From 2d528192c525060f059cda5f4c80dc8d76e82f6f Mon Sep 17 00:00:00 2001 From: Nick Whitlock Date: Sat, 18 Feb 2017 15:49:27 -0500 Subject: [PATCH] New compilation script that automatically produces the Inc folders --- CompileSource.bat | 29 +++++++++++++++++++++++++++++ 1 file changed, 29 insertions(+) diff --git a/CompileSource.bat b/CompileSource.bat index 38903c4f..51a44a0b 100644 --- a/CompileSource.bat +++ b/CompileSource.bat @@ -1,5 +1,34 @@ @echo off +REM Create INC folders if they don't exist, because git doesn't handle them well + +if not exist .\Source\Game\AICommon\Inc\ mkdir .\Source\Game\AICommon\Inc +if not exist .\Source\Game\Gameplay\Inc\ mkdir .\Source\Game\Gameplay\Inc +if not exist .\Source\Game\RWOSupport\Inc\ mkdir .\Source\Game\RWOSupport\Inc +if not exist .\Source\Game\Scripting\Inc\ mkdir .\Source\Game\Scripting\Inc +if not exist .\Source\Game\SwatAIAwareness\Inc\ mkdir .\Source\Game\SwatAIAwareness\Inc +if not exist .\Source\Game\SwatAICommon\Inc\ mkdir .\Source\Game\SwatAICommon\Inc +if not exist .\Source\Game\SwatEquipment\Inc\ mkdir .\Source\Game\SwatEquipment\Inc +if not exist .\Source\Game\SwatGame\Inc\ mkdir .\Source\Game\SwatGame\Inc +if not exist .\Source\Game\SwatGui\Inc\ mkdir .\Source\Game\SwatGui\Inc +if not exist .\Source\Game\SwatObjectives\Inc\ mkdir .\Source\Game\SwatObjectives\Inc +if not exist .\Source\Game\SwatProcedures\Inc\ mkdir .\Source\Game\SwatProcedures\Inc +if not exist .\Source\Game\Tyrion\Inc\ mkdir .\Source\Game\Tyrion\Inc +if not exist .\Source\Game\Voting\Inc\ mkdir .\Source\Game\Voting\Inc + +if not exist .\Source\Unreal\Core\Inc\ mkdir .\Source\Unreal\Core\Inc +if not exist .\Source\Unreal\Editor\Inc\ mkdir .\Source\Unreal\Editor\Inc +if not exist .\Source\Unreal\Engine\Inc\ mkdir .\Source\Unreal\Engine\Inc +if not exist .\Source\Unreal\GUI\Inc\ mkdir .\Source\Unreal\GUI\Inc +if not exist .\Source\Unreal\IGAutomatedTestSystem\Inc\ mkdir .\Source\Unreal\IGAutomatedTestSystem\Inc +if not exist .\Source\Unreal\IGEffectsSystem\Inc\ mkdir .\Source\Unreal\IGEffectsSystem\Inc +if not exist .\Source\Unreal\IGSoundEffectsSubsystem\Inc\ mkdir .\Source\Unreal\IGSoundEffectsSubsystem\Inc +if not exist .\Source\Unreal\IGVisualEffectsSubsystem\Inc\ mkdir .\Source\Unreal\IGVisualEffectsSubsystem\Inc +if not exist .\Source\Unreal\IpDrv\Inc\ mkdir .\Source\Unreal\IpDrv\Inc +if not exist .\Source\Unreal\SwatEd\Inc\ mkdir .\Source\Unreal\SwatEd\Inc +if not exist .\Source\Unreal\UWindow\Inc\ mkdir .\Source\Unreal\UWindow\Inc + + REM Tell the user that we are compiling the mod echo Compiling source code for SEF