Bug fixes, bug fixes everywhere!
Also: documentation changes to clarify what we do behind the veil of the various matrix multiplication functions. Hopefully, this should help people using Graphene especially when it comes to integration with other libraries.
Changes since 1.8.4
- Fix matrix multiplication when the result matrix is also one of the operands [#135, Benjamin Otte]
- Fix check when converting a 4x4 matrix into an affine transformation matrix [#136, Benjamin Otte]
- Fix interpolation between matrices with a perspective component [#138, Benjamin Otte]
- Documentation fixes for matrix/matrix and matrix/vector multiplication operators [#137, Emmanuele Bassi, Matthias Clasen, Pekka Paalanen]