Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

simulation does not terminate when person-triggered vehicles are discarded due to max-depart-delay #5420

Closed
namdre opened this issue Apr 4, 2019 · 0 comments

Comments

@namdre
Copy link
Contributor

commented Apr 4, 2019

No description provided.

@namdre namdre self-assigned this Apr 4, 2019

namdre added a commit that referenced this issue Apr 4, 2019

@namdre namdre closed this in 773b269 Apr 4, 2019

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
1 participant
You can’t perform that action at this time.