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/* Updating of data structures for redisplay. | |
Copyright (C) 1985-1988, 1993-1995, 1997-2019 Free Software Foundation, | |
Inc. | |
This file is part of GNU Emacs. | |
GNU Emacs is free software: you can redistribute it and/or modify | |
it under the terms of the GNU General Public License as published by | |
the Free Software Foundation, either version 3 of the License, or (at | |
your option) any later version. | |
GNU Emacs is distributed in the hope that it will be useful, | |
but WITHOUT ANY WARRANTY; without even the implied warranty of | |
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
GNU General Public License for more details. | |
You should have received a copy of the GNU General Public License | |
along with GNU Emacs. If not, see <https://www.gnu.org/licenses/>. */ | |
#include <config.h> | |
#include "sysstdio.h" | |
#include <stdlib.h> | |
#include <unistd.h> | |
#include "lisp.h" | |
#include "termchar.h" | |
/* cm.h must come after dispextern.h on Windows. */ | |
#include "dispextern.h" | |
#include "cm.h" | |
#include "buffer.h" | |
#include "keyboard.h" | |
#include "frame.h" | |
#include "termhooks.h" | |
#include "window.h" | |
#include "commands.h" | |
#include "disptab.h" | |
#include "blockinput.h" | |
#include "syssignal.h" | |
#include "systime.h" | |
#include "tparam.h" | |
#include "xwidget.h" | |
#ifdef HAVE_WINDOW_SYSTEM | |
#include TERM_HEADER | |
#endif /* HAVE_WINDOW_SYSTEM */ | |
#include <errno.h> | |
#include <fpending.h> | |
#ifdef WINDOWSNT | |
#include "w32.h" | |
#endif | |
/* Structure to pass dimensions around. Used for character bounding | |
boxes, glyph matrix dimensions and alike. */ | |
struct dim | |
{ | |
int width; | |
int height; | |
}; | |
/* Function prototypes. */ | |
static void update_frame_line (struct frame *, int, bool); | |
static int required_matrix_height (struct window *); | |
static int required_matrix_width (struct window *); | |
static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t); | |
static void build_frame_matrix_from_window_tree (struct glyph_matrix *, | |
struct window *); | |
static void build_frame_matrix_from_leaf_window (struct glyph_matrix *, | |
struct window *); | |
static void adjust_decode_mode_spec_buffer (struct frame *); | |
static void fill_up_glyph_row_with_spaces (struct glyph_row *); | |
static void clear_window_matrices (struct window *, bool); | |
static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int); | |
static int scrolling_window (struct window *, bool); | |
static bool update_window_line (struct window *, int, bool *); | |
static void mirror_make_current (struct window *, int); | |
#ifdef GLYPH_DEBUG | |
static void check_matrix_pointers (struct glyph_matrix *, | |
struct glyph_matrix *); | |
#endif | |
static void mirror_line_dance (struct window *, int, int, int *, char *); | |
static bool update_window_tree (struct window *, bool); | |
static bool update_window (struct window *, bool); | |
static bool update_frame_1 (struct frame *, bool, bool, bool, bool); | |
static bool scrolling (struct frame *); | |
static void set_window_cursor_after_update (struct window *); | |
static void adjust_frame_glyphs_for_window_redisplay (struct frame *); | |
static void adjust_frame_glyphs_for_frame_redisplay (struct frame *); | |
static void set_window_update_flags (struct window *w, bool on_p); | |
/* True means last display completed. False means it was preempted. */ | |
bool display_completed; | |
/* True means SIGWINCH happened when not safe. */ | |
static bool delayed_size_change; | |
/* A glyph for a space. */ | |
struct glyph space_glyph; | |
#if defined GLYPH_DEBUG && defined ENABLE_CHECKING | |
/* Counts of allocated structures. These counts serve to diagnose | |
memory leaks and double frees. */ | |
static int glyph_matrix_count; | |
static int glyph_pool_count; | |
#endif /* GLYPH_DEBUG and ENABLE_CHECKING */ | |
/* If non-null, the frame whose frame matrices are manipulated. If | |
null, window matrices are worked on. */ | |
static struct frame *frame_matrix_frame; | |
/* Convert vpos and hpos from frame to window and vice versa. | |
This may only be used for terminal frames. */ | |
#ifdef GLYPH_DEBUG | |
static int window_to_frame_vpos (struct window *, int); | |
static int window_to_frame_hpos (struct window *, int); | |
#define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS)) | |
#define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS)) | |
/* One element of the ring buffer containing redisplay history | |
information. */ | |
struct redisplay_history | |
{ | |
char trace[512 + 100]; | |
}; | |
/* The size of the history buffer. */ | |
#define REDISPLAY_HISTORY_SIZE 30 | |
/* The redisplay history buffer. */ | |
static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE]; | |
/* Next free entry in redisplay_history. */ | |
static int history_idx; | |
/* A tick that's incremented each time something is added to the | |
history. */ | |
static uprintmax_t history_tick; | |
/* Add to the redisplay history how window W has been displayed. | |
MSG is a trace containing the information how W's glyph matrix | |
has been constructed. PAUSED_P means that the update | |
has been interrupted for pending input. */ | |
static void | |
add_window_display_history (struct window *w, const char *msg, bool paused_p) | |
{ | |
char *buf; | |
void *ptr = w; | |
if (history_idx >= REDISPLAY_HISTORY_SIZE) | |
history_idx = 0; | |
buf = redisplay_history[history_idx].trace; | |
++history_idx; | |
snprintf (buf, sizeof redisplay_history[0].trace, | |
"%"pMu": window %p (%s)%s\n%s", | |
history_tick++, | |
ptr, | |
((BUFFERP (w->contents) | |
&& STRINGP (BVAR (XBUFFER (w->contents), name))) | |
? SSDATA (BVAR (XBUFFER (w->contents), name)) | |
: "???"), | |
paused_p ? " ***paused***" : "", | |
msg); | |
} | |
/* Add to the redisplay history that frame F has been displayed. | |
PAUSED_P means that the update has been interrupted for | |
pending input. */ | |
static void | |
add_frame_display_history (struct frame *f, bool paused_p) | |
{ | |
char *buf; | |
void *ptr = f; | |
if (history_idx >= REDISPLAY_HISTORY_SIZE) | |
history_idx = 0; | |
buf = redisplay_history[history_idx].trace; | |
++history_idx; | |
sprintf (buf, "%"pMu": update frame %p%s", | |
history_tick++, | |
ptr, paused_p ? " ***paused***" : ""); | |
} | |
DEFUN ("dump-redisplay-history", Fdump_redisplay_history, | |
Sdump_redisplay_history, 0, 0, "", | |
doc: /* Dump redisplay history to stderr. */) | |
(void) | |
{ | |
int i; | |
for (i = history_idx - 1; i != history_idx; --i) | |
{ | |
if (i < 0) | |
i = REDISPLAY_HISTORY_SIZE - 1; | |
fprintf (stderr, "%s\n", redisplay_history[i].trace); | |
} | |
return Qnil; | |
} | |
#else /* not GLYPH_DEBUG */ | |
#define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W)) | |
#define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W)) | |
#endif /* GLYPH_DEBUG */ | |
#if (defined PROFILING \ | |
&& (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \ | |
&& !HAVE___EXECUTABLE_START) | |
/* This function comes first in the Emacs executable and is used only | |
to estimate the text start for profiling. */ | |
void | |
__executable_start (void) | |
{ | |
emacs_abort (); | |
} | |
#endif | |
/*********************************************************************** | |
Glyph Matrices | |
***********************************************************************/ | |
/* Allocate and return a glyph_matrix structure. POOL is the glyph | |
pool from which memory for the matrix should be allocated, or null | |
for window-based redisplay where no glyph pools are used. The | |
member `pool' of the glyph matrix structure returned is set to | |
POOL, the structure is otherwise zeroed. */ | |
static struct glyph_matrix * | |
new_glyph_matrix (struct glyph_pool *pool) | |
{ | |
struct glyph_matrix *result = xzalloc (sizeof *result); | |
#if defined GLYPH_DEBUG && defined ENABLE_CHECKING | |
/* Increment number of allocated matrices. This count is used | |
to detect memory leaks. */ | |
++glyph_matrix_count; | |
#endif | |
/* Set pool and return. */ | |
result->pool = pool; | |
return result; | |
} | |
/* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed. | |
If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global counter | |
glyph_matrix_count is decremented when a matrix is freed. If the count | |
gets negative, more structures were freed than allocated, i.e. one matrix | |
was freed more than once or a bogus pointer was passed to this function. | |
If MATRIX->pool is null, this means that the matrix manages its own | |
glyph memory---this is done for matrices on X frames. Freeing the | |
matrix also frees the glyph memory in this case. */ | |
static void | |
free_glyph_matrix (struct glyph_matrix *matrix) | |
{ | |
if (matrix) | |
{ | |
int i; | |
#if defined GLYPH_DEBUG && defined ENABLE_CHECKING | |
/* Detect the case that more matrices are freed than were | |
allocated. */ | |
--glyph_matrix_count; | |
eassert (glyph_matrix_count >= 0); | |
#endif | |
/* Free glyph memory if MATRIX owns it. */ | |
if (matrix->pool == NULL) | |
for (i = 0; i < matrix->rows_allocated; ++i) | |
xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]); | |
/* Free row structures and the matrix itself. */ | |
xfree (matrix->rows); | |
xfree (matrix); | |
} | |
} | |
/* Return the number of glyphs to reserve for a marginal area of | |
window W. TOTAL_GLYPHS is the number of glyphs in a complete | |
display line of window W. MARGIN gives the width of the marginal | |
area in canonical character units. */ | |
static int | |
margin_glyphs_to_reserve (struct window *w, int total_glyphs, int margin) | |
{ | |
if (margin > 0) | |
{ | |
int width = w->total_cols; | |
double d = max (0, margin); | |
d = min (width / 2 - 1, d); | |
/* Since MARGIN is positive, we cannot possibly have less than | |
one glyph for the marginal area. */ | |
return max (1, (int) ((double) total_glyphs / width * d)); | |
} | |
return 0; | |
} | |
/* Return true if ROW's hash value is correct. | |
Optimized away if ENABLE_CHECKING is not defined. */ | |
static bool | |
verify_row_hash (struct glyph_row *row) | |
{ | |
return row->hash == row_hash (row); | |
} | |
/* Adjust glyph matrix MATRIX on window W or on a frame to changed | |
window sizes. | |
W is null if the function is called for a frame glyph matrix. | |
Otherwise it is the window MATRIX is a member of. X and Y are the | |
indices of the first column and row of MATRIX within the frame | |
matrix, if such a matrix exists. They are zero for purely | |
window-based redisplay. DIM is the needed size of the matrix. | |
In window-based redisplay, where no frame matrices exist, glyph | |
matrices manage their own glyph storage. Otherwise, they allocate | |
storage from a common frame glyph pool which can be found in | |
MATRIX->pool. | |
The reason for this memory management strategy is to avoid complete | |
frame redraws if possible. When we allocate from a common pool, a | |
change of the location or size of a sub-matrix within the pool | |
requires a complete redisplay of the frame because we cannot easily | |
make sure that the current matrices of all windows still agree with | |
what is displayed on the screen. While this is usually fast, it | |
leads to screen flickering. */ | |
static void | |
adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim) | |
{ | |
int i; | |
int new_rows; | |
bool marginal_areas_changed_p = 0; | |
bool header_line_changed_p = 0; | |
bool header_line_p = 0; | |
int left = -1, right = -1; | |
int window_width = -1, window_height = -1; | |
/* See if W had a header line that has disappeared now, or vice versa. | |
Get W's size. */ | |
if (w) | |
{ | |
window_box (w, ANY_AREA, 0, 0, &window_width, &window_height); | |
header_line_p = window_wants_header_line (w); | |
header_line_changed_p = header_line_p != matrix->header_line_p; | |
} | |
matrix->header_line_p = header_line_p; | |
/* If POOL is null, MATRIX is a window matrix for window-based redisplay. | |
Do nothing if MATRIX' size, position, vscroll, and marginal areas | |
haven't changed. This optimization is important because preserving | |
the matrix means preventing redisplay. */ | |
eassume (w != NULL || matrix->pool != NULL); | |
if (matrix->pool == NULL) | |
{ | |
left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols); | |
right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols); | |
eassert (left >= 0 && right >= 0); | |
marginal_areas_changed_p = (left != matrix->left_margin_glyphs | |
|| right != matrix->right_margin_glyphs); | |
if (!marginal_areas_changed_p | |
&& !XFRAME (w->frame)->fonts_changed | |
&& !header_line_changed_p | |
&& matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w) | |
&& matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w) | |
&& matrix->window_height == window_height | |
&& matrix->window_vscroll == w->vscroll | |
&& matrix->window_width == window_width) | |
return; | |
} | |
/* Enlarge MATRIX->rows if necessary. New rows are cleared. */ | |
if (matrix->rows_allocated < dim.height) | |
{ | |
int old_alloc = matrix->rows_allocated; | |
new_rows = dim.height - matrix->rows_allocated; | |
matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated, | |
new_rows, INT_MAX, sizeof *matrix->rows); | |
memset (matrix->rows + old_alloc, 0, | |
(matrix->rows_allocated - old_alloc) * sizeof *matrix->rows); | |
} | |
else | |
new_rows = 0; | |
/* If POOL is not null, MATRIX is a frame matrix or a window matrix | |
on a frame not using window-based redisplay. Set up pointers for | |
each row into the glyph pool. */ | |
if (matrix->pool) | |
{ | |
eassert (matrix->pool->glyphs); | |
if (w) | |
{ | |
left = margin_glyphs_to_reserve (w, dim.width, | |
w->left_margin_cols); | |
right = margin_glyphs_to_reserve (w, dim.width, | |
w->right_margin_cols); | |
} | |
else | |
left = right = 0; | |
for (i = 0; i < dim.height; ++i) | |
{ | |
struct glyph_row *row = &matrix->rows[i]; | |
row->glyphs[LEFT_MARGIN_AREA] | |
= (matrix->pool->glyphs | |
+ (y + i) * matrix->pool->ncolumns | |
+ x); | |
if (w == NULL | |
|| (row == matrix->rows + dim.height - 1 | |
&& window_wants_mode_line (w)) | |
|| (row == matrix->rows && matrix->header_line_p)) | |
{ | |
row->glyphs[TEXT_AREA] | |
= row->glyphs[LEFT_MARGIN_AREA]; | |
row->glyphs[RIGHT_MARGIN_AREA] | |
= row->glyphs[TEXT_AREA] + dim.width; | |
row->glyphs[LAST_AREA] | |
= row->glyphs[RIGHT_MARGIN_AREA]; | |
} | |
else | |
{ | |
row->glyphs[TEXT_AREA] | |
= row->glyphs[LEFT_MARGIN_AREA] + left; | |
row->glyphs[RIGHT_MARGIN_AREA] | |
= row->glyphs[TEXT_AREA] + dim.width - left - right; | |
row->glyphs[LAST_AREA] | |
= row->glyphs[LEFT_MARGIN_AREA] + dim.width; | |
} | |
} | |
matrix->left_margin_glyphs = left; | |
matrix->right_margin_glyphs = right; | |
} | |
else | |
{ | |
/* If MATRIX->pool is null, MATRIX is responsible for managing | |
its own memory. It is a window matrix for window-based redisplay. | |
Allocate glyph memory from the heap. */ | |
if (dim.width > matrix->matrix_w | |
|| new_rows | |
|| header_line_changed_p | |
|| marginal_areas_changed_p) | |
{ | |
struct glyph_row *row = matrix->rows; | |
struct glyph_row *end = row + matrix->rows_allocated; | |
while (row < end) | |
{ | |
row->glyphs[LEFT_MARGIN_AREA] | |
= xnrealloc (row->glyphs[LEFT_MARGIN_AREA], | |
dim.width, sizeof (struct glyph)); | |
/* The mode line, if displayed, never has marginal areas. */ | |
if ((row == matrix->rows + dim.height - 1 | |
&& !(w && window_wants_mode_line (w))) | |
|| (row == matrix->rows && matrix->header_line_p)) | |
{ | |
row->glyphs[TEXT_AREA] | |
= row->glyphs[LEFT_MARGIN_AREA]; | |
row->glyphs[RIGHT_MARGIN_AREA] | |
= row->glyphs[TEXT_AREA] + dim.width; | |
row->glyphs[LAST_AREA] | |
= row->glyphs[RIGHT_MARGIN_AREA]; | |
} | |
else | |
{ | |
row->glyphs[TEXT_AREA] | |
= row->glyphs[LEFT_MARGIN_AREA] + left; | |
row->glyphs[RIGHT_MARGIN_AREA] | |
= row->glyphs[TEXT_AREA] + dim.width - left - right; | |
row->glyphs[LAST_AREA] | |
= row->glyphs[LEFT_MARGIN_AREA] + dim.width; | |
} | |
++row; | |
} | |
} | |
eassert (left >= 0 && right >= 0); | |
matrix->left_margin_glyphs = left; | |
matrix->right_margin_glyphs = right; | |
} | |
/* Number of rows to be used by MATRIX. */ | |
matrix->nrows = dim.height; | |
eassert (matrix->nrows >= 0); | |
if (w) | |
{ | |
if (matrix == w->current_matrix) | |
{ | |
/* Mark rows in a current matrix of a window as not having | |
valid contents. It's important to not do this for | |
desired matrices. When Emacs starts, it may already be | |
building desired matrices when this function runs. */ | |
if (window_width < 0) | |
window_width = window_box_width (w, -1); | |
/* Optimize the case that only the height has changed (C-x 2, | |
upper window). Invalidate all rows that are no longer part | |
of the window. */ | |
if (!marginal_areas_changed_p | |
&& !header_line_changed_p | |
&& new_rows == 0 | |
&& dim.width == matrix->matrix_w | |
&& matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w) | |
&& matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w) | |
&& matrix->window_width == window_width) | |
{ | |
/* Find the last row in the window. */ | |
for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i) | |
if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height) | |
{ | |
++i; | |
break; | |
} | |
/* Window end is invalid, if inside of the rows that | |
are invalidated below. */ | |
if (w->window_end_vpos >= i) | |
w->window_end_valid = 0; | |
while (i < matrix->nrows) | |
matrix->rows[i++].enabled_p = false; | |
} | |
else | |
{ | |
for (i = 0; i < matrix->nrows; ++i) | |
matrix->rows[i].enabled_p = false; | |
} | |
/* We've disabled the mode-line row, so force redrawing of | |
the mode line, if any, since otherwise it will remain | |
disabled in the current matrix, and expose events won't | |
redraw it. */ | |
if (window_wants_mode_line (w)) | |
w->update_mode_line = 1; | |
} | |
else if (matrix == w->desired_matrix) | |
{ | |
/* Rows in desired matrices always have to be cleared; | |
redisplay expects this is the case when it runs, so it | |
had better be the case when we adjust matrices between | |
redisplays. */ | |
for (i = 0; i < matrix->nrows; ++i) | |
matrix->rows[i].enabled_p = false; | |
} | |
} | |
/* Remember last values to be able to optimize frame redraws. */ | |
matrix->matrix_x = x; | |
matrix->matrix_y = y; | |
matrix->matrix_w = dim.width; | |
matrix->matrix_h = dim.height; | |
/* Record the top y location and height of W at the time the matrix | |
was last adjusted. This is used to optimize redisplay above. */ | |
if (w) | |
{ | |
matrix->window_pixel_left = WINDOW_LEFT_PIXEL_EDGE (w); | |
matrix->window_pixel_top = WINDOW_TOP_PIXEL_EDGE (w); | |
matrix->window_height = window_height; | |
matrix->window_width = window_width; | |
matrix->window_vscroll = w->vscroll; | |
} | |
} | |
/* Reverse the contents of rows in MATRIX between START and END. The | |
contents of the row at END - 1 end up at START, END - 2 at START + | |
1 etc. This is part of the implementation of rotate_matrix (see | |
below). */ | |
static void | |
reverse_rows (struct glyph_matrix *matrix, int start, int end) | |
{ | |
int i, j; | |
for (i = start, j = end - 1; i < j; ++i, --j) | |
{ | |
/* Non-ISO HP/UX compiler doesn't like auto struct | |
initialization. */ | |
struct glyph_row temp; | |
temp = matrix->rows[i]; | |
matrix->rows[i] = matrix->rows[j]; | |
matrix->rows[j] = temp; | |
} | |
} | |
/* Rotate the contents of rows in MATRIX in the range FIRST .. LAST - | |
1 by BY positions. BY < 0 means rotate left, i.e. towards lower | |
indices. (Note: this does not copy glyphs, only glyph pointers in | |
row structures are moved around). | |
The algorithm used for rotating the vector was, I believe, first | |
described by Kernighan. See the vector R as consisting of two | |
sub-vectors AB, where A has length BY for BY >= 0. The result | |
after rotating is then BA. Reverse both sub-vectors to get ArBr | |
and reverse the result to get (ArBr)r which is BA. Similar for | |
rotating right. */ | |
void | |
rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by) | |
{ | |
if (by < 0) | |
{ | |
/* Up (rotate left, i.e. towards lower indices). */ | |
by = -by; | |
reverse_rows (matrix, first, first + by); | |
reverse_rows (matrix, first + by, last); | |
reverse_rows (matrix, first, last); | |
} | |
else if (by > 0) | |
{ | |
/* Down (rotate right, i.e. towards higher indices). */ | |
reverse_rows (matrix, last - by, last); | |
reverse_rows (matrix, first, last - by); | |
reverse_rows (matrix, first, last); | |
} | |
} | |
/* Increment buffer positions in glyph rows of MATRIX. Do it for rows | |
with indices START <= index < END. Increment positions by DELTA/ | |
DELTA_BYTES. */ | |
void | |
increment_matrix_positions (struct glyph_matrix *matrix, int start, int end, | |
ptrdiff_t delta, ptrdiff_t delta_bytes) | |
{ | |
/* Check that START and END are reasonable values. */ | |
eassert (start >= 0 && start <= matrix->nrows); | |
eassert (end >= 0 && end <= matrix->nrows); | |
eassert (start <= end); | |
for (; start < end; ++start) | |
increment_row_positions (matrix->rows + start, delta, delta_bytes); | |
} | |
/* Clear the enable_p flags in a range of rows in glyph matrix MATRIX. | |
START and END are the row indices of the first and last + 1 row to clear. */ | |
void | |
clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end) | |
{ | |
eassert (start <= end); | |
eassert (start >= 0 && (start < matrix->nrows | |
/* matrix->nrows can be 0 for the initial frame. */ | |
|| (matrix->nrows == 0))); | |
eassert (end >= 0 && end <= matrix->nrows); | |
for (; start < end; ++start) | |
matrix->rows[start].enabled_p = false; | |
} | |
/* Clear MATRIX. | |
Empty all rows in MATRIX by clearing their enabled_p flags. | |
The function prepare_desired_row will eventually really clear a row | |
when it sees one with a false enabled_p flag. | |
Reset update hints to default values. The only update hint | |
currently present is the flag MATRIX->no_scrolling_p. */ | |
void | |
clear_glyph_matrix (struct glyph_matrix *matrix) | |
{ | |
if (matrix) | |
{ | |
clear_glyph_matrix_rows (matrix, 0, matrix->nrows); | |
matrix->no_scrolling_p = 0; | |
} | |
} | |
/* Shift part of the glyph matrix MATRIX of window W up or down. | |
Increment y-positions in glyph rows between START and END by DY, | |
and recompute their visible height. */ | |
void | |
shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy) | |
{ | |
int min_y, max_y; | |
eassert (start <= end); | |
eassert (start >= 0 && start < matrix->nrows); | |
eassert (end >= 0 && end <= matrix->nrows); | |
min_y = WINDOW_HEADER_LINE_HEIGHT (w); | |
max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w); | |
for (; start < end; ++start) | |
{ | |
struct glyph_row *row = &matrix->rows[start]; | |
row->y += dy; | |
row->visible_height = row->height; | |
if (row->y < min_y) | |
row->visible_height -= min_y - row->y; | |
if (row->y + row->height > max_y) | |
row->visible_height -= row->y + row->height - max_y; | |
if (row->fringe_bitmap_periodic_p) | |
row->redraw_fringe_bitmaps_p = 1; | |
} | |
} | |
/* Mark all rows in current matrices of frame F as invalid. Marking | |
invalid is done by setting enabled_p to zero for all rows in a | |
current matrix. */ | |
void | |
clear_current_matrices (register struct frame *f) | |
{ | |
/* Clear frame current matrix, if we have one. */ | |
if (f->current_matrix) | |
clear_glyph_matrix (f->current_matrix); | |
#if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK) | |
/* Clear the matrix of the menu bar window, if such a window exists. | |
The menu bar window is currently used to display menus on X when | |
no toolkit support is compiled in. */ | |
if (WINDOWP (f->menu_bar_window)) | |
clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix); | |
#endif | |
#if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS) | |
/* Clear the matrix of the tool-bar window, if any. */ | |
if (WINDOWP (f->tool_bar_window)) | |
clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix); | |
#endif | |
/* Clear current window matrices. */ | |
eassert (WINDOWP (FRAME_ROOT_WINDOW (f))); | |
clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0); | |
} | |
/* Clear out all display lines of F for a coming redisplay. */ | |
void | |
clear_desired_matrices (register struct frame *f) | |
{ | |
if (f->desired_matrix) | |
clear_glyph_matrix (f->desired_matrix); | |
#if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK) | |
if (WINDOWP (f->menu_bar_window)) | |
clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix); | |
#endif | |
#if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS) | |
if (WINDOWP (f->tool_bar_window)) | |
clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix); | |
#endif | |
/* Do it for window matrices. */ | |
eassert (WINDOWP (FRAME_ROOT_WINDOW (f))); | |
clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1); | |
} | |
/* Clear matrices in window tree rooted in W. If DESIRED_P, | |
clear desired matrices, otherwise clear current matrices. */ | |
static void | |
clear_window_matrices (struct window *w, bool desired_p) | |
{ | |
while (w) | |
{ | |
if (WINDOWP (w->contents)) | |
clear_window_matrices (XWINDOW (w->contents), desired_p); | |
else | |
{ | |
if (desired_p) | |
clear_glyph_matrix (w->desired_matrix); | |
else | |
{ | |
clear_glyph_matrix (w->current_matrix); | |
w->window_end_valid = 0; | |
} | |
} | |
w = NILP (w->next) ? 0 : XWINDOW (w->next); | |
} | |
} | |
/*********************************************************************** | |
Glyph Rows | |
See dispextern.h for an overall explanation of glyph rows. | |
***********************************************************************/ | |
/* Clear glyph row ROW. NOTE: this code relies on the current | |
layout of `glyphs' and `used' fields of `struct glyph_row'. */ | |
void | |
clear_glyph_row (struct glyph_row *row) | |
{ | |
enum { off = offsetof (struct glyph_row, used) }; | |
/* Zero everything except pointers in `glyphs'. */ | |
memset (row->used, 0, sizeof *row - off); | |
} | |
/* Make ROW an empty, enabled row of canonical character height, | |
in window W starting at y-position Y. */ | |
void | |
blank_row (struct window *w, struct glyph_row *row, int y) | |
{ | |
int min_y, max_y; | |
min_y = WINDOW_HEADER_LINE_HEIGHT (w); | |
max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w); | |
clear_glyph_row (row); | |
row->y = y; | |
row->ascent = row->phys_ascent = 0; | |
row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame)); | |
row->visible_height = row->height; | |
if (row->y < min_y) | |
row->visible_height -= min_y - row->y; | |
if (row->y + row->height > max_y) | |
row->visible_height -= row->y + row->height - max_y; | |
row->enabled_p = true; | |
} | |
/* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES | |
are the amounts by which to change positions. Note that the first | |
glyph of the text area of a row can have a buffer position even if | |
the used count of the text area is zero. Such rows display line | |
ends. */ | |
static void | |
increment_row_positions (struct glyph_row *row, | |
ptrdiff_t delta, ptrdiff_t delta_bytes) | |
{ | |
int area, i; | |
/* Increment start and end positions. */ | |
MATRIX_ROW_START_CHARPOS (row) += delta; | |
MATRIX_ROW_START_BYTEPOS (row) += delta_bytes; | |
MATRIX_ROW_END_CHARPOS (row) += delta; | |
MATRIX_ROW_END_BYTEPOS (row) += delta_bytes; | |
CHARPOS (row->start.pos) += delta; | |
BYTEPOS (row->start.pos) += delta_bytes; | |
CHARPOS (row->end.pos) += delta; | |
BYTEPOS (row->end.pos) += delta_bytes; | |
if (!row->enabled_p) | |
return; | |
/* Increment positions in glyphs. */ | |
for (area = 0; area < LAST_AREA; ++area) | |
for (i = 0; i < row->used[area]; ++i) | |
if (BUFFERP (row->glyphs[area][i].object) | |
&& row->glyphs[area][i].charpos > 0) | |
row->glyphs[area][i].charpos += delta; | |
/* Capture the case of rows displaying a line end. */ | |
if (row->used[TEXT_AREA] == 0 | |
&& MATRIX_ROW_DISPLAYS_TEXT_P (row)) | |
row->glyphs[TEXT_AREA]->charpos += delta; | |
} | |
#if 0 | |
/* Swap glyphs between two glyph rows A and B. This exchanges glyph | |
contents, i.e. glyph structure contents are exchanged between A and | |
B without changing glyph pointers in A and B. */ | |
static void | |
swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b) | |
{ | |
int area; | |
for (area = 0; area < LAST_AREA; ++area) | |
{ | |
/* Number of glyphs to swap. */ | |
int max_used = max (a->used[area], b->used[area]); | |
/* Start of glyphs in area of row A. */ | |
struct glyph *glyph_a = a->glyphs[area]; | |
/* End + 1 of glyphs in area of row A. */ | |
struct glyph *glyph_a_end = a->glyphs[max_used]; | |
/* Start of glyphs in area of row B. */ | |
struct glyph *glyph_b = b->glyphs[area]; | |
while (glyph_a < glyph_a_end) | |
{ | |
/* Non-ISO HP/UX compiler doesn't like auto struct | |
initialization. */ | |
struct glyph temp; | |
temp = *glyph_a; | |
*glyph_a = *glyph_b; | |
*glyph_b = temp; | |
++glyph_a; | |
++glyph_b; | |
} | |
} | |
} | |
#endif /* 0 */ | |
/* Exchange pointers to glyph memory between glyph rows A and B. Also | |
exchange the used[] array and the hash values of the rows, because | |
these should all go together for the row's hash value to be | |
correct. */ | |
static void | |
swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b) | |
{ | |
int i; | |
unsigned hash_tem = a->hash; | |
for (i = 0; i < LAST_AREA + 1; ++i) | |
{ | |
struct glyph *temp = a->glyphs[i]; | |
a->glyphs[i] = b->glyphs[i]; | |
b->glyphs[i] = temp; | |
if (i < LAST_AREA) | |
{ | |
short used_tem = a->used[i]; | |
a->used[i] = b->used[i]; | |
b->used[i] = used_tem; | |
} | |
} | |
a->hash = b->hash; | |
b->hash = hash_tem; | |
} | |
/* Copy glyph row structure FROM to glyph row structure TO, except that | |
glyph pointers, the `used' counts, and the hash values in the structures | |
are left unchanged. NOTE: this code relies on the current layout of | |
`glyphs', `used', `hash' and `x' fields of `struct glyph_row'. */ | |
static void | |
copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from) | |
{ | |
enum { off = offsetof (struct glyph_row, x) }; | |
memcpy (&to->x, &from->x, sizeof *to - off); | |
} | |
/* Assign glyph row FROM to glyph row TO. This works like a structure | |
assignment TO = FROM, except that glyph pointers are not copied but | |
exchanged between TO and FROM. Pointers must be exchanged to avoid | |
a memory leak. */ | |
static void | |
assign_row (struct glyph_row *to, struct glyph_row *from) | |
{ | |
swap_glyph_pointers (to, from); | |
copy_row_except_pointers (to, from); | |
} | |
/* Test whether the glyph memory of the glyph row WINDOW_ROW, which is | |
a row in a window matrix, is a slice of the glyph memory of the | |
glyph row FRAME_ROW which is a row in a frame glyph matrix. Value | |
is true if the glyph memory of WINDOW_ROW is part of the glyph | |
memory of FRAME_ROW. */ | |
#ifdef GLYPH_DEBUG | |
static bool | |
glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row) | |
{ | |
struct glyph *window_glyph_start = window_row->glyphs[0]; | |
struct glyph *frame_glyph_start = frame_row->glyphs[0]; | |
struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA]; | |
return (frame_glyph_start <= window_glyph_start | |
&& window_glyph_start < frame_glyph_end); | |
} | |
#endif /* GLYPH_DEBUG */ | |
#if 0 | |
/* Find the row in the window glyph matrix WINDOW_MATRIX being a slice | |
of ROW in the frame matrix FRAME_MATRIX. Value is null if no row | |
in WINDOW_MATRIX is found satisfying the condition. */ | |
static struct glyph_row * | |
find_glyph_row_slice (struct glyph_matrix *window_matrix, | |
struct glyph_matrix *frame_matrix, int row) | |
{ | |
int i; | |
eassert (row >= 0 && row < frame_matrix->nrows); | |
for (i = 0; i < window_matrix->nrows; ++i) | |
if (glyph_row_slice_p (window_matrix->rows + i, | |
frame_matrix->rows + row)) | |
break; | |
return i < window_matrix->nrows ? window_matrix->rows + i : 0; | |
} | |
#endif /* 0 */ | |
/* Prepare ROW for display in windows W. Desired rows are cleared | |
lazily, i.e. they are only marked as to be cleared by setting their | |
enabled_p flag to zero. When a row is to be displayed, a prior | |
call to this function really clears it. In addition, this function | |
makes sure the marginal areas of ROW are in sync with the window's | |
display margins. MODE_LINE_P non-zero means we are preparing a | |
glyph row for header line or mode line. */ | |
void | |
prepare_desired_row (struct window *w, struct glyph_row *row, bool mode_line_p) | |
{ | |
if (!row->enabled_p) | |
{ | |
bool rp = row->reversed_p; | |
clear_glyph_row (row); | |
row->enabled_p = true; | |
row->reversed_p = rp; | |
} | |
if (mode_line_p) | |
{ | |
/* Mode and header lines, if displayed, never have marginal | |
areas. If we are called with MODE_LINE_P non-zero, we are | |
displaying the mode/header line in this window, and so the | |
marginal areas of this glyph row should be eliminated. This | |
is needed when the mode/header line is switched on in a | |
window that has display margins. */ | |
if (w->left_margin_cols > 0) | |
row->glyphs[TEXT_AREA] = row->glyphs[LEFT_MARGIN_AREA]; | |
if (w->right_margin_cols > 0) | |
row->glyphs[RIGHT_MARGIN_AREA] = row->glyphs[LAST_AREA]; | |
} | |
else | |
{ | |
/* The real number of glyphs reserved for the margins is | |
recorded in the glyph matrix, and can be different from | |
window's left_margin_cols and right_margin_cols; see | |
margin_glyphs_to_reserve for when that happens. */ | |
int left = w->desired_matrix->left_margin_glyphs; | |
int right = w->desired_matrix->right_margin_glyphs; | |
/* Make sure the marginal areas of this row are in sync with | |
what the window wants, when the row actually displays text | |
and not header/mode line. */ | |
if (w->left_margin_cols > 0 | |
&& (left != row->glyphs[TEXT_AREA] - row->glyphs[LEFT_MARGIN_AREA])) | |
row->glyphs[TEXT_AREA] = row->glyphs[LEFT_MARGIN_AREA] + left; | |
if (w->right_margin_cols > 0 | |
&& (right != row->glyphs[LAST_AREA] - row->glyphs[RIGHT_MARGIN_AREA])) | |
row->glyphs[RIGHT_MARGIN_AREA] = row->glyphs[LAST_AREA] - right; | |
} | |
} | |
/* Return a hash code for glyph row ROW, which may | |
be from current or desired matrix of frame F. */ | |
static unsigned | |
line_hash_code (struct frame *f, struct glyph_row *row) | |
{ | |
unsigned hash = 0; | |
if (row->enabled_p) | |
{ | |
struct glyph *glyph = row->glyphs[TEXT_AREA]; | |
struct glyph *end = glyph + row->used[TEXT_AREA]; | |
while (glyph < end) | |
{ | |
int c = glyph->u.ch; | |
int face_id = glyph->face_id; | |
if (FRAME_MUST_WRITE_SPACES (f)) | |
c -= SPACEGLYPH; | |
hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c; | |
hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id; | |
++glyph; | |
} | |
if (hash == 0) | |
hash = 1; | |
} | |
return hash; | |
} | |
/* Return the cost of drawing line VPOS in MATRIX, which may | |
be current or desired matrix of frame F. The cost equals | |
the number of characters in the line. If must_write_spaces | |
is zero, leading and trailing spaces are ignored. */ | |
static int | |
line_draw_cost (struct frame *f, struct glyph_matrix *matrix, int vpos) | |
{ | |
struct glyph_row *row = matrix->rows + vpos; | |
struct glyph *beg = row->glyphs[TEXT_AREA]; | |
struct glyph *end = beg + row->used[TEXT_AREA]; | |
int len; | |
Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE; | |
ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH; | |
/* Ignore trailing and leading spaces if we can. */ | |
if (!FRAME_MUST_WRITE_SPACES (f)) | |
{ | |
/* Skip from the end over trailing spaces. */ | |
while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1))) | |
--end; | |
/* All blank line. */ | |
if (end == beg) | |
return 0; | |
/* Skip over leading spaces. */ | |
while (CHAR_GLYPH_SPACE_P (*beg)) | |
++beg; | |
} | |
/* If we don't have a glyph-table, each glyph is one character, | |
so return the number of glyphs. */ | |
if (glyph_table_base == 0) | |
len = end - beg; | |
else | |
{ | |
/* Otherwise, scan the glyphs and accumulate their total length | |
in LEN. */ | |
len = 0; | |
while (beg < end) | |
{ | |
GLYPH g; | |
SET_GLYPH_FROM_CHAR_GLYPH (g, *beg); | |
if (GLYPH_INVALID_P (g) | |
|| GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g)) | |
len += 1; | |
else | |
len += GLYPH_LENGTH (glyph_table_base, g); | |
++beg; | |
} | |
} | |
return len; | |
} | |
/* Return true if the glyph rows A and B have equal contents. | |
MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */ | |
static bool | |
row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p) | |
{ | |
eassert (verify_row_hash (a)); | |
eassert (verify_row_hash (b)); | |
if (a == b) | |
return 1; | |
else if (a->hash != b->hash) | |
return 0; | |
else | |
{ | |
struct glyph *a_glyph, *b_glyph, *a_end; | |
int area; | |
