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Fix for transparent frames when offscreen window restarted painting #6737

merged 1 commit into from Aug 5, 2016


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brenca commented Aug 5, 2016

We used to call Show and Hide when starting/stopping the flow of painting events - this caused a bug where upon restarting the first frame that was generated was completely transparent in some cases (mostly when pushing the limits of the machine's memory).
Related to #6704.


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enlight commented Aug 5, 2016

Can you rebase your changes to get rid of the merge commit please?

added checks for painting_ when setting the outputdevice to active st…
…ate and removed show/hide from start/stoppainting since during testing they caused transparent frames to appear when a window was set to paint again after stopping

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brenca commented Aug 5, 2016

Sure! Sorry, I need to improve my git skills : )


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zcbenz commented Aug 5, 2016


@zcbenz zcbenz merged commit 5eeadb0 into electron:master Aug 5, 2016

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