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/* -*- Mode: C; tab-width: 4; c-basic-offset: 4; indent-tabs-mode: nil -*- */
/** \file
* The main memcached header holding commonly used data
* structures and function prototypes.
#include "config.h"
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/time.h>
#include <netinet/in.h>
#include <event.h>
#include <netdb.h>
#include <pthread.h>
#include <unistd.h>
#include "protocol_binary.h"
#include "cache.h"
#include "sasl_defs.h"
/** Maximum length of a key. */
#define KEY_MAX_LENGTH 250
/** Size of an incr buf. */
#define DATA_BUFFER_SIZE 2048
#define UDP_READ_BUFFER_SIZE 65536
#define MAX_SENDBUF_SIZE (256 * 1024 * 1024)
/* I'm told the max length of a 64-bit num converted to string is 20 bytes.
* Plus a few for spaces, \r\n, \0 */
#define SUFFIX_SIZE 24
/** Initial size of list of items being returned by "get". */
/** Initial size of list of CAS suffixes appended to "gets" lines. */
/** Initial size of the sendmsg() scatter/gather array. */
#define IOV_LIST_INITIAL 400
/** Initial number of sendmsg() argument structures to allocate. */
/** High water marks for buffer shrinking */
#define IOV_LIST_HIGHWAT 600
#define MSG_LIST_HIGHWAT 100
/* Binary protocol stuff */
#define BIN_PKT_HDR_WORDS (MIN_BIN_PKT_LENGTH/sizeof(uint32_t))
/* Initial power multiplier for the hash table */
* We only reposition items in the LRU queue if they haven't been repositioned
* in this many seconds. That saves us from churning on frequently-accessed
* items.
/* unistd.h is here */
# include <unistd.h>
/* Slab sizing definitions. */
#define POWER_LARGEST 256 /* actual cap is 255 */
/* slab class max is a 6-bit number, -1. */
/** How long an object can reasonably be assumed to be locked before
harvesting it on a low memory condition. Default: disabled. */
/* warning: don't use these macros with a function, as it evals its arg twice */
#define ITEM_get_cas(i) (((i)->it_flags & ITEM_CAS) ? \
(i)->data->cas : (uint64_t)0)
#define ITEM_set_cas(i,v) { \
if ((i)->it_flags & ITEM_CAS) { \
(i)->data->cas = v; \
} \
#define ITEM_key(item) (((char*)&((item)->data)) \
+ (((item)->it_flags & ITEM_CAS) ? sizeof(uint64_t) : 0))
#define ITEM_suffix(item) ((char*) &((item)->data) + (item)->nkey + 1 \
+ (((item)->it_flags & ITEM_CAS) ? sizeof(uint64_t) : 0))
#define ITEM_data(item) ((char*) &((item)->data) + (item)->nkey + 1 \
+ (item)->nsuffix \
+ (((item)->it_flags & ITEM_CAS) ? sizeof(uint64_t) : 0))
#define ITEM_ntotal(item) (sizeof(struct _stritem) + (item)->nkey + 1 \
+ (item)->nsuffix + (item)->nbytes \
+ (((item)->it_flags & ITEM_CAS) ? sizeof(uint64_t) : 0))
#define ITEM_clsid(item) ((item)->slabs_clsid & ~(3<<6))
#define STAT_KEY_LEN 128
#define STAT_VAL_LEN 128
/** Append a simple stat with a stat name, value format and value */
#define APPEND_STAT(name, fmt, val) \
append_stat(name, add_stats, c, fmt, val);
/** Append an indexed stat with a stat name (with format), value format
and value */
#define APPEND_NUM_FMT_STAT(name_fmt, num, name, fmt, val) \
klen = snprintf(key_str, STAT_KEY_LEN, name_fmt, num, name); \
vlen = snprintf(val_str, STAT_VAL_LEN, fmt, val); \
add_stats(key_str, klen, val_str, vlen, c);
/** Common APPEND_NUM_FMT_STAT format. */
#define APPEND_NUM_STAT(num, name, fmt, val) \
APPEND_NUM_FMT_STAT("%d:%s", num, name, fmt, val)
* Callback for any function producing stats.
