pilot Test Pilot date 3 3 3021 "system entry method" hyperdrive "previous system" Enif system Tarazed planet Echo clearance playtime 7717.9157 "flagship index" 0 "map coloring" -5 "map zoom" 0 collapsed outfitter Ammunition Guns "Secondary Weapons" Turrets collapsed "outfitter map" Ammunition Guns "Secondary Weapons" Systems collapsed shipyard Interceptor "Light Freighter" "Light Warship" "Medium Warship" Utility collapsed "shipyard map" Transport "reputation with" Alpha -1000 Amazinite -500000 Author 1 "Bad Trip" -1000 Bounty -1000 "Bounty (Disguised)" 1 "Bounty Hunter" -1000 "Bounty Hunter that Won't Enter Hai Space" -1000 Builder 0 Bunrodea 1 "Bunrodea (Erabu)" 1 "Bunrodea (Guard)" -1 "Bunrodea (Megasa)" 1 Coalition 31 Deep -1000 "Deep Security" 51.4 Derelict 0 Drak 1 "Drak (Hostile)" -1000 "Elenctic Commune" 1050.4 "Ember Waste" 1 "Escort (Betraying)" 10 "Forest (Prey)" 1 "Free Worlds" 101.8 "Free Worlds that won't enter wormhole" 101.8 Gegno 0 "Gegno Scin" 0 "Gegno Scin (Neutral)" 0 "Gegno Vi" 0 "Gegno Vi (Duelist A)" 0 "Gegno Vi (Duelist B)" 0 "Gegno Vi (Neutral)" 0 Hai 0 "Hai (Friendly Unfettered)" 100 "Hai (Unfettered Civilians)" 10 "Hai (Unfettered Wanderer Tribute)" 0 "Hai (Unfettered)" -1000 "Hai (Wormhole Access)" 0 "Hai Merchant" 0 "Hai Merchant (Human)" 0 "Hai Merchant (Sympathizers)" 0 Heliarch 31 "Heliarch Test Dummy" -1000 Independent 10 "Independent (Killable)" 10 "Indigenous Lifeform" 1 "Indigenous Lifeform (Acheron)" 1 "Indigenous Lifeform (Astral)" 1 Ka'het -1 "Ka'het (Infighting)" -1 Ka'sei 1 "Kor Efret" 1 "Kor Mereti" -1000 "Kor Mereti (Hostile)" -1000 "Kor Sestor" -1000 Korath -10 "Korath (Civilian)" 1 "Korath Nanobots" -1000 Lunarium 1 "Lunarium (Hidden)" 1 Marauder 1 Merchant 60.4 "Merchant (Hijacked)" 1 Militia 100.8 "Militia (Rogue)" -100 "Navy (Oathkeeper)" 175.6 "Navy Intelligence" 75.6 Neutral 51.4 Parrot 1 Pirate -262 "Pirate (Devil-Run Gang)" -1000 "Pirate (Rival)" -10 Pug -1000 "Pug (Wanderer)" 1 Quarg 1 "Quarg (Gegno)" 1 "Quarg (Hai)" 1 "Quarg (Kor Efret)" 1 Remnant 1 "Remnant (Research)" 1 Republic 77.6 "Republic (Friendly)" 2 "Republic Intelligence" 75.6 "Republic that won't enter wormhole" 77.6 Rulei 0 "Sawyer Escape" 10 "Scar's Legion" 10 "Scar's Legion (Killable)" -1000 Sheragi 1 "Smuggler (Hai Trafficker)" 1 Syndicate 102.8 "Syndicate (Automata)" 102.8 "Syndicate (Extremist)" -1000 "Syndicate (Hostile)" -1000 "Team Blue" -1000 "Team Red" -1000 Terrorist -1000 "Test Dummy" -1000 Uninhabited 0 Unknown -1000 Wanderer 1 "Wormhole Alpha" 0 "tribute received" # What you own: ship Blackbird name Blackbird sprite ship/blackbird thumbnail thumbnail/blackbird uuid f749e87d-b140-4c4a-83cb-88340747a34e attributes category Transport cost 2230000 mass 220 bunks 28 "cargo space" 60 drag 5 "engine capacity" 110 "fuel capacity" 700 "heat dissipation" 0.7 hull 900 "outfit space" 350 "required crew" 3 shields 4400 "turret mounts" 2 "weapon capacity" 90 outfits "D23-QP Shield Generator" "Heavy Anti-Missile Turret" Hyperdrive "Impala Plasma Steering" "Impala Plasma Thruster" "Jump Drive" "LP072a Battery Pack" "Luxury Accommodations" Ramscoop "S3 Thermionic" "Small Radar Jammer" "nGVF-AA Fuel Cell" crew 5 fuel 700 shields 4400 hull 900 position 1274.6087 586.37823 engine -42.5 52 zoom 1 angle 0 under engine 42.5 52 zoom 1 angle 0 under turret -26 15 over turret 26 15 "Heavy Anti-Missile Turret" over leak leak 50 50 leak flame 70 80 explode "large explosion" 2 explode "medium explosion" 18 explode "small explosion" 34 explode "tiny explosion" 15 "final explode" "final explosion small" 1 system Tarazed