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Implementation of Kinect For Windows v2 API (not using KinectCommonBridge)
An application and high level framework for calibrating spaces with devices. Built on openFrameworks
openFrameworks examples for Elliot Woods & Kyle McDonald's "Calibrating Projectors and Cameras: Practical Tools" workshop at Art&&Code 3D, CMU Pittsburgh, October 2011
Simple camera (ofEasyCam replacement) for openFrameworks for quickly browsing your scene
Lightweight Ray class and operations for openFrameworks (e.g. hit detection, intersection). For more intense use check bullet physics
Send or receive openFrameworks textures to other applications which use DirectX and OpenGL with Spout
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