You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
My debugging thus far shows that this command segfaults in graph::CalculateNumVertsNode::compute() because the mesh_ pointer is NULL. I haven't determined why this is.
The error does not occur in Debug builds (at least I haven't had it happen yet), but does occur in Release and RelWithDebInfo builds. I have not been able to reproduce the issue at all on Apple Intel devices.
If you encounter this issue, try running your command again as the issue seems to be non-deterministic. If you find a command that consistently reproduces this issue, please let us know.
The text was updated successfully, but these errors were encountered:
vc_rendernon-deterministically segfaults on Apple Silicon devices. To consistently reproduce, try to default texture any segmentation:My debugging thus far shows that this command segfaults in
graph::CalculateNumVertsNode::compute()because themesh_pointer isNULL. I haven't determined why this is.The error does not occur in
Debugbuilds (at least I haven't had it happen yet), but does occur inReleaseandRelWithDebInfobuilds. I have not been able to reproduce the issue at all on Apple Intel devices.If you encounter this issue, try running your command again as the issue seems to be non-deterministic. If you find a command that consistently reproduces this issue, please let us know.
The text was updated successfully, but these errors were encountered: