..91c0a62e52 100644 --- a/src/data/portuguese/weapon_secondary_materials/chaos_circuit.json +++ b/src/data/portuguese/weapon_secondary_materials/chaos_circuit.json @@ -2,7 +2,12 @@ "id": "chaos_circuit", "name": "Circuito do Caos", "description": "Vindo de relíquias antigas que não estão mais ativas. Costumava ser o circuito lógico de funcionamento. A grande tecnologia contida é agora é um mistério para todos.", - "source": ["Obtido na síntese"], + "source": [ + "Obtido na síntese", + "Dropado por Guardas das Ruínas Nv.40+", + "Dropado por Caçadores das Ruínas Nv.40+", + "Resgate de Poeira Estrelar" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/portuguese/weapon_secondary_materials/chaos_core.json b/src/data/portuguese/weapon_secondary_materials/chaos_core.json index 274826e4ab..20783e9d4d 100644 --- a/src/data/portuguese/weapon_secondary_materials/chaos_core.json +++ b/src/data/portuguese/weapon_secondary_materials/chaos_core.json @@ -2,7 +2,11 @@ "id": "chaos_core", "name": "Fornalha do Caos", "description": "Vinda de relíquias antigas que não estão mais ativas. Costumava ser o coração da energia que impulsionava suas atividades. Se você conseguir entender e reconstruir uma tecnologia tão misteriosa, será capaz de revolucionar o mundo.", - "source": ["Obtido na síntese"], + "source": [ + "Obtido na síntese", + "Dropado por Guardas das Ruínas Nv.60+", + "Dropado por Caçadores das Ruínas Nv.60+" + ], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/portuguese/weapon_secondary_materials/chaos_device.json b/src/data/portuguese/weapon_secondary_materials/chaos_device.json index 98f2492f55..3ced72c576 100644 --- a/src/data/portuguese/weapon_secondary_materials/chaos_device.json +++ b/src/data/portuguese/weapon_secondary_materials/chaos_device.json @@ -2,6 +2,10 @@ "id": "chaos_device", "name": "Dispositivo do Caos", "description": "Vindo de relíquias antigas que não estão mais ativas. Era usada para segurar uma parte de seu corpo, tendo uma estética de engenharia muito requintada.", - "source": [], + "source": [ + "Dropado por Guardas das Ruínas", + "Dropado por Caçadores das Ruínas", + "Resgate de Poeira Estrelar" + ], "rarity": 2 } diff --git a/src/data/portuguese/weapon_secondary_materials/chaos_gear.json b/src/data/portuguese/weapon_secondary_materials/chaos_gear.json index 31152cb252..7714e32e2e 100644 --- a/src/data/portuguese/weapon_secondary_materials/chaos_gear.json +++ b/src/data/portuguese/weapon_secondary_materials/chaos_gear.json @@ -2,6 +2,6 @@ "id": "chaos_gear", "name": "Mecanismo do Caos", "description": "É a fonte de energia desse mecanismo biomimético.", - "source": [], + "source": ["Dropado pelos Soldados das Ruínas", "Resgate de Poeira Estrelar"], "rarity": 2 } diff --git a/src/data/portuguese/weapon_secondary_materials/chaos_oculus.json b/src/data/portuguese/weapon_secondary_materials/chaos_oculus.json index 7e129d3a82..996e81213b 100644 --- a/src/data/portuguese/weapon_secondary_materials/chaos_oculus.json +++ b/src/data/portuguese/weapon_secondary_materials/chaos_oculus.json @@ -2,7 +2,7 @@ "id": "chaos_oculus", "name": "Olho do Caos", "description": "A parte \"Ruína\" de seu nome vem das áreas em que são mais ativas. Mas na realidade, máquinas das Ruínas possuem pouco em comum com os detritos em que são comumente encontrados.
No passado antigo, essas ruínas foram parte de uma civilização grande o suficiente para quase tocar o domo do firmamente, enquanto a \"ruína\" ainda aguarda nos cantos mais profundos da terra, esperando a ordem para erguer-se e pisar sobre todos os reinos.", - "source": ["Obtido na síntese"], + "source": ["Obtido na síntese", "Dropado pelos Soldados das Ruínas Nv.60+"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/portuguese/weapon_secondary_materials/concealed_claw.json b/src/data/portuguese/weapon_secondary_materials/concealed_claw.json index 2f6f4c2d58..f1ac217ef1 100644 --- a/src/data/portuguese/weapon_secondary_materials/concealed_claw.json +++ b/src/data/portuguese/weapon_secondary_materials/concealed_claw.json @@ -2,6 +2,6 @@ "id": "concealed_claw", "name": "Garra Escondida", "description": "Por lógica ordinária, esses objetos, tão alienígenas para esse mundo, não deveriam ter ficado para trás após essas criaturas anormais terem sido expurgadas dessa terra.", - "source": [], + "source": ["Dropado por Caninos da Fenda", "Resgate de Poeira Estrelar"], "rarity": 2 } diff --git a/src/data/portuguese/weapon_secondary_materials/concealed_talon.json b/src/data/portuguese/weapon_secondary_materials/concealed_talon.json index 4c16b81cea..9222a3a967 100644 --- a/src/data/portuguese/weapon_secondary_materials/concealed_talon.json +++ b/src/data/portuguese/weapon_secondary_materials/concealed_talon.json @@ -2,7 +2,7 @@ "id": "concealed_talon", "name": "Garra Fantasmagórica Oculta", "description": "Todas as maravilhas do mundo não são nada quando comparadas com \"Cretaceus\".", - "source": ["Obtido na síntese"], + "source": ["Obtido na síntese", "Dropado por Caninos da Fenda Nv.60+"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/portuguese/weapon_secondary_materials/concealed_unguis.json b/src/data/portuguese/weapon_secondary_materials/concealed_unguis.json index e66012e2b3..55ea8a8dec 100644 --- a/src/data/portuguese/weapon_secondary_materials/concealed_unguis.json +++ b/src/data/portuguese/weapon_secondary_materials/concealed_unguis.json @@ -2,7 +2,11 @@ "id": "concealed_unguis", "name": "Garra Afiada Oculta", "description": "Apesar de ser maravilhoso, esses cães Alfisol não são nada quando comparados com o Humus de Durin.", - "source": ["Obtido na síntese"], + "source": [ + "Obtido na síntese", + "Dropado por Caninos da Fenda Nv.40+", + "Resgate de Poeira Estrelar" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/portuguese/weapon_secondary_materials/crystal_prism.json b/src/data/portuguese/weapon_secondary_materials/crystal_prism.json index f42b5158f2..8b994a076e 100644 --- a/src/data/portuguese/weapon_secondary_materials/crystal_prism.json +++ b/src/data/portuguese/weapon_secondary_materials/crystal_prism.json @@ -2,7 +2,11 @@ "id": "crystal_prism", "name": "Prisma Cristalino", "description": "Imagens ilusórias podem ser feitas usando esses prismas, dando a tais dispositivos — por assim dizer — o poder de influenciar os corações humanos.", - "source": ["Obtido na síntese"], + "source": [ + "Obtido na síntese", + "Dropado por Fatui - Dama de Snezhnaya Nv.40+", + "Resgate de Poeira Estrelar" + ], "rarity": 3, "craft": { "cost": 25, diff --git a/src/data/portuguese/weapon_secondary_materials/dead_ley_line_branch.json b/src/data/portuguese/weapon_secondary_materials/dead_ley_line_branch.json index 4343a45087..959d4ca2c3 100644 --- a/src/data/portuguese/weapon_secondary_materials/dead_ley_line_branch.json +++ b/src/data/portuguese/weapon_secondary_materials/dead_ley_line_branch.json @@ -2,6 +2,6 @@ "id": "dead_ley_line_branch", "name": "Ramo Seco de Linha Ley", "description": "Ramos frágeis das profundezas da terra. Mesmo após anos de envelhecimento, de baixo de sua superfície manchada você pode ver que seu poder ainda não foi totalmente perdido.", - "source": [], + "source": ["Dropado pelo Feiticeiro do Abismo", "Resgate de Poeira Estrelar"], "rarity": 2 } diff --git a/src/data/portuguese/weapon_secondary_materials/dead_ley_line_leaves.json b/src/data/portuguese/weapon_secondary_materials/dead_ley_line_leaves.json index 8fba02de56..f3b6161869 100644 --- a/src/data/portuguese/weapon_secondary_materials/dead_ley_line_leaves.json +++ b/src/data/portuguese/weapon_secondary_materials/dead_ley_line_leaves.json @@ -2,7 +2,11 @@ "id": "dead_ley_line_leaves", "name": "Folha Morta de Linha Ley", "description": "Um galho das profundezas da terra. Embora esteja longe de onde uma vez esteve, suas folhas ainda pulsam com energia.", - "source": ["Obtido na síntese"], + "source": [ + "Obtido na síntese", + "Dropado pelo Feiticeiro do Abismo Nv.40+", + "Resgate de Poeira Estrelar" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/portuguese/weapon_secondary_materials/dismal_prism.json b/src/data/portuguese/weapon_secondary_materials/dismal_prism.json index 87661cc1c8..d3ce162621 100644 --- a/src/data/portuguese/weapon_secondary_materials/dismal_prism.json +++ b/src/data/portuguese/weapon_secondary_materials/dismal_prism.json @@ -2,6 +2,9 @@ "id": "dismal_prism", "name": "Prisma Sombrio", "description": "Este já foi um prisma capaz de polarizar a luz, mas tornou-se opaco com o passar dos anos.", - "source": [], + "source": [ + "Dropado por Fatui - Dama de Snezhnaya", + "Resgate de Poeira Estrelar" + ], "rarity": 2 } diff --git a/src/data/portuguese/weapon_secondary_materials/fossilized_bone_shard.json b/src/data/portuguese/weapon_secondary_materials/fossilized_bone_shard.json index 5250b144e7..ecfd6d0e88 100644 --- a/src/data/portuguese/weapon_secondary_materials/fossilized_bone_shard.json +++ b/src/data/portuguese/weapon_secondary_materials/fossilized_bone_shard.json @@ -2,7 +2,12 @@ "id": "fossilized_bone_shard", "name": "Fragmento de osso fossilizado", "description": "Todos os Dragartos sonham em se tornar um formidável dragão algum dia. Eles veem esses fósseis como ossos de dragões e os valorizam muito, talvez porque eles esperam receber a longevidade e poder de um dragão.", - "source": ["Obtido na síntese"], + "source": [ + "Obtido na síntese", + "Dropado pelas Crias de Dragartos Geo de Nível 60+", + "Dropado pelos Dragartos Geo de Nível 60+", + "Dropado pelos Dragartos das Profundezas de Nv. 60+" + ], "rarity": 4, "craft": { "cost": 50, diff --git a/src/data/portuguese/weapon_secondary_materials/fragile_bone_shard.json b/src/data/portuguese/weapon_secondary_materials/fragile_bone_shard.json index 519ba20e1c..b2746e3709 100644 --- a/src/data/portuguese/weapon_secondary_materials/fragile_bone_shard.json +++ b/src/data/portuguese/weapon_secondary_materials/fragile_bone_shard.json @@ -2,6 +2,11 @@ "id": "fragile_bone_shard", "name": "Fragmento de osso frágil", "description": "Embora seja bastante frágil, parece ainda abrigar um poder indescritível.", - "source": [], + "source": [ + "Dropado por Crias de Dragarto Geo", + "Dropado pelos Dragartos Geo", + "Dropado pelos Dragartos das Profundezas", + "Resgate de Poeira Estrelar" + ], "rarity": 2 } diff --git a/src/data/portuguese/weapon_secondary_materials/heavy_horn.json b/src/data/portuguese/weapon_secondary_materials/heavy_horn.json index 5a0a3ed443..4c94ba83a8 100644 --- a/src/data/portuguese/weapon_secondary_materials/heavy_horn.json +++ b/src/data/portuguese/weapon_secondary_materials/heavy_horn.json @@ -2,6 +2,10 @@ "id": "heavy_horn", "name": "Chifre Pesado", "description": "Os Hilichurls usam os seus chifres para se comunicarem com seus companheiros. Dizem que hoje em dia, devido aos danos de batalhas, os chifres já não possuem mais a função de comunicação.", - "source": [], + "source": [ + "Dropado por Mitachurls", + "Dropado por Lawachurls", + "Resgate de Poeira Estrelar" + ], "rarity": 2 } diff --git a/src/data/portuguese/weapon_secondary_materials/hunters_sacrificial_knife.json b/src/data/portuguese/weapon_secondary_materials/hunters_sacrificial_knife.json index abcc5083db..59c72f70ec 100644 --- a/src/data/portuguese/weapon_secondary_materials/hunters_sacrificial_knife.json +++ b/src/data/portuguese/weapon_secondary_materials/hunters_sacrificial_knife.json @@ -2,6 +2,9 @@ "id": "hunters_sacrificial_knife", "name": "Faca de Caça", "description": "Algum tipo de equipamento de liga afiada. Mesmo se o dono a perder, ela ainda reflete uma luz fria e perturbadora.", - "source": [], + "source": [ + "Dropado pelos Cobradores de Dívidas Fatui", + "Resgate de Poeira Estrelar" + ], "rarity": 2 } diff --git a/src/data/portuguese/weapon_secondary_materials/inspectors_sacrificial_knife.json b/src/data/portuguese/weapon_secondary_materials/inspectors_sacrificial_knife.json index efdbba97a8..67ca3e4429 100644 --- a/src/data/portuguese/weapon_secondary_materials/inspectors_sacrificial_knife.json +++ b/src/data/portuguese/weapon_secondary_materials/inspectors_sacrificial_knife.json @@ -2,7 +2,10 @@ "id": "inspectors_sacrificial_knife", "name": "Faca Longa de Inspetor", "description": "Uma arma que foi usada ferozmente para resolver muitas \"Dívidas\". Ninguém nasce com olhos atrás, então essa arma é perfeita para ser usada contra esse ponto fraco das pessoas.", - "source": ["Obtido na síntese"], + "source": [ + "Obtido na síntese", + "Dropado pelos Agente de Dívidas Fatui Nv.60+" + ], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/portuguese/weapon_secondary_materials/ley_line_sprout.json b/src/data/portuguese/weapon_secondary_materials/ley_line_sprout.json index 87f8ff164b..2cced837cc 100644 --- a/src/data/portuguese/weapon_secondary_materials/ley_line_sprout.json +++ b/src/data/portuguese/weapon_secondary_materials/ley_line_sprout.json @@ -2,7 +2,7 @@ "id": "ley_line_sprout", "name": "Broto de Linha Ley", "description": "Diz-se que havia uma grande árvore cujas raízes outrora se espalhavam por todos os cantos do mundo, e diz-se que este broto fazia parte dela. É quase como se nunca tivesse sido quebrado e levado para longe, pois sua vitalidade é tal que ainda hoje brota novas folhas.", - "source": ["Obtido na síntese"], + "source": ["Obtido na síntese", "Dropado pelo Feiticeiro do Abismo Nv.60+"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/portuguese/weapon_secondary_materials/mist_grass.json b/src/data/portuguese/weapon_secondary_materials/mist_grass.json index d91b21c92c..f248dba690 100644 --- a/src/data/portuguese/weapon_secondary_materials/mist_grass.json +++ b/src/data/portuguese/weapon_secondary_materials/mist_grass.json @@ -2,7 +2,11 @@ "id": "mist_grass", "name": "Grama do Nevoeiro", "description": "Uma Flor da Névoa bem preservada. Alguns se aproveitam do amor dos Cincins para que a Flor da Névoa possa controlá-los.", - "source": ["Obtido na síntese"], + "source": [ + "Obtido na síntese", + "Dropado pelos Feiticeiros Cincin de Fatui Nv.40+", + "Resgate de Poeira Estrelar" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/portuguese/weapon_secondary_materials/mist_grass_pollen.json b/src/data/portuguese/weapon_secondary_materials/mist_grass_pollen.json index 265cef6b86..82347d2188 100644 --- a/src/data/portuguese/weapon_secondary_materials/mist_grass_pollen.json +++ b/src/data/portuguese/weapon_secondary_materials/mist_grass_pollen.json @@ -2,6 +2,9 @@ "id": "mist_grass_pollen", "name": "Pólen de Névoa", "description": "Esporos estranhos criados por Grama do Nevoeiro em espaços fechados. Eles são a comida favorita dos Cicins.", - "source": [], + "source": [ + "Dropado pelos Feiticeiros Cicin de Fatui", + "Resgate de Poeira Estrelar" + ], "rarity": 2 } diff --git a/src/data/portuguese/weapon_secondary_materials/mist_grass_wick.json b/src/data/portuguese/weapon_secondary_materials/mist_grass_wick.json index 86d09b71ca..1fd86d887a 100644 --- a/src/data/portuguese/weapon_secondary_materials/mist_grass_wick.json +++ b/src/data/portuguese/weapon_secondary_materials/mist_grass_wick.json @@ -2,7 +2,10 @@ "id": "mist_grass_wick", "name": "Pavio do Nevoeiro", "description": "Um pacote raro de Grama do Nevoeiro que emite um brilho fraco. Aqueles que o carregam convidam os Cicins e o infortúnio.", - "source": ["Obtido na síntese"], + "source": [ + "Obtido na síntese", + "Dropado pelos Feiticeiros Cincin dos Fatui Nv.60+" + ], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/portuguese/weapon_secondary_materials/polarizing_prism.json b/src/data/portuguese/weapon_secondary_materials/polarizing_prism.json index cce3cb4e21..98e3aaf4fc 100644 --- a/src/data/portuguese/weapon_secondary_materials/polarizing_prism.json +++ b/src/data/portuguese/weapon_secondary_materials/polarizing_prism.json @@ -2,7 +2,10 @@ "id": "polarizing_prism", "name": "Prisma Polarizado", "description": "Na escuridão, esses prismas podem espalhar uma luz tênue em uma área mais ampla. Talvez seja devido a essa peculiaridade que esses prismas podem conceder um pouco de paz àqueles cujos corações estão sempre envoltos em trevas.", - "source": ["Obtido na síntese"], + "source": [ + "Obtido na síntese", + "Dropado por Fatui - Dama de Snezhnaya Nv.60+" + ], "rarity": 4, "craft": { "cost": 50, diff --git a/src/data/portuguese/weapon_secondary_materials/sturdy_bone_shard.json b/src/data/portuguese/weapon_secondary_materials/sturdy_bone_shard.json index 05ba2e3439..a2f798377b 100644 --- a/src/data/portuguese/weapon_secondary_materials/sturdy_bone_shard.json +++ b/src/data/portuguese/weapon_secondary_materials/sturdy_bone_shard.json @@ -2,7 +2,13 @@ "id": "sturdy_bone_shard", "name": "Fragmento de osso sólido", "description": "O fragmento parece estar bem envelhecido. Apesar de serem criaturas parecidas com dragões sem uma linguagem, eles ainda parecem ter algum tipo de afeição por estes estilhaços de ossos.", - "source": ["Obtido na síntese"], + "source": [ + "Obtido na síntese", + "Dropado pelas Crias de Dragartos Geo de Nível 40+", + "Dropado pelos Dragartos Geo de Nível 40+", + "Dropado pelos Dragartos das Profundezas de Nv. 40+", + "Resgate de Poeira Estrelar" + ], "rarity": 3, "craft": { "cost": 25, diff --git a/src/data/portuguese/weapons/dark_iron_sword.json b/src/data/portuguese/weapons/dark_iron_sword.json index 3a3b8076ee..b4cfd59ddf 100644 --- a/src/data/portuguese/weapons/dark_iron_sword.json +++ b/src/data/portuguese/weapons/dark_iron_sword.json @@ -6,7 +6,7 @@ "type": "Espada", "domain": "Palácio Oculto da Fórmula Lianshan", "passive": "Sobrecarga", - "bonus": "Depois de 12s após a ativação da reação de Sobrecarga, Supercondutor, Redemoinho Electro, aumenta o ATQ em 20%/25%/30%/35%/40%.", + "bonus": "Depois de 12s após a ativação da reação de Eletricamente Carregado, Sobrecarga, Supercondutor, Redemoinho Electro, aumenta o ATQ em 20%/25%/30%/35%/40%.", "stats": { "primary": "ATQ Básico", "secondary": "Proficiência Elemental", @@ -257,23 +257,23 @@ "refinements": [ { "refinement": 1, - "desc": "Depois de 12s após a ativação da reação de Sobrecarga, Supercondutor, Redemoinho Electro, aumenta o ATQ em 20%." + "desc": "Depois de 12s após a ativação da reação de Eletricamente Carregado, Sobrecarga, Supercondutor, Redemoinho Electro, aumenta o ATQ em 20%." }, { "refinement": 2, - "desc": "Depois de 12s após a ativação da reação de Sobrecarga, Supercondutor, Redemoinho Electro, aumenta o ATQ em 25%." + "desc": "Depois de 12s após a ativação da reação de Eletricamente Carregado, Sobrecarga, Supercondutor, Redemoinho Electro, aumenta o ATQ em 25%." }, { "refinement": 3, - "desc": "Depois de 12s após a ativação da reação de Sobrecarga, Supercondutor, Redemoinho Electro, aumenta o ATQ em 30%." + "desc": "Depois de 12s após a ativação da reação de Eletricamente Carregado, Sobrecarga, Supercondutor, Redemoinho Electro, aumenta o ATQ em 30%." }, { "refinement": 4, - "desc": "Depois de 12s após a ativação da reação de Sobrecarga, Supercondutor, Redemoinho Electro, aumenta o ATQ em 35%." + "desc": "Depois de 12s após a ativação da reação de Eletricamente Carregado, Sobrecarga, Supercondutor, Redemoinho Electro, aumenta o ATQ em 35%." }, { "refinement": 5, - "desc": "Depois de 12s após a ativação da reação de Sobrecarga, Supercondutor, Redemoinho Electro, aumenta o ATQ em 40%." + "desc": "Depois de 12s após a ativação da reação de Eletricamente Carregado, Sobrecarga, Supercondutor, Redemoinho Electro, aumenta o ATQ em 40%." } ] } diff --git a/src/data/portuguese/weapons/debate_club.json b/src/data/portuguese/weapons/debate_club.json index 4ce2a3bbd3..0fa418ef6b 100644 --- a/src/data/portuguese/weapons/debate_club.json +++ b/src/data/portuguese/weapons/debate_club.json @@ -1,6 +1,6 @@ { "id": "debate_club", - "name": "Porrete da Razão", + "name": "Pacifista", "description": "Um porrete feito de aço. É a base do \"convencimento racional\".", "rarity": 3, "type": "Espadão", diff --git a/src/data/russian/achievements/challenger_series_v.json b/src/data/russian/achievements/challenger_series_v.json index 5f8b342425..08bb323cee 100644 --- a/src/data/russian/achievements/challenger_series_v.json +++ b/src/data/russian/achievements/challenger_series_v.json @@ -63,7 +63,7 @@ { "id": 82128, "name": "Уроборос", - "desc": "Уничтожьте грязевые скважины, чтобы парализовать Змея руин во время сбора энергии.", + "desc": "Парализуйте Змея руин во время сбора энергии, уничтожая грязевые скважины.", "reward": 5, "hidden": false, "order": 2128 diff --git a/src/data/russian/achievements/chasmlighter.json b/src/data/russian/achievements/chasmlighter.json index 487a6944ab..20f15ab7d0 100644 --- a/src/data/russian/achievements/chasmlighter.json +++ b/src/data/russian/achievements/chasmlighter.json @@ -83,7 +83,7 @@ { "id": 80154, "name": "Искатель приключений в Разломе", - "desc": "Завершите 3 активируемых механизм ограниченных по времени испытания открытого мира в Разломе.", + "desc": "Завершите 3 активируемых механизмами ограниченных по времени испытания открытого мира в Разломе.", "reward": 5, "hidden": false, "order": 154 diff --git a/src/data/russian/achievements/memories_of_the_heart.json b/src/data/russian/achievements/memories_of_the_heart.json index 4869fef249..15808b6922 100644 --- a/src/data/russian/achievements/memories_of_the_heart.json +++ b/src/data/russian/achievements/memories_of_the_heart.json @@ -315,6 +315,30 @@ "reward": 5, "hidden": true, "order": 7211 + }, + { + "id": 84137, + "name": "Ты думал, это всерьёз?", + "desc": "Завершите встречу «Застигнутые ураганом» и откройте все концовки.", + "reward": 20, + "hidden": false, + "order": 7300 + }, + { + "id": 84138, + "name": "Я - идеальный детектив!", + "desc": "С первого раза правильно проанализируйте мотивы и факты, лежащие в основе преступления.", + "reward": 5, + "hidden": true, + "order": 7310 + }, + { + "id": 84139, + "name": "Мольбы Сангономии", + "desc": "Спросите Горо, знает ли Кокоми о событиях на острове Ватацуми.", + "reward": 5, + "hidden": true, + "order": 7311 } ] } diff --git a/src/data/russian/characters/kuki_shinobu.json b/src/data/russian/characters/kuki_shinobu.json index 154bcd1ab7..49c8a36376 100644 --- a/src/data/russian/characters/kuki_shinobu.json +++ b/src/data/russian/characters/kuki_shinobu.json @@ -1,6 +1,6 @@ { "id": "kuki_shinobu", - "name": "Куки Синобу", + "name": "Синобу", "title": "Избавительница", "description": "Способная и надёжная помощница главаря банды Аратаки. Пожалуйста, обратите внимание, что «способная и надёжная» относится не к самой банде, а именно к помощнице главаря.", "weapon_type": "Одноручное оружие", @@ -11,14 +11,9 @@ "region": "Инадзума", "rarity": 4, "birthday": [27, 7], - "constellation": "Приговор проблемам", + "constellation": "Приговор Проблемам", "domain": "Фиалковый зал", - "cv": { - "english": "Kira Buckland", - "chinese": "杨凝", - "japanese": "水橋かおり", - "korean": "Kim Yool" - }, + "cv": {}, "skills": [ { "id": "normal_attack_shinobus_shadowsword", @@ -191,7 +186,7 @@ { "id": "sanctifying_ring", "name": "Освящающее кольцо", - "description": "Жертвует частью HP и создаёт Травяное кольцо освящения, нанося Электро урон ближайшим противникам.

Травяное кольцо освящения
Следует за активным персонажем. Каждые 1,5 сек. наносит Электро урон окружающим противникам и восстанавливает HP активному персонажу в зоне действия. Количество восстановленного HP зависит от макс. HP Куки Синобу.

Использование навыка не может опустить HP Синобу ниже 20%.", + "description": "Жертвует частью HP и создаёт Травяное кольцо освящения, нанося Электро урон ближайшим противникам.

Травяное кольцо освящения
Следует за активным персонажем. Каждые 1,5 сек. наносит Электро урон окружающим противникам и восстанавливает HP активным персонажам в зоне действия. Количество восстановленного HP зависит от макс. HP Куки Синобу.

Использование навыка не может опустить HP Синобу ниже 20%.", "info": "«Завяжи траву наку вокруг талии, и она отгонит зло».", "attributes": [ { diff --git a/src/data/russian/characters/lisa.json b/src/data/russian/characters/lisa.json index 66965bda50..70183654ac 100644 --- a/src/data/russian/characters/lisa.json +++ b/src/data/russian/characters/lisa.json @@ -2,7 +2,7 @@ "id": "lisa", "name": "Лиза", "title": "Пурпурная ведьма", - "description": "Ленивый, но безгранично эрудированный библиотекарь Ордо Фавониус. Лучшая выпускница академии Сумеру за последние несколько веков.", + "description": "Ленивый, но безгранично эрудированный библиотекарь Ордо Фавониус. Лучшая выпускница Академии Сумеру за последние несколько веков.", "weapon_type": "Катализатор оружие", "element": "Электро", "gender": "женский", diff --git a/src/data/russian/characters/raiden_shogun.json b/src/data/russian/characters/raiden_shogun.json index 323f014e8b..79a8479590 100644 --- a/src/data/russian/characters/raiden_shogun.json +++ b/src/data/russian/characters/raiden_shogun.json @@ -658,12 +658,6 @@ "description": "Каждый 1% свыше 100% восстановления энергии сёгуна Райдэн даёт ей следующие эффекты:
· Увеличивает восстановление энергии от Мусо иссин на 0,6%.
· Увеличивает бонус Электро урона на 0,4%.", "level": 4 }, - { - "id": "", - "name": "暂缺", - "description": "无法参与料理", - "level": 0 - }, { "id": "allpreserver", "name": "Хранитель всего сущего", diff --git a/src/data/russian/characters/shikanoin_heizou.json b/src/data/russian/characters/shikanoin_heizou.json new file mode 100644 index 0000000000..abfb8e61cf --- /dev/null +++ b/src/data/russian/characters/shikanoin_heizou.json @@ -0,0 +1,830 @@ +{ + "id": "shikanoin_heizou", + "name": "Хэйдзо", + "title": "Невозмутимое спокойствие", + "description": "Талантливый молодой детектив из комиссии Тэнрё. Отличается ясным умом и острым восприятием.", + "weapon_type": "Катализатор оружие", + "element": "Анемо", + "gender": "мужчина", + "substat": "Бонус Анемо урона", + "affiliation": "Комиссия Тэнрё", + "region": "Инадзума", + "rarity": 4, + "birthday": [24, 7], + "constellation": "Малый Олень", + "domain": "Фиалковый зал", + "cv": { + "english": "Kieran Regan", + "chinese": "林景", + "japanese": "井口祐一", + "korean": "Jung Eui-jin" + }, + "skills": [ + { + "id": "normal_attack_fudou_style_martial_arts", + "name": "Боевой стиль Фудо", + "description": "Обычная атака:
До пяти усиленных могучим ветром ударов, которые наносят Анемо урон.

Заряженная атака:
Тратит некоторое количество выносливости на стремительный удар, наносящий Анемо урон.

Атака в падении:
Накопив энергию сильного ветра, Хэйдзо стремительно падает на землю, атакуя всех врагов на пути. Приземлившись, наносит Анемо урон по площади.", + "info": "", + "attributes": [ + { + "label": "Урон атаки 1", + "values": [ + "37.47%", + "40.28%", + "43.09%", + "46.84%", + "49.65%", + "52.46%", + "56.21%", + "59.96%", + "63.71%", + "67.45%", + "71.2%", + "74.95%", + "79.63%", + "84.32%", + "89%" + ] + }, + { + "label": "Урон атаки 2", + "values": [ + "36.85%", + "39.62%", + "42.38%", + "46.06%", + "48.83%", + "51.59%", + "55.28%", + "58.96%", + "62.65%", + "66.33%", + "70.02%", + "73.7%", + "78.31%", + "82.92%", + "87.52%" + ] + }, + { + "label": "Урон атаки 3", + "values": [ + "51.06%", + "54.89%", + "58.72%", + "63.82%", + "67.65%", + "71.48%", + "76.59%", + "81.7%", + "86.8%", + "91.91%", + "97.01%", + "102.12%", + "108.5%", + "114.88%", + "121.27%" + ] + }, + { + "label": "Урон атаки 4", + "values": [ + "14.78% + 16.26%+19.22%", + "15.89% + 17.48%+20.66%", + "17% + 18.7%+22.1%", + "18.48% + 20.33%+24.02%", + "19.59% + 21.55%+25.46%", + "20.7% + 22.77%+26.9%", + "22.17% + 24.39%+28.83%", + "23.65% + 26.02%+30.75%", + "25.13% + 27.64%+32.67%", + "26.61% + 29.27%+34.59%", + "28.09% + 30.9%+36.51%", + "29.56% + 32.52%+38.44%", + "31.41% + 34.55%+40.84%", + "33.26% + 36.59%+43.24%", + "35.11% + 38.62%+45.64%" + ] + }, + { + "label": "Урон атаки 5", + "values": [ + "61.45%", + "66.06%", + "70.67%", + "76.81%", + "81.42%", + "86.03%", + "92.17%", + "98.32%", + "104.46%", + "110.61%", + "116.75%", + "122.9%", + "130.58%", + "138.26%", + "145.94%" + ] + }, + { + "label": "Урон заряженной атаки", + "values": [ + "73%", + "78.47%", + "83.95%", + "91.25%", + "96.72%", + "102.2%", + "109.5%", + "116.8%", + "124.1%", + "131.4%", + "138.7%", + "146%", + "155.12%", + "164.25%", + "173.37%" + ] + }, + { + "label": "Потребление выносливости", + "values": [ + "25 ед.", + "25 ед.", + "25 ед.", + "25 ед.", + "25 ед.", + "25 ед.", + "25 ед.", + "25 ед.", + "25 ед.", + "25 ед.", + "25 ед.", + "25 ед.", + "25 ед.", + "25 ед.", + "25 ед." + ] + }, + { + "label": "Урон в падении", + "values": [ + "56.83%", + "61.45%", + "66.08%", + "72.69%", + "77.31%", + "82.6%", + "89.87%", + "97.14%", + "104.41%", + "112.34%", + "120.27%", + "128.2%", + "136.12%", + "144.05%", + "151.98%" + ] + }, + { + "label": "Урон низкого/высокого удара", + "values": [ + "113.63% / 141.93%", + "122.88% / 153.49%", + "132.13% / 165.04%", + "145.35% / 181.54%", + "154.59% / 193.1%", + "165.16% / 206.3%", + "179.7% / 224.45%", + "194.23% / 242.61%", + "208.77% / 260.76%", + "224.62% / 280.57%", + "240.48% / 300.37%", + "256.34% / 320.18%", + "272.19% / 339.98%", + "288.05% / 359.79%", + "303.9% / 379.59%" + ] + } + ] + }, + { + "id": "heartstopper_strike", + "name": "Убиение сердца", + "description": "Быстрое нажатие
Направляя порыв ветра, совершает удар Убиения сердца, который наносит Анемо урон.

Долгое нажатие
Заряжается и наносит ещё более сильный удар. Во время зарядки получает эффект Отклонения, который усиливает удар Убиения сердца. Когда кнопка навыка отпущена или закончена зарядка, совершает удар Убиения сердца вперёд, нанося Анемо урон.

Отклонение
Увеличивает урон последующего удара Убиения сердца. Эффект может складываться до 4 раз.
На 4 уровне складывания Отклонения появится эффект Верного мнения, который делает урон последующего удара Убиения сердца ещё выше и увеличивает зону поражения.", + "info": "Этот, казалось бы, незамысловатый прямой удар воплощает стремление Хэйдзо заставить преступников искренне признать свою вину и покаяться.", + "attributes": [ + { + "label": "Урон навыка", + "values": [ + "227.52%", + "244.58%", + "261.65%", + "284.4%", + "301.46%", + "318.53%", + "341.28%", + "364.03%", + "386.78%", + "409.54%", + "432.29%", + "455.04%", + "483.48%", + "511.92%", + "540.36%" + ] + }, + { + "label": "Бонус урона Отклонения", + "values": [ + "56.88% / уровень", + "61.15% / уровень", + "65.41% / уровень", + "71.1% / уровень", + "75.37% / уровень", + "79.63% / уровень", + "85.32% / уровень", + "91.01% / уровень", + "96.7% / уровень", + "102.38% / уровень", + "108.07% / уровень", + "113.76% / уровень", + "120.87% / уровень", + "127.98% / уровень", + "135.09% / уровень" + ] + }, + { + "label": "Бонус урона Верного мнения", + "values": [ + "113.76%", + "122.29%", + "130.82%", + "142.2%", + "150.73%", + "159.26%", + "170.64%", + "182.02%", + "193.39%", + "204.77%", + "216.14%", + "227.52%", + "241.74%", + "255.96%", + "270.18%" + ] + }, + { + "label": "Длительность Отклонения", + "values": [ + "60 сек.", + "60 сек.", + "60 сек.", + "60 сек.", + "60 сек.", + "60 сек.", + "60 сек.", + "60 сек.", + "60 сек.", + "60 сек.", + "60 сек.", + "60 сек.", + "60 сек.", + "60 сек.", + "60 сек." + ] + }, + { + "label": "Время отката", + "values": [ + "10 сек.", + "10 сек.", + "10 сек.", + "10 сек.", + "10 сек.", + "10 сек.", + "10 сек.", + "10 сек.", + "10 сек.", + "10 сек.", + "10 сек.", + "10 сек.", + "10 сек.", + "10 сек.", + "10 сек." + ] + } + ] + }, + { + "id": "windmuster_kick", + "name": "Ураганный удар", + "description": "Взмывает в воздух и совершает взрывной удар Снаряда пустоты стиля Фудо. Снаряд пустоты при попадании взрывается и создаёт Ураганный туннель, притягивающий предметы и противников поблизости, а также наносит Анемо урон по площади.
При попадании по противникам под воздействием Гидро/Пиро/Крио/Электро Снаряд пустоты стиля Фудо накладывает на них Око урагана, которое вскоре взрывается и наносит урон по площади соответствующей стихией.
Снаряд пустоты стиля Фудо может наложить Око урагана максимум на 4 поражённых им противников. Один и тот же противник не может одновременно находиться под воздействием Ока урагана разных стихий.", + "info": "Уникальный приём, который собирает мощь Анемо в одном ударе. Он поражает преступников всякий раз, когда те после разоблачения всё ещё пытаются улизнуть.", + "attributes": [ + { + "label": "Урон Снаряда пустоты Фудо", + "values": [ + "314.69%", + "338.29%", + "361.89%", + "393.36%", + "416.96%", + "440.56%", + "472.03%", + "503.5%", + "534.97%", + "566.44%", + "597.91%", + "629.38%", + "668.71%", + "708.05%", + "747.38%" + ] + }, + { + "label": "Урон Ока урагана", + "values": [ + "21.46%", + "23.07%", + "24.67%", + "26.82%", + "28.43%", + "30.04%", + "32.18%", + "34.33%", + "36.48%", + "38.62%", + "40.77%", + "42.91%", + "45.59%", + "48.28%", + "50.96%" + ] + }, + { + "label": "Время отката", + "values": [ + "12 сек.", + "12 сек.", + "12 сек.", + "12 сек.", + "12 сек.", + "12 сек.", + "12 сек.", + "12 сек.", + "12 сек.", + "12 сек.", + "12 сек.", + "12 сек.", + "12 сек.", + "12 сек.", + "12 сек." + ] + }, + { + "label": "Потребление энергии", + "values": [ + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40" + ] + } + ] + } + ], + "passives": [ + { + "id": "paradoxical_practice", + "name": "Парадоксальное учение", + "description": "Когда Сиканоин Хэйдзо, будучи активным персонажем, вызывает реакцию Рассеивания, он получает 1 уровень эффекта Отклонения Убиения сердца. Эффект может возникнуть один раз в 0,1 сек.", + "level": 1 + }, + { + "id": "penetrative_reasoning", + "name": "Пробивная аргументация", + "description": "Убиение сердца после попадания по противнику увеличивает мастерство стихий всех членов отряда (кроме самого Хэйдзо) на 80 ед. на 10 сек.", + "level": 4 + }, + { + "id": "preexisting_guilt", + "name": "Предшествующая вина", + "description": "Уменьшает потребление выносливости активного персонажа во время спринта на 20%.
Не суммируется с пассивными талантами, дающими точно такие же эффекты.", + "level": 0 + } + ], + "constellations": [ + { + "id": "named_juvenile_casebook", + "name": "Журнал дел молодого сыщика", + "description": "На 5 сек. после вступления в бой скорость обычной атаки Сиканоина Хэйдзо увеличивается на 15%. Также он получает 1 уровень эффекта Отклонения Убиения сердца. Эффект может возникнуть один раз в 10 сек.", + "level": 1 + }, + { + "id": "investigative_collection", + "name": "Подборка расследований", + "description": "Усиливается притяжение Ураганного туннеля, создаваемого Ураганным ударом, длительность увеличивается до 1 сек.", + "level": 2 + }, + { + "id": "esoteric_puzzle_book", + "name": "Книга таинственных загадок", + "description": "Увеличивает уровень навыка Убиение сердца на 3.
Макс. уровень: 15", + "level": 3 + }, + { + "id": "tome_of_lies", + "name": "Сборник пустословия", + "description": "Первый взрыв Ока урагана в каждом Ураганном ударе восстанавливает Сиканоину Хэйдзо 9 ед. элементальной энергии. Каждый последующий взрыв восстанавливает дополнительные 1,5 ед. энергии Хэйдзо.
Один Ураганный удар может таким образом восстановить до 13,5 ед. энергии Хэйдзо.", + "level": 4 + }, + { + "id": "secret_archive", + "name": "Архив запретного зала", + "description": "Увеличивает уровень навыка Ураганный удар на 3.
Макс. уровень: 15", + "level": 5 + }, + { + "id": "curious_casefiles", + "name": "Опись престранных улик", + "description": "Каждый уровень Отклонения повышает шанс крит. попадания активируемого удара Убиения сердца на 4%. Когда Хэйдзо обладает Верным мнением, шанс крит. попадания этого удара Убиения сердца увеличивается на 32%.", + "level": 6 + } + ], + "ascension": [ + { + "ascension": 1, + "level": [20, 40], + "cost": 20000, + "mat1": { + "id": "vayuda_turquoise_sliver", + "name": "Осколок бирюзы Вайюда", + "amount": 1, + "rarity": 2 + }, + "mat3": { + "id": "onikabuto", + "name": "Оникабуто", + "amount": 3, + "rarity": 1 + }, + "mat4": { + "id": "treasure_hoarder_insignia", + "name": "Печать Похитителей сокровищ", + "amount": 3, + "rarity": 1 + } + }, + { + "ascension": 2, + "level": [40, 50], + "cost": 40000, + "mat1": { + "id": "vayuda_turquoise_fragment", + "name": "Фрагмент бирюзы Вайюда", + "amount": 3, + "rarity": 3 + }, + "mat2": { + "id": "runic_fang", + "name": "Рунический клык", + "amount": 2, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Оникабуто", + "amount": 10, + "rarity": 1 + }, + "mat4": { + "id": "treasure_hoarder_insignia", + "name": "Печать Похитителей сокровищ", + "amount": 15, + "rarity": 1 + } + }, + { + "ascension": 3, + "level": [50, 60], + "cost": 60000, + "mat1": { + "id": "vayuda_turquoise_fragment", + "name": "Фрагмент бирюзы Вайюда", + "amount": 6, + "rarity": 3 + }, + "mat2": { + "id": "runic_fang", + "name": "Рунический клык", + "amount": 4, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Оникабуто", + "amount": 20, + "rarity": 1 + }, + "mat4": { + "id": "silver_raven_insignia", + "name": "Печать серебряного ворона", + "amount": 12, + "rarity": 2 + } + }, + { + "ascension": 4, + "level": [60, 70], + "cost": 80000, + "mat1": { + "id": "vayuda_turquoise_chunk", + "name": "Кусок бирюзы Вайюда", + "amount": 3, + "rarity": 4 + }, + "mat2": { + "id": "runic_fang", + "name": "Рунический клык", + "amount": 8, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Оникабуто", + "amount": 30, + "rarity": 1 + }, + "mat4": { + "id": "silver_raven_insignia", + "name": "Печать серебряного ворона", + "amount": 18, + "rarity": 2 + } + }, + { + "ascension": 5, + "level": [70, 80], + "cost": 100000, + "mat1": { + "id": "vayuda_turquoise_chunk", + "name": "Кусок бирюзы Вайюда", + "amount": 6, + "rarity": 4 + }, + "mat2": { + "id": "runic_fang", + "name": "Рунический клык", + "amount": 12, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Оникабуто", + "amount": 45, + "rarity": 1 + }, + "mat4": { + "id": "golden_raven_insignia", + "name": "Печать золотого ворона", + "amount": 12, + "rarity": 3 + } + }, + { + "ascension": 6, + "level": [80, 90], + "cost": 120000, + "mat1": { + "id": "vayuda_turquoise_gemstone", + "name": "Драгоценная бирюза Вайюда", + "amount": 6, + "rarity": 5 + }, + "mat2": { + "id": "runic_fang", + "name": "Рунический клык", + "amount": 20, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Оникабуто", + "amount": 60, + "rarity": 1 + }, + "mat4": { + "id": "golden_raven_insignia", + "name": "Печать золотого ворона", + "amount": 24, + "rarity": 3 + } + } + ], + "talent_materials": [ + { + "level": 2, + "cost": 12500, + "items": [ + { + "id": "teachings_of_transience", + "name": "Учения о «Бренности»", + "amount": 3, + "rarity": 2 + }, + { + "id": "treasure_hoarder_insignia", + "name": "Печать Похитителей сокровищ", + "amount": 6, + "rarity": 1 + } + ] + }, + { + "level": 3, + "cost": 17500, + "items": [ + { + "id": "guide_to_transience", + "name": "Указания о «Бренности»", + "amount": 2, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "Печать серебряного ворона", + "amount": 3, + "rarity": 2 + } + ] + }, + { + "level": 4, + "cost": 25000, + "items": [ + { + "id": "guide_to_transience", + "name": "Указания о «Бренности»", + "amount": 4, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "Печать серебряного ворона", + "amount": 4, + "rarity": 2 + } + ] + }, + { + "level": 5, + "cost": 30000, + "items": [ + { + "id": "guide_to_transience", + "name": "Указания о «Бренности»", + "amount": 6, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "Печать серебряного ворона", + "amount": 6, + "rarity": 2 + } + ] + }, + { + "level": 6, + "cost": 37500, + "items": [ + { + "id": "guide_to_transience", + "name": "Указания о «Бренности»", + "amount": 9, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "Печать серебряного ворона", + "amount": 9, + "rarity": 2 + } + ] + }, + { + "level": 7, + "cost": 120000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "Философия о «Бренности»", + "amount": 4, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "Печать золотого ворона", + "amount": 4, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "Смысл эонов", + "amount": 1, + "rarity": 5 + } + ] + }, + { + "level": 8, + "cost": 260000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "Философия о «Бренности»", + "amount": 6, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "Печать золотого ворона", + "amount": 6, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "Смысл эонов", + "amount": 1, + "rarity": 5 + } + ] + }, + { + "level": 9, + "cost": 450000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "Философия о «Бренности»", + "amount": 12, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "Печать золотого ворона", + "amount": 9, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "Смысл эонов", + "amount": 2, + "rarity": 5 + } + ] + }, + { + "level": 10, + "cost": 700000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "Философия о «Бренности»", + "amount": 16, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "Печать золотого ворона", + "amount": 12, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "Смысл эонов", + "amount": 2, + "rarity": 5 + }, + { + "id": "crown_of_insight", + "name": "Корона прозрения", + "amount": 1, + "rarity": 5 + } + ] + } + ] +} diff --git a/src/data/russian/characters/xiao.json b/src/data/russian/characters/xiao.json index 68f54650bb..a806611c53 100644 --- a/src/data/russian/characters/xiao.json +++ b/src/data/russian/characters/xiao.json @@ -279,8 +279,8 @@ { "id": "bane_of_all_evil", "name": "Истребление всего зла", - "description": "Сяо надевает маску Якса, заставлявшую трепетать от страха богов и демонов тысячи лет назад.

Маска Якса:
· Значительно усиливает прыжки Сяо;
· Увеличивает радиус и урон его атак;
· Конвертирует урон от атак в Анемо урон, этот эффект не может быть отменён какой-либо элементальной инфузией.

Находясь в этой форме, Сяо периодически теряет HP.
Эффекты этого навыка заканчиваются, когда Сяо покидает поле боя.", - "info": "Надевая маску Якса, Сяо превращается в ужасающую форму бдительного Якса, истребляющего демонов. Однако великая сила требует огромных жертв. Люди прозвали его борьбу истребление всего зла.", + "description": "Сяо надевает маску Яксы, заставлявшую трепетать от страха богов и демонов тысячи лет назад.

Маска Яксы:
· Значительно усиливает прыжки Сяо;
· Увеличивает радиус и урон его атак;
· Конвертирует урон от атак в Анемо урон, этот эффект не может быть отменён какой-либо элементальной инфузией.

Находясь в этой форме, Сяо периодически теряет HP.
Эффекты этого навыка заканчиваются, когда Сяо покидает поле боя.", + "info": "Надевая маску Якса, Сяо превращается в ужасающую форму бдительного Яксы, истребляющего демонов. Однако великая сила требует огромных жертв. Люди прозвали его борьбу истребление всего зла.", "attributes": [ { "label": "Увеличение урона атак обычной / заряженной / в падении", diff --git a/src/data/russian/characters/yelan.json b/src/data/russian/characters/yelan.json index 2d192bb7ed..3604f2a2c3 100644 --- a/src/data/russian/characters/yelan.json +++ b/src/data/russian/characters/yelan.json @@ -11,14 +11,9 @@ "region": "Ли Юэ", "rarity": 5, "birthday": [20, 4], - "constellation": "Призрачная орхидея", + "constellation": "Призрачная Орхидея", "domain": "Тайшаньфу", - "cv": { - "english": "Laura Post", - "chinese": "徐慧", - "japanese": "遠藤綾", - "korean": "Min Ah" - }, + "cv": {}, "skills": [ { "id": "normal_attack_stealthy_bowshot", @@ -211,7 +206,7 @@ { "id": "lingering_lifeline", "name": "Переплетённая нить жизни", - "description": "Быстро движется и стреляет Нитью жизни, которая запутывает и отмечает противников на своём пути.
После окончания движения Нить жизни взрывается, нанося отмеченным противникам Гидро урон, который зависит от макс. HP Е Лань.

Быстрое нажатие
Быстро продвигается вперёд на определённое расстояние.

Долгое нажатие
Стремительно движется некоторое время, а её сопротивление прерыванию в этом состоянии повышается.
Е Лань может контролировать направление движения. При повторном использовании навыка движение прекращается.

Каждый противник, отмеченный Нитью жизни, даёт Е Лань 34% шанс на получение Прорыва при взрыве.", + "description": "Быстро движется, опутывая и отмечая противников по пути Нитью жизни.
После окончания движения Нить жизни взрывается, нанося отмеченным противникам Гидро урон, который зависит от макс. HP Е Лань.

Быстрое нажатие
Быстро продвигается вперёд на определённое расстояние.

Долгое нажатие
Стремительно движется некоторое время, а её сопротивление прерыванию в этом состоянии повышается.
Е Лань может контролировать направление движения. При повторном использовании навыка движение прекращается.

Каждый противник, отмеченный Нитью жизни, даёт Е Лань 34% шанс на получение Прорыва при взрыве.", "info": "Только когда она начинает дёргать за ниточки, коварные злодеи и подлые разбойники понимают, что спасения нет.", "attributes": [ { @@ -279,7 +274,7 @@ { "id": "depthclarion_dice", "name": "Изысканные игральные кости", - "description": "Наносит Гидро урон по площади и создаёт Изысканный бросок, который помогает в битве.

Изысканный бросок
Следует за персонажем и при совместной атаке наносит Гидро урон, зависящий от макс. HP Е Лань. Совершает совместную атаку в следующих ситуациях:
· Когда собственный активный персонаж совершает обычную атаку. Может возникать раз в секунду.
· Когда собственная Нить жизни Е Лань взрывается и попадает по противнику.", + "description": "Наносит Гидро урон по площади и создаёт Изысканный бросок, который помогает в битве.

