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playing around with heavily polymorphic rigid body physics
Haskell
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Physics
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README.markdown
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README.markdown

physics

Build Status

This package is intended to provide a rigid-body physics engine and to provide me with a playground for working with representations of lens families.

Contact Information

Contributions and bug reports are welcome!

Please feel free to contact me through github or on the #haskell IRC channel on irc.freenode.net.

-Edward Kmett

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