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Rebel-14.1.02

Licensed under the GNU General Public License v3.0

Cleans up the code base of Rebel-14.1 and add enhanced NNUE capability. Should run straight out of VS2019. You may need to unzip the NNUE's in the folder embedded-nnues.

More information on Rebel-14

Added several new NNUE.nets designed to play in style of Tal, which they'll do provided the opposition is of similar Elo (3100-3150), it helps to use a gambit opening book too.

Re-organised the directories and project structure.

Gambit Opening Book, test games against a pool of around 3100 Elo rated engines, fast time control 40/10

10-Minute-Blitzer results (3100+65=3165 Elo)

Rank Name Elo +/- Games Score Draw
0 Rebel-14.1.02-ChrisW-NNUE-Tal-0-10MinuteBlitzer 65 19 1000 59.3% 23.6%
1 Combusken_1.4.0 -21 41 200 47.0% 28.0%
2 Clover_2.3.1 -24 42 200 46.5% 26.0%
3 Counter_4.0 -35 41 200 45.0% 27.0%
4 Winter_0.9 -37 43 200 44.8% 21.5%
5 Marvin_5.1 -238 53 200 20.3% 15.5%

5-Minute-Blitzer results (3100+10=3110 Elo)

Rank Name Elo +/- Games Score Draw
0 Rebel-14.1.02-ChrisW-NNUE-Tal-0-5MinuteBlitzer 10 19 1000 51.4% 24.3%
1 Counter_4.0 33 41 200 54.8% 28.5%
2 Combusken_1.4.0 26 44 200 53.8% 18.5%
3 Winter_0.9 24 41 200 53.5% 29.0%
4 Clover_2.3.1 19 42 200 52.8% 24.5%
5 Marvin_5.1 -164 46 200 28.0% 21.0%

2-Minute-Blitzer results (3100+3=3103 Elo)

Rank Name Elo +/- Games Score Draw
0 Rebel-14.1.02-ChrisW-NNUE-Tal-0-2MinuteBlitzer 3 19 1000 50.5% 22.8%
1 Combusken_1.4.0 53 43 200 57.5% 23.0%
2 Winter_0.9 31 42 200 54.5% 26.0%
3 Counter_4.0 28 42 200 54.0% 25.0%
4 Clover_2.3.1 10 43 200 51.5% 20.0%
5 Marvin_5.1 -147 46 200 30.0% 20.0%

1-Minute-Blitzer results (3100-5=3095 Elo)

Rank Name Elo +/- Games Score Draw
0 Rebel-14.1.02-ChrisW-NNUE-Tal-0-1MinuteBlitzer -5 19 1000 49.3% 23.7%
1 Winter_0.9 53 43 200 57.5% 22.0%
2 Combusken_1.4.0 51 43 200 57.3% 21.5%
3 Clover_2.3.1 42 43 200 56.0% 22.0%
4 Counter_4.0 31 41 200 54.5% 29.0%
5 Marvin_5.1 -160 45 200 28.5% 24.0%

Source is set to compile AVX2 version. This can be changed to SSE in file SIMD.CPP ...

#define USE_SSE true

#define USE_AVX2 false

Source is set to compile 5-Minute Blitz version. This can be changed in file NNUE.CPP ...

//#include "embedded-nnues/resume-iter=1-pos=1.2B-d6+d7-lambda=0.5-lr=0.000004-epoch=147-arch=3-loss=0.16804.txt"

//#include "embedded-nnues/ChrisW-NNUE-Tal-10-MinuteBlitz.txt"

#include "embedded-nnues/ChrisW-NNUE-Tal-5-MinuteBlitz.txt"

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UCI Chess Engine with NNUE

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