Изысканный бросок
Следует за персонажем и при совместной атаке наносит Гидро урон, зависящий от макс. HP Е Лань. Совершает совместную атаку в следующих ситуациях:
· когда собственный активный персонаж совершает обычную атаку. Может возникать раз в секунду;
· когда собственная Нить жизни Е Лань взрывается и попадает по противнику.", "info": "«Зависимость от азартных игр не приведёт ни к чему хорошему. Давай я поясню тебе расклад? Как думаешь, каковы твои шансы победить, когда у меня семь игральных кубиков, а у тебя только один?»", "attributes": [ { @@ -395,7 +390,7 @@ { "id": "adapt_with_ease", "name": "Лёгкая приспособляемость", - "description": "Пока активен Изысканный бросок, урон, наносимый своим активным персонажем, увеличивается на 1% и продолжает увеличиваться на 3,5% каждую сек. Максимальное увеличение наносимого урона - 50%.
Пока эффект действует, повторная активация Изысканных игральных костей прервёт его.", + "description": "Пока активен Изысканный бросок, урон, наносимый своим активным персонажем, увеличивается на 1% и продолжает увеличиваться на 3,5% каждую сек. Максимальное увеличение наносимого урона - 50%.
Повторная активация Изысканных игральных костей во время действия эффекта прервёт его.", "level": 4 }, { diff --git a/src/data/russian/common_materials/damaged_mask.json b/src/data/russian/common_materials/damaged_mask.json index c75be8efde..a48ca8a05e 100644 --- a/src/data/russian/common_materials/damaged_mask.json +++ b/src/data/russian/common_materials/damaged_mask.json @@ -2,6 +2,13 @@ "id": "damaged_mask", "name": "Разбитая маска", "description": "Разбитая костяная маска, давным-давно принадлежавшая какому-то хиличурлу. Разбита на мелкие осколки, поэтому не может выполнять свою основную функцию.", - "source": [], + "source": [ + "Хиличурлы", + "Некоторые хиличурлы-стрелки", + "Некоторые шамачурлы", + "Некоторые митачурлы", + "Некоторые лавачурлы", + "Покупается за Звёздную пыль" + ], "rarity": 1 } diff --git a/src/data/russian/common_materials/divining_scroll.json b/src/data/russian/common_materials/divining_scroll.json index 15dfc6680a..58ce845349 100644 --- a/src/data/russian/common_materials/divining_scroll.json +++ b/src/data/russian/common_materials/divining_scroll.json @@ -2,6 +2,6 @@ "id": "divining_scroll", "name": "Свиток божественной магии", "description": "Свиток, скорее всего относящийся к какой-то магии. Источает необъяснимое тепло.", - "source": [], + "source": ["Шамачурлы", "Покупается за Звёздную пыль"], "rarity": 1 } diff --git a/src/data/russian/common_materials/energy_nectar.json b/src/data/russian/common_materials/energy_nectar.json index c9e8456d56..c77482ccbd 100644 --- a/src/data/russian/common_materials/energy_nectar.json +++ b/src/data/russian/common_materials/energy_nectar.json @@ -2,7 +2,7 @@ "id": "energy_nectar", "name": "Элементальный нектар", "description": "Попрыгунья обманывает свою жертву и съедает её для того, чтобы эволюционировать в более сильную и чистую форму жизни.", - "source": ["Алхимия"], + "source": ["Алхимия", "Попрыгуньи Ур. 60+"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/russian/common_materials/famed_handguard.json b/src/data/russian/common_materials/famed_handguard.json index 018d0864a9..c2e48926c7 100644 --- a/src/data/russian/common_materials/famed_handguard.json +++ b/src/data/russian/common_materials/famed_handguard.json @@ -2,7 +2,7 @@ "id": "famed_handguard", "name": "Прославленная гарда", "description": "Некоторые верят, что у мечей есть душа, и поэтому они заслуживают собственные имена. На заботу хозяина клинок ответит взаимностью. Но те, кто в клинке увидел друга или возлюбленного, должны знать, что эта привязанность основывается на кровопролитии и смерти. Однажды страсть танцующих с мечами под багровым дождём будет оборвана холодной сталью.", - "source": ["Алхимия"], + "source": ["Алхимия", "Нобуси Ур. 60+"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/russian/common_materials/firm_arrowhead.json b/src/data/russian/common_materials/firm_arrowhead.json index 28b9b27456..7ec1d6fb76 100644 --- a/src/data/russian/common_materials/firm_arrowhead.json +++ b/src/data/russian/common_materials/firm_arrowhead.json @@ -2,6 +2,6 @@ "id": "firm_arrowhead", "name": "Прочный наконечник стрелы", "description": "Грубо изготовленный наконечник стрелы. Не сильно впечатляет, однако не стоит его недооценивать. Всё, что ему требуется, - это правильный момент.", - "source": [], + "source": ["Хиличурлы-стрелки", "Покупается за Звёздную пыль"], "rarity": 1 } diff --git a/src/data/russian/common_materials/forbidden_curse_scroll.json b/src/data/russian/common_materials/forbidden_curse_scroll.json index 625b4089ab..579c288614 100644 --- a/src/data/russian/common_materials/forbidden_curse_scroll.json +++ b/src/data/russian/common_materials/forbidden_curse_scroll.json @@ -2,7 +2,7 @@ "id": "forbidden_curse_scroll", "name": "Свиток запретного проклятья", "description": "Свиток, исписанный древними изображениями. Говорят, немногие могут расшифровать их значение, и те немногие учёные, у которых получилось, сошли с ума.", - "source": ["Алхимия"], + "source": ["Алхимия", "Шамачурлы Ур. 60+"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/russian/common_materials/golden_raven_insignia.json b/src/data/russian/common_materials/golden_raven_insignia.json index d247696deb..98a5d111a7 100644 --- a/src/data/russian/common_materials/golden_raven_insignia.json +++ b/src/data/russian/common_materials/golden_raven_insignia.json @@ -2,7 +2,7 @@ "id": "golden_raven_insignia", "name": "Печать золотого ворона", "description": "Печать ворона, символизирующая гордость и руководящий принцип Похитителей сокровищ. Если где-нибудь есть сокровище, которое можно похитить, неважно, скрыто ли оно среди земных просторов или же в морских глубинах, дух Похитителей сокровищ, которые не остановятся ни перед чем, чтобы их найти, не умрёт никогда.", - "source": ["Алхимия"], + "source": ["Алхимия", "Похитители сокровищ Ур. 60+"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/russian/common_materials/kageuchi_handguard.json b/src/data/russian/common_materials/kageuchi_handguard.json index 0d20bc08ef..c9cfe4c800 100644 --- a/src/data/russian/common_materials/kageuchi_handguard.json +++ b/src/data/russian/common_materials/kageuchi_handguard.json @@ -2,7 +2,7 @@ "id": "kageuchi_handguard", "name": "Гарда кагэути", "description": "Традиция ковки мечей Инадзумы уходит в глубокую древность. Кузнецы часто изготавливают несколько клинков за раз, чтобы из них выбрать «синути», или лучшее оружие, тогда как остальные называются «кагэути».", - "source": ["Алхимия"], + "source": ["Алхимия", "Нобуси Ур. 40+", "Покупается за Звёздную пыль"], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/russian/common_materials/lieutenants_insignia.json b/src/data/russian/common_materials/lieutenants_insignia.json index 9a972fb9ed..0716722321 100644 --- a/src/data/russian/common_materials/lieutenants_insignia.json +++ b/src/data/russian/common_materials/lieutenants_insignia.json @@ -2,7 +2,12 @@ "id": "lieutenants_insignia", "name": "Шеврон офицера", "description": "Знак, определяющий офицера. У Фатуи огромная армия, поэтому в человеке, дослужившемся до офицера, должно быть что-то особенное.", - "source": ["Алхимия"], + "source": [ + "Алхимия", + "Застрельщики Фатуи Ур. 60+", + "Некоторые агенты Фатуи Ур. 60+", + "Некоторые маги цицинов Фатуи Ур. 60+" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/russian/common_materials/old_handguard.json b/src/data/russian/common_materials/old_handguard.json index 248e82cd9c..0d70164a8d 100644 --- a/src/data/russian/common_materials/old_handguard.json +++ b/src/data/russian/common_materials/old_handguard.json @@ -2,6 +2,6 @@ "id": "old_handguard", "name": "Старая гарда", "description": "Гардой умелый фехтовальщик способен блокировать клинок противника, тогда как новичкам она защищает руку.", - "source": [], + "source": ["Нобуси", "Покупается за Звёздную пыль"], "rarity": 1 } diff --git a/src/data/russian/common_materials/ominous_mask.json b/src/data/russian/common_materials/ominous_mask.json index 59d2391f43..f061e40e39 100644 --- a/src/data/russian/common_materials/ominous_mask.json +++ b/src/data/russian/common_materials/ominous_mask.json @@ -2,7 +2,14 @@ "id": "ominous_mask", "name": "Зловещая маска", "description": "Никто не знает, почему хиличурлы никогда не снимают свои маски. Есть версия, что они просто боятся своего отражения в воде.", - "source": ["Алхимия"], + "source": [ + "Алхимия", + "Хиличурлы Ур. 60+", + "Некоторые хиличурлы-стрелки Ур. 60+", + "Некоторые шамачурлы Ур. 60+", + "Некоторые митачурлы Ур. 60+", + "Некоторые лавачурлы Ур. 60+" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/russian/common_materials/recruits_insignia.json b/src/data/russian/common_materials/recruits_insignia.json index 9460e4d2c2..5406e9b15c 100644 --- a/src/data/russian/common_materials/recruits_insignia.json +++ b/src/data/russian/common_materials/recruits_insignia.json @@ -2,6 +2,11 @@ "id": "recruits_insignia", "name": "Шеврон рядового", "description": "Знак, определяющий рекрута. Интересно, у кого хватило мозгов стать частью военной машины Фатуи.", - "source": [], + "source": [ + "Застрельщики Фатуи", + "Некоторые агенты Фатуи", + "Некоторые маги цицинов Фатуи", + "Покупается за Звёздную пыль" + ], "rarity": 1 } diff --git a/src/data/russian/common_materials/sealed_scroll.json b/src/data/russian/common_materials/sealed_scroll.json index 7a50df00f7..f099003d5d 100644 --- a/src/data/russian/common_materials/sealed_scroll.json +++ b/src/data/russian/common_materials/sealed_scroll.json @@ -2,7 +2,7 @@ "id": "sealed_scroll", "name": "Свиток печати", "description": "Старый свиток, которому не достаёт деталей и ясности. Магические существа могут воссоздать по рисункам часть магии, описанной в нём.", - "source": ["Алхимия"], + "source": ["Алхимия", "Шамачурлы Ур. 40+", "Покупается за Звёздную пыль"], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/russian/common_materials/sergeants_insignia.json b/src/data/russian/common_materials/sergeants_insignia.json index 4207e912a8..99595f8dd2 100644 --- a/src/data/russian/common_materials/sergeants_insignia.json +++ b/src/data/russian/common_materials/sergeants_insignia.json @@ -2,7 +2,13 @@ "id": "sergeants_insignia", "name": "Шеврон сержанта", "description": "Знак, отличающий обычного рядового от сержанта. Наверное, за ним скрываются сложные эмоции.", - "source": ["Алхимия"], + "source": [ + "Алхимия", + "Застрельщики Фатуи Ур. 40+", + "Некоторые агенты Фатуи Ур. 40+", + "Некоторые маги цицинов Фатуи Ур. 40+", + "Покупается за Звёздную пыль" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/russian/common_materials/sharp_arrowhead.json b/src/data/russian/common_materials/sharp_arrowhead.json index f90e039a39..b74be5e3a8 100644 --- a/src/data/russian/common_materials/sharp_arrowhead.json +++ b/src/data/russian/common_materials/sharp_arrowhead.json @@ -2,7 +2,11 @@ "id": "sharp_arrowhead", "name": "Острый наконечник стрелы", "description": "Хорошо сделанный наконечник стрелы. Достаточно острый, чтобы проникнуть в тело с легкостью камня, проникающего сквозь поверхность воды.", - "source": ["Алхимия"], + "source": [ + "Алхимия", + "Хиличурлы-стрелки Ур. 40+", + "Покупается за Звёздную пыль" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/russian/common_materials/shimmering_nectar.json b/src/data/russian/common_materials/shimmering_nectar.json index af21c0dcab..cfe71c40e2 100644 --- a/src/data/russian/common_materials/shimmering_nectar.json +++ b/src/data/russian/common_materials/shimmering_nectar.json @@ -2,7 +2,7 @@ "id": "shimmering_nectar", "name": "Мерцающий нектар", "description": "Учёные сходятся во мнении, что попрыгунья является высшей формой жизни среди элементальных растений, но объяснения их хищному поведению у них ещё нет.", - "source": ["Алхимия"], + "source": ["Алхимия", "Попрыгуньи Ур. 40+", "Покупается за Звёздную пыль"], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/russian/common_materials/silver_raven_insignia.json b/src/data/russian/common_materials/silver_raven_insignia.json index d911fac0b7..b7964ed18a 100644 --- a/src/data/russian/common_materials/silver_raven_insignia.json +++ b/src/data/russian/common_materials/silver_raven_insignia.json @@ -2,7 +2,11 @@ "id": "silver_raven_insignia", "name": "Печать серебряного ворона", "description": "Символ ворона, используемый членами банды Похитителей сокровищ для идентификации друг друга. Похитители сокровищ не спрашивают резюме. Любой, у кого есть непреодолимая жажда сокровищ, подкреплённая не меньшим количеством храбрости, может стать достойным членом банды.", - "source": ["Алхимия"], + "source": [ + "Алхимия", + "Похитители сокровищ Ур. 40+", + "Покупается за Звёздную пыль" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/russian/common_materials/slime_concentrate.json b/src/data/russian/common_materials/slime_concentrate.json index ba84bc9233..344b05b57a 100644 --- a/src/data/russian/common_materials/slime_concentrate.json +++ b/src/data/russian/common_materials/slime_concentrate.json @@ -2,7 +2,7 @@ "id": "slime_concentrate", "name": "Концентрат слайма", "description": "Концентрированная эссенция слайма. Будучи оставленной надолго без присмотра, начинает двигаться сама по себе.", - "source": ["Алхимия"], + "source": ["Алхимия", "Слаймы Ур. 60+"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/russian/common_materials/slime_condensate.json b/src/data/russian/common_materials/slime_condensate.json index f0fb86e4c3..a4f0687eff 100644 --- a/src/data/russian/common_materials/slime_condensate.json +++ b/src/data/russian/common_materials/slime_condensate.json @@ -2,6 +2,6 @@ "id": "slime_condensate", "name": "Слизь слайма", "description": "Толстый слой слизи, покрывающий слайма. Обычно используется в элементальных мастерских.", - "source": [], + "source": ["Слаймы", "Покупается за Звёздную пыль"], "rarity": 1 } diff --git a/src/data/russian/common_materials/slime_secretions.json b/src/data/russian/common_materials/slime_secretions.json index 2d94aa6b7e..a3493f595b 100644 --- a/src/data/russian/common_materials/slime_secretions.json +++ b/src/data/russian/common_materials/slime_secretions.json @@ -2,7 +2,7 @@ "id": "slime_secretions", "name": "Выделения слайма", "description": "Неочищенные выделения слайма. Пожалуйста, избегайте прямого контакта. При попадании на кожу смойте водой (выделения гидро слайма просто высушите на солнце).", - "source": ["Алхимия"], + "source": ["Алхимия", "Слаймы Ур. 40+", "Покупается за Звёздную пыль"], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/russian/common_materials/spectral_heart.json b/src/data/russian/common_materials/spectral_heart.json index 13d814e697..d367cfeaa8 100644 --- a/src/data/russian/common_materials/spectral_heart.json +++ b/src/data/russian/common_materials/spectral_heart.json @@ -2,7 +2,7 @@ "id": "spectral_heart", "name": "Призрачное сердце", "description": "Эти элементальные формы жизни весьма необычны. Иногда их резко становится больше, а потом они вдруг исчезают.", - "source": ["Алхимия"], + "source": ["Алхимия", "Призрак Ур. 40+", "Покупается за Звёздную пыль"], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/russian/common_materials/spectral_husk.json b/src/data/russian/common_materials/spectral_husk.json index d24ae1f5d4..9fdcd8dcdf 100644 --- a/src/data/russian/common_materials/spectral_husk.json +++ b/src/data/russian/common_materials/spectral_husk.json @@ -2,6 +2,6 @@ "id": "spectral_husk", "name": "Призрачная оболочка", "description": "Большая часть остальной энергии уже рассеялась.", - "source": [], + "source": ["Призрак", "Покупается за Звёздную пыль"], "rarity": 1 } diff --git a/src/data/russian/common_materials/spectral_nucleus.json b/src/data/russian/common_materials/spectral_nucleus.json index c67020fa63..98bda681d4 100644 --- a/src/data/russian/common_materials/spectral_nucleus.json +++ b/src/data/russian/common_materials/spectral_nucleus.json @@ -2,7 +2,7 @@ "id": "spectral_nucleus", "name": "Призрачное ядро", "description": "Среди тех, кому просто необходимо разделить мир на победителей и проигравших, идёт спор: что лучше парит - призрак или Анемо слайм?", - "source": ["Алхимия"], + "source": ["Алхимия", "Призрак Ур. 60+"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/russian/common_materials/stained_mask.json b/src/data/russian/common_materials/stained_mask.json index ca5eba9a82..c6e28ea687 100644 --- a/src/data/russian/common_materials/stained_mask.json +++ b/src/data/russian/common_materials/stained_mask.json @@ -2,7 +2,15 @@ "id": "stained_mask", "name": "Грязная маска", "description": "Хоть и предназначена для лица, но только хиличурл может носить подобное.", - "source": ["Алхимия"], + "source": [ + "Алхимия", + "Хиличурлы Ур. 40+", + "Некоторые хиличурлы-стрелки Ур. 40+", + "Некоторые шамачурлы Ур. 40+", + "Некоторые митачурлы Ур. 40+", + "Некоторые лавачурлы Ур. 40+", + "Покупается за Звёздную пыль" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/russian/common_materials/treasure_hoarder_insignia.json b/src/data/russian/common_materials/treasure_hoarder_insignia.json index 946d3c0136..ab37a98c13 100644 --- a/src/data/russian/common_materials/treasure_hoarder_insignia.json +++ b/src/data/russian/common_materials/treasure_hoarder_insignia.json @@ -2,6 +2,6 @@ "id": "treasure_hoarder_insignia", "name": "Печать Похитителей сокровищ", "description": "Печать Похитителей сокровищ, определяющая положение владельца в банде. Стремление за сокровищами не имеет границ, но стоит ли гордиться тем, что ты вор...?", - "source": [], + "source": ["Похитители сокровищ", "Покупается за Звёздную пыль"], "rarity": 1 } diff --git a/src/data/russian/common_materials/weathered_arrowhead.json b/src/data/russian/common_materials/weathered_arrowhead.json index bbcb6da5df..2a72fdf916 100644 --- a/src/data/russian/common_materials/weathered_arrowhead.json +++ b/src/data/russian/common_materials/weathered_arrowhead.json @@ -2,7 +2,7 @@ "id": "weathered_arrowhead", "name": "Старый наконечник стрелы", "description": "Однако этот наконечник является гордостью охотника и выполняет роль амулета или медали.", - "source": ["Алхимия"], + "source": ["Алхимия", "Хиличурлы-стрелки Ур. 60+"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/russian/common_materials/whopperflower_nectar.json b/src/data/russian/common_materials/whopperflower_nectar.json index 9cfe88c2ea..f1fe713e2f 100644 --- a/src/data/russian/common_materials/whopperflower_nectar.json +++ b/src/data/russian/common_materials/whopperflower_nectar.json @@ -2,6 +2,6 @@ "id": "whopperflower_nectar", "name": "Нектар попрыгуньи", "description": "Вкус нектара имеет нотки цветка-сахарка.", - "source": [], + "source": ["Попрыгуньи", "Покупается за Звёздную пыль"], "rarity": 1 } diff --git a/src/data/russian/elemental_stone_materials/basalt_pillar.json b/src/data/russian/elemental_stone_materials/basalt_pillar.json index 2cb77a809d..68bdd98343 100644 --- a/src/data/russian/elemental_stone_materials/basalt_pillar.json +++ b/src/data/russian/elemental_stone_materials/basalt_pillar.json @@ -2,6 +2,6 @@ "id": "basalt_pillar", "name": "Базальтовая колонна", "description": "Это самый тяжёлый компонент элемента Гео. После смерти Гео гипостазис создаёт эту колонну из своей оболочки вовсе не для боя, а всего лишь для того, чтобы стать ближе к небесам.", - "source": [], + "source": ["Гео гипостазисы Ур. 30+"], "rarity": 4 } diff --git a/src/data/russian/elemental_stone_materials/cleansing_heart.json b/src/data/russian/elemental_stone_materials/cleansing_heart.json index da1fd303f7..e3a6bec485 100644 --- a/src/data/russian/elemental_stone_materials/cleansing_heart.json +++ b/src/data/russian/elemental_stone_materials/cleansing_heart.json @@ -2,6 +2,6 @@ "id": "cleansing_heart", "name": "Очищающее сердце", "description": "Эти воды уже давно растеклись по глубинам озёр, но они всё ещё сохраняют свою чистоту. Почему же существо столь чистое, как океан, принимает форму растения, рождённого на земле? Ведь им не нужно ни дыхание, ни питание...", - "source": [], + "source": ["Океаниды Ур. 30+"], "rarity": 4 } diff --git a/src/data/russian/elemental_stone_materials/crystalline_bloom.json b/src/data/russian/elemental_stone_materials/crystalline_bloom.json index 8fa0103dc8..487247a571 100644 --- a/src/data/russian/elemental_stone_materials/crystalline_bloom.json +++ b/src/data/russian/elemental_stone_materials/crystalline_bloom.json @@ -2,6 +2,6 @@ "id": "crystalline_bloom", "name": "Цветение кристалла", "description": "Эти морозные кристаллы никогда не прекратят расти, следуя своим студёным законам, пока однажды не раскроется цветок зимы и не заморозит всё вокруг. Возможно, застывшее время, его нетающее лоно, и есть истинная сущность этого бессмертного цветка.", - "source": [], + "source": ["Крио гипостазисы Ур. 30+"], "rarity": 4 } diff --git a/src/data/russian/elemental_stone_materials/dew_of_repudiation.json b/src/data/russian/elemental_stone_materials/dew_of_repudiation.json index 89ef827412..dea78c05cf 100644 --- a/src/data/russian/elemental_stone_materials/dew_of_repudiation.json +++ b/src/data/russian/elemental_stone_materials/dew_of_repudiation.json @@ -2,6 +2,6 @@ "id": "dew_of_repudiation", "name": "Роса отречения", "description": "Она словно бы обладает собственной волей, не дающей ей смешаться с водой из других источников. Это странное отторжение можно использовать в атаке против Гидро гипостазиса. Говорят, что вода содержит воспоминания и силу воли и при слиянии вод их память и воля тоже объединяются. Но волны, создаваемые Гидро гипостазисами, несовместимы ни с поверхностными, ни с подземными водными течениями. Даже непревзойденно чистые воды Петрикор, скорее всего, не смогли бы поглотить эту каплю, словно бы она сделана не из воды, а из ртути.", - "source": [], + "source": ["Гидро гипостазисы Ур. 30+"], "rarity": 4 } diff --git a/src/data/russian/elemental_stone_materials/dragonheirs_false_fin.json b/src/data/russian/elemental_stone_materials/dragonheirs_false_fin.json index 38a3bfa09c..7e02c8e23d 100644 --- a/src/data/russian/elemental_stone_materials/dragonheirs_false_fin.json +++ b/src/data/russian/elemental_stone_materials/dragonheirs_false_fin.json @@ -2,6 +2,6 @@ "id": "dragonheirs_false_fin", "name": "Ложный плавник Дракона глубин", "description": "Хотя он выглядит как плавник, на самом деле он таковым не является.
Жители Бякуякоку хорошо изучили вишапов глубин. Их самой главной отличительной особенностью была способность выбирать, какие черты передавать своему потомству. Из-за своей огромной ненависти к человечеству эти вишапы теряют остроту зрения к моменту достижения зрелого возраста. В то же время они развили определённую степень элементального полиморфизма в боевых целях.", - "source": [], + "source": ["Стая вишапов глубин Ур. 30+"], "rarity": 4 } diff --git a/src/data/russian/elemental_stone_materials/everflame_seed.json b/src/data/russian/elemental_stone_materials/everflame_seed.json index 730b84c9ef..ce27fa35c0 100644 --- a/src/data/russian/elemental_stone_materials/everflame_seed.json +++ b/src/data/russian/elemental_stone_materials/everflame_seed.json @@ -2,6 +2,6 @@ "id": "everflame_seed", "name": "Пылающее семя", "description": "В глубинах земли среди бурных потоков энергии текут бесчисленные желания. Что же способно мечтать сжечь весь мир в своём неугасимом пламени?", - "source": [], + "source": ["Пиро орхидеи Ур. 30+"], "rarity": 4 } diff --git a/src/data/russian/elemental_stone_materials/hoarfrost_core.json b/src/data/russian/elemental_stone_materials/hoarfrost_core.json index 8ac2412f4c..1b243aabb6 100644 --- a/src/data/russian/elemental_stone_materials/hoarfrost_core.json +++ b/src/data/russian/elemental_stone_materials/hoarfrost_core.json @@ -2,6 +2,6 @@ "id": "hoarfrost_core", "name": "Инеевое ядро", "description": "Энергия и мысли, которые копятся глубоко в земле, в конечном итоге вспыхнут на поверхности. Даже смертельно тихий мороз заставит лозы и ветви пойти против своего естества и стать огромными и жестокими охотниками.", - "source": [], + "source": ["Крио папоротники Ур. 30+"], "rarity": 4 } diff --git a/src/data/russian/elemental_stone_materials/hurricane_seed.json b/src/data/russian/elemental_stone_materials/hurricane_seed.json index ed3248b8c9..0e1477a82f 100644 --- a/src/data/russian/elemental_stone_materials/hurricane_seed.json +++ b/src/data/russian/elemental_stone_materials/hurricane_seed.json @@ -2,6 +2,6 @@ "id": "hurricane_seed", "name": "Семя урагана", "description": "Говорят, что в его, казалось бы, хрупком теле хранится способность создавать вихри. Эта бабочка из чистой энергии Анемо ждёт дня, когда снова сможет вызвать бурю.", - "source": [], + "source": ["Анемо гипостазисы Ур. 30+"], "rarity": 4 } diff --git a/src/data/russian/elemental_stone_materials/juvenile_jade.json b/src/data/russian/elemental_stone_materials/juvenile_jade.json index 21728cba5e..95d782319e 100644 --- a/src/data/russian/elemental_stone_materials/juvenile_jade.json +++ b/src/data/russian/elemental_stone_materials/juvenile_jade.json @@ -2,6 +2,6 @@ "id": "juvenile_jade", "name": "Незрелый нефрит", "description": "Эти тёмные кристаллы выделяются в организме вишапов, спящих в горах. В легендах Ли Юэ говорится, что они годами собирают силу, и в конце концов кристалл заменяет сердце вишапа, после чего он становится настоящим драконом - драконом, который сотрясает горы и раздирает землю.", - "source": [], + "source": ["Древние геовишапы Ур. 30+"], "rarity": 4 } diff --git a/src/data/russian/elemental_stone_materials/lightning_prism.json b/src/data/russian/elemental_stone_materials/lightning_prism.json index b791341ba1..6c621bd564 100644 --- a/src/data/russian/elemental_stone_materials/lightning_prism.json +++ b/src/data/russian/elemental_stone_materials/lightning_prism.json @@ -2,6 +2,6 @@ "id": "lightning_prism", "name": "Призма молнии", "description": "Обычная призма расщепляет пропущенный сквозь неё свет на составляющие его цвета, а Электро призма превращает пропущенную сквозь неё энергию в молнию. Она не теряет эту способность даже после смерти самого Электро гипостазиса.", - "source": [], + "source": ["Электро гипостазисы Ур. 30+"], "rarity": 4 } diff --git a/src/data/russian/elemental_stone_materials/marionette_core.json b/src/data/russian/elemental_stone_materials/marionette_core.json index ad34cd4469..a5f4e438b9 100644 --- a/src/data/russian/elemental_stone_materials/marionette_core.json +++ b/src/data/russian/elemental_stone_materials/marionette_core.json @@ -2,6 +2,6 @@ "id": "marionette_core", "name": "Ядро марионетки", "description": "Неважно, насколько он искусен в боевых искусствах или сколько прекрасных воспоминаний хранит, он всегда будет разрушаться, как и любое человеческое тело.
Пожалуй, только превратив свои конечности и тело в прочные механические части и пожертвовав собственным сердцем ради сложного механического, можно преодолеть бренную плоть и приблизиться к вечности...", - "source": [], + "source": ["Магу кэнки Ур. 30+"], "rarity": 4 } diff --git a/src/data/russian/elemental_stone_materials/perpetual_heart.json b/src/data/russian/elemental_stone_materials/perpetual_heart.json index 7ad13c3cd1..ea0aaf75fc 100644 --- a/src/data/russian/elemental_stone_materials/perpetual_heart.json +++ b/src/data/russian/elemental_stone_materials/perpetual_heart.json @@ -2,6 +2,6 @@ "id": "perpetual_heart", "name": "Сердце бесконечного механизма", "description": "Одни полагают, что символы на этих ядрах несут знания и логику на языке, невидимом для глаза. Другие пошли дальше, заключив, что эти уникальные механизмы руин из-за огромного размера ядер и сложных начертаний на них в погоне за мощью и функциональностью приняли произвольное решение отбросить биомиметическую форму.", - "source": [], + "source": ["Бесконечные механические массивы Ур. 30+"], "rarity": 4 } diff --git a/src/data/russian/elemental_stone_materials/riftborn_regalia.json b/src/data/russian/elemental_stone_materials/riftborn_regalia.json index 60f436f91f..803a10a14e 100644 --- a/src/data/russian/elemental_stone_materials/riftborn_regalia.json +++ b/src/data/russian/elemental_stone_materials/riftborn_regalia.json @@ -2,6 +2,6 @@ "id": "riftborn_regalia", "name": "Эмблема Разрыва", "description": "Даже повелитель волков Разрыва - ничто по сравнению с более высокородными монстрами.
«Золото» создало эти уродливые волчьи стаи случайно, будто скомкав лист бумаги с рисунком. Рога вожака символизируют его власть и позволяют приказывать своему тёмному выводку растворять само пространство.", - "source": [], + "source": ["Золотой волчий вожак Ур. 30+"], "rarity": 4 } diff --git a/src/data/russian/elemental_stone_materials/runic_fang.json b/src/data/russian/elemental_stone_materials/runic_fang.json index f91e407986..8c4d5e67be 100644 --- a/src/data/russian/elemental_stone_materials/runic_fang.json +++ b/src/data/russian/elemental_stone_materials/runic_fang.json @@ -2,6 +2,6 @@ "id": "runic_fang", "name": "Рунический клык", "description": "Согласно легенде, в тёмных расселинах глубоко под землёй обитают гигантские змееобразные существа, затаившие на мир земной горькую злобу. Со зловещей целью, которая известна им одним, они продолжают рыть грандиозные тоннели...", - "source": [], + "source": ["Змеи руин Ур. 30+"], "rarity": 4 } diff --git a/src/data/russian/elemental_stone_materials/smoldering_pearl.json b/src/data/russian/elemental_stone_materials/smoldering_pearl.json index 645ea2efd5..91563f1d78 100644 --- a/src/data/russian/elemental_stone_materials/smoldering_pearl.json +++ b/src/data/russian/elemental_stone_materials/smoldering_pearl.json @@ -2,6 +2,6 @@ "id": "smoldering_pearl", "name": "Тлеющая жемчужина", "description": "Однажды даже ревущее пламя остынет, и даже сгоревшие дрова зажгут себя вновь. Должно быть, это воля мира беспрестанно охлаждает и поджигает Пиро гипостазис подобно нескончаемой жизни всего сущего во вселенной... пока однажды не снизойдёт судьбоносная тьма, и всё не поглотит пустота.", - "source": [], + "source": ["Пиро гипостазисы Ур. 30+"], "rarity": 4 } diff --git a/src/data/russian/elemental_stone_materials/storm_beads.json b/src/data/russian/elemental_stone_materials/storm_beads.json index 2e72f31f4a..bf5727ec0d 100644 --- a/src/data/russian/elemental_stone_materials/storm_beads.json +++ b/src/data/russian/elemental_stone_materials/storm_beads.json @@ -2,6 +2,6 @@ "id": "storm_beads", "name": "Штормовой жемчуг", "description": "Говорят, что манифестации грома спускаются только на земли, где обитает сильная ненависть. Сказания бардов гласят, что именно невыносимое страдание и разочарование в жизни обрекают их на вечное скитание по земле, наполненное разрядами молний.", - "source": [], + "source": ["Манифестация грома Ур. 30+"], "rarity": 4 } diff --git a/src/data/russian/food/katsu_sandwich.json b/src/data/russian/food/katsu_sandwich.json index 4727c3deda..b620ddc9e9 100644 --- a/src/data/russian/food/katsu_sandwich.json +++ b/src/data/russian/food/katsu_sandwich.json @@ -36,6 +36,15 @@ "name": "Вкусный кацу-сандо", "description": "Сбалансированное блюдо. Ароматные и мягкие тосты насыщают, а сочная и хрустящая котлета кацу увлекает вкусовые рецепторы на небеса. Каждый кусочек доставляет огромное удовольствие языку и желудку. Интересно, кто первым придумал такое замечательное сочетание?", "effect": "Увеличивает силу атаки всех членов отряда на 95 ед. в течение 300 сек. В совместном режиме этот эффект применяется только к вашему персонажу." + }, + "special": { + "name": "Единственная истина", + "description": "Особое блюдо Сиканоина Хэйдзо. На нежном, сочном омлете лежит золотистый жареный кацу, и его аромат опьяняет... Соблазнившись блюдом, вы почему-то испытываете непреодолимое желание рассказать всё, что у вас на сердце. Это ведь не какое-то секретное оружие Хэйдзо, верно?", + "effect": "Увеличивает силу атаки всех членов отряда на 114 ед. на 300 сек. В совместном режиме этот эффект применяется только к вашим персонажам.", + "character": { + "id": "shikanoin_heizou", + "name": "Хэйдзо" + } } } } diff --git a/src/data/russian/food/omelette_rice.json b/src/data/russian/food/omelette_rice.json index ff83770c4e..5ffb5ba4df 100644 --- a/src/data/russian/food/omelette_rice.json +++ b/src/data/russian/food/omelette_rice.json @@ -48,7 +48,7 @@ "effect": "Уменьшает потребление выносливости всеми членами отряда во время спринта и карабканья на 25% в течение 1500 сек. В совместном режиме этот эффект применяется только к вашему персонажу.", "character": { "id": "kuki_shinobu", - "name": "Куки Синобу" + "name": "Синобу" } } } diff --git a/src/data/russian/furnishing/allegro_bloom_special_tuning.json b/src/data/russian/furnishing/allegro_bloom_special_tuning.json new file mode 100644 index 0000000000..3399d4973a --- /dev/null +++ b/src/data/russian/furnishing/allegro_bloom_special_tuning.json @@ -0,0 +1,29 @@ +{ + "id": "allegro_bloom_special_tuning", + "originalId": 373141, + "rarity": 4, + "name": "Цветок аллегро: Специальная настройка", + "description": "Сложный механизм, похожий на Мелодичные Цветы на архипелаге Золотого Яблока и копия диковинных растений с островов Колышущихся струн. Их функции несколько отличаются, но внутреннее строение схоже.\\nКонструкции, жаждущие прекрасных мелодий. Когда их будят лилейные ноты, они дают зажигательный ответ. Они с радостью предложат вам необыкновенный опыт парения на ветрах музыки.\\nПоставьте Цветок аллегро: Специальная настройка, чтобы постоянно создавать поток ветра.", + "load": 340, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7001, + "category": "Предметы", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "Обломок белого железа", + "amount": 8 + }, + { + "id": "fabric", + "name": "Ткань", + "amount": 8 + } + ] +} diff --git a/src/data/russian/furnishing/cosmos_within.json b/src/data/russian/furnishing/cosmos_within.json new file mode 100644 index 0000000000..1fccead736 --- /dev/null +++ b/src/data/russian/furnishing/cosmos_within.json @@ -0,0 +1,23 @@ +{ + "id": "cosmos_within", + "originalId": 363322, + "rarity": 4, + "name": "Космос внутри", + "description": "Устройство, состоящее из трёх колец. При использовании в качестве исследовательского инструмента все три кольца можно вращать, чтобы отмечать взаимное расположение определённых звёзд. По словам одного библиотекаря, при изменении масштаба прибор можно использовать вместе с картой для анализа распределения целей в трёхмерном пространстве, для сложного планирования временных отрезков или для проведения специальных расчётов...\\nУстройство также довольно красиво в качестве украшения стола, за исключением того, что его кольца неподвижны и не могут вращаться. Говорят, что причиной такой модификации стало пристрастие некоторых людей к наблюдению за вращением колец на высоких скоростях, что привело к несчастным случаям. Например, конструкция рушилась, и кольца разлетелись в разные стороны, вылетали в окна и даже ранили кошек на крыше...\\nПоэтому конструктивные изменения устройства были сделаны под лозунгом «безопасность превыше всего».", + "load": 85, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 11002, + "category": "Утварь" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "Обломок белого железа", + "amount": 12 + } + ] +} diff --git a/src/data/russian/furnishing/dodocos_beach_nap.json b/src/data/russian/furnishing/dodocos_beach_nap.json new file mode 100644 index 0000000000..0387961b90 --- /dev/null +++ b/src/data/russian/furnishing/dodocos_beach_nap.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_beach_nap", + "originalId": 373352, + "rarity": 4, + "name": "Сон на пляже Додоко", + "description": "«Откидное кресло - это откидное кресло, а не батут. На нём нужно просто лежать и загорать».\\n«Да ладно, оно довольно прочное. Кли может прыгать на нём, и всё будет в порядке!»\\n«Разумеется, ведь его сделала госпожа Алиса. Я подозреваю, что даже страж руин не сможет сломать его».\\n«Если связать три таких кресла, то можно сделать гигантскую рогатку и запустить Прыг-скок бомбу через городские стены прямо в Сидровое озеро!»\\n...\\nДействующий магистр случайно подслушала этот разговор между Кли и Альбедо, когда проходила мимо.\\nВ связи с этим Альбедо пришлось написать от имени Кли заверение в том, что «конфигурация сувениров с архипелага Золотого Яблока не будет изменена для использования в розыгрышах» после того, как эти откидные кресла будут привезены в Мондштадт.", + "load": 35, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7007, + "category": "Стулья", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "Цуйхуа", + "amount": 6 + }, + { + "id": "fabric", + "name": "Ткань", + "amount": 3 + }, + { + "id": "red_dye", + "name": "Красная краска", + "amount": 3 + } + ] +} diff --git a/src/data/russian/furnishing/dodocos_collection_cupboard.json b/src/data/russian/furnishing/dodocos_collection_cupboard.json new file mode 100644 index 0000000000..693c4ae222 --- /dev/null +++ b/src/data/russian/furnishing/dodocos_collection_cupboard.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_collection_cupboard", + "originalId": 373353, + "rarity": 4, + "name": "Коллекционный шкаф Додоко", + "description": "«Три части взрывчатого порошка, два лепестка лилии калла и немного порошка из одуванчика».\\n«Вот так можно сделать Прыг-скок бомбу и Грохот и искры, которые легче торта. Если их бросить, они летят далеко-далеко!»\\n«Есть много разновидностей Грохотов и искр. Некоторые из них улучшены для глушения рыб, некоторые сверхтяжёлые снаряды можно зарыть в землю и взрывать камни, а для плохих парней, которые находятся очень высоко, есть воздушные снаряды».\\n«Но Кли обычно использует только самые удобные. Остальные просто хранятся в качестве сувениров».\\n«Ты можешь отличить их друг от друга, Паймон?»\\n...\\nСлушая слова Кли и глядя на Грохот и искры, хранящиеся в выставочном шкафу, Паймон погрузилась в глубокое молчание.\\nТо, как Кли различает снаряды, очень похоже на то, как Паймон различает сотни разновидностей мясного стейка...", + "load": 60, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7004, + "category": "Шкафы", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "Цуйхуа", + "amount": 6 + }, + { + "id": "fabric", + "name": "Ткань", + "amount": 3 + }, + { + "id": "red_dye", + "name": "Красная краска", + "amount": 3 + } + ] +} diff --git a/src/data/russian/furnishing/dodocos_dodo_stove.json b/src/data/russian/furnishing/dodocos_dodo_stove.json new file mode 100644 index 0000000000..2b4087ec22 --- /dev/null +++ b/src/data/russian/furnishing/dodocos_dodo_stove.json @@ -0,0 +1,29 @@ +{ + "id": "dodocos_dodo_stove", + "originalId": 373351, + "rarity": 4, + "name": "Печь Додоко", + "description": "«Некоторые жители Додолевства любят есть печёные яблоки. Чтобы приготовить это блюдо, нужно нарезать яблоки крупными кусочками и намазать на них большое количество варенья...»\\n«А почему их называют печёными?»\\n«Это потому, что... У всех в Додолевстве горячие сердца, и поэтому они любят горячую еду!»\\n«Зачем нужно намазывать варенье на фрукты?»\\n«Это потому, что... так они могут съесть и твёрдые сладости, и мягкие сладости, и снаружи, и внутри. Чем слаще, тем лучше!»\\n...\\nПосле разговора с Кли, которая ненадолго зашла в гости, Пухляш попыталась приготовить несколько таких печёных яблок.\\nВ результате она опалила себе несколько перьев жаром от печи, но это того стоило. Яблоки получились очень вкусными!", + "load": 210, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7001, + "category": "Предметы", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "Обломок белого железа", + "amount": 8 + }, + { + "id": "red_dye", + "name": "Красная краска", + "amount": 4 + } + ] +} diff --git a/src/data/russian/furnishing/dodocos_summertime.json b/src/data/russian/furnishing/dodocos_summertime.json new file mode 100644 index 0000000000..731be3489d --- /dev/null +++ b/src/data/russian/furnishing/dodocos_summertime.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_summertime", + "originalId": 370518, + "rarity": 4, + "name": "Летняя пора Додоко", + "description": "«Похоже, Кли отправится на архипелаг Золотого Яблока с многочисленными друзьями!»\\n«Если пойдёт дождь, всем будет ужасно скучно сидеть каждому в своей палатке и ждать».\\n«Вот почему я решила поставить огромную палатку, чтобы все могли в ней отдохнуть, и добавила в неё несколько забавных безделушек».\\n«Конечно, палатка должна быть достаточно большой, чтобы вместить все сокровища, которые будут собраны во время приключения».\\n«Но как они смогут перевезти столько сокровищ?»\\n«Я была уверена, что друзья Кли найдут способ!»\\n... \\n По словам Альбедо, вскоре после прошлогоднего летнего приключения госпожа Алиса ненадолго вернулась в Мондштадт и поделилась своими исчерпывающими рассуждениями. \\nВо время исследования архипелага все отдыхали в этой палатке, чтобы переждать дождь и отдохнуть ночью, а различная безделушки, находящиеся в палатке, доставляли всем массу удовольствия.\\nМногочисленные сокровища, которые Кли нашла во время исследования островов, были с большим трудом перевезены в Мондштадт. Например, пришлось замораживать влажную землю, чтобы было легче толкать груз. Или использовать Цветок солнца, чтобы поднять тяжести и преодолеть холмистую местность... Можно сказать, что сам процесс транспортировки был уникальным опытом!", + "load": 140, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 6006, + "category": "Свободный ларёк", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "Цуйхуа", + "amount": 12 + }, + { + "id": "fabric", + "name": "Ткань", + "amount": 6 + }, + { + "id": "red_dye", + "name": "Красная краска", + "amount": 6 + } + ] +} diff --git a/src/data/russian/furnishing/dodocos_sunshade_umbrella.json b/src/data/russian/furnishing/dodocos_sunshade_umbrella.json new file mode 100644 index 0000000000..f6127a329c --- /dev/null +++ b/src/data/russian/furnishing/dodocos_sunshade_umbrella.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_sunshade_umbrella", + "originalId": 373354, + "rarity": 4, + "name": "Зонт от солнца Додоко", + "description": "«Рыба прячется в прохладной воде, а обитатели пляжа - в прохладных раковинах».\\n«Разве пушистые животные не чувствуют себя ужасно летом?»\\n«Было бы здорово сделать для них зонтик, под которым они могли бы укрыться в жару».\\n...\\nКогда солнце в очередной раз опалило Мондштадт своими лучами, Кли установила именно такой зонтик, положив под него кошачью еду. Как и ожидалось, пришло множество кошек, которые наслаждались лакомством и прохладой.\\nК сожалению, большое скопление кошек привело к раздорам, значительному увеличению плотности кошачьей шерсти в воздухе и даже вызвало аллергию у одного барда... Таким образом, великие планы Кли пришлось отложить до лучших времён.", + "load": 35, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7005, + "category": "Украшения", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "Цуйхуа", + "amount": 6 + }, + { + "id": "fabric", + "name": "Ткань", + "amount": 3 + }, + { + "id": "red_dye", + "name": "Красная краска", + "amount": 3 + } + ] +} diff --git a/src/data/russian/furnishing/dodocos_travel_bag.json b/src/data/russian/furnishing/dodocos_travel_bag.json new file mode 100644 index 0000000000..e1ff180e71 --- /dev/null +++ b/src/data/russian/furnishing/dodocos_travel_bag.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_travel_bag", + "originalId": 373350, + "rarity": 4, + "name": "Дорожная сумка Додоко", + "description": "«Мама рассказывала мне много историй о приключениях».\\n«Во время приключений можно встретить плохих дядь, поэтому нужно брать с собой много Прыг-скок бомб и Грохотов и искр!»\\n«Но если положить в сумку очень много вещей, она станет слишком тяжёлой... Вот бы сумка могла ходить сама по себе».\\n«Мама сказала, что снизу можно установить прыгающую подушку с Прыг-скок бомбами».\\n«Всё, что останется сделать, это бросить сумку, и она отскочит!»\\n...\\nУслышав это, Барбара однажды взяла сумку и из любопытства бросила вперёд.\\nВсё сработало, как и предполагалось. Более или менее.\\nК сожалению, сумка становилась очень тяжёлой, когда наполнялась вещами. Если позволить ей прыгать по всему Мондштадту, она может пробить стены таверны, перевернуть столы, а рыцарям Ордо Фавониус будет очень трудно её остановить. Поэтому, возможно, лучше оставить её дома и использовать в качестве украшения.", + "load": 35, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7005, + "category": "Украшения", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "Цуйхуа", + "amount": 6 + }, + { + "id": "fabric", + "name": "Ткань", + "amount": 3 + }, + { + "id": "red_dye", + "name": "Красная краска", + "amount": 3 + } + ] +} diff --git a/src/data/russian/furnishing/evermotion_mechanical_painting.json b/src/data/russian/furnishing/evermotion_mechanical_painting.json new file mode 100644 index 0000000000..1820b2ed59 --- /dev/null +++ b/src/data/russian/furnishing/evermotion_mechanical_painting.json @@ -0,0 +1,15 @@ +{ + "id": "evermotion_mechanical_painting", + "originalId": 364504, + "rarity": 4, + "name": "Вечно движущаяся картина", + "description": "Особое произведение искусства, созданное «мечтателем» из Фонтейна. На ней он попытался запечатлеть своё инновационное творение - Динамическое ядро.\\nВечно движущаяся механическая картина состоит из множества взаимосвязанных деталей. Если слегка дотронуться до неё, она может довольно долго двигаться в автоматическом режиме, что позволит вам спокойно оставить картину на некоторое время без присмотра.\\nЕсли бы она продавалась, то от желающих купить её не было бы отбоя.", + "load": 280, + "energy": 90, + "category": [ + { + "id": 5006, + "category": "Картинная рама" + } + ] +} diff --git a/src/data/russian/furnishing/evilrepelling_lantern_allaround_lighting.json b/src/data/russian/furnishing/evilrepelling_lantern_allaround_lighting.json index f6c9787ffc..be590998c4 100644 --- a/src/data/russian/furnishing/evilrepelling_lantern_allaround_lighting.json +++ b/src/data/russian/furnishing/evilrepelling_lantern_allaround_lighting.json @@ -3,7 +3,7 @@ "originalId": 373403, "rarity": 3, "name": "Фонарь от злых духов: Всестороннее освещение", - "description": "Такие фонари часто встречаются на горе Цинцэ. Крепкий козырёк защищает лампу от непогоды.\\nВ одной легенде рассказывается о Якса, который путешествовал в образе торговца, за спиной он носил свои товары, а на двух концах его коромысла висели фонари. Однажды ночью забрёл он в опасные земли, и напали на него демоны, и расправился он с ними.\\nС тех пор люди верят, что монстры боятся света фонарей в горах и не смеют приближаться к ним.", + "description": "Такие фонари часто встречаются на горе Цинцэ. Крепкий козырёк защищает лампу от непогоды.\\nВ одной легенде рассказывается о Яксе, который путешествовал в образе торговца, за спиной он носил свои товары, а на двух концах его коромысла висели фонари. Однажды ночью забрёл он в опасные земли, и напали на него демоны, и расправился он с ними.\\nС тех пор люди верят, что монстры боятся света фонарей в горах и не смеют приближаться к ним.", "load": 135, "energy": 60, "exp": 60, diff --git a/src/data/russian/furnishing/fabled_emperor_onikabuto.json b/src/data/russian/furnishing/fabled_emperor_onikabuto.json new file mode 100644 index 0000000000..45ac674f09 --- /dev/null +++ b/src/data/russian/furnishing/fabled_emperor_onikabuto.json @@ -0,0 +1,16 @@ +{ + "id": "fabled_emperor_onikabuto", + "originalId": 373349, + "rarity": 4, + "name": "Легендарный Король Оникабуто", + "description": "Удивительно реалистичная фигурка оникабуто, отличающаяся тщательной проработкой деталей и изысканным мастерством. На ощупь используемые материалы напоминают панцирь настоящего оникабуто. Сходство настолько велико, что на первый взгляд можно подумать, что это живой экземпляр. Даже настоящему любителю боёв жуков будет трудно понять, что это имитация.\\nПо сравнению с обычными оникабуто, Король Оникабуто имеет более привлекательный узор и величественные рога. Если такой вид оникабуто действительно существует, он, вероятно, будет абсолютным чемпионом боёв жуков.", + "load": 35, + "energy": 90, + "category": [ + { + "id": 7005, + "category": "Украшения", + "type": "Exterior" + } + ] +} diff --git a/src/data/russian/furnishing/keepsake_photo_of_twilight_theater.json b/src/data/russian/furnishing/keepsake_photo_of_twilight_theater.json new file mode 100644 index 0000000000..e99b477457 --- /dev/null +++ b/src/data/russian/furnishing/keepsake_photo_of_twilight_theater.json @@ -0,0 +1,15 @@ +{ + "id": "keepsake_photo_of_twilight_theater", + "originalId": 364503, + "rarity": 4, + "name": "Фото на память о Театре сумерек", + "description": "Групповая фотография с членами труппы Театра сумерек в красивой рамке. Вы получили её в качестве благодарности за помощь в постановке спектакля «Сказание о принцессе с мечом».\\nНаписанный с любовью сценарий требует столь же страстной интерпретации. Конечно, работа актёров также имеет большое значение. Ваше чёткое видение спектакля позволили ему пройти как по нотам, а актёры получили горячее одобрение публики.", + "load": 169, + "energy": 90, + "category": [ + { + "id": 5006, + "category": "Картинная рама" + } + ] +} diff --git a/src/data/russian/furnishing/shikanoin_heizou.json b/src/data/russian/furnishing/shikanoin_heizou.json new file mode 100644 index 0000000000..d3fe504e84 --- /dev/null +++ b/src/data/russian/furnishing/shikanoin_heizou.json @@ -0,0 +1,20 @@ +{ + "id": "shikanoin_heizou", + "originalId": 368151, + "rarity": 1, + "name": "Сиканоин Хэйдзо", + "description": "Поселить персонажа в доме", + "load": 1200, + "energy": 300, + "category": [ + { + "id": 8001, + "category": "Компаньон", + "type": "Exterior" + }, + { + "id": 8002, + "category": "Компаньон" + } + ] +} diff --git a/src/data/russian/furnishing/storm_braver.json b/src/data/russian/furnishing/storm_braver.json new file mode 100644 index 0000000000..2265e3e09a --- /dev/null +++ b/src/data/russian/furnishing/storm_braver.json @@ -0,0 +1,16 @@ +{ + "id": "storm_braver", + "originalId": 373348, + "rarity": 4, + "name": "Дух грома", + "description": "Модель инадзумского пиратского корабля. Она великолепно передаёт образ судна, рассекающего прибой.\\nГоворят, если присмотреться, на корпусе корабля можно увидеть следующие слова:\\n «Во-вторых, моряки никогда не прощаются вслух».", + "load": 250, + "energy": 90, + "category": [ + { + "id": 7005, + "category": "Украшения", + "type": "Exterior" + } + ] +} diff --git a/src/data/russian/furnishing/tranquil_starlight.json b/src/data/russian/furnishing/tranquil_starlight.json new file mode 100644 index 0000000000..2ec6bf2617 --- /dev/null +++ b/src/data/russian/furnishing/tranquil_starlight.json @@ -0,0 +1,28 @@ +{ + "id": "tranquil_starlight", + "originalId": 363106, + "rarity": 4, + "name": "Безмятежный свет звёзд", + "description": "Изысканная кристальная лампа напоминает падающие на землю звёзды, совсем как те, что можно увидеть в Храме звёздных широт. Внутри прозрачного стекла запечатан особый порошок, который притягивает свет из окружающей среды и даёт длительное свечение.\\n«Кто может заточить свет звёзд? В итоге останется только тень».\\nИ даже произнеся эти слова, астролог не хочет, чтобы лампа погасла. Возможно, она оставила её в своей временной квартире на память.", + "load": 220, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 11003, + "category": "Освещение" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "Обломок белого железа", + "amount": 6 + }, + { + "id": "iron_chunk", + "name": "Обломок железа", + "amount": 6 + } + ] +} diff --git a/src/data/russian/jewels_materials/shivada_jade_chunk.json b/src/data/russian/jewels_materials/shivada_jade_chunk.json index 441aed01b6..07d0d9f50e 100644 --- a/src/data/russian/jewels_materials/shivada_jade_chunk.json +++ b/src/data/russian/jewels_materials/shivada_jade_chunk.json @@ -1,7 +1,7 @@ { "id": "shivada_jade_chunk", "name": "Кусок нефрита Шивада", - "description": "«...Простите...»
«Что заставил вас взять все обиды мира на себя».", + "description": "«...Простите...»
«Что вам пришлось все обиды мира на себя».", "source": ["Крио папоротники Ур. 60+", "Крио гипостазисы Ур. 60+", "Алхимия"], "rarity": 4, "craft": { diff --git a/src/data/russian/jewels_materials/shivada_jade_gemstone.json b/src/data/russian/jewels_materials/shivada_jade_gemstone.json index a6207f3db5..c4c454c95d 100644 --- a/src/data/russian/jewels_materials/shivada_jade_gemstone.json +++ b/src/data/russian/jewels_materials/shivada_jade_gemstone.json @@ -1,7 +1,7 @@ { "id": "shivada_jade_gemstone", "name": "Драгоценный нефрит Шивада", - "description": "«...Простите... Что заставил вас взять все обиды мира на себя
Вы выдержали мой жестокий холод, значит в вас буйствует желание жечь.
Тогда сожгите для меня этот старый мир».", + "description": "«...Простите... Что вам пришлось все обиды мира на себя.
Вы выдержали мой жестокий холод, значит в вас буйствует желание жечь.
Тогда сожгите для меня этот старый мир».", "source": ["Крио папоротники Ур. 75+", "Крио гипостазисы Ур. 75+", "Алхимия"], "rarity": 5, "craft": { diff --git a/src/data/russian/jewels_materials/vajrada_amethyst_sliver.json b/src/data/russian/jewels_materials/vajrada_amethyst_sliver.json index 7289f0393e..edebcb5aba 100644 --- a/src/data/russian/jewels_materials/vajrada_amethyst_sliver.json +++ b/src/data/russian/jewels_materials/vajrada_amethyst_sliver.json @@ -2,7 +2,7 @@ "id": "vajrada_amethyst_sliver", "name": "Осколок аметиста Ваджрада", "description": "Материал возвышения персонажа.", - "source": ["Электро гипостазисы", "Манифестация грома", "Сувенирные лавки"], + "source": ["Электро гипостазисы", "Манифестация грома"], "rarity": 2, "convert": [ [ diff --git a/src/data/russian/weapon_secondary_materials/agents_sacrificial_knife.json b/src/data/russian/weapon_secondary_materials/agents_sacrificial_knife.json index 2bd74b2db5..c78ca7b082 100644 --- a/src/data/russian/weapon_secondary_materials/agents_sacrificial_knife.json +++ b/src/data/russian/weapon_secondary_materials/agents_sacrificial_knife.json @@ -2,7 +2,7 @@ "id": "agents_sacrificial_knife", "name": "Церемониальный нож агента", "description": "Оружие необычной формы, сделанное при помощи продвинутой технологии Снежной, когда-то принадлежало старшему агенту. Без особой подготовки обычный человек это странное оружие использовать не сможет.", - "source": ["Алхимия"], + "source": ["Алхимия", "Агенты Фатуи Ур. 40+", "Покупается за Звёздную пыль"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/russian/weapon_secondary_materials/black_bronze_horn.json b/src/data/russian/weapon_secondary_materials/black_bronze_horn.json index dd3e51e52a..73a0af423a 100644 --- a/src/data/russian/weapon_secondary_materials/black_bronze_horn.json +++ b/src/data/russian/weapon_secondary_materials/black_bronze_horn.json @@ -2,7 +2,12 @@ "id": "black_bronze_horn", "name": "Чёрный бронзовый рог", "description": "Металлический рог демона. Его обычно носят более сильные хиличурлы, у которых хватает сил, чтобы дуть в него.", - "source": ["Алхимия"], + "source": [ + "Алхимия", + "Митачурлы Ур. 40+", + "Лавачурлы Ур. 40+", + "Покупается за Звёздную пыль" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/russian/weapon_secondary_materials/black_crystal_horn.json b/src/data/russian/weapon_secondary_materials/black_crystal_horn.json index bd80763955..500c023462 100644 --- a/src/data/russian/weapon_secondary_materials/black_crystal_horn.json +++ b/src/data/russian/weapon_secondary_materials/black_crystal_horn.json @@ -2,7 +2,7 @@ "id": "black_crystal_horn", "name": "Чёрный кристаллический рог", "description": "Металлический рог, испускающий таинственный свет. Декорирован драгоценными камнями неизвестного происхождения. Выглядит новеньким. Скорее всего, он использовался в таинственных ритуалах хиличурлов.", - "source": ["Алхимия"], + "source": ["Алхимия", "Митачурлы Ур. 60+", "Лавачурлы Ур. 60+"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/russian/weapon_secondary_materials/chaos_axis.json b/src/data/russian/weapon_secondary_materials/chaos_axis.json index bcde0d602e..e41e00aaa7 100644 --- a/src/data/russian/weapon_secondary_materials/chaos_axis.json +++ b/src/data/russian/weapon_secondary_materials/chaos_axis.json @@ -2,7 +2,7 @@ "id": "chaos_axis", "name": "Ось хаоса", "description": "Когда целостность механизма была нарушена, исчезли и заключённые в нём великая технология и таинственная энергия.", - "source": ["Алхимия"], + "source": ["Алхимия", "Часовые руин Ур. 40+", "Покупается за Звёздную пыль"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/russian/weapon_secondary_materials/chaos_circuit.json b/src/data/russian/weapon_secondary_materials/chaos_circuit.json index 8cf002da3b..d592ee1e1f 100644 --- a/src/data/russian/weapon_secondary_materials/chaos_circuit.json +++ b/src/data/russian/weapon_secondary_materials/chaos_circuit.json @@ -2,7 +2,12 @@ "id": "chaos_circuit", "name": "Цепь хаоса", "description": "Часть древнего механического тела. Это логическая схема, которая отвечала за его движение. В ней заключены великие знания, но, увы, ещё никто не смог их добыть.", - "source": ["Алхимия"], + "source": [ + "Алхимия", + "Стражи руин Ур. 40+", + "Руинные охотники Ур. 40+", + "Покупается за Звёздную пыль" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/russian/weapon_secondary_materials/chaos_core.json b/src/data/russian/weapon_secondary_materials/chaos_core.json index 2bca3e88cf..8dbc9a5c28 100644 --- a/src/data/russian/weapon_secondary_materials/chaos_core.json +++ b/src/data/russian/weapon_secondary_materials/chaos_core.json @@ -2,7 +2,7 @@ "id": "chaos_core", "name": "Ядро хаоса", "description": "Часть древнего механического тела. Она была источником его жизненной силы. Если бы кто-то постиг её тайны, то смог бы изменить весь мир.", - "source": ["Алхимия"], + "source": ["Алхимия", "Стражи руин Ур. 60+", "Руинные охотники Ур. 60+"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/russian/weapon_secondary_materials/chaos_device.json b/src/data/russian/weapon_secondary_materials/chaos_device.json index 792a6e0257..2db137ca4b 100644 --- a/src/data/russian/weapon_secondary_materials/chaos_device.json +++ b/src/data/russian/weapon_secondary_materials/chaos_device.json @@ -2,6 +2,6 @@ "id": "chaos_device", "name": "Устройство хаоса", "description": "Часть древнего механического тела. Раньше она поддерживала его целостность. Выполнена с высоким мастерством.", - "source": [], + "source": ["Стражи руин", "Руинные охотники", "Покупается за Звёздную пыль"], "rarity": 2 } diff --git a/src/data/russian/weapon_secondary_materials/chaos_gear.json b/src/data/russian/weapon_secondary_materials/chaos_gear.json index e732cb1746..c69b703b32 100644 --- a/src/data/russian/weapon_secondary_materials/chaos_gear.json +++ b/src/data/russian/weapon_secondary_materials/chaos_gear.json @@ -2,6 +2,6 @@ "id": "chaos_gear", "name": "Механизм хаоса", "description": "Служит источником энергии биомиметических механизмов.", - "source": [], + "source": ["Часовые руин", "Покупается за Звёздную пыль"], "rarity": 2 } diff --git a/src/data/russian/weapon_secondary_materials/chaos_oculus.json b/src/data/russian/weapon_secondary_materials/chaos_oculus.json index d4afddb4fe..ec2d335b54 100644 --- a/src/data/russian/weapon_secondary_materials/chaos_oculus.json +++ b/src/data/russian/weapon_secondary_materials/chaos_oculus.json @@ -2,7 +2,7 @@ "id": "chaos_oculus", "name": "Око хаоса", "description": "Механизмы руин называются так потому, что они наиболее активны в руинах. Вот только с развалинами, где они обычно обитают, у них ничего общего.
В далёком прошлом эти развалины были частью великой цивилизации, способной прикоснуться к куполу небосвода, а «руины» затаились в земных глубинах и до сих пор ждут приказа растоптать все королевства.", - "source": ["Алхимия"], + "source": ["Алхимия", "Часовые руин Ур. 60+"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/russian/weapon_secondary_materials/concealed_claw.json b/src/data/russian/weapon_secondary_materials/concealed_claw.json index 547b5e1708..267fc49ead 100644 --- a/src/data/russian/weapon_secondary_materials/concealed_claw.json +++ b/src/data/russian/weapon_secondary_materials/concealed_claw.json @@ -2,6 +2,6 @@ "id": "concealed_claw", "name": "Скрытый коготь", "description": "По законам логики, столь чуждые этому миру предметы не должны были сохраниться после того, как эти существа были изгнаны.", - "source": [], + "source": ["Волки Разрыва", "Покупается за Звёздную пыль"], "rarity": 2 } diff --git a/src/data/russian/weapon_secondary_materials/concealed_talon.json b/src/data/russian/weapon_secondary_materials/concealed_talon.json index 88ff66f79e..41187075fa 100644 --- a/src/data/russian/weapon_secondary_materials/concealed_talon.json +++ b/src/data/russian/weapon_secondary_materials/concealed_talon.json @@ -2,7 +2,7 @@ "id": "concealed_talon", "name": "Скрытый дьявольский коготь", "description": "Все чудеса этого мира меркнут перед величайшим шедевром - меловым слоем.", - "source": ["Алхимия"], + "source": ["Алхимия", "Волки Разрыва Ур. 60+"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/russian/weapon_secondary_materials/concealed_unguis.json b/src/data/russian/weapon_secondary_materials/concealed_unguis.json index f3a30dd481..573d89d1da 100644 --- a/src/data/russian/weapon_secondary_materials/concealed_unguis.json +++ b/src/data/russian/weapon_secondary_materials/concealed_unguis.json @@ -2,7 +2,7 @@ "id": "concealed_unguis", "name": "Скрытый заточенный коготь", "description": "Они очень любопытны, но с Дурином, шедевром гумусового слоя, эти псы элювиального слоя не идут ни в какое сравнение.", - "source": ["Алхимия"], + "source": ["Алхимия", "Волки Разрыва Ур. 40+", "Покупается за Звёздную пыль"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/russian/weapon_secondary_materials/crystal_prism.json b/src/data/russian/weapon_secondary_materials/crystal_prism.json index 553e63022e..5e824fe5c0 100644 --- a/src/data/russian/weapon_secondary_materials/crystal_prism.json +++ b/src/data/russian/weapon_secondary_materials/crystal_prism.json @@ -2,7 +2,11 @@ "id": "crystal_prism", "name": "Кристальная призма", "description": "Этой призмой можно создавать иллюзии и в некотором смысле управлять сердцами людей.", - "source": ["Алхимия"], + "source": [ + "Алхимия", + "Зеркальные девы Фатуи Ур. 40+", + "Покупается за Звёздную пыль" + ], "rarity": 3, "craft": { "cost": 25, diff --git a/src/data/russian/weapon_secondary_materials/dead_ley_line_branch.json b/src/data/russian/weapon_secondary_materials/dead_ley_line_branch.json index 9e2c03e5aa..bb4f27c62a 100644 --- a/src/data/russian/weapon_secondary_materials/dead_ley_line_branch.json +++ b/src/data/russian/weapon_secondary_materials/dead_ley_line_branch.json @@ -2,6 +2,6 @@ "id": "dead_ley_line_branch", "name": "Ветви артерий земли", "description": "Хрупкие ветви из глубин земли. Даже спустя годы, из-под пятнистой поверхности видно, что их сила ещё не полностью утеряна.", - "source": [], + "source": ["Маги Бездны", "Покупается за Звёздную пыль"], "rarity": 2 } diff --git a/src/data/russian/weapon_secondary_materials/dead_ley_line_leaves.json b/src/data/russian/weapon_secondary_materials/dead_ley_line_leaves.json index 408302803e..6a6347ddb2 100644 --- a/src/data/russian/weapon_secondary_materials/dead_ley_line_leaves.json +++ b/src/data/russian/weapon_secondary_materials/dead_ley_line_leaves.json @@ -2,7 +2,7 @@ "id": "dead_ley_line_leaves", "name": "Листья артерий земли", "description": "Ветви из глубин земной поверхности. Хоть и далеко от того места, где когда-то лежали, они всё ещё пульсируют энергией.", - "source": ["Алхимия"], + "source": ["Алхимия", "Маги Бездны Ур. 40+", "Покупается за Звёздную пыль"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/russian/weapon_secondary_materials/dismal_prism.json b/src/data/russian/weapon_secondary_materials/dismal_prism.json index 3580e66946..d2b9ef5f3a 100644 --- a/src/data/russian/weapon_secondary_materials/dismal_prism.json +++ b/src/data/russian/weapon_secondary_materials/dismal_prism.json @@ -2,6 +2,6 @@ "id": "dismal_prism", "name": "Тёмная призма", "description": "Когда-то этой призмой преломляли свет, но со временем она помутнела.", - "source": [], + "source": ["Зеркальные девы Фатуи", "Покупается за Звёздную пыль"], "rarity": 2 } diff --git a/src/data/russian/weapon_secondary_materials/fossilized_bone_shard.json b/src/data/russian/weapon_secondary_materials/fossilized_bone_shard.json index 80d0832272..86e0d38f4c 100644 --- a/src/data/russian/weapon_secondary_materials/fossilized_bone_shard.json +++ b/src/data/russian/weapon_secondary_materials/fossilized_bone_shard.json @@ -2,7 +2,12 @@ "id": "fossilized_bone_shard", "name": "Окаменевшие останки", "description": "Геовишапы мечтают когда-нибудь стать великими драконами. Они бережно хранят эти костяные осколки, возможно, потому что они надеются получить силу и долголетие настоящих драконов.", - "source": ["Алхимия"], + "source": [ + "Алхимия", + "Детёныши геовишапа Ур. 60+", + "Геовишапы Ур. 60+", + "Вишапы глубин Ур. 60+" + ], "rarity": 4, "craft": { "cost": 50, diff --git a/src/data/russian/weapon_secondary_materials/fragile_bone_shard.json b/src/data/russian/weapon_secondary_materials/fragile_bone_shard.json index f646d35386..a255caa7fd 100644 --- a/src/data/russian/weapon_secondary_materials/fragile_bone_shard.json +++ b/src/data/russian/weapon_secondary_materials/fragile_bone_shard.json @@ -2,6 +2,11 @@ "id": "fragile_bone_shard", "name": "Хрупкие останки", "description": "Эти кости очень хрупкие, но они всё ещё содержат в себе неописуемую силу.", - "source": [], + "source": [ + "Детёныши геовишапа", + "Геовишапы", + "Вишапы глубин", + "Покупается за Звёздную пыль" + ], "rarity": 2 } diff --git a/src/data/russian/weapon_secondary_materials/heavy_horn.json b/src/data/russian/weapon_secondary_materials/heavy_horn.json index 4b636f3127..43a45fb86c 100644 --- a/src/data/russian/weapon_secondary_materials/heavy_horn.json +++ b/src/data/russian/weapon_secondary_materials/heavy_horn.json @@ -2,6 +2,6 @@ "id": "heavy_horn", "name": "Тяжёлый рог", "description": "Грубо сделанный рог, служащий инструментом для поднятия тревоги у хиличурлов. Но сейчас этот рог в таком состоянии, что он вряд ли сможет кого-то предупредить об угрозе.", - "source": [], + "source": ["Митачурлы", "Лавачурлы", "Покупается за Звёздную пыль"], "rarity": 2 } diff --git a/src/data/russian/weapon_secondary_materials/hunters_sacrificial_knife.json b/src/data/russian/weapon_secondary_materials/hunters_sacrificial_knife.json index 52e3f7a4db..2737be0649 100644 --- a/src/data/russian/weapon_secondary_materials/hunters_sacrificial_knife.json +++ b/src/data/russian/weapon_secondary_materials/hunters_sacrificial_knife.json @@ -2,6 +2,6 @@ "id": "hunters_sacrificial_knife", "name": "Церемониальный нож охотника", "description": "Заточенное оружие из сплава. Хоть и без хозяина, оно всё ещё отражает беспокойно холодный свет.", - "source": [], + "source": ["Агенты Фатуи", "Покупается за Звёздную пыль"], "rarity": 2 } diff --git a/src/data/russian/weapon_secondary_materials/inspectors_sacrificial_knife.json b/src/data/russian/weapon_secondary_materials/inspectors_sacrificial_knife.json index fead163f6c..228125f3a1 100644 --- a/src/data/russian/weapon_secondary_materials/inspectors_sacrificial_knife.json +++ b/src/data/russian/weapon_secondary_materials/inspectors_sacrificial_knife.json @@ -2,7 +2,7 @@ "id": "inspectors_sacrificial_knife", "name": "Церемониальный нож инспектора", "description": "В умелых руках это оружие раздало обратно немало «долгов». Ни у кого нет глаз на затылке. Боевые приёмы с Церемониальным ножом инспектора разработаны так, чтобы пользоваться слабыми местами противника.", - "source": ["Алхимия"], + "source": ["Алхимия", "Агенты Фатуи Ур. 60+"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/russian/weapon_secondary_materials/ley_line_sprout.json b/src/data/russian/weapon_secondary_materials/ley_line_sprout.json index 9f1a295b1d..0275457c95 100644 --- a/src/data/russian/weapon_secondary_materials/ley_line_sprout.json +++ b/src/data/russian/weapon_secondary_materials/ley_line_sprout.json @@ -2,7 +2,7 @@ "id": "ley_line_sprout", "name": "Ростки артерий земли", "description": "Говорят, что гигантские корни мирового древа расползаются под поверхностью всей земли, и этот росток когда-то был их частью. Он полон жизненной силы, как будто всё ещё связан со своими материнскими корнями.", - "source": ["Алхимия"], + "source": ["Алхимия", "Маги Бездны Ур. 60+"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/russian/weapon_secondary_materials/mist_grass.json b/src/data/russian/weapon_secondary_materials/mist_grass.json index 35c607104d..afca459fb5 100644 --- a/src/data/russian/weapon_secondary_materials/mist_grass.json +++ b/src/data/russian/weapon_secondary_materials/mist_grass.json @@ -2,7 +2,11 @@ "id": "mist_grass", "name": "Мешочек с туманной травой", "description": "Хорошо сохранившаяся туманная трава. Некоторые люди могут управлять цицинами, пользуясь их любовью к этой траве.", - "source": ["Алхимия"], + "source": [ + "Алхимия", + "Маги цицинов Фатуи Ур. 40+", + "Покупается за Звёздную пыль" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/russian/weapon_secondary_materials/mist_grass_pollen.json b/src/data/russian/weapon_secondary_materials/mist_grass_pollen.json index 3f254e132d..4b49d23754 100644 --- a/src/data/russian/weapon_secondary_materials/mist_grass_pollen.json +++ b/src/data/russian/weapon_secondary_materials/mist_grass_pollen.json @@ -2,6 +2,6 @@ "id": "mist_grass_pollen", "name": "Пыльца туманной травы", "description": "Туманная трава выделяет эти необычные споры, находясь в закрытом пространстве. Любимое лакомство цицинов.", - "source": [], + "source": ["Маги цицинов Фатуи", "Покупается за Звёздную пыль"], "rarity": 2 } diff --git a/src/data/russian/weapon_secondary_materials/mist_grass_wick.json b/src/data/russian/weapon_secondary_materials/mist_grass_wick.json index ff00bb05b5..bbce24b670 100644 --- a/src/data/russian/weapon_secondary_materials/mist_grass_wick.json +++ b/src/data/russian/weapon_secondary_materials/mist_grass_wick.json @@ -2,7 +2,7 @@ "id": "mist_grass_wick", "name": "Пучок туманной травы", "description": "Небольшой пучок туманной травы, испускающий мягкое свечение. Те, кто носит её, привлекают к себе цицинов и неудачу.", - "source": ["Алхимия"], + "source": ["Алхимия", "Маги цицинов Фатуи Ур. 60+"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/russian/weapon_secondary_materials/polarizing_prism.json b/src/data/russian/weapon_secondary_materials/polarizing_prism.json index e56e6ef2e3..e58ec4c06c 100644 --- a/src/data/russian/weapon_secondary_materials/polarizing_prism.json +++ b/src/data/russian/weapon_secondary_materials/polarizing_prism.json @@ -2,7 +2,7 @@ "id": "polarizing_prism", "name": "Поляризационная призма", "description": "В темноте такие призмы распространяют луч света по большей площади. Быть может, именно из-за этой особенности они способны принести толику покоя тем, чьи сердца объяты тьмой.", - "source": ["Алхимия"], + "source": ["Алхимия", "Зеркальные девы Фатуи Ур. 60+"], "rarity": 4, "craft": { "cost": 50, diff --git a/src/data/russian/weapon_secondary_materials/sturdy_bone_shard.json b/src/data/russian/weapon_secondary_materials/sturdy_bone_shard.json index fc1c39f7ca..d587e8c484 100644 --- a/src/data/russian/weapon_secondary_materials/sturdy_bone_shard.json +++ b/src/data/russian/weapon_secondary_materials/sturdy_bone_shard.json @@ -2,7 +2,13 @@ "id": "sturdy_bone_shard", "name": "Крепкие останки", "description": "Фрагмент выглядит довольно древним. По каким-то непонятным причинам эти драконоподобные существа, не имеющие своего языка, испытывают особую привязанность к осколкам этих костей.", - "source": ["Алхимия"], + "source": [ + "Алхимия", + "Детёныши геовишапа Ур. 40+", + "Геовишапы Ур. 40+", + "Вишапы глубин Ур. 40+", + "Покупается за Звёздную пыль" + ], "rarity": 3, "craft": { "cost": 25, diff --git a/src/data/spanish/achievements/memories_of_the_heart.json b/src/data/spanish/achievements/memories_of_the_heart.json index 39c8a64a95..f946d1acd9 100644 --- a/src/data/spanish/achievements/memories_of_the_heart.json +++ b/src/data/spanish/achievements/memories_of_the_heart.json @@ -315,6 +315,30 @@ "reward": 5, "hidden": true, "order": 7211 + }, + { + "id": 84137, + "name": "¿Creías que esto era una novela policiaca?", + "desc": "Completa «Investigación tormentosa» y desbloquea todos los finales posibles.", + "reward": 20, + "hidden": false, + "order": 7300 + }, + { + "id": 84138, + "name": "¡Soy un detective genial!", + "desc": "Averigua a la primera el móvil y los hechos del crimen.", + "reward": 5, + "hidden": true, + "order": 7310 + }, + { + "id": 84139, + "name": "Las súplicas de Sangonomiya", + "desc": "Pregunta a Gorou y a Kokomi si saben lo que ocurre en la Isla Watatsumi.", + "reward": 5, + "hidden": true, + "order": 7311 } ] } diff --git a/src/data/spanish/characters/kuki_shinobu.json b/src/data/spanish/characters/kuki_shinobu.json index 4abcbc6df4..3c49af5068 100644 --- a/src/data/spanish/characters/kuki_shinobu.json +++ b/src/data/spanish/characters/kuki_shinobu.json @@ -13,12 +13,7 @@ "birthday": [27, 7], "constellation": "Tribulatio Demptio", "domain": "Jardín de los pensamientos", - "cv": { - "english": "Kira Buckland", - "chinese": "杨凝", - "japanese": "水橋かおり", - "korean": "Kim Yool" - }, + "cv": {}, "skills": [ { "id": "normal_attack_shinobus_shadowsword", diff --git a/src/data/spanish/characters/raiden_shogun.json b/src/data/spanish/characters/raiden_shogun.json index 1a9223d964..f3cd3af3e4 100644 --- a/src/data/spanish/characters/raiden_shogun.json +++ b/src/data/spanish/characters/raiden_shogun.json @@ -658,12 +658,6 @@ "description": "Si la Shogun Raiden tiene más de un 100% de Recarga de Energía, por cada 1% adicional obtiene los siguientes efectos:
·Aumenta en un 0.6% adicional la regeneración de Energía Elemental otorgada por mente onírica.
·Aumenta en un 0.4% adicional su Bono de Daño Electro.", "level": 4 }, - { - "id": "", - "name": "", - "description": "", - "level": 0 - }, { "id": "allpreserver", "name": "Colectora suprema", diff --git a/src/data/spanish/characters/shikanoin_heizou.json b/src/data/spanish/characters/shikanoin_heizou.json new file mode 100644 index 0000000000..5d2670a71a --- /dev/null +++ b/src/data/spanish/characters/shikanoin_heizou.json @@ -0,0 +1,830 @@ +{ + "id": "shikanoin_heizou", + "name": "Shikanoin Heizou", + "title": "El Detective de la Armonía", + "description": "El joven y talentoso detective de la Comisión Tenryou. Intuitivo, sagaz y muy inteligente.", + "weapon_type": "Catalizador", + "element": "Anemo", + "gender": "Masculino", + "substat": "Bono de Daño Anemo", + "affiliation": "Comisión Tenryou", + "region": "Inazuma", + "rarity": 4, + "birthday": [24, 7], + "constellation": "Cervus Minor", + "domain": "Jardín de los pensamientos", + "cv": { + "english": "Kieran Regan", + "chinese": "林景", + "japanese": "井口祐一", + "korean": "Jung Eui-jin" + }, + "skills": [ + { + "id": "normal_attack_fudou_style_martial_arts", + "name": "Ataque Normal: Artes marciales Fudou", + "description": "Ataque Normal
Ejecuta hasta 5 golpes marciales fortalecidos con el poder del viento para infligir Daño Anemo.

