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Building a bundle

Bundle Is the file obtained as a result of the assembly of the project source files.

To build a bundle, you need a list of the BEM entities and levels with the source code for the blocks.

The list of BEM entities is commonly referred to as the declaration and described in the BEMDECL format, for example:

exports.blocks = [
    { name: 'input' },
    { name: 'button' },
    { name: 'checkbox' }

Example of building a bundle

The example shows how to build a bundle for a project:

└── make.js          # The ENB config file
blocks/              # blocks level
├── input/
    ├── input.deps.js
    ├── input.css
    └── input.js
├── button/
    ├── button.deps.js
    ├── button.css
    └── button.js
└── checkbox/
    ├── checkbox.deps.js
    ├── checkbox.css
    └── checkbox.js
└── bundle.bemdecl.js # List of BEM entities

To build a bundle, you need to complete the following steps:

  1. Get a list of source files that will take part in the build (for css and js).

    To do that, you need to:

    a. Scan the levels and find all the BEM entities in the project.

    b. Go through the list of BEM entities in the BEMDECL file.

    c. Extend and sort the list of BEM entities (b) based on dependencies (input.deps.js, button.deps.jsandcheckbox.deps.js) between them (a).

    d. Get an ordered list of files sorted by the list of BEM entities (c), as well as by the introspection of levels (a).

  2. Apply build technologies (css and js) and declare targets.

    The ENB make file (.enb/make.js) will look like this:

    // Connect the technology modules
    var techs = require('enb-bem-techs'),
        provide = require('enb/techs/file-provider'),
        css = require('enb-css/techs/css'), // npm install --save-dev enb-css
        js = require('enb-js/techs/browser-js'); // npm install --save-dev enb-js
    module.exports = function(config) {
        // Configure the bundle build
        config.node('bundle', function(nodeConfig) {
            // Declare the technology modules
            // that can take part in building the targets.
                // Use basic technologies to get
                // the list of files to include in the build.
                [techs.levels, { levels: ['blocks'] }],   // (1) -> `?.levels`
                [provide, { target: '?.bemdecl.js' }],    // (2) -> `?.bemdecl.js`
                [techs.deps],                             // (3) `?.bemdecl.js` -> `?.deps.js`
                [techs.files],                            // (4) `?.levels` + `?.deps.js` -> `?.files`
                // Technologies take the list of files as input. The target that stores the list of files
                // is set with the `filesTarget` option (`?.files` by default). The build will
                // use only the files that have suffixes set with the `sourceSuffixes` option.
                [css],     // The `sourceSuffixes` option is set to `['css']` by default
                [js, { target: '?.js' }],       // The `sourceSuffixes` option is set to `['vanilla.js', 'js', 'browser.js']` by default
            // Declare targets to be built.
            nodeConfig.addTargets(['?.css', '?.js']);
  3. Launch the build in the console:

    $ enb make
  4. Check the result

    After the build, bundle.css and bundle.js files are created in the bundle directory along with some service files.

    ├── bundle.bemdecl.js
    ├── bundle.css
    └── bundle.js