planet Echo storage licenses Coalition Heliarch Pilot's account credits 409086776 score 800 history 388255002 388230014 388205125 388180326 388255625 388231013 388206496 388182069 388204739 388180498 388156349 388132291 388108325 388084449 388060661 388036967 388013360 387989841 388019411 387996075 387972821 387949659 387926581 387903592 387880690 387857878 387835146 387812501 387789944 387767473 387781563 387759263 387887044 387864911 387842862 387820893 387799011 387777210 387755492 387733857 387712303 387690831 387669442 387696319 387675127 387654016 387632985 387612033 387591160 387570368 387549654 387529018 387508458 387487979 387467576 387498854 387478607 387458435 387438340 387418323 387398380 387376613 387354923 390333306 390311764 390290298 390268909 390247588 390226345 390205173 390204723 390204274 390203824 390203375 390202926 390202478 390202029 390201581 390201133 390200685 390200238 410199790 410199343 410198896 410198449 410198002 410197556 410197110 410196664 410196218 410195772 410195327 410194882 410194437 410193992 410193547 410193103 410192658 410192214 410191771 410191327 "fleet depreciation" ship Blackbird ship "Shooting Star" outfit "Armageddon Core" 1102618 1 outfit "Breeder Reactor" 1102618 1 outfit "Crystal Projector" outfit "Crystalline Formation" outfit "D23-QP Shield Generator" outfit Flamethrower 1102594 10 outfit "Floating Crystal" outfit "Fragmentation Grenades" 1102279 100 outfit "Fusion Reactor" 1102618 1 outfit "Heavy Anti-Missile Turret" 1102502 2 outfit "Hexagonal Crystal" outfit "Impala Plasma Steering" outfit "Impala Plasma Thruster" outfit "Jump Drive" outfit "LP072a Battery Pack" outfit "Luxury Accommodations" outfit "Plasma Turret" 1102594 2 outfit Ramscoop outfit "S3 Thermionic" outfit "Small Radar Jammer" outfit Torpedo 1102547 60 outfit "Torpedo Launcher" 1102547 2 outfit "Tree Skeleton Key Stone" outfit "Typhoon Launcher" 1102547 2 outfit "Typhoon Torpedo" 1102547 60 outfit "nGVF-AA Fuel Cell" "stock depreciation" # What you've done: mission "Keep Zug Wardragon" name "Keep Zug Wardragon" uuid 489bd19b-5cc9-4578-a0c6-415f9207177b invisible landing to offer or "Heliarch Recon 3-B: done" != 0 "Heliarch Recon 3-C: done" != 0 destination "Ring of Wisdom" npc uuid 273fee6f-75e7-4c42-a648-3f85bf6abdb5 succeed 128 government Quarg personality confusion 10 daring hunting staying uninterested ship "Quarg Wardragon" name "Gloref Esa Kurayi" sprite ship/wardragon thumbnail thumbnail/wardragon uuid cebdeed0-4970-4983-bf00-78503c9a1e8e attributes category "Heavy Warship" cost 5900000 mass 360 bunks 185 "cargo space" 50 drag 9.3 "engine capacity" 120 "fuel capacity" 800 "heat dissipation" 0.5 hull 50000 "hull energy" 5 "hull repair rate" 5 "outfit space" 600 ramscoop 10 "required crew" 160 shields 160000 "turret mounts" 4 "weapon capacity" 200 outfits "Antimatter Core" "Intrusion Countermeasures" 160 "Jump Drive" "Medium Graviton Steering" "Medium Graviton Thruster" "Nanotech Battery" "Quantum Shield Generator" "Quarg Anti-Missile" 2 "Quarg Skylance" 2 crew 162 fuel 800.11787 shields 160000 hull 50000 position 1624.7719 -3.6971036 engine -14 47 zoom 1 angle 0 under engine 14 47 zoom 1 angle 0 under turret -9 -14 "Quarg Anti-Missile" over turret 9 -14 "Quarg Anti-Missile" over turret -28 7 "Quarg Skylance" over turret 28 7 "Quarg Skylance" over explode "huge explosion" 20 explode "large explosion" 40 explode "medium explosion" 30 explode "small explosion" 16 explode "tiny explosion" 12 "final explode" "final explosion medium" 1 system Zubeneschamali mission "Vi Augen" name "Vi Augen" uuid 36fd73af-9279-4d43-b788-f526645dd9b3 invisible landing to complete ' != 0 destination Wayfarer npc uuid 02c9ec1b-42a1-44a4-b65e-e4e652b159e3 fail 128 on kill "dead augen" = 1 government "Gegno Vi" personality confusion 10 daring hunting staying vindictive ship Augen name "Vytii Yrrlausei" sprite "ship/gegno augen" thumbnail "thumbnail/gegno augen" uuid edc925ab-deae-4d9d-b611-3939386e0f52 attributes category Superheavy cost 58800000 mass 5000 bunks 360 "cargo space" 84 drag 50 "engine capacity" 460 "fuel capacity" 500 "gun ports" 18 "heat dissipation" 0.4 hull 167000 "outfit space" 1868 "required crew" 280 "turret mounts" 9 "weapon capacity" 1073 outfits "Ballistic Cannon Turret" 6 "C17 Warzone Core" "C27 Campaign Core" "Choleric Cannon" "Choleric Cannon Turret" 2 Hyperdrive "Irate Cannon" 17 "Irate Cannon Turret" "Irate Carronade" 4 "R04 Crusade Battery" "RG3 Torch Steering" 2 "RG3 Torch Thruster" 4 "Savagery Pike" 280 crew 304 fuel 500.00121 shields 0 hull 167000 position -895.2001 -2254.6427 engine 94 302 zoom 1 angle 0 under engine 60 372 zoom 1 angle 0 under engine -80 206 zoom 1 angle 0 under engine -40 268 zoom 1 angle 0 under "steering engine" 94 302 zoom 1 angle 0 under left "steering engine" 60 372 zoom 1 angle 0 under left "steering engine" -80 206 zoom 1 angle 0 under right "steering engine" -40 268 zoom 1 angle 0 under right "steering engine" 132 95 zoom 0.3 angle -60.001831 under right "steering engine" 131 125 zoom 0.3 angle -60.001831 under right "steering engine" -126 103 zoom 0.3 angle 65.00061 under left "steering engine" -125 131 zoom 0.3 angle 65.00061 under left gun 58 -385 "Choleric Cannon" under gun -29 -378.5 "Irate Cannon" under gun -35.5 -373.5 "Irate Cannon" under gun -42.5 -367.5 "Irate Cannon" under gun 100.5 -309 "Irate Cannon" angle 40.001221 under gun -85.5 -309.5 "Irate Cannon" angle -43.000488 under gun 116.5 -200.5 "Irate Cannon" angle 90 under gun 116.5 -195.5 "Irate Cannon" angle 90 under gun -121.5 -115.5 "Irate Cannon" angle -90 under gun -121 -109.5 "Irate Cannon" angle -90 under gun 127 -37.5 "Irate Cannon" angle 85.001221 under gun -134.5 33.5 "Irate Cannon" angle -90 under gun -134.5 39 "Irate Cannon" angle -90 under gun -119 140.5 "Irate Cannon" angle -114.99939 under gun 114 186.5 "Irate Cannon" angle 90 under gun 114 192 "Irate Cannon" angle 90 under gun -58.5 256 "Irate Cannon" angle -150.00183 under gun 88.5 334 "Irate Cannon" angle 155.00061 under turret 13 -297.5 "Ballistic Cannon Turret" over turret 13 -212 "Ballistic Cannon Turret" over turret 27 -122.5 "Ballistic Cannon Turret" over turret 27 140.5 "Ballistic Cannon Turret" over turret 17.5 229 "Ballistic Cannon Turret" over turret 17.5 317 "Ballistic Cannon Turret" over turret 92 -208 "Choleric Cannon Turret" over turret -81.5 -25.5 "Irate Cannon Turret" over turret -81.5 100 "Choleric Cannon Turret" over leak leak 50 50 leak flame 80 140 explode "huge explosion" 36 explode "large explosion" 40 explode "medium explosion" 60 explode "small explosion" 20 explode "tiny explosion" 60 "final explode" "final explosion large" 1 system Kiluit on offer fail "Stationed Augen" mission "Ringworld Debris" name "Ringworld Debris" uuid 34981dca-8f2a-4953-88d9-618a526499b3 invisible landing to complete ' != 0 destination Wayfarer on enter Queri conversation label 0 "When you enter this suspiciously empty system, your attention is drawn to your ship's scanners. The proximity detection system is going off, suggesting that something sizable is close to your ship, although whatever it is you can't see it as you look out your cockpit." " You