Ataque Cargado
Consume una cierta cantidad de Aguante para ejecutar una patada que levanta polvo e inflige Daño Anemo después de un corto tiempo de lanzamiento.

Ataque Descendente
Concentra el poder del viento para lanzarse desde el aire y golpear el suelo, dañando a todos los enemigos cercanos e infligiendo Daño Anemo en el AdE en el momento del impacto.", + "info": "", + "attributes": [ + { + "label": "Daño de 1er golpe", + "values": [ + "37.47%", + "40.28%", + "43.09%", + "46.84%", + "49.65%", + "52.46%", + "56.21%", + "59.96%", + "63.71%", + "67.45%", + "71.2%", + "74.95%", + "79.63%", + "84.32%", + "89%" + ] + }, + { + "label": "Daño de 2.º golpe", + "values": [ + "36.85%", + "39.62%", + "42.38%", + "46.06%", + "48.83%", + "51.59%", + "55.28%", + "58.96%", + "62.65%", + "66.33%", + "70.02%", + "73.7%", + "78.31%", + "82.92%", + "87.52%" + ] + }, + { + "label": "Daño de 3er golpe", + "values": [ + "51.06%", + "54.89%", + "58.72%", + "63.82%", + "67.65%", + "71.48%", + "76.59%", + "81.7%", + "86.8%", + "91.91%", + "97.01%", + "102.12%", + "108.5%", + "114.88%", + "121.27%" + ] + }, + { + "label": "Daño de 4.º golpe", + "values": [ + "14.78% + 16.26%+19.22%", + "15.89% + 17.48%+20.66%", + "17% + 18.7%+22.1%", + "18.48% + 20.33%+24.02%", + "19.59% + 21.55%+25.46%", + "20.7% + 22.77%+26.9%", + "22.17% + 24.39%+28.83%", + "23.65% + 26.02%+30.75%", + "25.13% + 27.64%+32.67%", + "26.61% + 29.27%+34.59%", + "28.09% + 30.9%+36.51%", + "29.56% + 32.52%+38.44%", + "31.41% + 34.55%+40.84%", + "33.26% + 36.59%+43.24%", + "35.11% + 38.62%+45.64%" + ] + }, + { + "label": "Daño de 5.º golpe", + "values": [ + "61.45%", + "66.06%", + "70.67%", + "76.81%", + "81.42%", + "86.03%", + "92.17%", + "98.32%", + "104.46%", + "110.61%", + "116.75%", + "122.9%", + "130.58%", + "138.26%", + "145.94%" + ] + }, + { + "label": "Ataque Cargado", + "values": [ + "73%", + "78.47%", + "83.95%", + "91.25%", + "96.72%", + "102.2%", + "109.5%", + "116.8%", + "124.1%", + "131.4%", + "138.7%", + "146%", + "155.12%", + "164.25%", + "173.37%" + ] + }, + { + "label": "Coste de Aguante de ATQ Cargado", + "values": [ + "25 pts.", + "25 pts.", + "25 pts.", + "25 pts.", + "25 pts.", + "25 pts.", + "25 pts.", + "25 pts.", + "25 pts.", + "25 pts.", + "25 pts.", + "25 pts.", + "25 pts.", + "25 pts.", + "25 pts." + ] + }, + { + "label": "Daño de Caída", + "values": [ + "56.83%", + "61.45%", + "66.08%", + "72.69%", + "77.31%", + "82.6%", + "89.87%", + "97.14%", + "104.41%", + "112.34%", + "120.27%", + "128.2%", + "136.12%", + "144.05%", + "151.98%" + ] + }, + { + "label": "Daño de impacto de caída baja/alta", + "values": [ + "113.63% / 141.93%", + "122.88% / 153.49%", + "132.13% / 165.04%", + "145.35% / 181.54%", + "154.59% / 193.1%", + "165.16% / 206.3%", + "179.7% / 224.45%", + "194.23% / 242.61%", + "208.77% / 260.76%", + "224.62% / 280.57%", + "240.48% / 300.37%", + "256.34% / 320.18%", + "272.19% / 339.98%", + "288.05% / 359.79%", + "303.9% / 379.59%" + ] + } + ] + }, + { + "id": "heartstopper_strike", + "name": "Puñetazo cardiaco", + "description": "Pulsar una vez
Crea una ráfaga de viento para ejecutar un puñetazo cardiaco que inflige Daño Anemo.

Mantener pulsado
Acumula fuerza para ejecutar un puñetazo aún más poderoso. Durante el tiempo de carga, obtiene el efecto de “decantación”, el cual aumenta continuamente la fuerza del puñetazo cardiaco. Al dejar de pulsar la habilidad o cuando termine su tiempo de carga, ejecuta un puñetazo cardiaco hacia delante que inflige Daño Anemo.

Decantación
Aumenta el daño infligido por el puñetazo cardiaco. Este efecto puede acumularse hasta 4 veces.
Al tener 4 cargas de decantación, se crea el efecto de “convicción”, el cual aumenta aún más el daño y el AdE del puñetazo cardiaco.", + "info": "A simple vista, puede parecer un simple puñetazo, pero en realidad refleja la insistencia de Heizou en que los delincuentes admitan su culpa y confiesen.", + "attributes": [ + { + "label": "Daño de habilidad", + "values": [ + "227.52%", + "244.58%", + "261.65%", + "284.4%", + "301.46%", + "318.53%", + "341.28%", + "364.03%", + "386.78%", + "409.54%", + "432.29%", + "455.04%", + "483.48%", + "511.92%", + "540.36%" + ] + }, + { + "label": "Aumento de daño de decantación", + "values": [ + "56.88% / carga", + "61.15% / carga", + "65.41% / carga", + "71.1% / carga", + "75.37% / carga", + "79.63% / carga", + "85.32% / carga", + "91.01% / carga", + "96.7% / carga", + "102.38% / carga", + "108.07% / carga", + "113.76% / carga", + "120.87% / carga", + "127.98% / carga", + "135.09% / carga" + ] + }, + { + "label": "Aumento de daño de convicción", + "values": [ + "113.76%", + "122.29%", + "130.82%", + "142.2%", + "150.73%", + "159.26%", + "170.64%", + "182.02%", + "193.39%", + "204.77%", + "216.14%", + "227.52%", + "241.74%", + "255.96%", + "270.18%" + ] + }, + { + "label": "Duración de decantación", + "values": [ + "60 s", + "60 s", + "60 s", + "60 s", + "60 s", + "60 s", + "60 s", + "60 s", + "60 s", + "60 s", + "60 s", + "60 s", + "60 s", + "60 s", + "60 s" + ] + }, + { + "label": "TdE", + "values": [ + "10 s", + "10 s", + "10 s", + "10 s", + "10 s", + "10 s", + "10 s", + "10 s", + "10 s", + "10 s", + "10 s", + "10 s", + "10 s", + "10 s", + "10 s" + ] + } + ] + }, + { + "id": "windmuster_kick", + "name": "Patada huracanada", + "description": "Salta y le da una patada a una bomba de vacío de técnica Fudou que, al golpear al enemigo, explota, crea un túnel de viento apresador que atrae a los objetos y enemigos cercanos e inflige Daño Anemo en el AdE.
Cuando la bomba de vacío golpea a un enemigo afectado por Hydro/Pyro/Cryo/Electro, aplicará sobre él el efecto de “ojo del tifón”, el cual explotará y desaparecerá para infligir Daño en el AdE del elemento correspondiente.
La bomba de vacío de técnica Fudou solo podrá aplicar el ojo del tifón sobre un máximo de 4 enemigos golpeados, y cada enemigo no podrá ser afectado por un ojo del tifón de varios elementos distintos al mismo tiempo.", + "info": "Heizou canaliza el elemento Anemo para ejecutar este movimiento especial, con el cual da una patada por la espalda a los delincuentes cuando los descubre o cuando intentan huir.", + "attributes": [ + { + "label": "Daño de bomba de vacío de técnica Fudou", + "values": [ + "314.69%", + "338.29%", + "361.89%", + "393.36%", + "416.96%", + "440.56%", + "472.03%", + "503.5%", + "534.97%", + "566.44%", + "597.91%", + "629.38%", + "668.71%", + "708.05%", + "747.38%" + ] + }, + { + "label": "Daño de ojo del tifón", + "values": [ + "21.46%", + "23.07%", + "24.67%", + "26.82%", + "28.43%", + "30.04%", + "32.18%", + "34.33%", + "36.48%", + "38.62%", + "40.77%", + "42.91%", + "45.59%", + "48.28%", + "50.96%" + ] + }, + { + "label": "TdE", + "values": [ + "12 s", + "12 s", + "12 s", + "12 s", + "12 s", + "12 s", + "12 s", + "12 s", + "12 s", + "12 s", + "12 s", + "12 s", + "12 s", + "12 s", + "12 s" + ] + }, + { + "label": "Energía Elemental", + "values": [ + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40" + ] + } + ] + } + ], + "passives": [ + { + "id": "paradoxical_practice", + "name": "Práctica paradójica", + "description": "Cuando Shikanoin Heizou causa una reacción de Torbellino mientras está en uso, obtiene 1 carga de decantación para Puñetazo cardiaco. Esto solo puede ocurrir una vez cada 0.1 s.", + "level": 1 + }, + { + "id": "penetrative_reasoning", + "name": "Razonamiento penetrante", + "description": "Al golpear a un enemigo con Puñetazo cardiaco, la Maestría Elemental de todos los miembros del equipo (a excepción de Shikanoin Heizou) aumenta en 80 pts. durante 10 s.", + "level": 4 + }, + { + "id": "preexisting_guilt", + "name": "Un paso adelante", + "description": "Disminuye en un 20% el Coste de Aguante al esprintar de todos los miembros de tu equipo.
No se puede acumular con otros talentos pasivos que tengan los mismos efectos.", + "level": 0 + } + ], + "constellations": [ + { + "id": "named_juvenile_casebook", + "name": "Los casos de Shikanoin", + "description": "Al entrar en el campo de batalla, la Vel. del Ataque Normal de Shikanoin Heizou aumenta en un 15% durante 5 s, y además obtiene 1 carga de decantación para Puñetazo cardiaco. Esto solo puede ocurrir una vez cada 10 s.", + "level": 1 + }, + { + "id": "investigative_collection", + "name": "Canon Shikanoiniano", + "description": "Mejora el efecto de atracción del túnel de viento apresador creado con Patada huracanada y aumenta a 1 s su duración.", + "level": 2 + }, + { + "id": "esoteric_puzzle_book", + "name": "Acertijo inextricable", + "description": "Aumenta el nivel de habilidad de Puñetazo cardiaco +3.
Puede ser aumentado hasta Niv. 15.", + "level": 3 + }, + { + "id": "tome_of_lies", + "name": "Colección de calumnias", + "description": "La primera explosión del ojo del tifón de una Patada huracanada regenera 9 pts. de Energía Elemental para Shikanoin Heizou. Después, cada explosión regenera 1.5 pts. de Energía adicionales.
Una Patada huracanada solo podrá regenerar un máximo de 13.5 pts. de Energía Elemental para Shikanoin Heizou de esta manera.", + "level": 4 + }, + { + "id": "secret_archive", + "name": "Secrétdex", + "description": "Aumenta el nivel de habilidad de Patada huracanada +3.
Puede ser aumentado hasta Niv. 15.", + "level": 5 + }, + { + "id": "curious_casefiles", + "name": "Detective Heizou", + "description": "Al usar Puñetazo cardiaco, cada carga de decantación aumenta en un 4% la Prob. CRIT del puñetazo. Al estar bajo los efectos de “convicción”, el Daño CRIT del puñetazo cardiaco aumenta en un 32%.", + "level": 6 + } + ], + "ascension": [ + { + "ascension": 1, + "level": [20, 40], + "cost": 20000, + "mat1": { + "id": "vayuda_turquoise_sliver", + "name": "Pedacito de turquesa vayuda", + "amount": 1, + "rarity": 2 + }, + "mat3": { + "id": "onikabuto", + "name": "Escaradiablo", + "amount": 3, + "rarity": 1 + }, + "mat4": { + "id": "treasure_hoarder_insignia", + "name": "Insignia de cuervo de bronce", + "amount": 3, + "rarity": 1 + } + }, + { + "ascension": 2, + "level": [40, 50], + "cost": 40000, + "mat1": { + "id": "vayuda_turquoise_fragment", + "name": "Fragmento de turquesa vayuda", + "amount": 3, + "rarity": 3 + }, + "mat2": { + "id": "runic_fang", + "name": "Colmillo rúnico", + "amount": 2, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Escaradiablo", + "amount": 10, + "rarity": 1 + }, + "mat4": { + "id": "treasure_hoarder_insignia", + "name": "Insignia de cuervo de bronce", + "amount": 15, + "rarity": 1 + } + }, + { + "ascension": 3, + "level": [50, 60], + "cost": 60000, + "mat1": { + "id": "vayuda_turquoise_fragment", + "name": "Fragmento de turquesa vayuda", + "amount": 6, + "rarity": 3 + }, + "mat2": { + "id": "runic_fang", + "name": "Colmillo rúnico", + "amount": 4, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Escaradiablo", + "amount": 20, + "rarity": 1 + }, + "mat4": { + "id": "silver_raven_insignia", + "name": "Insignia de cuervo plateada", + "amount": 12, + "rarity": 2 + } + }, + { + "ascension": 4, + "level": [60, 70], + "cost": 80000, + "mat1": { + "id": "vayuda_turquoise_chunk", + "name": "Trozo de turquesa vayuda", + "amount": 3, + "rarity": 4 + }, + "mat2": { + "id": "runic_fang", + "name": "Colmillo rúnico", + "amount": 8, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Escaradiablo", + "amount": 30, + "rarity": 1 + }, + "mat4": { + "id": "silver_raven_insignia", + "name": "Insignia de cuervo plateada", + "amount": 18, + "rarity": 2 + } + }, + { + "ascension": 5, + "level": [70, 80], + "cost": 100000, + "mat1": { + "id": "vayuda_turquoise_chunk", + "name": "Trozo de turquesa vayuda", + "amount": 6, + "rarity": 4 + }, + "mat2": { + "id": "runic_fang", + "name": "Colmillo rúnico", + "amount": 12, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Escaradiablo", + "amount": 45, + "rarity": 1 + }, + "mat4": { + "id": "golden_raven_insignia", + "name": "Insignia de cuervo dorada", + "amount": 12, + "rarity": 3 + } + }, + { + "ascension": 6, + "level": [80, 90], + "cost": 120000, + "mat1": { + "id": "vayuda_turquoise_gemstone", + "name": "Turquesa vayuda", + "amount": 6, + "rarity": 5 + }, + "mat2": { + "id": "runic_fang", + "name": "Colmillo rúnico", + "amount": 20, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Escaradiablo", + "amount": 60, + "rarity": 1 + }, + "mat4": { + "id": "golden_raven_insignia", + "name": "Insignia de cuervo dorada", + "amount": 24, + "rarity": 3 + } + } + ], + "talent_materials": [ + { + "level": 2, + "cost": 12500, + "items": [ + { + "id": "teachings_of_transience", + "name": "Enseñanzas de la transitoriedad", + "amount": 3, + "rarity": 2 + }, + { + "id": "treasure_hoarder_insignia", + "name": "Insignia de cuervo de bronce", + "amount": 6, + "rarity": 1 + } + ] + }, + { + "level": 3, + "cost": 17500, + "items": [ + { + "id": "guide_to_transience", + "name": "Guía de la transitoriedad", + "amount": 2, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "Insignia de cuervo plateada", + "amount": 3, + "rarity": 2 + } + ] + }, + { + "level": 4, + "cost": 25000, + "items": [ + { + "id": "guide_to_transience", + "name": "Guía de la transitoriedad", + "amount": 4, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "Insignia de cuervo plateada", + "amount": 4, + "rarity": 2 + } + ] + }, + { + "level": 5, + "cost": 30000, + "items": [ + { + "id": "guide_to_transience", + "name": "Guía de la transitoriedad", + "amount": 6, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "Insignia de cuervo plateada", + "amount": 6, + "rarity": 2 + } + ] + }, + { + "level": 6, + "cost": 37500, + "items": [ + { + "id": "guide_to_transience", + "name": "Guía de la transitoriedad", + "amount": 9, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "Insignia de cuervo plateada", + "amount": 9, + "rarity": 2 + } + ] + }, + { + "level": 7, + "cost": 120000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "Filosofía de la transitoriedad", + "amount": 4, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "Insignia de cuervo dorada", + "amount": 4, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "Máxima de la catástrofe", + "amount": 1, + "rarity": 5 + } + ] + }, + { + "level": 8, + "cost": 260000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "Filosofía de la transitoriedad", + "amount": 6, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "Insignia de cuervo dorada", + "amount": 6, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "Máxima de la catástrofe", + "amount": 1, + "rarity": 5 + } + ] + }, + { + "level": 9, + "cost": 450000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "Filosofía de la transitoriedad", + "amount": 12, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "Insignia de cuervo dorada", + "amount": 9, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "Máxima de la catástrofe", + "amount": 2, + "rarity": 5 + } + ] + }, + { + "level": 10, + "cost": 700000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "Filosofía de la transitoriedad", + "amount": 16, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "Insignia de cuervo dorada", + "amount": 12, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "Máxima de la catástrofe", + "amount": 2, + "rarity": 5 + }, + { + "id": "crown_of_insight", + "name": "Corona de la sabiduría", + "amount": 1, + "rarity": 5 + } + ] + } + ] +} diff --git a/src/data/spanish/characters/yae_miko.json b/src/data/spanish/characters/yae_miko.json index 4defe45368..a9ec94e463 100644 --- a/src/data/spanish/characters/yae_miko.json +++ b/src/data/spanish/characters/yae_miko.json @@ -171,7 +171,7 @@ { "id": "yakan_evocation_sesshou_sakura", "name": "Maleficio yako: Cerezo kitsune aniquilador", - "description": "Yae Miko no necesita hacer personalmente las tareas más triviales mientras pueda usar los espíritus de otros seres.
Hace un rápido movimiento e invoca un cerezo kitsune.

Cerezo kitsune
Tiene las siguientes características:
·Cada cierto tiempo, hace descender un rayo sobre un enemigo cercano para infligirle Daño Electro.
·Si se invoca un cerezo kitsune cuando ya existen otros, los ya existentes subirán de nivel y el daño que infligen con sus ataques aumentará.

Esta habilidad puede usarse tres veces.
Solo pueden existir 3 cerezos kitsune al mismo tiempo. Cuando se crea uno, su nivel inicial es 1 y solo podrá aumentar a nivel 3 como máximo. Si se crea un cerezo kitsune en una ubicación que esté excesivamente cerca de otro, el ya existente se destruirá.", + "description": "Yae Miko no necesita hacer personalmente las tareas más triviales mientras pueda usar los espíritus de otros seres.
Hace un rápido movimiento e invoca un cerezo kitsune.

Cerezo kitsune
Tiene las siguientes características:
·Cada cierto tiempo, hace descender un rayo sobre un enemigo cercano para infligirle Daño Electro.
·Si se invoca un cerezo kitsune cuando ya existen otros, los ya existentes subirán de nivel y el daño que infligen con sus ataques aumentará.

Esta habilidad puede usarse tres veces.
Solo pueden existir 3 cerezos kitsune al mismo tiempo. Cuando se crea uno, su nivel inicial es 1 y solo podrá aumentar al nivel 3 como máximo. Si se crea un cerezo kitsune en una ubicación que esté excesivamente cerca de otro, el ya existente se destruirá.", "info": "“Los espíritus kitsune sellados en las ramas de los árboles son yako que han degenerado hasta querer herir a los humanos. Los yako están dos rangos por debajo de nosotros, los Kitsune Celestiales, así que no veo ningún problema en pedirles que cumplan mis órdenes. Aunque entre los kitsune tengamos un sistema de clasificación, los humanos no tienen por qué hacer eso. ¿Que quiénes son superiores, los humanos o los kitsune? *Ejem*, ¿de verdad te gustaría saberlo?”", "attributes": [ { diff --git a/src/data/spanish/characters/yelan.json b/src/data/spanish/characters/yelan.json index 78c5c3b528..ccaa4bb3b9 100644 --- a/src/data/spanish/characters/yelan.json +++ b/src/data/spanish/characters/yelan.json @@ -13,12 +13,7 @@ "birthday": [20, 4], "constellation": "Umbrabilis Orchis", "domain": "Mansión Taishan", - "cv": { - "english": "Laura Post", - "chinese": "徐慧", - "japanese": "遠藤綾", - "korean": "Min Ah" - }, + "cv": {}, "skills": [ { "id": "normal_attack_stealthy_bowshot", diff --git a/src/data/spanish/common_materials/damaged_mask.json b/src/data/spanish/common_materials/damaged_mask.json index f68295ae94..07074e2e97 100644 --- a/src/data/spanish/common_materials/damaged_mask.json +++ b/src/data/spanish/common_materials/damaged_mask.json @@ -2,6 +2,13 @@ "id": "damaged_mask", "name": "Máscara dañada", "description": "Hay más piezas dañadas que intactas, por lo que ha perdido totalmente su utilidad.", - "source": [], + "source": [ + "Obtenido de Hilichurls", + "Obtenido de algunos Hilichurls Ballesteros", + "Obtenido de algunos Samachurls", + "Obtenido de algunos Mitachurls", + "Obtenido de Lawachurl", + "Canjear Polvo estelar" + ], "rarity": 1 } diff --git a/src/data/spanish/common_materials/divining_scroll.json b/src/data/spanish/common_materials/divining_scroll.json index 0d547957fc..83a241d924 100644 --- a/src/data/spanish/common_materials/divining_scroll.json +++ b/src/data/spanish/common_materials/divining_scroll.json @@ -2,6 +2,6 @@ "id": "divining_scroll", "name": "Pergamino guía", "description": "Restos de un pergamino que trata sobre brujería. Emite un calor misterioso e inexplicable.", - "source": [], + "source": ["Derrotar Samachurls", "Canjear Polvo estelar"], "rarity": 1 } diff --git a/src/data/spanish/common_materials/energy_nectar.json b/src/data/spanish/common_materials/energy_nectar.json index bbe4d886a7..1b8667ad60 100644 --- a/src/data/spanish/common_materials/energy_nectar.json +++ b/src/data/spanish/common_materials/energy_nectar.json @@ -2,7 +2,7 @@ "id": "energy_nectar", "name": "Néctar energético", "description": "La Megaflora engaña a su presa para cazarla. Es posible que sea una técnica que utiliza para evolucionar hacia una forma más poderosa y pura.", - "source": ["Sintetizar"], + "source": ["Sintetizar", "Obtenido de Megaflora (Niv. 60+)"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/spanish/common_materials/famed_handguard.json b/src/data/spanish/common_materials/famed_handguard.json index 37d2a155dd..5d4cec32d8 100644 --- a/src/data/spanish/common_materials/famed_handguard.json +++ b/src/data/spanish/common_materials/famed_handguard.json @@ -2,7 +2,7 @@ "id": "famed_handguard", "name": "Guardamano célebre", "description": "Hay quien piensa que las espadas tienen alma y vida, motivo por el que deberían recibir un nombre. Aquellos que realmente aman sus espadas serán reconocidos por ellas, pero aquellos que conciban sus espadas como una amiga o incluso una amante deben saber que una relación así surge de la muerte y la sangre. Las pasiones de aquellos que suelen bailar al son de lluvias de sangre junto a su espada acabarán heladas por el veleidoso acero.", - "source": ["Sintetizar"], + "source": ["Sintetizar", "Obtenido de Nobushis (Niv. 60+)"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/spanish/common_materials/firm_arrowhead.json b/src/data/spanish/common_materials/firm_arrowhead.json index 69b22bed34..c274ef5390 100644 --- a/src/data/spanish/common_materials/firm_arrowhead.json +++ b/src/data/spanish/common_materials/firm_arrowhead.json @@ -2,6 +2,6 @@ "id": "firm_arrowhead", "name": "Flecha robusta", "description": "Una flecha burda que, sin embargo, no debe subestimarse. Las ballestas son armas poderosas, de modo que incluso el mejor de los caballeros puede recibir una flecha por la espalda.", - "source": [], + "source": ["Obtenido de Hilichurls Ballesteros", "Canjear Polvo estelar"], "rarity": 1 } diff --git a/src/data/spanish/common_materials/forbidden_curse_scroll.json b/src/data/spanish/common_materials/forbidden_curse_scroll.json index 0e472a9edd..14d4655d0d 100644 --- a/src/data/spanish/common_materials/forbidden_curse_scroll.json +++ b/src/data/spanish/common_materials/forbidden_curse_scroll.json @@ -2,7 +2,7 @@ "id": "forbidden_curse_scroll", "name": "Pergamino maldito", "description": "Un libro antiguo transcrito de una imagen antigua. Pocas personas pueden interpretar su significado. Dicen que los estudiosos que han logrado entender su verdadero significado terminan volviéndose locos.", - "source": ["Sintetizar"], + "source": ["Sintetizar", "Obtenido de Samachurls (Niv. 60+)"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/spanish/common_materials/golden_raven_insignia.json b/src/data/spanish/common_materials/golden_raven_insignia.json index 659f15902c..cefe590542 100644 --- a/src/data/spanish/common_materials/golden_raven_insignia.json +++ b/src/data/spanish/common_materials/golden_raven_insignia.json @@ -2,7 +2,7 @@ "id": "golden_raven_insignia", "name": "Insignia de cuervo dorada", "description": "Una insignia de cuervo que simboliza el orgullo y los principios por los que se rigen los Ladrones de Tesoros. Ya sea ocultos en las profundidades de la tierra o en el insondable fondo del mar, mientras haya tesoros que cazar, el inmortal espíritu de los Ladrones de Tesoros no se detendrá ante nada para obtenerlos.", - "source": ["Sintetizar"], + "source": ["Sintetizar", "Obtenido de Ladrones de Tesoros (Niv. 60+)"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/spanish/common_materials/kageuchi_handguard.json b/src/data/spanish/common_materials/kageuchi_handguard.json index c9c3d399ce..a90b1c0664 100644 --- a/src/data/spanish/common_materials/kageuchi_handguard.json +++ b/src/data/spanish/common_materials/kageuchi_handguard.json @@ -2,7 +2,11 @@ "id": "kageuchi_handguard", "name": "Guardamano gemelo", "description": "Inazuma cuenta con una larga tradición en la forja de espadas. Cuando un herrero se dispone a forjar una espada, acabará forjando varias armas diferentes al mismo tiempo. Entre ellas, a la de mejor calidad se la llama “espada verdadera”, mientras que el resto son conocidas como “espadas gemelas”.", - "source": ["Sintetizar"], + "source": [ + "Sintetizar", + "Obtenido de Nobushis (Niv. 40+)", + "Canjear Polvo estelar" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/spanish/common_materials/lieutenants_insignia.json b/src/data/spanish/common_materials/lieutenants_insignia.json index ccc757434d..011a4d8ac3 100644 --- a/src/data/spanish/common_materials/lieutenants_insignia.json +++ b/src/data/spanish/common_materials/lieutenants_insignia.json @@ -2,7 +2,12 @@ "id": "lieutenants_insignia", "name": "Insignia del oficial", "description": "Una insignia para identificar a los oficiales. Los Fatui poseen un ejército colosal, por lo que los que alcanzaron este rango deben tener algo extraordinario.", - "source": ["Sintetizar"], + "source": [ + "Sintetizar", + "Obtenido de Soldados Fatui (Niv. 60+)", + "Obtenido de algunos Recaudadores Fatui (Niv. 60+)", + "Obtenido de algunas Magas de Cicin (Niv. 60+)" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/spanish/common_materials/old_handguard.json b/src/data/spanish/common_materials/old_handguard.json index 45289744e2..8fa9afaa3c 100644 --- a/src/data/spanish/common_materials/old_handguard.json +++ b/src/data/spanish/common_materials/old_handguard.json @@ -2,6 +2,6 @@ "id": "old_handguard", "name": "Guardamano viejo", "description": "Para los auténticos maestros del arte de la espada, el guardamano es un excelente protector contra los ataques de los adversarios. Para los espadachines novatos, el guardamano es una herramienta clave para protegerse de sí mismos.", - "source": [], + "source": ["Obtenido de Nobushis", "Canjear Polvo estelar"], "rarity": 1 } diff --git a/src/data/spanish/common_materials/ominous_mask.json b/src/data/spanish/common_materials/ominous_mask.json index db13f13c86..74eee207a7 100644 --- a/src/data/spanish/common_materials/ominous_mask.json +++ b/src/data/spanish/common_materials/ominous_mask.json @@ -2,7 +2,14 @@ "id": "ominous_mask", "name": "Máscara amenazante", "description": "Todavía hoy en día, los humanos no entienden por qué los Hilichurls llevan máscaras. Algunos dicen que es porque no quieren ver su propio reflejo en al agua.", - "source": ["Sintetizar"], + "source": [ + "Sintetizar", + "Obtenido de Hilichurls (Niv. 60+)", + "Obtenido de algunos Hilichurls Ballesteros (Niv. 60+)", + "Obtenido de algunos Samachurls (Niv. 60+)", + "Obtenido de algunos Mitachurls (Niv. 60+)", + "Obtenido de algunos Lawachurls (Niv. 60+)" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/spanish/common_materials/recruits_insignia.json b/src/data/spanish/common_materials/recruits_insignia.json index 2a79191746..882c1d7bf0 100644 --- a/src/data/spanish/common_materials/recruits_insignia.json +++ b/src/data/spanish/common_materials/recruits_insignia.json @@ -2,6 +2,11 @@ "id": "recruits_insignia", "name": "Insignia del recluta", "description": "Una insignia para identificar a los reclutas. Hace que uno se pregunte en qué estaban pensando aquellos que se unieron a la máquina de guerra de los Fatui.", - "source": [], + "source": [ + "Obtenido de Soldados Fatui", + "Obtenido de algunos Soldados Fatui", + "Obtenido de algunas Magas de Cicin", + "Canjear Polvo estelar" + ], "rarity": 1 } diff --git a/src/data/spanish/common_materials/sealed_scroll.json b/src/data/spanish/common_materials/sealed_scroll.json index 0b1aa182c7..cc45678a35 100644 --- a/src/data/spanish/common_materials/sealed_scroll.json +++ b/src/data/spanish/common_materials/sealed_scroll.json @@ -2,7 +2,11 @@ "id": "sealed_scroll", "name": "Pergamino hechizado", "description": "Un viejo libro con dibujos ambiguos e imágenes incomprensibles. Al imitar a los personajes de este libro, algunos monstruos pueden recrear la magia.", - "source": ["Sintetizar"], + "source": [ + "Sintetizar", + "Obtenido de Samachurls (Niv. 40+)", + "Canjear Polvo estelar" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/spanish/common_materials/sergeants_insignia.json b/src/data/spanish/common_materials/sergeants_insignia.json index 22a20d64e8..169834e5fb 100644 --- a/src/data/spanish/common_materials/sergeants_insignia.json +++ b/src/data/spanish/common_materials/sergeants_insignia.json @@ -2,7 +2,13 @@ "id": "sergeants_insignia", "name": "Insignia del sargento", "description": "Una insignia con una forma diferente para distinguir a los sargentos de los nuevos reclutas. Tal vez esconda algunos sentimientos complicados.", - "source": ["Sintetizar"], + "source": [ + "Sintetizar", + "Obtenido de Soldados Fatui (Niv. 40+)", + "Obtenido de algunos Recaudadores Fatui (Niv. 40+)", + "Obtenido de algunas Magas de Cicin (Niv. 40+)", + "Canjear Polvo estelar" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/spanish/common_materials/sharp_arrowhead.json b/src/data/spanish/common_materials/sharp_arrowhead.json index 97fa66e06b..a45b9c3b28 100644 --- a/src/data/spanish/common_materials/sharp_arrowhead.json +++ b/src/data/spanish/common_materials/sharp_arrowhead.json @@ -2,7 +2,11 @@ "id": "sharp_arrowhead", "name": "Flecha afilada", "description": "Punta de flecha muy bien hecha capaz de penetrar tan fácilmente en la armadura del enemigo como si fuera una piedra que se lanza contra el agua.", - "source": ["Sintetizar"], + "source": [ + "Sintetizar", + "Obtenido de Hilichurls Ballesteros (Niv. 40+)", + "Canjear Polvo estelar" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/spanish/common_materials/shimmering_nectar.json b/src/data/spanish/common_materials/shimmering_nectar.json index a6fc24f820..037953640c 100644 --- a/src/data/spanish/common_materials/shimmering_nectar.json +++ b/src/data/spanish/common_materials/shimmering_nectar.json @@ -2,7 +2,11 @@ "id": "shimmering_nectar", "name": "Néctar brillante", "description": "Los estudiosos consideran que las Megafloras son formas de vida avanzadas en comparación con las demás plantas elementales, pero todavía no existe una explicación satisfactoria con respecto a sus hábitos depredadores.", - "source": ["Sintetizar"], + "source": [ + "Sintetizar", + "Obtenido de Megaflora (Niv. 40+)", + "Canjear Polvo estelar" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/spanish/common_materials/silver_raven_insignia.json b/src/data/spanish/common_materials/silver_raven_insignia.json index c88f475f3d..949319b95f 100644 --- a/src/data/spanish/common_materials/silver_raven_insignia.json +++ b/src/data/spanish/common_materials/silver_raven_insignia.json @@ -2,7 +2,11 @@ "id": "silver_raven_insignia", "name": "Insignia de cuervo plateada", "description": "Una insignia de cuervo utilizada por los miembros de los Ladrones de Tesoros para identificarse entre sí. Los Ladrones de Tesoros no preguntan por los orígenes de sus miembros. Cualquiera que tenga un deseo insaciable por encontrar tesoros y sea lo suficientemente audaz puede convertirse en un miembro digno.", - "source": ["Sintetizar"], + "source": [ + "Sintetizar", + "Obtenido de Ladrones de Tesoros (Niv. 40+)", + "Canjear Polvo estelar" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/spanish/common_materials/slime_concentrate.json b/src/data/spanish/common_materials/slime_concentrate.json index c72965ba49..9d4bbaff22 100644 --- a/src/data/spanish/common_materials/slime_concentrate.json +++ b/src/data/spanish/common_materials/slime_concentrate.json @@ -2,7 +2,7 @@ "id": "slime_concentrate", "name": "Esencia de Slime", "description": "Esencia concentrada de Slime. Si se deja en algún lugar, comenzará a moverse por sí misma.", - "source": ["Sintetizar"], + "source": ["Sintetizar", "Obtenido de Slimes (Niv. 60+)"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/spanish/common_materials/slime_condensate.json b/src/data/spanish/common_materials/slime_condensate.json index 1740e6acd4..23d7881694 100644 --- a/src/data/spanish/common_materials/slime_condensate.json +++ b/src/data/spanish/common_materials/slime_condensate.json @@ -2,6 +2,6 @@ "id": "slime_condensate", "name": "Condensado de Slime", "description": "Denso fluido que cubre la superficie de un Slime. Es un material comúnmente visto en talleres elementales.", - "source": [], + "source": ["Obtenido de Slimes", "Canjear Polvo estelar"], "rarity": 1 } diff --git a/src/data/spanish/common_materials/slime_secretions.json b/src/data/spanish/common_materials/slime_secretions.json index 2ed831b30b..babfeaf9f6 100644 --- a/src/data/spanish/common_materials/slime_secretions.json +++ b/src/data/spanish/common_materials/slime_secretions.json @@ -2,7 +2,11 @@ "id": "slime_secretions", "name": "Babas de Slime", "description": "Fluido puro de Slime. Ten cuidado de no dejar que entre en contacto con la piel... ¡Es venenoso!", - "source": ["Sintetizar"], + "source": [ + "Sintetizar", + "Obtenido de Slimes (Niv. 40+)", + "Canjear Polvo estelar" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/spanish/common_materials/spectral_heart.json b/src/data/spanish/common_materials/spectral_heart.json index 20b4df8625..6408b833a5 100644 --- a/src/data/spanish/common_materials/spectral_heart.json +++ b/src/data/spanish/common_materials/spectral_heart.json @@ -2,7 +2,11 @@ "id": "spectral_heart", "name": "Corazón espectral", "description": "Estas formas de vida elemental tienen la extraña capacidad de aparecer y desaparecer en masa cada cierto tiempo.", - "source": ["Sintetizar"], + "source": [ + "Sintetizar", + "Obtenido de Espectros (Niv. 40+)", + "Canjear Polvo estelar" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/spanish/common_materials/spectral_husk.json b/src/data/spanish/common_materials/spectral_husk.json index e17b49ac19..f849dfc902 100644 --- a/src/data/spanish/common_materials/spectral_husk.json +++ b/src/data/spanish/common_materials/spectral_husk.json @@ -2,6 +2,6 @@ "id": "spectral_husk", "name": "Caparazón espectral", "description": "Parece que la mayor parte de la energía que contenía se dispersó hace tiempo.", - "source": [], + "source": ["Obtenido de Espectros", "Canjear Polvo estelar"], "rarity": 1 } diff --git a/src/data/spanish/common_materials/spectral_nucleus.json b/src/data/spanish/common_materials/spectral_nucleus.json index 1cd21e8c96..a27a66dbf3 100644 --- a/src/data/spanish/common_materials/spectral_nucleus.json +++ b/src/data/spanish/common_materials/spectral_nucleus.json @@ -2,7 +2,7 @@ "id": "spectral_nucleus", "name": "Núcleo espectral", "description": "Las personas a las que les encanta clasificar las cosas en mejores y peores suelen tener un debate interno: ¿qué flota mejor, los Espectros o los Slimes Anemo?", - "source": ["Sintetizar"], + "source": ["Sintetizar", "Obtenido de Espectros (Niv. 60+)"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/spanish/common_materials/stained_mask.json b/src/data/spanish/common_materials/stained_mask.json index 65f0917db0..8719283439 100644 --- a/src/data/spanish/common_materials/stained_mask.json +++ b/src/data/spanish/common_materials/stained_mask.json @@ -2,7 +2,15 @@ "id": "stained_mask", "name": "Máscara sucia", "description": "Sin embargo, los Hilichurls siguen poniéndosela.", - "source": ["Sintetizar"], + "source": [ + "Sintetizar", + "Obtenido de Hilichurls (Niv. 40+)", + "Obtenido de algunos Hilichurls Ballesteros (Niv. 40+)", + "Obtenido de algunos Samachurls (Niv. 40+)", + "Obtenido de algunos Mitachurls (Niv. 40+)", + "Obtenido de algunos Lawachurls (Niv. 40+)", + "Canjear Polvo estelar" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/spanish/common_materials/treasure_hoarder_insignia.json b/src/data/spanish/common_materials/treasure_hoarder_insignia.json index 5c753e80f1..08f7a0a12a 100644 --- a/src/data/spanish/common_materials/treasure_hoarder_insignia.json +++ b/src/data/spanish/common_materials/treasure_hoarder_insignia.json @@ -2,6 +2,6 @@ "id": "treasure_hoarder_insignia", "name": "Insignia de cuervo de bronce", "description": "Una insignia que representa con orgullo la posición del portador como miembro de los Ladrones de Tesoros. La búsqueda de tesoros no tiene límites. Pero... ¿ser un ladrón es algo de lo que uno pueda sentirse orgulloso?", - "source": [], + "source": ["Obtenido de Ladrones de Tesoros", "Canjear Polvo estelar"], "rarity": 1 } diff --git a/src/data/spanish/common_materials/weathered_arrowhead.json b/src/data/spanish/common_materials/weathered_arrowhead.json index f4ec33e6fb..74ef46823a 100644 --- a/src/data/spanish/common_materials/weathered_arrowhead.json +++ b/src/data/spanish/common_materials/weathered_arrowhead.json @@ -2,7 +2,7 @@ "id": "weathered_arrowhead", "name": "Flecha veterana", "description": "Sin embargo, también representa el orgullo de los cazadores, como si fuera su medalla.", - "source": ["Sintetizar"], + "source": ["Sintetizar", "Obtenido de Hilichurls Ballesteros (Niv. 60+)"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/spanish/common_materials/whopperflower_nectar.json b/src/data/spanish/common_materials/whopperflower_nectar.json index a20dd89601..186f99f2cd 100644 --- a/src/data/spanish/common_materials/whopperflower_nectar.json +++ b/src/data/spanish/common_materials/whopperflower_nectar.json @@ -2,6 +2,6 @@ "id": "whopperflower_nectar", "name": "Néctar de Megaflora", "description": "El sabor del néctar recuerda un poco al de la flor dulce.", - "source": [], + "source": ["Obtenido de Megafloras", "Canjear Polvo estelar"], "rarity": 1 } diff --git a/src/data/spanish/elemental_stone_materials/basalt_pillar.json b/src/data/spanish/elemental_stone_materials/basalt_pillar.json index bead8a97f6..e21ad62039 100644 --- a/src/data/spanish/elemental_stone_materials/basalt_pillar.json +++ b/src/data/spanish/elemental_stone_materials/basalt_pillar.json @@ -2,6 +2,6 @@ "id": "basalt_pillar", "name": "Pilar de basalto", "description": "El elemento Geo es considerado el más pesado de todos. El Hipostasis Geo construye su coraza con estelas altísimas y se eleva encima de ellas, quizás no solo para enfrentarse al enemigo, sino también para estar más cerca del cielo.", - "source": [], + "source": ["Obtenido de Hipostasis Geo (Niv. 30+)"], "rarity": 4 } diff --git a/src/data/spanish/elemental_stone_materials/cleansing_heart.json b/src/data/spanish/elemental_stone_materials/cleansing_heart.json index 227e7016ee..57d6711cd3 100644 --- a/src/data/spanish/elemental_stone_materials/cleansing_heart.json +++ b/src/data/spanish/elemental_stone_materials/cleansing_heart.json @@ -2,6 +2,6 @@ "id": "cleansing_heart", "name": "Corazón purificador", "description": "Aunque se vierta en las profundidades de un lago, su pureza seguirá siendo la misma. ¿Por qué una criatura tan pura y limpia como una Oceánida desearía tener el aspecto de las plantas terrestres? Las Oceánidas no necesitan ni respirar, ni la tierra para sobrevivir...", - "source": [], + "source": ["Obtenido de Oceánida (Niv. 30+)"], "rarity": 4 } diff --git a/src/data/spanish/elemental_stone_materials/crystalline_bloom.json b/src/data/spanish/elemental_stone_materials/crystalline_bloom.json index b578adf090..fb8cc0baec 100644 --- a/src/data/spanish/elemental_stone_materials/crystalline_bloom.json +++ b/src/data/spanish/elemental_stone_materials/crystalline_bloom.json @@ -2,6 +2,6 @@ "id": "crystalline_bloom", "name": "Flor cristalina", "description": "Estos cristales de escarcha siempre crecerán y florecerán sin parar según las reglas del frío, hasta que un día se transformen en la flor invernal que lo congela todo. Quizás el tiempo estancado, ese corazón que nunca se derrite, es la esencia de esta flor inmortal.", - "source": [], + "source": ["Obtenido de Hipostasis Cryo (Niv. 30+)"], "rarity": 4 } diff --git a/src/data/spanish/elemental_stone_materials/dew_of_repudiation.json b/src/data/spanish/elemental_stone_materials/dew_of_repudiation.json index 284c90027b..7e3c92c433 100644 --- a/src/data/spanish/elemental_stone_materials/dew_of_repudiation.json +++ b/src/data/spanish/elemental_stone_materials/dew_of_repudiation.json @@ -2,6 +2,6 @@ "id": "dew_of_repudiation", "name": "Rocío del rechazo", "description": "Tiene una fuerte capacidad de rechazo, y consiste en uno de los métodos de ataque de este Hipostasis. Dicen que el agua contiene recuerdos y fuerza de voluntad, los cuales incrementan cuando dos cuerpos de agua convergen. Sin embargo, las olas que invoca el Hipostasis Hydro son incompatibles con las corrientes que fluyen por dentro y fuera de la tierra. Aunque cayera en las puras aguas de Petrichor, esta gota seguiría resistiéndose a converger con ellas como si de mercurio se tratara.", - "source": [], + "source": ["Obtenido de Hipostasis Hydro (Niv. 30+)"], "rarity": 4 } diff --git a/src/data/spanish/elemental_stone_materials/dragonheirs_false_fin.json b/src/data/spanish/elemental_stone_materials/dragonheirs_false_fin.json index f2ee8bffee..8abc80de39 100644 --- a/src/data/spanish/elemental_stone_materials/dragonheirs_false_fin.json +++ b/src/data/spanish/elemental_stone_materials/dragonheirs_false_fin.json @@ -2,6 +2,8 @@ "id": "dragonheirs_false_fin", "name": "Pseudoaleta de dragón de las profundidades", "description": "Aunque parece una aleta, en realidad no sirve para nada.
Los antiguos habitantes del reino de Byakuya estudiaron en profundidad a los Dragartos de las Profundidades, cuya mayor particularidad es que pueden decidir qué características conservar y transmitir a sus crías según ellos mismos deseen. Como detestan la luz artificial, estos Dragartos pierden una gran parte de su sentido de la vista durante la adultez. Además, para poder luchar, han evolucionado hasta ser capaces de cambiar de elemento.", - "source": [], + "source": [ + "Obtenido de la manada de Dragartos de las Profundidades (Niv. 30+)" + ], "rarity": 4 } diff --git a/src/data/spanish/elemental_stone_materials/everflame_seed.json b/src/data/spanish/elemental_stone_materials/everflame_seed.json index 1041ab2640..b2c72b2dbf 100644 --- a/src/data/spanish/elemental_stone_materials/everflame_seed.json +++ b/src/data/spanish/elemental_stone_materials/everflame_seed.json @@ -2,6 +2,6 @@ "id": "everflame_seed", "name": "Semilla de fuego eterno", "description": "Emite energía Pyro como si fuera a quemar todo lo que ha brotado de la tierra. Un sinfín de anhelos fluye por la turbulenta energía de las profundidades de la tierra. ¿Qué deseo podría mantener vivo este fuego en una planta y anhelar durante tanto tiempo incendiarlo todo con unas inextinguibles llamas?", - "source": [], + "source": ["Obtenido de Regisvid Pyro (Niv. 30+)"], "rarity": 4 } diff --git a/src/data/spanish/elemental_stone_materials/hoarfrost_core.json b/src/data/spanish/elemental_stone_materials/hoarfrost_core.json index e1268a32d6..c5e7d4e85b 100644 --- a/src/data/spanish/elemental_stone_materials/hoarfrost_core.json +++ b/src/data/spanish/elemental_stone_materials/hoarfrost_core.json @@ -2,6 +2,6 @@ "id": "hoarfrost_core", "name": "Núcleo de escarcha", "description": "La energía y los pensamientos que se acumulan en las profundidades de la tierra acabarán saliendo a la superficie. La fría y triste escarcha se apega a cualquier criatura que encuentra, lo que hace que incluso las plantas y los árboles se vuelven gigantes y violentos.", - "source": [], + "source": ["Obtenido de Regisvid Cryo (Niv. 30+)"], "rarity": 4 } diff --git a/src/data/spanish/elemental_stone_materials/hurricane_seed.json b/src/data/spanish/elemental_stone_materials/hurricane_seed.json index 1d7593c672..0fd5e26b80 100644 --- a/src/data/spanish/elemental_stone_materials/hurricane_seed.json +++ b/src/data/spanish/elemental_stone_materials/hurricane_seed.json @@ -2,6 +2,6 @@ "id": "hurricane_seed", "name": "Semilla de huracán", "description": "Se dice que una mariposa frágil y débil contiene el poder para generar un huracán. Esta mariposa hecha de viento puro, sin duda, espera el día para volver a invocar la tormenta.", - "source": [], + "source": ["Obtenido de Hipostasis Anemo (Niv. 30+)"], "rarity": 4 } diff --git a/src/data/spanish/elemental_stone_materials/juvenile_jade.json b/src/data/spanish/elemental_stone_materials/juvenile_jade.json index dd698c7681..2bfa865f07 100644 --- a/src/data/spanish/elemental_stone_materials/juvenile_jade.json +++ b/src/data/spanish/elemental_stone_materials/juvenile_jade.json @@ -2,6 +2,6 @@ "id": "juvenile_jade", "name": "Jade inmaduro", "description": "Este oscuro mineral se encuentra dentro del cuerpo de los Dragartos, que duermen profundamente en las montañas. Las leyendas urbanas cuentan que, como la fuerza se va acumulando con los años, este mineral sustituirá al corazón de estas criaturas algún día,las cuales se convertirán en dragones que sacuden las montañas y desgarran la tierra.", - "source": [], + "source": ["Obtenido de Protodragarto Geo (Niv. 30+)"], "rarity": 4 } diff --git a/src/data/spanish/elemental_stone_materials/lightning_prism.json b/src/data/spanish/elemental_stone_materials/lightning_prism.json index e6a76e019e..1d060cd191 100644 --- a/src/data/spanish/elemental_stone_materials/lightning_prism.json +++ b/src/data/spanish/elemental_stone_materials/lightning_prism.json @@ -2,6 +2,6 @@ "id": "lightning_prism", "name": "Prisma del relámpago", "description": "Los prismas pueden descomponer la luz en colores, así como el Prisma del relámpago entrelaza la energía que fluye en rayos puros. Aunque el Hipostasis Electro haya sido derrotado, el elemento Electro continúa concentrado en este prisma.", - "source": [], + "source": ["Obtenido de Hipostasis Electro (Niv. 30+)"], "rarity": 4 } diff --git a/src/data/spanish/elemental_stone_materials/marionette_core.json b/src/data/spanish/elemental_stone_materials/marionette_core.json index 053f8a8195..4be52f7870 100644 --- a/src/data/spanish/elemental_stone_materials/marionette_core.json +++ b/src/data/spanish/elemental_stone_materials/marionette_core.json @@ -2,6 +2,6 @@ "id": "marionette_core", "name": "Engranaje Oni", "description": "Por muy diestro que sea en las artes marciales o por muchos bellos recuerdos que conserve, este núcleo siempre acabará deteriorándose, igual que cualquier cuerpo humano.
Solo será posible estar más cerca de la eternidad si las cuatro extremidades y el cuerpo se convierten en una resistente máquina y el corazón en un preciso engranaje.", - "source": [], + "source": ["Obtenido de Oni Espadachines (Niv. 30+)"], "rarity": 4 } diff --git a/src/data/spanish/elemental_stone_materials/perpetual_heart.json b/src/data/spanish/elemental_stone_materials/perpetual_heart.json index dfef06e2d7..958028fb51 100644 --- a/src/data/spanish/elemental_stone_materials/perpetual_heart.json +++ b/src/data/spanish/elemental_stone_materials/perpetual_heart.json @@ -2,6 +2,6 @@ "id": "perpetual_heart", "name": "Corazón de la eternidad", "description": "Según algunas teorías, los patrones de estos núcleos tienen la sabiduría y la lógica inscritas en ellos mediante un lenguaje imperceptible para el ojo humano. Algunas personas van más allá y creen que, debido al enorme tamaño de estos núcleos y sus complicadas inscripciones, estas máquinas decidieron abandonar su forma biomimética en pos de un mayor poder y funcionalidad.", - "source": [], + "source": ["Obtenido de Maquinarias Eternas (Niv. 30+)"], "rarity": 4 } diff --git a/src/data/spanish/elemental_stone_materials/riftborn_regalia.json b/src/data/spanish/elemental_stone_materials/riftborn_regalia.json index 6114cfd906..33a609cf11 100644 --- a/src/data/spanish/elemental_stone_materials/riftborn_regalia.json +++ b/src/data/spanish/elemental_stone_materials/riftborn_regalia.json @@ -2,6 +2,6 @@ "id": "riftborn_regalia", "name": "Cuerno del Rey Acechador", "description": "Aunque sea el rey de su jauría, no es nada comparado con otros monstruos de su misma genealogía.
Oro creó en masa a estos Acechadores deformes casi por accidente, como si fueran dibujos no deseados y pintados en hojas de papel. Los cuernos de este Acechador representan su autoridad para ordenar a su jauría que disuelva el espacio en sí mismo.", - "source": [], + "source": ["Obtenido de Reyes Acechadores Dorados (Niv. 30+)"], "rarity": 4 } diff --git a/src/data/spanish/elemental_stone_materials/runic_fang.json b/src/data/spanish/elemental_stone_materials/runic_fang.json index 4e8d134c3f..480bab526e 100644 --- a/src/data/spanish/elemental_stone_materials/runic_fang.json +++ b/src/data/spanish/elemental_stone_materials/runic_fang.json @@ -2,6 +2,6 @@ "id": "runic_fang", "name": "Colmillo rúnico", "description": "Cuenta la leyenda que serpientes gigantes se esconden entre las rocas bajo tierra y que albergan un gran odio hacia aquello que pertenece a la superficie. Se dedican a cavar grandes túneles subterráneos, aunque aún no se sabe con qué siniestro fin...", - "source": [], + "source": ["Obtenido de Serpiente de las Ruinas (Niv. 30+)"], "rarity": 4 } diff --git a/src/data/spanish/elemental_stone_materials/smoldering_pearl.json b/src/data/spanish/elemental_stone_materials/smoldering_pearl.json index 7c48ad6e37..158ea72d23 100644 --- a/src/data/spanish/elemental_stone_materials/smoldering_pearl.json +++ b/src/data/spanish/elemental_stone_materials/smoldering_pearl.json @@ -2,6 +2,6 @@ "id": "smoldering_pearl", "name": "Perla abrasante", "description": "Las ardientes llamas también se apagarán tarde o temprano, y el fuego extinguido también puede volver a avivarse con fuerza. Debe ser entonces cuando el mundo se propone que el Hipostasis Pyro se apague y recobre la fugacidad de sus llamas una y otra vez sin cesar, como la vida eterna de los miles de seres que habitan el universo.", - "source": [], + "source": ["Obtenido de Hipostasis Pyro (Niv. 30+)"], "rarity": 4 } diff --git a/src/data/spanish/elemental_stone_materials/storm_beads.json b/src/data/spanish/elemental_stone_materials/storm_beads.json index 6fcdd04e4c..1b0f14768a 100644 --- a/src/data/spanish/elemental_stone_materials/storm_beads.json +++ b/src/data/spanish/elemental_stone_materials/storm_beads.json @@ -2,6 +2,6 @@ "id": "storm_beads", "name": "Abalorio de la tempestad", "description": "Cuenta la leyenda que la Manifestación del Trueno solo cae sobre los lugares con mayor concentración de odio. Según los bardos, las insoportables decepciones y el dolor de la vida son lo que conducen a la Manifestación del Trueno a deambular para siempre por la tierra destruida, liberando relámpagos que atraviesan el cielo.", - "source": [], + "source": ["Obtenido de Manifestación del Trueno (Niv. 30+)"], "rarity": 4 } diff --git a/src/data/spanish/food/katsu_sandwich.json b/src/data/spanish/food/katsu_sandwich.json index 8cf63ed8cb..9fa19abe82 100644 --- a/src/data/spanish/food/katsu_sandwich.json +++ b/src/data/spanish/food/katsu_sandwich.json @@ -36,6 +36,15 @@ "name": "Sándwich de milanesa delicioso", "description": "Una comida muy nutritiva. El dulce y esponjoso pan aporta la sensación de saciedad justa, mientras que la carne, crujiente y jugosa, activa tus papilas gustativas. Con un solo bocado, tanto tu paladar como tu estómago encuentran una gran satisfacción. ¿Quién será la persona que inventó una combinación tan perfecta?", "effect": "Aumenta el ATQ de todos los miembros del equipo en 95 pts. durante 300 s. En modo multijugador, solo tendrá efecto en tus propios personajes." + }, + "special": { + "name": "La verdad y nada más que la verdad", + "description": "La especialidad de Shikanoin Heizou. La dorada y jugosa carne descansa sobre un cama de huevo y desprende un aroma irresistible. Tras comerlo, sientes el impulso de contar algunos de los privados secretos de tu corazón. ¿Será esta el arma secreta del detective Heizou?", + "effect": "Aumenta el ATQ de todos los miembros del equipo en 114 pts. durante 300 s. En modo multijugador, solo tendrá efecto en tus propios personajes.", + "character": { + "id": "shikanoin_heizou", + "name": "Shikanoin Heizou" + } } } } diff --git a/src/data/spanish/furnishing/allegro_bloom_special_tuning.json b/src/data/spanish/furnishing/allegro_bloom_special_tuning.json new file mode 100644 index 0000000000..e6fe79c92b --- /dev/null +++ b/src/data/spanish/furnishing/allegro_bloom_special_tuning.json @@ -0,0 +1,29 @@ +{ + "id": "allegro_bloom_special_tuning", + "originalId": 373141, + "rarity": 4, + "name": "Flor de allegro: afinamiento especial", + "description": "Un complejo mecanismo similar al de las flores musicales del Archipiélago Manzana Dorada y una réplica de la vegetación de las Islas del riff. Aunque sus funciones varían un tanto, el mecanismo interno funciona de la misma manera.\\nLas creaciones responden con rítmicos movimientos a los melodiosos acordes que emite este mecanismo. El entusiasmo de sus melodías es precisamente lo que hace que la gente disfrute tanto escuchando música.\\nSi colocas una Flor de allegro: afinamiento especial, generará una corriente de viento continua.", + "load": 340, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7001, + "category": "Objetos", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "Pedazo de hierro blanco", + "amount": 8 + }, + { + "id": "fabric", + "name": "Tela", + "amount": 8 + } + ] +} diff --git a/src/data/spanish/furnishing/cosmos_within.json b/src/data/spanish/furnishing/cosmos_within.json new file mode 100644 index 0000000000..b1cf0d6118 --- /dev/null +++ b/src/data/spanish/furnishing/cosmos_within.json @@ -0,0 +1,23 @@ +{ + "id": "cosmos_within", + "originalId": 363322, + "rarity": 4, + "name": "Giro cósmico", + "description": "Un dispositivo formado por tres anillos. Si se usa como instrumento de investigación, sus tres anillos comenzarán a girar para señalar la posición de determinadas estrellas. Según cierta bibliotecaria, al cambiar la escala de su regla, este instrumento puede integrar un mapa, analizar la distribución de objetivos en un espacio tridimensional e incluso usarse para planes de tiempo complejos, o también para ayudar a hacer algunas adivinaciones especiales.\\nTambién resulta muy bello como decoración de escritorio. Sin embargo, sus anillos están fijos y no pueden girar. Al parecer, esta modificación se hizo porque a algunas personas les gustaba ver cómo los anillos giraban a toda velocidad. Jugaban con ellos con demasiada fuerza e incluso hubo algún incidente, como que los anillos se cayeron o que el dispositivo salió volando por la ventana y golpeó a un gato que había en el tejado.\\nPor seguridad, se consideró mejor añadirle un mecanismo de seguridad...", + "load": 85, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 11002, + "category": "Utensilios" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "Pedazo de hierro blanco", + "amount": 12 + } + ] +} diff --git a/src/data/spanish/furnishing/dodocos_beach_nap.json b/src/data/spanish/furnishing/dodocos_beach_nap.json new file mode 100644 index 0000000000..59d17a6485 --- /dev/null +++ b/src/data/spanish/furnishing/dodocos_beach_nap.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_beach_nap", + "originalId": 373352, + "rarity": 4, + "name": "Siestecita en la playa de Dodoco", + "description": "“Las sillas de playa son para tumbarse, no se pueden usar como trampolín. Tienes que tumbarte y relajarte”.\\n“Pero esta silla de playa es especialmente resistente. Incluso si salto sobre ella... ¿Ves? No se rompe. Y además hace que rebote, *boing, boing*”.\\n“No es de extrañar, al fin y al cabo es un diseño de la Srta. Alice. Estoy convencido de que no se rompería ni aunque la pisara un Guardián de las Ruinas...”.\\n“Si unes tres sillas de playa, puedes hacer un tirachinas gigante y hacer que las Bombas saltarinas salten sobre el muro de la ciudad ¡y exploten en el Lago de Sidra!”.\\nY así fue como uno de los capitanes escuchó por casualidad la conversación entre Klee y Albedo.\\nPor ese motivo, Albedo tuvo que hacer que Klee prometiera por escrito que no convertiría los obsequios del Archipiélago Manzana Dorada en temibles artículos de broma.", + "load": 35, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7007, + "category": "Sillas", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "Madera de liquidámbar", + "amount": 6 + }, + { + "id": "fabric", + "name": "Tela", + "amount": 3 + }, + { + "id": "red_dye", + "name": "Tinte rojo", + "amount": 3 + } + ] +} diff --git a/src/data/spanish/furnishing/dodocos_collection_cupboard.json b/src/data/spanish/furnishing/dodocos_collection_cupboard.json new file mode 100644 index 0000000000..8f333d6c0a --- /dev/null +++ b/src/data/spanish/furnishing/dodocos_collection_cupboard.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_collection_cupboard", + "originalId": 373353, + "rarity": 4, + "name": "Vitrina de tesoros de Dodoco", + "description": "“Tres porciones de dinamita, dos pétalos de lirio cala y una pizca de polvo de diente de león”.\\n“Si usas esos ingredientes para preparar tus Chispas explosivas y tus Bombas saltarinas, serán más ligeras que un trozo de pastel. ¡Basta un poquito de fuerza para que lleguen muuuy lejos!”.\\n“Hay todo tipo de Chispas explosivas. Por ejemplo, están las que tienen una fórmula superexplosiva para pescar, las que pueden perforar muy profundo en la tierra y hacer explotar las rocas en mil pedazos y las aéreas que pueden lidiar con la gente mala alta”.\\n“¡Aunque las que más le gustan a Klee son las de mano!”.\\n“Paimon, ¿tú también eres capaz de distinguirlas todas?”.\\n...\\nPaimon se quedó embobada mirando la vitrina llena de Chispas explosivas.\\nAquello era más o menos como la capacidad que tiene Paimon para distinguir cientos de filetes a la barbacoa.", + "load": 60, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7004, + "category": "Armarios", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "Madera de liquidámbar", + "amount": 6 + }, + { + "id": "fabric", + "name": "Tela", + "amount": 3 + }, + { + "id": "red_dye", + "name": "Tinte rojo", + "amount": 3 + } + ] +} diff --git a/src/data/spanish/furnishing/dodocos_dodo_stove.json b/src/data/spanish/furnishing/dodocos_dodo_stove.json new file mode 100644 index 0000000000..da944b4477 --- /dev/null +++ b/src/data/spanish/furnishing/dodocos_dodo_stove.json @@ -0,0 +1,29 @@ +{ + "id": "dodocos_dodo_stove", + "originalId": 373351, + "rarity": 4, + "name": "Horno sopla-sopla de Dodoco", + "description": "“A muchos habitantes de Dodolandia les gusta comer manzanas asadas. Para prepararlas, primero cortas las manzanas en trozos bien grandes y luego las untas con mermelada...”.\\n“¿Eh? ¿Por qué asan la fruta?”.\\n“Eso es porque... los habitantes de Dodolandia son muy cálidos con los demás, ¡así que les gusta comer cosas calentitas!”.\\n“Entonces, ¿por qué las untan con mermelada?”.\\n“Está claro, eso es porque... así pueden comer dos cosas distintas pero muy dulces. ¡Cuanto más dulces, más contentos se ponen!”.\\n...\\nDespués de su conversación con Klee, Gordi intentó cocinar las manzanas asadas. Se chamuscó un poco las plumas en el horno sopla-sopla, pero mereció la pena. ¡Las manzanas asadas tienen un sabor increíble.!", + "load": 210, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7001, + "category": "Objetos", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "Pedazo de hierro blanco", + "amount": 8 + }, + { + "id": "red_dye", + "name": "Tinte rojo", + "amount": 4 + } + ] +} diff --git a/src/data/spanish/furnishing/dodocos_summertime.json b/src/data/spanish/furnishing/dodocos_summertime.json new file mode 100644 index 0000000000..8eb2794193 --- /dev/null +++ b/src/data/spanish/furnishing/dodocos_summertime.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_summertime", + "originalId": 370518, + "rarity": 4, + "name": "El verano de Dodoco", + "description": "“¡Parece que Klee fue al Archipiélago Manzana Dorada con muchos de sus amigos!\\nSi hubiera llovido, habría sido muy aburrido que cada uno se quedase en su tienda esperando.\\nPor eso hice una tienda de campaña muy grande en la que todo el mundo podría descansar. Y, de paso, puse dentro unas cosas muy divertidas.\\nLa tienda debía ser lo suficientemente grande como para poder poner en ella todo tipo de tesoros descubiertos durante las aventuras.\\nPero entonces, ¿cómo transportarán una tienda de campaña tan grande?...\\nBueno, no importa. ¡Seguro que los amigos de Klee consiguen ingeniárselas!”.\\nSegún Albedo, tras la aventura veraniega del año pasado, Alice pasó por Mondstadt y charló con él sobre cómo lo había ideado todo.\\nSin duda, la bruja pensó en todo. Durante la exploración del archipiélago, todo el mundo descansó en esa tienda para esperar a que escampara y para dormir por la noche. Además, las cosas que había dentro de ella les sirvieron de entretenimiento.\\nLos numerosos tesoros que Klee encontró durante su exploración los llevaron entre todos con mucho esfuerzo hasta Mondstadt. Por ejemplo, con el elemento Cryo, congelaron los caminos que estaban mojados para transportar más fácilmente las cosas; o usaron isotomas solares para levantarlas y, así, cruzar los terrenos más escarpados... Desde luego, ¡fue toda una experiencia!", + "load": 140, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 6006, + "category": "Puestos", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "Madera de liquidámbar", + "amount": 12 + }, + { + "id": "fabric", + "name": "Tela", + "amount": 6 + }, + { + "id": "red_dye", + "name": "Tinte rojo", + "amount": 6 + } + ] +} diff --git a/src/data/spanish/furnishing/dodocos_sunshade_umbrella.json b/src/data/spanish/furnishing/dodocos_sunshade_umbrella.json new file mode 100644 index 0000000000..d24627310a --- /dev/null +++ b/src/data/spanish/furnishing/dodocos_sunshade_umbrella.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_sunshade_umbrella", + "originalId": 373354, + "rarity": 4, + "name": "Sombrilla de playa de Dodoco", + "description": "“Los peces nadan en el agua fresquita y los animales que viven en la playa se refugian en sus conchas”.\\n“Pero ¿qué pasa con los animales peluditos? Seguro que en verano pasan mucho calor”.\\n“¡Ojalá pudiera hacer que todos se reunieran bajo una sombrillita!”\\n...\\nY así, bajo un sol abrasador, Klee colocó una gran sombrilla en mitad de Mondstadt y debajo de ella esparció un montón de comida para gatos. Los felinos de la ciudad no tardaron en reunirse bajo la sombrilla. Comieron hasta hartarse y disfrutaron de un merecido respiro de aquel sol de justicia.\\nPor desgracia, cuando juntas a un gran grupo de gatos, no tardan en hacer de las suyas y sus continuos maullidos comenzaron a molestar a los vecinos. Además, la presencia de tantos gatos juntos hizo que hubiera una mayor concentración de pelo de gato en el ambiente, lo que provocó que un ya de por sí alérgico bardo lo pasara aún peor... Así fue como se dio por fallido el plan de Klee.", + "load": 35, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7005, + "category": "Adornos", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "Madera de liquidámbar", + "amount": 6 + }, + { + "id": "fabric", + "name": "Tela", + "amount": 3 + }, + { + "id": "red_dye", + "name": "Tinte rojo", + "amount": 3 + } + ] +} diff --git a/src/data/spanish/furnishing/dodocos_travel_bag.json b/src/data/spanish/furnishing/dodocos_travel_bag.json new file mode 100644 index 0000000000..f0c4746e6b --- /dev/null +++ b/src/data/spanish/furnishing/dodocos_travel_bag.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_travel_bag", + "originalId": 373350, + "rarity": 4, + "name": "Mochila de viaje de Dodoco", + "description": "“Mamá me ha contado un montón de historias sobre aventuras”.\\n“A veces, te encuentras con gente muy mala durante tus viajes, ¡así que tienes que preparar muchas Chispas explosivas y Bombas saltarinas para enfrentarte a ellos!”.\\n“Pero si llevas demasiadas cosas, tu mochila se volverá muy pesada... Si las mochilas pudieran andar solas, no habría ningún problema”.\\n“Por eso mamá dijo que podía poner un sistema de rebote de Bombas saltarinas en el fondo de la mochila”.\\n“¡Así, la mochila no pesará tanto durante el viaje!”.\\n...\\nAl oír la explicación de Klee, Bárbara sintió mucha curiosidad y lanzó la mochila lo más lejos que pudo...\\nPara su sorpresa, la mochila botó y botó hasta llegar muy lejos.\\nAunque lo cierto es que la mochila pesa un verdadero quintal. Si empezara a botar por Mondstadt, lo más probable es que acabara rompiendo las paredes de una taberna, volcando las mesas de algún restaurante y creando un montón de problemas para los Caballeros de Favonius. Así que lo mejor será que la coloques bien en casa y la uses de decoración.", + "load": 35, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7005, + "category": "Adornos", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "Madera de liquidámbar", + "amount": 6 + }, + { + "id": "fabric", + "name": "Tela", + "amount": 3 + }, + { + "id": "red_dye", + "name": "Tinte rojo", + "amount": 3 + } + ] +} diff --git a/src/data/spanish/furnishing/evermotion_mechanical_painting.json b/src/data/spanish/furnishing/evermotion_mechanical_painting.json new file mode 100644 index 0000000000..034dff89f0 --- /dev/null +++ b/src/data/spanish/furnishing/evermotion_mechanical_painting.json @@ -0,0 +1,15 @@ +{ + "id": "evermotion_mechanical_painting", + "originalId": 364504, + "rarity": 4, + "name": "Mecanopuzle de moción perpetua", + "description": "Un cuadro pintado por el soñador de Fontaine. En él ha intentado plasmar su novedosa e innovadora creación: los núcleos kinésicos.\\nEl Mecanopuzle de moción perpetua está formado por varios componentes de mecanismo unidos entre sí. Basta con empujar suavemente uno de ellos para que el Mecanopuzle funcione por sí mismo durante un buen rato, lo cual resulta de lo más conveniente.\\nSi saliera al mercado, sería todo un éxito de ventas.", + "load": 280, + "energy": 90, + "category": [ + { + "id": 5006, + "category": "Marco" + } + ] +} diff --git a/src/data/spanish/furnishing/fabled_emperor_onikabuto.json b/src/data/spanish/furnishing/fabled_emperor_onikabuto.json new file mode 100644 index 0000000000..b5365e64d3 --- /dev/null +++ b/src/data/spanish/furnishing/fabled_emperor_onikabuto.json @@ -0,0 +1,16 @@ +{ + "id": "fabled_emperor_onikabuto", + "originalId": 373349, + "rarity": 4, + "name": "Escaradiablo emperador legendario", + "description": "Una figura de sorprendente realismo de un escaradiablo que destaca por los cuidadosos detalles y el exquisito trabajo de artesanía. El tacto de los materiales utilizados recuerda al del caparazón de un verdadero escaradiablo. Tal es el parecido que, a simple vista, uno diría que se trata de un espécimen vivo. Hasta un verdadero fanático de las peleas de escarabajos tendría problemas para darse cuenta de que es una imitación.\\nLa única diferencia con un escaradiablo real radica en los vistosos colores y los majestuosos cuernos de este escaradiablo emperador. Si realmente estuviera vivo, sin duda sería el campeón indiscutible de las luchas de escarabajos.", + "load": 35, + "energy": 90, + "category": [ + { + "id": 7005, + "category": "Adornos", + "type": "Exterior" + } + ] +} diff --git a/src/data/spanish/furnishing/keepsake_photo_of_twilight_theater.json b/src/data/spanish/furnishing/keepsake_photo_of_twilight_theater.json new file mode 100644 index 0000000000..34d71f81ed --- /dev/null +++ b/src/data/spanish/furnishing/keepsake_photo_of_twilight_theater.json @@ -0,0 +1,15 @@ +{ + "id": "keepsake_photo_of_twilight_theater", + "originalId": 364503, + "rarity": 4, + "name": "Imagen en grupo de la Compañía de Teatro Crepúsculo", + "description": "Un precioso marco con la imagen conmemorativa que te hiciste junto a los actores de la Compañía de Teatro Crepúsculo. Recibiste este regalo como agradecimiento por ayudar a la compañía durante la representación de la obra «La leyenda de la princesa guerrera».\\nUn elaborado guion requiere de una interpretación cuidada y emotiva. Por supuesto, la puesta en escena también es de vital importancia. Tu actitud centrada y solvente durante la actuación resultó en una brillante actuación y el cálido clamor de todos los actores de la compañía.", + "load": 169, + "energy": 90, + "category": [ + { + "id": 5006, + "category": "Marco" + } + ] +} diff --git a/src/data/spanish/furnishing/shikanoin_heizou.json b/src/data/spanish/furnishing/shikanoin_heizou.json new file mode 100644 index 0000000000..4762409acf --- /dev/null +++ b/src/data/spanish/furnishing/shikanoin_heizou.json @@ -0,0 +1,20 @@ +{ + "id": "shikanoin_heizou", + "originalId": 368151, + "rarity": 1, + "name": "Shikanoin Heizou", + "description": "Personaje para Relajatetera", + "load": 1200, + "energy": 300, + "category": [ + { + "id": 8001, + "category": "Acompañantes", + "type": "Exterior" + }, + { + "id": 8002, + "category": "Acompañantes" + } + ] +} diff --git a/src/data/spanish/furnishing/storm_braver.json b/src/data/spanish/furnishing/storm_braver.json new file mode 100644 index 0000000000..681b0a6b9e --- /dev/null +++ b/src/data/spanish/furnishing/storm_braver.json @@ -0,0 +1,16 @@ +{ + "id": "storm_braver", + "originalId": 373348, + "rarity": 4, + "name": "Caminatormentas", + "description": "Diseño de un barco pirata al estilo de Inazuma que representa claramente la forma de un barco al mecerse entre el oleaje.\\nSe dice que si lo miras con detenimiento, podrás ver claramente unas palabras talladas en el costado:\\n“Lo segundo es que la gente de mar no se despide en persona”.", + "load": 250, + "energy": 90, + "category": [ + { + "id": 7005, + "category": "Adornos", + "type": "Exterior" + } + ] +} diff --git a/src/data/spanish/furnishing/tranquil_starlight.json b/src/data/spanish/furnishing/tranquil_starlight.json new file mode 100644 index 0000000000..bb42650f8b --- /dev/null +++ b/src/data/spanish/furnishing/tranquil_starlight.json @@ -0,0 +1,28 @@ +{ + "id": "tranquil_starlight", + "originalId": 363106, + "rarity": 4, + "name": "Sosiego estelar", + "description": "Una lámpara de límpido cristal que emite un brillo similar al de una estrella que se precipita sobre el mundo de los mortales o al de la luz sideral del Palacio astrológico. Sellado entre las capas de inmaculado vidrio hay un delicado polvo capaz de absorber la luz ambiente para refulgir largos periodos de tiempo.\\n“¿Dónde se haya aquel capaz de capturar el resplandor de las estrellas? Al final, no queda más que una mera ilusión”.\\nY aun habiendo pronunciado esas palabras, la astróloga no desea que la lámpara se apague, como si al mantenerse encendida pudiera mantener vivo el recuerdo.", + "load": 220, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 11003, + "category": "Iluminación" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "Pedazo de hierro blanco", + "amount": 6 + }, + { + "id": "iron_chunk", + "name": "Pedazo de hierro", + "amount": 6 + } + ] +} diff --git a/src/data/spanish/jewels_materials/vajrada_amethyst_sliver.json b/src/data/spanish/jewels_materials/vajrada_amethyst_sliver.json index 13fdcac191..4b8f859b18 100644 --- a/src/data/spanish/jewels_materials/vajrada_amethyst_sliver.json +++ b/src/data/spanish/jewels_materials/vajrada_amethyst_sliver.json @@ -4,8 +4,7 @@ "description": "Material de ascensión de personaje", "source": [ "Obtenido de Hipostasis Electro", - "Obtenido de Manifestación del Trueno", - "Canjear en la tienda de recuerdos" + "Obtenido de Manifestación del Trueno" ], "rarity": 2, "convert": [ diff --git a/src/data/spanish/weapon_secondary_materials/agents_sacrificial_knife.json b/src/data/spanish/weapon_secondary_materials/agents_sacrificial_knife.json index deec05212e..e6c1bf6533 100644 --- a/src/data/spanish/weapon_secondary_materials/agents_sacrificial_knife.json +++ b/src/data/spanish/weapon_secondary_materials/agents_sacrificial_knife.json @@ -2,7 +2,11 @@ "id": "agents_sacrificial_knife", "name": "Daga del agente", "description": "Un arma de una forma especial hecha con la tecnología puntera de Snezhnaya. Perteneció a un agente secreto. Una persona común y corriente no podría usar esta increíble arma sin un entrenamiento previo.", - "source": ["Sintetizar"], + "source": [ + "Sintetizar", + "Obtenido de Recaudadores Fatui (Niv. 40+)", + "Canjear Polvo estelar" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/spanish/weapon_secondary_materials/black_bronze_horn.json b/src/data/spanish/weapon_secondary_materials/black_bronze_horn.json index 2467f0233f..ff9cb6edc6 100644 --- a/src/data/spanish/weapon_secondary_materials/black_bronze_horn.json +++ b/src/data/spanish/weapon_secondary_materials/black_bronze_horn.json @@ -2,7 +2,12 @@ "id": "black_bronze_horn", "name": "Cuerno de bronce negro", "description": "Un cuerno metálico de monstruo que se puede obtener de los Hilichurls más fuertes, ya que, para tocar este cuerno, se necesita mucha fuerza.", - "source": ["Sintetizar"], + "source": [ + "Sintetizar", + "Obtenido de Mitachurls (Niv. 40+)", + "Obtenido de Lawachurls (Niv. 40+)", + "Canjear Polvo estelar" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/spanish/weapon_secondary_materials/black_crystal_horn.json b/src/data/spanish/weapon_secondary_materials/black_crystal_horn.json index 8aceed0e87..c14acef937 100644 --- a/src/data/spanish/weapon_secondary_materials/black_crystal_horn.json +++ b/src/data/spanish/weapon_secondary_materials/black_crystal_horn.json @@ -2,7 +2,11 @@ "id": "black_crystal_horn", "name": "Cuerno con cristal negro", "description": "Un cuerno metálico con un tenue y siniestro brillo, y decorado con un cristal negro de un material desconocido. Apenas ha sido usado, salvo tal vez como objeto para algún importante ritual Hilichurl.", - "source": ["Sintetizar"], + "source": [ + "Sintetizar", + "Obtenido de Mitachurls (Niv. 60+)", + "Obtenido de Lawachurls (Niv. 60+)" + ], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/spanish/weapon_secondary_materials/chaos_axis.json b/src/data/spanish/weapon_secondary_materials/chaos_axis.json index d8483ce040..285bdfb8dd 100644 --- a/src/data/spanish/weapon_secondary_materials/chaos_axis.json +++ b/src/data/spanish/weapon_secondary_materials/chaos_axis.json @@ -2,7 +2,11 @@ "id": "chaos_axis", "name": "Eje del caos", "description": "En el momento en el que la integridad del mecanismo de este aparato se desmoronó, las grandiosas técnicas y la energía desconocida que albergaban en su interior también se esfumaron.", - "source": ["Sintetizar"], + "source": [ + "Sintetizar", + "Obtenido de Centinelas de las Ruinas (Niv. 40+)", + "Canjear Polvo estelar" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/spanish/weapon_secondary_materials/chaos_circuit.json b/src/data/spanish/weapon_secondary_materials/chaos_circuit.json index 33ee1d950d..5001e78e37 100644 --- a/src/data/spanish/weapon_secondary_materials/chaos_circuit.json +++ b/src/data/spanish/weapon_secondary_materials/chaos_circuit.json @@ -2,7 +2,12 @@ "id": "chaos_circuit", "name": "Circuito del caos", "description": "Este dispositivo, procedente de unas reliquias antiguas que ya no están activas, solía ser el circuito que las hacía funcionar. Sin embargo, esta gran tecnología es ahora un misterio para todo el mundo.", - "source": ["Sintetizar"], + "source": [ + "Sintetizar", + "Obtenido de Guardianes de las Ruinas (Niv. 40+)", + "Obtenido de Cazadores de las Ruinas (Niv. 40+)", + "Canjear Polvo estelar" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/spanish/weapon_secondary_materials/chaos_core.json b/src/data/spanish/weapon_secondary_materials/chaos_core.json index f183a6430f..a3aa08b769 100644 --- a/src/data/spanish/weapon_secondary_materials/chaos_core.json +++ b/src/data/spanish/weapon_secondary_materials/chaos_core.json @@ -2,7 +2,11 @@ "id": "chaos_core", "name": "Caldera del caos", "description": "Este dispositivo, procedente de unas reliquias antiguas que ya no están activas, solía ser el corazón que las permitía moverse. Quien sea capaz de entender y reconstruir una tecnología tan misteriosa como esta será capaz de revolucionar el mundo.", - "source": ["Sintetizar"], + "source": [ + "Sintetizar", + "Obtenido de Guardianes de las Ruinas (Niv. 60+)", + "Obtenido de Cazadores de las Ruinas (Niv. 60+)" + ], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/spanish/weapon_secondary_materials/chaos_device.json b/src/data/spanish/weapon_secondary_materials/chaos_device.json index dbc5da6c49..be30b803d1 100644 --- a/src/data/spanish/weapon_secondary_materials/chaos_device.json +++ b/src/data/spanish/weapon_secondary_materials/chaos_device.json @@ -2,6 +2,10 @@ "id": "chaos_device", "name": "Dispositivo del caos", "description": "Este dispositivo, procedente de unas reliquias antiguas que ya no están activas, se utilizaba para sujetar una parte de la estructura de su cuerpo. Esta refinada pieza de ingeniería tiene cierto valor estético.", - "source": [], + "source": [ + "Obtenido de Guardianes de las Ruinas", + "Obtenido de Cazadores de las Ruinas", + "Canjear Polvo estelar" + ], "rarity": 2 } diff --git a/src/data/spanish/weapon_secondary_materials/chaos_gear.json b/src/data/spanish/weapon_secondary_materials/chaos_gear.json index 12a7336d32..093f0fa3aa 100644 --- a/src/data/spanish/weapon_secondary_materials/chaos_gear.json +++ b/src/data/spanish/weapon_secondary_materials/chaos_gear.json @@ -2,6 +2,6 @@ "id": "chaos_gear", "name": "Engranaje del caos", "description": "Es la fuente de energía de las Máquinas Biomiméticas.", - "source": [], + "source": ["Obtenido de Centinelas de las Ruinas", "Canjear Polvo estelar"], "rarity": 2 } diff --git a/src/data/spanish/weapon_secondary_materials/chaos_oculus.json b/src/data/spanish/weapon_secondary_materials/chaos_oculus.json index 64cd8c318d..a99b8354ab 100644 --- a/src/data/spanish/weapon_secondary_materials/chaos_oculus.json +++ b/src/data/spanish/weapon_secondary_materials/chaos_oculus.json @@ -2,7 +2,7 @@ "id": "chaos_oculus", "name": "Ojo del caos", "description": "La palabra “ruinas” de su nombre tiene su origen en las zonas donde son más activas. Sin embargo, las máquinas de las ruinas guardan poco en común con los escombros entre los que suelen ser encontradas.
En tiempos remotos, estas ruinas solían pertenecer a una grandiosa civilización que casi podía rozar los límites del cielo, mientras ellas permanecían acalladas en las profundidades de la tierra, esperando el momento oportuno para tener a todos los reinos a sus pies.", - "source": ["Sintetizar"], + "source": ["Sintetizar", "Obtenido de Centinelas de las Ruinas (Niv. 60+)"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/spanish/weapon_secondary_materials/concealed_claw.json b/src/data/spanish/weapon_secondary_materials/concealed_claw.json index 63c0c233d7..ab9965a34b 100644 --- a/src/data/spanish/weapon_secondary_materials/concealed_claw.json +++ b/src/data/spanish/weapon_secondary_materials/concealed_claw.json @@ -2,6 +2,6 @@ "id": "concealed_claw", "name": "Garra oculta", "description": "Por lógica, estos objetos, tan extraños para este mundo, no deberían haberse quedado aquí después de que estas insólitas criaturas fueran expulsadas.", - "source": [], + "source": ["Obtenido de Acechadores", "Canjear Polvo estelar"], "rarity": 2 } diff --git a/src/data/spanish/weapon_secondary_materials/concealed_talon.json b/src/data/spanish/weapon_secondary_materials/concealed_talon.json index dc25484288..761a130905 100644 --- a/src/data/spanish/weapon_secondary_materials/concealed_talon.json +++ b/src/data/spanish/weapon_secondary_materials/concealed_talon.json @@ -2,7 +2,7 @@ "id": "concealed_talon", "name": "Garra fantasmal oculta", "description": "Sin duda, un valioso tesoro, pero no es nada comparado con la roca caliza.", - "source": ["Sintetizar"], + "source": ["Sintetizar", "Obtenido de Acechadores (Niv. 60+)"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/spanish/weapon_secondary_materials/concealed_unguis.json b/src/data/spanish/weapon_secondary_materials/concealed_unguis.json index e5db7001e8..132df62a52 100644 --- a/src/data/spanish/weapon_secondary_materials/concealed_unguis.json +++ b/src/data/spanish/weapon_secondary_materials/concealed_unguis.json @@ -2,7 +2,11 @@ "id": "concealed_unguis", "name": "Garra afilada oculta", "description": "A pesar de lo asombrosos que son, estos sabuesos de caza clasificados como “alfisoles” no son nada comparados con el gran Durin, que entraría en la categoría de los “humus”.", - "source": ["Sintetizar"], + "source": [ + "Sintetizar", + "Obtenido de Acechadores (Niv. 40+)", + "Canjear Polvo estelar" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/spanish/weapon_secondary_materials/crystal_prism.json b/src/data/spanish/weapon_secondary_materials/crystal_prism.json index 197d510d0f..13e7c40136 100644 --- a/src/data/spanish/weapon_secondary_materials/crystal_prism.json +++ b/src/data/spanish/weapon_secondary_materials/crystal_prism.json @@ -2,7 +2,11 @@ "id": "crystal_prism", "name": "Prisma de cristal", "description": "Utilizando este prisma, es posible crear imágenes ilusorias. En cierto sentido, también posee el poder de manipular el corazón de las personas.", - "source": ["Sintetizar"], + "source": [ + "Sintetizar", + "Obtenido de Doncellas de Snezhnaya (Niv. 40+)", + "Canjear Polvo estelar" + ], "rarity": 3, "craft": { "cost": 25, diff --git a/src/data/spanish/weapon_secondary_materials/dead_ley_line_branch.json b/src/data/spanish/weapon_secondary_materials/dead_ley_line_branch.json index 187d4c9978..ae1548f032 100644 --- a/src/data/spanish/weapon_secondary_materials/dead_ley_line_branch.json +++ b/src/data/spanish/weapon_secondary_materials/dead_ley_line_branch.json @@ -2,6 +2,6 @@ "id": "dead_ley_line_branch", "name": "Rama seca de líneas ley", "description": "Procedente de las frágiles ramas podridas de las profundidades del subsuelo. Incluso con todos los años que tiene, a raíz de su corteza moteada puedes sentir que aún conserva algo de poder.", - "source": [], + "source": ["Obtenido de Magos del Abismo", "Canjear Polvo estelar"], "rarity": 2 } diff --git a/src/data/spanish/weapon_secondary_materials/dead_ley_line_leaves.json b/src/data/spanish/weapon_secondary_materials/dead_ley_line_leaves.json index 1fbc179cfb..4d8a107d0b 100644 --- a/src/data/spanish/weapon_secondary_materials/dead_ley_line_leaves.json +++ b/src/data/spanish/weapon_secondary_materials/dead_ley_line_leaves.json @@ -2,7 +2,11 @@ "id": "dead_ley_line_leaves", "name": "Hojas secas de líneas ley", "description": "Una rama con hojas procedente de un lugar muy profundo bajo tierra. Aunque se encuentran muy lejos de su lugar de origen, sus hojas aún vibran con una tenue energía.", - "source": ["Sintetizar"], + "source": [ + "Sintetizar", + "Obtenido de Magos del Abismo (Niv. 40+)", + "Canjear Polvo estelar" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/spanish/weapon_secondary_materials/dismal_prism.json b/src/data/spanish/weapon_secondary_materials/dismal_prism.json index 322ec377a7..60210f13ea 100644 --- a/src/data/spanish/weapon_secondary_materials/dismal_prism.json +++ b/src/data/spanish/weapon_secondary_materials/dismal_prism.json @@ -2,6 +2,6 @@ "id": "dismal_prism", "name": "Prisma oscuro", "description": "Este prisma solía ser capaz de polarizar la luz, pero con el paso de los años ha ido apagándose.", - "source": [], + "source": ["Obtenido de Doncellas de Snezhnaya", "Canjear Polvo estelar"], "rarity": 2 } diff --git a/src/data/spanish/weapon_secondary_materials/fossilized_bone_shard.json b/src/data/spanish/weapon_secondary_materials/fossilized_bone_shard.json index 8cca529a7a..5483d2b435 100644 --- a/src/data/spanish/weapon_secondary_materials/fossilized_bone_shard.json +++ b/src/data/spanish/weapon_secondary_materials/fossilized_bone_shard.json @@ -2,7 +2,12 @@ "id": "fossilized_bone_shard", "name": "Fragmento de hueso fosilizado", "description": "Un fragmento de hueso fosilizado que a veces se encuentra después de derrotar a un Dragarto. Todos los Dragartos sueñan con convertirse en grandes dragones. Adoran estos fósiles porque creen que pertenecieron a un dragón, o tal vez porque desean alcanzar la longevidad y el poder de los dragones.", - "source": ["Sintetizar"], + "source": [ + "Sintetizar", + "Obtenido de Crías de Dragarto Geo (Niv.60+)", + "Obtenido de Dragarto Geo (Niv.60+)", + "Obtenido de Dragartos de las Profundidades (Niv. 60+)" + ], "rarity": 4, "craft": { "cost": 50, diff --git a/src/data/spanish/weapon_secondary_materials/fragile_bone_shard.json b/src/data/spanish/weapon_secondary_materials/fragile_bone_shard.json index a48a9af29c..9338663bbb 100644 --- a/src/data/spanish/weapon_secondary_materials/fragile_bone_shard.json +++ b/src/data/spanish/weapon_secondary_materials/fragile_bone_shard.json @@ -2,6 +2,11 @@ "id": "fragile_bone_shard", "name": "Fragmento de hueso frágil", "description": "Aunque es bastante frágil, parece que aún alberga un poder indescriptible.", - "source": [], + "source": [ + "Obtenido de Crías de Dragarto Geo", + "Obtenido de Dragartos Geo", + "Obtenido de Dragartos de las Profundidades", + "Canjear Polvo estelar" + ], "rarity": 2 } diff --git a/src/data/spanish/weapon_secondary_materials/heavy_horn.json b/src/data/spanish/weapon_secondary_materials/heavy_horn.json index b602c3cc73..44dae7b3d3 100644 --- a/src/data/spanish/weapon_secondary_materials/heavy_horn.json +++ b/src/data/spanish/weapon_secondary_materials/heavy_horn.json @@ -2,6 +2,10 @@ "id": "heavy_horn", "name": "Cuerno pesado", "description": "Los Hilichurls usan estos cuernos para comunicarse con sus compañeros. Sin embargo, debido al daño que ha recibido tras numerosas batallas, ya no emite ningún sonido.", - "source": [], + "source": [ + "Obtenido de Mitachurls", + "Obtenido de Lawachurls", + "Canjear Polvo estelar" + ], "rarity": 2 } diff --git a/src/data/spanish/weapon_secondary_materials/hunters_sacrificial_knife.json b/src/data/spanish/weapon_secondary_materials/hunters_sacrificial_knife.json index 28b86b51d2..cfd6bb2f6a 100644 --- a/src/data/spanish/weapon_secondary_materials/hunters_sacrificial_knife.json +++ b/src/data/spanish/weapon_secondary_materials/hunters_sacrificial_knife.json @@ -2,6 +2,6 @@ "id": "hunters_sacrificial_knife", "name": "Daga de cacería", "description": "Una afilada arma de aleación. Aunque haya perdido a su antiguo dueño, sigue reflejando una luz fría y perturbadora.", - "source": [], + "source": ["Obtenido de Recaudarores Fatui", "Canjear Polvo estelar"], "rarity": 2 } diff --git a/src/data/spanish/weapon_secondary_materials/inspectors_sacrificial_knife.json b/src/data/spanish/weapon_secondary_materials/inspectors_sacrificial_knife.json index 979320260e..359f4606d7 100644 --- a/src/data/spanish/weapon_secondary_materials/inspectors_sacrificial_knife.json +++ b/src/data/spanish/weapon_secondary_materials/inspectors_sacrificial_knife.json @@ -2,7 +2,7 @@ "id": "inspectors_sacrificial_knife", "name": "Daga larga del inspector", "description": "Un arma que se usó violentamente para recaudar muchas deudas. Nadie nace con ojos en la espalda, así que esta arma es perfecta para compensar esta carencia.", - "source": ["Sintetizar"], + "source": ["Sintetizar", "Obtenido de Recaudarores Fatui (Niv. 60+)"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/spanish/weapon_secondary_materials/ley_line_sprout.json b/src/data/spanish/weapon_secondary_materials/ley_line_sprout.json index f38738c685..e97d903864 100644 --- a/src/data/spanish/weapon_secondary_materials/ley_line_sprout.json +++ b/src/data/spanish/weapon_secondary_materials/ley_line_sprout.json @@ -2,7 +2,7 @@ "id": "ley_line_sprout", "name": "Brotes de líneas ley", "description": "Se dice que había un gran árbol con raíces esparcidas por todos los rincones del mundo, y que esta era una de sus ramas. Parece como si nunca hubiera sido talada o alejada de ese árbol, ya que aún conserva una fuerte vitalidad, con hojas nuevas que no paran de crecer.", - "source": ["Sintetizar"], + "source": ["Sintetizar", "Obtenido de Magos del Abismo (Niv. 60+)"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/spanish/weapon_secondary_materials/mist_grass.json b/src/data/spanish/weapon_secondary_materials/mist_grass.json index 0355613625..ba6db4eeda 100644 --- a/src/data/spanish/weapon_secondary_materials/mist_grass.json +++ b/src/data/spanish/weapon_secondary_materials/mist_grass.json @@ -2,7 +2,11 @@ "id": "mist_grass", "name": "Hierba brumosa", "description": "Hierba brumosa bien conservada. Algunos se aprovechan del amor incondicional de los Cicines voladores por este tipo de hierba para controlarlos.", - "source": ["Sintetizar"], + "source": [ + "Sintetizar", + "Obtenido de Magas de Cicin (Niv. 40+)", + "Canjear Polvo estelar" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/spanish/weapon_secondary_materials/mist_grass_pollen.json b/src/data/spanish/weapon_secondary_materials/mist_grass_pollen.json index fd0c67d365..ac81d38d1d 100644 --- a/src/data/spanish/weapon_secondary_materials/mist_grass_pollen.json +++ b/src/data/spanish/weapon_secondary_materials/mist_grass_pollen.json @@ -2,6 +2,6 @@ "id": "mist_grass_pollen", "name": "Polen de neblina", "description": "Extrañas esporas creadas por la hierba brumosa en espacios cerrados. Es la comida favorita de los Cicines voladores.", - "source": [], + "source": ["Obtenido de Magas de Cicin", "Canjear Polvo estelar"], "rarity": 2 } diff --git a/src/data/spanish/weapon_secondary_materials/mist_grass_wick.json b/src/data/spanish/weapon_secondary_materials/mist_grass_wick.json index bf6ad389cc..4267d5ebf5 100644 --- a/src/data/spanish/weapon_secondary_materials/mist_grass_wick.json +++ b/src/data/spanish/weapon_secondary_materials/mist_grass_wick.json @@ -2,7 +2,7 @@ "id": "mist_grass_wick", "name": "Estambre de hierba brumosa", "description": "Una combinación de hierba brumosa muy poco común y que emite un tenue resplandor. Quien lleve este objeto atraerá tanto a los Cicines voladores como a la mala suerte.", - "source": ["Sintetizar"], + "source": ["Sintetizar", "Obtenido de Magas de Cicin (Niv. 60+)"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/spanish/weapon_secondary_materials/polarizing_prism.json b/src/data/spanish/weapon_secondary_materials/polarizing_prism.json index 05b7207985..4a1c7ee8b5 100644 --- a/src/data/spanish/weapon_secondary_materials/polarizing_prism.json +++ b/src/data/spanish/weapon_secondary_materials/polarizing_prism.json @@ -2,7 +2,7 @@ "id": "polarizing_prism", "name": "Prisma polarizador", "description": "Es capaz de expandir una luz apenas existente hacia un área más amplia en mitad de la oscuridad. Quizás, precisamente porque cuenta con esta característica, también posea la habilidad de apaciguar aquellos corazones envueltos por la oscuridad.", - "source": ["Sintetizar"], + "source": ["Sintetizar", "Obtenido de Doncellas de Snezhnaya (Niv. 60+)"], "rarity": 4, "craft": { "cost": 50, diff --git a/src/data/spanish/weapon_secondary_materials/sturdy_bone_shard.json b/src/data/spanish/weapon_secondary_materials/sturdy_bone_shard.json index 222f369ecd..83b1128426 100644 --- a/src/data/spanish/weapon_secondary_materials/sturdy_bone_shard.json +++ b/src/data/spanish/weapon_secondary_materials/sturdy_bone_shard.json @@ -2,7 +2,13 @@ "id": "sturdy_bone_shard", "name": "Fragmento de hueso sólido", "description": "Este fragmento tiene aspecto de ser muy antiguo. A pesar de ser bestias parecidas a dragones sin lenguaje hablado, parecen tener algún tipo de afecto especial por estos fragmentos.", - "source": ["Sintetizar"], + "source": [ + "Sintetizar", + "Obtenido de Crías de Dragarto Geo (Niv.40+)", + "Obtenido de Dragarto Geo (Niv.40+)", + "Obtenido de Dragartos de las Profundidades (Niv. 40+)", + "Canjear Polvo estelar" + ], "rarity": 3, "craft": { "cost": 25, diff --git a/src/data/thai/achievements/memories_of_the_heart.json b/src/data/thai/achievements/memories_of_the_heart.json index 1c77c5d8d7..d94287f9d2 100644 --- a/src/data/thai/achievements/memories_of_the_heart.json +++ b/src/data/thai/achievements/memories_of_the_heart.json @@ -315,6 +315,30 @@ "reward": 5, "hidden": true, "order": 7211 + }, + { + "id": 84137, + "name": "คุณคิดว่ามันเป็นแบบนั้นจริง ๆ เหรอ?", + "desc": "ทำ \"กับดักพายุหมุน\" ให้สำเร็จ และปลดล็อกตอนจบทั้งหมด", + "reward": 20, + "hidden": false, + "order": 7300 + }, + { + "id": 84138, + "name": "ฉันเป็นนักสืบที่สมบูรณ์แบบ!", + "desc": "วิเคราะห์แรงจูงใจและข้อเท็จจริงเกี่ยวกับอาชญากรรมสำเร็จในครั้งเดียว", + "reward": 5, + "hidden": true, + "order": 7310 + }, + { + "id": 84139, + "name": "คำอธิษฐานแห่ง Sangonomiya", + "desc": "สอบถาม Gorou ว่า Kokomi ทราบเรื่องของเกาะ Watatsumi หรือไม่", + "reward": 5, + "hidden": true, + "order": 7311 } ] } diff --git a/src/data/thai/achievements/stone_harbors_nostalgia_series_i.json b/src/data/thai/achievements/stone_harbors_nostalgia_series_i.json index b8345b371d..b7dfc2df1f 100644 --- a/src/data/thai/achievements/stone_harbors_nostalgia_series_i.json +++ b/src/data/thai/achievements/stone_harbors_nostalgia_series_i.json @@ -23,7 +23,7 @@ { "id": 84507, "name": "กาลครั้งหนึ่งนานมาแล้ว...", - "desc": "ฟังเรื่อง \"ความโกรธของ Haishan\" ตอนต่อไปจนจบ", + "desc": "ฟังเรื่อง \"บันทึกเหยียบเมฆของ Haishan\" ตอนต่อไปจนจบ", "reward": 5, "hidden": false, "order": 4032 diff --git a/src/data/thai/characters/arataki_itto.json b/src/data/thai/characters/arataki_itto.json index 2fe964945b..fec6d22713 100644 --- a/src/data/thai/characters/arataki_itto.json +++ b/src/data/thai/characters/arataki_itto.json @@ -22,7 +22,7 @@ "skills": [ { "id": "normal_attack_fight_club_legend", - "name": "โจมตีปกติ - Fight Club Legend", + "name": "โจมตีปกติ: Fight Club Legend", "description": "โจมตีปกติ
ฟาดฟันต่อเนื่องมากสุดสี่ครั้ง
เมื่อการโจมตีครั้งที่สองและครั้งที่สี่ถูกศัตรู จะทำให้เกิดเอฟเฟกต์ \"Superlative Superstrength\" 1 ชั้น และ 2 ชั้น ตามลำดับ
จะสามารถครอบครองได้มากสุด 5 ชั้น ซึ่งทุกครั้งที่เกิดเอฟเฟกต์นี้ จะรีเฟรชช่วงเวลาต่อเนื่องของ Superlative Superstrength ที่มีอยู่

