Reuse device handle in emscripten_webgpu_get_device #18082
Merged
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Currently, this function creates a new wrapper each time it's called. As a result, what is a single device in JavaScript looks like different devices in C (the handles are different), and there is a new entry in WebGPU.mgrDevice for each call.
With this change, the same handle is returned each time.
Note that each new device wrapper currently also leaks a queue wrapper (see the comment at
emscripten/src/library_webgpu.js
Line 190 in 0c4fba0