turn your ship around and open the hatch of your cargo hold, catching the object. When you go to inspect it, you see a small, extremely dark piece of debris that almost looks to be covered in vantablack, but it doesn't resemble any alloy you've seen on a spaceship or station, bearing semblance to both a crystal and a metallic structure." goto 1 label 1 scene "scene/ringworld debris" " In one particular corner you see that there is a small, barely recognizable tube, badly damaged but with a few intact wires creeping out. After tinkering a bit with the wires, you manage to connect the debris to your ship's secondary power systems. It barely uses any energy at all, but you can feel the air around it starting to get slightly colder." " You unplug it and store the debris in a separate part of your ship. Maybe some alien species could tell you about it, if you were to bring it to them." decline fail "ringworld debris" = 1 mission "Relic of Pasts" name "Relic of Pasts" uuid 5f7a579f-1c62-49bf-ba1b-45e78154ff88 invisible landing to complete ' != 0 destination Wayfarer npc uuid 7546e14b-5602-48ba-b60e-2544ae0abb94 fail 128 government Rulei personality confusion 10 daring frugal hunting mute staying unconstrained vindictive ship vyu-Ir name Solemnity noun entity sprite ship/vyuir/vyuir "frame rate" 4.0000002 thumbnail thumbnail/vyuir "never disabled" swizzle 0 uuid ea8d8099-5049-448c-85e1-71e04fa3a24f attributes category "Heavy Warship" cost 77777777 mass 600 "flare sound" "impulse engine" "reverse flare sound" "impulse engine" "steering flare sound" "impulse engine" automaton 1 bunks 100 "cargo space" 1000 "disruption protection" 2 drag 20 "energy capacity" 60000 "energy generation" 80 "energy protection" 2 "engine capacity" 1000 "force protection" 1 "fuel capacity" 1000 "gun ports" 5 "heat dissipation" 10 "heat generation" 20 hull 49000 "hull repair rate" 1.9 "ion protection" 2 "outfit space" 1000 "required crew" 1 "reverse thrust" 50 "reverse thrusting energy" 20 "reverse thrusting heat" 10 "scramble protection" 2 "shield energy" 13 "shield generation" 13 shields 68000 "slowing protection" 1 thrust 50 "thrusting energy" 20 "thrusting heat" 10 turn 600 "turning energy" 10 "turning heat" 5 "weapon capacity" 1000 outfits "Abyssal Composer" "Fate Divider" 2 "Fate Sealer" 2 crew 0 fuel 1000.0004 shields 68000 hull 49000 position -1224.0143 1753.9805 engine 0 200 zoom 1 angle 0 under "reverse engine" 0 200 zoom 1 angle -360 under "steering engine" 0 200 zoom 1 angle 0 under none gun -73 -9 "Fate Sealer" under gun 73 -9 "Fate Sealer" under gun -102 -76 "Fate Divider" under gun 102 -76 "Fate Divider" under gun 0 -90 "Abyssal Composer" under explode "huge explosion" 15 explode "large explosion" 50 explode "medium explosion" 70 explode "small explosion" 60 explode "tiny explosion" 120 "final explode" "final explosion large" 1 system Kanguwa on offer fail "Relic of the Past" mission "First Contact: Rulei" name "First Contact: Rulei" uuid 9659f15b-5ade-4f66-a634-1f679b83b445 invisible landing to complete ' != 0 destination Wayfarer on offer fail "Ira Contact" on enter Kanguwa conversation label 0 "Moments after entering the system, you are overwhelmed by an intense sense of emptiness. As you attempt to comprehend this feeling, you begin hearing whispers from behind." goto 1 label 1 choice " (Turn around slowly.)" goto 2 " (Pull out my sidearm and turn quickly.)" goto 2 label 2 " You turn around, but nothing is there besides the familiar internals of your ship. The whispers remain behind your head, like an itch that can't be reached. The whispers are in a completely foreign language that you can't even begin to understand. As you keep looking around, you begin hearing more and more murmuring. There feels to be hundreds of distinct voices tugging your mind in every direction at once now, overloading your senses. Just as you think you can't take anymore, everything falls completely silent." goto 3 label 3 choice ` "Hello?"` goto 4 ` "Is there someone there?"` goto 4 ` "Show yourself!"` goto 4 label 4 scene scene/rulei ` "Human."` " An image suddenly flashes in your head as you feel millions of eyes staring at you from beyond the boundaries of space. Looking around again, you see a strange-looking spacecraft a bit off into the distance in front of you facing your direction. The voices continue to surround your mind with only slightly reduced intensity." goto 5 label 5 choice ` "Who are you?"` goto 6 ` "Where am I?"` goto 8 label 6 " Numerous voices start up, but rather than becoming louder, they go back and forth in your head, as though they are having a discussion. After a few seconds, they fall silent, then speak a single word in a cacophonous unison." ` "Precursors."` goto 7 label 7 choice ` "What is this place?"` goto 8 ` "Precursors of what?"` goto 8 label 8 " The whispers start to pick up with renewed strength. The swirl of endless vocals assaults your head, each moment more agonizing than the last. Finally, they cease, and you are left in silence." ` "An End."` goto 9 label 9 choice ` "An end to what?"` goto 10 ` "What do you mean by that?"` goto 10 label 10 " The voices resume, but you sense a newfound dreariness in their tone. You try once again to communicate with the ship, but despite constant whispering in the background, it no longer answers." " Taking another look at the vessel, it seems to have some sort of advanced origin. Eerie star-like patterns flow on its surface, and it doesn't visibly have any standard means of propulsion. At the rear end is some type of floating ring of objects that rotate in a peculiar manner." " The planets in this system seem to have an abnormal appearance similar to that of the starship, but for some reason even looking at them gives you a headache. Something unusual must have happened here a long time ago." decline log Factions Rulei "The Rulei were likely an ancient, technologically advanced civilization from long ago, but the only things that remain of them are a single strange ship and two scarred planets." "They communicate through some sort of invasive psionic ability, speaking in a thousand voices all at once. Prolonged contact seems unhealthy." fail mission "Conversation on Sayaiban" name "Conversation on Sayaiban" uuid 02a2f91c-5257-416c-821f-c813c589fdc0 invisible landing to complete ' != 0 destination Wayfarer on enter Sayaiban conversation label 0 `A voice says, "This system is off limits. You should leave."` " After a second, you realize that the voice did not come from your communications equipment. In fact, now that you think about it, you're not sure if it was an audible voice, or just something in your head." goto 1 label 1 choice " (Ignore it.)" goto 2 ` "Why should I leave?"` goto 4 ` "You can't tell me what to do."` goto 4 label 2 ` "You should leave." The thought repeats itself, insistently. Either you're going crazy, or a creature is communicating with you telepathically.` goto 3 label 3 choice ` "Why should I leave?"` goto 4 ` "You can't tell me what to do."