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Mokap Android App Build Status

Please see the issues section to report any bugs or feature requests and to see the list of known issues.


Building With Maven

The build requires Maven v3.0.5+ and the Android SDK 19.0.0 to be installed in your development environment. In addition you'll need to set the ANDROID_HOME environment variable to the location of your SDK, e.g.:

export ANDROID_HOME=/opt/tools/android-sdk

After satisfying those requirements, the build is pretty simple:

  • Run mvn clean install from the root directory to run the integration tests, the formatter and to download all the dependencies.

Import the project to IntelliJ 14 as a maven project.

To run on desktop launch from the mokap-desktop module as a Java Application. On Android you need to launch the mokap-android module as an Android Application.

To have access to the assets of our repository you will need a key that you can obtain by contacting us at Send us an e-mail asking for the key.


This project uses the libGDX framework.

It also uses many other open source libraries such as:

These are just a few of the major dependencies, the rest of dependencies can be found in the pom.xml file of each module.


Please fork this repository and contribute back using pull requests.

Any contributions, large or small, major features, bug fixes, additional language translations, unit/integration tests are welcomed and appreciated but will be thoroughly reviewed and discussed.

More info.


Mokap Platform and ead game engine




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