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Ecere SDK
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audio audio: Fixed previous non-implemented PauseAudio(true)
compiler i18n: updated templates
deps deps: Took out DirectX headers
doc documentor: (#1061) Linking to template classes and template paramete…
documentor PNGs: Attempt to fix warnings iCCP: known incorrect sRGB profile
ear change V into (V)
ecere i18n: updated templates
eda eda/drivers/SQLite: Printing query errors
epj2make i18n: Updated ( Unicode s/Keypoint/Codepoint )
extras extras/MD5: const fix; MD5Digest64 to return result in 2 uint64
ide i18n: updated templates
installer installer: updated Makefile and project filename version
samples samples/net/browser/browser.epj: Fixed bad relative paths
share PNGs: Attempt to fix warnings iCCP: known incorrect sRGB profile
.gitattributes .gitattributes: Marked SQLite files as vendored
.gitignore update .gitignore
INSTALL Updated LICENSE, INSTALL; Added README
LICENSE installer: Updated for TDM-GCC 4.8.1; Updated licenses
Makefile Makefile: Defaulting ECERE_AUDIO to n on platforms where it is not su…
Makefiles.epj deps/jpeg-6b -> jpeg-9a
NEWS NEWS: Added notes for 0.44.11 release (bug fixes)
README README: Updated version
configure OS X build fixes; configure: improved
crossplatform.mk Various fixes for Android
default.cf default.cf: Work around for mistmatched gcc -dumpmachine and /usr/lib/

README

The Ecere SDK v0.44.11 - http://ecere.org

Free Open Source Software released under the New BSD license.

The Ecere SDK is a Software Development Kit including:

   * A set of compiling tools for the eC programming language
                               ( http://ec-lang.org )

   * An Integrated Development Environment, with the usual features such as:
      - A source code editor with auto-completion, syntax highlighting
      - Management of application and library projects
      - A visual debugger
      - A Rapid Application Development form designer, based on
        properties & methods 

   * A run time library, providing a uniform API across platforms, featuring:
      - A GUI toolkit (with a vast collection of powerful controls:
        Buttons, Edit boxes, Drop/Combo boxes, Menus, Tabs,
        Tree views/Grids/List boxes, file dialogs, ...)
      - A 2D graphics API (bitmaps, fonts, international text, basic drawing)
      - A 3D graphics API, supporting both Direct3D and OpenGL
        (3DS file format support)
      - A networking API which provide Sockets as well as a
        distributed objects system for eC
      - System functionality such as file access, multi-threading &
        synchronization, handling date & time, etc.

   * Additional libraries and code for more features, such as:
      - The Ecere Data Access (EDA) layer, an abstract relational database
        API, providing an active record system for eC. Currently it has
        drivers for a minimal Ecere RDBMS and SQLite (as well as an encrypted
        version using SQLiteCipher), and recently a basic Oracle driver was
        introduced
      - An audio library (supporting DirectSound on Windows and ALSA on Linux)
      - WIA Scanning support on Windows
      - SSL Sockets suport through OpenSSL
      - A 2D tiled based game graphics engine (Tiled map, Sprites, A*)

-----------------------------------------------------------------------------

 * INSTALLATION *

Please refer to the latest instructions at http://ecere.org/install
Windows binaries are available from that page.

Daily-built Ubuntu Debian packages are available from our Ubuntu PPA:

   https://code.launchpad.net/~ecere-team/+archive/ppa

To build from source, simply type make (mingw32-make on Windows).

It should build fine on Linux, on Windows with MinGW or MinGW-w64,
on Mac OS X with Xcode command line tools installed or on FreeBSD (with gmake).

Executables can also be deployed to the Android platform using the Android NDK.

   Please refer to http://ecere.org/android

To install, type make install (mingw32-make install on Windows).

64-bit is now supported.

 * DOCUMENTATION *

The Ecere Tao of Programming is a Programmer's Guide (still work in progress)
that will teach you the foundations of eC and Ecere. You will find it under:

Online: http://ecere.org/tao.pdf
On Windows:
      %PROGRAMFILES%\Ecere SDK\doc\Ecere Tao of Programming [work in progress].pdf
On Linux/Unix: /usr/share/doc/tao.pdf

Please check out the samples that come with the SDK:

On Windows they get installed in %APPDATA%\Ecere SDK\Samples
On Linux/Unix they get installed in /usr/share/ecere/samples/
You can also find the latest versions on GitHub:

   http://github.com/ecere/ecere-sdk/tree/master/samples

The Documentor is a tool under development to browse and document the APIs of
eC modules. You can use it to browse all available classes, methods and properties
of the Ecere runtime library. It is available from the Help menu in the IDE (F1).
However, at the moment the tool itself is being improved, and so not much 
descriptive info has been added yet.

 * COMMUNITY *

Git Repository @ http://github.com/ecere/ecere-sdk/
                ( git://github.com/ecere/ecere-sdk.git )
Support forums @ http://ecere.org/forums
Bug tracker    @ http://ecere.org/mantis
IRC            @ #ecere on irc.freenode.net
                ( http://webchat.freenode.net/?channels=ecere )
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