if (mouse_face_p && a->mouse_face_p != b->mouse_face_p) | |
return 0; | |
/* Compare glyphs. */ | |
for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area) | |
{ | |
if (a->used[area] != b->used[area]) | |
return 0; | |
a_glyph = a->glyphs[area]; | |
a_end = a_glyph + a->used[area]; | |
b_glyph = b->glyphs[area]; | |
while (a_glyph < a_end | |
&& GLYPH_EQUAL_P (a_glyph, b_glyph)) | |
++a_glyph, ++b_glyph; | |
if (a_glyph != a_end) | |
return 0; | |
} | |
if (a->fill_line_p != b->fill_line_p | |
|| a->cursor_in_fringe_p != b->cursor_in_fringe_p | |
|| a->left_fringe_bitmap != b->left_fringe_bitmap | |
|| a->left_fringe_face_id != b->left_fringe_face_id | |
|| a->left_fringe_offset != b->left_fringe_offset | |
|| a->right_fringe_bitmap != b->right_fringe_bitmap | |
|| a->right_fringe_face_id != b->right_fringe_face_id | |
|| a->right_fringe_offset != b->right_fringe_offset | |
|| a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p | |
|| a->overlay_arrow_bitmap != b->overlay_arrow_bitmap | |
|| a->exact_window_width_line_p != b->exact_window_width_line_p | |
|| a->overlapped_p != b->overlapped_p | |
|| (MATRIX_ROW_CONTINUATION_LINE_P (a) | |
!= MATRIX_ROW_CONTINUATION_LINE_P (b)) | |
|| a->reversed_p != b->reversed_p | |
/* Different partially visible characters on left margin. */ | |
|| a->x != b->x | |
/* Different height. */ | |
|| a->ascent != b->ascent | |
|| a->phys_ascent != b->phys_ascent | |
|| a->phys_height != b->phys_height | |
|| a->visible_height != b->visible_height) | |
return 0; | |
} | |
return 1; | |
} | |
/*********************************************************************** | |
Glyph Pool | |
See dispextern.h for an overall explanation of glyph pools. | |
***********************************************************************/ | |
/* Allocate a glyph_pool structure. The structure returned is initialized | |
with zeros. If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global | |
variable glyph_pool_count is incremented for each pool allocated. */ | |
static struct glyph_pool * | |
new_glyph_pool (void) | |
{ | |
struct glyph_pool *result = xzalloc (sizeof *result); | |
#if defined GLYPH_DEBUG && defined ENABLE_CHECKING | |
/* For memory leak and double deletion checking. */ | |
++glyph_pool_count; | |
#endif | |
return result; | |
} | |
/* Free a glyph_pool structure POOL. The function may be called with | |
a null POOL pointer. If GLYPH_DEBUG and ENABLE_CHECKING are in effect, | |
global variable glyph_pool_count is decremented with every pool structure | |
freed. If this count gets negative, more structures were freed than | |
allocated, i.e. one structure must have been freed more than once or | |
a bogus pointer was passed to free_glyph_pool. */ | |
static void | |
free_glyph_pool (struct glyph_pool *pool) | |
{ | |
if (pool) | |
{ | |
#if defined GLYPH_DEBUG && defined ENABLE_CHECKING | |
/* More freed than allocated? */ | |
--glyph_pool_count; | |
eassert (glyph_pool_count >= 0); | |
#endif | |
xfree (pool->glyphs); | |
xfree (pool); | |
} | |
} | |
/* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and | |
columns we need. This function never shrinks a pool. The only | |
case in which this would make sense, would be when a frame's size | |
is changed from a large value to a smaller one. But, if someone | |
does it once, we can expect that he will do it again. | |
Return true if the pool changed in a way which makes | |
re-adjusting window glyph matrices necessary. */ | |
static bool | |
realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim) | |
{ | |
ptrdiff_t needed; | |
bool changed_p; | |
changed_p = (pool->glyphs == 0 | |
|| matrix_dim.height != pool->nrows | |
|| matrix_dim.width != pool->ncolumns); | |
/* Enlarge the glyph pool. */ | |
if (INT_MULTIPLY_WRAPV (matrix_dim.height, matrix_dim.width, &needed)) | |
memory_full (SIZE_MAX); | |
if (needed > pool->nglyphs) | |
{ | |
ptrdiff_t old_nglyphs = pool->nglyphs; | |
pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs, | |
needed - old_nglyphs, -1, sizeof *pool->glyphs); | |
memclear (pool->glyphs + old_nglyphs, | |
(pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs); | |
} | |
/* Remember the number of rows and columns because (a) we use them | |
to do sanity checks, and (b) the number of columns determines | |
where rows in the frame matrix start---this must be available to | |
determine pointers to rows of window sub-matrices. */ | |
pool->nrows = matrix_dim.height; | |
pool->ncolumns = matrix_dim.width; | |
return changed_p; | |
} | |
/*********************************************************************** | |
Debug Code | |
***********************************************************************/ | |
#ifdef GLYPH_DEBUG | |
/* Flush standard output. This is sometimes useful to call from the debugger. | |
XXX Maybe this should be changed to flush the current terminal instead of | |
stdout. | |
*/ | |
void flush_stdout (void) EXTERNALLY_VISIBLE; | |
void | |
flush_stdout (void) | |
{ | |
fflush (stdout); | |
} | |
/* Check that no glyph pointers have been lost in MATRIX. If a | |
pointer has been lost, e.g. by using a structure assignment between | |
rows, at least one pointer must occur more than once in the rows of | |
MATRIX. */ | |
void | |
check_matrix_pointer_lossage (struct glyph_matrix *matrix) | |
{ | |
int i, j; | |
for (i = 0; i < matrix->nrows; ++i) | |
for (j = 0; j < matrix->nrows; ++j) | |
eassert (i == j | |
|| (matrix->rows[i].glyphs[TEXT_AREA] | |
!= matrix->rows[j].glyphs[TEXT_AREA])); | |
} | |
/* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */ | |
struct glyph_row * | |
matrix_row (struct glyph_matrix *matrix, int row) | |
{ | |
eassert (matrix && matrix->rows); | |
eassert (row >= 0 && row < matrix->nrows); | |
/* That's really too slow for normal testing because this function | |
is called almost everywhere. Although---it's still astonishingly | |
fast, so it is valuable to have for debugging purposes. */ | |
#if 0 | |
check_matrix_pointer_lossage (matrix); | |
#endif | |
return matrix->rows + row; | |
} | |
#if 0 /* This function makes invalid assumptions when text is | |
partially invisible. But it might come handy for debugging | |
nevertheless. */ | |
/* Check invariants that must hold for an up to date current matrix of | |
window W. */ | |
static void | |
check_matrix_invariants (struct window *w) | |
{ | |
struct glyph_matrix *matrix = w->current_matrix; | |
int yb = window_text_bottom_y (w); | |
struct glyph_row *row = matrix->rows; | |
struct glyph_row *last_text_row = NULL; | |
struct buffer *saved = current_buffer; | |
struct buffer *buffer = XBUFFER (w->contents); | |
int c; | |
/* This can sometimes happen for a fresh window. */ | |
if (matrix->nrows < 2) | |
return; | |
set_buffer_temp (buffer); | |
/* Note: last row is always reserved for the mode line. */ | |
while (MATRIX_ROW_DISPLAYS_TEXT_P (row) | |
&& MATRIX_ROW_BOTTOM_Y (row) < yb) | |
{ | |
struct glyph_row *next = row + 1; | |
if (MATRIX_ROW_DISPLAYS_TEXT_P (row)) | |
last_text_row = row; | |
/* Check that character and byte positions are in sync. */ | |
eassert (MATRIX_ROW_START_BYTEPOS (row) | |
== CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row))); | |
eassert (BYTEPOS (row->start.pos) | |
== CHAR_TO_BYTE (CHARPOS (row->start.pos))); | |
/* CHAR_TO_BYTE aborts when invoked for a position > Z. We can | |
have such a position temporarily in case of a minibuffer | |
displaying something like `[Sole completion]' at its end. */ | |
if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer)) | |
{ | |
eassert (MATRIX_ROW_END_BYTEPOS (row) | |
== CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row))); | |
eassert (BYTEPOS (row->end.pos) | |
== CHAR_TO_BYTE (CHARPOS (row->end.pos))); | |
} | |
/* Check that end position of `row' is equal to start position | |
of next row. */ | |
if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next)) | |
{ | |
eassert (MATRIX_ROW_END_CHARPOS (row) | |
== MATRIX_ROW_START_CHARPOS (next)); | |
eassert (MATRIX_ROW_END_BYTEPOS (row) | |
== MATRIX_ROW_START_BYTEPOS (next)); | |
eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos)); | |
eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos)); | |
} | |
row = next; | |
} | |
eassert (w->current_matrix->nrows == w->desired_matrix->nrows); | |
eassert (w->desired_matrix->rows != NULL); | |
set_buffer_temp (saved); | |
} | |
#endif /* 0 */ | |
#endif /* GLYPH_DEBUG */ | |
/********************************************************************** | |
Allocating/ Adjusting Glyph Matrices | |
**********************************************************************/ | |
/* Allocate glyph matrices over a window tree for a frame-based | |
redisplay | |
X and Y are column/row within the frame glyph matrix where | |
sub-matrices for the window tree rooted at WINDOW must be | |
allocated. DIM_ONLY_P means that the caller of this | |
function is only interested in the result matrix dimension, and | |
matrix adjustments should not be performed. | |
The function returns the total width/height of the sub-matrices of | |
the window tree. If called on a frame root window, the computation | |
will take the mini-buffer window into account. | |
*WINDOW_CHANGE_FLAGS is set to a bit mask with bits | |
NEW_LEAF_MATRIX set if any window in the tree did not have a | |
glyph matrices yet, and | |
CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of | |
any window in the tree will be changed or have been changed (see | |
DIM_ONLY_P) | |
*WINDOW_CHANGE_FLAGS must be initialized by the caller of this | |
function. | |
Windows are arranged into chains of windows on the same level | |
through the next fields of window structures. Such a level can be | |
either a sequence of horizontally adjacent windows from left to | |
right, or a sequence of vertically adjacent windows from top to | |
bottom. Each window in a horizontal sequence can be either a leaf | |
window or a vertical sequence; a window in a vertical sequence can | |
be either a leaf or a horizontal sequence. All windows in a | |
horizontal sequence have the same height, and all windows in a | |
vertical sequence have the same width. | |
This function uses, for historical reasons, a more general | |
algorithm to determine glyph matrix dimensions that would be | |
necessary. | |
The matrix height of a horizontal sequence is determined by the | |
maximum height of any matrix in the sequence. The matrix width of | |
a horizontal sequence is computed by adding up matrix widths of | |
windows in the sequence. | |
|<------- result width ------->| | |
+---------+----------+---------+ --- | |
| | | | | | |
| | | | | |
+---------+ | | result height | |
| +---------+ | |
| | | | |
+----------+ --- | |
The matrix width of a vertical sequence is the maximum matrix width | |
of any window in the sequence. Its height is computed by adding up | |
matrix heights of windows in the sequence. | |
|<---- result width -->| | |
+---------+ --- | |
| | | | |
| | | | |
+---------+--+ | | |
| | | | |
| | result height | |
| | | |
+------------+---------+ | | |
| | | | |
| | | | |
+------------+---------+ --- */ | |
/* Bit indicating that a new matrix will be allocated or has been | |
allocated. */ | |
#define NEW_LEAF_MATRIX (1 << 0) | |
/* Bit indicating that a matrix will or has changed its location or | |
size. */ | |
#define CHANGED_LEAF_MATRIX (1 << 1) | |
static struct dim | |
allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y, | |
bool dim_only_p, int *window_change_flags) | |
{ | |
struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window))); | |
int x0 = x, y0 = y; | |
int wmax = 0, hmax = 0; | |
struct dim total; | |
struct dim dim; | |
struct window *w; | |
bool in_horz_combination_p; | |
/* What combination is WINDOW part of? Compute this once since the | |
result is the same for all windows in the `next' chain. The | |
special case of a root window (parent equal to nil) is treated | |
like a vertical combination because a root window's `next' | |
points to the mini-buffer window, if any, which is arranged | |
vertically below other windows. */ | |
in_horz_combination_p | |
= (!NILP (XWINDOW (window)->parent) | |
&& WINDOW_HORIZONTAL_COMBINATION_P (XWINDOW (XWINDOW (window)->parent))); | |
/* For WINDOW and all windows on the same level. */ | |
do | |
{ | |
w = XWINDOW (window); | |
/* Get the dimension of the window sub-matrix for W, depending | |
on whether this is a combination or a leaf window. */ | |
if (WINDOWP (w->contents)) | |
dim = allocate_matrices_for_frame_redisplay (w->contents, x, y, | |
dim_only_p, | |
window_change_flags); | |
else | |
{ | |
/* If not already done, allocate sub-matrix structures. */ | |
if (w->desired_matrix == NULL) | |
{ | |
w->desired_matrix = new_glyph_matrix (f->desired_pool); | |
w->current_matrix = new_glyph_matrix (f->current_pool); | |
*window_change_flags |= NEW_LEAF_MATRIX; | |
} | |
/* Width and height MUST be chosen so that there are no | |
holes in the frame matrix. */ | |
dim.width = required_matrix_width (w); | |
dim.height = required_matrix_height (w); | |
/* Will matrix be re-allocated? */ | |
if (x != w->desired_matrix->matrix_x | |
|| y != w->desired_matrix->matrix_y | |
|| dim.width != w->desired_matrix->matrix_w | |
|| dim.height != w->desired_matrix->matrix_h | |
|| (margin_glyphs_to_reserve (w, dim.width, | |
w->left_margin_cols) | |
!= w->desired_matrix->left_margin_glyphs) | |
|| (margin_glyphs_to_reserve (w, dim.width, | |
w->right_margin_cols) | |
!= w->desired_matrix->right_margin_glyphs)) | |
*window_change_flags |= CHANGED_LEAF_MATRIX; | |
/* Actually change matrices, if allowed. Do not consider | |
CHANGED_LEAF_MATRIX computed above here because the pool | |
may have been changed which we don't know here. We trust | |
that we only will be called with DIM_ONLY_P when | |
necessary. */ | |
if (!dim_only_p) | |
{ | |
adjust_glyph_matrix (w, w->desired_matrix, x, y, dim); | |
adjust_glyph_matrix (w, w->current_matrix, x, y, dim); | |
} | |
} | |
/* If we are part of a horizontal combination, advance x for | |
windows to the right of W; otherwise advance y for windows | |
below W. */ | |
if (in_horz_combination_p) | |
x += dim.width; | |
else | |
y += dim.height; | |
/* Remember maximum glyph matrix dimensions. */ | |
wmax = max (wmax, dim.width); | |
hmax = max (hmax, dim.height); | |
/* Next window on same level. */ | |
window = w->next; | |
} | |
while (!NILP (window)); | |
/* Set `total' to the total glyph matrix dimension of this window | |
level. In a vertical combination, the width is the width of the | |
widest window; the height is the y we finally reached, corrected | |
by the y we started with. In a horizontal combination, the total | |
height is the height of the tallest window, and the width is the | |
x we finally reached, corrected by the x we started with. */ | |
if (in_horz_combination_p) | |
{ | |
total.width = x - x0; | |
total.height = hmax; | |
} | |
else | |
{ | |
total.width = wmax; | |
total.height = y - y0; | |
} | |
return total; | |
} | |
/* Return the required height of glyph matrices for window W. */ | |
static int | |
required_matrix_height (struct window *w) | |
{ | |
#ifdef HAVE_WINDOW_SYSTEM | |
struct frame *f = XFRAME (w->frame); | |
if (FRAME_WINDOW_P (f)) | |
{ | |
/* https://lists.gnu.org/r/emacs-devel/2015-11/msg00194.html */ | |
int ch_height = max (FRAME_SMALLEST_FONT_HEIGHT (f), 1); | |
int window_pixel_height = window_box_height (w) + eabs (w->vscroll); | |
return (((window_pixel_height + ch_height - 1) | |
/ ch_height) * w->nrows_scale_factor | |
/* One partially visible line at the top and | |
bottom of the window. */ | |
+ 2 | |
/* 2 for header and mode line. */ | |
+ 2); | |
} | |
#endif /* HAVE_WINDOW_SYSTEM */ | |
return WINDOW_TOTAL_LINES (w); | |
} | |
/* Return the required width of glyph matrices for window W. */ | |
static int | |
required_matrix_width (struct window *w) | |
{ | |
#ifdef HAVE_WINDOW_SYSTEM | |
struct frame *f = XFRAME (w->frame); | |
if (FRAME_WINDOW_P (f)) | |
{ | |
/* https://lists.gnu.org/r/emacs-devel/2015-11/msg00194.html */ | |
int ch_width = max (FRAME_SMALLEST_CHAR_WIDTH (f), 1); | |
/* Compute number of glyphs needed in a glyph row. */ | |
return (((WINDOW_PIXEL_WIDTH (w) + ch_width - 1) | |
/ ch_width) * w->ncols_scale_factor | |
/* 2 partially visible columns in the text area. */ | |
+ 2 | |
/* One partially visible column at the right | |
edge of each marginal area. */ | |
+ 1 + 1); | |
} | |
#endif /* HAVE_WINDOW_SYSTEM */ | |
return w->total_cols; | |
} | |
/* Allocate window matrices for window-based redisplay. W is the | |
window whose matrices must be allocated/reallocated. */ | |
static void | |
allocate_matrices_for_window_redisplay (struct window *w) | |
{ | |
while (w) | |
{ | |
if (WINDOWP (w->contents)) | |
allocate_matrices_for_window_redisplay (XWINDOW (w->contents)); | |
else | |
{ | |
/* W is a leaf window. */ | |
struct dim dim; | |
/* If matrices are not yet allocated, allocate them now. */ | |
if (w->desired_matrix == NULL) | |
{ | |
w->desired_matrix = new_glyph_matrix (NULL); | |
w->current_matrix = new_glyph_matrix (NULL); | |
} | |
dim.width = required_matrix_width (w); | |
dim.height = required_matrix_height (w); | |
adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim); | |
adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim); | |
} | |
w = NILP (w->next) ? NULL : XWINDOW (w->next); | |
} | |
} | |
/* Allocate/reallocate glyph matrices of a single frame F. | |
This function must be called when a new frame is created, | |
its size changes, or its window configuration changes. */ | |
void | |
adjust_frame_glyphs (struct frame *f) | |
{ | |
/* Block input so that expose events and other events that access | |
glyph matrices are not processed while we are changing them. */ | |
block_input (); | |
if (FRAME_WINDOW_P (f)) | |
adjust_frame_glyphs_for_window_redisplay (f); | |
else | |
adjust_frame_glyphs_for_frame_redisplay (f); | |
/* Don't forget the buffer for decode_mode_spec. */ | |
adjust_decode_mode_spec_buffer (f); | |
f->glyphs_initialized_p = 1; | |
unblock_input (); | |
} | |
/* Return true if any window in the tree has nonzero window margins. See | |
the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */ | |
static bool | |
showing_window_margins_p (struct window *w) | |
{ | |
while (w) | |
{ | |
if (WINDOWP (w->contents)) | |
{ | |
if (showing_window_margins_p (XWINDOW (w->contents))) | |
return 1; | |
} | |
else if (w->left_margin_cols > 0 || w->right_margin_cols > 0) | |
return 1; | |
w = NILP (w->next) ? 0 : XWINDOW (w->next); | |
} | |
return 0; | |
} | |
/* In the window tree with root W, build current matrices of leaf | |
windows from the frame's current matrix. */ | |
static void | |
fake_current_matrices (Lisp_Object window) | |
{ | |
struct window *w; | |
for (; !NILP (window); window = w->next) | |
{ | |
w = XWINDOW (window); | |
if (WINDOWP (w->contents)) | |
fake_current_matrices (w->contents); | |
else | |
{ | |
int i; | |
struct frame *f = XFRAME (w->frame); | |
struct glyph_matrix *m = w->current_matrix; | |
struct glyph_matrix *fm = f->current_matrix; | |
eassert (m->matrix_h == WINDOW_TOTAL_LINES (w)); | |
eassert (m->matrix_w == WINDOW_TOTAL_COLS (w)); | |
for (i = 0; i < m->matrix_h; ++i) | |
{ | |
struct glyph_row *r = m->rows + i; | |
struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w); | |
eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA] | |
&& r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]); | |
r->enabled_p = fr->enabled_p; | |
if (r->enabled_p) | |
{ | |
r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs; | |
r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs; | |
r->used[TEXT_AREA] = (m->matrix_w | |
- r->used[LEFT_MARGIN_AREA] | |
- r->used[RIGHT_MARGIN_AREA]); | |
r->mode_line_p = 0; | |
} | |
} | |
} | |
} | |
} | |
/* Save away the contents of frame F's current frame matrix. Value is | |
a glyph matrix holding the contents of F's current frame matrix. */ | |
static struct glyph_matrix * | |
save_current_matrix (struct frame *f) | |
{ | |
int i; | |
struct glyph_matrix *saved = xzalloc (sizeof *saved); | |
saved->nrows = f->current_matrix->nrows; | |
saved->rows = xzalloc (saved->nrows * sizeof *saved->rows); | |
for (i = 0; i < saved->nrows; ++i) | |
{ | |
struct glyph_row *from = f->current_matrix->rows + i; | |
struct glyph_row *to = saved->rows + i; | |
ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph); | |
to->glyphs[TEXT_AREA] = xmalloc (nbytes); | |
memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes); | |
to->used[TEXT_AREA] = from->used[TEXT_AREA]; | |
to->enabled_p = from->enabled_p; | |
to->hash = from->hash; | |
if (from->used[LEFT_MARGIN_AREA]) | |
{ | |
nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph); | |
to->glyphs[LEFT_MARGIN_AREA] = xmalloc (nbytes); | |
memcpy (to->glyphs[LEFT_MARGIN_AREA], | |
from->glyphs[LEFT_MARGIN_AREA], nbytes); | |
to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA]; | |
} | |
if (from->used[RIGHT_MARGIN_AREA]) | |
{ | |
nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph); | |
to->glyphs[RIGHT_MARGIN_AREA] = xmalloc (nbytes); | |
memcpy (to->glyphs[RIGHT_MARGIN_AREA], | |
from->glyphs[RIGHT_MARGIN_AREA], nbytes); | |
to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA]; | |
} | |
} | |
return saved; | |
} | |
/* Restore the contents of frame F's current frame matrix from SAVED, | |
and free memory associated with SAVED. */ | |
static void | |
restore_current_matrix (struct frame *f, struct glyph_matrix *saved) | |
{ | |
int i; | |
for (i = 0; i < saved->nrows; ++i) | |
{ | |
struct glyph_row *from = saved->rows + i; | |
struct glyph_row *to = f->current_matrix->rows + i; | |
ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph); | |
memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes); | |
to->used[TEXT_AREA] = from->used[TEXT_AREA]; | |
xfree (from->glyphs[TEXT_AREA]); | |
nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph); | |
if (nbytes) | |
{ | |
memcpy (to->glyphs[LEFT_MARGIN_AREA], | |
from->glyphs[LEFT_MARGIN_AREA], nbytes); | |
to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA]; | |
xfree (from->glyphs[LEFT_MARGIN_AREA]); | |
} | |
else | |
to->used[LEFT_MARGIN_AREA] = 0; | |
nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph); | |
if (nbytes) | |
{ | |
memcpy (to->glyphs[RIGHT_MARGIN_AREA], | |
from->glyphs[RIGHT_MARGIN_AREA], nbytes); | |
to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA]; | |
xfree (from->glyphs[RIGHT_MARGIN_AREA]); | |
} | |
else | |
to->used[RIGHT_MARGIN_AREA] = 0; | |
} | |
xfree (saved->rows); | |
xfree (saved); | |
} | |
/* Allocate/reallocate glyph matrices of a single frame F for | |
frame-based redisplay. */ | |
static void | |
adjust_frame_glyphs_for_frame_redisplay (struct frame *f) | |
{ | |
struct dim matrix_dim; | |
bool pool_changed_p; | |
int window_change_flags; | |
int top_window_y; | |
if (!FRAME_LIVE_P (f)) | |
return; | |
top_window_y = FRAME_TOP_MARGIN (f); | |
/* Allocate glyph pool structures if not already done. */ | |
if (f->desired_pool == NULL) | |
{ | |
f->desired_pool = new_glyph_pool (); | |
f->current_pool = new_glyph_pool (); | |
} | |
/* Allocate frames matrix structures if needed. */ | |
if (f->desired_matrix == NULL) | |
{ | |
f->desired_matrix = new_glyph_matrix (f->desired_pool); | |
f->current_matrix = new_glyph_matrix (f->current_pool); | |
} | |
/* Compute window glyph matrices. (This takes the mini-buffer | |
window into account). The result is the size of the frame glyph | |
matrix needed. The variable window_change_flags is set to a bit | |
mask indicating whether new matrices will be allocated or | |
existing matrices change their size or location within the frame | |
matrix. */ | |
window_change_flags = 0; | |
matrix_dim | |
= allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f), | |
0, top_window_y, | |
1, | |
&window_change_flags); | |
/* Add in menu bar lines, if any. */ | |
matrix_dim.height += top_window_y; | |
/* Enlarge pools as necessary. */ | |
pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim); | |
realloc_glyph_pool (f->current_pool, matrix_dim); | |
/* Set up glyph pointers within window matrices. Do this only if | |
absolutely necessary since it requires a frame redraw. */ | |
if (pool_changed_p || window_change_flags) | |
{ | |
/* Do it for window matrices. */ | |
allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f), | |
0, top_window_y, 0, | |
&window_change_flags); | |
/* Size of frame matrices must equal size of frame. Note | |
that we are called for X frames with window widths NOT equal | |
