Note: This is an ongoing work-in-progress version of the Scorpion Editor for Windows and the included Commodore Amiga game samples. It isn't feature complete, is likely to have more than a handful of breaking bugs, and may not work on every Windows configuration - Windows 10 is the recommended OS. Updates will be released on an "early and often" basis.
- Brief introduction: https://youtu.be/7gm3xcmardw
- Backbone import: https://youtu.be/Mv30lGq-HTI
- Slopes and animation loops: https://youtu.be/38YW2abc3qs
The editor itself is not open source - but all of the included demos are.
Amigo the Fox is based on a game by Mike Wiering, and includes these assets:
Monkey Lad is a game based on Alex Kidd, created around the art assets by surt (https://opengameart.org/content/monkey-lad-in-magical-planet). Featuring music by JMD.
RepairWare demo ported from the game by Sergio Cornaga.
Super Go Down The Hole is ported from the GameMaker game by Sergio Cornaga, featuring music by JMD.
Slope Demo uses Midi sprite ( https://opengameart.org/content/old-midi-sprite ) by Kelvin Shadewing, and a tiny slice of Sega's Sonic 1 for Sega Master System for the level.
Snake sample derived from https://opengameart.org/content/snake-game-assets by Clear_code
These demo games are archived, will not be maintained, and will eventually be removed from the archive. They're still included for reference.
- Zelda: Return of the Hylian demo based on the games by Nintendo and the fan work by Vincent Jouillat. Includes tracker music by Coma28
- Ace Attorney demo based on the games by Capcom.
Uses the Silk Icons pack - http://www.famfamfam.com/lab/icons/silk/ - as well as the application icons for FS-UAE, WinUAE and Backbone.
Documentation still needs to be done, but this video covers the essentials: https://youtu.be/7gm3xcmardw
Please report all bugs and other issues through the issues tab: https://github.com/earok/scorpion-editor-demos/issues
Like and follow the project on Facebook: https://www.facebook.com/scorpionengine