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/*
* Copyright (c) 2010-2017 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef MAP_H
#define MAP_H
#include "creature.h"
#include "houses.h"
#include "towns.h"
#include "creatures.h"
#include "animatedtext.h"
#include "statictext.h"
#include "tile.h"
#include <framework/core/clock.h>
enum OTBM_ItemAttr
{
OTBM_ATTR_DESCRIPTION = 1,
OTBM_ATTR_EXT_FILE = 2,
OTBM_ATTR_TILE_FLAGS = 3,
OTBM_ATTR_ACTION_ID = 4,
OTBM_ATTR_UNIQUE_ID = 5,
OTBM_ATTR_TEXT = 6,
OTBM_ATTR_DESC = 7,
OTBM_ATTR_TELE_DEST = 8,
OTBM_ATTR_ITEM = 9,
OTBM_ATTR_DEPOT_ID = 10,
OTBM_ATTR_SPAWN_FILE = 11,
OTBM_ATTR_RUNE_CHARGES = 12,
OTBM_ATTR_HOUSE_FILE = 13,
OTBM_ATTR_HOUSEDOORID = 14,
OTBM_ATTR_COUNT = 15,
OTBM_ATTR_DURATION = 16,
OTBM_ATTR_DECAYING_STATE = 17,
OTBM_ATTR_WRITTENDATE = 18,
OTBM_ATTR_WRITTENBY = 19,
OTBM_ATTR_SLEEPERGUID = 20,
OTBM_ATTR_SLEEPSTART = 21,
OTBM_ATTR_CHARGES = 22,
OTBM_ATTR_CONTAINER_ITEMS = 23,
OTBM_ATTR_ATTRIBUTE_MAP = 128,
/// just random numbers, they're not actually used by the binary reader...
OTBM_ATTR_WIDTH = 129,
OTBM_ATTR_HEIGHT = 130
};
enum OTBM_NodeTypes_t
{
OTBM_ROOTV2 = 1,
OTBM_MAP_DATA = 2,
OTBM_ITEM_DEF = 3,
OTBM_TILE_AREA = 4,
OTBM_TILE = 5,
OTBM_ITEM = 6,
OTBM_TILE_SQUARE = 7,
OTBM_TILE_REF = 8,
OTBM_SPAWNS = 9,
OTBM_SPAWN_AREA = 10,
OTBM_MONSTER = 11,
OTBM_TOWNS = 12,
OTBM_TOWN = 13,
OTBM_HOUSETILE = 14,
OTBM_WAYPOINTS = 15,
OTBM_WAYPOINT = 16
};
enum {
OTCM_SIGNATURE = 0x4D43544F,
OTCM_VERSION = 1
};
enum {
BLOCK_SIZE = 32
};
enum : uint8 {
Animation_Force,
Animation_Show
};
class TileBlock {
public:
TileBlock() { m_tiles.fill(nullptr); }
const TilePtr& create(const Position& pos) {
TilePtr& tile = m_tiles[getTileIndex(pos)];
tile = TilePtr(new Tile(pos));
return tile;
}
const TilePtr& getOrCreate(const Position& pos) {
TilePtr& tile = m_tiles[getTileIndex(pos)];
if(!tile)
tile = TilePtr(new Tile(pos));
return tile;
}
const TilePtr& get(const Position& pos) { return m_tiles[getTileIndex(pos)]; }
void remove(const Position& pos) { m_tiles[getTileIndex(pos)] = nullptr; }
uint getTileIndex(const Position& pos) { return ((pos.y % BLOCK_SIZE) * BLOCK_SIZE) + (pos.x % BLOCK_SIZE); }
const std::array<TilePtr, BLOCK_SIZE*BLOCK_SIZE>& getTiles() const { return m_tiles; }
private:
std::array<TilePtr, BLOCK_SIZE*BLOCK_SIZE> m_tiles;
};
struct AwareRange
{
int top;
int right;
int bottom;
int left;
int horizontal() { return left + right + 1; }
int vertical() { return top + bottom + 1; }
};
//@bindsingleton g_map
class Map
{
public:
void init();
void terminate();
void addMapView(const MapViewPtr& mapView);
void removeMapView(const MapViewPtr& mapView);
void notificateTileUpdate(const Position& pos);
bool loadOtcm(const std::string& fileName);
void saveOtcm(const std::string& fileName);
void loadOtbm(const std::string& fileName);
void saveOtbm(const std::string& fileName);
// otbm attributes (description, size, etc.)