นอกจากนี้ ภายในช่วงเวลาสั้น ๆ หลังจากปล่อยสกิลธาตุ \"Masatsu Zetsugi: Akaushi Burst!\" หรือทำการวิ่ง จำนวนครั้งการโจมตีต่อเนื่องของการโจมตีปกติจะไม่รีเซ็ต

ชาร์จโจมตี
เมื่อกดค้างเพื่อใช้ชาร์จโจมตี หากครอบครอง Superlative Superstrength อยู่ จะเป็นการใช้ Arataki Kesagiri ที่ไม่ใช้พลังกาย โดยการโจมตีของ Arataki Kesagiri แต่ละครั้ง จะใช้ Superlative Superstrength หนึ่งชั้น; เมื่อใช้ Superlative Superstrength ชั้นสุดท้าย จะปิดท้ายด้วยการโจมตีที่มีความรุนแรงเป็นพิเศษ
ในตอนที่ไม่มี Superlative Superstrength จะใช้พลังกายเพื่อปลดปล่อย Saichimonji Slash ที่มีความรุนแรงออกมาหนึ่งครั้ง

โจมตีพุ่งลงจากอากาศ
กระโจนจากกลางอากาศลงมายังพื้นดิน เพื่อโจมตีศัตรูที่อยู่ในเส้นทางการโจมตี โดยจะสร้างความเสียหายวงกว้างเมื่อลงถึงพื้น", "info": "", "attributes": [ diff --git a/src/data/thai/characters/chongyun.json b/src/data/thai/characters/chongyun.json index 77076532e1..09d37d2ec6 100644 --- a/src/data/thai/characters/chongyun.json +++ b/src/data/thai/characters/chongyun.json @@ -433,7 +433,7 @@ { "id": "the_true_path", "name": "The True Path", - "description": "เพิ่มเลเวลสกิลของ Spirit Blade - Chonghua's Layered Frost ขึ้น 3 ระดับ
เพิ่มได้สูงสุดถึงระดับ 15", + "description": "เพิ่มเลเวลสกิลของ Spirit Blade: Chonghua's Layered Frost ขึ้น 3 ระดับ
เพิ่มได้สูงสุดถึงระดับ 15", "level": 5 }, { diff --git a/src/data/thai/characters/kaedehara_kazuha.json b/src/data/thai/characters/kaedehara_kazuha.json index a9041e4ee7..98bd6522ec 100644 --- a/src/data/thai/characters/kaedehara_kazuha.json +++ b/src/data/thai/characters/kaedehara_kazuha.json @@ -22,7 +22,7 @@ "skills": [ { "id": "normal_attack_garyuu_bladework", - "name": "โจมตีปกติ - Garyuu Bladework", + "name": "โจมตีปกติ: Garyuu Bladework", "description": "โจมตีปกติ
สามารถโจมตีต่อเนื่องได้ถึง 5 ครั้ง

ชาร์จโจมตี
ใช้พลังกายส่วนหนึ่งเพื่อฟาดฟันดาบ ออกไปข้างหน้าสองครั้งในช่วงเวลาสั้น ๆ

การโจมตีพุ่งลงจากอากาศ
กระโจนจากกลางอากาศลงมายังพื้นดิน เพื่อโจมตีศัตรูที่อยู่ในเส้นทางการโจมตี โดยจะสร้างความเสียหายวงกว้างเมื่อลงถึงพื้น หากการโจมตีพุ่งลงจากอากาศในครั้งนี้เกิดขึ้นจาก Chihayaburu จะถูกเปลี่ยนเป็นการโจมตีพุ่งลงจากอากาศ - Midare Ranzan

การโจมตีพุ่งลงจากอากาศ - Midare Ranzan
ความเสียหายของการโจมตีพุ่งลงจากอากาศที่ถูกใช้โดยสกิลธาตุ Chihayaburu จะเปลี่ยนเป็นความเสียหายลม และเมื่อลงมายังพื้นแล้ว จะสร้างโพรงอากาศด้วยวิชาดาบลับที่จะดูดสิ่งของและศัตรูที่อยู่รอบ ๆ เข้าไป", "info": "", "attributes": [ diff --git a/src/data/thai/characters/keqing.json b/src/data/thai/characters/keqing.json index 12d84f6cd3..05224bbf3b 100644 --- a/src/data/thai/characters/keqing.json +++ b/src/data/thai/characters/keqing.json @@ -299,7 +299,7 @@ { "id": "starward_sword", "name": "Starward Sword", - "description": "ระเบิดพลังสายฟ้าออกมา ทำให้เกิดความเสียหายไฟฟ้าเป็นวงกว้าง
จากนั้นหลบเข้าไปในเงาของดาบตัวเอง และโจมตีศัตรูรอบ ๆ อย่างรวดเร็วและต่อเนื่องเพื่อสร้าง ความเสียหายไฟฟ้าหลายครั้ง และสร้างความเสียหายไฟฟ้าวงกว้าง อย่างรุนแรงในการโจมตีครั้งสุดท้าย", + "description": "ระเบิดพลังสายฟ้าออกมา ทำให้เกิดความเสียหายไฟฟ้าเป็นวงกว้าง
จากนั้นหลบเข้าไปในเงาของดาบตัวเอง และโจมตีศัตรูรอบ ๆ อย่างต่อเนื่องและรวดเร็วราวกับสายฟ้า เพื่อสร้างความเสียหายไฟฟ้าหลายครั้ง และสร้างความเสียหายไฟฟ้าวงกว้าง อย่างรุนแรงในการโจมตีครั้งสุดท้าย", "info": "หนึ่งในกระบวนท่าที่รวดเร็วที่สุดของ Keqing ซึ่งสามารถฟันดวงดาว ให้ร่วงหล่นได้", "attributes": [ { @@ -447,7 +447,7 @@ { "id": "attunement", "name": "Attunement", - "description": "ภายใน 10 วินาทีหลังจาก Keqing ทำให้เกิดปฏิกิริยาที่ เกี่ยวข้องกับธาตุไฟฟ้า เพิ่มพลังโจมตีขึ้น 25%", + "description": "ภายใน 10 วินาที หลังจาก Keqing ทำให้เกิดปฏิกิริยาที่เกี่ยวข้องกับธาตุไฟฟ้า พลังโจมตีจะเพิ่มขึ้น 25%", "level": 4 }, { diff --git a/src/data/thai/characters/kuki_shinobu.json b/src/data/thai/characters/kuki_shinobu.json index 1a69453e74..1bd86a48af 100644 --- a/src/data/thai/characters/kuki_shinobu.json +++ b/src/data/thai/characters/kuki_shinobu.json @@ -13,12 +13,7 @@ "birthday": [27, 7], "constellation": "Tribulatio Demptio", "domain": "โถงสีม่วง", - "cv": { - "english": "Kira Buckland", - "chinese": "杨凝", - "japanese": "水橋かおり", - "korean": "Kim Yool" - }, + "cv": {}, "skills": [ { "id": "normal_attack_shinobus_shadowsword", diff --git a/src/data/thai/characters/lisa.json b/src/data/thai/characters/lisa.json index 2228d987c8..b5c3a20feb 100644 --- a/src/data/thai/characters/lisa.json +++ b/src/data/thai/characters/lisa.json @@ -2,7 +2,7 @@ "id": "lisa", "name": "Lisa", "title": "แม่มดกุหลาบ", - "description": "ผู้ดูแลหอสมุดอัศวินแห่ง Favonius ผู้เอื่อยเฉื่อยแต่รอบรู้ เธอได้รับการยอมรับว่าเป็น \"อัจฉริยะในรอบสองร้อยปี\" แห่งสถาบัน Sumeru Academia", + "description": "ผู้ดูแลหอสมุดอัศวินแห่ง Favonius ผู้เอื่อยเฉื่อยแต่รอบรู้ เธอได้รับการยอมรับว่าเป็น \"อัจฉริยะในรอบสองร้อยปี\" แห่งสถาบัน Sumeru", "weapon_type": "สื่อเวท", "element": "ไฟฟ้า", "gender": "ผู้หญิง", diff --git a/src/data/thai/characters/raiden_shogun.json b/src/data/thai/characters/raiden_shogun.json index e9969ebd86..55673587f2 100644 --- a/src/data/thai/characters/raiden_shogun.json +++ b/src/data/thai/characters/raiden_shogun.json @@ -658,12 +658,6 @@ "description": "ทุก 1% ที่เกินจาก 100% ของประสิทธิภาพการฟื้นฟูพลังงานธาตุ จะทำให้โชกุน Raiden ได้รับเอฟเฟกต์ดังต่อไปนี้:
·การฟื้นฟูพลังงานธาตุที่สถานะ Musou Isshin มอบให้จะเพิ่มขึ้น 0.6%;
·โบนัสความเสียหายไฟฟ้าเพิ่มขึ้น 0.4%", "level": 4 }, - { - "id": "", - "name": "", - "description": "", - "level": 0 - }, { "id": "allpreserver", "name": "All-Preserver", diff --git a/src/data/thai/characters/shikanoin_heizou.json b/src/data/thai/characters/shikanoin_heizou.json new file mode 100644 index 0000000000..5ca1d4bba2 --- /dev/null +++ b/src/data/thai/characters/shikanoin_heizou.json @@ -0,0 +1,830 @@ +{ + "id": "shikanoin_heizou", + "name": "Shikanoin Heizou", + "title": "สงบจิตผสานเชาวน์", + "description": "นักสืบหนุ่มอัจฉริยะของสำนัก Tenryou ผู้มาพร้อมกับสัญชาตญาณที่เฉียบแหลม และจิตใจที่งดงาม", + "weapon_type": "สื่อเวท", + "element": "ลม", + "gender": "ชาย", + "substat": "โบนัสความเสียหายลม", + "affiliation": "สำนัก Tenryou", + "region": "Inazuma", + "rarity": 4, + "birthday": [24, 7], + "constellation": "Cervus Minor", + "domain": "โถงสีม่วง", + "cv": { + "english": "Kieran Regan", + "chinese": "林景", + "japanese": "井口祐一", + "korean": "Jung Eui-jin" + }, + "skills": [ + { + "id": "normal_attack_fudou_style_martial_arts", + "name": "โจมตีปกติ: Fudou Style Martial Arts", + "description": "โจมตีปกติ
ต่อสู้กับศัตรูด้วยท่วงท่าที่ได้รับการสนับสนุนจากสายลมที่โหมกระหน่ำ ทำการโจมตีต่อเนื่องมากสุด 5 ครั้ง เพื่อสร้างความเสียหายลม

ชาร์จโจมตี
ใช้พลังกายบางส่วน เพื่อใช้ท่าเตะและสร้างความเสียหายลม

โจมตีพุ่งลงจากอากาศ
รวบรวมพลังของสายลมที่รุนแรง กระโจนจากกลางอากาศลงมายังพื้นดิน เพื่อโจมตีศัตรูที่อยู่ในเส้นทางการโจมตี โดยจะสร้างความเสียหายลมวงกว้างเมื่อลงถึงพื้น", + "info": "", + "attributes": [ + { + "label": "ความเสียหายขั้น 1", + "values": [ + "37.47%", + "40.28%", + "43.09%", + "46.84%", + "49.65%", + "52.46%", + "56.21%", + "59.96%", + "63.71%", + "67.45%", + "71.2%", + "74.95%", + "79.63%", + "84.32%", + "89%" + ] + }, + { + "label": "ความเสียหายขั้น 2", + "values": [ + "36.85%", + "39.62%", + "42.38%", + "46.06%", + "48.83%", + "51.59%", + "55.28%", + "58.96%", + "62.65%", + "66.33%", + "70.02%", + "73.7%", + "78.31%", + "82.92%", + "87.52%" + ] + }, + { + "label": "ความเสียหายขั้น 3", + "values": [ + "51.06%", + "54.89%", + "58.72%", + "63.82%", + "67.65%", + "71.48%", + "76.59%", + "81.7%", + "86.8%", + "91.91%", + "97.01%", + "102.12%", + "108.5%", + "114.88%", + "121.27%" + ] + }, + { + "label": "ความเสียหายขั้น 4", + "values": [ + "14.78% + 16.26%+19.22%", + "15.89% + 17.48%+20.66%", + "17% + 18.7%+22.1%", + "18.48% + 20.33%+24.02%", + "19.59% + 21.55%+25.46%", + "20.7% + 22.77%+26.9%", + "22.17% + 24.39%+28.83%", + "23.65% + 26.02%+30.75%", + "25.13% + 27.64%+32.67%", + "26.61% + 29.27%+34.59%", + "28.09% + 30.9%+36.51%", + "29.56% + 32.52%+38.44%", + "31.41% + 34.55%+40.84%", + "33.26% + 36.59%+43.24%", + "35.11% + 38.62%+45.64%" + ] + }, + { + "label": "ความเสียหายขั้น 5", + "values": [ + "61.45%", + "66.06%", + "70.67%", + "76.81%", + "81.42%", + "86.03%", + "92.17%", + "98.32%", + "104.46%", + "110.61%", + "116.75%", + "122.9%", + "130.58%", + "138.26%", + "145.94%" + ] + }, + { + "label": "ความเสียหายชาร์จโจมตี", + "values": [ + "73%", + "78.47%", + "83.95%", + "91.25%", + "96.72%", + "102.2%", + "109.5%", + "116.8%", + "124.1%", + "131.4%", + "138.7%", + "146%", + "155.12%", + "164.25%", + "173.37%" + ] + }, + { + "label": "ชาร์จโจมตีใช้พลังกาย", + "values": [ + "25 หน่วย", + "25 หน่วย", + "25 หน่วย", + "25 หน่วย", + "25 หน่วย", + "25 หน่วย", + "25 หน่วย", + "25 หน่วย", + "25 หน่วย", + "25 หน่วย", + "25 หน่วย", + "25 หน่วย", + "25 หน่วย", + "25 หน่วย", + "25 หน่วย" + ] + }, + { + "label": "ความเสียหายพุ่งลง", + "values": [ + "56.83%", + "61.45%", + "66.08%", + "72.69%", + "77.31%", + "82.6%", + "89.87%", + "97.14%", + "104.41%", + "112.34%", + "120.27%", + "128.2%", + "136.12%", + "144.05%", + "151.98%" + ] + }, + { + "label": "ความเสียหายพุ่งถึงพื้นจากที่ต่ำ/สูง", + "values": [ + "113.63% / 141.93%", + "122.88% / 153.49%", + "132.13% / 165.04%", + "145.35% / 181.54%", + "154.59% / 193.1%", + "165.16% / 206.3%", + "179.7% / 224.45%", + "194.23% / 242.61%", + "208.77% / 260.76%", + "224.62% / 280.57%", + "240.48% / 300.37%", + "256.34% / 320.18%", + "272.19% / 339.98%", + "288.05% / 359.79%", + "303.9% / 379.59%" + ] + } + ] + }, + { + "id": "heartstopper_strike", + "name": "Heartstopper Strike", + "description": "กดค้าง
รวบรวมพลังเพื่อปลดปล่อยหมัดที่ทรงพลังยิ่งขึ้น โดยระหว่างที่รวบรวมพลัง จะได้รับเอฟเฟกต์ Declension ที่สามารถเสริมพลังของ Heartstopper Strike ได้ ซึ่งเมื่อปล่อยสกิลหรือสิ้นสุดช่วงเวลาการชาร์จ จะปล่อย Heartstopper Strike ออกไปข้างหน้าเพื่อสร้างความเสียหายลม

Declension
เพิ่มความเสียหายของ Heartstopper Strike ครั้งต่อไป โดยจะซ้อนทับได้มากสุด 4 ชั้น
เมื่อมี Declension 4 ชั้น จะทำให้เกิดเอฟเฟกต์ Conviction ซึ่งจะทำให้ Hearstopper Strike ครั้งต่อไปรุนแรงขึ้นไปอีกขั้น และมีพื้นที่ผลกระทบที่กว้างมากขึ้น", + "info": "มองดูเหมือนจะเป็นเพียงแค่หมัดธรรมดา แต่ก็อัดแน่นไปด้วยความตั้งใจของ Heizou ที่จะทำให้คนบาปสารภาพความผิด และสำนึกผิดอย่างเชื่อฟัง", + "attributes": [ + { + "label": "ความเสียหายสกิล", + "values": [ + "227.52%", + "244.58%", + "261.65%", + "284.4%", + "301.46%", + "318.53%", + "341.28%", + "364.03%", + "386.78%", + "409.54%", + "432.29%", + "455.04%", + "483.48%", + "511.92%", + "540.36%" + ] + }, + { + "label": "โบนัสความเสียหายของ Declension", + "values": [ + "56.88% / ชั้น", + "61.15% / ชั้น", + "65.41% / ชั้น", + "71.1% / ชั้น", + "75.37% / ชั้น", + "79.63% / ชั้น", + "85.32% / ชั้น", + "91.01% / ชั้น", + "96.7% / ชั้น", + "102.38% / ชั้น", + "108.07% / ชั้น", + "113.76% / ชั้น", + "120.87% / ชั้น", + "127.98% / ชั้น", + "135.09% / ชั้น" + ] + }, + { + "label": "โบนัสความเสียหายของ Conviction", + "values": [ + "113.76%", + "122.29%", + "130.82%", + "142.2%", + "150.73%", + "159.26%", + "170.64%", + "182.02%", + "193.39%", + "204.77%", + "216.14%", + "227.52%", + "241.74%", + "255.96%", + "270.18%" + ] + }, + { + "label": "ระยะเวลาของ Declension", + "values": [ + "60 วิ", + "60 วิ", + "60 วิ", + "60 วิ", + "60 วิ", + "60 วิ", + "60 วิ", + "60 วิ", + "60 วิ", + "60 วิ", + "60 วิ", + "60 วิ", + "60 วิ", + "60 วิ", + "60 วิ" + ] + }, + { + "label": "คูลดาวน์", + "values": [ + "10 วิ", + "10 วิ", + "10 วิ", + "10 วิ", + "10 วิ", + "10 วิ", + "10 วิ", + "10 วิ", + "10 วิ", + "10 วิ", + "10 วิ", + "10 วิ", + "10 วิ", + "10 วิ", + "10 วิ" + ] + } + ] + }, + { + "id": "windmuster_kick", + "name": "Windmuster Kick", + "description": "กระโดดขึ้นไปกลางอากาศ และใช้ท่าเตะ Fudou Style Vacuum Slugger ใส่ศัตรู โดยในตอนที่ Fudou Style Vacuum Slugger ระเบิดเมื่อถูกเป้าหมาย จะก่อให้เกิด Arresting Windtunnel ซึ่งจะดึงดูดวัตถุและศัตรูที่อยู่ในบริเวณใกล้เคียงให้เข้าไป เกิดเป็นความเสียหายลมวงกว้าง
เมื่อ Vacuum Slugger ถูกศัตรูที่ติดสถานะ ธาตุน้ำ/ธาตุไฟ/ธาตุน้ำแข็ง/ธาตุไฟฟ้า ศัตรูเหล่านี้จะถูกเอฟเฟกต์ \"Windmuster Iris\" ซึ่งจะระเบิดไม่นานหลังจากนั้นและหายไป พร้อมทำให้เกิดความเสียหายของธาตุที่เกี่ยวข้องเป็นวงกว้าง
Vacuum Slugger จะทำให้เกิดเอฟเฟกต์ \"Windmuster Iris\" แก่ศัตรูที่ถูกโจมตีได้มากสุด 4 ตัว โดยตัวศัตรูจะไม่สามารถอยู่ในสถานะ \"Windmuster Iris\" ของคุณลักษณะธาตุหลายอย่างพร้อมกันได้", + "info": "การเคลื่อนไหวเฉพาะตัวที่รวบรวมธาตุลมไว้ที่จุดเดียวและเตะออกไป ซึ่งมักจะเตะไปโดนแผ่นหลังของผู้กระทำผิดที่ถูกเปิดเผยตัวและกำลังวิ่งหนีกระเจิดกระเจิงเสมอ", + "attributes": [ + { + "label": "ความเสียหาย Fudou Style Vacuum Slugger", + "values": [ + "314.69%", + "338.29%", + "361.89%", + "393.36%", + "416.96%", + "440.56%", + "472.03%", + "503.5%", + "534.97%", + "566.44%", + "597.91%", + "629.38%", + "668.71%", + "708.05%", + "747.38%" + ] + }, + { + "label": "ความเสียหาย Windmuster Iris", + "values": [ + "21.46%", + "23.07%", + "24.67%", + "26.82%", + "28.43%", + "30.04%", + "32.18%", + "34.33%", + "36.48%", + "38.62%", + "40.77%", + "42.91%", + "45.59%", + "48.28%", + "50.96%" + ] + }, + { + "label": "คูลดาวน์", + "values": [ + "12 วิ", + "12 วิ", + "12 วิ", + "12 วิ", + "12 วิ", + "12 วิ", + "12 วิ", + "12 วิ", + "12 วิ", + "12 วิ", + "12 วิ", + "12 วิ", + "12 วิ", + "12 วิ", + "12 วิ" + ] + }, + { + "label": "พลังงานธาตุ", + "values": [ + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40" + ] + } + ] + } + ], + "passives": [ + { + "id": "paradoxical_practice", + "name": "Paradoxical Practice", + "description": "เมื่อ Shikanoin Heizou ทำให้เกิดปฏิกิริยาการกระจาย จะได้รับเอฟเฟกต์ Declension ของ Heartstopper Strike 1 ชั้น โดยที่ทุก 0.1 วินาที เอฟเฟกต์นี้จะสามารถเกิดขึ้นได้มากสุด 1 ครั้ง", + "level": 1 + }, + { + "id": "penetrative_reasoning", + "name": "Penetrative Reasoning", + "description": "หลังจากที่ Heartstopper Strike ถูกเป้าหมาย ความชำนาญธาตุของตัวละครทั้งหมดในทีม (ไม่รวมตัวของ Shikanoin Heizou เอง) จะเพิ่มขึ้น 80 หน่วย เป็นเวลา 10 วินาที", + "level": 4 + }, + { + "id": "preexisting_guilt", + "name": "Pre-Existing Guilt", + "description": "ลดอัตราการเสียพลังกายจากการวิ่ง ให้ตัวละครของตนเองที่อยู่ในทีมลง 20%
ไม่สามารถซ้อนทับพรสวรรค์ติดตัวที่เอฟเฟกต์เหมือนกันทุกประการได้", + "level": 0 + } + ], + "constellations": [ + { + "id": "named_juvenile_casebook", + "name": "Named Juvenile Casebook", + "description": "ภายใน 5 วินาที หลังจากที่ Shikanoin Heizou เข้าสู่การต่อสู้ ความเร็วของการโจมตีปกติจะเพิ่มขึ้น 15% และจะได้รับเอฟเฟกต์ Declension ของ Heartstopper Strike 1 ชั้น โดยที่ทุก 10 วินาที เอฟเฟกต์นี้จะเกิดขึ้นได้มากสุด 1 ครั้ง", + "level": 1 + }, + { + "id": "investigative_collection", + "name": "Investigative Collection", + "description": "เอฟเฟกต์ดึงดูดของ Arresting Windtunnel ที่เกิดจาก Windmuster Kick จะได้รับการเสริมพลัง และเพิ่มช่วงเวลาต่อเนื่องเป็น 1 วินาที", + "level": 2 + }, + { + "id": "esoteric_puzzle_book", + "name": "Esoteric Puzzle Book", + "description": "เพิ่มเลเวลสกิลของ Heartstopper Strike ขึ้น 3 ระดับ
เพิ่มได้สูงสุดถึงระดับ 15", + "level": 3 + }, + { + "id": "tome_of_lies", + "name": "Tome of Lies", + "description": "ใน Windmuster Kick แต่ละครั้ง หลังจากที่ Windmuster Iris ระเบิดเป็นครั้งแรก จะฟื้นฟูพลังงานธาตุให้ Shikanoin Heizou 9 หน่วย และการระเบิดทุกครั้งหลังจากนั้น จะฟื้นฟูพลังงานธาตุให้ Shikanoin Heizou เพิ่มอีกครั้งละ 1.5 หน่วย
Windmuster Kick แต่ละครั้ง จะสามารถฟื้นฟูพลังงานธาตุให้ Shikanoin Heizou ด้วยวิธีนี้ได้มากสุด 13.5 หน่วย", + "level": 4 + }, + { + "id": "secret_archive", + "name": "Secret Archive", + "description": "เพิ่มเลเวลสกิลของ Windmuster Kick ขึ้น 3 ระดับ
เพิ่มได้สูงสุดถึงระดับ 15", + "level": 5 + }, + { + "id": "curious_casefiles", + "name": "Curious Casefiles", + "description": "เมื่อใช้ Heartstopper Strike แต่ละชั้นของ Declension จะเพิ่มอัตราคริให้ Heartstopper Strike ในครั้งนั้นขึ้น 4% และเมื่อมี Conviction ความแรงคริของ Heartstopper Strike ในครั้งนั้นจะเพิ่มขึ้น 32%", + "level": 6 + } + ], + "ascension": [ + { + "ascension": 1, + "level": [20, 40], + "cost": 20000, + "mat1": { + "id": "vayuda_turquoise_sliver", + "name": "Vayuda Turquoise Sliver", + "amount": 1, + "rarity": 2 + }, + "mat3": { + "id": "onikabuto", + "name": "Onikabuto", + "amount": 3, + "rarity": 1 + }, + "mat4": { + "id": "treasure_hoarder_insignia", + "name": "Treasure Hoarders Insignia", + "amount": 3, + "rarity": 1 + } + }, + { + "ascension": 2, + "level": [40, 50], + "cost": 40000, + "mat1": { + "id": "vayuda_turquoise_fragment", + "name": "Vayuda Turquoise Fragment", + "amount": 3, + "rarity": 3 + }, + "mat2": { + "id": "runic_fang", + "name": "Runic Fang", + "amount": 2, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Onikabuto", + "amount": 10, + "rarity": 1 + }, + "mat4": { + "id": "treasure_hoarder_insignia", + "name": "Treasure Hoarders Insignia", + "amount": 15, + "rarity": 1 + } + }, + { + "ascension": 3, + "level": [50, 60], + "cost": 60000, + "mat1": { + "id": "vayuda_turquoise_fragment", + "name": "Vayuda Turquoise Fragment", + "amount": 6, + "rarity": 3 + }, + "mat2": { + "id": "runic_fang", + "name": "Runic Fang", + "amount": 4, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Onikabuto", + "amount": 20, + "rarity": 1 + }, + "mat4": { + "id": "silver_raven_insignia", + "name": "Silver Raven Insignia", + "amount": 12, + "rarity": 2 + } + }, + { + "ascension": 4, + "level": [60, 70], + "cost": 80000, + "mat1": { + "id": "vayuda_turquoise_chunk", + "name": "Vayuda Turquoise Chunk", + "amount": 3, + "rarity": 4 + }, + "mat2": { + "id": "runic_fang", + "name": "Runic Fang", + "amount": 8, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Onikabuto", + "amount": 30, + "rarity": 1 + }, + "mat4": { + "id": "silver_raven_insignia", + "name": "Silver Raven Insignia", + "amount": 18, + "rarity": 2 + } + }, + { + "ascension": 5, + "level": [70, 80], + "cost": 100000, + "mat1": { + "id": "vayuda_turquoise_chunk", + "name": "Vayuda Turquoise Chunk", + "amount": 6, + "rarity": 4 + }, + "mat2": { + "id": "runic_fang", + "name": "Runic Fang", + "amount": 12, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Onikabuto", + "amount": 45, + "rarity": 1 + }, + "mat4": { + "id": "golden_raven_insignia", + "name": "Golden Raven Insignia", + "amount": 12, + "rarity": 3 + } + }, + { + "ascension": 6, + "level": [80, 90], + "cost": 120000, + "mat1": { + "id": "vayuda_turquoise_gemstone", + "name": "Vayuda Turquoise Gemstone", + "amount": 6, + "rarity": 5 + }, + "mat2": { + "id": "runic_fang", + "name": "Runic Fang", + "amount": 20, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Onikabuto", + "amount": 60, + "rarity": 1 + }, + "mat4": { + "id": "golden_raven_insignia", + "name": "Golden Raven Insignia", + "amount": 24, + "rarity": 3 + } + } + ], + "talent_materials": [ + { + "level": 2, + "cost": 12500, + "items": [ + { + "id": "teachings_of_transience", + "name": "Teachings of Transience", + "amount": 3, + "rarity": 2 + }, + { + "id": "treasure_hoarder_insignia", + "name": "Treasure Hoarders Insignia", + "amount": 6, + "rarity": 1 + } + ] + }, + { + "level": 3, + "cost": 17500, + "items": [ + { + "id": "guide_to_transience", + "name": "Guide to Transience", + "amount": 2, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "Silver Raven Insignia", + "amount": 3, + "rarity": 2 + } + ] + }, + { + "level": 4, + "cost": 25000, + "items": [ + { + "id": "guide_to_transience", + "name": "Guide to Transience", + "amount": 4, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "Silver Raven Insignia", + "amount": 4, + "rarity": 2 + } + ] + }, + { + "level": 5, + "cost": 30000, + "items": [ + { + "id": "guide_to_transience", + "name": "Guide to Transience", + "amount": 6, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "Silver Raven Insignia", + "amount": 6, + "rarity": 2 + } + ] + }, + { + "level": 6, + "cost": 37500, + "items": [ + { + "id": "guide_to_transience", + "name": "Guide to Transience", + "amount": 9, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "Silver Raven Insignia", + "amount": 9, + "rarity": 2 + } + ] + }, + { + "level": 7, + "cost": 120000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "Philosophies of Transience", + "amount": 4, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "Golden Raven Insignia", + "amount": 4, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "The Meaning of Aeons", + "amount": 1, + "rarity": 5 + } + ] + }, + { + "level": 8, + "cost": 260000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "Philosophies of Transience", + "amount": 6, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "Golden Raven Insignia", + "amount": 6, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "The Meaning of Aeons", + "amount": 1, + "rarity": 5 + } + ] + }, + { + "level": 9, + "cost": 450000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "Philosophies of Transience", + "amount": 12, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "Golden Raven Insignia", + "amount": 9, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "The Meaning of Aeons", + "amount": 2, + "rarity": 5 + } + ] + }, + { + "level": 10, + "cost": 700000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "Philosophies of Transience", + "amount": 16, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "Golden Raven Insignia", + "amount": 12, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "The Meaning of Aeons", + "amount": 2, + "rarity": 5 + }, + { + "id": "crown_of_insight", + "name": "Crown of Insight", + "amount": 1, + "rarity": 5 + } + ] + } + ] +} diff --git a/src/data/thai/characters/xiangling.json b/src/data/thai/characters/xiangling.json index ca23db579b..6a5ceb9862 100644 --- a/src/data/thai/characters/xiangling.json +++ b/src/data/thai/characters/xiangling.json @@ -11,7 +11,7 @@ "region": "Liyue", "rarity": 4, "birthday": [2, 11], - "constellation": "Ladle", + "constellation": "Trulla", "domain": "วัง Taishan Mansion", "cv": { "english": "Jackie Lastra", diff --git a/src/data/thai/characters/xinyan.json b/src/data/thai/characters/xinyan.json index cfb9436fe0..40c4fbb78a 100644 --- a/src/data/thai/characters/xinyan.json +++ b/src/data/thai/characters/xinyan.json @@ -515,7 +515,7 @@ { "id": "impromptu_opening", "name": "Impromptu Opening", - "description": "ความเสียหายกายภาพของRiff Revolution จะมีอัตราคริเพิ่มขึ้น 100% และจะสร้างโล่เลเวล 3 - Rave", + "description": "ความเสียหายกายภาพของ Riff Revolution จะมีอัตราคริเพิ่มขึ้น 100% และจะสร้างโล่เลเวล 3 - Rave", "level": 2 }, { diff --git a/src/data/thai/characters/yae_miko.json b/src/data/thai/characters/yae_miko.json index 2d8d5ad642..a2f1750ef0 100644 --- a/src/data/thai/characters/yae_miko.json +++ b/src/data/thai/characters/yae_miko.json @@ -23,7 +23,7 @@ { "id": "normal_attack_spiritfox_sineater", "name": "โจมตีปกติ: Spiritfox Sin-Eater", - "description": "โจมตีปกติ
เรียกวิญญาณจิ้งจอกออกมา ทำการโจมตีต่อเนื่องมากสุดสามครั้ง เพื่อสร้างความเสียหายไฟฟ้า

ชาร์จโจมตี
ใช้พลังกายบางส่วน โดยหลังจากร่ายเสร็จจะสร้างความเสียหายไฟฟ้าวงกว้าง

โจมตีพุ่งลงจากอากาศ
รวบรวมพลังแห่งสายฟ้า กระโจนจากกลางอากาศลงมายังพื้นดิน เพื่อโจมตีศัตรูที่อยู่ในเส้นทางการโจมตี โดยจะสร้างความเสียหายไฟฟ้าวงกว้างเมื่อลงถึงพื้น", + "description": "โจมตีปกติ
เรียกวิญญาณจิ้งจอกออกมา ทำการโจมตีต่อเนื่องมากสุด 3 ครั้ง เพื่อสร้างความเสียหายไฟฟ้า

ชาร์จโจมตี
ใช้พลังกายบางส่วน โดยหลังจากร่ายเสร็จจะสร้างความเสียหายไฟฟ้าวงกว้าง

โจมตีพุ่งลงจากอากาศ
รวบรวมพลังแห่งสายฟ้า กระโจนจากกลางอากาศลงมายังพื้นดิน เพื่อโจมตีศัตรูที่อยู่ในเส้นทางการโจมตี โดยจะสร้างความเสียหายไฟฟ้าวงกว้างเมื่อลงถึงพื้น", "info": "", "attributes": [ { @@ -172,7 +172,7 @@ "id": "yakan_evocation_sesshou_sakura", "name": "Yakan Evocation: Sesshou Sakura", "description": "สำหรับ Yae แล้ว เรื่องยุ่งยากที่สามารถจัดการได้ โดยใช้เพียงแค่เหล่าวิญญาณนั้น ไม่จำเป็นต้องลงมือลงแรงด้วยตัวเองอย่างแน่นอน
เคลื่อนที่อย่างรวดเร็ว และทิ้ง Sesshou Sakura ไว้เบื้องหลัง

Sesshou Sakura
มีคุณลักษณะพิเศษดังต่อไปนี้:
·ปล่อยสายฟ้าฟาดลงมายังศัตรูที่อยู่โดยรอบหนึ่งตัวเป็นระยะ ๆ เพื่อสร้างความเสียหายไฟฟ้า;
·เมื่อมี Sesshou Sakura อันอื่นอยู่ในบริเวณใกล้เคียง จะเพิ่มระดับของมันขึ้น และทำให้ความเสียหายของการโจมตีที่กล่าวข้างต้นเพิ่มสูงขึ้น

สามารถใช้ได้ 3 ครั้ง
ในช่วงเวลาเดียวกัน จะสามารถมี Sesshou Sakura ได้มากสุด 3 อัน โดยที่ระดับแรกในตอนเริ่มสร้างของ Sesshou Sakura จะเป็นระดับ 1 และจะเพิ่มได้มากสุดถึงระดับ 3 ซึ่งหากตำแหน่งที่สร้างอยู่ใกล้กับ Sesshou Sakura ที่มีอยู่ก่อนหน้ามากจนเกินไป จะทำลาย Sesshou Sakura ที่มีอยู่", - "info": "\"วิญญาณจิ้งจอกที่สิงสถิตอยู่ในกิ่งไม้ล้วนตกต่ำกลายเป็นภูตผี Yakan ที่ทำร้ายมนุษย์ โดยลำดับขั้นของ Yakan นั้นจะต่ำกว่าพวกเราจิ้งจอกฟ้าอยู่สองระดับ ซึ่งทำให้การเรียกใช้งานนั้นเป็นเรื่องง่ายแสนง่าย แต่ระดับของพวกเราจิ้งจอกนั้นแสนมากมายและซับซ้อน มนุษย์อย่างพวกเธออย่าได้เป็นแบบนี้เชียวล่ะ ส่วนเรื่องที่เธอถามว่าระหว่างจิ้งจอกกับมนุษย์ใครอยู่สูงกว่ากัน หึหึ...\"", + "info": "\"วิญญาณจิ้งจอกที่สิงสถิตอยู่ในกิ่งไม้ล้วนตกต่ำกลายเป็นภูตผี Yakan ที่ทำร้ายมนุษย์ โดยลำดับขั้นของ Yakan นั้นจะต่ำกว่าจิ้งจอกฟ้าเราอยู่สองระดับ ซึ่งทำให้การเรียกใช้งานนั้นเป็นเรื่องง่ายแสนง่าย แต่ระดับของพวกเราจิ้งจอกนั้นแสนมากมายและซับซ้อน มนุษย์อย่างพวกเธออย่าได้เป็นแบบนี้เชียวล่ะ ส่วนเรื่องที่เธอถามว่าระหว่างจิ้งจอกกับมนุษย์ใครอยู่สูงกว่ากันน่ะเหรอ หึหึ...\"", "attributes": [ { "label": "ความเสียหาย Sesshou Sakura: ระดับ 1", @@ -299,8 +299,8 @@ { "id": "great_secret_art_tenko_kenshin", "name": "Great Secret Art: Tenko Kenshin", - "description": "ในนิทานพื้นบ้านของชาว Inazuma มีคำกล่าวถึง \"Kitsunetsuki\" หรือการสำแดงพลังของจิ้งจอก (Kitsune) ท่ามกลางหมู่นั้น การสำแดงของ \"จิ้งจอกฟ้า\" ที่ค่อนข้างพิเศษกว่า ซึ่งจะร่วงหล่นลงสู่ร่างกายศัตรูของศาลเจ้า Grand Narukami ในรูปแบบของสายฟ้า โดยสายฟ้าที่ฟาดลงมา จะทำให้เกิดความเสียหายไฟฟ้าวงกว้าง
เมื่อใช้สกิลนี้ Yae Miko จะทำการปลดปล่อย Sesshou Sakura ที่อยู่ในบริเวณใกล้เคียง ทำลายรูปร่างภายนอกของพวกมัน แล้วเปลี่ยนเป็นสายฟ้า Tenko Thunderbolt ฟาดลงมา เพื่อสร้างความเสียหายไฟฟ้าวงกว้าง โดยที่การทำลาย Sesshou Sakura แต่ละอันด้วยวิธีนี้ จะทำให้เกิดสายฟ้า Tenko Thunderbolt ฟาดลงมาหนึ่งครั้ง", - "info": "มีเพียงช่วงเวลานี้เท่านั้น ที่ Yae จะต้องเปิดเผยตัวตนของจิ้งจอกฟ้าเพื่อสั่งการสายฟ้า ส่วนเจ้าพวกที่ได้เห็นหางของท่าน Guuji นั้น ต่างก็ไม่เหลือแม้เพียงฝุ่นธุลี ด้วยเหตุนี้ จงจำไว้ให้ขึ้นใจว่า ท่าน Yae น่ะไม่มีหางหรอกนะ", + "description": "ในนิทานพื้นบ้านของชาว Inazuma มีคำกล่าวถึง \"Kitsunetsuki\" หรือการสำแดงพลังของจิ้งจอก (Kitsune) โดยการสำแดงของ \"จิ้งจอกฟ้า\" ที่ค่อนข้างพิเศษท่ามกลางหมู่นั้น จะร่วงหล่นลงสู่ร่างกายศัตรูของศาลเจ้า Grand Narukami ในรูปแบบของสายฟ้า โดยสายฟ้าที่ฟาดลงมา จะทำให้เกิดความเสียหายไฟฟ้าวงกว้าง
เมื่อใช้สกิลนี้ Yae Miko จะทำการปลดปล่อย Sesshou Sakura ที่อยู่ในบริเวณใกล้เคียง ทำลายรูปร่างภายนอกของพวกมัน แล้วเปลี่ยนเป็นสายฟ้า Tenko Thunderbolt ฟาดลงมา เพื่อสร้างความเสียหายไฟฟ้าวงกว้าง เมื่อ Sesshou Sakura แต่ละอันถูกทำลายลงด้วยวิธีนี้ จะทำให้เกิดสายฟ้า Tenko Thunderbolt ฟาดลงมา 1 ครั้ง", + "info": "มีเพียงช่วงเวลานี้เท่านั้น ที่ Yae จะต้องเปิดเผยตัวตนของจิ้งจอกฟ้าเพื่อสั่งการสายฟ้า ส่วนเจ้าพวกที่ได้เห็นหางของท่าน Guuji นั้น ต่างก็ไม่เหลือแม้เพียงฝุ่นธุลี ด้วยเหตุนี้ จงจำไว้ให้ขึ้นใจว่า... ท่าน Yae น่ะไม่มีหางหรอกนะ", "attributes": [ { "label": "ความเสียหายสกิล", diff --git a/src/data/thai/characters/yelan.json b/src/data/thai/characters/yelan.json index dc4625e37f..6f650fb45c 100644 --- a/src/data/thai/characters/yelan.json +++ b/src/data/thai/characters/yelan.json @@ -13,12 +13,7 @@ "birthday": [20, 4], "constellation": "Umbrabilis Orchis", "domain": "วัง Taishan Mansion", - "cv": { - "english": "Laura Post", - "chinese": "徐慧", - "japanese": "遠藤綾", - "korean": "Min Ah" - }, + "cv": {}, "skills": [ { "id": "normal_attack_stealthy_bowshot", @@ -438,7 +433,7 @@ }, { "id": "winner_takes_all", - "name": "Winner Take All", + "name": "Winner Takes All", "description": "หลังจากใช้ Depth-Clarion Dice Yelan จะเข้าสู่สถานะ Mastermind:
การโจมตีปกติของ Yelan จะเปลี่ยนเป็นการยิง Breakthrough Barb ที่มีความพิเศษ ซึ่งลูกศรแบบนี้ จะมีคุณลักษณะที่คล้ายกับ Breakthrough Barb โดยความเสียหายที่สร้าง จะถูกมองว่าเป็นความเสียหายของการชาร์จโจมตี ซึ่งสามารถสร้างความเสียหายเป็น 156% ของความเสียหายของ Breakthrough Barb ปกติ