* @param key the stat's key
* @param klen length of the key
* @param val the stat's value in an ascii form (e.g. text form of a number)
* @param vlen length of the value
* @parm cookie magic callback cookie
typedef void (*ADD_STAT)(const char *key, const uint16_t klen,
const char *val, const uint32_t vlen,
const void *cookie);
* NOTE: If you modify this table you _MUST_ update the function state_text
* Possible states of a connection.
enum conn_states {
conn_listening, /**< the socket which listens for connections */
conn_new_cmd, /**< Prepare connection for next command */
conn_waiting, /**< waiting for a readable socket */
conn_read, /**< reading in a command line */
conn_parse_cmd, /**< try to parse a command from the input buffer */
conn_write, /**< writing out a simple response */
conn_nread, /**< reading in a fixed number of bytes */
conn_swallow, /**< swallowing unnecessary bytes w/o storing */
conn_closing, /**< closing this connection */
conn_mwrite, /**< writing out many items sequentially */
conn_closed, /**< connection is closed */
conn_max_state /**< Max state value (used for assertion) */
enum bin_substates {
enum protocol {
ascii_prot = 3, /* arbitrary value. */
negotiating_prot /* Discovering the protocol */
enum network_transport {
local_transport, /* Unix sockets*/
enum pause_thread_types {
#define IS_UDP(x) (x == udp_transport)
#define NREAD_ADD 1
#define NREAD_SET 2
#define NREAD_APPEND 4
#define NREAD_CAS 6
enum store_item_type {
enum delta_result_type {
/** Time relative to server start. Smaller than time_t on 64-bit systems. */
typedef unsigned int rel_time_t;
/** Stats stored per slab (and per thread). */
struct slab_stats {
uint64_t set_cmds;
uint64_t get_hits;
uint64_t touch_hits;
uint64_t delete_hits;
uint64_t cas_hits;
uint64_t cas_badval;
uint64_t incr_hits;
uint64_t decr_hits;
* Stats stored per-thread.
struct thread_stats {
pthread_mutex_t mutex;
uint64_t get_cmds;
uint64_t get_misses;
uint64_t touch_cmds;
uint64_t touch_misses;
uint64_t delete_misses;
uint64_t incr_misses;
uint64_t decr_misses;
uint64_t cas_misses;
uint64_t bytes_read;
uint64_t bytes_written;
uint64_t flush_cmds;
uint64_t conn_yields; /* # of yields for connections (-R option)*/
uint64_t auth_cmds;
uint64_t auth_errors;
struct slab_stats slab_stats[MAX_NUMBER_OF_SLAB_CLASSES];
* Global stats.
struct stats {
pthread_mutex_t mutex;
unsigned int curr_items;
unsigned int total_items;
uint64_t curr_bytes;
unsigned int curr_conns;
unsigned int total_conns;
uint64_t rejected_conns;
uint64_t malloc_fails;
unsigned int reserved_fds;
unsigned int conn_structs;
uint64_t get_cmds;
uint64_t set_cmds;
uint64_t touch_cmds;
uint64_t get_hits;
uint64_t get_misses;
uint64_t touch_hits;
uint64_t touch_misses;
uint64_t evictions;
uint64_t reclaimed;
time_t started; /* when the process was started */
bool accepting_conns; /* whether we are currently accepting */
uint64_t listen_disabled_num;
unsigned int hash_power_level; /* Better hope it's not over 9000 */
uint64_t hash_bytes; /* size used for hash tables */
bool hash_is_expanding; /* If the hash table is being expanded */
uint64_t expired_unfetched; /* items reclaimed but never touched */
uint64_t evicted_unfetched; /* items evicted but never touched */
bool slab_reassign_running; /* slab reassign in progress */
uint64_t slabs_moved; /* times slabs were moved around */
uint64_t lru_crawler_starts; /* Number of item crawlers kicked off */
bool lru_crawler_running; /* crawl in progress */
uint64_t lru_maintainer_juggles; /* number of LRU bg pokes */
/* When adding a setting, be sure to update process_stat_settings */
* Globally accessible settings as derived from the commandline.
struct settings {
size_t maxbytes;
int maxconns;
int port;
int udpport;
char *inter;
int verbose;
rel_time_t oldest_live; /* ignore existing items older than this */
uint64_t oldest_cas; /* ignore existing items with CAS values lower than this */
int evict_to_free;
char *socketpath; /* path to unix socket if using local socket */
int access; /* access mask (a la chmod) for unix domain socket */
double factor; /* chunk size growth factor */
int chunk_size;
int num_threads; /* number of worker (without dispatcher) libevent threads to run */
int num_threads_per_udp; /* number of worker threads serving each udp socket */
char prefix_delimiter; /* character that marks a key prefix (for stats) */
int detail_enabled; /* nonzero if we're collecting detailed stats */
int reqs_per_event; /* Maximum number of io to process on each
io-event. */
bool use_cas;
enum protocol binding_protocol;
int backlog;
int item_size_max; /* Maximum item size, and upper end for slabs */
bool sasl; /* SASL on/off */
bool maxconns_fast; /* Whether or not to early close connections */
bool lru_crawler; /* Whether or not to enable the autocrawler thread */
bool lru_maintainer_thread; /* LRU maintainer background thread */
bool slab_reassign; /* Whether or not slab reassignment is allowed */
int slab_automove; /* Whether or not to automatically move slabs */
int hashpower_init; /* Starting hash power level */
bool shutdown_command; /* allow shutdown command */
int tail_repair_time; /* LRU tail refcount leak repair time */
bool flush_enabled; /* flush_all enabled */
char *hash_algorithm; /* Hash algorithm in use */
int lru_crawler_sleep; /* Microsecond sleep between items */
uint32_t lru_crawler_tocrawl; /* Number of items to crawl per run */
int hot_lru_pct; /* percentage of slab space for HOT_LRU */
int warm_lru_pct; /* percentage of slab space for WARM_LRU */
int crawls_persleep; /* Number of LRU crawls to run before sleeping */
bool expirezero_does_not_evict; /* exptime == 0 goes into NOEXP_LRU */
extern struct stats stats;
extern time_t process_started;
extern struct settings settings;
#define ITEM_LINKED 1
#define ITEM_CAS 2
/* temp */
#define ITEM_SLABBED 4
/* Item was fetched at least once in its lifetime */
#define ITEM_FETCHED 8
/* Appended on fetch, removed on LRU shuffling */
#define ITEM_ACTIVE 16
* Structure for storing items within memcached.
