New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Ocean flickers when using in VR #6
Comments
|
Hi,
Can you send me a SS please?
unknownMarty <notifications@github.com>, 8 Ağu 2018 Çar, 16:00 tarihinde
şunu yazdı:
… Hi,
I'm using the ocean in VR. When I enable reflection the ocean starts to
flicker during runtime and editor is more visible. It's related to the
skybox. When I upped the refresh frame.
—
You are receiving this because you are subscribed to this thread.
Reply to this email directly, view it on GitHub
<#6>, or mute
the thread
<https://github.com/notifications/unsubscribe-auth/AfaxfW2CSGPJ26p1xaXXgLFmzlhlG_Snks5uOuEAgaJpZM4Vz4z3>
.
|
|
Here's an video of the issue: https://vimeo.com/284125469 |
|
Solved it by changing |
|
ok good to know! |
|
Shall i create a pull request with the fix? |
|
reflection texture render not every frame,this result flicker than reflection textures from different cameras is exchanging. this kind of trouble can be fixed by set reflection to generate every frame. At least for my 3 cameras. |
|
True, but that has an performance impact. |
Hi,
I'm using the ocean in VR. When I enable reflection the ocean starts to flicker during runtime and editor is more visible. It's related to the skybox. When I upped the refresh frame.
The text was updated successfully, but these errors were encountered: