Simple AR app made with ARKit and SceneKit. Follow the tutorial at Pusher's blog.
- Xcode 9
- iOS 11
- An iOS device with an A9 or better processor (iPhone 6s or superior, iPad Pro, iPad 2017)
- Clone this repository and
- Open the project in Xcode 9.
- You have to run the project in a real device with iOS 11. AR won’t work in the simulator, so configure a team to sign your app (a paid developer account is not required for testing in one device).
The following 3D model was used (modified a little bit with Blender):