typedef struct _stritem {
/* Protected by LRU locks */
struct _stritem *next;
struct _stritem *prev;
/* Rest are protected by an item lock */
struct _stritem *h_next; /* hash chain next */
rel_time_t time; /* least recent access */
rel_time_t exptime; /* expire time */
int nbytes; /* size of data */
unsigned short refcount;
uint8_t nsuffix; /* length of flags-and-length string */
uint8_t it_flags; /* ITEM_* above */
uint8_t slabs_clsid;/* which slab class we're in */
uint8_t nkey; /* key length, w/terminating null and padding */
/* this odd type prevents type-punning issues when we do
* the little shuffle to save space when not using CAS. */
union {
uint64_t cas;
char end;
} data[];
/* if it_flags & ITEM_CAS we have 8 bytes CAS */
/* then null-terminated key */
/* then " flags length\r\n" (no terminating null) */
/* then data with terminating \r\n (no terminating null; it's binary!) */
} item;
typedef struct {
struct _stritem *next;
struct _stritem *prev;
struct _stritem *h_next; /* hash chain next */
rel_time_t time; /* least recent access */
rel_time_t exptime; /* expire time */
int nbytes; /* size of data */
unsigned short refcount;
uint8_t nsuffix; /* length of flags-and-length string */
uint8_t it_flags; /* ITEM_* above */
uint8_t slabs_clsid;/* which slab class we're in */
uint8_t nkey; /* key length, w/terminating null and padding */
uint32_t remaining; /* Max keys to crawl per slab per invocation */
} crawler;
typedef struct {
pthread_t thread_id; /* unique ID of this thread */
struct event_base *base; /* libevent handle this thread uses */
struct event notify_event; /* listen event for notify pipe */
int notify_receive_fd; /* receiving end of notify pipe */
int notify_send_fd; /* sending end of notify pipe */
struct thread_stats stats; /* Stats generated by this thread */
struct conn_queue *new_conn_queue; /* queue of new connections to handle */
cache_t *suffix_cache; /* suffix cache */
typedef struct {
pthread_t thread_id; /* unique ID of this thread */
struct event_base *base; /* libevent handle this thread uses */
* The structure representing a connection into memcached.
typedef struct conn conn;
struct conn {
int sfd;
sasl_conn_t *sasl_conn;
bool authenticated;
enum conn_states state;
enum bin_substates substate;
rel_time_t last_cmd_time;
struct event event;
short ev_flags;
short which; /** which events were just triggered */
char *rbuf; /** buffer to read commands into */
char *rcurr; /** but if we parsed some already, this is where we stopped */
int rsize; /** total allocated size of rbuf */
int rbytes; /** how much data, starting from rcur, do we have unparsed */
char *wbuf;
char *wcurr;
int wsize;
int wbytes;
/** which state to go into after finishing current write */
enum conn_states write_and_go;
void *write_and_free; /** free this memory after finishing writing */
char *ritem; /** when we read in an item's value, it goes here */
int rlbytes;
/* data for the nread state */
* item is used to hold an item structure created after reading the command
* line of set/add/replace commands, but before we finished reading the actual
* data. The data is read into ITEM_data(item) to avoid extra copying.