to the frame width (from CHANGE_FRAME_SIZE_1). */ | |
if (matrix_dim.width != FRAME_TOTAL_COLS (f) | |
|| matrix_dim.height != FRAME_TOTAL_LINES (f)) | |
return; | |
eassert (matrix_dim.width == FRAME_TOTAL_COLS (f) | |
&& matrix_dim.height == FRAME_TOTAL_LINES (f)); | |
/* Pointers to glyph memory in glyph rows are exchanged during | |
the update phase of redisplay, which means in general that a | |
frame's current matrix consists of pointers into both the | |
desired and current glyph pool of the frame. Adjusting a | |
matrix sets the frame matrix up so that pointers are all into | |
the same pool. If we want to preserve glyph contents of the | |
current matrix over a call to adjust_glyph_matrix, we must | |
make a copy of the current glyphs, and restore the current | |
matrix' contents from that copy. */ | |
if (display_completed | |
&& !FRAME_GARBAGED_P (f) | |
&& matrix_dim.width == f->current_matrix->matrix_w | |
&& matrix_dim.height == f->current_matrix->matrix_h | |
/* For some reason, the frame glyph matrix gets corrupted if | |
any of the windows contain margins. I haven't been able | |
to hunt down the reason, but for the moment this prevents | |
the problem from manifesting. -- cyd */ | |
&& !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f)))) | |
{ | |
struct glyph_matrix *copy = save_current_matrix (f); | |
adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim); | |
adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim); | |
restore_current_matrix (f, copy); | |
fake_current_matrices (FRAME_ROOT_WINDOW (f)); | |
} | |
else | |
{ | |
adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim); | |
adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim); | |
SET_FRAME_GARBAGED (f); | |
} | |
} | |
} | |
/* Allocate/reallocate glyph matrices of a single frame F for | |
window-based redisplay. */ | |
static void | |
adjust_frame_glyphs_for_window_redisplay (struct frame *f) | |
{ | |
eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f)); | |
/* Allocate/reallocate window matrices. */ | |
allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f))); | |
#if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK) | |
/* Allocate/ reallocate matrices of the dummy window used to display | |
the menu bar under X when no X toolkit support is available. */ | |
{ | |
/* Allocate a dummy window if not already done. */ | |
struct window *w; | |
if (NILP (f->menu_bar_window)) | |
{ | |
Lisp_Object frame; | |
fset_menu_bar_window (f, make_window ()); | |
w = XWINDOW (f->menu_bar_window); | |
XSETFRAME (frame, f); | |
wset_frame (w, frame); | |
w->pseudo_window_p = 1; | |
} | |
else | |
w = XWINDOW (f->menu_bar_window); | |
/* Set window dimensions to frame dimensions and allocate or | |
adjust glyph matrices of W. */ | |
w->pixel_left = 0; | |
w->left_col = 0; | |
w->pixel_top = 0; | |
w->top_line = 0; | |
w->pixel_width = (FRAME_PIXEL_WIDTH (f) | |
- 2 * FRAME_INTERNAL_BORDER_WIDTH (f)); | |
w->total_cols = FRAME_TOTAL_COLS (f); | |
w->pixel_height = FRAME_MENU_BAR_HEIGHT (f); | |
w->total_lines = FRAME_MENU_BAR_LINES (f); | |
allocate_matrices_for_window_redisplay (w); | |
} | |
#endif | |
#if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS) | |
{ | |
/* Allocate/ reallocate matrices of the tool bar window. If we | |
don't have a tool bar window yet, make one. */ | |
struct window *w; | |
if (NILP (f->tool_bar_window)) | |
{ | |
Lisp_Object frame; | |
fset_tool_bar_window (f, make_window ()); | |
w = XWINDOW (f->tool_bar_window); | |
XSETFRAME (frame, f); | |
wset_frame (w, frame); | |
w->pseudo_window_p = 1; | |
} | |
else | |
w = XWINDOW (f->tool_bar_window); | |
w->pixel_left = 0; | |
w->left_col = 0; | |
w->pixel_top = FRAME_MENU_BAR_HEIGHT (f); | |
w->top_line = FRAME_MENU_BAR_LINES (f); | |
w->total_cols = FRAME_TOTAL_COLS (f); | |
w->pixel_width = (FRAME_PIXEL_WIDTH (f) | |
- 2 * FRAME_INTERNAL_BORDER_WIDTH (f)); | |
w->total_lines = FRAME_TOOL_BAR_LINES (f); | |
w->pixel_height = FRAME_TOOL_BAR_HEIGHT (f); | |
allocate_matrices_for_window_redisplay (w); | |
} | |
#endif | |
} | |
/* Re-allocate buffer for decode_mode_spec on frame F. */ | |
static void | |
adjust_decode_mode_spec_buffer (struct frame *f) | |
{ | |
int frame_message_buf_size = FRAME_MESSAGE_BUF_SIZE (f); | |
eassert (frame_message_buf_size >= 0); | |
f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer, | |
frame_message_buf_size + 1); | |
} | |
/********************************************************************** | |
Freeing Glyph Matrices | |
**********************************************************************/ | |
/* Free glyph memory for a frame F. F may be null. This function can | |
be called for the same frame more than once. The root window of | |
F may be nil when this function is called. This is the case when | |
the function is called when F is destroyed. */ | |
void | |
free_glyphs (struct frame *f) | |
{ | |
if (f && f->glyphs_initialized_p) | |
{ | |
/* Block interrupt input so that we don't get surprised by an X | |
event while we're in an inconsistent state. */ | |
block_input (); | |
f->glyphs_initialized_p = 0; | |
/* Release window sub-matrices. */ | |
if (!NILP (f->root_window)) | |
free_window_matrices (XWINDOW (f->root_window)); | |
#if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK) | |
/* Free the dummy window for menu bars without X toolkit and its | |
glyph matrices. */ | |
if (!NILP (f->menu_bar_window)) | |
{ | |
struct window *w = XWINDOW (f->menu_bar_window); | |
free_glyph_matrix (w->desired_matrix); | |
free_glyph_matrix (w->current_matrix); | |
w->desired_matrix = w->current_matrix = NULL; | |
fset_menu_bar_window (f, Qnil); | |
} | |
#endif | |
#if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS) | |
/* Free the tool bar window and its glyph matrices. */ | |
if (!NILP (f->tool_bar_window)) | |
{ | |
struct window *w = XWINDOW (f->tool_bar_window); | |
free_glyph_matrix (w->desired_matrix); | |
free_glyph_matrix (w->current_matrix); | |
w->desired_matrix = w->current_matrix = NULL; | |
fset_tool_bar_window (f, Qnil); | |
} | |
#endif | |
/* Release frame glyph matrices. Reset fields to zero in | |
case we are called a second time. */ | |
if (f->desired_matrix) | |
{ | |
free_glyph_matrix (f->desired_matrix); | |
free_glyph_matrix (f->current_matrix); | |
f->desired_matrix = f->current_matrix = NULL; | |
} | |
/* Release glyph pools. */ | |
if (f->desired_pool) | |
{ | |
free_glyph_pool (f->desired_pool); | |
free_glyph_pool (f->current_pool); | |
f->desired_pool = f->current_pool = NULL; | |
} | |
unblock_input (); | |
} | |
} | |
/* Free glyph sub-matrices in the window tree rooted at W. This | |
function may be called with a null pointer, and it may be called on | |
the same tree more than once. */ | |
void | |
free_window_matrices (struct window *w) | |
{ | |
while (w) | |
{ | |
if (WINDOWP (w->contents)) | |
free_window_matrices (XWINDOW (w->contents)); | |
else | |
{ | |
/* This is a leaf window. Free its memory and reset fields | |
to zero in case this function is called a second time for | |
W. */ | |
free_glyph_matrix (w->current_matrix); | |
free_glyph_matrix (w->desired_matrix); | |
w->current_matrix = w->desired_matrix = NULL; | |
} | |
/* Next window on same level. */ | |
w = NILP (w->next) ? 0 : XWINDOW (w->next); | |
} | |
} | |
/* Check glyph memory leaks. This function is called from | |
shut_down_emacs. Note that frames are not destroyed when Emacs | |
exits. We therefore free all glyph memory for all active frames | |
explicitly and check that nothing is left allocated. */ | |
void | |
check_glyph_memory (void) | |
{ | |
Lisp_Object tail, frame; | |
/* Free glyph memory for all frames. */ | |
FOR_EACH_FRAME (tail, frame) | |
free_glyphs (XFRAME (frame)); | |
#if defined GLYPH_DEBUG && defined ENABLE_CHECKING | |
/* Check that nothing is left allocated. */ | |
eassert (glyph_matrix_count == 0); | |
eassert (glyph_pool_count == 0); | |
#endif | |
} | |
/********************************************************************** | |
Building a Frame Matrix | |
**********************************************************************/ | |
/* Most of the redisplay code works on glyph matrices attached to | |
windows. This is a good solution most of the time, but it is not | |
suitable for terminal code. Terminal output functions cannot rely | |
on being able to set an arbitrary terminal window. Instead they | |
must be provided with a view of the whole frame, i.e. the whole | |
screen. We build such a view by constructing a frame matrix from | |
window matrices in this section. | |
Windows that must be updated have their must_be_updated_p flag set. | |
For all such windows, their desired matrix is made part of the | |
desired frame matrix. For other windows, their current matrix is | |
made part of the desired frame matrix. | |
+-----------------+----------------+ | |
| desired | desired | | |
| | | | |
+-----------------+----------------+ | |
| current | | |
| | | |
+----------------------------------+ | |
Desired window matrices can be made part of the frame matrix in a | |
cheap way: We exploit the fact that the desired frame matrix and | |
desired window matrices share their glyph memory. This is not | |
possible for current window matrices. Their glyphs are copied to | |
the desired frame matrix. The latter is equivalent to | |
preserve_other_columns in the old redisplay. | |
Used glyphs counters for frame matrix rows are the result of adding | |
up glyph lengths of the window matrices. A line in the frame | |
matrix is enabled, if a corresponding line in a window matrix is | |
enabled. | |
After building the desired frame matrix, it will be passed to | |
terminal code, which will manipulate both the desired and current | |
frame matrix. Changes applied to the frame's current matrix have | |
to be visible in current window matrices afterwards, of course. | |
This problem is solved like this: | |
1. Window and frame matrices share glyphs. Window matrices are | |
constructed in a way that their glyph contents ARE the glyph | |
contents needed in a frame matrix. Thus, any modification of | |
glyphs done in terminal code will be reflected in window matrices | |
automatically. | |
2. Exchanges of rows in a frame matrix done by terminal code are | |
intercepted by hook functions so that corresponding row operations | |
on window matrices can be performed. This is necessary because we | |
use pointers to glyphs in glyph row structures. To satisfy the | |
assumption of point 1 above that glyphs are updated implicitly in | |
window matrices when they are manipulated via the frame matrix, | |
window and frame matrix must of course agree where to find the | |
glyphs for their rows. Possible manipulations that must be | |
mirrored are assignments of rows of the desired frame matrix to the | |
current frame matrix and scrolling the current frame matrix. */ | |
/* Build frame F's desired matrix from window matrices. Only windows | |
which have the flag must_be_updated_p set have to be updated. Menu | |
bar lines of a frame are not covered by window matrices, so make | |
sure not to touch them in this function. */ | |
static void | |
build_frame_matrix (struct frame *f) | |
{ | |
int i; | |
/* F must have a frame matrix when this function is called. */ | |
eassert (!FRAME_WINDOW_P (f)); | |
/* Clear all rows in the frame matrix covered by window matrices. | |
Menu bar lines are not covered by windows. */ | |
for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i) | |
clear_glyph_row (MATRIX_ROW (f->desired_matrix, i)); | |
/* Build the matrix by walking the window tree. */ | |
build_frame_matrix_from_window_tree (f->desired_matrix, | |
XWINDOW (FRAME_ROOT_WINDOW (f))); | |
} | |
/* Walk a window tree, building a frame matrix MATRIX from window | |
matrices. W is the root of a window tree. */ | |
static void | |
build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w) | |
{ | |
while (w) | |
{ | |
if (WINDOWP (w->contents)) | |
build_frame_matrix_from_window_tree (matrix, XWINDOW (w->contents)); | |
else | |
build_frame_matrix_from_leaf_window (matrix, w); | |
w = NILP (w->next) ? 0 : XWINDOW (w->next); | |
} | |
} | |
/* Add a window's matrix to a frame matrix. FRAME_MATRIX is the | |
desired frame matrix built. W is a leaf window whose desired or | |
