Permalink
Browse files

Merge pull request #13 from traverseda/master

Mergining libtrianlges
  • Loading branch information...
2 parents 5f4dd16 + 0356f2f commit 6079e6d50b046ecdb40bc4e7780c13c1be5a2caf @elmom committed Feb 17, 2013
Showing with 60 additions and 0 deletions.
  1. +60 −0 libtriangles.scad
View
@@ -0,0 +1,60 @@
+//Copyright (C) 2013 Alex Davies
+//License: LGPL 2.1 or later
+//todo, make library work with negative lengths by adding triangles to the inside of every surface. basicaly copy and paste the current triangles set and reverse the first and last digit of every triangle. In 4 character traingles switcht the middle ones around as well. Not sure if that' actually useful though.
+
+module rightpyramid(rightpyramidx, rightpyramidy, rightpyramidz) {
+ polyhedron ( points = [[0,0,0],
+ [rightpyramidx, 0, 0],
+ [0, rightpyramidy, 0],
+ [rightpyramidx, rightpyramidy, 0],
+ [rightpyramidx/2, rightpyramidy, rightpyramidz]],
+
+ triangles = [[0,1,2],[2,1,3],[4,1,0],[3,1,4],[2,3,4],[0,2,4]]);
+
+}
+
+module cornerpyramid(cornerpyramidx, cornerpyramidy, cornerpyramidz) {
+ polyhedron ( points = [[0,0,0],
+ [cornerpyramidx, 0, 0],
+ [0, cornerpyramidy, 0],
+ [cornerpyramidx, cornerpyramidy, 0],
+ [0, cornerpyramidy, cornerpyramidz]],
+
+ triangles = [[0,1,2],[2,1,3],[4,1,0],[3,1,4],[2,3,4],[0,2,4]]);
+
+}
+
+module eqlpyramid(eqlpyramidx, eqlpyramidy, eqlpyramidz) {
+ polyhedron ( points = [[0,0,0],
+ [eqlpyramidx, 0, 0],
+ [0, eqlpyramidy, 0],
+ [eqlpyramidx, eqlpyramidy, 0],
+ [eqlpyramidx/2, eqlpyramidy/2, eqlpyramidz]],
+
+ triangles = [[0,1,2],[2,1,3],[4,1,0],[3,1,4],[2,3,4],[0,2,4]]);
+
+}
+
+
+module rightprism(rightprismx,rightprismy,rightprismz){
+ polyhedron ( points = [[0,0,0],
+ [rightprismx,0,0],
+ [rightprismx,rightprismy,0],
+ [0,rightprismy,0],
+ [0,rightprismy,rightprismz],
+ [0,0,rightprismz]],
+ triangles = [[0,1,2,3],[5,1,0],[5,4,2,1],[4,3,2],[0,3,4,5]]);
+}
+
+
+
+module eqlprism(rightprismx,rightprismy,rightprismz){
+ polyhedron ( points = [[0,0,0],
+ [rightprismx,0,0],
+ [rightprismx,rightprismy,0],
+ [0,rightprismy,0],
+ [rightprismx/2,rightprismy,rightprismz],
+ [rightprismx/2,0,rightprismz]],
+ triangles = [[0,1,2,3],[5,1,0],[5,4,2,1],[4,3,2],[0,3,4,5]]);
+}
+

0 comments on commit 6079e6d

Please sign in to comment.