Skip to content
Permalink
master

Commits on Aug 30, 2020

  1. Added max and min phi option (#41)

    * Update thirdPersonControls.ts
    
    * Remove optionals
    mihui committed Aug 30, 2020

Commits on Jul 29, 2020

  1. Update FUNDING.yml

    yandeu committed Jul 29, 2020

Commits on Jul 13, 2020

  1. Lock phaser versions to patches

    yandeu committed Jul 13, 2020
  2. Convex Object Breaker no longer overrides userData (#31)

    * Fixed physics convex collider overriding userData
    
    * convexObjectBreaker now preserves userData
    HexaField committed Jul 13, 2020

Commits on Jun 28, 2020

  1. Fixed sky

    yandeu committed Jun 28, 2020
  2. Update to three.js r118

    yandeu committed Jun 28, 2020

Commits on Jun 27, 2020

  1. Added plane.json to assets

    yandeu committed Jun 27, 2020
  2. Added ObjectLoader

    yandeu committed Jun 27, 2020

Commits on Jun 23, 2020

  1. Remove npm ci from github workflow

    yandeu committed Jun 23, 2020
  2. Remove package-lock from git and npm

    yandeu committed Jun 23, 2020
  3. Update eventemitter3

    yandeu committed Jun 23, 2020
  4. Merge ammo.d.ts and custom.d.ts into the library

    yandeu committed Jun 23, 2020

Commits on Jun 11, 2020

  1. v0.19.1

    yandeu committed Jun 11, 2020

Commits on Jun 10, 2020

  1. Removed annoying console.log()

    yandeu committed Jun 10, 2020
  2. Use the internal cache for preloading

    yandeu committed Jun 10, 2020
  3. Improved files preloading and caching

    yandeu committed Jun 10, 2020
  4. Improved animation cross fade

    yandeu committed Jun 10, 2020
  5. Fixed collision events (closes #25)

    yandeu committed Jun 10, 2020

Commits on Jun 9, 2020

  1. v0.19.0

    yandeu committed Jun 9, 2020

Commits on Jun 2, 2020

  1. Increased default maxSubSteps to 4

    yandeu committed Jun 2, 2020

Commits on Jun 1, 2020

  1. Added extendedGroup

    yandeu committed Jun 1, 2020
  2. Improved animation system

    yandeu committed Jun 1, 2020
  3. Added funding to package.json

    yandeu committed Jun 1, 2020

Commits on May 29, 2020

  1. Added precise physics collision events

    yandeu committed May 29, 2020
  2. Fixed collision events fired twice on hacd shapes (closes #21)

    yandeu committed May 29, 2020
  3. Improved CollisionEvent types

    yandeu committed May 29, 2020

Commits on May 28, 2020

  1. Set maxSubSteps default to 2 for smoother physics at 60fps

    yandeu committed May 28, 2020
  2. Use the right RayResultCallback for the raycaster

    yandeu committed May 28, 2020
  3. Added HitNormalWorld to raycaster

    yandeu committed May 28, 2020
  4. Adjusted the testing template

    yandeu committed May 28, 2020
  5. Improved Physics Raycaster

    yandeu committed May 28, 2020

Commits on May 27, 2020

  1. Fix for scene restarting in phaser extension

    yandeu committed May 27, 2020
  2. v0.18.0

    yandeu committed May 27, 2020
  3. Lock file did not satisfy CI

    yandeu committed May 27, 2020
  4. Fixed some simple type issues

    yandeu committed May 27, 2020
Older
You can’t perform that action at this time.