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RubyDie game board (Proof of Concept)

This is simply a technology example for the tools I intend to use to implement the game board in RubyDie. I mostly used it as a chance to learn JavaScript, XHR, SVG, and how they all interact (along with any gotcha's therein).

I expect very little code from this example to make it into RubyDie - if nothing else, because this code is so horrendously ugly and unmaintainable.


rackup --port 4647 --
# or
thin --port 4647 --rackup start

Now just visit http://localhost/ and try loading the 25×25 tile example map.