@dwmkerr dwmkerr released this Apr 1, 2014 · 72 commits to master since this release

Assets 7

SharpGL 2.3 adds the Visual Studio 2012 Extensions, allowing the project templates to be used from VS2012. There's a new Cel-Shading sample and a Getting Started guide available too. Some minor bugfixes have been applied to the samples and there's rich support for Shaders, Vertex Buffers and Vertex Buffer arrays.

# Install with Nuget!
PM > Install-Package SharpGLforWinForms
PM > Install-Package SharpGLforWPF

Install the Project Templates for Visual Studio 2010
Install the Project Templates for Visual Studio 2012



The blog at http://www.swiftless.com/tutorials/opengl4/1-opengl-window.html has been extremely helpful when building this release.