beagle game engine
C Python C++ Objective-C GLSL Batchfile
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bin
client
cp_includes/chipmunk
font
gl_includes
lib
placeholder_resources
shaders
src
.gitignore
LICENSE
README
SConstruct
beagle
beagle.bat
out.txt

README

 ____     ___   ____   ____  _        ___ 
|    \   /  _] /    | /    || |      /  _]
|  o  ) /  [_ |  o  ||   __|| |     /  [_ 
|     ||    _]|     ||  |  || |___ |    _]
|  O  ||   [_ |  _  ||  |_ ||     ||   [_ 
|     ||     ||  |  ||     ||     ||     |
|     ||     ||  |  ||     ||     ||     |
|_____||_____||__|__||___,_||_____||_____|
                                          
          ~ * - B E A G L E - * ~

an experiment in the medium of game engines
 
                   v0.0


keys:
    ctrl + f5 -> restart python environment
    ctrl + f6 -> cycle render mode ( system test, userspace test, application )
    F12 -> open python console
    ` -> reload userspace shaders