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Graphics.Collage doesn't allow to offset the texture #511

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w0rm opened this Issue Feb 26, 2016 · 1 comment

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w0rm commented Feb 26, 2016

I found out that the DOM is a wrong engine to render my HTML5 game due to performance, and wanted to use the canvas, however I discovered that Collage.textured doesn't allow to offset the texture, that I need to render animation strips.

Also, waiting for img.onload and redrawing the whole canvas is bad, because its uncontrolled. A task to load an image would be a much better approach. elm-webgl uses the same approach to load textures.

@w0rm w0rm referenced this issue Feb 26, 2016

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Improve performance #17

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evancz May 11, 2016

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Sorry for the slow reply, it has been a busy time! All the Graphics.* modules live in evancz/elm-graphics now, so it makes sense to move issues like this there.

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evancz commented May 11, 2016

Sorry for the slow reply, it has been a busy time! All the Graphics.* modules live in evancz/elm-graphics now, so it makes sense to move issues like this there.

@evancz evancz closed this May 11, 2016

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