current matrix is to be added to FRAME_MATRIX. W's flag | |
must_be_updated_p determines which matrix it contributes to | |
FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix | |
is added to FRAME_MATRIX, otherwise W's current matrix is added. | |
Adding a desired matrix means setting up used counters and such in | |
frame rows, while adding a current window matrix to FRAME_MATRIX | |
means copying glyphs. The latter case corresponds to | |
preserve_other_columns in the old redisplay. */ | |
static void | |
build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w) | |
{ | |
struct glyph_matrix *window_matrix; | |
int window_y, frame_y; | |
/* If non-zero, a glyph to insert at the right border of W. */ | |
GLYPH right_border_glyph; | |
SET_GLYPH_FROM_CHAR (right_border_glyph, 0); | |
/* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */ | |
if (w->must_be_updated_p) | |
{ | |
window_matrix = w->desired_matrix; | |
/* Decide whether we want to add a vertical border glyph. */ | |
if (!WINDOW_RIGHTMOST_P (w)) | |
{ | |
struct Lisp_Char_Table *dp = window_display_table (w); | |
Lisp_Object gc; | |
SET_GLYPH_FROM_CHAR (right_border_glyph, '|'); | |
if (dp | |
&& (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc))) | |
{ | |
SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc); | |
spec_glyph_lookup_face (w, &right_border_glyph); | |
} | |
if (GLYPH_FACE (right_border_glyph) <= 0) | |
SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID); | |
} | |
} | |
else | |
window_matrix = w->current_matrix; | |
/* For all rows in the window matrix and corresponding rows in the | |
frame matrix. */ | |
window_y = 0; | |
frame_y = window_matrix->matrix_y; | |
while (window_y < window_matrix->nrows) | |
{ | |
struct glyph_row *frame_row = frame_matrix->rows + frame_y; | |
struct glyph_row *window_row = window_matrix->rows + window_y; | |
bool current_row_p = window_matrix == w->current_matrix; | |
/* Fill up the frame row with spaces up to the left margin of the | |
window row. */ | |
fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x); | |
/* Fill up areas in the window matrix row with spaces. */ | |
fill_up_glyph_row_with_spaces (window_row); | |
/* If only part of W's desired matrix has been built, and | |
window_row wasn't displayed, use the corresponding current | |
row instead. */ | |
if (window_matrix == w->desired_matrix | |
&& !window_row->enabled_p) | |
{ | |
window_row = w->current_matrix->rows + window_y; | |
current_row_p = 1; | |
} | |
if (current_row_p) | |
{ | |
/* Copy window row to frame row. */ | |
memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x, | |
window_row->glyphs[0], | |
window_matrix->matrix_w * sizeof (struct glyph)); | |
} | |
else | |
{ | |
eassert (window_row->enabled_p); | |
/* Only when a desired row has been displayed, we want | |
the corresponding frame row to be updated. */ | |
frame_row->enabled_p = true; | |
/* Maybe insert a vertical border between horizontally adjacent | |
windows. */ | |
if (GLYPH_CHAR (right_border_glyph) != 0) | |
{ | |
struct glyph *border = window_row->glyphs[LAST_AREA] - 1; | |
SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph); | |
} | |
#ifdef GLYPH_DEBUG | |
/* Window row window_y must be a slice of frame row | |
frame_y. */ | |
eassert (glyph_row_slice_p (window_row, frame_row)); | |
/* If rows are in sync, we don't have to copy glyphs because | |
frame and window share glyphs. */ | |
strcpy (w->current_matrix->method, w->desired_matrix->method); | |
add_window_display_history (w, w->current_matrix->method, 0); | |
#endif | |
} | |
/* Set number of used glyphs in the frame matrix. Since we fill | |
up with spaces, and visit leaf windows from left to right it | |
can be done simply. */ | |
frame_row->used[TEXT_AREA] | |
= window_matrix->matrix_x + window_matrix->matrix_w; | |
/* Next row. */ | |
++window_y; | |
++frame_y; | |
} | |
} | |
/* Given a user-specified glyph, possibly including a Lisp-level face | |
ID, return a glyph that has a realized face ID. | |
This is used for glyphs displayed specially and not part of the text; | |
for instance, vertical separators, truncation markers, etc. */ | |
void | |
spec_glyph_lookup_face (struct window *w, GLYPH *glyph) | |
{ | |
int lface_id = GLYPH_FACE (*glyph); | |
/* Convert the glyph's specified face to a realized (cache) face. */ | |
if (lface_id > 0) | |
{ | |
int face_id = merge_faces (XFRAME (w->frame), | |
Qt, lface_id, DEFAULT_FACE_ID); | |
SET_GLYPH_FACE (*glyph, face_id); | |
} | |
} | |
/* Add spaces to a glyph row ROW in a window matrix. | |
Each row has the form: | |
+---------+-----------------------------+------------+ | |
| left | text | right | | |
+---------+-----------------------------+------------+ | |
Left and right marginal areas are optional. This function adds | |
spaces to areas so that there are no empty holes between areas. | |
In other words: If the right area is not empty, the text area | |
is filled up with spaces up to the right area. If the text area | |
is not empty, the left area is filled up. | |
To be called for frame-based redisplay, only. */ | |
static void | |
fill_up_glyph_row_with_spaces (struct glyph_row *row) | |
{ | |
fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA); | |
fill_up_glyph_row_area_with_spaces (row, TEXT_AREA); | |
fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA); | |
} | |
/* Fill area AREA of glyph row ROW with spaces. To be called for | |
frame-based redisplay only. */ | |
static void | |
fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area) | |
{ | |
if (row->glyphs[area] < row->glyphs[area + 1]) | |
{ | |
struct glyph *end = row->glyphs[area + 1]; | |
struct glyph *text = row->glyphs[area] + row->used[area]; | |
while (text < end) | |
*text++ = space_glyph; | |
row->used[area] = text - row->glyphs[area]; | |
} | |
} | |
/* Add spaces to the end of ROW in a frame matrix until index UPTO is | |
reached. In frame matrices only one area, TEXT_AREA, is used. */ | |
void | |
fill_up_frame_row_with_spaces (struct glyph_row *row, int upto) | |
{ | |
int i = row->used[TEXT_AREA]; | |
struct glyph *glyph = row->glyphs[TEXT_AREA]; | |
while (i < upto) | |
glyph[i++] = space_glyph; | |
row->used[TEXT_AREA] = i; | |
} | |
/********************************************************************** | |
Mirroring operations on frame matrices in window matrices | |
**********************************************************************/ | |
/* Set frame being updated via frame-based redisplay to F. This | |
function must be called before updates to make explicit that we are | |
working on frame matrices or not. */ | |
static void | |
set_frame_matrix_frame (struct frame *f) | |
{ | |
frame_matrix_frame = f; | |
} | |
/* Make sure glyph row ROW in CURRENT_MATRIX is up to date. | |
DESIRED_MATRIX is the desired matrix corresponding to | |
CURRENT_MATRIX. The update is done by exchanging glyph pointers | |
between rows in CURRENT_MATRIX and DESIRED_MATRIX. If | |
frame_matrix_frame is non-null, this indicates that the exchange is | |
done in frame matrices, and that we have to perform analogous | |
operations in window matrices of frame_matrix_frame. */ | |
static void | |
make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row) | |
{ | |
struct glyph_row *current_row = MATRIX_ROW (current_matrix, row); | |
struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row); | |
bool mouse_face_p = current_row->mouse_face_p; | |
/* Do current_row = desired_row. This exchanges glyph pointers | |
between both rows, and does a structure assignment otherwise. */ | |
assign_row (current_row, desired_row); | |
/* Enable current_row to mark it as valid. */ | |
current_row->enabled_p = true; | |
current_row->mouse_face_p = mouse_face_p; | |
/* If we are called on frame matrices, perform analogous operations | |
for window matrices. */ | |
if (frame_matrix_frame) | |
mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row); | |
} | |
/* W is the root of a window tree. FRAME_ROW is the index of a row in | |
W's frame which has been made current (by swapping pointers between | |
current and desired matrix). Perform analogous operations in the | |
matrices of leaf windows in the window tree rooted at W. */ | |
static void | |
mirror_make_current (struct window *w, int frame_row) | |
{ | |
while (w) | |
{ | |
if (WINDOWP (w->contents)) | |
mirror_make_current (XWINDOW (w->contents), frame_row); | |
else | |
{ | |
/* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS | |
here because the checks performed in debug mode there | |
will not allow the conversion. */ | |
int row = frame_row - w->desired_matrix->matrix_y; | |
/* If FRAME_ROW is within W, assign the desired row to the | |
current row (exchanging glyph pointers). */ | |
if (row >= 0 && row < w->desired_matrix->matrix_h) | |
{ | |
struct glyph_row *current_row | |
= MATRIX_ROW (w->current_matrix, row); | |
struct glyph_row *desired_row | |
= MATRIX_ROW (w->desired_matrix, row); | |
if (desired_row->enabled_p) | |
assign_row (current_row, desired_row); | |
else | |
swap_glyph_pointers (desired_row, current_row); | |
current_row->enabled_p = true; | |
/* Set the Y coordinate of the mode/header line's row. | |
It is needed in draw_row_with_mouse_face to find the | |
screen coordinates. (Window-based redisplay sets | |
this in update_window, but no one seems to do that | |
for frame-based redisplay.) */ | |
if (current_row->mode_line_p) | |
current_row->y = row; | |
} | |
} | |
w = NILP (w->next) ? 0 : XWINDOW (w->next); | |
} | |
} | |
/* Perform row dance after scrolling. We are working on the range of | |
lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not | |
including) in MATRIX. COPY_FROM is a vector containing, for each | |
row I in the range 0 <= I < NLINES, the index of the original line | |
to move to I. This index is relative to the row range, i.e. 0 <= | |
index < NLINES. RETAINED_P is a vector containing zero for each | |
row 0 <= I < NLINES which is empty. | |
This function is called from do_scrolling and do_direct_scrolling. */ | |
void | |
mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines, | |
int *copy_from, char *retained_p) | |
{ | |
/* A copy of original rows. */ | |
struct glyph_row *old_rows; | |
/* Rows to assign to. */ | |
struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top); | |
int i; | |
/* Make a copy of the original rows. */ | |
USE_SAFE_ALLOCA; | |
SAFE_NALLOCA (old_rows, 1, nlines); | |
memcpy (old_rows, new_rows, nlines * sizeof *old_rows); | |
/* Assign new rows, maybe clear lines. */ | |
for (i = 0; i < nlines; ++i) | |
{ | |
bool enabled_before_p = new_rows[i].enabled_p; | |
eassert (i + unchanged_at_top < matrix->nrows); | |
eassert (unchanged_at_top + copy_from[i] < matrix->nrows); | |
new_rows[i] = old_rows[copy_from[i]]; | |
new_rows[i].enabled_p = enabled_before_p; | |
/* RETAINED_P is zero for empty lines. */ | |
if (!retained_p[copy_from[i]]) | |
new_rows[i].enabled_p = false; | |
} | |
/* Do the same for window matrices, if MATRIX is a frame matrix. */ | |
if (frame_matrix_frame) | |
mirror_line_dance (XWINDOW (frame_matrix_frame->root_window), | |
unchanged_at_top, nlines, copy_from, retained_p); | |
SAFE_FREE (); | |
} | |
/* Synchronize glyph pointers in the current matrix of window W with | |
the current frame matrix. */ | |
static void | |
sync_window_with_frame_matrix_rows (struct window *w) | |
{ | |
struct frame *f = XFRAME (w->frame); | |
struct glyph_row *window_row, *window_row_end, *frame_row; | |
int left, right, x, width; | |
/* Preconditions: W must be a live window on a tty frame. */ | |
eassert (BUFFERP (w->contents)); | |
eassert (!FRAME_WINDOW_P (f)); | |
left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols); | |
right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols); | |
x = w->current_matrix->matrix_x; | |
width = w->current_matrix->matrix_w; | |
window_row = w->current_matrix->rows; | |
window_row_end = window_row + w->current_matrix->nrows; | |
frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w); | |
for (; window_row < window_row_end; ++window_row, ++frame_row) | |
{ | |
window_row->glyphs[LEFT_MARGIN_AREA] | |
= frame_row->glyphs[0] + x; | |
window_row->glyphs[TEXT_AREA] | |
= window_row->glyphs[LEFT_MARGIN_AREA] + left; | |
window_row->glyphs[LAST_AREA] | |
