eevee edited this page Oct 19, 2011 · 2 revisions
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Raidne is a roguelike i want to write. I don't know how to pronounce the name.

Some things i would like to see:

  • Adventure game puzzles—procedurally generated.
  • First-class sidequests
  • Wide array of side branches
  • Limiting any given game to only some of each of the above: makes it easier to have a lot of options without any game feeling convoluted, and makes each game more differenter
  • Wider variety of materials and elements
  • Spoiler manual that persists across games and fills itself in as you discover things