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Commits on Feb 21, 2016
Commits on Jun 30, 2014
  1. @deadbeef84

    New skin and other stuffs.

    deadbeef84 committed Jun 30, 2014
Commits on Apr 26, 2012
  1. Fixed autoscroll and added log timestamp

    committed Apr 26, 2012
    Log now only autoscrolls when scrolled to the bottom, making reading
    the log during play much easier. Also added optional timestamp to the
    log.
Commits on Mar 22, 2012
  1. @deadbeef84

    Merge pull request #27 from dwyfl/master

    deadbeef84 committed Mar 22, 2012
    Key repeat code tweak, hold piece bug fix and vanish zone issue.
Commits on Mar 21, 2012
Commits on Mar 20, 2012
  1. Add node_modules to .gitignore

    committed Mar 20, 2012
  2. Key repeat code tweak

    committed Mar 20, 2012
    The key repeat now works better.
Commits on Mar 12, 2012
  1. @deadbeef84

    Merge pull request #26 from dwyfl/master

    deadbeef84 committed Mar 12, 2012
    Vanish zone
  2. Added vanish zone above playfield

    committed Mar 12, 2012
    Conforming to the Tetris guidelines, there are now 4 invisible rows
    above the playfield. New pieces are spawned here, rather than at the
    top of the board.
Commits on Mar 7, 2012
  1. @deadbeef84

    Merge pull request #25 from dwyfl/master

    deadbeef84 committed Mar 7, 2012
    FIxed bomb animation, added hyperspace speed gif, inventory bomb, nuke animation fix.
Commits on Mar 5, 2012
  1. Nuke animation fix

    committed Mar 5, 2012
Commits on Mar 3, 2012
  1. Option for log autoscroll, inventory bomb special

    committed Mar 3, 2012
    Not really satisfied with how the inventory bomb works, occurancy 0 for
    now.
Commits on Mar 2, 2012
Commits on Mar 1, 2012
  1. Fix for clear specials animation

    committed Mar 1, 2012
Commits on Feb 26, 2012
  1. @deadbeef84

    Merge pull request #20 from dwyfl/master

    deadbeef84 committed Feb 26, 2012
    Stunning visual effects!
  2. Visuals for clear specials

    committed Feb 26, 2012
  3. Cleaned up player notifications

    committed Feb 26, 2012
  4. Visual effect for zebra special

    committed Feb 26, 2012
  5. Added talk key to settings

    committed Feb 26, 2012
  6. @deadbeef84

    Removed starting inventory.

    deadbeef84 committed Feb 26, 2012
  7. @deadbeef84
  8. @deadbeef84
Commits on Feb 25, 2012
  1. @deadbeef84
  2. @deadbeef84

    Merge pull request #19 from dwyfl/master

    deadbeef84 committed Feb 25, 2012
    Nyancat divine intervention, talk mode, t-spin notifications
  3. Talk mode, t-spin notifications

    committed Feb 26, 2012
    Press 'T' to enter a quick message in the chat.
  4. Nyancat

    committed Feb 25, 2012
    Divine intervention from nyancat!
  5. @deadbeef84

    Merge pull request #18 from dwyfl/tetrinet.

    deadbeef84 committed Feb 25, 2012
    Bot and single player working, block spawn position fixed.
    
    Conflicts:
    	www/js/player.js
  6. Merged with upstream

    committed Feb 25, 2012
  7. @deadbeef84

    Refactoring game and player.

    deadbeef84 committed Feb 25, 2012
Commits on Feb 22, 2012
  1. @deadbeef84
Commits on Feb 18, 2012
  1. @deadbeef84

    Merge pull request #17 from dwyfl/master

    deadbeef84 committed Feb 18, 2012
    Fixed bug with specials not appearing. Hold piece. Custom visible next piece.
  2. Custom visible next pieces

    committed Feb 18, 2012
    The amount of next pieces visible is now customizable for each room.
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