= window_row->glyphs[LEFT_MARGIN_AREA] + width; | |
window_row->glyphs[RIGHT_MARGIN_AREA] | |
= window_row->glyphs[LAST_AREA] - right; | |
} | |
} | |
/* Return the window in the window tree rooted in W containing frame | |
row ROW. Value is null if none is found. */ | |
static struct window * | |
frame_row_to_window (struct window *w, int row) | |
{ | |
struct window *found = NULL; | |
while (w && !found) | |
{ | |
if (WINDOWP (w->contents)) | |
found = frame_row_to_window (XWINDOW (w->contents), row); | |
else if (row >= WINDOW_TOP_EDGE_LINE (w) | |
&& row < WINDOW_BOTTOM_EDGE_LINE (w)) | |
found = w; | |
w = NILP (w->next) ? 0 : XWINDOW (w->next); | |
} | |
return found; | |
} | |
/* Perform a line dance in the window tree rooted at W, after | |
scrolling a frame matrix in mirrored_line_dance. | |
We are working on the range of lines UNCHANGED_AT_TOP + 1 to | |
UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix. | |
COPY_FROM is a vector containing, for each row I in the range 0 <= | |
I < NLINES, the index of the original line to move to I. This | |
index is relative to the row range, i.e. 0 <= index < NLINES. | |
RETAINED_P is a vector containing zero for each row 0 <= I < NLINES | |
which is empty. */ | |
static void | |
mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p) | |
{ | |
while (w) | |
{ | |
if (WINDOWP (w->contents)) | |
mirror_line_dance (XWINDOW (w->contents), unchanged_at_top, | |
nlines, copy_from, retained_p); | |
else | |
{ | |
/* W is a leaf window, and we are working on its current | |
matrix m. */ | |
struct glyph_matrix *m = w->current_matrix; | |
int i; | |
bool sync_p = 0; | |
struct glyph_row *old_rows; | |
/* Make a copy of the original rows of matrix m. */ | |
USE_SAFE_ALLOCA; | |
SAFE_NALLOCA (old_rows, 1, m->nrows); | |
memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows); | |
for (i = 0; i < nlines; ++i) | |
{ | |
/* Frame relative line assigned to. */ | |
int frame_to = i + unchanged_at_top; | |
/* Frame relative line assigned. */ | |
int frame_from = copy_from[i] + unchanged_at_top; | |
/* Window relative line assigned to. */ | |
int window_to = frame_to - m->matrix_y; | |
/* Window relative line assigned. */ | |
int window_from = frame_from - m->matrix_y; | |
/* Is assigned line inside window? */ | |
bool from_inside_window_p | |
= window_from >= 0 && window_from < m->matrix_h; | |
/* Is assigned to line inside window? */ | |
bool to_inside_window_p | |
= window_to >= 0 && window_to < m->matrix_h; | |
if (from_inside_window_p && to_inside_window_p) | |
{ | |
/* Do the assignment. The enabled_p flag is saved | |
over the assignment because the old redisplay did | |
that. */ | |
bool enabled_before_p = m->rows[window_to].enabled_p; | |
m->rows[window_to] = old_rows[window_from]; | |
m->rows[window_to].enabled_p = enabled_before_p; | |
/* If frame line is empty, window line is empty, too. */ | |
if (!retained_p[copy_from[i]]) | |
m->rows[window_to].enabled_p = false; | |
} | |
else if (to_inside_window_p) | |
{ | |
/* A copy between windows. This is an infrequent | |
case not worth optimizing. */ | |
struct frame *f = XFRAME (w->frame); | |
struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f)); | |
struct window *w2; | |
struct glyph_matrix *m2; | |
int m2_from; | |
w2 = frame_row_to_window (root, frame_from); | |
/* ttn@surf.glug.org: when enabling menu bar using `emacs | |
-nw', FROM_FRAME sometimes has no associated window. | |
This check avoids a segfault if W2 is null. */ | |
if (w2) | |
{ | |
m2 = w2->current_matrix; | |
m2_from = frame_from - m2->matrix_y; | |
copy_row_except_pointers (m->rows + window_to, | |
m2->rows + m2_from); | |
/* If frame line is empty, window line is empty, too. */ | |
if (!retained_p[copy_from[i]]) | |
m->rows[window_to].enabled_p = false; | |
} | |
sync_p = 1; | |
} | |
else if (from_inside_window_p) | |
sync_p = 1; | |
} | |
/* If there was a copy between windows, make sure glyph | |
pointers are in sync with the frame matrix. */ | |
if (sync_p) | |
sync_window_with_frame_matrix_rows (w); | |
/* Check that no pointers are lost. */ | |
CHECK_MATRIX (m); | |
SAFE_FREE (); | |
} | |
/* Next window on same level. */ | |
w = NILP (w->next) ? 0 : XWINDOW (w->next); | |
} | |
} | |
#ifdef GLYPH_DEBUG | |
/* Check that window and frame matrices agree about their | |
understanding where glyphs of the rows are to find. For each | |
window in the window tree rooted at W, check that rows in the | |
matrices of leaf window agree with their frame matrices about | |
glyph pointers. */ | |
static void | |
check_window_matrix_pointers (struct window *w) | |
{ | |
while (w) | |
{ | |
if (WINDOWP (w->contents)) | |
check_window_matrix_pointers (XWINDOW (w->contents)); | |
else | |
{ | |
struct frame *f = XFRAME (w->frame); | |
check_matrix_pointers (w->desired_matrix, f->desired_matrix); | |
check_matrix_pointers (w->current_matrix, f->current_matrix); | |
} | |
w = NILP (w->next) ? 0 : XWINDOW (w->next); | |
} | |
} | |
/* Check that window rows are slices of frame rows. WINDOW_MATRIX is | |
a window and FRAME_MATRIX is the corresponding frame matrix. For | |
each row in WINDOW_MATRIX check that it's a slice of the | |
corresponding frame row. If it isn't, abort. */ | |
static void | |
check_matrix_pointers (struct glyph_matrix *window_matrix, | |
struct glyph_matrix *frame_matrix) | |
{ | |
/* Row number in WINDOW_MATRIX. */ | |
int i = 0; | |
/* Row number corresponding to I in FRAME_MATRIX. */ | |
int j = window_matrix->matrix_y; | |
/* For all rows check that the row in the window matrix is a | |
slice of the row in the frame matrix. If it isn't we didn't | |
mirror an operation on the frame matrix correctly. */ | |
while (i < window_matrix->nrows) | |
{ | |
if (!glyph_row_slice_p (window_matrix->rows + i, | |
frame_matrix->rows + j)) | |
emacs_abort (); | |
++i, ++j; | |
} | |
} | |
#endif /* GLYPH_DEBUG */ | |
/********************************************************************** | |
VPOS and HPOS translations | |
**********************************************************************/ | |
#ifdef GLYPH_DEBUG | |
/* Translate vertical position VPOS which is relative to window W to a | |
vertical position relative to W's frame. */ | |
static int | |
window_to_frame_vpos (struct window *w, int vpos) | |
{ | |
eassert (!FRAME_WINDOW_P (XFRAME (w->frame))); | |
eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows); | |
vpos += WINDOW_TOP_EDGE_LINE (w); | |
eassert (vpos >= 0 && vpos <= FRAME_TOTAL_LINES (XFRAME (w->frame))); | |
return vpos; | |
} | |
/* Translate horizontal position HPOS which is relative to window W to | |
a horizontal position relative to W's frame. */ | |
static int | |
window_to_frame_hpos (struct window *w, int hpos) | |
{ | |
eassert (!FRAME_WINDOW_P (XFRAME (w->frame))); | |
hpos += WINDOW_LEFT_EDGE_COL (w); | |
return hpos; | |
} | |
#endif /* GLYPH_DEBUG */ | |
/********************************************************************** | |
Redrawing Frames | |
**********************************************************************/ | |
/* Redraw frame F. */ | |
void | |
redraw_frame (struct frame *f) | |
{ | |
/* Error if F has no glyphs. */ | |
eassert (f->glyphs_initialized_p); | |
update_begin (f); | |
if (FRAME_MSDOS_P (f)) | |
FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f)); | |
clear_frame (f); | |
clear_current_matrices (f); | |
update_end (f); | |
fset_redisplay (f); | |
/* Mark all windows as inaccurate, so that every window will have | |
its redisplay done. */ | |
mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0); | |
set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), true); | |
f->garbaged = false; | |
} | |
DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 0, 1, 0, | |
doc: /* Clear frame FRAME and output again what is supposed to appear on it. | |
If FRAME is omitted or nil, the selected frame is used. */) | |
(Lisp_Object frame) | |
{ | |
redraw_frame (decode_live_frame (frame)); | |
return Qnil; | |
} | |
DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "", | |
doc: /* Clear and redisplay all visible frames. */) | |
(void) | |
{ | |
Lisp_Object tail, frame; | |
FOR_EACH_FRAME (tail, frame) | |
if (FRAME_VISIBLE_P (XFRAME (frame))) | |
redraw_frame (XFRAME (frame)); | |
return Qnil; | |
} | |
/*********************************************************************** | |
Frame Update | |
***********************************************************************/ | |
/* Update frame F based on the data in desired matrices. | |
If FORCE_P, don't let redisplay be stopped by detecting pending input. | |
If INHIBIT_HAIRY_ID_P, don't try scrolling. | |
Value is true if redisplay was stopped due to pending input. */ | |
bool | |
update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p) | |
{ | |
/* True means display has been paused because of pending input. */ | |
bool paused_p; | |
struct window *root_window = XWINDOW (f->root_window); | |
if (redisplay_dont_pause) | |
force_p = true; | |
else if (!force_p && detect_input_pending_ignore_squeezables ()) | |
{ | |
paused_p = true; | |
goto do_pause; | |
} | |
if (FRAME_WINDOW_P (f)) | |
{ | |
/* We are working on window matrix basis. All windows whose | |
flag must_be_updated_p is set have to be updated. */ | |
/* Record that we are not working on frame matrices. */ | |
set_frame_matrix_frame (NULL); | |
/* Update all windows in the window tree of F, maybe stopping | |
when pending input is detected. */ | |
update_begin (f); | |
#if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK) | |
/* Update the menu bar on X frames that don't have toolkit | |
support. */ | |
if (WINDOWP (f->menu_bar_window)) | |
update_window (XWINDOW (f->menu_bar_window), true); | |
#endif | |
#if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS) | |
/* Update the tool-bar window, if present. */ | |
if (WINDOWP (f->tool_bar_window)) | |
{ | |
struct window *w = XWINDOW (f->tool_bar_window); | |
/* Update tool-bar window. */ | |
if (w->must_be_updated_p) | |
{ | |
Lisp_Object tem; | |
update_window (w, true); | |
w->must_be_updated_p = false; | |
/* Swap tool-bar strings. We swap because we want to | |
reuse strings. */ | |
tem = f->current_tool_bar_string; | |
fset_current_tool_bar_string (f, f->desired_tool_bar_string); | |
fset_desired_tool_bar_string (f, tem); | |
} | |
} | |
#endif | |
/* Update windows. */ | |
paused_p = update_window_tree (root_window, force_p); | |
update_end (f); | |
} | |
else | |
{ | |
/* We are working on frame matrix basis. Set the frame on whose | |
frame matrix we operate. */ | |
set_frame_matrix_frame (f); | |
/* Build F's desired matrix from window matrices. */ | |
build_frame_matrix (f); | |
/* Update the display. */ | |
update_begin (f); | |
paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p, 1, false); | |
update_end (f); | |
if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f)) | |
{ | |
if (FRAME_TTY (f)->termscript) | |
fflush_unlocked (FRAME_TTY (f)->termscript); | |
if (FRAME_TERMCAP_P (f)) | |
fflush_unlocked (FRAME_TTY (f)->output); | |
} | |
/* Check window matrices for lost pointers. */ | |
#ifdef GLYPH_DEBUG | |
check_window_matrix_pointers (root_window); | |
add_frame_display_history (f, paused_p); | |
#endif | |
} | |
do_pause: | |
/* Reset flags indicating that a window should be updated. */ | |
set_window_update_flags (root_window, false); | |
display_completed = !paused_p; | |
return paused_p; | |
} | |
/* Update a TTY frame F that has a menu dropped down over some of its | |
glyphs. This is like the second part of update_frame, but it | |
doesn't call build_frame_matrix, because we already have the | |
desired matrix prepared, and don't want it to be overwritten by the | |
text of the normal display. | |
ROW and COL, if non-negative, are the row and column of the TTY | |
frame where to position the cursor after the frame update is | |
complete. Negative values mean ask update_frame_1 to position the | |
cursor "normally", i.e. at point in the selected window. */ | |
void | |
update_frame_with_menu (struct frame *f, int row, int col) | |
{ | |
struct window *root_window = XWINDOW (f->root_window); | |
bool paused_p, cursor_at_point_p; | |
eassert (FRAME_TERMCAP_P (f)); | |
/* We are working on frame matrix basis. Set the frame on whose | |
frame matrix we operate. */ | |
set_frame_matrix_frame (f); | |