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Open source implementation of the generated version of the game Refraction.
Code for the research project "A Mixed-Initiative Tool for Designing Level Progressions in Games."
Really small json parser/formatter for F#
Lightweight event logging/telemetry system for applications such as research experiements and usability testing.
Source code for publication "Synthesizing Interpretable Strategies for Solving Puzzle Games" from FDG 2017.
Forked from emina/rosette
The Rosette solver-aided host language, sample solver-aided DSLs, and demos