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A ray tracing renderer featuring photon mapping
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Global Illumination Ray Tracer

This project aims to build a 3D renderer using ray tracing in C++ for a computer graphics course.

This is a semester-long project with the goal of reproducing the following image:

Ray Tracing Goal

Progress is detailed here.

To Build

Simply checkout the repository and run the included build-tracer script, or clang-tracer if you have clang installed.

To Run

Run ./tracerMain in the project directory after building.

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