สถานะ Mastermind จะคงอยู่ได้นานสุด 20 วินาที และจะหายไปเมื่อ Yelan ยิงลูกศรออกไป 5 ดอก", "level": 6 } diff --git a/src/data/thai/common_materials/damaged_mask.json b/src/data/thai/common_materials/damaged_mask.json index 60c65391e3..262c59e0c0 100644 --- a/src/data/thai/common_materials/damaged_mask.json +++ b/src/data/thai/common_materials/damaged_mask.json @@ -2,6 +2,13 @@ "id": "damaged_mask", "name": "Damaged Mask", "description": "แต่เนื่องจากได้รับความเสียหาย จำนวนมาก เลยทำให้ไม่สามารถใช้งานตามหน้าที่ของมันได้อีก", - "source": [], + "source": [ + "ดรอปจาก Hilichurl", + "ดรอปจาก Hilichurl Shooter บางตัว", + "ดรอปจาก Samachurl บางตัว", + "ดรอปจาก Mitachurl บางตัว", + "ดรอปจาก Hilichurl Chieftain บางตัว", + "แลกเปลี่ยนด้วย Stardust" + ], "rarity": 1 } diff --git a/src/data/thai/common_materials/divining_scroll.json b/src/data/thai/common_materials/divining_scroll.json index e8263805bf..f9af81b3d3 100644 --- a/src/data/thai/common_materials/divining_scroll.json +++ b/src/data/thai/common_materials/divining_scroll.json @@ -2,6 +2,6 @@ "id": "divining_scroll", "name": "Divining Scroll", "description": "อาจจะเพราะเวทมนตร์บางอย่างที่ยังหลงเหลืออยู่ในคัมภีร์เล่มนี้ ทำให้สัมผัสได้ถึงความอบอุ่นบาง อย่างที่แผ่ออกมาอย่างแผ่วเบา", - "source": [], + "source": ["ดรอปจาก Samachurl", "แลกเปลี่ยนด้วย Stardust"], "rarity": 1 } diff --git a/src/data/thai/common_materials/energy_nectar.json b/src/data/thai/common_materials/energy_nectar.json index aa68f2bca6..906b1f4cfb 100644 --- a/src/data/thai/common_materials/energy_nectar.json +++ b/src/data/thai/common_materials/energy_nectar.json @@ -2,7 +2,7 @@ "id": "energy_nectar", "name": "Elemental Nectar", "description": "Whopperflower ล่าเหยื่อโดยอาศัยการหลอกล่อ ส่วนเหยื่อที่ถูกล่านั้น บางทีอาจจะเพื่อการเปลี่ยนรูปลักษณ์ให้ทรงพลังยิ่งขึ้น บริสุทธิ์ยิ่งขึ้นก็เป็นได้...", - "source": ["ได้รับจากการสรรสร้าง"], + "source": ["ได้รับจากการสรรสร้าง", "ดรอปจาก Whopperflower Lv.60 ขึ้นไป"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/thai/common_materials/famed_handguard.json b/src/data/thai/common_materials/famed_handguard.json index cdcde66fc5..a36af428c3 100644 --- a/src/data/thai/common_materials/famed_handguard.json +++ b/src/data/thai/common_materials/famed_handguard.json @@ -2,7 +2,7 @@ "id": "famed_handguard", "name": "Famed Handguard", "description": "บางคนเชื่อว่าดาบนั้นมีจิตวิญญาณและชีวิต จึงเป็นเหตุผลให้ผู้คนตั้งชื่อให้กับดาบ คนที่รักและทะนุถนอมดาบ ก็ย่อมได้รับการยอมรับจากดาบ แต่คนที่เห็นดาบเป็นเพื่อนหรือแม้แต่คนรัก ก็ควรต้องรู้ว่าความสัมพันธ์นี้ถูกหล่อเลี้ยงด้วยการเข่นฆ่าและการนองเลือด คนที่มักจะชุ่มไปด้วยเลือดและร่ายรำไปพร้อมกับดาบนั้น ที่สุดแล้วเลือดของพวกเขาถูกทำให้เย็นลงด้วยคมดาบที่เหี้ยมโหดนี้", - "source": ["ได้รับจากการสรรสร้าง"], + "source": ["ได้รับจากการสรรสร้าง", "ดรอปจาก Nobushi Lv.60 ขึ้นไป"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/thai/common_materials/firm_arrowhead.json b/src/data/thai/common_materials/firm_arrowhead.json index 5f66bdc891..1bec5ac37f 100644 --- a/src/data/thai/common_materials/firm_arrowhead.json +++ b/src/data/thai/common_materials/firm_arrowhead.json @@ -2,6 +2,6 @@ "id": "firm_arrowhead", "name": "Firm Arrowhead", "description": "ลูกธนูงานหยาบไร้ซึ่งความประณีต แต่อย่าประมาทเชียว เพราะขนาดอัศวินยังเคยถูกมันยิง ทะลุหลังมาแล้ว", - "source": [], + "source": ["ดรอปจาก Hilichurl Shooter", "แลกเปลี่ยนด้วย Stardust"], "rarity": 1 } diff --git a/src/data/thai/common_materials/forbidden_curse_scroll.json b/src/data/thai/common_materials/forbidden_curse_scroll.json index 91cb4adf6d..5e808b5d11 100644 --- a/src/data/thai/common_materials/forbidden_curse_scroll.json +++ b/src/data/thai/common_materials/forbidden_curse_scroll.json @@ -2,7 +2,7 @@ "id": "forbidden_curse_scroll", "name": "Forbidden Curse Scroll", "description": "คัมภีร์ที่เสมือนสำเนาของหนังสือ โบราณ มีเพียงไม่กี่คนที่สามารถเข้าใจเนื้อหาของมัน และเคยได้ยินมาว่าผู้ที่สามารถตีความมันได้จะกลายเป็นคนบ้า", - "source": ["ได้รับจากการสรรสร้าง"], + "source": ["ได้รับจากการสรรสร้าง", "ดรอปจาก Samachurl Lv.60 ขึ้นไป"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/thai/common_materials/golden_raven_insignia.json b/src/data/thai/common_materials/golden_raven_insignia.json index 651ca51067..dbdf2ad83b 100644 --- a/src/data/thai/common_materials/golden_raven_insignia.json +++ b/src/data/thai/common_materials/golden_raven_insignia.json @@ -2,7 +2,7 @@ "id": "golden_raven_insignia", "name": "Golden Raven Insignia", "description": "ตราสัญลักษณ์แห่งความภาคภูมิใจและเป็นธรรมเนียมของกองโจรล่าสมบัติ ไม่ว่าจะซ่อนอยู่ในผืนแผ่นดินอันกว้างใหญ่หรือใต้ท้องทะเล ตราบใดที่มีขุมทรัพย์ให้ตามล่า ด้วยสปิริตของกองโจรล่าสมบัติ ผู้ไม่หยุดยั้งเพื่อให้ได้มาซึ่งสมบัติ และไม่มีวันตาย", - "source": ["ได้รับจากการสรรสร้าง"], + "source": ["ได้รับจากการสรรสร้าง", "ดรอปจากกองโจรล่าสมบัติ Lv.60 ขึ้นไป"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/thai/common_materials/kageuchi_handguard.json b/src/data/thai/common_materials/kageuchi_handguard.json index 60ce2a1b94..ea83b2e89d 100644 --- a/src/data/thai/common_materials/kageuchi_handguard.json +++ b/src/data/thai/common_materials/kageuchi_handguard.json @@ -2,7 +2,11 @@ "id": "kageuchi_handguard", "name": "Kageuchi Handguard", "description": "Inazuma มีประเพณีการทำดาบที่สืบทอดกันมาช้านาน เวลาที่ช่างตีดาบ ก็มักจะสร้างขึ้นมาหลาย ๆ เล่ม จากนั้นจะเลือกเอาผลงานที่ดีที่สุดให้เป็น \"shinuchi\" ส่วนที่เหลือจะถูกเรียกว่า \"kageuchi\"", - "source": ["ได้รับจากการสรรสร้าง"], + "source": [ + "ได้รับจากการสรรสร้าง", + "ดรอปจาก Nobushi Lv.40 ขึ้นไป", + "แลกเปลี่ยนด้วย Stardust" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/thai/common_materials/lieutenants_insignia.json b/src/data/thai/common_materials/lieutenants_insignia.json index 0b6a7043f4..8d4db9ae3f 100644 --- a/src/data/thai/common_materials/lieutenants_insignia.json +++ b/src/data/thai/common_materials/lieutenants_insignia.json @@ -2,7 +2,12 @@ "id": "lieutenants_insignia", "name": "Officer's Insignia", "description": "ตราสัญลักษณ์ของนายทหาร ท่ามกลางกองทหารที่ Fatui ครอบครองอยู่ ผู้ที่ครอบครองตรานี้นั้น จะต้องไม่ธรรมดาอย่างแน่นอน", - "source": ["ได้รับจากการสรรสร้าง"], + "source": [ + "ได้รับจากการสรรสร้าง", + "ดรอปจาก Fatui Skirmisher Lv.60 ขึ้นไป", + "ดรอปจาก Fatui - Agent บางตัว Lv.60 ขึ้นไป", + "ดรอปจาก Fatui - Cicin Mage บางตัว Lv.60 ขึ้นไป" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/thai/common_materials/old_handguard.json b/src/data/thai/common_materials/old_handguard.json index 7ad0b23c18..1d7d275c5e 100644 --- a/src/data/thai/common_materials/old_handguard.json +++ b/src/data/thai/common_materials/old_handguard.json @@ -2,6 +2,6 @@ "id": "old_handguard", "name": "Old Handguard", "description": "สำหรับผู้ที่เชี่ยวชาญในเรื่องดาบนั้น กะบังดาบสามารถช่วยป้องกันมือจากดาบของฝ่ายตรงข้ามได้ แต่สำหรับซามูไรมือใหม่แล้ว กะบังดาบคงเป็นส่วนสำคัญในการป้องกันมือขวาของตัวเองซะมากกว่า", - "source": [], + "source": ["ดรอปจาก Nobushi", "แลกเปลี่ยนด้วย Stardust"], "rarity": 1 } diff --git a/src/data/thai/common_materials/ominous_mask.json b/src/data/thai/common_materials/ominous_mask.json index 05212236fc..a55e42853c 100644 --- a/src/data/thai/common_materials/ominous_mask.json +++ b/src/data/thai/common_materials/ominous_mask.json @@ -2,7 +2,14 @@ "id": "ominous_mask", "name": "Ominous Mask", "description": "ไม่มีใครทราบถึงความสัมพันธ์ที่แท้จริงระหว่างพวก Hilichurl กับหน้ากาก แต่มีคนเคยบอกไว้ว่าที่เป็นเช่นนี้ ก็เพราะว่าพวกมันไม่ต้องการเห็นเงาของตัวเองในแม่น้ำ", - "source": ["ได้รับจากการสรรสร้าง"], + "source": [ + "ได้รับจากการสรรสร้าง", + "ดรอปจาก Hilichurl Lv.60 ขึ้นไป", + "ดรอปจาก Hilichurl Shooter บางตัว Lv.60 ขึ้นไป", + "ดรอปจาก Samachurl บางตัว Lv.60 ขึ้นไป", + "ดรอปจาก Mitachurl บางตัว Lv.60 ขึ้นไป", + "ดรอปจาก Hilichurl Chieftain บางตัว Lv.60 ขึ้นไป" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/thai/common_materials/recruits_insignia.json b/src/data/thai/common_materials/recruits_insignia.json index 1c02c05563..938aef550a 100644 --- a/src/data/thai/common_materials/recruits_insignia.json +++ b/src/data/thai/common_materials/recruits_insignia.json @@ -2,6 +2,11 @@ "id": "recruits_insignia", "name": "Recruit's Insignia", "description": "ตราสัญลักษณ์ของทหารใหม่ ไม่ทราบว่าใครเป็นเจ้าของมันมาก่อน ทำให้ชวนสงสัยว่าเหล่าผู้คนที่เข้าร่วมสงครามเครื่องจักรของ Fatui นั้นกำลังคิดอะไรกันอยู่นะ", - "source": [], + "source": [ + "ดรอปจาก Fatui Skirmisher", + "ดรอปจาก Fatui - Agent บางตัว", + "ดรอปจาก Fatui - Cicin Mage บางตัว", + "แลกเปลี่ยนด้วย Stardust" + ], "rarity": 1 } diff --git a/src/data/thai/common_materials/sealed_scroll.json b/src/data/thai/common_materials/sealed_scroll.json index 5c9a835fdd..2c3cbcd972 100644 --- a/src/data/thai/common_materials/sealed_scroll.json +++ b/src/data/thai/common_materials/sealed_scroll.json @@ -2,7 +2,11 @@ "id": "sealed_scroll", "name": "Seal Scroll", "description": "คัมภีร์โบราณที่ประกอบไปด้วยภาพวาด ที่ยากจะเข้าใจ ลองเลียนแบบท่าทาง ของสัตว์ประหลาดบางตัวดูสิ แล้วจะได้พบกับปาฏิหาริย์แห่ง เวทมนตร์", - "source": ["ได้รับจากการสรรสร้าง"], + "source": [ + "ได้รับจากการสรรสร้าง", + "ดรอปจาก Samachurl Lv.40 ขึ้นไป", + "แลกเปลี่ยนด้วย Stardust" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/thai/common_materials/sergeants_insignia.json b/src/data/thai/common_materials/sergeants_insignia.json index 449571c64f..9f8e2647ec 100644 --- a/src/data/thai/common_materials/sergeants_insignia.json +++ b/src/data/thai/common_materials/sergeants_insignia.json @@ -2,7 +2,13 @@ "id": "sergeants_insignia", "name": "Sergeant's Insignia", "description": "ตราสัญลักษณ์ของทหารนายสิบ มีลักษณะแตกต่างออกไปจากของทหารใหม่ บางทีอาจจะมีความรู้สึกที่ซับซ้อนซ่อนอยู่", - "source": ["ได้รับจากการสรรสร้าง"], + "source": [ + "ได้รับจากการสรรสร้าง", + "ดรอปจาก Fatui Skirmisher Lv.40 ขึ้นไป", + "ดรอปจาก Fatui - Agent บางตัว Lv.40 ขึ้นไป", + "ดรอปจาก Fatui - Cicin Mage บางตัว Lv.40 ขึ้นไป", + "แลกเปลี่ยนด้วย Stardust" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/thai/common_materials/sharp_arrowhead.json b/src/data/thai/common_materials/sharp_arrowhead.json index 4091a79804..3633b002a8 100644 --- a/src/data/thai/common_materials/sharp_arrowhead.json +++ b/src/data/thai/common_materials/sharp_arrowhead.json @@ -2,7 +2,11 @@ "id": "sharp_arrowhead", "name": "Sharp Arrowhead", "description": "ลูกธนูคม ความแหลมคมของมันสามารถทะลุ เกราะของศัตรูได้อย่างง่ายดายราวกับโยนมันลงไปผ่านผิวน้ำ", - "source": ["ได้รับจากการสรรสร้าง"], + "source": [ + "ได้รับจากการสรรสร้าง", + "ดรอปจาก Hilichurl Shooter Lv.40 ขึ้นไป", + "แลกเปลี่ยนด้วย Stardust" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/thai/common_materials/shimmering_nectar.json b/src/data/thai/common_materials/shimmering_nectar.json index d9e021fe60..38c5041e08 100644 --- a/src/data/thai/common_materials/shimmering_nectar.json +++ b/src/data/thai/common_materials/shimmering_nectar.json @@ -2,7 +2,11 @@ "id": "shimmering_nectar", "name": "Shimmering Nectar", "description": "นักวิชาการโดยทั่วไปนั้นเชื่อว่าดอก Whopperflower นั้น เป็นรูปแบบสิ่งมีชีวิตขั้นสูงในหมู่พืชธาตุด้วยกัน แต่จนถึงเดี๋ยวนี้ ก็ยังไม่มีใครสามารถอธิบายถึงพฤติกรรมการกินอาหารของพวกมันได้", - "source": ["ได้รับจากการสรรสร้าง"], + "source": [ + "ได้รับจากการสรรสร้าง", + "ดรอปจาก Whopperflower Lv.40 ขึ้นไป", + "แลกเปลี่ยนด้วย Stardust" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/thai/common_materials/silver_raven_insignia.json b/src/data/thai/common_materials/silver_raven_insignia.json index 1879006491..48658fe87c 100644 --- a/src/data/thai/common_materials/silver_raven_insignia.json +++ b/src/data/thai/common_materials/silver_raven_insignia.json @@ -2,7 +2,11 @@ "id": "silver_raven_insignia", "name": "Silver Raven Insignia", "description": "ตราสัญลักษณ์ที่สมาชิกของกองโจรล่าสมบัติใช้เพื่อแสดงตัวซึ่งกันและกัน กองโจรล่าสมบัติไม่ถามถึงเรซูเม่ใดๆ ใครก็ตามที่มีความโลภและมีความกล้าหาญสามารถกลายเป็นสมาชิกที่คู่ควรได้", - "source": ["ได้รับจากการสรรสร้าง"], + "source": [ + "ได้รับจากการสรรสร้าง", + "ดรอปจากกองโจรล่าสมบัติ Lv.40 ขึ้นไป", + "แลกเปลี่ยนด้วย Stardust" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/thai/common_materials/slime_concentrate.json b/src/data/thai/common_materials/slime_concentrate.json index c6f97e331d..73bd472bf5 100644 --- a/src/data/thai/common_materials/slime_concentrate.json +++ b/src/data/thai/common_materials/slime_concentrate.json @@ -2,7 +2,7 @@ "id": "slime_concentrate", "name": "Slime Concentrate", "description": "ของเหลวจากมอนสเตอร์ Slime ที่มีความเข้มข้นนี้ เมื่อถูกปล่อยทิ้งไว้สักพักมันจะเคลื่อนที่ได้เองอย่างไร้ทิศทาง", - "source": ["ได้รับจากการสรรสร้าง"], + "source": ["ได้รับจากการสรรสร้าง", "ดรอปจาก Slime Lv.60 ขึ้นไป"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/thai/common_materials/slime_condensate.json b/src/data/thai/common_materials/slime_condensate.json index 5c9db2d094..570fcd818f 100644 --- a/src/data/thai/common_materials/slime_condensate.json +++ b/src/data/thai/common_materials/slime_condensate.json @@ -2,6 +2,6 @@ "id": "slime_condensate", "name": "Slime Condensate", "description": "ของเหลวที่มีลักษณะเป็นเมือกลอย เป็นสิ่งที่พบได้บ่อยในโรงงานธาตุ", - "source": [], + "source": ["ดรอปจาก Slime", "แลกเปลี่ยนด้วย Stardust"], "rarity": 1 } diff --git a/src/data/thai/common_materials/slime_secretions.json b/src/data/thai/common_materials/slime_secretions.json index 274465c545..a3d61a4588 100644 --- a/src/data/thai/common_materials/slime_secretions.json +++ b/src/data/thai/common_materials/slime_secretions.json @@ -2,7 +2,11 @@ "id": "slime_secretions", "name": "Slime Secretions", "description": "ของเหลวที่ความบริสุทธิ์สูงนี้ มีผลร้ายกับผิวหนัง กรุณาหลีกเลี่ยงการสัมผัสเมื่อไม่ได้ สวมอุปกรณ์ป้องกัน", - "source": ["ได้รับจากการสรรสร้าง"], + "source": [ + "ได้รับจากการสรรสร้าง", + "ดรอปจาก Slime Lv.40 ขึ้นไป", + "แลกเปลี่ยนด้วย Stardust" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/thai/common_materials/spectral_heart.json b/src/data/thai/common_materials/spectral_heart.json index f88729f3a1..3ab571b9bc 100644 --- a/src/data/thai/common_materials/spectral_heart.json +++ b/src/data/thai/common_materials/spectral_heart.json @@ -2,7 +2,11 @@ "id": "spectral_heart", "name": "Spectral Heart", "description": "สิ่งมีชีวิตธาตุชนิดนี้ดูเหมือนจะมีนิสัยแปลก ๆ พวกมันจะโผล่มาเป็นกลุ่มใหญ่เป็นระยะ แล้วก็หายไป", - "source": ["ได้รับจากการสรรสร้าง"], + "source": [ + "ได้รับจากการสรรสร้าง", + "ดรอปจาก Specter Lv.40 ขึ้นไป", + "แลกเปลี่ยนด้วย Stardust" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/thai/common_materials/spectral_husk.json b/src/data/thai/common_materials/spectral_husk.json index 015b770942..b33ac095fc 100644 --- a/src/data/thai/common_materials/spectral_husk.json +++ b/src/data/thai/common_materials/spectral_husk.json @@ -2,6 +2,6 @@ "id": "spectral_husk", "name": "Spectral Husk", "description": "พลังงานส่วนใหญ่ดูเหมือนจะกระจายหายไปแล้ว", - "source": [], + "source": ["ดรอปจาก Specter", "แลกเปลี่ยนด้วย Stardust"], "rarity": 1 } diff --git a/src/data/thai/common_materials/spectral_nucleus.json b/src/data/thai/common_materials/spectral_nucleus.json index e2aa44a4fc..9b5c14f81d 100644 --- a/src/data/thai/common_materials/spectral_nucleus.json +++ b/src/data/thai/common_materials/spectral_nucleus.json @@ -2,7 +2,7 @@ "id": "spectral_nucleus", "name": "Spectral Nucleus", "description": "มักมีการโต้เถียงกันในหมู่ผู้ที่ต้องการจะแบ่งแยกระหว่างผู้แพ้กับผู้ชนะว่า ระหว่าง Specter กับ Anemo Slime สิ่งไหนจะลอยตัวได้ดีกว่ากัน", - "source": ["ได้รับจากการสรรสร้าง"], + "source": ["ได้รับจากการสรรสร้าง", "ดรอปจาก Specter Lv.60 ขึ้นไป"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/thai/common_materials/stained_mask.json b/src/data/thai/common_materials/stained_mask.json index 02673ef6e2..b1bcaf8db6 100644 --- a/src/data/thai/common_materials/stained_mask.json +++ b/src/data/thai/common_materials/stained_mask.json @@ -2,7 +2,15 @@ "id": "stained_mask", "name": "Stained Mask", "description": "ต้องยอมสวมมัน เพราะพวก Hilichurl เคร่งครัดเรื่องหน้ากากมาก", - "source": ["ได้รับจากการสรรสร้าง"], + "source": [ + "ได้รับจากการสรรสร้าง", + "ดรอปจาก Hilichurl Lv.40 ขึ้นไป", + "ดรอปจาก Hilichurl Shooter บางตัว Lv.40 ขึ้นไป", + "ดรอปจาก Samachurl บางตัว Lv.40 ขึ้นไป", + "ดรอปจาก Mitachurl บางตัว Lv.40 ขึ้นไป", + "ดรอปจาก Hilichurl Chieftain บางตัว Lv.40 ขึ้นไป", + "แลกเปลี่ยนด้วย Stardust" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/thai/common_materials/treasure_hoarder_insignia.json b/src/data/thai/common_materials/treasure_hoarder_insignia.json index 96a37fd311..9247e05ea8 100644 --- a/src/data/thai/common_materials/treasure_hoarder_insignia.json +++ b/src/data/thai/common_materials/treasure_hoarder_insignia.json @@ -2,6 +2,6 @@ "id": "treasure_hoarder_insignia", "name": "Treasure Hoarders Insignia", "description": "ตราสัญลักษณ์ที่แสดงถึงสถานะ สมาชิกของกองโจรล่าสมบัติอย่าง ภาคภูมิใจ การตามหาขุมทรัพย์ที่ไม่มีใครรู้ กล่าวกันว่า การเป็นขโมยคืออะไรที่น่าภูมิใจ...?", - "source": [], + "source": ["ดรอปจากกองโจรล่าสมบัติ", "แลกเปลี่ยนด้วย Stardust"], "rarity": 1 } diff --git a/src/data/thai/common_materials/weathered_arrowhead.json b/src/data/thai/common_materials/weathered_arrowhead.json index 3ad2819f84..00644fdd75 100644 --- a/src/data/thai/common_materials/weathered_arrowhead.json +++ b/src/data/thai/common_materials/weathered_arrowhead.json @@ -2,7 +2,7 @@ "id": "weathered_arrowhead", "name": "Historic Arrowhead", "description": "แต่มันคือความภูมิใจของเหล่านักล่า เพราะมันคือเครื่องรางป้องกันตัวและเหรียญเกียรติยศในเวลาเดียวกัน", - "source": ["ได้รับจากการสรรสร้าง"], + "source": ["ได้รับจากการสรรสร้าง", "ดรอปจาก Hilichurl Shooter Lv.60 ขึ้นไป"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/thai/common_materials/whopperflower_nectar.json b/src/data/thai/common_materials/whopperflower_nectar.json index 26aa064367..2eda397ae2 100644 --- a/src/data/thai/common_materials/whopperflower_nectar.json +++ b/src/data/thai/common_materials/whopperflower_nectar.json @@ -2,6 +2,6 @@ "id": "whopperflower_nectar", "name": "Whopperflower Nectar", "description": "เมื่อชิมดูแล้วให้ความรู้สึกคล้ายกันกับ Sweet Flower อยู่เล็กน้อย", - "source": [], + "source": ["ดรอปจาก Whopperflower", "แลกเปลี่ยนด้วย Stardust"], "rarity": 1 } diff --git a/src/data/thai/elemental_stone_materials/basalt_pillar.json b/src/data/thai/elemental_stone_materials/basalt_pillar.json index 3a6093190a..278fd25234 100644 --- a/src/data/thai/elemental_stone_materials/basalt_pillar.json +++ b/src/data/thai/elemental_stone_materials/basalt_pillar.json @@ -2,6 +2,6 @@ "id": "basalt_pillar", "name": "Basalt Pillar", "description": "ธาตุหินนั้นเป็นธาตุที่มีความหนักมากที่สุด โดย Geo Hypostases จะทำให้เปลือกนอกกลายเป็นเสาหินสูงเพื่อยกตัวเองขึ้นไปยังที่สูง ๆ บางทีอาจจะไม่ได้ทำเพื่อต่อสู้กับศัตรูเท่านั้น แต่อาจจะทำเพื่อให้ตัวเองเข้าใกล้ท้องฟ้าที่มันไม่เคยเอื้อมถึงได้บ้างก็เป็นได้", - "source": [], + "source": ["ดรอปจาก Geo Hypostasis Lv.30 ขึ้นไป"], "rarity": 4 } diff --git a/src/data/thai/elemental_stone_materials/cleansing_heart.json b/src/data/thai/elemental_stone_materials/cleansing_heart.json index 9d8e72d6e6..e15583911a 100644 --- a/src/data/thai/elemental_stone_materials/cleansing_heart.json +++ b/src/data/thai/elemental_stone_materials/cleansing_heart.json @@ -2,6 +2,6 @@ "id": "cleansing_heart", "name": "Cleansing Heart", "description": "แม้ว่ามันจะถูกห้อมล้อมด้วยน้ำของทะเลสาบ ความบริสุทธิ์ของมันก็จะไม่เจือจาง แต่ Oceanid ที่แสนบริสุทธิ์ขนาดนี้ เหตุใดจึงมีความกระตือรือร้นที่จะดูเหมือนสิ่งมีชีวิตบนพื้นดิน และอาศัยน้ำอันบริสุทธิ์เพื่อเลียนแบบรูปร่างของสิ่งมีชีวิตกันนะ ในเมื่อไม่ต้องการหายใจ และไม่ต้องการอาหาร...", - "source": [], + "source": ["ดรอปจาก Oceanid Lv.30 ขึ้นไป"], "rarity": 4 } diff --git a/src/data/thai/elemental_stone_materials/crystalline_bloom.json b/src/data/thai/elemental_stone_materials/crystalline_bloom.json index 96e4e4af6e..6ae106c4f7 100644 --- a/src/data/thai/elemental_stone_materials/crystalline_bloom.json +++ b/src/data/thai/elemental_stone_materials/crystalline_bloom.json @@ -2,6 +2,6 @@ "id": "crystalline_bloom", "name": "Crystalline Bloom", "description": "เป็นดอกไม้แห่งความหนาวเย็นที่เติบโตและเบ่งบานจากการตกผลึกของน้ำค้างแข็งจนทำให้ทุกอย่างถูกแช่อยู่ในน้ำแข็ง บางทีเวลาที่หยุดนิ่ง ไม่อาจละลายได้ อาจจะเป็นความหมายที่แท้จริงของดอกไม้ที่ไม่มีวันดับสลายก็ได้นะ", - "source": [], + "source": ["ดรอปจาก Cryo Hypostasis Lv.30 ขึ้นไป"], "rarity": 4 } diff --git a/src/data/thai/elemental_stone_materials/dew_of_repudiation.json b/src/data/thai/elemental_stone_materials/dew_of_repudiation.json index ecda2e9119..5687dee539 100644 --- a/src/data/thai/elemental_stone_materials/dew_of_repudiation.json +++ b/src/data/thai/elemental_stone_materials/dew_of_repudiation.json @@ -2,6 +2,6 @@ "id": "dew_of_repudiation", "name": "Dew of Repudiation", "description": "น้ำมีคุณสมบัติในการกำจัดสิ่งแปลกปลอมที่ทรงพลัง และนี่เป็นหนึ่งในรูปแบบการโจมตีของ Hydro Hypostasis เช่นกัน ว่ากันว่าน้ำประกอบด้วยความทรงจำและเจตจำนง และสิ่งเหล่านี้สามารถเติบโตได้เมื่อแหล่งน้ำหลอมรวมกัน อย่างไรก็ตาม คลื่นที่เกิดจาก Hydro Hypostasis นั้นไม่เข้ากันกับกระแสน้ำที่ไหลเหนือและใต้พื้นดิน แม้ว่าจะไหลลงสู่น่านน้ำที่บริสุทธิ์ของ Petrichor ก็ตาม หยดน้ำนี้ก็น่าจะต้านทานการหลอมรวมได้รุนแรงพอ ๆ กับปรอท", - "source": [], + "source": ["ดรอปจาก Hydro Hypostasis Lv.30 ขึ้นไป"], "rarity": 4 } diff --git a/src/data/thai/elemental_stone_materials/dragonheirs_false_fin.json b/src/data/thai/elemental_stone_materials/dragonheirs_false_fin.json index fa9e333e90..27233f2ac3 100644 --- a/src/data/thai/elemental_stone_materials/dragonheirs_false_fin.json +++ b/src/data/thai/elemental_stone_materials/dragonheirs_false_fin.json @@ -2,6 +2,6 @@ "id": "dragonheirs_false_fin", "name": "Dragonheir's False Fin", "description": "ถึงแม้ว่าจะดูเหมือนกับครีบปลา แต่ความจริงแล้วก็ไม่ได้มีประโยชน์ในการใช้งานอะไร
ครั้งหนึ่งผู้คนของ Byakuyakoku นั้นเคยศึกษาเกี่ยวกับ Bathysmal Vishap อย่างละเอียด สิ่งที่ทำให้พวกมันมีความแตกต่างมากที่สุดอย่างหนึ่งก็คือ สามารถกำหนดการเก็บรักษาและการสืบทอดลักษณะของตนเองตามความต้องการได้ เนื่องจากเกลียดชังแหล่งกำเนิดแสงที่พวกมนุษย์สร้างขึ้น Vishap เหล่านี้จะสูญเสียรายละเอียดการมองเห็นส่วนใหญ่ไปเมื่อโตเต็มวัย ในขณะเดียวกัน พวกมันได้มีวิวัฒนาการของพฤติกรรมที่หลากหลายของธาตุอื่น ๆ เพื่อการต่อสู้", - "source": [], + "source": ["ดรอปจาก Bathysmal Vishap Herd Lv.30 ขึ้นไป"], "rarity": 4 } diff --git a/src/data/thai/elemental_stone_materials/everflame_seed.json b/src/data/thai/elemental_stone_materials/everflame_seed.json index 742dc63b43..ec61c5a92d 100644 --- a/src/data/thai/elemental_stone_materials/everflame_seed.json +++ b/src/data/thai/elemental_stone_materials/everflame_seed.json @@ -2,6 +2,6 @@ "id": "everflame_seed", "name": "Everflame Seed", "description": "ความปรารถนาอันไม่สิ้นสุด ซึ่งหลั่งไหลท่ามกลางพลังงานที่ปั่นป่วนในส่วนลึกของโลก ความปรารถนาแบบไหนกันนะ ที่กักเก็บไฟที่ร้อนแรงขนาดนั้นไว้กับต้นไม้ และกระหายที่จะแผดเผาทุกสิ่งให้ราบคาบ", - "source": [], + "source": ["ดรอปจาก Pyro Regisvine Lv.30 ขึ้นไป"], "rarity": 4 } diff --git a/src/data/thai/elemental_stone_materials/hoarfrost_core.json b/src/data/thai/elemental_stone_materials/hoarfrost_core.json index 47a37e5f0d..50d7a1be2b 100644 --- a/src/data/thai/elemental_stone_materials/hoarfrost_core.json +++ b/src/data/thai/elemental_stone_materials/hoarfrost_core.json @@ -2,6 +2,6 @@ "id": "hoarfrost_core", "name": "Hoarfrost Core", "description": "พลังงานและความคิดที่ไหลเวียนอยู่ในส่วนลึกของโลกนั้น ท้ายที่สุดแล้วก็จะปะทุออกมา แม้แต่น้ำค้างแข็งที่เงียบงันก็ยังเกาะติดไปกับสิ่งมีชีวิตบนโลก แม้แต่พืชเถาวัลย์ที่เดิมทีไม่ควรจะล่าเหยื่อ ก็ยังมีขนาดใหญ่และดุร้าย", - "source": [], + "source": ["ดรอปจาก Cryo Regisvine Lv.30 ขึ้นไป"], "rarity": 4 } diff --git a/src/data/thai/elemental_stone_materials/hurricane_seed.json b/src/data/thai/elemental_stone_materials/hurricane_seed.json index 9165cbd6fa..db03eaccdf 100644 --- a/src/data/thai/elemental_stone_materials/hurricane_seed.json +++ b/src/data/thai/elemental_stone_materials/hurricane_seed.json @@ -2,6 +2,6 @@ "id": "hurricane_seed", "name": "Hurricane Seed", "description": "ตำนานเล่าว่าผีเสื้อที่แสนบอบบางนั้นก็สามารถทำให้เกิดลมพายุได้ ไม่ต้องสงสัยเลยว่าเจ้าผีเสื้อที่ทำจากลมบริสุทธิ์นี้กำลังรอคอยวันที่จะเรียกพายุอีกครั้งอย่างแน่นอน", - "source": [], + "source": ["ดรอปจาก Anemo Hypostasis Lv.30 ขึ้นไป"], "rarity": 4 } diff --git a/src/data/thai/elemental_stone_materials/juvenile_jade.json b/src/data/thai/elemental_stone_materials/juvenile_jade.json index 2626a280e4..4086931a46 100644 --- a/src/data/thai/elemental_stone_materials/juvenile_jade.json +++ b/src/data/thai/elemental_stone_materials/juvenile_jade.json @@ -2,6 +2,6 @@ "id": "juvenile_jade", "name": "Juvenile Jade", "description": "คริสตัลสีเข้มเหล่านี้ตกตะกอนอยู่ภายในร่างกายของ Geovishap ที่หลับใหลอยู่ในภูเขา ตำนานของ Liyue เชื่อว่าหลังจากที่สะสมพลังเป็นเวลาหลายปีแล้ว ในที่สุดคริสตัลนี้จะไปแทนที่หัวใจของพวกมัน และ Vishap ก็จะกลายเป็นมังกรอย่างสมบูรณ์ มังกรที่สามารถทำให้ภูเขาสั่นสะเทือน และทำให้พื้นแตกเป็นเสี่ยง ๆ ได้", - "source": [], + "source": ["ดรอปจาก Primo Geovishap Lv.30 ขึ้นไป"], "rarity": 4 } diff --git a/src/data/thai/elemental_stone_materials/lightning_prism.json b/src/data/thai/elemental_stone_materials/lightning_prism.json index 115700c553..8b72e8ff7a 100644 --- a/src/data/thai/elemental_stone_materials/lightning_prism.json +++ b/src/data/thai/elemental_stone_materials/lightning_prism.json @@ -2,6 +2,6 @@ "id": "lightning_prism", "name": "Lightning Prism", "description": "ปริซึมนั้นสามารถแยกสีของแสงให้เป็นชั้น ๆ ได้ ในขณะที่ Lightning Prism จะถักทอพลังที่ไหลเวียนอยู่ให้กลายเป็นสายฟ้าที่บริสุทธิ์ ถึงแม้ว่า Electro Hypostasis จะถูกจัดการไปแล้วแต่พลังงานไฟฟ้านั้นยังคงรวบรวมอยู่ในปริซึมนี้ต่อไป", - "source": [], + "source": ["ดรอปจาก Electro Hypostasis Lv.30 ขึ้นไป"], "rarity": 4 } diff --git a/src/data/thai/elemental_stone_materials/marionette_core.json b/src/data/thai/elemental_stone_materials/marionette_core.json index a94b0fc0ca..e3339afaf5 100644 --- a/src/data/thai/elemental_stone_materials/marionette_core.json +++ b/src/data/thai/elemental_stone_materials/marionette_core.json @@ -2,6 +2,6 @@ "id": "marionette_core", "name": "Marionette Core", "description": "ไม่ว่าจะต่อสู้ได้เก่งกาจแค่ไหน หรือจะมีความทรงจำที่สวยงามเพียงใด มันก็จะเสื่อมโทรมไปตามร่างกายอย่างหลีกเลี่ยงไม่ได้
เกรงว่าคงมีแค่การเปลี่ยนแขนขาทั้งสี่และร่างกายให้กลายเป็นกลไก และเปลี่ยนหัวใจให้เป็นหัวใจจักรกลเท่านั้น ถึงจะสามารถเข้าใกล้ความเป็นอมตะได้มากกว่าร่างกายของมนุษย์...", - "source": [], + "source": ["ดรอปจาก Maguu Kenki Lv.30 ขึ้นไป"], "rarity": 4 } diff --git a/src/data/thai/elemental_stone_materials/perpetual_heart.json b/src/data/thai/elemental_stone_materials/perpetual_heart.json index 3d21c29e17..bfb0f0fce9 100644 --- a/src/data/thai/elemental_stone_materials/perpetual_heart.json +++ b/src/data/thai/elemental_stone_materials/perpetual_heart.json @@ -2,6 +2,6 @@ "id": "perpetual_heart", "name": "Perpetual Heart", "description": "บางคนคาดเดาว่าสัญลักษณ์บนแกนกลางชนิดนี้ เป็นความรู้และตรรกะที่ถูกบันทึกไว้ด้วยภาษาที่ไม่สามารถมองเห็นได้ด้วยตาเปล่า บางคนคิดไปอีกขั้นว่า เป็นเพราะแกนกลางขนาดใหญ่และสัญลักษณ์ที่ซับซ้อน จึงทำให้ซากกลไกสุดพิเศษชนิดนี้ เลือกที่จะละทิ้งลักษณะของสิ่งมีชีวิต เพื่อสมรรถนะที่ทรงพลัง", - "source": [], + "source": ["ดรอปจาก Perpetual Mechanical Array Lv.30 ขึ้นไป"], "rarity": 4 } diff --git a/src/data/thai/elemental_stone_materials/riftborn_regalia.json b/src/data/thai/elemental_stone_materials/riftborn_regalia.json index 6c66fa0d6f..b33b232400 100644 --- a/src/data/thai/elemental_stone_materials/riftborn_regalia.json +++ b/src/data/thai/elemental_stone_materials/riftborn_regalia.json @@ -2,6 +2,6 @@ "id": "riftborn_regalia", "name": "Riftborn Regalia", "description": "แม้จะเป็น Wolflord ในหมู่ Riftwolf แต่มันก็ไม่มีอะไรที่จะเทียบกับอสูรตัวอื่นในลำดับวงศ์ตระกูลเดียวกันได้เลย
\"Gold\" ได้บีบอัดหมาป่าที่มีรูปร่างผิดปกติเหล่านี้ออกมาเป็นจำนวนมาก ราวกับภาพวาดที่ย่อขนาดลงบนกระดาษที่ทิ้งแล้ว และสิ่งที่อยู่ในเขาของมันนั้นก็มีอำนาจเพียงพอที่จะสั่งให้ฝูงหมาป่าสีดำละลายพื้นที่ได้", - "source": [], + "source": ["ดรอปจาก Golden Wolflord Lv.30 ขึ้นไป"], "rarity": 4 } diff --git a/src/data/thai/elemental_stone_materials/runic_fang.json b/src/data/thai/elemental_stone_materials/runic_fang.json index 68fe475349..0fb8543707 100644 --- a/src/data/thai/elemental_stone_materials/runic_fang.json +++ b/src/data/thai/elemental_stone_materials/runic_fang.json @@ -2,6 +2,6 @@ "id": "runic_fang", "name": "Runic Fang", "description": "ในตำนานเล่าว่า งูยักษ์แฝงตัวอยู่ในรอยแยกอันมืดมิดของโลก พวกมันเต็มไปด้วยความเกลียดชังและความอาฆาตพยาบาทต่อโลกเบื้องบน และอุทิศตัวขุดอุโมงค์เส้นทางขนาดใหญ่ ด้วยจุดประสงค์ชั่วร้ายที่ไม่อาจทราบได้...", - "source": [], + "source": ["ดรอปจาก Ruin Serpent Lv.30 ขึ้นไป"], "rarity": 4 } diff --git a/src/data/thai/elemental_stone_materials/smoldering_pearl.json b/src/data/thai/elemental_stone_materials/smoldering_pearl.json index 16334ce72c..ab90f3a4eb 100644 --- a/src/data/thai/elemental_stone_materials/smoldering_pearl.json +++ b/src/data/thai/elemental_stone_materials/smoldering_pearl.json @@ -2,6 +2,6 @@ "id": "smoldering_pearl", "name": "Smoldering Pearl", "description": "แม้แต่เปลวไฟที่ลุกไหม้นี้คงต้องเย็นลงในสักวัน และฟืนที่ดับมอดก็สามารถลุกไหม้ได้อีกครั้ง การที่ Pyro Hypostasis เย็นลงและลุกไหม้อีกครั้ง รวมถึงการกระจายและเกาะตัวอย่างต่อเนื่องนั้น อาจเป็นเจตนาส่วนหนึ่งของโลกใบนี้ เช่นเดียวกับชีวิตที่ไม่มีที่สิ้นสุดของทุกสิ่งในจักรวาล จนกว่าจะถึงวันที่ความมืดมิดของโชคชะตาได้มาเยือน และทำให้ดวงอาทิตย์รวมถึงทุกสิ่งหวนกลับสู่ความว่างเปล่า", - "source": [], + "source": ["ดรอปจาก Pyro Hypostasis Lv.30 ขึ้นไป"], "rarity": 4 } diff --git a/src/data/thai/elemental_stone_materials/storm_beads.json b/src/data/thai/elemental_stone_materials/storm_beads.json index 443af09220..8156f9868c 100644 --- a/src/data/thai/elemental_stone_materials/storm_beads.json +++ b/src/data/thai/elemental_stone_materials/storm_beads.json @@ -2,6 +2,6 @@ "id": "storm_beads", "name": "Storm Beads", "description": "ว่ากันว่า Thunder Manifestation จะเกิดมาพร้อมกับฟ้าผ่าบนดินแดนที่มีความเกลียดชังอันทรงพลังแฝงอยู่เท่านั้น เหล่านักร้องกล่าวว่าความผิดหวังและความทุกข์ทรมานที่ไม่อาจทนได้ของชีวิต ได้ผลักดันพวกมันให้ท่องไปในแผ่นดินที่แตกสลาย และปล่อยสายฟ้าที่แผดเผาท้องฟ้าไปตลอดกาล", - "source": [], + "source": ["ดรอปจาก Thunder Manifestation Lv.30 ขึ้นไป"], "rarity": 4 } diff --git a/src/data/thai/food/katsu_sandwich.json b/src/data/thai/food/katsu_sandwich.json index 13785baa66..ac21a9a9f6 100644 --- a/src/data/thai/food/katsu_sandwich.json +++ b/src/data/thai/food/katsu_sandwich.json @@ -36,6 +36,15 @@ "name": "Katsu Sandwich แสนอร่อย", "description": "มื้ออาหารที่มีความสมดุลทางด้านโภชนาการ ขนมปังที่นุ่มและหอมหวานทำให้รู้สึกอิ่มท้อง เนื้อทอดที่กรอบและชุ่มฉ่ำกระตุ้นต่อมรับรส กัดเข้าไปเพียงคำเดียวก็รู้สึกพึงพอใจตั้งแต่ปลายลิ้นยันกระเพาะอาหาร ใครเป็นคนแรกที่คิดค้นส่วนผสมที่ยอดเยี่ยมแบบนี้ออกมากันนะ?", "effect": "เพิ่มพลังโจมตีให้กับ สมาชิกทีมทั้งหมดขึ้น 95 หน่วย เป็นเวลา 300 วินาที เมื่อเล่นในโหมดเล่นหลายคน จะมีผลกับตัวละครของตัวเองเท่านั้น" + }, + "special": { + "name": "ความจริงเพียงหนึ่งเดียว", + "description": "เมนูพิเศษของ Shikanoin Heizou เนื้อทอดสีทองฉ่ำวาวถูกจัดวางบนไข่ข้นแสนนุ่ม มันโชยกลิ่นหอมที่ทำให้ผู้คนไม่อาจต้านทานได้... หลังจากที่กินเข้าไปด้วยความอดใจไม่ไหว จู่ ๆ ก็เกิดความรู้สึกอยากจะเผยความลับที่ซ่อนอยู่ในใจออกมาให้หมด หรือนี่จะเป็นอาวุธลับอะไรบางอย่างของ Heizou รึเปล่านะ?", + "effect": "เพิ่มพลังโจมตีให้กับ สมาชิกทีมทั้งหมดขึ้น 114 หน่วย เป็นเวลา 300 วินาที เมื่อเล่นในโหมดเล่นหลายคน จะมีผลกับตัวละครของตัวเองเท่านั้น", + "character": { + "id": "shikanoin_heizou", + "name": "Shikanoin Heizou" + } } } } diff --git a/src/data/thai/furnishing/allegro_bloom_special_tuning.json b/src/data/thai/furnishing/allegro_bloom_special_tuning.json new file mode 100644 index 0000000000..6d500dd6b4 --- /dev/null +++ b/src/data/thai/furnishing/allegro_bloom_special_tuning.json @@ -0,0 +1,29 @@ +{ + "id": "allegro_bloom_special_tuning", + "originalId": 373141, + "rarity": 4, + "name": "\"ดอกไม้จังหวะรีบเร่ง - โทนพิเศษ\"", + "description": "กลไกแปลกประหลาดที่อยู่ในตระกูลเดียวกับ \"Melodic Bloom\" ของหมู่เกาะ Golden Apple Archipelago และยังเป็นพืชที่ลอกเลียนแบบมาจากพืชสุดพิศวงของ \"หมู่เกาะเส้นสายขับขาน\" อีกด้วย แม้ว่าฟังก์ชันจะแตกต่างกันเล็กน้อย แต่ก็มีกลไกภายในที่คล้ายคลึงกัน\\nสิ่งมีชีวิตที่โหยหาท่วงทำนองที่สวยงาม เมื่อถูกปลุกด้วยเสียงโน้ตอันไพเราะ พวกมันจะตอบสนองอย่างกระตือรือร้น ทำให้ผู้คนได้สัมผัสกับเสียงเพลงในสายลม และได้รับประสบการณ์ที่แปลกใหม่ซึ่งเป็นของขวัญจากความมีน้ำใจของพวกเขา\\nเมื่อวาง \"ดอกไม้จังหวะรีบเร่ง - โทนพิเศษ\" แล้ว จะทำให้เกิดกระแสลมอย่างต่อเนื่อง", + "load": 340, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7001, + "category": "สิ่งของ", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "White Iron Chunk", + "amount": 8 + }, + { + "id": "fabric", + "name": "ผ้า", + "amount": 8 + } + ] +} diff --git a/src/data/thai/furnishing/cosmos_within.json b/src/data/thai/furnishing/cosmos_within.json new file mode 100644 index 0000000000..aef3201498 --- /dev/null +++ b/src/data/thai/furnishing/cosmos_within.json @@ -0,0 +1,23 @@ +{ + "id": "cosmos_within", + "originalId": 363322, + "rarity": 4, + "name": "\"ปรากฏการณ์ท้องฟ้าผันแปร\"", + "description": "อุปกรณ์สุดชาญฉลาดที่ประกอบด้วยวงแหวนสามวง เมื่อใช้เป็นเครื่องมือในการวิจัย วงแหวนทั้งสามจะสามารถหมุนเพื่อระบุตำแหน่งสัมพัทธ์ของดาวฤกษ์เฉพาะได้ ตามคำบอกเล่าของบรรณารักษ์จากห้องสมุดบางแห่ง หลังจากปรับเปลี่ยนมาตราส่วนแล้ว เครื่องมือยังสามารถรวมเป็นแผนที่ เพื่อวิเคราะห์พื้นที่ภายในของเป้าหมาย และยังสามารถใช้สำหรับการวางแผนเวลาที่ซับซ้อน หรือช่วยในการดำเนินการพิเศษบางอย่างได้อีกด้วย...\\nอุปกรณ์ชนิดนี้แม้จะใช้เป็นของประดับโต๊ะก็ยังถือว่าสวยงามน่าชม แต่วงแหวนของมันกลับถูกล็อกเอาไว้โดยสมบูรณ์ และไม่สามารถหมุนได้ ว่ากันว่าเหตุผลของการเปลี่ยนแปลงนี้คือการที่มีคนบางคนชอบดูวงแหวนนี้หมุนด้วยความเร็วสูง และมักจะเล่นซนกับวงแหวนนี้เสมอ ถึงขั้นก่อให้เกิดอุบัติเหตุบางอย่างขึ้น เช่นแหวนหลุดออก หรือกระเด็นออกจากหน้าต่างไปโดนแมวบนหลังคาจนบาดเจ็บ...\\nเพื่อความปลอดภัย จึงควรมีมาตรการรักษาความปลอดภัยเพิ่มเติมบางส่วน", + "load": 85, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 11002, + "category": "เครื่องมือ" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "White Iron Chunk", + "amount": 12 + } + ] +} diff --git a/src/data/thai/furnishing/dodocos_beach_nap.json b/src/data/thai/furnishing/dodocos_beach_nap.json new file mode 100644 index 0000000000..706a620fb3 --- /dev/null +++ b/src/data/thai/furnishing/dodocos_beach_nap.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_beach_nap", + "originalId": 373352, + "rarity": 4, + "name": "\"Dodoco งีบหลับบนชายหาด\"", + "description": "\"เก้าอี้นอนก็คือเก้าอี้นอน จะใช้เป็นแทรมโพลีนไม่ได้นะ ต้องใช้สำหรับนอนพักผ่อนหรือนอนอาบแดดเท่านั้น\"\\n\"แต่ว่าเก้าอี้ตัวนี้แข็งแรงมากเลยนี่นา ถึงจะกระโดด~ อยู่บนนั้นก็ไม่เป็นไรหรอก มันทำให้ Klee เด้งดึ๋งได้ด้วยนะ\"\\n\"มันก็แน่อยู่แล้ว เพราะว่าคุณ Alice เป็นคนออกแบบเองนี่นา ถึงให้ Ruin Guard มาเหยียบมันก็คงไม่พังง่าย ๆ หรอก...\"\\n\"ถ้าเอาเก้าอี้สามตัวมามัดรวมกัน ก็ใช้เป็นหนังสติ๊กยักษ์ได้แล้ว สามารถใช้มันยิง Jumpy Dumpty จากในกำแพงเมือง ข้ามไปถึง Cider Lake ได้เลยล่ะ!\"\\n...\\nหัวหน้ากองที่บังเอิญเดินผ่านมาได้ยินบทสนทนาระหว่าง Klee และ Albedo เข้าพอดี\\nดังนั้นหลังจากที่ Klee และ Albedo นำเก้าอี้นอนพวกนี้กลับไปยัง Mondstadt แล้ว Albedo ก็ได้ช่วย Klee เขียนจดหมายรับรองฉบับหนึ่งที่มีเนื้อหาว่า \"จะไม่ดัดแปลงของที่ระลึกที่นำกลับมาจากหมู่เกาะ Golden Apple Archipelago ไปเป็นของเล่นอันตรายโดยเด็ดขาด\"", + "load": 35, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7007, + "category": "เก้าอี้", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "ไม้ Cuihua", + "amount": 6 + }, + { + "id": "fabric", + "name": "ผ้า", + "amount": 3 + }, + { + "id": "red_dye", + "name": "สีย้อมสีแดง", + "amount": 3 + } + ] +} diff --git a/src/data/thai/furnishing/dodocos_collection_cupboard.json b/src/data/thai/furnishing/dodocos_collection_cupboard.json new file mode 100644 index 0000000000..b3d3393cf1 --- /dev/null +++ b/src/data/thai/furnishing/dodocos_collection_cupboard.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_collection_cupboard", + "originalId": 373353, + "rarity": 4, + "name": "\"ตู้เก็บของสะสม Dodoco\"", + "description": "\"ระเบิดสามส่วน กลีบดอก Calla Lily สองกลีบ แล้วก็ผงของแดนดิไลออนอีกนิดหน่อย\"\\n\"เมื่อทำแบบนี้แล้ว Sparks 'n' Splash กับ Jumpy Dumpty ก็จะเบากว่าเค้กล่ะ ถึงจะใช้แรงแค่นิดเดียว ก็สามารถโยนออกไปได้ไกลมาก ๆ แล้ว!\"\\n\"Sparks 'n' Splash เองก็มีหลากหลายแบบนะ ยกตัวอย่างเช่นแบบที่ใช้ระเบิดปลา หรือแบบหนัก ๆ ที่สามารถเจาะพื้นหรือระเบิดก้อนหินเพื่อเปิดทางได้ แล้วก็ยังมีแบบระเบิดกลางอากาศสำหรับพวกตัวร้ายที่ยืนอยู่บนที่สูงด้วยนะ\"\\n\"แต่ว่าปกติ Klee จะใช้แต่แบบที่คล่องมือที่สุดนั่นแหละ! Sparks 'n' Splash แบบอื่น ๆ เก็บเอาไว้เป็นของที่ระลึกก็พอแล้วล่ะ\"\\n\"Paimon แยกความแตกต่างระหว่างพวกมันออกมั้ย?\"\\n...\\nพอได้ฟังสิ่งที่ Klee พูด และหันไปมอง Sparks 'n' Splash ที่ตั้งโชว์อยู่บนตู้ไม้แล้ว Paimon ก็ตกสู่ความเงียบงัน\\nหลักการแบบนี้ ก็น่าจะเหมือนกับที่ Paimon สามารถแยกความแตกต่างระหว่างสเต๊กร้อยชิ้นได้อย่างนั้นล่ะมั้ง...", + "load": 60, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7004, + "category": "ตู้", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "ไม้ Cuihua", + "amount": 6 + }, + { + "id": "fabric", + "name": "ผ้า", + "amount": 3 + }, + { + "id": "red_dye", + "name": "สีย้อมสีแดง", + "amount": 3 + } + ] +} diff --git a/src/data/thai/furnishing/dodocos_dodo_stove.json b/src/data/thai/furnishing/dodocos_dodo_stove.json new file mode 100644 index 0000000000..f379ebcc1f --- /dev/null +++ b/src/data/thai/furnishing/dodocos_dodo_stove.json @@ -0,0 +1,29 @@ +{ + "id": "dodocos_dodo_stove", + "originalId": 373351, + "rarity": 4, + "name": "\"เตา Dodo ของ Dodoco\"", + "description": "\"มีชาว Dodoland บางคนชอบกินแอปเปิลย่างสุก ต้องหั่นแอปเปิลเป็นชิ้นใหญ่ ๆ แล้วทาด้วยแยมผลไม้สองอย่าง...\"\\n\"ทำไมต้องย่างผลไม้ด้วยล่ะ?\"\\n\"นั่นก็เพราะว่าชาวเมืองของ Dodoland ต่างก็มีจิตใจที่อบอุ่นมาก ดังนั้นก็เลยชอบของที่อบอุ่นยังไงล่ะ!\"\\n\"งั้นทำไมถึงต้องทาแยมผลไม้บนผลไม้ด้วยล่ะ?\"\\n\"นั่นก็เพราะว่า... แบบนั้นจะได้กินของที่รสชาติแตกต่างกันตั้งแต่ข้างนอกไปจนถึงในยังไงล่ะ ยิ่งหวานก็จะยิ่งมีความสุข!\"\\n...\\nเมื่อได้พูดคุยกับ Klee ในระยะสั้น ๆ แล้ว Tubby ก็เริ่มทดลองใช้เตาย่างทำแอปเปิลย่าง\\nถึงแม้จะถูกเตาไฟที่ร้อนระอุเผาขนบนปีกจนไหม้เกรียม แต่แอปเปิลที่ย่างออกมานั้นมีรสชาติที่พิเศษมาก ดังนั้นจึงถือได้ว่าคุ้มค่าแล้ว!", + "load": 210, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7001, + "category": "สิ่งของ", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "White Iron Chunk", + "amount": 8 + }, + { + "id": "red_dye", + "name": "สีย้อมสีแดง", + "amount": 4 + } + ] +} diff --git a/src/data/thai/furnishing/dodocos_summertime.json b/src/data/thai/furnishing/dodocos_summertime.json new file mode 100644 index 0000000000..c05fd8b5a7 --- /dev/null +++ b/src/data/thai/furnishing/dodocos_summertime.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_summertime", + "originalId": 370518, + "rarity": 4, + "name": "\"ช่วงเวลาหน้าร้อนของ Dodoco\"", + "description": "\"มีเพื่อน ๆ ไปที่หมู่เกาะ Golden Apple Archipelago พร้อมกันกับ Klee เยอะแยะเลยนี่นา\"\\n\"ถ้าฝนตกจนต้องแยกกันหมกตัวอยู่แต่ในเต็นท์ของตัวเองอย่างแห้งเหี่ยวคงจะน่าเบื่อแย่\"\\n\"งั้นก็สร้างเต็นท์ใหญ่บิ๊กเบิ้มไว้อันนึงให้ทุกคนได้พักผ่อนอยู่ด้วยกัน แล้วก็ใส่ของที่น่าสนใจลงไปหน่อยดีกว่า\"\\n\"เต็นท์จะต้องใหญ่มากพอ จะได้ใส่สมบัติที่พบเจอระหว่างการผจญภัยเข้าไปได้หมด\"\\n\"แต่ถ้าต้องใช้เต็นท์ที่ใหญ่ขนาดนี้ถึงจะพอใส่สมบัติละก็ แล้วจะขนมันไปยังไงดีล่ะ...\"\\n\"ช่างมันละกัน! Klee กับเพื่อน ๆ จะต้องมีวิธีแน่!\"\\n...\\nตามที่ Albedo บอกมา หลังจากสิ้นสุดการผจญภัยในฤดูร้อนเมื่อปีที่แล้ว คุณ Alice เคยกลับไปที่ Mondstadt อยู่พักสั้น ๆ และได้พูดคุยกับ Albedo เกี่ยวกับสิ่งที่เธอกำลังพิจารณาอยู่อย่างคร่าว ๆ\\nความคิดของแม่มดช่างละเอียดรอบคอบจริง ๆ เลยนะ ในระหว่างที่ทำการสำรวจหมู่เกาะ Golden Apple Archipelago ทุกคนได้ใช้เวลาพักผ่อนในเต็นท์นี้อยู่นาน ในระหว่างเฝ้ารอให้ฝนหยุดตกและใช้เวลาในยามค่ำคืนอันยาวนาน อุปกรณ์ต่าง ๆ ที่จัดตั้งไว้ในเต็นท์ช่วยมอบความบันเทิงให้ทุกคนได้ไม่น้อยเลย\\nส่วนสมบัติมากมายที่ Klee ได้ค้นพบระหว่างการสำรวจนั้น ทุกคนต้องใช้แรงไปไม่น้อยกับการขนพวกมันกลับไปยัง Mondstadt เช่นการใช้ธาตุน้ำแข็งแช่แข็งพื้นถนนที่เปียกชุ่ม เพื่อให้สะดวกในการเข็นพวกสัมภาระไปข้างหน้า หรือใช้ Solar Isotoma ในการยกพวกสัมภาระ เพื่อข้ามผ่านภูมิประเทศที่ขรุขระ... แต่ก็ถือว่าได้สะสมประสบการณ์ที่แปลกใหม่ไปอีกอย่างล่ะนะ!", + "load": 140, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 6006, + "category": "แผงลอยอิสระ", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "ไม้ Cuihua", + "amount": 12 + }, + { + "id": "fabric", + "name": "ผ้า", + "amount": 6 + }, + { + "id": "red_dye", + "name": "สีย้อมสีแดง", + "amount": 6 + } + ] +} diff --git a/src/data/thai/furnishing/dodocos_sunshade_umbrella.json b/src/data/thai/furnishing/dodocos_sunshade_umbrella.json new file mode 100644 index 0000000000..35fbbb0a63 --- /dev/null +++ b/src/data/thai/furnishing/dodocos_sunshade_umbrella.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_sunshade_umbrella", + "originalId": 373354, + "rarity": 4, + "name": "\"ร่มเย็นสบายของ Dodoco\"", + "description": "\"ปลาที่อยู่ในน้ำหลบซ่อนตัวอยู่ในสายน้ำอันเย็นสบาย พวกสิ่งมีชีวิตที่อยู่บนหาดทรายต่างก็มีเปลือกที่เย็นสบาย\"\\n\"แต่สิ่งมีชีวิตตัวน้อยที่มีขนฟูฟ่องล่ะ ถ้าถึงฤดูร้อนแล้วคงอึดอัดแย่เลยสินะ?\"\\n\"ถ้าชวนพวกมันมานั่งใต้ร่มเย็น ๆ ได้ก็ดีสิ!\"\\n...\\nถ้าถึงช่วงที่แสงแดดเจิดจ้าแล้ว Klee ก็จะตั้งร่มกันแดดแบบนี้ไว้ในเมือง Mondstadt แล้วก็จะวางอาหารแมวเอาไว้ใต้ร่มเยอะ ๆ พวกแมวเหมียวก็จะมารวมตัวกันเยอะแยะ แล้วก็เพลิดเพลินกับอาหารแสนอร่อยกับของเย็นสบายอื่น ๆ\\nน่าเสียดายที่พอแมวมารวมตัวกันเยอะ ๆ แล้ว ก็มักจะทะเลาะกันเสมอเลย ทะเลาะกันจนทำให้ชาวบ้านละแวกนั้นเดือดร้อน แถมยังทำให้ขนแมวที่ลอยอยู่ในอากาศเพิ่มขึ้นอย่างรวดเร็วด้วย ก็เลยทำให้นักกวีพเนจรบางคนเกิดอาการภูมิแพ้อย่างหนัก... แผนของ Klee ก็เลยต้องล้มเลิกไปอย่างน่าเสียดาย", + "load": 35, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7005, + "category": "ของตกแต่ง", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "ไม้ Cuihua", + "amount": 6 + }, + { + "id": "fabric", + "name": "ผ้า", + "amount": 3 + }, + { + "id": "red_dye", + "name": "สีย้อมสีแดง", + "amount": 3 + } + ] +} diff --git a/src/data/thai/furnishing/dodocos_travel_bag.json b/src/data/thai/furnishing/dodocos_travel_bag.json new file mode 100644 index 0000000000..0c851ff573 --- /dev/null +++ b/src/data/thai/furnishing/dodocos_travel_bag.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_travel_bag", + "originalId": 373350, + "rarity": 4, + "name": "\"กระเป๋าเดินทางของ Dodoco\"", + "description": "\"หม่าม๊าเล่าเรื่องราวการผจญภัยมากมายให้ Klee ฟัง\"\\n\"ระหว่างที่ออกผจญภัยอาจต้องพบเจอกับจอมวายร้ายมากมาย จึงต้องเตรียม Sparks 'n' Splash และ Jumpy Dumpty ไว้รับมือกับพวกมัน!\"\\n\"แต่ถ้าใส่ของเยอะเกินไป กระเป๋าก็จะหนักมาก... ถ้ากระเป๋าเดินเองได้ก็ดีน่ะสิ\"\\n\"ดังนั้นหม่าม๊าก็เลยบอกว่า สามารถใส่แผ่นเด้งดึ๋ง ๆ ของ Jumpy Dumpty ไว้ใต้กระเป๋าได้\"\\n\"เมื่อเป็นแบบนั้นแล้ว แค่โยนมันออกไปเบา ๆ กระเป๋าก็สามารถเดินไปข้างหน้าได้แล้ว!\"\\n...\\nเมื่อได้ยินสิ่งที่ Klee พูดแล้ว Barbara ที่กำลังรู้สึกสงสัยก็ยกกระเป๋าใบนั้นขึ้นมา และโยนมันออกไปข้างหน้า...\\nมันเด้งดึ๋ง ๆ ได้จริง ๆ ด้วย แล้วยังเด้งไปไกลมากอีกต่างหาก\\nแต่กระเป๋าใบนี้เมื่อใส่ของจนเต็มแล้วมันช่างหนักมากจริง ๆ ถ้ามันกระเด้งกระดอนอยู่ในเมือง Mondstadt แล้วไปชนผนังของร้านเหล้า หรือโต๊ะเก้าอี้ร้านอาหารพังขึ้นมาละก็ เหล่าอัศวินแห่ง Favonius เองก็คงห้ามได้ยาก ยังไงก็เก็บมันไปวางนิ่ง ๆ ไว้เป็นของประดับในห้องนอนจะดีกว่า", + "load": 35, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7005, + "category": "ของตกแต่ง", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "ไม้ Cuihua", + "amount": 6 + }, + { + "id": "fabric", + "name": "ผ้า", + "amount": 3 + }, + { + "id": "red_dye", + "name": "สีย้อมสีแดง", + "amount": 3 + } + ] +} diff --git a/src/data/thai/furnishing/evermotion_mechanical_painting.json b/src/data/thai/furnishing/evermotion_mechanical_painting.json new file mode 100644 index 0000000000..8b5d71d13d --- /dev/null +++ b/src/data/thai/furnishing/evermotion_mechanical_painting.json @@ -0,0 +1,15 @@ +{ + "id": "evermotion_mechanical_painting", + "originalId": 364504, + "rarity": 4, + "name": "\"ภาพเครื่องจักรนิรันดร์\"", + "description": "ภาพแขวนสุดเก๋ไก๋ที่สร้างขึ้นโดย \"นักจินตนาการ\" ของ Fontaine \"นักจินตนาการ\" อยากจะใช้ภาพแขวนชนิดนี้แสดงสิ่งประดิษฐ์ \"แกนหลักเครื่องจักร\" อันน่าพิศวงของเขา\\n\"ภาพเครื่องจักรนิรันดร์\" ถูกประกอบขึ้นโดยชิ้นส่วนกลไกต่าง ๆ ด้วยความเคลื่อนไหวเพียงเล็กน้อย \"ภาพเครื่องจักรนิรันดร์\" ก็สามารถขยับเองโดยอัตโนมัติได้เป็นเวลานานแล้ว ถือว่าค่อนข้างสะดวกสบายเลยทีเดียว\\nหากภาพแขวนชนิดนี้สามารถนำไปวางขายตามร้านค้าได้ คิดว่าจะต้องได้รับความนิยมอย่างล้นหลามแน่นอน", + "load": 280, + "energy": 90, + "category": [ + { + "id": 5006, + "category": "กรอบรูป" + } + ] +} diff --git a/src/data/thai/furnishing/fabled_emperor_onikabuto.json b/src/data/thai/furnishing/fabled_emperor_onikabuto.json new file mode 100644 index 0000000000..bdfecfe5b6 --- /dev/null +++ b/src/data/thai/furnishing/fabled_emperor_onikabuto.json @@ -0,0 +1,16 @@ +{ + "id": "fabled_emperor_onikabuto", + "originalId": 373349, + "rarity": 4, + "name": "\"Onikabuto ราชาในตำนาน\"", + "description": "ฟิกเกอร์ Onikabuto ที่สมจริงราวกับมีชีวิตอยู่ รายละเอียดของรูปร่างทั้งละเอียดและทนทาน พื้นผิวของวัสดุให้ความรู้สึกใกล้เคียงกับเปลือกของ Onikabuto เป็นอย่างมาก ฝีมือการประกอบก็ประณีตบรรจงเป็นที่สุด หากมองผ่าน ๆ คงคิดว่าเป็น Onikabuto ตัวเป็น ๆ ที่ยังมีชีวิตอยู่ จึงซื้อใจเหล่าผู้รักในการประลองแมลงได้อย่างง่ายได้\\nเมื่อเทียบกับ Onikabuto ธรรมดาทั่วไปแล้ว \"ราชา Onikabuto\" แบบนี้จะมีลวดลายสีสันที่สะดุดตา และเขาที่สง่างามเป็นพิเศษ หากมี Onikabuto แบบนี้อยู่บนโลกนี้จริง ๆ คงได้กลายเป็นตัวชูโรงของลานประลองแมลงเป็นแน่...", + "load": 35, + "energy": 90, + "category": [ + { + "id": 7005, + "category": "ของตกแต่ง", + "type": "Exterior" + } + ] +} diff --git a/src/data/thai/furnishing/keepsake_photo_of_twilight_theater.json b/src/data/thai/furnishing/keepsake_photo_of_twilight_theater.json new file mode 100644 index 0000000000..47930b9440 --- /dev/null +++ b/src/data/thai/furnishing/keepsake_photo_of_twilight_theater.json @@ -0,0 +1,15 @@ +{ + "id": "keepsake_photo_of_twilight_theater", + "originalId": 364503, + "rarity": 4, + "name": "\"ภาพหมู่ที่ระลึกคณะละครทไวไลท์\"", + "description": "กรอบรูปที่ประณีตงดงาม ซึ่งมีรูปหมู่ของสมาชิก \"คณะละครทไวไลท์\" อยู่ด้านใน หลังจากช่วยทางคณะเตรียมการแสดงละคร \"บันทึกดาบแห่งเจ้าหญิง\" แล้ว นักเดินทางก็ได้รับของขวัญที่มีความหมายพิเศษชิ้นนี้มาเป็นของตอบแทน\\nบทละครที่เขียนขึ้นด้วยความรักจำเป็นต้องได้รับการตีความอย่างหลงใหลควบคู่กัน และตำแหน่งของนักแสดงเองก็มีความสำคัญเช่นเดียวกัน ในการแสดงครั้งนี้ การจัดการที่แม่นยำของนักเดินทางช่วยทำให้การแสดงมีสีสันขึ้นเป็นอย่างมาก จึงได้รับการตอบรับจากเหล่านักแสดงอย่างอุ่นหนาฝาคั่ง", + "load": 169, + "energy": 90, + "category": [ + { + "id": 5006, + "category": "กรอบรูป" + } + ] +} diff --git a/src/data/thai/furnishing/raiden_shogun.json b/src/data/thai/furnishing/raiden_shogun.json index 3bc145560a..d445007ffb 100644 --- a/src/data/thai/furnishing/raiden_shogun.json +++ b/src/data/thai/furnishing/raiden_shogun.json @@ -2,7 +2,7 @@ "id": "raiden_shogun", "originalId": 368138, "rarity": 1, - "name": "โชกุน Raiden", + "name": "Raiden Shogun", "description": "ตัวละครที่เข้าสู่อาณาจักร", "load": 1200, "energy": 300, diff --git a/src/data/thai/furnishing/shikanoin_heizou.json b/src/data/thai/furnishing/shikanoin_heizou.json new file mode 100644 index 0000000000..a5f6030337 --- /dev/null +++ b/src/data/thai/furnishing/shikanoin_heizou.json @@ -0,0 +1,20 @@ +{ + "id": "shikanoin_heizou", + "originalId": 368151, + "rarity": 1, + "name": "Shikanoin Heizou", + "description": "ตัวละครที่เข้าสู่อาณาจักร", + "load": 1200, + "energy": 300, + "category": [ + { + "id": 8001, + "category": "เพื่อนร่วมทาง", + "type": "Exterior" + }, + { + "id": 8002, + "category": "เพื่อนร่วมทาง" + } + ] +} diff --git a/src/data/thai/furnishing/storm_braver.json b/src/data/thai/furnishing/storm_braver.json new file mode 100644 index 0000000000..075822210f --- /dev/null +++ b/src/data/thai/furnishing/storm_braver.json @@ -0,0 +1,16 @@ +{ + "id": "storm_braver", + "originalId": 373348, + "rarity": 4, + "name": "\"จิตวิญญาณทะลวงพายุ\"", + "description": "โมเดลเรือโจรสลัดสไตล์ Inazuma ที่แสดงรายละเอียดของเรือที่กำลังแล่นฝ่าคลื่นลมได้เป็นอย่างดี\\nว่ากันว่าหากลองสังเกตดูให้ดี จะสามารถมองเห็นตัวอักษรเล็ก ๆ ที่อยู่ข้างตัวเรือได้:\\n\"เรื่องที่สองก็คือ: เหล่าผู้คนบนท้องทะเล ไม่เคยกล่าวคำอำลาต่อกันหรอกนะ\"", + "load": 250, + "energy": 90, + "category": [ + { + "id": 7005, + "category": "ของตกแต่ง", + "type": "Exterior" + } + ] +} diff --git a/src/data/thai/furnishing/tranquil_starlight.json b/src/data/thai/furnishing/tranquil_starlight.json new file mode 100644 index 0000000000..f6f12124fd --- /dev/null +++ b/src/data/thai/furnishing/tranquil_starlight.json @@ -0,0 +1,28 @@ +{ + "id": "tranquil_starlight", + "originalId": 363106, + "rarity": 4, + "name": "\"แสงดารากระจ่างแจ้ง\"", + "description": "โคมไฟที่แสนสว่างสดใส จนดูเหมือนกับดวงดาวที่ร่วงหล่นลงมายังพื้นโลก เช่นเดียวกับดวงดาวส่องประกายใน \"โถงดาราพยากรณ์\" ผงชนิดพิเศษถูกบรรจุลงในแก้วใสกระจ่าง สามารถดูดซับแสงสว่างจากสภาพแวดล้อมรอบข้าง และปลดปล่อยแสงออกมาได้เป็นเวลานาน\\n\"ใครเล่าจะสามารถกักขังแสงสว่างจากดวงดาวได้? สิ่งที่เก็บเอาไว้ได้ก็มีเพียงภาพลวงตาเท่านั้นล่ะ\"\\nถึงแม้จะพูดเช่นนั้น แต่ก็ดูเหมือนว่าโหรแห่งดวงดาวผู้ยิ่งใหญ่จะไม่อยากให้โคมไฟดวงนี้ดับลงสักเท่าไหร่ บางทีอาจจะแอบเก็บไปไว้ในอพาร์ตเมนต์ชั่วคราวของตัวเองด้วยดวงหนึ่งก็เป็นได้นะ", + "load": 220, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 11003, + "category": "โคมไฟ" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "White Iron Chunk", + "amount": 6 + }, + { + "id": "iron_chunk", + "name": "Iron Chunk", + "amount": 6 + } + ] +} diff --git a/src/data/thai/jewels_materials/vajrada_amethyst_sliver.json b/src/data/thai/jewels_materials/vajrada_amethyst_sliver.json index e66dbb451c..12136a4f65 100644 --- a/src/data/thai/jewels_materials/vajrada_amethyst_sliver.json +++ b/src/data/thai/jewels_materials/vajrada_amethyst_sliver.json @@ -2,11 +2,7 @@ "id": "vajrada_amethyst_sliver", "name": "Vajrada Amethyst Sliver", "description": "วัสดุเลื่อนขั้นตัวละคร", - "source": [ - "ดรอปจาก Electro Hypostases", - "ดรอปจาก Thunder Manifestation", - "แลกได้ที่ร้านขายของที่ระลึก" - ], + "source": ["ดรอปจาก Electro Hypostases", "ดรอปจาก Thunder Manifestation"], "rarity": 2, "convert": [ [ diff --git a/src/data/thai/weapon_secondary_materials/agents_sacrificial_knife.json b/src/data/thai/weapon_secondary_materials/agents_sacrificial_knife.json index 0e816d5f6e..fd29e3f948 100644 --- a/src/data/thai/weapon_secondary_materials/agents_sacrificial_knife.json +++ b/src/data/thai/weapon_secondary_materials/agents_sacrificial_knife.json @@ -2,7 +2,11 @@ "id": "agents_sacrificial_knife", "name": "Sacrificial Agent Knife", "description": "อาวุธรูปทรงพิเศษที่ทำมาจากเทคโนโลยีสุดล้ำของ Snezhnaya ในอดีตเคยเป็นอาวุธของหน่วยพิเศษท่านหนึ่ง และคนธรรมดาไม่สามารถใช้งานอาวุธนี้ได้หากไม่ได้รับการฝึกฝนเป็นอย่างดี", - "source": ["ได้รับจากการสรรสร้าง"], + "source": [ + "ได้รับจากการสรรสร้าง", + "ดรอปจาก Fatui - Agent Lv.40 ขึ้นไป", + "แลกเปลี่ยนด้วย Stardust" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/thai/weapon_secondary_materials/black_bronze_horn.json b/src/data/thai/weapon_secondary_materials/black_bronze_horn.json index 293a72a187..b4089986b0 100644 --- a/src/data/thai/weapon_secondary_materials/black_bronze_horn.json +++ b/src/data/thai/weapon_secondary_materials/black_bronze_horn.json @@ -2,7 +2,12 @@ "id": "black_bronze_horn", "name": "Black Bronze Horn", "description": "เขาโลหะของอสูร สามารถได้จากเหล่า Hilichurl ที่แข็งแกร่งมากเป็นพิเศษเท่านั้น เพราะว่าการจะเป่าแตรเขานั้นต้องใช้แรงกายเป็นอย่างมาก", - "source": ["ได้รับจากการสรรสร้าง"], + "source": [ + "ได้รับจากการสรรสร้าง", + "ดรอปจาก Mitachurl Lv.40 ขึ้นไป", + "ดรอปจาก Hilichurl Chieftain Lv.40 ขึ้นไป", + "แลกเปลี่ยนด้วย Stardust" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/thai/weapon_secondary_materials/black_crystal_horn.json b/src/data/thai/weapon_secondary_materials/black_crystal_horn.json index e0ac0a7736..b564d01bb8 100644 --- a/src/data/thai/weapon_secondary_materials/black_crystal_horn.json +++ b/src/data/thai/weapon_secondary_materials/black_crystal_horn.json @@ -2,7 +2,11 @@ "id": "black_crystal_horn", "name": "Black Crystal Horn", "description": "เขาเหล็กแวววาวซึ่งถูกตกแต่งด้วย คริสตัลสีดำที่ไม่มีคนรู้จักทำให้มัน ไม่เหมือนกับของทั่วๆไป เหมือนจะยังไม่เคยถูกใช้มาก่อน เหมือนจะเป็นของประกอบพิธีสำคัญบางอย่างของ Hilichurl", - "source": ["ได้รับจากการสรรสร้าง"], + "source": [ + "ได้รับจากการสรรสร้าง", + "ดรอปจาก Mitachurl Lv.60 ขึ้นไป", + "ดรอปจาก Hilichurl Chieftain Lv.60 ขึ้นไป" + ], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/thai/weapon_secondary_materials/chaos_axis.json b/src/data/thai/weapon_secondary_materials/chaos_axis.json index dd7dd5b3f6..cffc068016 100644 --- a/src/data/thai/weapon_secondary_materials/chaos_axis.json +++ b/src/data/thai/weapon_secondary_materials/chaos_axis.json @@ -2,7 +2,11 @@ "id": "chaos_axis", "name": "Chaos Axis", "description": "เมื่อไม่สามารถรักษาความสมบูรณ์ของโครงสร้างไว้ได้ สุดยอดเทคโนโลยีและพลังนิรนามที่อยู่ภายในก็ไร้ซึ่งความหมาย", - "source": ["ได้รับจากการสรรสร้าง"], + "source": [ + "ได้รับจากการสรรสร้าง", + "ดรอปจาก Ruin Sentinels Lv.40 ขึ้นไป", + "แลกเปลี่ยนด้วย Stardust" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/thai/weapon_secondary_materials/chaos_circuit.json b/src/data/thai/weapon_secondary_materials/chaos_circuit.json index 6787a9dd68..8183585ca1 100644 --- a/src/data/thai/weapon_secondary_materials/chaos_circuit.json +++ b/src/data/thai/weapon_secondary_materials/chaos_circuit.json @@ -2,7 +2,12 @@ "id": "chaos_circuit", "name": "Chaos Circuit", "description": "สร้างมาจากโบราณวัตถุที่ไม่ได้ใช้งานแล้ว มันคือวงจรตรรกะที่ทำให้ทุกสิ่งขับเคลื่อน ด้านในประกอบด้วยเทคโนโลยีชั้นสูงที่ทุกวันนี้ยังไม่มีผู้ใดสามารถเข้าถึง", - "source": ["ได้รับจากการสรรสร้าง"], + "source": [ + "ได้รับจากการสรรสร้าง", + "ดรอปจาก Ruin Guard Lv.40 ขึ้นไป", + "ดรอปจาก Ruin Hunter Lv.40 ขึ้นไป", + "แลกเปลี่ยนด้วย Stardust" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/thai/weapon_secondary_materials/chaos_core.json b/src/data/thai/weapon_secondary_materials/chaos_core.json index 2c56204359..38a7a85528 100644 --- a/src/data/thai/weapon_secondary_materials/chaos_core.json +++ b/src/data/thai/weapon_secondary_materials/chaos_core.json @@ -2,7 +2,11 @@ "id": "chaos_core", "name": "Chaos Core", "description": "สร้างมาจากโบราณวัตถุที่ไม่ได้ใช้งานแล้ว ในอดีตเคยเป็นหัวใจของแหล่งพลังงาน ถ้าหากเข้าใจและสามารถทำให้เทคโนโลยีนี้กลับมาใช้งานได้ใหม่อีกครั้ง บางทีอาจจะเปลี่ยนแปลงโลกนี้ได้", - "source": ["ได้รับจากการสรรสร้าง"], + "source": [ + "ได้รับจากการสรรสร้าง", + "ดรอปจาก Ruin Guard Lv.60 ขึ้นไป", + "ดรอปจาก Ruin Hunter Lv.60 ขึ้นไป" + ], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/thai/weapon_secondary_materials/chaos_device.json b/src/data/thai/weapon_secondary_materials/chaos_device.json index 233fec004b..c0832153ae 100644 --- a/src/data/thai/weapon_secondary_materials/chaos_device.json +++ b/src/data/thai/weapon_secondary_materials/chaos_device.json @@ -2,6 +2,10 @@ "id": "chaos_device", "name": "Chaos Device", "description": "สร้างมาจากโบราณวัตถุที่ไม่ได้ใช้งานแล้ว มีความสวยงามทางศิลปะมากและในอดีตเคยเป็นส่วนหนึ่งของร่างกาย", - "source": [], + "source": [ + "ดรอปจาก Ruin Guard", + "ดรอปจาก Ruin Hunter", + "แลกเปลี่ยนด้วย Stardust" + ], "rarity": 2 } diff --git a/src/data/thai/weapon_secondary_materials/chaos_gear.json b/src/data/thai/weapon_secondary_materials/chaos_gear.json index e7a51f5e24..590de08524 100644 --- a/src/data/thai/weapon_secondary_materials/chaos_gear.json +++ b/src/data/thai/weapon_secondary_materials/chaos_gear.json @@ -2,6 +2,6 @@ "id": "chaos_gear", "name": "Chaos Gear", "description": "ดูเหมือนจะเป็นแหล่งพลังงานของกลไกจำลองนี้", - "source": [], + "source": ["ดรอปจาก Ruin Sentinels", "แลกเปลี่ยนด้วย Stardust"], "rarity": 2 } diff --git a/src/data/thai/weapon_secondary_materials/chaos_oculus.json b/src/data/thai/weapon_secondary_materials/chaos_oculus.json index a1d609cbb0..f2a004d3df 100644 --- a/src/data/thai/weapon_secondary_materials/chaos_oculus.json +++ b/src/data/thai/weapon_secondary_materials/chaos_oculus.json @@ -2,7 +2,7 @@ "id": "chaos_oculus", "name": "Chaos Oculus", "description": "ชื่อของ \"ซาก\" กลไกชนิดนี้มาจากพื้นที่ที่มีการใช้งานพวกมันมากที่สุด แต่ระหว่างตัวซากกลไกและซากปรักหักพังที่พวกมันอยู่ ก็ไม่มีส่วนที่เหมือนกันมากนัก
ในอดีตอันไกลโพ้น ซากปรักหักพังเหล่านี้เคยเป็นส่วนหนึ่งของอารยธรรมที่ยิ่งใหญ่เสียจนดูเหมือนจะสัมผัสจุดสูงสุดของท้องฟ้าได้ แต่ \"ซาก\" เหล่านี้กลับอยู่ส่วนที่ลึกลงไปใต้ผืนโลก เพื่อรอคอยคำสั่งที่จะก้าวไปสู่ดินแดนทั้งหมด", - "source": ["ได้รับจากการสรรสร้าง"], + "source": ["ได้รับจากการสรรสร้าง", "ดรอปจาก Ruin Sentinels Lv.60 ขึ้นไป"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/thai/weapon_secondary_materials/concealed_claw.json b/src/data/thai/weapon_secondary_materials/concealed_claw.json index 014028e127..d8da28f664 100644 --- a/src/data/thai/weapon_secondary_materials/concealed_claw.json +++ b/src/data/thai/weapon_secondary_materials/concealed_claw.json @@ -2,6 +2,6 @@ "id": "concealed_claw", "name": "Concealed Claw", "description": "โดยทั่วไปแล้ว วัตถุที่เป็นสิ่งแปลกปลอมเหล่านี้ไม่ควรหลงเหลืออยู่ในโลกใบนี้ หลังจากสิ่งมีชีวิตที่ผิดปกติได้ถูกกำจัดไป", - "source": [], + "source": ["ดรอปจาก Riftwolf", "แลกเปลี่ยนด้วย Stardust"], "rarity": 2 } diff --git a/src/data/thai/weapon_secondary_materials/concealed_talon.json b/src/data/thai/weapon_secondary_materials/concealed_talon.json index a3e2bd022e..38d67c8c0b 100644 --- a/src/data/thai/weapon_secondary_materials/concealed_talon.json +++ b/src/data/thai/weapon_secondary_materials/concealed_talon.json @@ -2,7 +2,7 @@ "id": "concealed_talon", "name": "Concealed Talon", "description": "ถือเป็นสิ่งมหัศจรรย์บนโลก แต่เมื่อเทียบกับผลงานสุดล้ำค่าอย่าง \"Cretaceus\" แล้ว มันก็เป็นแค่ของธรรมดาเท่านั้น", - "source": ["ได้รับจากการสรรสร้าง"], + "source": ["ได้รับจากการสรรสร้าง", "ดรอปจาก Riftwolf Lv.60 ขึ้นไป"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/thai/weapon_secondary_materials/concealed_unguis.json b/src/data/thai/weapon_secondary_materials/concealed_unguis.json index 466d2bd185..88d12934c8 100644 --- a/src/data/thai/weapon_secondary_materials/concealed_unguis.json +++ b/src/data/thai/weapon_secondary_materials/concealed_unguis.json @@ -2,7 +2,11 @@ "id": "concealed_unguis", "name": "Concealed Unguis", "description": "แม้ว่ามันจะดูน่าอัศจรรย์ แต่เมื่อเทียบกับผลงานชิ้นเอกอย่าง Durin ที่เป็น \"Humus\" แล้ว สุนัขนักล่าที่เป็น \"Alfisol\" ก็ไม่มีค่าพอที่จะพูดถึง", - "source": ["ได้รับจากการสรรสร้าง"], + "source": [ + "ได้รับจากการสรรสร้าง", + "ดรอปจาก Riftwolf Lv.40 ขึ้นไป", + "แลกเปลี่ยนด้วย Stardust" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/thai/weapon_secondary_materials/crystal_prism.json b/src/data/thai/weapon_secondary_materials/crystal_prism.json index c15fd8ccec..b2021e8ef9 100644 --- a/src/data/thai/weapon_secondary_materials/crystal_prism.json +++ b/src/data/thai/weapon_secondary_materials/crystal_prism.json @@ -2,7 +2,11 @@ "id": "crystal_prism", "name": "Crystal Prism", "description": "เมื่อใช้ปริซึมชนิดนี้จะสามารถสร้างภาพลวงตาได้ ในอีกแง่หนึ่ง มันยังมีพลังที่สามารถครอบงำจิตใจคนได้อีกด้วย", - "source": ["ได้รับจากการสรรสร้าง"], + "source": [ + "ได้รับจากการสรรสร้าง", + "ดรอปจาก Fatui - Snezhnayan Maiden Lv.40 ขึ้นไป", + "แลกเปลี่ยนด้วย Stardust" + ], "rarity": 3, "craft": { "cost": 25, diff --git a/src/data/thai/weapon_secondary_materials/dead_ley_line_branch.json b/src/data/thai/weapon_secondary_materials/dead_ley_line_branch.json index 2f26450b95..a005d048ac 100644 --- a/src/data/thai/weapon_secondary_materials/dead_ley_line_branch.json +++ b/src/data/thai/weapon_secondary_materials/dead_ley_line_branch.json @@ -2,6 +2,6 @@ "id": "dead_ley_line_branch", "name": "Dead Ley Line Branch", "description": "กิ่งไม้อันบอบบางที่มาจากดินชั้นลึก แม้อายุของมันจะเนิ่นนาน แต่ยังคงสัมผัสได้ถึงพลังของมันจากเปลือกไม้นี้", - "source": [], + "source": ["ดรอปจาก Abyss Mage", "แลกเปลี่ยนด้วย Stardust"], "rarity": 2 } diff --git a/src/data/thai/weapon_secondary_materials/dead_ley_line_leaves.json b/src/data/thai/weapon_secondary_materials/dead_ley_line_leaves.json index 2e54d32d6f..3a9b7db454 100644 --- a/src/data/thai/weapon_secondary_materials/dead_ley_line_leaves.json +++ b/src/data/thai/weapon_secondary_materials/dead_ley_line_leaves.json @@ -2,7 +2,11 @@ "id": "dead_ley_line_leaves", "name": "Dead Ley Line Leaves", "description": "กิ่งไม้ที่แตกสาขาในใต้ดิน แม้มันจะมาไกลจากต้นของมัน แต่ก็ยังคงสัมผัสได้ถึงพลังที่ซ่อนอยู่ และพร้อมที่จะปะทุขึ้นมาได้ทุกเมื่อ", - "source": ["ได้รับจากการสรรสร้าง"], + "source": [ + "ได้รับจากการสรรสร้าง", + "ดรอปจาก Abyss Mage Lv.40 ขึ้นไป", + "แลกเปลี่ยนด้วย Stardust" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/thai/weapon_secondary_materials/dismal_prism.json b/src/data/thai/weapon_secondary_materials/dismal_prism.json index cf5283052a..6bf90b7198 100644 --- a/src/data/thai/weapon_secondary_materials/dismal_prism.json +++ b/src/data/thai/weapon_secondary_materials/dismal_prism.json @@ -2,6 +2,6 @@ "id": "dismal_prism", "name": "Dismal Prism", "description": "เดิมทีปริซึมนี้สามารถหักเหแสงได้ แต่พอนานวันเข้ามันก็มืดและขุ่นมัวไปตามกาลเวลา", - "source": [], + "source": ["ดรอปจาก Fatui - Snezhnayan Maiden", "แลกเปลี่ยนด้วย Stardust"], "rarity": 2 } diff --git a/src/data/thai/weapon_secondary_materials/fossilized_bone_shard.json b/src/data/thai/weapon_secondary_materials/fossilized_bone_shard.json index e229053b9b..f288ddd817 100644 --- a/src/data/thai/weapon_secondary_materials/fossilized_bone_shard.json +++ b/src/data/thai/weapon_secondary_materials/fossilized_bone_shard.json @@ -2,7 +2,12 @@ "id": "fossilized_bone_shard", "name": "Fossilized Bone Remains", "description": "Geovishap นั้นล้วนแต่เฝ้าฝันถึงวันที่จะเติบโตเป็นมังกรอย่างแท้จริง พวกมันมองว่าเศษฟอสซิลกระดูกเหล่านี้นั้น เป็นของมังกรและหวงแหนมันมาก ๆ บางทีคงจะเป็นเพราะปรารถนาในความเป็นนิรันดร์และแข็งแกร่งของมังกรล่ะนะ", - "source": ["ได้รับจากการสรรสร้าง"], + "source": [ + "ได้รับจากการสรรสร้าง", + "ดรอปจาก Geovishap Hatchling Lv.60 ขึ้นไป", + "ดรอปจาก Geovishap Lv.60 ขึ้นไป", + "ดรอปจาก Bathysmal Vishap Lv.60 ขึ้นไป" + ], "rarity": 4, "craft": { "cost": 50, diff --git a/src/data/thai/weapon_secondary_materials/fragile_bone_shard.json b/src/data/thai/weapon_secondary_materials/fragile_bone_shard.json index 40cbd1e42b..57bf7cccaa 100644 --- a/src/data/thai/weapon_secondary_materials/fragile_bone_shard.json +++ b/src/data/thai/weapon_secondary_materials/fragile_bone_shard.json @@ -2,6 +2,11 @@ "id": "fragile_bone_shard", "name": "Fragile Bone Remains", "description": "เศษกระดูกบางอย่างที่หาได้จาก Geovishap ถึงแม้ว่าจะเปราะบางแบบสุด ๆ แต่ดูเหมือนว่ามันจะครอบครองพลังบางอย่างที่ไม่สามารถอธิบายได้อยู่", - "source": [], + "source": [ + "ดรอปจาก Geovishap Hatchling", + "ดรอปจาก Geovishap", + "ดรอปจาก Bathysmal Vishap", + "แลกเปลี่ยนด้วย Stardust" + ], "rarity": 2 } diff --git a/src/data/thai/weapon_secondary_materials/heavy_horn.json b/src/data/thai/weapon_secondary_materials/heavy_horn.json index 5911090915..0f5fe750f5 100644 --- a/src/data/thai/weapon_secondary_materials/heavy_horn.json +++ b/src/data/thai/weapon_secondary_materials/heavy_horn.json @@ -2,6 +2,10 @@ "id": "heavy_horn", "name": "Heavy Horn", "description": "แต่เนื่องจากความเสียหายที่เกิดขึ้น ทำให้ทุกวันนี้มันไม่มีเสียงแล้ว", - "source": [], + "source": [ + "ดรอปจาก Mitachurl", + "ดรอปจาก Hilichurl Chieftain", + "แลกเปลี่ยนด้วย Stardust" + ], "rarity": 2 } diff --git a/src/data/thai/weapon_secondary_materials/hunters_sacrificial_knife.json b/src/data/thai/weapon_secondary_materials/hunters_sacrificial_knife.json index fd386bd4c5..9ef25e287b 100644 --- a/src/data/thai/weapon_secondary_materials/hunters_sacrificial_knife.json +++ b/src/data/thai/weapon_secondary_materials/hunters_sacrificial_knife.json @@ -2,6 +2,6 @@ "id": "hunters_sacrificial_knife", "name": "Hunter's Sacrificial Knife", "description": "ทำจากโลหะบางชนิดที่มีความคมมาก ถึงแม้เจ้าของเดิมจะสูญหายไป แต่ความแวววาวของมีดยังคงสะท้อนถึงความเยือกเย็น", - "source": [], + "source": ["ดรอปจาก Fatui - Agent", "แลกเปลี่ยนด้วย Stardust"], "rarity": 2 } diff --git a/src/data/thai/weapon_secondary_materials/inspectors_sacrificial_knife.json b/src/data/thai/weapon_secondary_materials/inspectors_sacrificial_knife.json index e0b20ae19a..d1b427e73f 100644 --- a/src/data/thai/weapon_secondary_materials/inspectors_sacrificial_knife.json +++ b/src/data/thai/weapon_secondary_materials/inspectors_sacrificial_knife.json @@ -2,7 +2,7 @@ "id": "inspectors_sacrificial_knife", "name": "Inspector's Sacrificial Knife", "description": "เจ้าของในอดีตเคยใช้มันเป็นอาวุธในการ \"ทวงหนี้\" และเพราะโลกนี้ไม่มีใครมองเห็นทางด้านหลังได้ เลยทำให้อาวุธนี้มีประโยชน์อย่างมาก", - "source": ["ได้รับจากการสรรสร้าง"], + "source": ["ได้รับจากการสรรสร้าง", "ดรอปจาก Fatui - Agent Lv.60 ขึ้นไป"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/thai/weapon_secondary_materials/ley_line_sprout.json b/src/data/thai/weapon_secondary_materials/ley_line_sprout.json index c32087cdde..de123898da 100644 --- a/src/data/thai/weapon_secondary_materials/ley_line_sprout.json +++ b/src/data/thai/weapon_secondary_materials/ley_line_sprout.json @@ -2,7 +2,7 @@ "id": "ley_line_sprout", "name": "Ley Line Sprout", "description": "ได้ยินมาว่าต้นไม้ยักษ์ได้ถูกตัดเพื่อไปใช้ตามส่วนต่างๆของโลก ว่ากันว่านี่ก็เป็นส่วนหนึ่งของมัน ราวกับว่ามันยังไม่เคยถูกผู้คนพาไปที่ไหน ซึ่งทำให้มันมีพลังอยู่อย่างเต็มเปี่ยมและแตกใบออกมาใหม่แล้ว", - "source": ["ได้รับจากการสรรสร้าง"], + "source": ["ได้รับจากการสรรสร้าง", "ดรอปจาก Abyss Mage Lv.60 ขึ้นไป"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/thai/weapon_secondary_materials/mist_grass.json b/src/data/thai/weapon_secondary_materials/mist_grass.json index 78da312044..ad2f240cbb 100644 --- a/src/data/thai/weapon_secondary_materials/mist_grass.json +++ b/src/data/thai/weapon_secondary_materials/mist_grass.json @@ -2,7 +2,11 @@ "id": "mist_grass", "name": "Mist Grass", "description": "กระเป๋านี้จะรักษา Mist Grass ไว้เป็นอย่างดี เพราะอาจจะมีคนใช้ประโยชน์จากการที่ Cicin ชอบหญ้านี้ มาควบคุมพวกเขา", - "source": ["ได้รับจากการสรรสร้าง"], + "source": [ + "ได้รับจากการสรรสร้าง", + "ดรอปจาก Fatui - Cicin Mage Lv.40 ขึ้นไป", + "แลกเปลี่ยนด้วย Stardust" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/thai/weapon_secondary_materials/mist_grass_pollen.json b/src/data/thai/weapon_secondary_materials/mist_grass_pollen.json index 66a2d335a8..b902ae8942 100644 --- a/src/data/thai/weapon_secondary_materials/mist_grass_pollen.json +++ b/src/data/thai/weapon_secondary_materials/mist_grass_pollen.json @@ -2,6 +2,6 @@ "id": "mist_grass_pollen", "name": "Mist Flower Pollen", "description": "สปอร์มหัศจรรย์ที่ Mist Grass จะผลิตในที่อับอากาศ เป็นอาหารยอดนิยมสำหรับหิ่งห้อยที่บินไปมา", - "source": [], + "source": ["ดรอปจาก Fatui - Cicin Mage", "แลกเปลี่ยนด้วย Stardust"], "rarity": 2 } diff --git a/src/data/thai/weapon_secondary_materials/mist_grass_wick.json b/src/data/thai/weapon_secondary_materials/mist_grass_wick.json index f1af2dd68d..68fedd419d 100644 --- a/src/data/thai/weapon_secondary_materials/mist_grass_wick.json +++ b/src/data/thai/weapon_secondary_materials/mist_grass_wick.json @@ -2,7 +2,7 @@ "id": "mist_grass_wick", "name": "Mist Grass Lamp", "description": "ทำได้โดยการรวม Mist Grass เข้าเป็นช่อ ผู้ใดที่ถือมันเพื่อใช้ส่องแสงจะเป็นการเชื้อเชิญทั้ง Cicin และความโชคร้ายให้เข้ามา", - "source": ["ได้รับจากการสรรสร้าง"], + "source": ["ได้รับจากการสรรสร้าง", "ดรอปจาก Fatui - Cicin Mage Lv.60 ขึ้นไป"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/thai/weapon_secondary_materials/polarizing_prism.json b/src/data/thai/weapon_secondary_materials/polarizing_prism.json index fe58cbee89..702b388db3 100644 --- a/src/data/thai/weapon_secondary_materials/polarizing_prism.json +++ b/src/data/thai/weapon_secondary_materials/polarizing_prism.json @@ -2,7 +2,10 @@ "id": "polarizing_prism", "name": "Polarizing Prism", "description": "ปริซึมสามารถกระจายแสงบาง ๆ ให้สว่างในบริเวณที่กว้างขึ้นได้ท่ามกลางความมืด บางทีอาจเป็นเพราะคุณสมบัติพิเศษนี้ ปริซึมชนิดนี้จึงมีพลังที่สามารถทำให้ ผู้คนที่จิตใจถูกปกคลุมไปด้วยความมืดมิดรู้สึกสงบขึ้นได้", - "source": ["ได้รับจากการสรรสร้าง"], + "source": [ + "ได้รับจากการสรรสร้าง", + "ดรอปจาก Fatui - Snezhnayan Maiden Lv.60 ขึ้นไป" + ], "rarity": 4, "craft": { "cost": 50, diff --git a/src/data/thai/weapon_secondary_materials/sturdy_bone_shard.json b/src/data/thai/weapon_secondary_materials/sturdy_bone_shard.json index 037001c80e..885a299c71 100644 --- a/src/data/thai/weapon_secondary_materials/sturdy_bone_shard.json +++ b/src/data/thai/weapon_secondary_materials/sturdy_bone_shard.json @@ -2,7 +2,13 @@ "id": "sturdy_bone_shard", "name": "Sturdy Bone Remains", "description": "ดูแล้วค่อนข้างจะเก่าแก่พอสมควร ถึงแม้ว่าจะเป็นอสูรมังกรที่ไม่เข้าใจในภาษาของมนุษย์ แต่ก็เหมือนว่าจะมีความผูกพันบางอย่างกับเศษกระดูกชนิดนี้", - "source": ["ได้รับจากการสรรสร้าง"], + "source": [ + "ได้รับจากการสรรสร้าง", + "ดรอปจาก Geovishap Hatchling Lv.40 ขึ้นไป", + "ดรอปจาก Geovishap Lv.40 ขึ้นไป", + "ดรอปจาก Bathysmal Vishap Lv.40 ขึ้นไป", + "แลกเปลี่ยนด้วย Stardust" + ], "rarity": 3, "craft": { "cost": 25, diff --git a/src/data/vietnamese/achievements/memories_of_the_heart.json b/src/data/vietnamese/achievements/memories_of_the_heart.json index 4bab90fc6a..9738a3788d 100644 --- a/src/data/vietnamese/achievements/memories_of_the_heart.json +++ b/src/data/vietnamese/achievements/memories_of_the_heart.json @@ -315,6 +315,30 @@ "reward": 5, "hidden": true, "order": 7211 + }, + { + "id": 84137, + "name": "Bạn Nghĩ Chân Tướng Đã Rõ Hết Chưa?", + "desc": "Hoàn thành \"Tiểu Thuyết Trinh Thám Bão Táp\", mở khóa toàn bộ kết cục.", + "reward": 20, + "hidden": false, + "order": 7300 + }, + { + "id": 84138, + "name": "Ta Là Thám Tử Hoàn Hảo!", + "desc": "Phân tích động cơ và cách thức phạm tội thành công ngay lần đầu.", + "reward": 5, + "hidden": true, + "order": 7310 + }, + { + "id": 84139, + "name": "Lời Cầu Nguyện Của Sangonomiya", + "desc": "Hỏi thăm Gorou và Kokomi xem có biết chuyện của Đảo Watatsumi không.", + "reward": 5, + "hidden": true, + "order": 7311 } ] } diff --git a/src/data/vietnamese/characters/amber.json b/src/data/vietnamese/characters/amber.json index fa39ae3231..dfa2467398 100644 --- a/src/data/vietnamese/characters/amber.json +++ b/src/data/vietnamese/characters/amber.json @@ -11,7 +11,7 @@ "region": "Mondstadt", "rarity": 4, "birthday": [10, 8], - "constellation": "Tiểu Thố", + "constellation": "Cung Tiểu Thố", "domain": "Vách Núi Quên", "cv": { "english": "Kelly Baskin", diff --git a/src/data/vietnamese/characters/barbara.json b/src/data/vietnamese/characters/barbara.json index dc47d12305..e7b4fdff40 100644 --- a/src/data/vietnamese/characters/barbara.json +++ b/src/data/vietnamese/characters/barbara.json @@ -11,7 +11,7 @@ "region": "Mondstadt", "rarity": 4, "birthday": [5, 7], - "constellation": "Kim Bôi", + "constellation": "Cung Kim Bôi", "domain": "Vách Núi Quên", "cv": { "english": "Laura Stahl", diff --git a/src/data/vietnamese/characters/beidou.json b/src/data/vietnamese/characters/beidou.json index 58c7de7191..e8422380f8 100644 --- a/src/data/vietnamese/characters/beidou.json +++ b/src/data/vietnamese/characters/beidou.json @@ -11,7 +11,7 @@ "region": "Liyue", "rarity": 4, "birthday": [14, 2], - "constellation": "Nam Thiên Hải Sơn", + "constellation": "Cung Nam Thiên Hải Sơn", "domain": "Thái Sơn Phủ", "cv": { "english": "Allegra Clark", diff --git a/src/data/vietnamese/characters/bennett.json b/src/data/vietnamese/characters/bennett.json index 0dd805b1ab..cb72474d94 100644 --- a/src/data/vietnamese/characters/bennett.json +++ b/src/data/vietnamese/characters/bennett.json @@ -11,7 +11,7 @@ "region": "Mondstadt", "rarity": 4, "birthday": [29, 2], - "constellation": "Hiểm Lộ", + "constellation": "Cung Hiểm Lộ", "domain": "Vách Núi Quên", "cv": { "english": "Cristina Vee Valenzuela", diff --git a/src/data/vietnamese/characters/chongyun.json b/src/data/vietnamese/characters/chongyun.json index d46d68d2a0..c6c20c7ce7 100644 --- a/src/data/vietnamese/characters/chongyun.json +++ b/src/data/vietnamese/characters/chongyun.json @@ -11,7 +11,7 @@ "region": "Liyue", "rarity": 4, "birthday": [7, 9], - "constellation": "Càn Khôn Phong", + "constellation": "Cung Càn Khôn Phong", "domain": "Thái Sơn Phủ", "cv": { "english": "Beau Bridgland", diff --git a/src/data/vietnamese/characters/diona.json b/src/data/vietnamese/characters/diona.json index a4285086d4..bb40dad5bd 100644 --- a/src/data/vietnamese/characters/diona.json +++ b/src/data/vietnamese/characters/diona.json @@ -11,7 +11,7 @@ "region": "Mondstadt", "rarity": 4, "birthday": [18, 1], - "constellation": "Tiểu Miêu", + "constellation": "Cung Tiểu Miêu", "domain": "Vách Núi Quên", "cv": { "english": "Dina Sherman", diff --git a/src/data/vietnamese/characters/fischl.json b/src/data/vietnamese/characters/fischl.json index cf6fba0175..7cbfe5b6d5 100644 --- a/src/data/vietnamese/characters/fischl.json +++ b/src/data/vietnamese/characters/fischl.json @@ -11,7 +11,7 @@ "region": "Mondstadt", "rarity": 4, "birthday": [27, 5], - "constellation": "Hoan Áp", + "constellation": "Cung Hoan Áp", "domain": "Vách Núi Quên", "cv": { "english": "Brittany Cox & Ben Pronsky", @@ -23,7 +23,7 @@ { "id": "normal_attack_bolts_of_downfall", "name": "Tấn Công Thường - Mũi Tên Diệt Ác", - "description": "Tấn Công Thường
Thực hiện tối đa 5 lần bắn tên liên tiếp.

Trọng Kích
Sát thương càng cao, ngắm bắn càng chuẩn.
Khi ngắm bắn, Tinh Linh Sấm Sét của vùng đất Đêm Niết Bàn sẽ nghe theo hiệu lệnh của công chúa mà bám trên mũi tên sấm sét. Mũi tên chứa đầy tia sét định tội sẽ gây thêm Sát Thương Nguyên Tố Lôi.

Tấn Công Khi Đáp
Bắn mưa tên liên tiếp xuống mặt đất, gây sát thương phạm vi khi chạm đất.", + "description": "Tấn Công Thường
Thực hiện tối đa 5 lần bắn tên liên tiếp.

Trọng Kích
Sát thương càng cao, ngắm bắn càng chuẩn.
Khi ngắm bắn, Tinh Linh Sấm Sét của Vương Đô U Ám sẽ nghe theo hiệu lệnh của công chúa mà bám trên mũi tên sấm sét. Mũi tên chứa đầy tia sét định tội sẽ gây thêm Sát Thương Nguyên Tố Lôi.

