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<!DOCTYPE PATCH SYSTEM "http://vvvv.org/versions/vvvv45alpha28.dtd" >
<PATCH nodename="C:\kimchiandchips\Workshops\VVVV.Tutorials.Mapping2-3D\Subpatches\SwitchViewProjection.v4p" systemname="DefaultViewProjection" filename="C:\kimchiandchips\Workshops\VVVV.Tutorials.Mapping2-3D\Subpatches\DefaultViewProjection.v4p">
<BOUNDS type="Window" left="9345" top="5370" width="7950" height="4440">
</BOUNDS>
<NODE componentmode="InABox" id="7" nodename="IOBox (Node)" systemname="IOBox (Node)">
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<BOUNDS height="240" left="1110" top="105" type="Box" width="795">
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<PIN encoded="0" pinname="Descriptive Name" slicecount="1" values="|Camera ViewProjection|">
</PIN>
<PIN pinname="Pin Visibility" slicecount="1" values="True">
</PIN>
<PIN pinname="Output Node" visible="1">
</PIN>
</NODE>
<NODE nodename="IOBox (Node)" componentmode="InABox" id="6" systemname="IOBox (Node)">
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<BOUNDS type="Box" left="5055" top="105" width="795" height="240">
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<PIN pinname="Input Node" slicecount="1" values="||">
</PIN>
<PIN pinname="Descriptive Name" slicecount="1" encoded="0" values="Projection">
</PIN>
<PIN pinname="Output Node" visible="1">
</PIN>
</NODE>
<NODE nodename="IOBox (Node)" componentmode="InABox" id="5" systemname="IOBox (Node)">
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<BOUNDS type="Box" left="3270" top="105" width="795" height="240">
</BOUNDS>
<PIN pinname="Descriptive Name" slicecount="1" encoded="0" values="World">
</PIN>
<PIN pinname="Output Node" visible="1">
</PIN>
</NODE>
<NODE systemname="Switch (Node Input)" nodename="Switch (Node Input)" componentmode="Hidden" id="1">
<BOUNDS type="Node" left="2070" top="2370" width="1245" height="270">
</BOUNDS>
<PIN pinname="Switch" visible="1">
</PIN>
<PIN pinname="Input 1" visible="1" slicecount="1" values="||">
</PIN>
<PIN pinname="Input 2" visible="1">
</PIN>
</NODE>
<LINK srcnodeid="7" srcpinname="Output Node" dstnodeid="1" dstpinname="Input 1" linkstyle="Bezier">
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</LINKPOINT>
<LINKPOINT x="2655" y="1230">
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<NODE systemname="Multiply (Transform)" nodename="Multiply (Transform)" componentmode="Hidden" id="0">
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<PIN pinname="Transform In 1" visible="1" slicecount="1" values="||">
</PIN>
<PIN pinname="Transform In 2" visible="1" slicecount="1" values="||">
</PIN>
<PIN pinname="Transform Out" visible="1">
</PIN>
</NODE>
<LINK srcnodeid="5" srcpinname="Output Node" dstnodeid="0" dstpinname="Transform In 1" linkstyle="VHV">
<LINKPOINT x="2940" y="363">
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<LINKPOINT x="3660" y="463">
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</LINK>
<LINK srcnodeid="6" srcpinname="Output Node" dstnodeid="0" dstpinname="Transform In 2" linkstyle="VHV">
<LINKPOINT x="4645" y="370">
</LINKPOINT>
<LINKPOINT x="3980" y="470">
</LINKPOINT>
</LINK>
<LINK srcnodeid="0" srcpinname="Transform Out" dstnodeid="1" dstpinname="Input 2">
</LINK>
<NODE nodename="IOBox (Node)" componentmode="InABox" id="8" systemname="IOBox (Node)">
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<BOUNDS type="Box" left="2070" top="3045" width="795" height="240">
</BOUNDS>
<PIN pinname="Descriptive Name" slicecount="1" encoded="0" values="ViewProjection">
</PIN>
</NODE>
<LINK srcnodeid="1" srcpinname="Output" dstnodeid="8" dstpinname="Input Node">
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<NODE nodename="IOBox (String)" componentmode="InABox" id="9" systemname="IOBox (String)">
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</BOUNDS>
<BOUNDS type="Box" left="4710" top="1320" width="2505" height="1395">
</BOUNDS>
<PIN pinname="Input String" visible="0" slicecount="1" values="|//select which ViewProjection to use for default projection position of points.&cr;&lf;If we&apos;ve begun calibrating succesfully, use that, else use camera ViewProjection from world preview.|" encoded="0">
</PIN>
<PIN pinname="Output String" visible="0">
</PIN>
<PIN pinname="Show Grid" slicecount="1" values="0">
</PIN>
<PIN pinname="String Type" slicecount="1" values="MultiLine">
</PIN>
</NODE>
<NODE nodename="IOBox (Value Advanced)" componentmode="InABox" id="10" systemname="IOBox (Value Advanced)">
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<PIN pinname="Y Input Value" slicecount="1" values="0">
</PIN>
<PIN pinname="Units" slicecount="1" values="||" encoded="0">
</PIN>
<PIN pinname="Precision" slicecount="1" values="4">
</PIN>
<PIN pinname="Value Type" slicecount="1" values="Boolean">
</PIN>
<PIN pinname="Descriptive Name" slicecount="1" values="Switch" encoded="0">
</PIN>
<PIN pinname="Behavior" slicecount="1" values="Toggle">
</PIN>
</NODE>
<LINK srcnodeid="10" srcpinname="Y Output Value" dstnodeid="1" dstpinname="Switch">
</LINK>
</PATCH>