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<!DOCTYPE PATCH SYSTEM "http://vvvv.org/versions/vvvv45alpha28.dtd" >
<PATCH nodename="C:\kimchiandchips\Workshops\VVVV.Tutorials.Mapping2-3D\Subpatches\Mesh.Viewer.v4p" filename="C:\kimchiandchips\Workshops\VVVV.Tutorials.Mapping2-3D\Subpatches\Mesh.Viewer.v4p" systemname="Mesh.Viewer">
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<PIN pinname="Layer" visible="1">
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<PIN pinname="Mesh" slicecount="1" visible="1" values="||">
</PIN>
<PIN pinname="Render State" visible="1">
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<PIN pinname="Transform" slicecount="1" visible="1" values="||">
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<PIN pinname="Color" visible="1">
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<PIN pinname="Render State Out" visible="1">
</PIN>
<PIN pinname="Fill Mode">
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<LINK dstnodeid="15" dstpinname="Render State" srcnodeid="9" srcpinname="Render State Out">
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<PIN pinname="Output" visible="1">
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<PIN pinname="Alpha">
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</NODE>
<LINK dstnodeid="15" dstpinname="Color" srcnodeid="1" srcpinname="Output">
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<PIN encoded="0" pinname="Descriptive Name" slicecount="1" values="|Wireframe alpha|">
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<LINK dstnodeid="1" dstpinname="Alpha" srcnodeid="0" srcpinname="Y Output Value">
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<PIN encoded="0" pinname="Descriptive Name" slicecount="1" values="Mesh">
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<PIN pinname="Output Node" visible="1">
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<PIN pinname="Input Enum" slicecount="1" values="WireFrame">
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</NODE>
<LINK dstnodeid="9" dstpinname="Fill Mode" srcnodeid="22" srcpinname="Output Enum">
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<PIN pinname="Layer 1" visible="1" slicecount="1" values="||">
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<PIN pinname="Layer 2" visible="1">
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<PIN pinname="Enabled" pintype="Input" slicecount="1" visible="-1" values="1">
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<PIN pinname="Layer Template Count" slicecount="1" values="2">
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<PIN pinname="Layer 3" visible="1">
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<LINK dstnodeid="37" dstpinname="Layer 2" srcnodeid="15" srcpinname="Layer">
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<NODE id="18" componentmode="Hidden" filename="%VVVV%\lib\nodes\effects\GouraudDirectional.fx" nodename="GouraudDirectional (EX9.Effect)" systemname="GouraudDirectional (EX9.Effect)">
<PIN pinname="Mesh" visible="1">
</PIN>
<PIN pinname="Transform" visible="1">
</PIN>
<PIN pinname="Light Direction XYZ" slicecount="3" visible="1" values="-0.412209331989288,-0.0362290106713772,0.529631435871124">
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<PIN pinname="Layer" visible="1">
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<PIN pinname="Light Position XYZ" visible="1">
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<PIN pinname="Light Attenuation 1">
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<PIN pinname="Light Attenuation 2">
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<PIN pinname="Light Attenuation 0">
</PIN>
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<LINK srcnodeid="20" srcpinname="Output Node" dstnodeid="18" dstpinname="Mesh">
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</PATCH>
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