void setHouseFile(const std::string& file) { m_attribs.set(OTBM_ATTR_HOUSE_FILE, file); }
void setSpawnFile(const std::string& file) { m_attribs.set(OTBM_ATTR_SPAWN_FILE, file); }
void setDescription(const std::string& desc) { m_attribs.set(OTBM_ATTR_DESCRIPTION, desc); }
void clearDescriptions() { m_attribs.remove(OTBM_ATTR_DESCRIPTION); }
void setWidth(uint16 w) { m_attribs.set(OTBM_ATTR_WIDTH, w); }
void setHeight(uint16 h) { m_attribs.set(OTBM_ATTR_HEIGHT, h); }
std::string getHouseFile() { return m_attribs.get<std::string>(OTBM_ATTR_HOUSE_FILE); }
std::string getSpawnFile() { return m_attribs.get<std::string>(OTBM_ATTR_SPAWN_FILE); }
Size getSize() { return Size(m_attribs.get<uint16>(OTBM_ATTR_WIDTH), m_attribs.get<uint16>(OTBM_ATTR_HEIGHT)); }
std::vector<std::string> getDescriptions() { return stdext::split(m_attribs.get<std::string>(OTBM_ATTR_DESCRIPTION), "\n"); }
void clean();
void cleanDynamicThings();
void cleanTexts();
// thing related
void addThing(const ThingPtr& thing, const Position& pos, int stackPos = -1);
ThingPtr getThing(const Position& pos, int stackPos);
bool removeThing(const ThingPtr& thing);
bool removeThingByPos(const Position& pos, int stackPos);
void colorizeThing(const ThingPtr& thing, const Color& color);
void removeThingColor(const ThingPtr& thing);
StaticTextPtr getStaticText(const Position& pos);
// tile related
const TilePtr& createTile(const Position& pos);
template <typename... Items>
const TilePtr& createTileEx(const Position& pos, const Items&... items);
const TilePtr& getOrCreateTile(const Position& pos);
const TilePtr& getTile(const Position& pos);
const TileList getTiles(int floor = -1);
void cleanTile(const Position& pos);
// tile zone related
void setShowZone(tileflags_t zone, bool show);
void setShowZones(bool show);
void setZoneColor(tileflags_t flag, const Color& color);
void setZoneOpacity(float opacity) { m_zoneOpacity = opacity; }
float getZoneOpacity() { return m_zoneOpacity; }
Color getZoneColor(tileflags_t flag);
tileflags_t getZoneFlags() { return (tileflags_t)m_zoneFlags; }
bool showZones() { return m_zoneFlags != 0; }
bool showZone(tileflags_t zone) { return (m_zoneFlags & zone) == zone; }
void setForceShowAnimations(bool force);
bool isForcingAnimations();
bool isShowingAnimations();
void setShowAnimations(bool show);
void beginGhostMode(float opacity);
void endGhostMode();
std::map<Position, ItemPtr> findItemsById(uint16 clientId, uint32 max);
// known creature related
void addCreature(const CreaturePtr& creature);
CreaturePtr getCreatureById(uint32 id);
void removeCreatureById(uint32 id);
std::vector<CreaturePtr> getSightSpectators(const Position& centerPos, bool multiFloor);
std::vector<CreaturePtr> getSpectators(const Position& centerPos, bool multiFloor);
std::vector<CreaturePtr> getSpectatorsInRange(const Position& centerPos, bool multiFloor, int xRange, int yRange);
std::vector<CreaturePtr> getSpectatorsInRangeEx(const Position& centerPos, bool multiFloor, int minXRange, int maxXRange, int minYRange, int maxYRange);
void setLight(const Light& light) { m_light = light; }
void setCentralPosition(const Position& centralPosition);
bool isLookPossible(const Position& pos);
bool isCovered(const Position& pos, int firstFloor = 0);
bool isCompletelyCovered(const Position& pos, int firstFloor = 0);
bool isAwareOfPosition(const Position& pos);
void setAwareRange(const AwareRange& range);
void resetAwareRange();
AwareRange getAwareRange() { return m_awareRange; }
Light getLight() { return m_light; }
Position getCentralPosition() { return m_centralPosition; }
int getFirstAwareFloor();
int getLastAwareFloor();
const std::vector<MissilePtr>& getFloorMissiles(int z) { return m_floorMissiles[z]; }
std::vector<AnimatedTextPtr> getAnimatedTexts() { return m_animatedTexts; }
std::vector<StaticTextPtr> getStaticTexts() { return m_staticTexts; }
std::tuple<std::vector<Otc::Direction>, Otc::PathFindResult> findPath(const Position& start, const Position& goal, int maxComplexity, int flags = 0);
private:
void removeUnawareThings();
uint getBlockIndex(const Position& pos) { return ((pos.y / BLOCK_SIZE) * (65536 / BLOCK_SIZE)) + (pos.x / BLOCK_SIZE); }
std::unordered_map<uint, TileBlock> m_tileBlocks[Otc::MAX_Z+1];
std::unordered_map<uint32, CreaturePtr> m_knownCreatures;
std::array<std::vector<MissilePtr>, Otc::MAX_Z+1> m_floorMissiles;
std::vector<AnimatedTextPtr> m_animatedTexts;
std::vector<StaticTextPtr> m_staticTexts;
std::vector<MapViewPtr> m_mapViews;
std::unordered_map<Position, std::string, PositionHasher> m_waypoints;
uint8 m_animationFlags;
uint32 m_zoneFlags;
std::map<uint32, Color> m_zoneColors;
float m_zoneOpacity;
Light m_light;
Position m_centralPosition;
Rect m_tilesRect;
stdext::packed_storage<uint8> m_attribs;
AwareRange m_awareRange;
static TilePtr m_nulltile;
};
extern Map g_map;
#endif
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