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This file was written for release 1.6.13 of DGD, Dworkin's Game Driver. DGD is a rewrite from scratch of the LPMud server. It runs on Windows, MacOS and many versions of Unix. The source repository for DGD can be found at: https://github.com/dworkin/dgd DGD's home page is at: http://www.dworkin.nl/dgd/ DGD 1.6.8+ offers JIT compiler support. This requires the jit extension module from <https://github.com/dworkin/lpc-ext>. DGD 1.6.13+ has experimental support for running inside a container. Alongside DGD, there is Hydra. Hydra is fully compatible with DGD, but offers acceleration for multi-core systems. Hydra also supports JIT compilation, using the same extension module as DGD. Learn more at: http://www.dworkin.nl/hydra/ *** PLEASE NOTE *** DGD 1.6 is backward compatible with snapshots from DGD 1.5.9 and later, only. To upgrade to DGD 1.6, first upgrade to the latest 1.5.x version, recompile all objects, and create a non-incremental snapshot. This distribution is organized as follows: bin Installation binaries will be created here (Unix). doc Documentation, still very incomplete. src Where the source code of DGD resides, and where you issue your `make' command on Unix. src/host/* Subdirectories for various platform-dependent files.