A 3D Game written in Perl - inspired by Minecraft
Perl C Shell
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Construder.xs XS: add random_ prefix as one would expect Apr 7, 2013
KNOWN_BUGS
MANIFEST engine: added memory profiling counters. Jul 16, 2011
Makefile.PL engine: added memory profiling counters. Jul 16, 2011
README
TODO doc: todo cleanup. Jul 18, 2011
counters.c
light.c applied the AGPL to all files. Jul 7, 2011
noise_3d.c engine: added memory profiling counters. Jul 16, 2011
queue.c
render.c
test display sector type. May 27, 2011
vectorlib.c
volume_draw.c engine: added memory profiling counters. Jul 16, 2011
world.c
world_data_struct.c
world_drawing.c

README

NAME
    Games::Construder - A 3D game written in Perl, which is actually
    playable!

SYNOPSIS
       Starting the server:

       user@host ~# construder_server

       Starting the client:

       user@host ~# construder_client

DESCRIPTION
    This is the source code documentation for the game called "Construder".

    If you search for information on how to actually play it please look at
    the official website for introduction videos:

    <http://ue.o---o.eu/>

    You can also find other interesting information there, such as
    screenshots, the motivation of writing this game or where to go with
    questions and/or bug reports.

PACKAGES
    This specific module file provides the XS bindings and also some utility
    functions that are used in many places in the game.

AUTHOR
    Robin Redeker, "<elmex@ta-sa.org>"

SEE ALSO
    <http://www.deliantra.net/> - Another game written with a lot of Perl,
    facilitating "Coro", "IO::AIO", "AnyEvent", "JSON" and many other Perl
    modules.

COPYRIGHT & LICENSE
    Copyright 2011 Robin Redeker, all rights reserved.

    This program is free software; you can redistribute it and/or modify it
    under the terms of the GNU Affero General Public License.