void *item; /* for commands set/add/replace */
/* data for the swallow state */
int sbytes; /* how many bytes to swallow */
/* data for the mwrite state */
struct iovec *iov;
int iovsize; /* number of elements allocated in iov[] */
int iovused; /* number of elements used in iov[] */
struct msghdr *msglist;
int msgsize; /* number of elements allocated in msglist[] */
int msgused; /* number of elements used in msglist[] */
int msgcurr; /* element in msglist[] being transmitted now */
int msgbytes; /* number of bytes in current msg */
item **ilist; /* list of items to write out */
int isize;
item **icurr;
int ileft;
char **suffixlist;
int suffixsize;
char **suffixcurr;
int suffixleft;
enum protocol protocol; /* which protocol this connection speaks */
enum network_transport transport; /* what transport is used by this connection */
/* data for UDP clients */
int request_id; /* Incoming UDP request ID, if this is a UDP "connection" */
struct sockaddr_in6 request_addr; /* udp: Who sent the most recent request */
socklen_t request_addr_size;
unsigned char *hdrbuf; /* udp packet headers */
int hdrsize; /* number of headers' worth of space is allocated */
bool noreply; /* True if the reply should not be sent. */
/* current stats command */
struct {
char *buffer;
size_t size;
size_t offset;
} stats;
/* Binary protocol stuff */
/* This is where the binary header goes */
protocol_binary_request_header binary_header;
uint64_t cas; /* the cas to return */
short cmd; /* current command being processed */
int opaque;
int keylen;
conn *next; /* Used for generating a list of conn structures */
LIBEVENT_THREAD *thread; /* Pointer to the thread object serving this connection */
/* array of conn structures, indexed by file descriptor */
extern conn **conns;
/* current time of day (updated periodically) */
extern volatile rel_time_t current_time;
/* TODO: Move to slabs.h? */
extern volatile int slab_rebalance_signal;
struct slab_rebalance {
void *slab_start;
void *slab_end;
void *slab_pos;
int s_clsid;
int d_clsid;
int busy_items;
uint8_t done;
extern struct slab_rebalance slab_rebal;
* Functions
void do_accept_new_conns(const bool do_accept);
enum delta_result_type do_add_delta(conn *c, const char *key,
const size_t nkey, const bool incr,
const int64_t delta, char *buf,
uint64_t *cas, const uint32_t hv);
enum store_item_type do_store_item(item *item, int comm, conn* c, const uint32_t hv);
conn *conn_new(const int sfd, const enum conn_states init_state, const int event_flags, const int read_buffer_size, enum network_transport transport, struct event_base *base);
extern int daemonize(int nochdir, int noclose);
#define mutex_lock(x) pthread_mutex_lock(x)
#define mutex_unlock(x) pthread_mutex_unlock(x)
#include "stats.h"
#include "slabs.h"
#include "assoc.h"
#include "items.h"
#include "trace.h"
#include "hash.h"
#include "util.h"
* Functions such as the libevent-related calls that need to do cross-thread
* communication in multithreaded mode (rather than actually doing the work
* in the current thread) are called via "dispatch_" frontends, which are
* also #define-d to directly call the underlying code in singlethreaded mode.
void memcached_thread_init(int nthreads, struct event_base *main_base);
int dispatch_event_add(int thread, conn *c);
void dispatch_conn_new(int sfd, enum conn_states init_state, int event_flags, int read_buffer_size, enum network_transport transport);
/* Lock wrappers for cache functions that are called from main loop. */
enum delta_result_type add_delta(conn *c, const char *key,
const size_t nkey, const int incr,
const int64_t delta, char *buf,
uint64_t *cas);
void accept_new_conns(const bool do_accept);
conn *conn_from_freelist(void);
bool conn_add_to_freelist(conn *c);
int is_listen_thread(void);
item *item_alloc(char *key, size_t nkey, int flags, rel_time_t exptime, int nbytes);
item *item_get(const char *key, const size_t nkey);
item *item_touch(const char *key, const size_t nkey, uint32_t exptime);
int item_link(item *it);
void item_remove(item *it);
int item_replace(item *it, item *new_it, const uint32_t hv);
void item_unlink(item *it);
void item_update(item *it);
void item_lock(uint32_t hv);
void *item_trylock(uint32_t hv);
void item_trylock_unlock(void *arg);
void item_unlock(uint32_t hv);
void pause_threads(enum pause_thread_types type);
unsigned short refcount_incr(unsigned short *refcount);
unsigned short refcount_decr(unsigned short *refcount);
void STATS_LOCK(void);
void STATS_UNLOCK(void);
void threadlocal_stats_reset(void);
void threadlocal_stats_aggregate(struct thread_stats *stats);
void slab_stats_aggregate(struct thread_stats *stats, struct slab_stats *out);
/* Stat processing functions */
void append_stat(const char *name, ADD_STAT add_stats, conn *c,
const char *fmt, ...);
enum store_item_type store_item(item *item, int comm, conn *c);
extern void drop_privileges(void);
#define drop_privileges()
/* If supported, give compiler hints for branch prediction. */
#if !defined(__GNUC__) || (__GNUC__ == 2 && __GNUC_MINOR__ < 96)
#define __builtin_expect(x, expected_value) (x)
#define likely(x) __builtin_expect((x),1)
#define unlikely(x) __builtin_expect((x),0)