New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Change default name of shell-only app from Atom to e.g. AtomShell #686
Comments
You can change the binary name in the MacOS folder and update the Info.plist with the new Executable File name. |
If this is something that can't change in your release process, I think it's easiest just to leave the documentation as "replace this part of the path with whatever version/location you just downloaded" than "now patch the executable you downloaded without breaking it, each time you download it". I'm trying to make this easier on people checking out this project in the future, not harder 😃 |
It's worse than just the app name: the bundle id is the same too. |
Yes, I ended up doing something like this as part of all the bits it takes to build an app:
(This leaves the app named "atom.exe" on Windows as a workaround for #713 right now, but otherwise makes my app become a lot more like my app instead of someone else's text editor ;-) |
@natevw You should check out the build process at https://github.com/atom/atom-shell-starter, it has solved all of these problems |
Atom Shell is now renamed to Electron. |
I'm switching a project over from node-webkit to give atom-shell a good try. When updating the documentation on the atom branch, I noticed that the instructions I gave other developers for launching the project don't really work with Atom shell.
On OS X, we used to be able to simply call
open -n -a node-webkit .
in terminal to open the app. But changing this toopen -n -a Atom .
does not work — it opens the Atom Editor instead. The app identifier in the shell releases is the same as the Editor app itself! Can this please be changed?The text was updated successfully, but these errors were encountered: