@dzamkov dzamkov Dmitry Zamkov

  • Implementation of hashlife in 3D with a fancy editor and graphics

    JavaScript 1 Updated Jan 20, 2014
  • Material simulation engine

    C# 2 Updated Apr 1, 2011
  • Top-down RTS

    F# 1 Updated Jun 12, 2013
  • Tool for making procedural music using bitwise and arithmetic operations

    C# 8 Updated Nov 14, 2011
  • 1D cellular automata simulator implementing hashing.

    Python 1 Updated Dec 20, 2009
  • Game and engine based on time travel.

    C++ 1 Updated Jan 10, 2010
  • A terrifying game about killing a tentacle monster

    F# 1 Updated Feb 20, 2013
  • Simple data storage and serialization system for .net

    C# 1 Updated Nov 12, 2011
  • Music player with pitch/volume controls

    F# 1 Updated Apr 19, 2012
  • Game, RTS, 2D

    C# 2 Updated Jan 5, 2011
  • Distributed user interaction platform

    C# 2 Updated Aug 13, 2011
  • My Portfolio

    JavaScript Updated Sep 2, 2015
  • Game with jetpacks and guns 'n stuff

    C# 2 Updated Aug 10, 2010
  • A tool for renaming and moving large sets of files.

    F# Updated Nov 18, 2012
  • Remastered version of that one forest fire simulation thing I made in 2012

    C# Updated Feb 5, 2015
  • Graphical visualizer for repeated iteration on integers

    C# Updated Aug 27, 2012
  • Untyped, declarative, rule-based programming language

    Haskell 5 Updated Aug 22, 2015
  • Lightcycles on noneuclidean geometry

    C# 1 Updated Jan 20, 2011
  • C# 2 Updated Feb 12, 2011
  • Very VERY simple .net wrapper for libmad (MP3 audio decoder)

    C++ 1 Updated Nov 3, 2011
  • Real-time mandelbrot/fractal explorer

    C# 1 Updated Sep 18, 2011
  • Scientifically-oriented DAW (digital audio workstation)

    F# 5 Updated Jan 11, 2012
  • C# 3 1 Updated Feb 14, 2011
  • Very small .net utility library for direct memory access

    Shell 1 Updated Dec 3, 2011
  • City-wide meshnet simulator

    F# 1 Updated Feb 23, 2012
  • C# 9 1 Updated Nov 30, 2013
  • Survival horror... with snails

    Haskell 1 Updated Jul 23, 2010
  • Procedural generation experiment/Game engine

    Haskell 4 Updated Aug 4, 2010
  • EDSL for user interfaces

    Haskell Updated Apr 30, 2015
  • GUI, for OpenTK

    C# 16 2 Updated Feb 27, 2011