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code: remove some debugging output from server UI stuff.
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Robin Redeker committed Jul 18, 2011
1 parent cef5542 commit 51b55e3
Showing 1 changed file with 0 additions and 6 deletions.
6 changes: 0 additions & 6 deletions lib/Games/Construder/Server/UI.pm
Expand Up @@ -249,8 +249,6 @@ sub commands {
sub handle_command {
my ($self, $cmd, $arg, $pos) = @_;

warn "CMD @_\n";

if ($cmd =~ /slot_(\d+)/) {
$self->{pl}->{data}->{slots}->{selected} = $1;
$self->show;
Expand Down Expand Up @@ -492,7 +490,6 @@ sub layout {
my $wself = $self;
weaken $wself;
$self->{bio_intake} = $bio_usage;
warn "BIO INTKE @$bio_usage\n";
$self->{bio_intake_tmr} = AE::timer 2, 0, sub {
delete $wself->{bio_intake};
$wself->show;
Expand Down Expand Up @@ -927,8 +924,6 @@ sub handle_command {
sub layout {
my ($self, $type, $ent) = @_;

warn "LAYOUT MATVIEW $type | $ent\n";

$self->{invid} = $type;
my ($type, $invid) = $self->{pl}->{inv}->split_invid ($type);
my ($inv_cnt) = $self->{pl}->{inv}->get_count ($invid);
Expand Down Expand Up @@ -1887,7 +1882,6 @@ sub handle_command {

sub layout {
my ($self, $pos, $entity) = @_;
warn "LAYOUt PSTOR $entity\n";
$self->{pat_stor} = [$pos, $entity] if $pos;
($pos, $entity) = @{$self->{pat_stor}};

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