Tấn Công Khi Đáp
Bắn mưa tên liên tiếp xuống mặt đất, gây sát thương phạm vi khi chạm đất.", "info": "", "attributes": [ { diff --git a/src/data/vietnamese/characters/ganyu.json b/src/data/vietnamese/characters/ganyu.json index c6bac285fe..9728e7ad19 100644 --- a/src/data/vietnamese/characters/ganyu.json +++ b/src/data/vietnamese/characters/ganyu.json @@ -11,7 +11,7 @@ "region": "Liyue", "rarity": 5, "birthday": [2, 12], - "constellation": "Cung Tiên Lân", + "constellation": "Cung Cung Tiên Lân", "domain": "Thái Sơn Phủ", "cv": { "english": "Jennifer Losi", diff --git a/src/data/vietnamese/characters/jean.json b/src/data/vietnamese/characters/jean.json index 621437cb63..6685a9d2b1 100644 --- a/src/data/vietnamese/characters/jean.json +++ b/src/data/vietnamese/characters/jean.json @@ -11,7 +11,7 @@ "region": "Mondstadt", "rarity": 5, "birthday": [14, 3], - "constellation": "Ấu Sư", + "constellation": "Cung Ấu Sư", "domain": "Vách Núi Quên", "cv": { "english": "Stephanie Southerland", diff --git a/src/data/vietnamese/characters/kaeya.json b/src/data/vietnamese/characters/kaeya.json index 9029af4e49..cd82caddff 100644 --- a/src/data/vietnamese/characters/kaeya.json +++ b/src/data/vietnamese/characters/kaeya.json @@ -11,7 +11,7 @@ "region": "Mondstadt", "rarity": 4, "birthday": [30, 11], - "constellation": "Khổng Tước Vũ", + "constellation": "Cung Khổng Tước Vũ", "domain": "Vách Núi Quên", "cv": { "english": "Josey Montana McCoy", diff --git a/src/data/vietnamese/characters/keqing.json b/src/data/vietnamese/characters/keqing.json index 0e86d4f7da..a0823c0ecd 100644 --- a/src/data/vietnamese/characters/keqing.json +++ b/src/data/vietnamese/characters/keqing.json @@ -211,8 +211,8 @@ { "id": "stellar_restoration", "name": "Tinh Đẩu Quy Vị", - "description": "Giáng Đá Lôi nhanh như chớp, tiêu diệt kẻ địch.
Khi Đá Lôi đánh trúng sẽ gây sát thương nguyên tố lôi cho địch trong phạm vi nhỏ và để lại dấu ấn Đá Lôi ở nơi đó.

Nhấn giữ
Nhấn giữ để điều chỉnh hướng giáng Đá Lôi.
Đá Lôi được giáng xuống bằng cách nhấn giữ có thể lơ lửng trên không và khiến Keqing thi triển Tinh Đẩu Quy Vị lần nữa, vượt qua địa hình.

Đá Lôi
Trong thời gian Đá Lôi, Keqing thi triển Tinh Đẩu Quy Vị lần nữa hoặc trọng kích, sẽ xóa dấu ấn Đá Lôi và tạo ra hiệu quả khác nhau:
·Khi thi triển Tinh Đẩu Quy Vị lần nữa, di chuyển đến nơi có dấu ấn thực hiện trảm kích 1 lần, gây sát thương phạm vi nguyên tố lôi. Khi đến nơi nhấn giữ giáng Đá Lôi, có thể vượt qua chướng ngại của địa hình.
·Khi thi triển trọng kích, ở nơi có dấu ấn sẽ giáng sét liên tục, gây sát thương phạm vi nguyên tố lôi nhiều lần.", - "info": "\"Chân dung là bướm đêm, cứ nhảy bổ vào ánh lửa gọi là thần tiên. Nhưng ánh sáng này của tôi là tự tôi thắp sáng\"", + "description": "Giáng Đá Lôi nhanh như chớp, tiêu diệt kẻ địch.
Khi Đá Lôi đánh trúng sẽ gây sát thương nguyên tố Lôi cho địch trong phạm vi nhỏ và để lại dấu ấn Đá Lôi ở nơi đó.

Nhấn giữ
Nhấn giữ để điều chỉnh hướng giáng Đá Lôi.
Đá Lôi được giáng xuống bằng cách nhấn giữ có thể lơ lửng trên không và khiến Keqing thi triển Tinh Đẩu Quy Vị lần nữa, vượt qua địa hình.

Đá Lôi
Trong thời gian Đá Lôi tồn tại, Keqing thi triển Tinh Đẩu Quy Vị lần nữa hoặc trọng kích, sẽ xóa dấu ấn Đá Lôi và tạo ra hiệu quả khác nhau:
·Khi thi triển Tinh Đẩu Quy Vị lần nữa, di chuyển đến nơi có dấu ấn thực hiện trảm kích 1 lần, gây sát thương phạm vi nguyên tố Lôi. Khi đến nơi nhấn giữ giáng Đá Lôi, có thể vượt qua chướng ngại của địa hình.
·Khi thi triển trọng kích, ở nơi có dấu ấn sẽ giáng sét liên tục, gây sát thương phạm vi nguyên tố lôi nhiều lần.", + "info": "\"Con người là bướm đêm, cứ nhảy bổ vào ánh lửa gọi là thần tiên. Nhưng ánh sáng này của tôi là tự tôi thắp sáng.\"", "attributes": [ { "label": "Sát Thương Đá Lôi", @@ -299,7 +299,7 @@ { "id": "starward_sword", "name": "Tuần Du Thiên Nhai", - "description": "Dẫn nổ sức mạnh lôi điện, gây sát thương nguyên tố lôi trong phạm vi.
Sau đó ẩn vào kiếm ảnh, gây liên trảm nhanh như sấm chớp cho kẻ địch xung quanh, gây nhiều lần sát thương nguyên tố lôi và ở đòn cuối cùng, gây thêm sát thương phạm vi nguyên tố lôi.", + "description": "Dẫn nổ sức mạnh lôi điện, gây sát thương nguyên tố Lôi trong phạm vi.
Sau đó ẩn vào kiếm ảnh, gây liên trảm nhanh như sấm chớp cho kẻ địch xung quanh, gây nhiều lần sát thương nguyên tố Lôi và ở đòn cuối cùng, gây thêm sát thương phạm vi nguyên tố Lôi.", "info": "Chiêu nhanh nhất trong kiếm thuật có thể chém rơi tất cả ngôi sao trên trời.", "attributes": [ { @@ -421,7 +421,7 @@ { "id": "lands_overseer", "name": "Thổ Địa Tổng Vụ", - "description": "Khi làm nhiệm vụ Phái Đi thám Hiểm ở Liyue, thời gian tiêu hao rút ngắn 25%.", + "description": "Khi làm nhiệm vụ phái đi thám hiểm ở Liyue, thời gian tiêu hao rút ngắn 25%.", "level": 0 } ], @@ -429,13 +429,13 @@ { "id": "thundering_might", "name": "Sấm Sét Trừng Phạt", - "description": "Ở thời gian Đá Lôi tồn tại, khi thi triển Tinh Đẩu Quy Vị lần nữa, ở nơi Keqing biến mất và xuất hiện gây ra sát thương phạm vi Nguyên Tố Lôi bằng 50% tấn công", + "description": "Trong thời gian Đá Lôi tồn tại, khi thi triển Tinh Đẩu Quy Vị lần nữa, ở nơi Keqing biến mất và xuất hiện gây ra sát thương phạm vi nguyên tố Lôi bằng 50% tấn công.", "level": 1 }, { "id": "keen_extraction", "name": "Nghiêm Nghị Hà Khắc", - "description": "Khi Keqing tấn công thường và trọng kích trúng kẻ địch bị ảnh hưởng bởi Nguyên Tố Lôi, có tỷ lệ 50% tạo 1 Nguyên Tố Hạt Nhân.
Mỗi 5s mới có hiệu quả một lần.", + "description": "Khi Keqing tấn công thường và trọng kích trúng kẻ địch bị ảnh hưởng bởi Nguyên Tố Lôi, có tỷ lệ 50% tạo 1 Nguyên Tố Hạt Nhân.
Hiệu quả này mỗi 5s chỉ kích hoạt 1 lần.", "level": 2 }, { @@ -459,7 +459,7 @@ { "id": "tenacious_star", "name": "Sao Liêm Trinh", - "description": "Khi tấn công thường, trọng kích, thi triển kỹ năng nguyên tố hoặc kỹ năng nộ, Keqing sẽ nhận 6% buff sát thương Nguyên Tố Lôi, kéo dài 8s.
Hiệu quả xuất phát từ tấn công thường, trọng kích, kỹ năng nguyên tố hoặc kỹ năng nộ tồn tại độc lập với nhau.", + "description": "Khi tấn công thường, trọng kích, thi triển kỹ năng nguyên tố hoặc kỹ năng nộ, Keqing sẽ nhận 6% buff sát thương nguyên tố Lôi, kéo dài 8s.
Hiệu quả xuất phát từ tấn công thường, trọng kích, kỹ năng nguyên tố hoặc kỹ năng nộ tồn tại độc lập với nhau.", "level": 6 } ], diff --git a/src/data/vietnamese/characters/klee.json b/src/data/vietnamese/characters/klee.json index db54c289fe..bbb32628e9 100644 --- a/src/data/vietnamese/characters/klee.json +++ b/src/data/vietnamese/characters/klee.json @@ -11,7 +11,7 @@ "region": "Mondstadt", "rarity": 5, "birthday": [27, 7], - "constellation": "Tứ Diệp Thảo", + "constellation": "Cung Tứ Diệp Thảo", "domain": "Vách Núi Quên", "cv": { "english": "Poonam Basu", diff --git a/src/data/vietnamese/characters/kuki_shinobu.json b/src/data/vietnamese/characters/kuki_shinobu.json index f38e832487..b959762e38 100644 --- a/src/data/vietnamese/characters/kuki_shinobu.json +++ b/src/data/vietnamese/characters/kuki_shinobu.json @@ -13,12 +13,7 @@ "birthday": [27, 7], "constellation": "Cung Phiền Não Ngải", "domain": "Sân Vườn Màu Tím", - "cv": { - "english": "Kira Buckland", - "chinese": "杨凝", - "japanese": "水橋かおり", - "korean": "Kim Yool" - }, + "cv": {}, "skills": [ { "id": "normal_attack_shinobus_shadowsword", @@ -191,7 +186,7 @@ { "id": "sanctifying_ring", "name": "Vòng Cỏ Sấm Thánh Hóa", - "description": "Kết Vòng Cỏ Thánh Hóa, tiêu hao một lượng HP để gây Sát Thương Nguyên Tố Lôi cho kẻ địch xung quanh.

Vòng Cỏ Thánh Hóa
Sẽ đi theo nhân vật trong trận. Mỗi 1.5s sẽ gây Sát Thương Nguyên Tố Lôi cho kẻ địch xung quanh, đồng thời hồi phục HP cho nhân vật đang chiến đấu trong đó, lượng hồi phục sẽ căn cứ vào giới hạn HP của Kuki Shinobu.

Lượng HP tiêu hao để thi triển kỹ năng này tối đa chỉ khiến HP của Kuki Shinobu giảm đến 20%", + "description": "Kết Vòng Cỏ Thánh Hóa, tiêu hao một lượng HP để gây Sát Thương Nguyên Tố Lôi cho kẻ địch xung quanh.

Vòng Cỏ Thánh Hóa
Sẽ đi theo nhân vật trong trận. Mỗi 1.5s sẽ gây Sát Thương Nguyên Tố Lôi cho kẻ địch xung quanh, đồng thời hồi phục HP cho nhân vật đang chiến đấu trong đó, lượng hồi phục sẽ căn cứ vào giới hạn HP của Kuki Shinobu.

Lượng HP tiêu hao để thi triển kỹ năng này tối đa chỉ khiến HP của Kuki Shinobu giảm đến 20%.", "info": "Vòng cỏ Naku kết bên hông, có tác dụng xua đuổi tà ma.", "attributes": [ { diff --git a/src/data/vietnamese/characters/lisa.json b/src/data/vietnamese/characters/lisa.json index 82835bd4ae..c03593d3fe 100644 --- a/src/data/vietnamese/characters/lisa.json +++ b/src/data/vietnamese/characters/lisa.json @@ -11,7 +11,7 @@ "region": "Mondstadt", "rarity": 4, "birthday": [9, 6], - "constellation": "Sa Lậu", + "constellation": "Cung Sa Lậu", "domain": "Vách Núi Quên", "cv": { "english": "Mara Junot", diff --git a/src/data/vietnamese/characters/mona.json b/src/data/vietnamese/characters/mona.json index b73ae97c7d..155b814af6 100644 --- a/src/data/vietnamese/characters/mona.json +++ b/src/data/vietnamese/characters/mona.json @@ -11,7 +11,7 @@ "region": "Mondstadt", "rarity": 5, "birthday": [31, 8], - "constellation": "Ánh Thiên", + "constellation": "Cung Ánh Thiên", "domain": "Vách Núi Quên", "cv": { "english": "Felecia Angelle", diff --git a/src/data/vietnamese/characters/ningguang.json b/src/data/vietnamese/characters/ningguang.json index fc1efe4f3e..23ccf880a1 100644 --- a/src/data/vietnamese/characters/ningguang.json +++ b/src/data/vietnamese/characters/ningguang.json @@ -11,7 +11,7 @@ "region": "Liyue", "rarity": 4, "birthday": [26, 8], - "constellation": "Cơ Hoành Nghi", + "constellation": "Cung Cơ Hoành Nghi", "domain": "Thái Sơn Phủ", "cv": { "english": "Erin Ebers", diff --git a/src/data/vietnamese/characters/noelle.json b/src/data/vietnamese/characters/noelle.json index c51b206d12..93a3d83f54 100644 --- a/src/data/vietnamese/characters/noelle.json +++ b/src/data/vietnamese/characters/noelle.json @@ -11,7 +11,7 @@ "region": "Mondstadt", "rarity": 4, "birthday": [21, 3], - "constellation": "Hộ Tâm", + "constellation": "Cung Hộ Tâm", "domain": "Vách Núi Quên", "cv": { "english": "Laura Faye Smith", diff --git a/src/data/vietnamese/characters/qiqi.json b/src/data/vietnamese/characters/qiqi.json index 2641a9a025..350876c9cc 100644 --- a/src/data/vietnamese/characters/qiqi.json +++ b/src/data/vietnamese/characters/qiqi.json @@ -11,7 +11,7 @@ "region": "Liyue", "rarity": 5, "birthday": [3, 3], - "constellation": "Tam Thanh Linh", + "constellation": "Cung Tam Thanh Linh", "domain": "Thái Sơn Phủ", "cv": { "english": "Christie Cate", diff --git a/src/data/vietnamese/characters/raiden_shogun.json b/src/data/vietnamese/characters/raiden_shogun.json index 0354c2b749..9bb5f123e9 100644 --- a/src/data/vietnamese/characters/raiden_shogun.json +++ b/src/data/vietnamese/characters/raiden_shogun.json @@ -658,12 +658,6 @@ "description": "Mỗi 1% thừa ra khi Hiệu Quả Nạp Nguyên Tố vượt quá 100%, sẽ giúp Raiden Shogun nhận được hiệu quả:
·Tăng 0.6% hồi phục Năng Lượng Nguyên Tố trong trạng thái Mộng Tưởng Nhất Tâm;
·Tăng 0.4% buff Sát Thương Nguyên Tố Lôi.", "level": 4 }, - { - "id": "", - "name": "", - "description": "", - "level": 0 - }, { "id": "allpreserver", "name": "Kẻ Trấn Giữ Thiên Hạ", diff --git a/src/data/vietnamese/characters/razor.json b/src/data/vietnamese/characters/razor.json index 8340b22cac..fefed9891c 100644 --- a/src/data/vietnamese/characters/razor.json +++ b/src/data/vietnamese/characters/razor.json @@ -11,7 +11,7 @@ "region": "Mondstadt", "rarity": 4, "birthday": [9, 9], - "constellation": "Tiểu Lang", + "constellation": "Cung Tiểu Lang", "domain": "Vách Núi Quên", "cv": { "english": "Todd Haberkorn", diff --git a/src/data/vietnamese/characters/shikanoin_heizou.json b/src/data/vietnamese/characters/shikanoin_heizou.json new file mode 100644 index 0000000000..f00d9fa9a7 --- /dev/null +++ b/src/data/vietnamese/characters/shikanoin_heizou.json @@ -0,0 +1,830 @@ +{ + "id": "shikanoin_heizou", + "name": "Shikanoin Heizou", + "title": "Con Tim Giao Hòa", + "description": "Thám tử thiếu niên thiên tài của Hiệp Hội Tenryou, trực giác nhạy bén, tư duy sắc sảo.", + "weapon_type": "Pháp Khí", + "element": "Phong", + "gender": "nam", + "substat": "Tăng ST Nguyên Tố Phong", + "affiliation": "Hiệp Hội Tenryou", + "region": "Inazuma", + "rarity": 4, + "birthday": [24, 7], + "constellation": "Cung Ấu Lộc", + "domain": "Sân Vườn Màu Tím", + "cv": { + "english": "Kieran Regan", + "chinese": "林景", + "japanese": "井口祐一", + "korean": "Jung Eui-jin" + }, + "skills": [ + { + "id": "normal_attack_fudou_style_martial_arts", + "name": "Tấn Công Thường - Võ Thuật Fudou", + "description": "Tấn Công Thường
Tấn công kẻ địch với sức mạnh gió bão, thực hiện tối đa 5 lần tấn công, gây Sát Thương Nguyên Tố Phong.

Trọng Kích
Tiêu hao thể lực nhất định, thi triển đá quét gây Sát Thương Nguyên Tố Phong.

Tấn Công Khi Đáp
Ngưng tụ sức mạnh nguyên tố Phong, từ trên trời tấn công xuống mặt đất, tấn công kẻ địch trên đường, gây sát thương phạm vi nguyên tố Phong khi chạm đất.", + "info": "", + "attributes": [ + { + "label": "Sát Thương Lần 1", + "values": [ + "37.47%", + "40.28%", + "43.09%", + "46.84%", + "49.65%", + "52.46%", + "56.21%", + "59.96%", + "63.71%", + "67.45%", + "71.2%", + "74.95%", + "79.63%", + "84.32%", + "89%" + ] + }, + { + "label": "Sát Thương Lần 2", + "values": [ + "36.85%", + "39.62%", + "42.38%", + "46.06%", + "48.83%", + "51.59%", + "55.28%", + "58.96%", + "62.65%", + "66.33%", + "70.02%", + "73.7%", + "78.31%", + "82.92%", + "87.52%" + ] + }, + { + "label": "Sát Thương Lần 3", + "values": [ + "51.06%", + "54.89%", + "58.72%", + "63.82%", + "67.65%", + "71.48%", + "76.59%", + "81.7%", + "86.8%", + "91.91%", + "97.01%", + "102.12%", + "108.5%", + "114.88%", + "121.27%" + ] + }, + { + "label": "Sát Thương Lần 4", + "values": [ + "14.78% + 16.26%+19.22%", + "15.89% + 17.48%+20.66%", + "17% + 18.7%+22.1%", + "18.48% + 20.33%+24.02%", + "19.59% + 21.55%+25.46%", + "20.7% + 22.77%+26.9%", + "22.17% + 24.39%+28.83%", + "23.65% + 26.02%+30.75%", + "25.13% + 27.64%+32.67%", + "26.61% + 29.27%+34.59%", + "28.09% + 30.9%+36.51%", + "29.56% + 32.52%+38.44%", + "31.41% + 34.55%+40.84%", + "33.26% + 36.59%+43.24%", + "35.11% + 38.62%+45.64%" + ] + }, + { + "label": "Sát Thương Lần 5", + "values": [ + "61.45%", + "66.06%", + "70.67%", + "76.81%", + "81.42%", + "86.03%", + "92.17%", + "98.32%", + "104.46%", + "110.61%", + "116.75%", + "122.9%", + "130.58%", + "138.26%", + "145.94%" + ] + }, + { + "label": "Sát Thương Trọng Kích", + "values": [ + "73%", + "78.47%", + "83.95%", + "91.25%", + "96.72%", + "102.2%", + "109.5%", + "116.8%", + "124.1%", + "131.4%", + "138.7%", + "146%", + "155.12%", + "164.25%", + "173.37%" + ] + }, + { + "label": "Trọng Kích tiêu hao thể lực", + "values": [ + "25 điểm", + "25 điểm", + "25 điểm", + "25 điểm", + "25 điểm", + "25 điểm", + "25 điểm", + "25 điểm", + "25 điểm", + "25 điểm", + "25 điểm", + "25 điểm", + "25 điểm", + "25 điểm", + "25 điểm" + ] + }, + { + "label": "Sát Thương Khi Rơi", + "values": [ + "56.83%", + "61.45%", + "66.08%", + "72.69%", + "77.31%", + "82.6%", + "89.87%", + "97.14%", + "104.41%", + "112.34%", + "120.27%", + "128.2%", + "136.12%", + "144.05%", + "151.98%" + ] + }, + { + "label": "Sát Thương Khi Rơi Từ Độ Cao Thấp/Cao", + "values": [ + "113.63% / 141.93%", + "122.88% / 153.49%", + "132.13% / 165.04%", + "145.35% / 181.54%", + "154.59% / 193.1%", + "165.16% / 206.3%", + "179.7% / 224.45%", + "194.23% / 242.61%", + "208.77% / 260.76%", + "224.62% / 280.57%", + "240.48% / 300.37%", + "256.34% / 320.18%", + "272.19% / 339.98%", + "288.05% / 359.79%", + "303.9% / 379.59%" + ] + } + ] + }, + { + "id": "heartstopper_strike", + "name": "Lục Tâm Quyền", + "description": "Nhấn
Tụ gió và đánh ra Lục Tâm Quyền về phía trước, gây Sát Thương Nguyên Tố Phong.

Nhấn Giữ
Tụ lực để thi triển đòn đánh mạnh mẽ hơn. Trong thời gian tụ lực sẽ nhận được hiệu quả \"Biến Cách\" để tăng uy lực cho Lục Tâm Quyền; Khi thả kỹ năng hoặc tụ lực kết thúc sẽ đánh ra Lục Tâm Quyền về phía trước, gây Sát Thương Nguyên Tố Phong.

