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emutyworks edited this page May 15, 2024
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SoundEditor
This is a tool to check the sound parameters to set in assembly code.
SoundDriver
Sound driver for Game Boy developed in Assembly language. (Generate sound data from DefleMask .DMF file)
RunLengthEncodeDecode
Run-length encode binary data with php and decode it with assembly code.
GBAddClockCyclesTool
This tool to add clock cycles of CPU (LR35902) to Game Boy assembly code.
GBCMapEditor
Editor to Tile Maps for Game Boy Color.
This is a Game Boy game currently developing in Assembly language. :D
Demo version ROM | ||
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car_game_v047-test01.gbc | Adjusted road surface drawing. | YouTube |
car_game_v046.gbc | YouTube / Source |
[← Ver 0.46 | Ver 0.47-test01 →]
[Ver 0.46]
- Changed the acceleration of rival cars.
- Adjusted road surface drawing.
- Changed road width.
Learning Game Boy programming step by step. Let's start game programming with Assembly language. :D
Demo version ROM | |
---|---|
Move Speed Control | download |
Rotation of the object 3 (GBC) | download |
- Installing Development Tool
- Move Sprite
- Scrolling1
- Scrolling2
- Scrolling3
- Collision1
- Raster Scroll1
- Move Speed Control
- Rotation of the object 1
- Rotation of the object 2
- Rotation of the object 3 (GBC)
- Direct BG Rendering Test 1
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Edit GBC data
Edit GBC data with GBTD and GBMB. -
Creating Map Data
Create map data with GBTD and GBMB. -
BGB Setting
Register the color of GBTD to BGB. -
Programming Base File
hardware.inc
Standard include file containing Game Boy hardware definitions for use in RGBDS projects.
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gbdev
Game Boy Development community. -
Pan Docs
The single, most comprehensive technical reference to Game Boy available to the public. Corrected, updated and maintained by the community.
https://problemkaputt.de/pandocs.htm -
The Cycle-Accurate Game Boy Docs
A precise documentation by AntonioND to make a cycle-accurate Game Boy emulator. - OAM DMA tutorial
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RGBDS (Rednex Game Boy Development System)
RGBDS is a free assembler/linker package for the Game Boy and Game Boy Color.
GBZ80 CPU instruction set description - Pan Docs: Instruction Set
- CPU (LR35902) instruction set
-
BGB
BGB is a GameBoy emulator/debugger which runs on Windows and Wine. -
Emulicious
Provides accurate emulation and includes powerful tools such as a profiler and source-level debugging for ASM and C via a VS Code debug adapter. -
Gameboy Tile Designer (GBTD)
With the Gameboy Tile Designer ("GBTD"), you can draw tiles which you can incorporate in your own Gameboy productions. -
Gameboy Map Builder (GBMB)
With the Gameboy Map Builder ("GBMB"), you can make maps which you can incorporate in your own Gameboy productions. -
GameBoyColorPicker
A color picker that runs on Super Game Boy, Game Boy Color, and Game Boy Advance.
https://www.romhacking.net/homebrew/166/ -
Aseprite
Aseprite lets you create 2D animations for videogames. From sprites, to pixel-art, retro style graphics, and whatever you like about the 8-bit and 16-bit era. -
DefleMask
DefleMask is a cross-platform chiptune music tracker. You can produce video game music for many soundchips and old school game-consoles and computers.
-DeflemaskGBVGM-
Custom Deflemask .vgm based playback engine for the Nintendo Game Boy. Now the official Deflemask ROM exporter. -
HUGETracker
hUGETracker is a music tracker program for the original Game Boy, focused on ease of use, compact output, and embeddability in homebrew Game Boy games.
fortISSimO
A speed- and size-focused Game Boy music driver, intended for use with hUGETracker.
emutyworks | Twitter | YouTube | SoundCloud | itch.io
Car Game
SoundDriver
SoundEditor
RunLengthEncodeDecode
GBAddClockCyclesTool
GBCMapEditor
GBPixelEditor
Learning GB/GBC Programming