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/*
This file is part of the CVD Library.
Copyright (C) 2005 The Authors
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/////////////////////////////////////////////////////////////////////////////
// //
// videoplay.C //
// //
// Test program for videofilebuffer //
// //
// Paul Smith 30 April 2004 //
// //
/////////////////////////////////////////////////////////////////////////////
#include <cvd/image.h>
#include <cvd/rgb.h>
#include <cvd/byte.h>
#include <cvd/videodisplay.h>
#include <cvd/gl_helpers.h>
#include <cvd/videofilebuffer.h>
using namespace std;
using namespace CVD;
int main(int argc, char* argv[])
{
try
{
VideoFileBuffer<byte> buffer(argv[1]);
buffer.on_end_of_buffer(VideoBufferFlags::UnsetPending);
VideoDisplay display(0, 0, buffer.size().x, buffer.size().y);
while(buffer.frame_pending())
{
VideoFrame<byte>* frame = buffer.get_frame();
glDrawPixels(*frame);
buffer.put_frame(frame);
glFlush();
}
}
catch(CVD::Exceptions::All& e)
{
cout << "Error: " << e.what << endl;
}
}