Biến Cách
Tăng sát thương cho Lục Tâm Quyền tiếp theo, tối đa cộng dồn 4 tầng.
Khi có 4 tầng \"Biến Cách\" sẽ sản sinh hiệu ứng \"Phán Quyết\", tăng thêm sát thương và phạm vi ảnh hưởng của Lục Tâm Quyền lần sau.", + "info": "Trông thì có vẻ như chỉ là một cú đấm bình thường, nhưng trong đó chất chứa thành ý muốn kẻ phạm tội phải ăn năn hối lỗi.", + "attributes": [ + { + "label": "Sát Thương Kỹ Năng", + "values": [ + "227.52%", + "244.58%", + "261.65%", + "284.4%", + "301.46%", + "318.53%", + "341.28%", + "364.03%", + "386.78%", + "409.54%", + "432.29%", + "455.04%", + "483.48%", + "511.92%", + "540.36%" + ] + }, + { + "label": "Tăng Sát Thương Biến Cách", + "values": [ + "56.88% / Tầng", + "61.15% / Tầng", + "65.41% / Tầng", + "71.1% / Tầng", + "75.37% / Tầng", + "79.63% / Tầng", + "85.32% / Tầng", + "91.01% / Tầng", + "96.7% / Tầng", + "102.38% / Tầng", + "108.07% / Tầng", + "113.76% / Tầng", + "120.87% / Tầng", + "127.98% / Tầng", + "135.09% / Tầng" + ] + }, + { + "label": "Tăng Sát Thương Phán Quyết", + "values": [ + "113.76%", + "122.29%", + "130.82%", + "142.2%", + "150.73%", + "159.26%", + "170.64%", + "182.02%", + "193.39%", + "204.77%", + "216.14%", + "227.52%", + "241.74%", + "255.96%", + "270.18%" + ] + }, + { + "label": "Thời Gian Duy Trì Biến Cách", + "values": [ + "60s", + "60s", + "60s", + "60s", + "60s", + "60s", + "60s", + "60s", + "60s", + "60s", + "60s", + "60s", + "60s", + "60s", + "60s" + ] + }, + { + "label": "CD", + "values": [ + "10s", + "10s", + "10s", + "10s", + "10s", + "10s", + "10s", + "10s", + "10s", + "10s", + "10s", + "10s", + "10s", + "10s", + "10s" + ] + } + ] + }, + { + "id": "windmuster_kick", + "name": "Tụ Phong Cước", + "description": "Nhảy lên và tung Trường Phái Fudou - Đạn Chân Không về phía kẻ địch, khi trúng sẽ phát nổ, tạo ra Hang Gió để hút lấy vật thể và kẻ địch xung quanh, gây Sát Thương Phạm Vi Nguyên Tố Phong.
Trường Phái Fudou - Đạn Chân Không khi đánh trúng kẻ địch đính kèm Nguyên Tố Thủy/Nguyên Tố Hỏa/Nguyên Tố Băng/Nguyên Tố Lôi sẽ kích hoạt hiệu ứng \"Tụ Phong Nhãn\", hiệu ứng này sẽ phát nổ trong giây lát và gây sát thương phạm vi của thuộc tính nguyên tố tương ứng.
Trường Phái Fudou - Đạn Chân Không tối đa gây \"Tụ Phong Nhãn\" cho 4 kẻ địch trúng phải; Kẻ địch sẽ không thể ở trong trạng thái \"Tụ Phong Nhãn\" của nhiều loại nguyên tố cùng một lúc.", + "info": "Tích tụ nguyên tố Phong và đá chúng đi là chiêu thức đặc biệt, sẽ luôn đá trúng kẻ địch khi chúng cố chạy trốn.", + "attributes": [ + { + "label": "Sát Thương Trường Phái Fudou - Đạn Chân Không", + "values": [ + "314.69%", + "338.29%", + "361.89%", + "393.36%", + "416.96%", + "440.56%", + "472.03%", + "503.5%", + "534.97%", + "566.44%", + "597.91%", + "629.38%", + "668.71%", + "708.05%", + "747.38%" + ] + }, + { + "label": "Sát Thương Tụ Phong Nhãn", + "values": [ + "21.46%", + "23.07%", + "24.67%", + "26.82%", + "28.43%", + "30.04%", + "32.18%", + "34.33%", + "36.48%", + "38.62%", + "40.77%", + "42.91%", + "45.59%", + "48.28%", + "50.96%" + ] + }, + { + "label": "CD", + "values": [ + "12s", + "12s", + "12s", + "12s", + "12s", + "12s", + "12s", + "12s", + "12s", + "12s", + "12s", + "12s", + "12s", + "12s", + "12s" + ] + }, + { + "label": "Năng Lượng Nguyên Tố", + "values": [ + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40" + ] + } + ] + } + ], + "passives": [ + { + "id": "paradoxical_practice", + "name": "Kinh Nghiệm Phản Biện", + "description": "Shikanoin Heizou khi kích hoạt phản ứng khuếch tán sẽ nhận 1 tầng \"Biến Cách\" của Lục Tâm Quyền, hiệu quả này mỗi 0.1s tối đa kích hoạt một lần.", + "level": 1 + }, + { + "id": "penetrative_reasoning", + "name": "Nhìn Thấu Nguyên Do", + "description": "Lục Tâm Quyền khi đánh trúng kẻ địch, tất cả nhân vật trong đội (Không bao gồm bản thân Heizou) tăng 80 Tinh Thông Nguyên Tố, duy trì 10s.", + "level": 4 + }, + { + "id": "preexisting_guilt", + "name": "Có Tội Từ Trước", + "description": "Giảm 20% tiêu hao thể lực khi xung kích cho nhân vật của bản thân trong đội.
Không thể cộng dồn với buff Thiên Phú cố định có cùng hiệu quả.", + "level": 0 + } + ], + "constellations": [ + { + "id": "named_juvenile_casebook", + "name": "Tư Liệu Thiếu Niên", + "description": "Trong 5s sau khi Shikanoin Heizou ra trận, tốc độ tấn công thường tăng 15%, đồng thời nhận 1 tầng hiệu ứng \"Biến Cách\" của Lục Tâm Quyền. Hiệu quả này mỗi 10s tối đa kích hoạt một lần.", + "level": 1 + }, + { + "id": "investigative_collection", + "name": "Tập Án Chuyên Biệt", + "description": "Tăng cường sức hút Hang Gió của Tụ Phong Cước, thời gian duy trì kéo dài đến 1s.", + "level": 2 + }, + { + "id": "esoteric_puzzle_book", + "name": "Sổ Tay Giải Mã", + "description": "Cấp kỹ năng Lục Tâm Quyền +3.
Tăng tối đa đến cấp 15.", + "level": 3 + }, + { + "id": "tome_of_lies", + "name": "Tuyển Tập Dối Trá", + "description": "Trong một lần thi triển Tụ Phong Cước, \"Tụ Phong Nhãn\" lần đầu phát nổ sẽ hồi cho Shikanoin Heizou 9 điểm Năng Lượng Nguyên Tố, sau đó mỗi lần phát nổ sẽ hồi phục thêm 1.5 điểm Năng Lượng Nguyên Tố cho Heizou.
Trong một lần Tụ Phong Cước, tối đa hồi phục cho Heizou 13.5 điểm Năng Lượng Nguyên Tố bằng cách này.", + "level": 4 + }, + { + "id": "secret_archive", + "name": "Kho Tàng Bí Mật", + "description": "Cấp kỹ năng Tụ Phong Cước +3.
Tăng tối đa đến cấp 15.", + "level": 5 + }, + { + "id": "curious_casefiles", + "name": "Hồ Sơ Hão Huyền", + "description": "Khi thi triển Lục Tâm Quyền, mỗi tầng \"Biến Cách\" sẽ tăng 4% tỉ lệ bạo kích cho Lục Tâm Quyền lần đó. Khi có hiệu ứng \"Phán Quyết\", sát thương bạo kích của Lục Tâm Quyền lần đó tăng 32%.", + "level": 6 + } + ], + "ascension": [ + { + "ascension": 1, + "level": [20, 40], + "cost": 20000, + "mat1": { + "id": "vayuda_turquoise_sliver", + "name": "Vụn Tùng Thạch Tự Tại", + "amount": 1, + "rarity": 2 + }, + "mat3": { + "id": "onikabuto", + "name": "Onikabuto", + "amount": 3, + "rarity": 1 + }, + "mat4": { + "id": "treasure_hoarder_insignia", + "name": "Ấn Quạ Tầm Bảo", + "amount": 3, + "rarity": 1 + } + }, + { + "ascension": 2, + "level": [40, 50], + "cost": 40000, + "mat1": { + "id": "vayuda_turquoise_fragment", + "name": "Mảnh Tùng Thạch Tự Tại", + "amount": 3, + "rarity": 3 + }, + "mat2": { + "id": "runic_fang", + "name": "Bánh Răng Ấn Ký", + "amount": 2, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Onikabuto", + "amount": 10, + "rarity": 1 + }, + "mat4": { + "id": "treasure_hoarder_insignia", + "name": "Ấn Quạ Tầm Bảo", + "amount": 15, + "rarity": 1 + } + }, + { + "ascension": 3, + "level": [50, 60], + "cost": 60000, + "mat1": { + "id": "vayuda_turquoise_fragment", + "name": "Mảnh Tùng Thạch Tự Tại", + "amount": 6, + "rarity": 3 + }, + "mat2": { + "id": "runic_fang", + "name": "Bánh Răng Ấn Ký", + "amount": 4, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Onikabuto", + "amount": 20, + "rarity": 1 + }, + "mat4": { + "id": "silver_raven_insignia", + "name": "Ấn Quạ Bạc Ẩn", + "amount": 12, + "rarity": 2 + } + }, + { + "ascension": 4, + "level": [60, 70], + "cost": 80000, + "mat1": { + "id": "vayuda_turquoise_chunk", + "name": "Miếng Tùng Thạch Tự Tại", + "amount": 3, + "rarity": 4 + }, + "mat2": { + "id": "runic_fang", + "name": "Bánh Răng Ấn Ký", + "amount": 8, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Onikabuto", + "amount": 30, + "rarity": 1 + }, + "mat4": { + "id": "silver_raven_insignia", + "name": "Ấn Quạ Bạc Ẩn", + "amount": 18, + "rarity": 2 + } + }, + { + "ascension": 5, + "level": [70, 80], + "cost": 100000, + "mat1": { + "id": "vayuda_turquoise_chunk", + "name": "Miếng Tùng Thạch Tự Tại", + "amount": 6, + "rarity": 4 + }, + "mat2": { + "id": "runic_fang", + "name": "Bánh Răng Ấn Ký", + "amount": 12, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Onikabuto", + "amount": 45, + "rarity": 1 + }, + "mat4": { + "id": "golden_raven_insignia", + "name": "Ấn Quạ Trộm Vàng", + "amount": 12, + "rarity": 3 + } + }, + { + "ascension": 6, + "level": [80, 90], + "cost": 120000, + "mat1": { + "id": "vayuda_turquoise_gemstone", + "name": "Tùng Thạch Tự Tại", + "amount": 6, + "rarity": 5 + }, + "mat2": { + "id": "runic_fang", + "name": "Bánh Răng Ấn Ký", + "amount": 20, + "rarity": 4 + }, + "mat3": { + "id": "onikabuto", + "name": "Onikabuto", + "amount": 60, + "rarity": 1 + }, + "mat4": { + "id": "golden_raven_insignia", + "name": "Ấn Quạ Trộm Vàng", + "amount": 24, + "rarity": 3 + } + } + ], + "talent_materials": [ + { + "level": 2, + "cost": 12500, + "items": [ + { + "id": "teachings_of_transience", + "name": "Bài Giảng Của \"Phù Thế\"", + "amount": 3, + "rarity": 2 + }, + { + "id": "treasure_hoarder_insignia", + "name": "Ấn Quạ Tầm Bảo", + "amount": 6, + "rarity": 1 + } + ] + }, + { + "level": 3, + "cost": 17500, + "items": [ + { + "id": "guide_to_transience", + "name": "Hướng Dẫn Của \"Phù Thế\"", + "amount": 2, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "Ấn Quạ Bạc Ẩn", + "amount": 3, + "rarity": 2 + } + ] + }, + { + "level": 4, + "cost": 25000, + "items": [ + { + "id": "guide_to_transience", + "name": "Hướng Dẫn Của \"Phù Thế\"", + "amount": 4, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "Ấn Quạ Bạc Ẩn", + "amount": 4, + "rarity": 2 + } + ] + }, + { + "level": 5, + "cost": 30000, + "items": [ + { + "id": "guide_to_transience", + "name": "Hướng Dẫn Của \"Phù Thế\"", + "amount": 6, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "Ấn Quạ Bạc Ẩn", + "amount": 6, + "rarity": 2 + } + ] + }, + { + "level": 6, + "cost": 37500, + "items": [ + { + "id": "guide_to_transience", + "name": "Hướng Dẫn Của \"Phù Thế\"", + "amount": 9, + "rarity": 3 + }, + { + "id": "silver_raven_insignia", + "name": "Ấn Quạ Bạc Ẩn", + "amount": 9, + "rarity": 2 + } + ] + }, + { + "level": 7, + "cost": 120000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "Triết Học Của \"Phù Thế\"", + "amount": 4, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "Ấn Quạ Trộm Vàng", + "amount": 4, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "Chân Ý Vạn Kiếp", + "amount": 1, + "rarity": 5 + } + ] + }, + { + "level": 8, + "cost": 260000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "Triết Học Của \"Phù Thế\"", + "amount": 6, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "Ấn Quạ Trộm Vàng", + "amount": 6, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "Chân Ý Vạn Kiếp", + "amount": 1, + "rarity": 5 + } + ] + }, + { + "level": 9, + "cost": 450000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "Triết Học Của \"Phù Thế\"", + "amount": 12, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "Ấn Quạ Trộm Vàng", + "amount": 9, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "Chân Ý Vạn Kiếp", + "amount": 2, + "rarity": 5 + } + ] + }, + { + "level": 10, + "cost": 700000, + "items": [ + { + "id": "philosophies_of_transience", + "name": "Triết Học Của \"Phù Thế\"", + "amount": 16, + "rarity": 4 + }, + { + "id": "golden_raven_insignia", + "name": "Ấn Quạ Trộm Vàng", + "amount": 12, + "rarity": 3 + }, + { + "id": "the_meaning_of_aeons", + "name": "Chân Ý Vạn Kiếp", + "amount": 2, + "rarity": 5 + }, + { + "id": "crown_of_insight", + "name": "Vương Miện Trí Thức", + "amount": 1, + "rarity": 5 + } + ] + } + ] +} diff --git a/src/data/vietnamese/characters/sucrose.json b/src/data/vietnamese/characters/sucrose.json index 31f702d584..d54c8d43cc 100644 --- a/src/data/vietnamese/characters/sucrose.json +++ b/src/data/vietnamese/characters/sucrose.json @@ -11,7 +11,7 @@ "region": "Mondstadt", "rarity": 4, "birthday": [26, 11], - "constellation": "Thiêu Bình", + "constellation": "Cung Thiêu Bình", "domain": "Vách Núi Quên", "cv": { "english": "Valeria Rodriguez", diff --git a/src/data/vietnamese/characters/tartaglia.json b/src/data/vietnamese/characters/tartaglia.json index c964444cfb..77ac2801b9 100644 --- a/src/data/vietnamese/characters/tartaglia.json +++ b/src/data/vietnamese/characters/tartaglia.json @@ -11,7 +11,7 @@ "region": "Fatui", "rarity": 5, "birthday": [20, 7], - "constellation": "Kình Thiên", + "constellation": "Cung Kình Thiên", "domain": "Vách Núi Quên", "cv": { "english": "Griffin Burns", diff --git a/src/data/vietnamese/characters/xiangling.json b/src/data/vietnamese/characters/xiangling.json index 1ca41396a3..075f9cd256 100644 --- a/src/data/vietnamese/characters/xiangling.json +++ b/src/data/vietnamese/characters/xiangling.json @@ -11,7 +11,7 @@ "region": "Liyue", "rarity": 4, "birthday": [2, 11], - "constellation": "Trường Tiêu", + "constellation": "Cung Trường Tiêu", "domain": "Thái Sơn Phủ", "cv": { "english": "Jackie Lastra", diff --git a/src/data/vietnamese/characters/xingqiu.json b/src/data/vietnamese/characters/xingqiu.json index 63a9a3d24f..c01520db4c 100644 --- a/src/data/vietnamese/characters/xingqiu.json +++ b/src/data/vietnamese/characters/xingqiu.json @@ -11,7 +11,7 @@ "region": "Liyue", "rarity": 4, "birthday": [9, 10], - "constellation": "Cẩm Chức", + "constellation": "Cung Cẩm Chức", "domain": "Thái Sơn Phủ", "cv": { "english": "Cristina Vee Valenzuela", diff --git a/src/data/vietnamese/characters/yelan.json b/src/data/vietnamese/characters/yelan.json index 89d803f277..2a79866fb4 100644 --- a/src/data/vietnamese/characters/yelan.json +++ b/src/data/vietnamese/characters/yelan.json @@ -13,12 +13,7 @@ "birthday": [20, 4], "constellation": "Cung U Khách", "domain": "Thái Sơn Phủ", - "cv": { - "english": "Laura Post", - "chinese": "徐慧", - "japanese": "遠藤綾", - "korean": "Min Ah" - }, + "cv": {}, "skills": [ { "id": "normal_attack_stealthy_bowshot", diff --git a/src/data/vietnamese/common_materials/damaged_mask.json b/src/data/vietnamese/common_materials/damaged_mask.json index e8a9e40357..46e491fc91 100644 --- a/src/data/vietnamese/common_materials/damaged_mask.json +++ b/src/data/vietnamese/common_materials/damaged_mask.json @@ -2,6 +2,13 @@ "id": "damaged_mask", "name": "Mặt Nạ Vỡ", "description": "Phần bị hỏng nhiều hơn phần còn nguyên, đã mất đi tính năng vốn có của mặt nạ.", - "source": [], + "source": [ + "Hilichurl rơi", + "Xạ thủ Hilichurl rơi một ít", + "Phù Thủy Hilichurl rơi một ít", + "Bạo Đồ Hilichurl rơi một ít", + "Vua Hilichurl rơi một ít", + "Đổi từ Tinh Trần" + ], "rarity": 1 } diff --git a/src/data/vietnamese/common_materials/divining_scroll.json b/src/data/vietnamese/common_materials/divining_scroll.json index 7931553c07..a7f5ced98a 100644 --- a/src/data/vietnamese/common_materials/divining_scroll.json +++ b/src/data/vietnamese/common_materials/divining_scroll.json @@ -2,6 +2,6 @@ "id": "divining_scroll", "name": "Bản Vẽ Hướng Dẫn", "description": "Mảnh bản vẽ về ma pháp. Ẩn giấu một cảm giác dị thường, bất an.", - "source": [], + "source": ["Phù Thủy Hilichurl rơi", "Đổi từ Tinh Trần"], "rarity": 1 } diff --git a/src/data/vietnamese/common_materials/energy_nectar.json b/src/data/vietnamese/common_materials/energy_nectar.json index d24f81a942..7250ae4dcc 100644 --- a/src/data/vietnamese/common_materials/energy_nectar.json +++ b/src/data/vietnamese/common_materials/energy_nectar.json @@ -2,7 +2,7 @@ "id": "energy_nectar", "name": "Mật Hoa Nguyên Tố", "description": "Hoa Lừa Dối đánh lừa con mồi để bắt và ăn để tiến hóa thành một dạng lớn mạnh hơn, thuần túy hơn...", - "source": ["Ghép Nhận"], + "source": ["Ghép Nhận", "Hoa Lừa Dối cấp 60 trở lên rơi"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/vietnamese/common_materials/famed_handguard.json b/src/data/vietnamese/common_materials/famed_handguard.json index e933e1d3f1..2a1f642810 100644 --- a/src/data/vietnamese/common_materials/famed_handguard.json +++ b/src/data/vietnamese/common_materials/famed_handguard.json @@ -2,7 +2,7 @@ "id": "famed_handguard", "name": "Kiếm Cách Trứ Danh", "description": "Có người tin chắc rằng đao kiếm có linh hồn và sự sống riêng, đó là lý do tại sao người ta lại đặt tên cho kiếm. Những ai yêu thích đao kiếm cũng sẽ có được sự đền đáp. Nhưng những ai trở thành bạn thân hoặc thậm chí xem kiếm như người yêu đều phải biết rằng thứ tình cảm này được nuôi dưỡng bởi sự giết chóc và chặt chém. Những người thường tắm máu và múa kiếm, máu của họ cuối cùng cũng sẽ bị phủ lên những thanh kiếm vô tình này.", - "source": ["Ghép Nhận"], + "source": ["Ghép Nhận", "Nhóm cường đạo cấp 60 trở lên rơi"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/vietnamese/common_materials/firm_arrowhead.json b/src/data/vietnamese/common_materials/firm_arrowhead.json index 6f84aa58d3..012234cb00 100644 --- a/src/data/vietnamese/common_materials/firm_arrowhead.json +++ b/src/data/vietnamese/common_materials/firm_arrowhead.json @@ -2,6 +2,6 @@ "id": "firm_arrowhead", "name": "Mũi Tên Chắc Chắn", "description": "Mũi tên được làm sơ sài. Cho dù như vậy cũng không thể xem thường: Nỏ là một vũ khí nguy hiểm, cho dù là kỵ sĩ cao quý cũng có thể bị đánh ngã từ phía sau.", - "source": [], + "source": ["Xạ thủ Hilichurl rơi", "Đổi từ Tinh Trần"], "rarity": 1 } diff --git a/src/data/vietnamese/common_materials/forbidden_curse_scroll.json b/src/data/vietnamese/common_materials/forbidden_curse_scroll.json index 4de7ad878d..8a4763cc87 100644 --- a/src/data/vietnamese/common_materials/forbidden_curse_scroll.json +++ b/src/data/vietnamese/common_materials/forbidden_curse_scroll.json @@ -2,7 +2,7 @@ "id": "forbidden_curse_scroll", "name": "Bản Vẽ Cấm Chú", "description": "Bản vẽ các hình tượng cổ đại. Rất ít người có thể hiểu hàm ý trên đó, nghe nói những học giả có thể hiểu được đều bị điên.", - "source": ["Ghép Nhận"], + "source": ["Ghép Nhận", "Phù thủy Hilichurl cấp 60 trở lên rơi"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/vietnamese/common_materials/golden_raven_insignia.json b/src/data/vietnamese/common_materials/golden_raven_insignia.json index 5ee02d6fe5..de4cee883e 100644 --- a/src/data/vietnamese/common_materials/golden_raven_insignia.json +++ b/src/data/vietnamese/common_materials/golden_raven_insignia.json @@ -2,7 +2,7 @@ "id": "golden_raven_insignia", "name": "Ấn Quạ Trộm Vàng", "description": "Huân chương tượng trưng cho nguyên tắc và ngạo khí duy nhất của Đạo Bảo Đoàn. Chừng nào vẫn còn có những kho báu được phát hiện ở vùng đất rộng lớn, nơi vực thẳm hẻo lánh hay vùng biển vô danh, thì ngọn lửa trong tim của những kẻ trộm muốn chinh phục kho báu sẽ không bao giờ tắt.", - "source": ["Ghép Nhận"], + "source": ["Ghép Nhận", "Đạo Bảo Đoàn cấp 60 trở lên rơi"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/vietnamese/common_materials/kageuchi_handguard.json b/src/data/vietnamese/common_materials/kageuchi_handguard.json index 7aa1792a55..63694d0e0b 100644 --- a/src/data/vietnamese/common_materials/kageuchi_handguard.json +++ b/src/data/vietnamese/common_materials/kageuchi_handguard.json @@ -2,7 +2,11 @@ "id": "kageuchi_handguard", "name": "Kiếm Cách Bản Sao", "description": "Thợ rèn Inazuma khi rèn kiếm sẽ luôn làm ra vài thanh cùng loại. Từ đó chọn ra thanh ưu tú nhất để làm \"bản chính\", những thanh còn lại được xem là \"bản sao\".", - "source": ["Ghép Nhận"], + "source": [ + "Ghép Nhận", + "Nhóm cường đạo cấp 40 trở lên rơi", + "Đổi từ Tinh Trần" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/vietnamese/common_materials/lieutenants_insignia.json b/src/data/vietnamese/common_materials/lieutenants_insignia.json index 71c742268e..f852c06436 100644 --- a/src/data/vietnamese/common_materials/lieutenants_insignia.json +++ b/src/data/vietnamese/common_materials/lieutenants_insignia.json @@ -2,7 +2,12 @@ "id": "lieutenants_insignia", "name": "Phù Hiệu Hiệu Úy", "description": "Phù hiệu thể hiện thân phận hiệu úy. Fatui có quân đội hùng mạnh, có thể đảm nhận chức vụ hiệu úy cũng là hơn người.", - "source": ["Ghép Nhận"], + "source": [ + "Ghép Nhận", + "Fatui - Quân Tiên Phong cấp 60 trở lên rơi", + "Fatui - Người Xử Lý Nợ cấp 60 trở lên rơi một ít", + "Fatui - Thuật Sĩ Cicin cấp 60 trở lên rơi một ít" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/vietnamese/common_materials/old_handguard.json b/src/data/vietnamese/common_materials/old_handguard.json index 678d944edf..b530660554 100644 --- a/src/data/vietnamese/common_materials/old_handguard.json +++ b/src/data/vietnamese/common_materials/old_handguard.json @@ -2,6 +2,6 @@ "id": "old_handguard", "name": "Kiếm Cách Cũ Nát", "description": "Đối với những người thuần thục kiếm thuật, kiếm cách dùng để chặn lưỡi kiếm của đối phương; Còn đối với những kiếm sĩ mới tập, kiếm cách là chìa khóa để bảo vệ tay phải của họ.", - "source": [], + "source": ["Nhóm cường đạo rơi", "Đổi từ Tinh Trần"], "rarity": 1 } diff --git a/src/data/vietnamese/common_materials/ominous_mask.json b/src/data/vietnamese/common_materials/ominous_mask.json index a4beb9b8f8..01128eaa24 100644 --- a/src/data/vietnamese/common_materials/ominous_mask.json +++ b/src/data/vietnamese/common_materials/ominous_mask.json @@ -2,7 +2,14 @@ "id": "ominous_mask", "name": "Mặt Nạ Xui Xẻo", "description": "Tại sao người Hilichurl yêu thích mặt nạ như vậy, hiện chưa có lời giải đáp. Có người nói là để không phải nhìn thấy hình ảnh của mình dưới nước.", - "source": ["Ghép Nhận"], + "source": [ + "Ghép Nhận", + "Hilichurl cấp 60 trở lên rơi", + "Xạ thủ Hilichurl cấp 60 trở lên rơi một ít", + "Phù thủy Hilichurl cấp 60 trở lên rơi một lượng nhỏ", + "Bạo Đồ Hilichurl cấp 60 trở lên rơi một ít", + "Vua Hilichurl cấp 60 trở lên rơi một ít" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/vietnamese/common_materials/recruits_insignia.json b/src/data/vietnamese/common_materials/recruits_insignia.json index b3d34f3e29..8c35d208cc 100644 --- a/src/data/vietnamese/common_materials/recruits_insignia.json +++ b/src/data/vietnamese/common_materials/recruits_insignia.json @@ -2,6 +2,11 @@ "id": "recruits_insignia", "name": "Phù Hiệu Tân Binh", "description": "Phù hiệu thể hiện thân phận tân binh. Không biết khi gia nhập cỗ máy chiến tranh của Fatui, người đeo nó có cảm giác gì.", - "source": [], + "source": [ + "Fatui - Quân Tiên Phong rơi", + "Fatui - Người Xử Lý Nợ rơi một ít", + "Fatui - Thuật Sĩ Cicin rơi một ít", + "Đổi từ Tinh Trần" + ], "rarity": 1 } diff --git a/src/data/vietnamese/common_materials/sealed_scroll.json b/src/data/vietnamese/common_materials/sealed_scroll.json index fa08eacab0..661c036d68 100644 --- a/src/data/vietnamese/common_materials/sealed_scroll.json +++ b/src/data/vietnamese/common_materials/sealed_scroll.json @@ -2,7 +2,11 @@ "id": "sealed_scroll", "name": "Bản Vẽ Phong Ấn", "description": "Chương sách cổ với những hình vẽ mơ hồ. Mô phỏng theo hình ảnh trong đó, một số ma vật có thể tái hiện chút kỳ tích ma pháp.", - "source": ["Ghép Nhận"], + "source": [ + "Ghép Nhận", + "Phù thủy Hilichurl cấp 40 trở lên rơi", + "Đổi từ Tinh Trần" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/vietnamese/common_materials/sergeants_insignia.json b/src/data/vietnamese/common_materials/sergeants_insignia.json index a96b09f6c3..e4f706e594 100644 --- a/src/data/vietnamese/common_materials/sergeants_insignia.json +++ b/src/data/vietnamese/common_materials/sergeants_insignia.json @@ -2,7 +2,13 @@ "id": "sergeants_insignia", "name": "Phù Hiệu Sĩ Quan", "description": "Phù hiệu thể hiện thân phận sĩ quan, có tạo hình kỳ lạ để phân biệt với binh sĩ thường. Trong đó chắc ẩn giấu cảm xúc phức tạp.", - "source": ["Ghép Nhận"], + "source": [ + "Ghép Nhận", + "Fatui - Quân Tiên Phong cấp 40 trở lên rơi", + "Fatui - Người Xử Lý Nợ cấp 40 trở lên rơi một ít", + "Fatui - Thuật Sĩ Cicin cấp 40 trở lên rơi một ít", + "Đổi từ Tinh Trần" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/vietnamese/common_materials/sharp_arrowhead.json b/src/data/vietnamese/common_materials/sharp_arrowhead.json index da15f50d82..5ba5d86c72 100644 --- a/src/data/vietnamese/common_materials/sharp_arrowhead.json +++ b/src/data/vietnamese/common_materials/sharp_arrowhead.json @@ -2,7 +2,11 @@ "id": "sharp_arrowhead", "name": "Mũi Tên Sắc Bén", "description": "Mũi tên tinh xảo. Đầu nhọn sắc bén có thể xuyên qua giáp kẻ địch như ném đá vào nước, đâm thẳng vào cơ thể thú săn.", - "source": ["Ghép Nhận"], + "source": [ + "Ghép Nhận", + "Xạ thủ Hilichurl cấp 40 trở lên rơi", + "Đổi từ Tinh Trần" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/vietnamese/common_materials/shimmering_nectar.json b/src/data/vietnamese/common_materials/shimmering_nectar.json index 1934845819..9291bd163c 100644 --- a/src/data/vietnamese/common_materials/shimmering_nectar.json +++ b/src/data/vietnamese/common_materials/shimmering_nectar.json @@ -2,7 +2,7 @@ "id": "shimmering_nectar", "name": "Mật Hoa Lấp Lánh", "description": "Giới học thuật thường cho rằng Hoa Lừa Dối là hình thức sống cao cấp của thực vật nguyên tố, nhưng lại không thể lý giải được tập tính ăn thịt của nó.", - "source": ["Ghép Nhận"], + "source": ["Ghép Nhận", "Hoa Lừa Dối cấp 40 trở lên rơi", "Đổi từ Tinh Trần"], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/vietnamese/common_materials/silver_raven_insignia.json b/src/data/vietnamese/common_materials/silver_raven_insignia.json index 2d803730aa..783f08d908 100644 --- a/src/data/vietnamese/common_materials/silver_raven_insignia.json +++ b/src/data/vietnamese/common_materials/silver_raven_insignia.json @@ -2,7 +2,11 @@ "id": "silver_raven_insignia", "name": "Ấn Quạ Bạc Ẩn", "description": "Huân chương quạ đen được thành viên của Đạo Bảo Đoàn sử dụng để nhận biết lẫn nhau. Đạo Bảo Đoàn không hỏi xuất thân, bất kể là ai chỉ cần có lòng ham tìm bảo vật, dám mạo hiểm, đều có thể trở thành thành viên \"ưu tú\".", - "source": ["Ghép Nhận"], + "source": [ + "Ghép Nhận", + "Đạo Bảo Đoàn cấp 40 trở lên rơi", + "Đổi từ Tinh Trần" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/vietnamese/common_materials/slime_concentrate.json b/src/data/vietnamese/common_materials/slime_concentrate.json index bfcff214d2..c862b0d4f4 100644 --- a/src/data/vietnamese/common_materials/slime_concentrate.json +++ b/src/data/vietnamese/common_materials/slime_concentrate.json @@ -2,7 +2,7 @@ "id": "slime_concentrate", "name": "Bột Slime", "description": "Dịch Slime cô đặc, khi để yên sẽ tự chuyển động một cách không theo quy tắc.", - "source": ["Ghép Nhận"], + "source": ["Ghép Nhận", "Slime cấp 60 trở lên rơi"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/vietnamese/common_materials/slime_condensate.json b/src/data/vietnamese/common_materials/slime_condensate.json index ff2f311ab4..96a0701b66 100644 --- a/src/data/vietnamese/common_materials/slime_condensate.json +++ b/src/data/vietnamese/common_materials/slime_condensate.json @@ -2,6 +2,6 @@ "id": "slime_condensate", "name": "Dịch Slime", "description": "Chất kết dính trên bề mặt Slime, nguyên liệu thường thấy trong xưởng Nguyên Tố.", - "source": [], + "source": ["Slime rơi", "Đổi từ Tinh Trần"], "rarity": 1 } diff --git a/src/data/vietnamese/common_materials/slime_secretions.json b/src/data/vietnamese/common_materials/slime_secretions.json index 5dea8342a9..f5e700943b 100644 --- a/src/data/vietnamese/common_materials/slime_secretions.json +++ b/src/data/vietnamese/common_materials/slime_secretions.json @@ -2,7 +2,7 @@ "id": "slime_secretions", "name": "Tinh Slime", "description": "Chất tiết ra từ Slime, có hại cho làn da, cần cẩn thận khi tiếp xúc.", - "source": ["Ghép Nhận"], + "source": ["Ghép Nhận", "Slime cấp 40 trở lên rơi", "Đổi từ Tinh Trần"], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/vietnamese/common_materials/spectral_heart.json b/src/data/vietnamese/common_materials/spectral_heart.json index 081dfbfc96..8a0596eb5b 100644 --- a/src/data/vietnamese/common_materials/spectral_heart.json +++ b/src/data/vietnamese/common_materials/spectral_heart.json @@ -2,7 +2,7 @@ "id": "spectral_heart", "name": "Hạt Bay Lượn U Ám", "description": "Loài sinh vật nguyên tố này dường như có tập tính kỳ lạ, cứ ào ạt xuất hiện rồi biến mất theo chu kỳ.", - "source": ["Ghép Nhận"], + "source": ["Ghép Nhận", "Bóng Ma cấp 40 trở lên rơi", "Đổi từ Tinh Trần"], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/vietnamese/common_materials/spectral_husk.json b/src/data/vietnamese/common_materials/spectral_husk.json index 914679d8b9..a972d797de 100644 --- a/src/data/vietnamese/common_materials/spectral_husk.json +++ b/src/data/vietnamese/common_materials/spectral_husk.json @@ -2,6 +2,6 @@ "id": "spectral_husk", "name": "Hạt Bay Lượn Khô Héo", "description": "Đa số năng lượng hình như đã bốc hơi mất.", - "source": [], + "source": ["Bóng Ma Rơi Ra", "Đổi từ Tinh Trần"], "rarity": 1 } diff --git a/src/data/vietnamese/common_materials/spectral_nucleus.json b/src/data/vietnamese/common_materials/spectral_nucleus.json index 69906f1dea..e55c6f4136 100644 --- a/src/data/vietnamese/common_materials/spectral_nucleus.json +++ b/src/data/vietnamese/common_materials/spectral_nucleus.json @@ -2,7 +2,7 @@ "id": "spectral_nucleus", "name": "Hạt Bay Lượn Kết Tinh", "description": "Giữa những người thích phân định cao thấp, thường xuyên xảy ra cuộc tranh luận này: Bóng Ma và Slime Phong, rốt cuộc thì bên nào bay cao hơn.", - "source": ["Ghép Nhận"], + "source": ["Ghép Nhận", "Bóng Ma cấp 60 trở lên rơi"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/vietnamese/common_materials/stained_mask.json b/src/data/vietnamese/common_materials/stained_mask.json index c688e3c116..8057c71e1a 100644 --- a/src/data/vietnamese/common_materials/stained_mask.json +++ b/src/data/vietnamese/common_materials/stained_mask.json @@ -2,7 +2,15 @@ "id": "stained_mask", "name": "Mặt Nạ Bẩn", "description": "Dù là vậy vẫn đeo lên mặt, người Hilichurl thật ngoan cố.", - "source": ["Ghép Nhận"], + "source": [ + "Ghép Nhận", + "Hilichurl cấp 40 trở lên rơi", + "Xạ thủ Hilichurl cấp 40 trở lên rơi một ít", + "Phù thủy Hilichurl cấp 40 trở lên rơi một lượng nhỏ", + "Bạo Đồ Hilichurl cấp 40 trở lên rơi một ít", + "Vua Hilichurl cấp 40 trở lên rơi một ít", + "Đổi từ Tinh Trần" + ], "rarity": 2, "craft": { "cost": 25, diff --git a/src/data/vietnamese/common_materials/treasure_hoarder_insignia.json b/src/data/vietnamese/common_materials/treasure_hoarder_insignia.json index 3627e6a009..d6324b6f1e 100644 --- a/src/data/vietnamese/common_materials/treasure_hoarder_insignia.json +++ b/src/data/vietnamese/common_materials/treasure_hoarder_insignia.json @@ -2,6 +2,6 @@ "id": "treasure_hoarder_insignia", "name": "Ấn Quạ Tầm Bảo", "description": "Dấu ấn kiêu hãnh thể hiện danh tính của Đạo Bảo Đoàn, miêu tả những chuyến truy tìm kho báu vô tận của họ. Tuy nói vậy, danh tính đạo tặc có cần phải được thể hiện một cách tự hào không nhỉ...?", - "source": [], + "source": ["Đạo Bảo Đoàn rơi", "Đổi từ Tinh Trần"], "rarity": 1 } diff --git a/src/data/vietnamese/common_materials/weathered_arrowhead.json b/src/data/vietnamese/common_materials/weathered_arrowhead.json index 601dd94b23..7589e365c8 100644 --- a/src/data/vietnamese/common_materials/weathered_arrowhead.json +++ b/src/data/vietnamese/common_materials/weathered_arrowhead.json @@ -2,7 +2,7 @@ "id": "weathered_arrowhead", "name": "Mũi Tên Thiện Chiến", "description": "Nhưng nó cũng là niềm tự hào của người thợ săn, là huân chương và bùa may mắn của họ.", - "source": ["Ghép Nhận"], + "source": ["Ghép Nhận", "Xạ thủ Hilichurl cấp 60 trở lên rơi"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/vietnamese/common_materials/whopperflower_nectar.json b/src/data/vietnamese/common_materials/whopperflower_nectar.json index 55fe2afc67..a620fa191c 100644 --- a/src/data/vietnamese/common_materials/whopperflower_nectar.json +++ b/src/data/vietnamese/common_materials/whopperflower_nectar.json @@ -2,6 +2,6 @@ "id": "whopperflower_nectar", "name": "Mật Hoa Lừa Dối", "description": "Mùi vị gần giống với Hoa Ngọt.", - "source": [], + "source": ["Hoa Lừa Dối rơi", "Đổi từ Tinh Trần"], "rarity": 1 } diff --git a/src/data/vietnamese/elemental_stone_materials/basalt_pillar.json b/src/data/vietnamese/elemental_stone_materials/basalt_pillar.json index 0ea8b0f7c0..d3de3f1e2c 100644 --- a/src/data/vietnamese/elemental_stone_materials/basalt_pillar.json +++ b/src/data/vietnamese/elemental_stone_materials/basalt_pillar.json @@ -2,6 +2,6 @@ "id": "basalt_pillar", "name": "Tháp Huyền Nham", "description": "Nguyên tố Nham là nguyên tố nặng nhất. Vỏ ngoài của Nham Nguyên Bản tạo thành cột đá Nham cao vút, đưa bản thân lên phía cao, có lẽ không chỉ là để ứng phó với kẻ địch, mà còn giúp nó đến gần hơn với trời cao, nơi vốn không dành cho Nham Nguyên Bản.", - "source": [], + "source": ["Nham Nguyên Bản cấp 30 trở lên rơi"], "rarity": 4 } diff --git a/src/data/vietnamese/elemental_stone_materials/cleansing_heart.json b/src/data/vietnamese/elemental_stone_materials/cleansing_heart.json index b300a84f59..564ba43ce3 100644 --- a/src/data/vietnamese/elemental_stone_materials/cleansing_heart.json +++ b/src/data/vietnamese/elemental_stone_materials/cleansing_heart.json @@ -2,6 +2,6 @@ "id": "cleansing_heart", "name": "Trái Tim Thuần Khiết", "description": "Ngay cả khi hòa vào nước hồ, sự thuần khiết của nó cũng không bị dung hòa. Nhưng tinh linh thuần khiết cao quý như vậy vì sao lại khao khát hình dáng của sinh linh trên mặt đất, dùng nước để bắt chước dáng dấp của sinh vật tầm thường, ngay cả khi không cần hít thở, cũng không cần ăn uống...", - "source": [], + "source": ["Tinh Linh Nước Trong cấp 30 trở lên rơi"], "rarity": 4 } diff --git a/src/data/vietnamese/elemental_stone_materials/crystalline_bloom.json b/src/data/vietnamese/elemental_stone_materials/crystalline_bloom.json index 1374df5a93..ff533fd2b6 100644 --- a/src/data/vietnamese/elemental_stone_materials/crystalline_bloom.json +++ b/src/data/vietnamese/elemental_stone_materials/crystalline_bloom.json @@ -2,6 +2,6 @@ "id": "crystalline_bloom", "name": "Tinh Hoa Ngưng Kết", "description": "Kết tinh băng sẽ sinh sôi nảy nở từ trong hàn băng, sau cùng sẽ nở ra đóa hoa băng, đông kết mọi thứ. Có lẽ sự trì trệ của thời gian không thể hóa giải u sầu mới chính là chân lý cho sự trường tồn bất diệt.", - "source": [], + "source": ["Băng Nguyên Bản cấp 30 trở lên rơi"], "rarity": 4 } diff --git a/src/data/vietnamese/elemental_stone_materials/dew_of_repudiation.json b/src/data/vietnamese/elemental_stone_materials/dew_of_repudiation.json index 2ef8e47a5b..8489b1d6b0 100644 --- a/src/data/vietnamese/elemental_stone_materials/dew_of_repudiation.json +++ b/src/data/vietnamese/elemental_stone_materials/dew_of_repudiation.json @@ -2,6 +2,6 @@ "id": "dew_of_repudiation", "name": "Giọt Nước Bài Trừ", "description": "Có bản năng bài trừ mãnh liệt, cũng là một trong những cách thức tấn công của Thủy Nguyên Bản. Nghe nói ký ức và ý chí tích tụ trong nước khi dung hòa vào nước cũng có thể trưởng thành. Nhưng sóng nước sinh ra từ Thủy Nguyên Bản lại không dung hợp với dòng nước xiết trên và dưới mặt đất. Ngay cả khi rơi vào dòng nước tinh khiết thì giọt nước này cũng không hòa tan, cứ như thủy ngân vậy.", - "source": [], + "source": ["Thủy Nguyên Bản cấp 30 trở lên rơi"], "rarity": 4 } diff --git a/src/data/vietnamese/elemental_stone_materials/dragonheirs_false_fin.json b/src/data/vietnamese/elemental_stone_materials/dragonheirs_false_fin.json index 388c2c599c..144e69b0a8 100644 --- a/src/data/vietnamese/elemental_stone_materials/dragonheirs_false_fin.json +++ b/src/data/vietnamese/elemental_stone_materials/dragonheirs_false_fin.json @@ -2,6 +2,6 @@ "id": "dragonheirs_false_fin", "name": "Vảy Giả Tộc Rồng", "description": "Tuy trông như vảy cá, nhưng thực ra lại không có công dụng gì.
Cư dân Vương Quốc Đêm Trắng cũng từng có nghiên cứu chuyên sâu về Rồng Biển Sâu. Điểm đặc biệt nhất của chúng là khả năng lựa chọn đặc điểm mà nó muốn truyền lại cho con cái. Vì căm ghét ánh sáng của loài người nên Rồng Biển Sâu khi trưởng thành sẽ mất đi phần lớn thị lực, đồng thời chúng cũng sẽ tiến hóa thành các loại nguyên tố khác nhau để thích nghi với chiến đấu.", - "source": [], + "source": ["Đàn Rồng Biển Sâu cấp 30 trở lên rơi"], "rarity": 4 } diff --git a/src/data/vietnamese/elemental_stone_materials/everflame_seed.json b/src/data/vietnamese/elemental_stone_materials/everflame_seed.json index 27dbe1317e..eb73068601 100644 --- a/src/data/vietnamese/elemental_stone_materials/everflame_seed.json +++ b/src/data/vietnamese/elemental_stone_materials/everflame_seed.json @@ -2,6 +2,6 @@ "id": "everflame_seed", "name": "Ngọn Lửa Vĩnh Hằng", "description": "Dòng chảy năng lượng lưu chuyển sâu trong đại địa mang theo nguyện vọng vô tận, nương theo ngọn lửa thấm vào thực vật, khiến nó lúc nào cũng cháy rực và khao khát dùng hoa lửa tẩy sạch mọi thứ, đây là thứ nguyện vọng gì nhỉ.", - "source": [], + "source": ["Cây Nổ cấp 30 trở lên rơi"], "rarity": 4 } diff --git a/src/data/vietnamese/elemental_stone_materials/hoarfrost_core.json b/src/data/vietnamese/elemental_stone_materials/hoarfrost_core.json index 410f1892e4..745848510d 100644 --- a/src/data/vietnamese/elemental_stone_materials/hoarfrost_core.json +++ b/src/data/vietnamese/elemental_stone_materials/hoarfrost_core.json @@ -2,6 +2,6 @@ "id": "hoarfrost_core", "name": "Hạt Nhân Cực Hàn", "description": "Năng lượng và nỗi nhớ tuôn trào nơi sâu thẳm của đại địa cuối cùng cũng phun trào. Ngay cả cái giá lạnh âm thầm như nỗi nhớ cũng hòa vào dòng sinh mệnh trên mặt đất, khiến những thực vật dây leo vốn không nên có tập tính săn bắt, cũng trở nên to lớn và hung hãn.", - "source": [], + "source": ["Cây Cấp Đông cấp 30 trở lên rơi"], "rarity": 4 } diff --git a/src/data/vietnamese/elemental_stone_materials/hurricane_seed.json b/src/data/vietnamese/elemental_stone_materials/hurricane_seed.json index 3ff600c8ec..2f58bd84d5 100644 --- a/src/data/vietnamese/elemental_stone_materials/hurricane_seed.json +++ b/src/data/vietnamese/elemental_stone_materials/hurricane_seed.json @@ -2,6 +2,6 @@ "id": "hurricane_seed", "name": "Hạt Giống Bão", "description": "Người ta nói rằng những chú bướm với đôi cánh mỏng manh cũng chứa đựng sức mạnh đem đến bão tố. Những chú bướm được tạo ra bằng gió thuần khiết này chắc chắn đang chờ ngày gọi bão trở lại.", - "source": [], + "source": ["Phong Nguyên Bản cấp 30 trở lên rơi"], "rarity": 4 } diff --git a/src/data/vietnamese/elemental_stone_materials/juvenile_jade.json b/src/data/vietnamese/elemental_stone_materials/juvenile_jade.json index ef9c94cbce..90054cc938 100644 --- a/src/data/vietnamese/elemental_stone_materials/juvenile_jade.json +++ b/src/data/vietnamese/elemental_stone_materials/juvenile_jade.json @@ -2,6 +2,6 @@ "id": "juvenile_jade", "name": "Ngọc Chưa Chín", "description": "Trong cơ thể của những con Rồng Đất ngủ say sẽ tiết ra loại tinh thạch này. Truyền thuyết Liyue kể rằng tinh thạch này tích tụ theo thời gian sẽ thay thế thành nội tạng của chúng, khiến chúng biến thành con rồng thực thụ, rung chuyển núi đồi và xé nát mặt đất.", - "source": [], + "source": ["Rồng Đất Cổ Nham cấp 30 trở lên rơi"], "rarity": 4 } diff --git a/src/data/vietnamese/elemental_stone_materials/lightning_prism.json b/src/data/vietnamese/elemental_stone_materials/lightning_prism.json index ab934f0edc..aa577bacab 100644 --- a/src/data/vietnamese/elemental_stone_materials/lightning_prism.json +++ b/src/data/vietnamese/elemental_stone_materials/lightning_prism.json @@ -2,6 +2,6 @@ "id": "lightning_prism", "name": "Lăng Kính Sấm Sét", "description": "Lăng kính có thể phân biệt màu sắc tạo nên ánh sáng, Lăng Kính Sấm Sét dệt sức mạnh tuôn trào thành sấm sét thuần khiết. Cho dù Lôi Nguyên Bản đã bị đánh bại, Nguyên Tố Lôi vẫn tiếp tục hội tụ trong lăng kính.", - "source": [], + "source": ["Lôi Nguyên Bản cấp 30 trở lên rơi"], "rarity": 4 } diff --git a/src/data/vietnamese/elemental_stone_materials/marionette_core.json b/src/data/vietnamese/elemental_stone_materials/marionette_core.json index 99810c8de0..804ae515e7 100644 --- a/src/data/vietnamese/elemental_stone_materials/marionette_core.json +++ b/src/data/vietnamese/elemental_stone_materials/marionette_core.json @@ -2,6 +2,6 @@ "id": "marionette_core", "name": "Lõi Marionette", "description": "Bất luận võ nghệ tinh túy như thế nào, ký ức đẹp đẽ ra sao, thì cũng sẽ tan biến cùng cảm giác đau đớn của xác thịt.
E rằng chỉ khi biến tứ chi, cơ thể thành người máy kiên cố, ngay cả con tim cũng biến thành \"Tim Máy\" tinh xảo, mới có thể đến gần với sức mạnh vĩnh hằng...", - "source": [], + "source": ["Maguu Kenki cấp 30 trở lên rơi"], "rarity": 4 } diff --git a/src/data/vietnamese/elemental_stone_materials/perpetual_heart.json b/src/data/vietnamese/elemental_stone_materials/perpetual_heart.json index 48e7b0b3e3..2d9bac10f6 100644 --- a/src/data/vietnamese/elemental_stone_materials/perpetual_heart.json +++ b/src/data/vietnamese/elemental_stone_materials/perpetual_heart.json @@ -2,6 +2,6 @@ "id": "perpetual_heart", "name": "Lõi Động Cơ Vĩnh Cửu", "description": "Có người nghĩ rằng những văn tự trên đó có trí thông minh và tính logic riêng, nhưng cũng có người cho rằng chính vì chúng phức tạp như vậy nên chúng đã tự chuyển hóa để truy cầu những tính năng to lớn hơn.", - "source": [], + "source": ["Rơi ra từ Mô Hình Động Cơ Vĩnh Cửu cấp 30 trở lên"], "rarity": 4 } diff --git a/src/data/vietnamese/elemental_stone_materials/riftborn_regalia.json b/src/data/vietnamese/elemental_stone_materials/riftborn_regalia.json index ce5b98a206..5549480670 100644 --- a/src/data/vietnamese/elemental_stone_materials/riftborn_regalia.json +++ b/src/data/vietnamese/elemental_stone_materials/riftborn_regalia.json @@ -2,6 +2,6 @@ "id": "riftborn_regalia", "name": "Sừng Vua Quái Cảnh", "description": "Ngay cả một vua thú giữa bầy sói trong Quái Cảnh cũng chẳng là gì trước những ma thú thuộc hệ cao hơn.
\"Gold\" sau khi dồn nén vô số bầy sói ma vật giống như nén mớ tranh bỏ đi, đã vô tình sản sinh ra ma thú với hình thù kỳ lạ, và thứ chất chứa bên trong chiếc sừng của nó chính là quyền năng hiệu lệnh cho bầy sói đen làm xói mòn không gian cho nó.", - "source": [], + "source": ["Vua Thú Hoàng Kim cấp 30 trở lên rơi"], "rarity": 4 } diff --git a/src/data/vietnamese/elemental_stone_materials/runic_fang.json b/src/data/vietnamese/elemental_stone_materials/runic_fang.json index 1ca2e0e9af..8972466d54 100644 --- a/src/data/vietnamese/elemental_stone_materials/runic_fang.json +++ b/src/data/vietnamese/elemental_stone_materials/runic_fang.json @@ -2,6 +2,6 @@ "id": "runic_fang", "name": "Bánh Răng Ấn Ký", "description": "Người ta nói rằng, ẩn trong những vết nứt đen sâu thẳm của lòng đất là những con rắn khổng lồ, chúng luôn nuôi dưỡng lòng thù hận và ác ý đối với mặt đất, chúng đã đào những đường hầm rộng lớn với mục tiêu thâm độc không thể nào đoán trước được...", - "source": [], + "source": ["Mãng Xà Di Tích cấp 30 trở lên rơi"], "rarity": 4 } diff --git a/src/data/vietnamese/elemental_stone_materials/smoldering_pearl.json b/src/data/vietnamese/elemental_stone_materials/smoldering_pearl.json index cef34558fb..185e7cb6ec 100644 --- a/src/data/vietnamese/elemental_stone_materials/smoldering_pearl.json +++ b/src/data/vietnamese/elemental_stone_materials/smoldering_pearl.json @@ -2,6 +2,6 @@ "id": "smoldering_pearl", "name": "Ngọc Lửa Âm Ỉ", "description": "Một ngày nào đó ngọn lửa rực cháy sẽ nguội đi, và ngọn lửa đã tắt sẽ bùng cháy trở lại với ý chí. Sự nguội lạnh và hồi sinh liên tục, tiêu tan và ngưng tụ của Hỏa Nguyên Bản cũng là một phần ý chí của thế giới này, giống như sự sống vô tận của vạn vật trong vũ trụ. Cho đến một ngày định mệnh, toàn bộ thế giới sẽ bị xóa sổ.", - "source": [], + "source": ["Rơi ra từ Hỏa Nguyên Bản cấp 30 trở lên"], "rarity": 4 } diff --git a/src/data/vietnamese/elemental_stone_materials/storm_beads.json b/src/data/vietnamese/elemental_stone_materials/storm_beads.json index 3ea48dbbcf..4972937a49 100644 --- a/src/data/vietnamese/elemental_stone_materials/storm_beads.json +++ b/src/data/vietnamese/elemental_stone_materials/storm_beads.json @@ -2,6 +2,6 @@ "id": "storm_beads", "name": "Ngọc Sấm Sét", "description": "Nghe nói Thực Thể Sấm Sét chỉ được sinh ra với sấm sét ở vùng đất chứa đầy oán hận mạnh mẽ. Thúc đẩy nó cứ quẩn quanh mãi trên vùng đất vỡ vụn, phóng sấm sét xé toang bầu trời, trong câu chuyện của những kẻ cầm ca, mãi mãi là nỗi thất vọng và đau đớn không thể chịu đựng được.", - "source": [], + "source": ["Thực Thể Sấm Sét cấp 30 trở lên rơi"], "rarity": 4 } diff --git a/src/data/vietnamese/food/katsu_sandwich.json b/src/data/vietnamese/food/katsu_sandwich.json index 8c9131ebec..386784c361 100644 --- a/src/data/vietnamese/food/katsu_sandwich.json +++ b/src/data/vietnamese/food/katsu_sandwich.json @@ -36,6 +36,15 @@ "name": "Sandwich Katsu Ngon", "description": "Bữa ăn cân bằng dinh dưỡng. Bánh mì xốp mềm đem lại cảm giác no bụng, thịt chiên giòn thơm mọng nước như đang kích thích vị giác, nuốt vào một miếng, cảm giác thỏa mãn lan tỏa từ lưỡi cho đến dạ dày. Rốt cuộc ai là người đầu tiên nghĩ ra sự kết hợp xuất sắc này nhỉ?", "effect": "Tấn công cả đội tăng 95 điểm, kéo dài 300s. Trong chế độ nhiều người chơi, chỉ có hiệu lực với bản thân." + }, + "special": { + "name": "Chân Tướng Duy Nhất", + "description": "Món ăn đặc sắc của Shikanoin Heizou. Miếng thịt sườn vàng ươm mọng nước nằm vắt ngang trên lớp sốt trứng gà tươi ngon, tỏa ra hương thơm quyến rũ khó lòng cưỡng lại... Sau khi ngấu nghiến ăn xong, đột nhiên có cảm hứng muốn nói hết bí mật cất giấu trong lòng, chẳng lẽ đây là vũ khí bí mật gì đó của Heizou sao?", + "effect": "Tấn công cả đội tăng 114 điểm, kéo dài 300s. Trong chế độ nhiều người chơi, chỉ có hiệu lực với bản thân.", + "character": { + "id": "shikanoin_heizou", + "name": "Shikanoin Heizou" + } } } } diff --git a/src/data/vietnamese/furnishing/allegro_bloom_special_tuning.json b/src/data/vietnamese/furnishing/allegro_bloom_special_tuning.json new file mode 100644 index 0000000000..df18d0eb7a --- /dev/null +++ b/src/data/vietnamese/furnishing/allegro_bloom_special_tuning.json @@ -0,0 +1,29 @@ +{ + "id": "allegro_bloom_special_tuning", + "originalId": 373141, + "rarity": 4, + "name": "Hoa Tốc Âm - Giai Điệu Đặc Biệt", + "description": "Cơ quan kỳ diệu cùng loại với \"Hoa Âm Nhạc\" của Quần Đảo Táo Vàng, cũng là bản mô phỏng của thực vật kỳ diệu trên \"Quần Đảo Âm Vang\", tuy chức năng có hơi khác, nhưng cơ chế bên trong khá tương đồng.\\nTạo vật với sự khao khát giai điệu tuyệt vời, một khi được thức tỉnh bởi âm điệu du dương, sẽ hồi đáp bằng giai điệu vút cao. Khiến cho người nghe như được cưỡi gió lướt trên âm nhạc, mang đến một trải nghiệm vô cùng sảng khoái, đó chính là món quà mà chúng đã nhiệt tình dâng tặng.\\nSau khi đặt \"Hoa Tốc Âm - Giai Điệu Đặc Biệt\" sẽ liên tục tạo ra luồng gió.", + "load": 340, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7001, + "category": "Đồ Đạc", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "Mảnh Sắt Trắng", + "amount": 8 + }, + { + "id": "fabric", + "name": "Vải Vóc", + "amount": 8 + } + ] +} diff --git a/src/data/vietnamese/furnishing/cosmos_within.json b/src/data/vietnamese/furnishing/cosmos_within.json new file mode 100644 index 0000000000..0ddaf4b64d --- /dev/null +++ b/src/data/vietnamese/furnishing/cosmos_within.json @@ -0,0 +1,23 @@ +{ + "id": "cosmos_within", + "originalId": 363322, + "rarity": 4, + "name": "Thiên Tượng Hồi Chuyển", + "description": "Đồ trang trí tinh xảo được cấu thành bởi ba vòng tròn. Khi dùng làm thiết bị nghiên cứu, ba vòng tròn này đều có thể chuyển động, dùng để đánh dấu vị trí tương ứng của chòm sao nhất định, theo cách nói của một vị thủ thư nào đó, sau khi thay đổi thang thước đo, thiết bị này còn có thể kết hợp với bản đồ, phân tích cách phân bố mục tiêu trong không gian lập thể, thậm chí còn dùng để quy hoạch thời gian phức tạp, hoặc hỗ trợ một số tính toán đặc biệt nào đó...\\nMón đồ này dùng làm vật trang trí đặt trên bàn cũng khá đẹp, chỉ là vòng tròn đã bị khóa chặt, không thể chuyển động. Về nguyên nhân của việc điều chỉnh này là vì có một số người thích nhìn cảnh vòng tròn quay nhanh, nên cứ dùng sức để xoay, thậm chí đã gây ra một số sự cố, chẳng hạn như vòng tròn bị rơi ra, văng ra ngoài cửa sổ trúng vào chú mèo trên mái nhà...\\nVì lý do an toàn, vẫn nên thêm một số biện pháp an toàn vẫn hơn.", + "load": 85, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 11002, + "category": "Dụng Cụ" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "Mảnh Sắt Trắng", + "amount": 12 + } + ] +} diff --git a/src/data/vietnamese/furnishing/dodocos_beach_nap.json b/src/data/vietnamese/furnishing/dodocos_beach_nap.json new file mode 100644 index 0000000000..4df83bde68 --- /dev/null +++ b/src/data/vietnamese/furnishing/dodocos_beach_nap.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_beach_nap", + "originalId": 373352, + "rarity": 4, + "name": "Giấc Ngủ Trên Bãi Biển Của Dodoco", + "description": "\"Ghế nằm là ghế nằm, không thể dùng làm giường nhảy, phải nằm thoải mái trên đó phơi nắng.\"\\n\"Nhưng chiếc ghế này chắc chắn lắm, cho dù nhảy trên đó... cũng không sao đâu, vẫn sẽ nảy em lên mà.\"\\n\"Điều này là đương nhiên, dù sao cũng là thiết kế của dì Alice, cho dù là Thủ Vệ Di Tích đạp lên thì nó cũng không hư được...\"\\n\"Ghép ba chiếc ghế lại với nhau là có thể làm thành một chiếc nỏ lớn rồi, có thể bắn Bom Nảy vượt ra tường thành đến Hồ Rượu Trái Cây luôn!\"\\n...\\nĐội trưởng đi ngang qua vô tình nghe được cuộc nói chuyện giữa Klee và Albedo.\\nThế là sau khi Klee đưa những chiếc ghế này về Mondstadt, Albedo đã đại diện Klee ký một bản cam kết \"Tuyệt đối không dùng những vật lưu niệm của Quần Đảo Táo Vàng để cải tạo thành những đồ chơi quái ác\".", + "load": 35, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7007, + "category": "Ghế", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "Gỗ Tụy Hoa", + "amount": 6 + }, + { + "id": "fabric", + "name": "Vải Vóc", + "amount": 3 + }, + { + "id": "red_dye", + "name": "Thuốc Nhuộm Đỏ", + "amount": 3 + } + ] +} diff --git a/src/data/vietnamese/furnishing/dodocos_collection_cupboard.json b/src/data/vietnamese/furnishing/dodocos_collection_cupboard.json new file mode 100644 index 0000000000..a428d0aed9 --- /dev/null +++ b/src/data/vietnamese/furnishing/dodocos_collection_cupboard.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_collection_cupboard", + "originalId": 373353, + "rarity": 4, + "name": "Tủ Sưu Tầm Của Dodoco", + "description": "\"Ba phần thuốc nổ, hai phần Cánh Hoa Calla Lily, và còn một chút bột Bồ Công Anh.\"\\n\"Như vậy thì Tia Lửa Mãnh Liệt và Bom Nảy làm ra sẽ nhẹ hơn bánh kem luôn, chỉ cần dùng chút ít sức lực là có thể ném rất xa!\"\\n\"Tia Lửa Mãnh Liệt cũng có nhiều loại lắm. Ví dụ như loại tăng cường hỏa lực dùng để nổ cá, loại mở đường rất nặng rất nặng có thể chui vào lòng đất để nổ tung đá, và còn loại nổ trên không dùng để đối phó với kẻ địch đứng trên cao.\"\\n\"Nhưng mà bình thường Klee vẫn sẽ dùng loại thuận tay nhất! Những loại khác cất lại để làm kỷ niệm là được rồi.\"\\n\"Paimon có thể nhận ra những điểm khác biệt của chúng không?\"\\n...\\nNghe Klee nói, và nhìn Tia Lửa Mãnh Liệt được trưng bày trên tủ, Paimon đã ngẩn người.\\nĐiều này chắc cũng giống như việc Paimon có thể phân biệt một cách chính xác điểm khác nhau giữa mấy trăm loại sườn nướng nhỉ...", + "load": 60, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7004, + "category": "Tủ", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "Gỗ Tụy Hoa", + "amount": 6 + }, + { + "id": "fabric", + "name": "Vải Vóc", + "amount": 3 + }, + { + "id": "red_dye", + "name": "Thuốc Nhuộm Đỏ", + "amount": 3 + } + ] +} diff --git a/src/data/vietnamese/furnishing/dodocos_dodo_stove.json b/src/data/vietnamese/furnishing/dodocos_dodo_stove.json new file mode 100644 index 0000000000..1eb2aaf44b --- /dev/null +++ b/src/data/vietnamese/furnishing/dodocos_dodo_stove.json @@ -0,0 +1,29 @@ +{ + "id": "dodocos_dodo_stove", + "originalId": 373351, + "rarity": 4, + "name": "Lò Dodo Của Dodoco", + "description": "\"Có một số cư dân của vương quốc Dodo rất thích ăn táo nướng, phải cắt táo thành từng miếng lớn, quét hai lớp mứt lên...\"\\n\"Tại sao phải nướng chín trái cây chứ?\"\\n\"Đó là bởi vì... cư dân của vương quốc Dodo đều rất nhiệt tình, cho nên thích những thứ nóng hổi!\"\\n\"Vậy tại sao phải quét mứt lên trái cây?\"\\n\"Đương nhiên là vì... làm như vậy có thể ăn từ ngoài vào trong, từ mềm đến cứng với vị ngọt khác nhau, càng ngọt thì càng vui!\"\\n...\\nSau khi trò chuyện với Klee ghé thăm trong chốc lát, Tubby cũng thử dùng chiếc lò này để nướng táo.\\nTuy rằng bị lửa táp trúng lông, nhưng hương vị táo nướng rất đặc biệt, nên cũng xứng đáng!", + "load": 210, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7001, + "category": "Đồ Đạc", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "Mảnh Sắt Trắng", + "amount": 8 + }, + { + "id": "red_dye", + "name": "Thuốc Nhuộm Đỏ", + "amount": 4 + } + ] +} diff --git a/src/data/vietnamese/furnishing/dodocos_summertime.json b/src/data/vietnamese/furnishing/dodocos_summertime.json new file mode 100644 index 0000000000..14860e11cb --- /dev/null +++ b/src/data/vietnamese/furnishing/dodocos_summertime.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_summertime", + "originalId": 370518, + "rarity": 4, + "name": "Mùa Hè Của Dodoco", + "description": "\"Xem ra, những người bạn đi cùng với Klee đến Quần Đảo Táo Vàng thám hiểm cũng đông đấy chứ.\"\\n\"Nếu như mưa xuống, núp trong những túp lều khác nhau để chờ đợi thì chán chết đi được.\"\\n\"Thôi thì dứt khoát dựng lên một chiếc lều siêu to để mọi người cùng nhau nghỉ ngơi, sẵn tiện đặt thêm một số thứ thú vị nữa.\"\\n\"Lều phải đủ to mới đủ chỗ chứa các kho báu phát hiện được trong chuyến thám hiểm.\"\\n\"Nhưng mà, với kho báu cần phải có một chiếc lều to như vậy mới đủ chứa, thì phải vận chuyển như thế nào đây...\"\\n\"Mặc kệ vậy, bạn bè của Klee nhất định sẽ có cách thôi!\"\\n...\\nTheo lời Albedo, sau chuyến thám hiểm vào mùa hè năm ngoái, thì Alice từng quay lại Mondstadt trong thời gian ngắn, nói đại khái với Albedo về những suy nghĩ của cô ấy lúc đó.\\nSuy nghĩ của ma nữ cũng thật chu đáo nhỉ. Trong thời gian đi thám hiểm Quần Đảo Táo Vàng, mọi người quả thực đã nghỉ ngơi rất lâu trong chiếc lều này, chờ hết mưa và chờ qua đêm dài, các vật dụng trong lều cũng đã đem lại nhiều niềm vui cho mọi người.\\nCòn về khối lượng kho báu khổng lồ mà Klee đã phát hiện trong chuyến thám hiểm, mọi người đã tốn không ít công sức mới có thể đưa về Mondstadt, ví dụ như dùng nguyên tố Băng làm đóng băng mặt đường để đẩy thùng hàng trên đó nhanh hơn và nhẹ nhàng hơn, hoặc dùng thuật Chế Tạo Mặt Trời để nâng đồ vật, vượt qua địa hình gập ghềnh... Cũng xem như tích lũy được một phần kinh nghiệm độc đáo!", + "load": 140, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 6006, + "category": "Sạp Tự Do", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "Gỗ Tụy Hoa", + "amount": 12 + }, + { + "id": "fabric", + "name": "Vải Vóc", + "amount": 6 + }, + { + "id": "red_dye", + "name": "Thuốc Nhuộm Đỏ", + "amount": 6 + } + ] +} diff --git a/src/data/vietnamese/furnishing/dodocos_sunshade_umbrella.json b/src/data/vietnamese/furnishing/dodocos_sunshade_umbrella.json new file mode 100644 index 0000000000..be5ce42df9 --- /dev/null +++ b/src/data/vietnamese/furnishing/dodocos_sunshade_umbrella.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_sunshade_umbrella", + "originalId": 373354, + "rarity": 4, + "name": "Chiếc Ô Mát Mẻ Của Dodoco", + "description": "\"Cá trong nước sẽ núp trong nước mát lạnh, các động vật trên bãi biển đều có lớp vỏ lành lạnh.\"\\n\"Nhưng mà những động vật nhỏ có lông dày chắc sẽ rất khó chịu vào mùa hè nhỉ?\"\\n\"Nếu có thể để chúng núp vào bên dưới chiếc ô thì tốt rồi!\"\\n...\\nVào lúc mặt trời gay gắt nhất, Klee đã dựng lên loại ô này bên trong Thành Mondstadt, và đặt rất nhiều thức ăn cho mèo bên dưới chiếc ô, các chú mèo quả nhiên đã tập trung lại, tận hưởng hương vị thơm ngon và sự râm mát tuyệt vời.\\nĐáng tiếc là quá nhiều mèo tập trung lại với nhau sẽ dễ đánh nhau liên hồi, làm ồn hàng xóm xung quanh, và còn làm lông mèo bay khắp trời, làm cho một nhà thơ nào đó bị dị ứng nghiêm trọng... Thế là kế hoạch của Klee đành phải dừng lại trong tiếc nuối.", + "load": 35, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7005, + "category": "Phụ kiện", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "Gỗ Tụy Hoa", + "amount": 6 + }, + { + "id": "fabric", + "name": "Vải Vóc", + "amount": 3 + }, + { + "id": "red_dye", + "name": "Thuốc Nhuộm Đỏ", + "amount": 3 + } + ] +} diff --git a/src/data/vietnamese/furnishing/dodocos_travel_bag.json b/src/data/vietnamese/furnishing/dodocos_travel_bag.json new file mode 100644 index 0000000000..fff21f5c6d --- /dev/null +++ b/src/data/vietnamese/furnishing/dodocos_travel_bag.json @@ -0,0 +1,34 @@ +{ + "id": "dodocos_travel_bag", + "originalId": 373350, + "rarity": 4, + "name": "Hành Trang Lên Đường Của Dodoco", + "description": "\"Mẹ đã kể em nghe rất nhiều rất nhiều câu chuyện mạo hiểm.\"\\n\"Trên đường mạo hiểm có thể sẽ gặp phải kẻ xấu, cần phải chuẩn bị thật nhiều Tia Lửa Mãnh Liệt và Bom Nảy để đối phó với chúng!\"\\n\"Nhưng mà đựng quá nhiều đồ thì túi sẽ rất nặng... Nếu như chiếc túi biết tự đi thì tốt quá.\"\\n\"Cho nên mẹ nói, có thể đặt một cái đệm nảy của Bom Nảy ở bên dưới túi.\"\\n\"Như vậy thì chỉ cần ném một cái, là chiếc túi có thể tự đi về phía trước rồi!\"\\n...\\nSau khi nghe Klee nói, Barbara đã từng hiếu kỳ mà ném chiếc túi này về phía trước...\\nNó quả thật có thể nhảy suốt, và nhảy về nơi rất xa.\\nNhưng mà chiếc túi này đựng đầy đồ quả thật rất nặng, nếu như cứ nhảy lưng tưng trong Thành Mondstadt, lỡ như tông sập tường của quán rượu, lật tung bàn ghế của quán ăn, thì các kỵ sĩ Tây Phong cũng rất khó để ngăn lại, vẫn nên đặt nó yên vị trong phòng xem như đồ trang trí thì tốt hơn.", + "load": 35, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 7005, + "category": "Phụ kiện", + "type": "Exterior" + } + ], + "recipe": [ + { + "id": "cuihua_wood", + "name": "Gỗ Tụy Hoa", + "amount": 6 + }, + { + "id": "fabric", + "name": "Vải Vóc", + "amount": 3 + }, + { + "id": "red_dye", + "name": "Thuốc Nhuộm Đỏ", + "amount": 3 + } + ] +} diff --git a/src/data/vietnamese/furnishing/evermotion_mechanical_painting.json b/src/data/vietnamese/furnishing/evermotion_mechanical_painting.json new file mode 100644 index 0000000000..48a84d7200 --- /dev/null +++ b/src/data/vietnamese/furnishing/evermotion_mechanical_painting.json @@ -0,0 +1,15 @@ +{ + "id": "evermotion_mechanical_painting", + "originalId": 364504, + "rarity": 4, + "name": "Tranh Máy Móc Vĩnh Cửu", + "description": "Tranh treo tường do \"Nhà Mơ Mộng\" đến từ Fontaine chế tạo, \"Nhà Mơ Mộng\" đã thử dùng loại tranh này để thể hiện \"Lõi Động Cơ\" - phát minh tuyệt diệu của mình.\\nTranh Máy Móc Vĩnh Cửu được cấu thành bởi nhiều linh kiện ghép với nhau. Chỉ cần nhẹ nhàng lên dây cót, Tranh Máy Móc Vĩnh Cửu có thể tự động vận hành trong thời gian dài, tương đối tiện lợi.\\nNếu loại tranh này được bán trong cửa tiệm chắc sẽ rất được yêu thích.", + "load": 280, + "energy": 90, + "category": [ + { + "id": 5006, + "category": "Khung Tranh" + } + ] +} diff --git a/src/data/vietnamese/furnishing/fabled_emperor_onikabuto.json b/src/data/vietnamese/furnishing/fabled_emperor_onikabuto.json new file mode 100644 index 0000000000..1186d72b63 --- /dev/null +++ b/src/data/vietnamese/furnishing/fabled_emperor_onikabuto.json @@ -0,0 +1,16 @@ +{ + "id": "fabled_emperor_onikabuto", + "originalId": 373349, + "rarity": 4, + "name": "Vua Onikabuto Trong Truyền Thuyết", + "description": "Tượng Onikabuto sống động như thật, tạo hình rất chi tiết tỉ mỉ, chất liệu tương đối giống lớp vỏ của Onikabuto, thủ công cũng cực kỳ tinh tế, nhìn qua giống y như một con Onikabuto sống, rất dễ làm cho những người yêu thích đấu bọ phải giật mình.\\nSo với Onikabuto thông thường, loại \"Vua Onikabuto\" có màu sắc cực kỳ sặc sỡ và cặp sừng rất uy phong, nếu loại Onikabuto này thật sự có tồn tại trên đời, chắc sẽ trở thành biểu tượng bất khả chiến bại trên các đấu trường đấu bọ nhỉ...", + "load": 35, + "energy": 90, + "category": [ + { + "id": 7005, + "category": "Phụ kiện", + "type": "Exterior" + } + ] +} diff --git a/src/data/vietnamese/furnishing/keepsake_photo_of_twilight_theater.json b/src/data/vietnamese/furnishing/keepsake_photo_of_twilight_theater.json new file mode 100644 index 0000000000..27ca0c7ff2 --- /dev/null +++ b/src/data/vietnamese/furnishing/keepsake_photo_of_twilight_theater.json @@ -0,0 +1,15 @@ +{ + "id": "keepsake_photo_of_twilight_theater", + "originalId": 364503, + "rarity": 4, + "name": "Ảnh Lưu Niệm Đoàn Kịch Hoàng Hôn", + "description": "Khung hình tinh xảo, bên trong có ảnh chụp chung với các thành viên \"Đoàn Kịch Hoàng Hôn\", sau khi giúp đoàn kịch chuẩn bị cho vở \"Chuyện Về Nữ Hoàng Mang Kiếm\", Nhà Lữ Hành nhận được món quà đáp lễ mang ý nghĩa đặc biệt này.\\nMột kịch bản được biên soạn tận tâm cần được diễn giải một cách chuyên tâm và tận tình, vị trí đứng của các diễn viên cũng vô cùng quan trọng. Trong buổi diễn này, sự sắp xếp chuẩn xác của Nhà Lữ Hành đã giúp vở kịch đạt được hiệu quả diễn xuất tuyệt hảo, nhận được sự ủng hộ nhiệt tình của các diễn viên.", + "load": 169, + "energy": 90, + "category": [ + { + "id": 5006, + "category": "Khung Tranh" + } + ] +} diff --git a/src/data/vietnamese/furnishing/shikanoin_heizou.json b/src/data/vietnamese/furnishing/shikanoin_heizou.json new file mode 100644 index 0000000000..ea14e836bc --- /dev/null +++ b/src/data/vietnamese/furnishing/shikanoin_heizou.json @@ -0,0 +1,20 @@ +{ + "id": "shikanoin_heizou", + "originalId": 368151, + "rarity": 1, + "name": "Shikanoin Heizou", + "description": "Nhân Vật Vào Ở Gia Viên", + "load": 1200, + "energy": 300, + "category": [ + { + "id": 8001, + "category": "Bạn Đồng Hành", + "type": "Exterior" + }, + { + "id": 8002, + "category": "Bạn Đồng Hành" + } + ] +} diff --git a/src/data/vietnamese/furnishing/speedy_rhythm_verdance.json b/src/data/vietnamese/furnishing/speedy_rhythm_verdance.json index 1a1ce43635..4e887d67d4 100644 --- a/src/data/vietnamese/furnishing/speedy_rhythm_verdance.json +++ b/src/data/vietnamese/furnishing/speedy_rhythm_verdance.json @@ -2,7 +2,7 @@ "id": "speedy_rhythm_verdance", "originalId": 376111, "rarity": 4, - "name": "\"Nhịp Điệu Thần Tốc - Mầm Xanh\"", + "name": "Nhịp Điệu Thần Tốc - Mầm Xanh", "description": "Tổ hợp cơ quan do Tubby dày công làm ra, kết hợp từ \"Giá Đèn Tính Điểm\" và \"Ván Đạp Nhấp Nháy\", trang hoàng bằng màu xanh non. Khi đạp lên \"Ván Đạp Nhấp Nháy\" khác nhau thì đèn trên \"Giá Đèn Tính Điểm\" sẽ sáng lên và ghi lại điểm tương ứng.\\nSắp xếp những cơ quan này hợp lý sẽ có thể quy hoạch ra các loại hệ thống khiêu chiến.\\nTubby nghe nói, nhà lữ hành cần phải sắp xếp nhiều thắt nút trên lộ trình để khống chế tiết tấu mạo hiểm của mình; Có lúc cũng cần phải lùa những loại động vật nhỏ đi chỗ khác để tránh để chúng bị thương. Có tổ hợp cơ quan này của Tubby rồi là có thể sắp xếp khiêu chiến hoặc mời bạn bè đến chơi cùng rồi.", "load": 1200, "energy": 90, diff --git a/src/data/vietnamese/furnishing/storm_braver.json b/src/data/vietnamese/furnishing/storm_braver.json new file mode 100644 index 0000000000..d84644a5a7 --- /dev/null +++ b/src/data/vietnamese/furnishing/storm_braver.json @@ -0,0 +1,16 @@ +{ + "id": "storm_braver", + "originalId": 373348, + "rarity": 4, + "name": "Linh Hồn Xuyên Dông Bão", + "description": "Mô hình tàu hải tặc phong cách Inazuma, miêu tả rất tốt hình dáng của con tàu đang xuyên qua sóng gió.\\nNghe nói nếu nhìn kỹ sẽ thấy được một dòng chữ nhỏ ở một mặt của mô hình:\\n\"Chuyện thứ hai là: Những người trên biển, không bao giờ đích thân nói ra lời từ biệt.\"", + "load": 250, + "energy": 90, + "category": [ + { + "id": 7005, + "category": "Phụ kiện", + "type": "Exterior" + } + ] +} diff --git a/src/data/vietnamese/furnishing/tranquil_starlight.json b/src/data/vietnamese/furnishing/tranquil_starlight.json new file mode 100644 index 0000000000..0063756ddc --- /dev/null +++ b/src/data/vietnamese/furnishing/tranquil_starlight.json @@ -0,0 +1,28 @@ +{ + "id": "tranquil_starlight", + "originalId": 363106, + "rarity": 4, + "name": "Ánh Sao Trong Vắt", + "description": "Chiếc đèn lung linh, trông giống như những ngôi sao rơi xuống thế gian, y như ánh sao lấp lánh khắp nơi trong \"Sảnh Đường Ánh Sao\". Bên trong lớp thủy tinh trong suốt có chứa loại bột đặc biệt, có thể hút lấy ánh sáng từ môi trường xung quanh, và tỏa sáng lâu dài.\\n\"Ai có thể giam cầm ánh sao chứ? Những gì lưu lại chẳng qua là hư ảnh mà thôi.\"\\nTuy nói vậy, nhưng nhà chiêm tinh vĩ đại không hề hy vọng chiếc đèn này sẽ lụi tắt, hoặc giả vẫn còn để lại một chiếc trong căn nhà trọ để làm kỷ niệm.", + "load": 220, + "energy": 90, + "exp": 90, + "category": [ + { + "id": 11003, + "category": "Đèn" + } + ], + "recipe": [ + { + "id": "white_iron_chunk", + "name": "Mảnh Sắt Trắng", + "amount": 6 + }, + { + "id": "iron_chunk", + "name": "Mảnh Sắt", + "amount": 6 + } + ] +} diff --git a/src/data/vietnamese/jewels_materials/vajrada_amethyst_sliver.json b/src/data/vietnamese/jewels_materials/vajrada_amethyst_sliver.json index 12bb47f382..0a828cbd58 100644 --- a/src/data/vietnamese/jewels_materials/vajrada_amethyst_sliver.json +++ b/src/data/vietnamese/jewels_materials/vajrada_amethyst_sliver.json @@ -2,11 +2,7 @@ "id": "vajrada_amethyst_sliver", "name": "Vụn Tử Tinh Thắng Lợi", "description": "Nguyên Liệu Đột Phá Nhân Vật", - "source": [ - "Lôi Nguyên Bản rơi", - "Thực Thể Sấm Sét rơi", - "Đổi trong Cửa Hàng Lưu Niệm" - ], + "source": ["Lôi Nguyên Bản rơi", "Thực Thể Sấm Sét rơi"], "rarity": 2, "convert": [ [ diff --git a/src/data/vietnamese/weapon_secondary_materials/agents_sacrificial_knife.json b/src/data/vietnamese/weapon_secondary_materials/agents_sacrificial_knife.json index 932bb96c7f..646d42d7e3 100644 --- a/src/data/vietnamese/weapon_secondary_materials/agents_sacrificial_knife.json +++ b/src/data/vietnamese/weapon_secondary_materials/agents_sacrificial_knife.json @@ -2,7 +2,11 @@ "id": "agents_sacrificial_knife", "name": "Dao Đặc Công", "description": "Binh khí dị hình được tạo nên bởi kỹ thuật tiên tiến của Snezhnaya, từng thuộc về đặc công chuyên nghiệp. Người bình thường không thể dùng được binh khí kỳ quái này.", - "source": ["Ghép Nhận"], + "source": [ + "Ghép Nhận", + "Fatui - Người Xử Lý Nợ cấp 40 trở lên rơi", + "Đổi từ Tinh Trần" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/vietnamese/weapon_secondary_materials/black_bronze_horn.json b/src/data/vietnamese/weapon_secondary_materials/black_bronze_horn.json index 4779231fbe..efce18a81a 100644 --- a/src/data/vietnamese/weapon_secondary_materials/black_bronze_horn.json +++ b/src/data/vietnamese/weapon_secondary_materials/black_bronze_horn.json @@ -2,7 +2,12 @@ "id": "black_bronze_horn", "name": "Sừng Đồng Đen", "description": "Sừng ma vật làm bằng kim loại. Do thổi sừng phải dùng nhiều sức lực nên thường chỉ thấy trên những Hilichurl to lớn.", - "source": ["Ghép Nhận"], + "source": [ + "Ghép Nhận", + "Bạo đồ Hilichurl cấp 40 trở lên rơi", + "Vua Hilichurl cấp 40 trở lên rơi", + "Đổi từ Tinh Trần" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/vietnamese/weapon_secondary_materials/black_crystal_horn.json b/src/data/vietnamese/weapon_secondary_materials/black_crystal_horn.json index a3a41c901e..b2140f8e3b 100644 --- a/src/data/vietnamese/weapon_secondary_materials/black_crystal_horn.json +++ b/src/data/vietnamese/weapon_secondary_materials/black_crystal_horn.json @@ -2,7 +2,11 @@ "id": "black_crystal_horn", "name": "Sừng Hắc Tinh", "description": "Sừng kim loại ẩn giấu sự xui xẻo, được trang trí bằng pha lê đen bí ẩn. Dường như chưa từng dùng đến, nghe đồn là vật phẩm trong những nghi thức quan trọng của người Hilichurl.", - "source": ["Ghép Nhận"], + "source": [ + "Ghép Nhận", + "Bạo đồ Hilichurl cấp 60 trở lên rơi", + "Vua Hilichurl cấp 60 trở lên rơi" + ], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/vietnamese/weapon_secondary_materials/chaos_axis.json b/src/data/vietnamese/weapon_secondary_materials/chaos_axis.json index 23a8f6941a..d23d59e5d7 100644 --- a/src/data/vietnamese/weapon_secondary_materials/chaos_axis.json +++ b/src/data/vietnamese/weapon_secondary_materials/chaos_axis.json @@ -2,7 +2,11 @@ "id": "chaos_axis", "name": "Đầu Nối Hỗn Độn", "description": "Khi không thể duy trì kết cấu của cơ quan, công nghệ tuyệt vời và sức mạnh vô danh ẩn chứa trong đó cũng mất đi ý nghĩa.", - "source": ["Ghép Nhận"], + "source": [ + "Ghép Nhận", + "Lính Máy Di Tích cấp 40 trở lên rơi", + "Đổi từ Tinh Trần" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/vietnamese/weapon_secondary_materials/chaos_circuit.json b/src/data/vietnamese/weapon_secondary_materials/chaos_circuit.json index 65ec70f3aa..c6b9218fc7 100644 --- a/src/data/vietnamese/weapon_secondary_materials/chaos_circuit.json +++ b/src/data/vietnamese/weapon_secondary_materials/chaos_circuit.json @@ -2,7 +2,12 @@ "id": "chaos_circuit", "name": "Bộ Não Hỗn Độn", "description": "Là một phần trong di tích không còn hoạt động. Là bộ não điều khiển hành động. Trong đó ẩn chứa những kỹ thuật vĩ đại mà hiện nay không ai giải thích được.", - "source": ["Ghép Nhận"], + "source": [ + "Ghép Nhận", + "Thủ Vệ Di Tích cấp 40 trở lên rơi", + "Thợ Săn Di Tích cấp 40 trở lên rơi", + "Đổi từ Tinh Trần" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/vietnamese/weapon_secondary_materials/chaos_core.json b/src/data/vietnamese/weapon_secondary_materials/chaos_core.json index a3dc2b0113..66286f5e58 100644 --- a/src/data/vietnamese/weapon_secondary_materials/chaos_core.json +++ b/src/data/vietnamese/weapon_secondary_materials/chaos_core.json @@ -2,7 +2,11 @@ "id": "chaos_core", "name": "Trái Tim Hỗn Độn", "description": "Là một phần trong di tích không còn hoạt động. Là trái tim năng lượng. Nếu có thể hiểu và tái tạo kỹ thuật này, không chừng có thể thay đổi thế giới.", - "source": ["Ghép Nhận"], + "source": [ + "Ghép Nhận", + "Thủ Vệ Di Tích cấp 60 trở lên rơi", + "Thợ Săn Di Tích cấp 60 trở lên rơi" + ], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/vietnamese/weapon_secondary_materials/chaos_device.json b/src/data/vietnamese/weapon_secondary_materials/chaos_device.json index 89b14df349..004d77460c 100644 --- a/src/data/vietnamese/weapon_secondary_materials/chaos_device.json +++ b/src/data/vietnamese/weapon_secondary_materials/chaos_device.json @@ -2,6 +2,6 @@ "id": "chaos_device", "name": "Cấu Trúc Hỗn Độn", "description": "Là một phần trong di tích không còn hoạt động. Từng là một bộ phận trong cơ thể đó, có một vẻ đẹp kỳ diệu.", - "source": [], + "source": ["Thủ Vệ Di Tích rơi", "Thợ Săn Di Tích rơi", "Đổi từ Tinh Trần"], "rarity": 2 } diff --git a/src/data/vietnamese/weapon_secondary_materials/chaos_gear.json b/src/data/vietnamese/weapon_secondary_materials/chaos_gear.json index 1eb8039a91..3533f06b58 100644 --- a/src/data/vietnamese/weapon_secondary_materials/chaos_gear.json +++ b/src/data/vietnamese/weapon_secondary_materials/chaos_gear.json @@ -2,6 +2,6 @@ "id": "chaos_gear", "name": "Cơ Quan Hỗn Độn", "description": "Nó dường như là nguồn năng lượng của cỗ máy này.", - "source": [], + "source": ["Rơi từ Lính Máy Di Tích", "Đổi từ Tinh Trần"], "rarity": 2 } diff --git a/src/data/vietnamese/weapon_secondary_materials/chaos_oculus.json b/src/data/vietnamese/weapon_secondary_materials/chaos_oculus.json index 2642ed4a8b..150452da3b 100644 --- a/src/data/vietnamese/weapon_secondary_materials/chaos_oculus.json +++ b/src/data/vietnamese/weapon_secondary_materials/chaos_oculus.json @@ -2,7 +2,7 @@ "id": "chaos_oculus", "name": "Con Ngươi Hỗn Độn", "description": "Nguồn gốc tên gọi của những \"di tích\" này đến từ khu vực mà chúng hoạt động. Nhưng cũng không có nhiều điểm chung lắm giữa các di tích này và nơi chúng có mặt.
Trong quá khứ xa xôi, di tích từng thuộc về nền văn minh vĩ đại gần như có thể chạm được tới trời, còn \"di tích\" thì vẫn luôn sẵn sàng chờ lệnh để san bằng bất kỳ quốc gia nào.", - "source": ["Ghép Nhận"], + "source": ["Ghép Nhận", "Lính Máy Di Tích cấp 60 trở lên rơi"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/vietnamese/weapon_secondary_materials/concealed_claw.json b/src/data/vietnamese/weapon_secondary_materials/concealed_claw.json index b197927c2f..1225d4042a 100644 --- a/src/data/vietnamese/weapon_secondary_materials/concealed_claw.json +++ b/src/data/vietnamese/weapon_secondary_materials/concealed_claw.json @@ -2,6 +2,6 @@ "id": "concealed_claw", "name": "Móng Vuốt Ma Thú", "description": "Theo lẽ thường, những thứ không tương thích với vùng đất này lẽ ra không nên sót lại sau khi bị trục xuất mới phải.", - "source": [], + "source": ["Sói Ma Vật rơi", "Đổi từ Tinh Trần"], "rarity": 2 } diff --git a/src/data/vietnamese/weapon_secondary_materials/concealed_talon.json b/src/data/vietnamese/weapon_secondary_materials/concealed_talon.json index 6ad85fe7d4..55642e9231 100644 --- a/src/data/vietnamese/weapon_secondary_materials/concealed_talon.json +++ b/src/data/vietnamese/weapon_secondary_materials/concealed_talon.json @@ -2,7 +2,7 @@ "id": "concealed_talon", "name": "Vuốt Quỷ Ma Thú", "description": "Bảo vật của thế gian, nhưng so với kiệt tác \"Vôi Trắng\" thì cũng chỉ là vật tầm thường mà thôi.", - "source": ["Ghép Nhận"], + "source": ["Ghép Nhận", "Sói Ma Vật cấp 60 trở lên rơi"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/vietnamese/weapon_secondary_materials/concealed_unguis.json b/src/data/vietnamese/weapon_secondary_materials/concealed_unguis.json index 396f0469b7..927a191985 100644 --- a/src/data/vietnamese/weapon_secondary_materials/concealed_unguis.json +++ b/src/data/vietnamese/weapon_secondary_materials/concealed_unguis.json @@ -2,7 +2,7 @@ "id": "concealed_unguis", "name": "Vuốt Sắt Ma Thú", "description": "Mặc dù chúng thực sự khá kỳ lạ, nhưng những con chó săn \"Alfisol\" này chẳng là gì so với Durin \"Humus\" cả.", - "source": ["Ghép Nhận"], + "source": ["Ghép Nhận", "Sói Ma Vật cấp 40 trở lên rơi", "Đổi từ Tinh Trần"], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/vietnamese/weapon_secondary_materials/crystal_prism.json b/src/data/vietnamese/weapon_secondary_materials/crystal_prism.json index a4148e8700..dc81142cd0 100644 --- a/src/data/vietnamese/weapon_secondary_materials/crystal_prism.json +++ b/src/data/vietnamese/weapon_secondary_materials/crystal_prism.json @@ -2,7 +2,11 @@ "id": "crystal_prism", "name": "Lăng Kính Pha Lê", "description": "Lợi dụng nó sẽ có thể tạo ra ảo ảnh. Ở một khía cạnh nào đó, nó cũng có sức mạnh thao túng lòng người.", - "source": ["Ghép Nhận"], + "source": [ + "Ghép Nhận", + "Fatui - Quý Cô Snezhnaya cấp 40 trở lên rơi", + "Đổi từ Tinh Trần" + ], "rarity": 3, "craft": { "cost": 25, diff --git a/src/data/vietnamese/weapon_secondary_materials/dead_ley_line_branch.json b/src/data/vietnamese/weapon_secondary_materials/dead_ley_line_branch.json index 8dd7591c35..29e1e431c9 100644 --- a/src/data/vietnamese/weapon_secondary_materials/dead_ley_line_branch.json +++ b/src/data/vietnamese/weapon_secondary_materials/dead_ley_line_branch.json @@ -2,6 +2,6 @@ "id": "dead_ley_line_branch", "name": "Cành Cây Địa Mạch", "description": "Cành cây khô từ sâu dưới lòng đất. Dù trải qua năm tháng vẫn có thể nhìn thấy sức mạnh ẩn dưới lớp vỏ nhăn nheo.", - "source": [], + "source": ["Pháp Sư Vực Sâu rơi", "Đổi từ Tinh Trần"], "rarity": 2 } diff --git a/src/data/vietnamese/weapon_secondary_materials/dead_ley_line_leaves.json b/src/data/vietnamese/weapon_secondary_materials/dead_ley_line_leaves.json index a6853cf9cd..d2d8f91a56 100644 --- a/src/data/vietnamese/weapon_secondary_materials/dead_ley_line_leaves.json +++ b/src/data/vietnamese/weapon_secondary_materials/dead_ley_line_leaves.json @@ -2,7 +2,11 @@ "id": "dead_ley_line_leaves", "name": "Lá Khô Địa Mạch", "description": "Lá cây từ sâu dưới lòng đất. Cho dù rời khỏi thân cây thì vẫn còn sót lại chút sức mạnh.", - "source": ["Ghép Nhận"], + "source": [ + "Ghép Nhận", + "Pháp Sư Vực Sâu cấp 40 trở lên rơi", + "Đổi từ Tinh Trần" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/vietnamese/weapon_secondary_materials/dismal_prism.json b/src/data/vietnamese/weapon_secondary_materials/dismal_prism.json index a6d1c0b3c4..f228f22001 100644 --- a/src/data/vietnamese/weapon_secondary_materials/dismal_prism.json +++ b/src/data/vietnamese/weapon_secondary_materials/dismal_prism.json @@ -2,6 +2,6 @@ "id": "dismal_prism", "name": "Lăng Kính Ảm Đạm", "description": "Vốn là lăng kính có thể làm chuyển hướng ánh sáng, nhưng thời gian đã khiến lăng kính trở nên vẩn đục.", - "source": [], + "source": ["Rơi từ Fatui - Quý Cô Snezhnaya", "Đổi từ Tinh Trần"], "rarity": 2 } diff --git a/src/data/vietnamese/weapon_secondary_materials/fossilized_bone_shard.json b/src/data/vietnamese/weapon_secondary_materials/fossilized_bone_shard.json index 4f06a28443..e0637eef46 100644 --- a/src/data/vietnamese/weapon_secondary_materials/fossilized_bone_shard.json +++ b/src/data/vietnamese/weapon_secondary_materials/fossilized_bone_shard.json @@ -2,7 +2,12 @@ "id": "fossilized_bone_shard", "name": "Mảnh Xương Hóa Thạch", "description": "Rồng đất luôn mong muốn lớn lên thành rồng đích thực, vì thế xem hóa thạch cổ xưa là xương rồng, vô cùng trân quý, có thể cũng vì khao khát sự vĩnh hằng và lớn mạnh của rồng chăng.", - "source": ["Ghép Nhận"], + "source": [ + "Ghép Nhận", + "Rồng Đất Nhỏ - Nham cấp 60 trở lên rơi", + "Rồng Đất Nham cấp 60 trở lên rơi", + "Rồng Biển Sâu cấp 60 trở lên rơi" + ], "rarity": 4, "craft": { "cost": 50, diff --git a/src/data/vietnamese/weapon_secondary_materials/fragile_bone_shard.json b/src/data/vietnamese/weapon_secondary_materials/fragile_bone_shard.json index 84ae8eb5a3..9d6eae3714 100644 --- a/src/data/vietnamese/weapon_secondary_materials/fragile_bone_shard.json +++ b/src/data/vietnamese/weapon_secondary_materials/fragile_bone_shard.json @@ -2,6 +2,11 @@ "id": "fragile_bone_shard", "name": "Mảnh Xương Giòn Yếu", "description": "Cho dù rất giòn, nhưng trong đó chứa đựng sức mạnh không thể diễn tả bằng lời.", - "source": [], + "source": [ + "Rồng Đất Nhỏ - Nham rơi", + "Rồng Đất Nham rơi", + "Rồng Biển Sâu rơi", + "Đổi từ Tinh Trần" + ], "rarity": 2 } diff --git a/src/data/vietnamese/weapon_secondary_materials/heavy_horn.json b/src/data/vietnamese/weapon_secondary_materials/heavy_horn.json index 08889cb9c9..4c8909aeb3 100644 --- a/src/data/vietnamese/weapon_secondary_materials/heavy_horn.json +++ b/src/data/vietnamese/weapon_secondary_materials/heavy_horn.json @@ -2,6 +2,6 @@ "id": "heavy_horn", "name": "Sừng Nặng", "description": "Sừng thô lớn, người Hilichurl dùng để cảnh cáo đồng loại. Nay do bị hư hại nên đã không thể phát ra tiếng.", - "source": [], + "source": ["Bạo Đồ Hilichurl rơi", "Vua Hilichurl rơi", "Đổi từ Tinh Trần"], "rarity": 2 } diff --git a/src/data/vietnamese/weapon_secondary_materials/hunters_sacrificial_knife.json b/src/data/vietnamese/weapon_secondary_materials/hunters_sacrificial_knife.json index 9657a9eda9..46a92b4e16 100644 --- a/src/data/vietnamese/weapon_secondary_materials/hunters_sacrificial_knife.json +++ b/src/data/vietnamese/weapon_secondary_materials/hunters_sacrificial_knife.json @@ -2,6 +2,6 @@ "id": "hunters_sacrificial_knife", "name": "Dao Săn Bắt", "description": "Vũ khí hợp kim sắc bén. Cho dù mất đi chủ nhân vẫn toát ra ánh sáng lạnh lẽo làm người khác bất an.", - "source": [], + "source": ["Fatui - Người Xử Lý Nợ rơi", "Đổi từ Tinh Trần"], "rarity": 2 } diff --git a/src/data/vietnamese/weapon_secondary_materials/inspectors_sacrificial_knife.json b/src/data/vietnamese/weapon_secondary_materials/inspectors_sacrificial_knife.json index 79a8a574c1..ce6ee42b26 100644 --- a/src/data/vietnamese/weapon_secondary_materials/inspectors_sacrificial_knife.json +++ b/src/data/vietnamese/weapon_secondary_materials/inspectors_sacrificial_knife.json @@ -2,7 +2,7 @@ "id": "inspectors_sacrificial_knife", "name": "Dao Đô Thám Trưởng", "description": "Vũ khí hung ác từng trải qua nhiều \"Nợ nần\". Người thường không có mắt mọc sau lưng, nhưng binh khí và võ nghệ này lại thiết kế để đối phó với nhược điểm đó.", - "source": ["Ghép Nhận"], + "source": ["Ghép Nhận", "Fatui - Người Xử Lý Nợ cấp 60 trở lên rơi"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/vietnamese/weapon_secondary_materials/ley_line_sprout.json b/src/data/vietnamese/weapon_secondary_materials/ley_line_sprout.json index 0d93f8cd29..0bf66085bc 100644 --- a/src/data/vietnamese/weapon_secondary_materials/ley_line_sprout.json +++ b/src/data/vietnamese/weapon_secondary_materials/ley_line_sprout.json @@ -2,7 +2,7 @@ "id": "ley_line_sprout", "name": "Chồi Non Địa Mạch", "description": "Nghe nói có một khúc cây khổng lồ vươn ra khắp thế giới; Nghe nói chồi non này là một phần của nó. Như là chưa từng bị người ta hái xuống đem đến nơi xa, vẫn còn sức sống mạnh mẽ, đâm chồi nảy lộc.", - "source": ["Ghép Nhận"], + "source": ["Ghép Nhận", "Pháp Sư Vực Sâu cấp 60 trở lên rơi"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/vietnamese/weapon_secondary_materials/mist_grass.json b/src/data/vietnamese/weapon_secondary_materials/mist_grass.json index edf2bcb617..bd9b5a9c09 100644 --- a/src/data/vietnamese/weapon_secondary_materials/mist_grass.json +++ b/src/data/vietnamese/weapon_secondary_materials/mist_grass.json @@ -2,7 +2,11 @@ "id": "mist_grass", "name": "Túi Cỏ Hư Vô", "description": "Cỏ Hư Vô được bảo quản hoàn hảo. Có người lợi dụng sự yêu thích Cỏ Hư Vô của Cicin để khống chế chúng.", - "source": ["Ghép Nhận"], + "source": [ + "Ghép Nhận", + "Fatui - Thuật Sĩ Cicin Lôi cấp 40 trở lên rơi", + "Đổi từ Tinh Trần" + ], "rarity": 3, "craft": { "cost": 50, diff --git a/src/data/vietnamese/weapon_secondary_materials/mist_grass_pollen.json b/src/data/vietnamese/weapon_secondary_materials/mist_grass_pollen.json index 36b6b08a58..b46ecf6b93 100644 --- a/src/data/vietnamese/weapon_secondary_materials/mist_grass_pollen.json +++ b/src/data/vietnamese/weapon_secondary_materials/mist_grass_pollen.json @@ -2,6 +2,6 @@ "id": "mist_grass_pollen", "name": "Phấn Hoa Hư Vô", "description": "Cỏ Hư Vô sẽ sản sinh ra vô số bào tử trong không gian kín, là món yêu thích của Cicin.", - "source": [], + "source": ["Rơi ra từ Fatui - Thuật Sĩ Cicin", "Đổi từ Tinh Trần"], "rarity": 2 } diff --git a/src/data/vietnamese/weapon_secondary_materials/mist_grass_wick.json b/src/data/vietnamese/weapon_secondary_materials/mist_grass_wick.json index df2811e3f5..03960971d1 100644 --- a/src/data/vietnamese/weapon_secondary_materials/mist_grass_wick.json +++ b/src/data/vietnamese/weapon_secondary_materials/mist_grass_wick.json @@ -2,7 +2,7 @@ "id": "mist_grass_wick", "name": "Đuốc Hư Vô", "description": "Bó Cỏ Hư Vô quý hiếm, sẽ tạo ra ánh sáng mờ ảo, người cầm bó đuốc này sẽ gọi Cicin và xui xẻo đến.", - "source": ["Ghép Nhận"], + "source": ["Ghép Nhận", "Fatui - Thuật Sĩ Cicin Lôi cấp 60 trở lên rơi"], "rarity": 4, "craft": { "cost": 125, diff --git a/src/data/vietnamese/weapon_secondary_materials/polarizing_prism.json b/src/data/vietnamese/weapon_secondary_materials/polarizing_prism.json index 0b0bf6d54f..69db633086 100644 --- a/src/data/vietnamese/weapon_secondary_materials/polarizing_prism.json +++ b/src/data/vietnamese/weapon_secondary_materials/polarizing_prism.json @@ -2,7 +2,7 @@ "id": "polarizing_prism", "name": "Lăng Kính Phân Cực", "description": "Trong bóng tối, lăng kính có thể biến tia sáng nhỏ thành một vùng sáng lớn hơn. Có lẽ vì đặc điểm đó mà loại lăng kính này có sức mạnh khiến những người có trái tim bị bao phủ bởi bóng tối cảm thấy thanh thản hơn.", - "source": ["Ghép Nhận"], + "source": ["Ghép Nhận", "Fatui - Quý Cô Snezhnaya cấp 60 trở lên rơi"], "rarity": 4, "craft": { "cost": 50, diff --git a/src/data/vietnamese/weapon_secondary_materials/sturdy_bone_shard.json b/src/data/vietnamese/weapon_secondary_materials/sturdy_bone_shard.json index d194d77e1e..95c0c1716f 100644 --- a/src/data/vietnamese/weapon_secondary_materials/sturdy_bone_shard.json +++ b/src/data/vietnamese/weapon_secondary_materials/sturdy_bone_shard.json @@ -2,7 +2,13 @@ "id": "sturdy_bone_shard", "name": "Mảnh Xương Chắc Chắn", "description": "Trông có vẻ đã trải qua bao năm tháng. Ngay cả giống loài long thú không hiểu tiếng người cũng thèm muốn loại di hài đặc biệt này.", - "source": ["Ghép Nhận"], + "source": [ + "Ghép Nhận", + "Rồng Đất Nhỏ - Nham cấp 40 trở lên rơi", + "Rồng Đất Nham cấp 40 trở lên rơi", + "Rồng Biển Sâu cấp 40 trở lên rơi", + "Đổi từ Tinh Trần" + ], "rarity": 3, "craft": { "cost": 25,