An open-source, SDL based, game engine to replicate old style Rockman (aka Megaman) games, being as close as possible of Rockman 1-6, and an editor made with Qt, for custom graphics, weapons, bosses, enemies and level creation.
C++ Assembly QMake Makefile Objective-C C Shell
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aux_tools
build
character
docs
editor
file
graphic
objects
options
ports
scenes
stage_screenshot_tool
tools/tinyxml2
.gitignore
HEAD
Makefile
Makefile.psp
class_config.cpp
class_config.h
classmap.cpp
classmap.h
colision_detection.cpp
colision_detection.h
config
cpp_rockbot.pro
data
defines.h
description
fetch.sh
game.cpp
game.h
graphicslib.cpp
graphicslib.h
inputlib.cpp
inputlib.h
main.cpp
projectilelib.cpp
projectilelib.h
push.sh
sceneslib.cpp
sceneslib.h
soundlib.cpp
soundlib.h
stage.cpp
stage.h
stage_select.cpp
stage_select.h
strings_map.cpp
strings_map.h
timerlib.cpp
timerlib.h