` goto 4 label 4 ` You feel as if a vast and patient creature has just heaved an immense sigh. "Human, you would do well not to ignore the warning of an Archon. I am here to warn off those who might be harmed by the swarm intelligence that infests this system. If you remain here long your ship will be digested by the swarm."` ` You recall that "Archon" is what Drak ships are called.` goto 5 label 5 choice ` "What do you mean, 'digested'?"` goto 6 ` "What is a 'swarm intelligence'?"` goto 7 label 6 ` "I mean that your ship will be broken down into its component parts." You notice, as the voice says this, that your shields are registering small energy bursts, as if they are being struck by invisible weapons.` ` "What is this swarm?" you ask.` goto 7 label 7 ` "Self-replicating miniature robots," the voice replies. "A weapon created by the Korath, the last of their great abominations. If you wish to feed your ship to the swarm, I will not stop you, but they already possess enough raw material here without your assistance." The voice's tone, inasmuch as a disembodied imaginary voice can be said to have a tone, is sardonic.` goto 8 label 8 choice ` "Okay, okay, I'll get out of here."` goto 12 ` "Wait, I have more questions."` goto 9 label 9 ` "Yes?"` ` You ask, "Why don't you just destroy the swarm, if it is so dangerous?"` ` The voice says, "Because if the Korath manage to drive themselves extinct, this intelligence will be their last and greatest surviving creation, and we will preserve it as a living memorial to them. Please do not interfere here." When the voice speaks the phrase, "drive themselves extinct," the words are accompanied by an emotion that you cannot put a name to.` " Also, the empty space around your ship is beginning to light up with small sparks, like an angry swarm of fireflies." goto 10 label 10 choice ` "Well, it's an honor to meet you. I'll be leaving now."` goto 12 ` "Why do you care if they go extinct?"` goto 11 label 11 ` "Our directive is to enforce peace and prevent extinction," says the voice. As before, the words "prevent extinction" echo loud in your mind as if underlined by a nameless emotion. "Now, enough questions," says the voice.` goto 12 label 12 " The presence inside your head seems to fall away, and you are left talking to thin air." decline log Factions Archons "Archons consider it to be their job to enforce peace and to prevent extinction. If they are unable to prevent a species from driving itself extinct, they will still try to preserve some of what that species created as a memorial to them." "They are capable of communicating telepathically." fail mission "Drak guarding Korath space" name "Drak guarding Korath space" uuid 087f2cc8-d9fe-4c73-bb9b-946489e4aecf invisible landing repeat 0 to offer "Drak guarding Korath space: active" == 0 to complete ' != 0 destination Wayfarer npc uuid 19b788ff-e461-4827-8226-6897a9166bbe fail 128 government Drak personality confusion 10 daring forbearing frugal hunting staying vindictive ship Archon name "Kasiliri's Folly" noun entity sprite ship/archon "frame rate" 0.86999997 thumbnail thumbnail/archon "never disabled" uuid 9c8fc083-ffa5-4dc0-8f24-0d156f864006 attributes category "Heavy Warship" cost 1000000000 mass 1000 bunks 1 drag 27 "energy capacity" 100000 "energy generation" 1000 "engine capacity" 200 "fuel capacity" 800 "gun ports" 2 "heat dissipation" 40 "heat generation" 17 hull 1000000 "hull energy" 100 "hull repair rate" 100 "ion protection" 3 "ion resistance" 1 "outfit space" 1300 ramscoop 100 "required crew" 1 "scramble protection" 3 "scramble resistance" 1 "shield energy" 100 "shield generation" 100 shields 4000000 thrust 80 "thrusting energy" 20 "thrusting heat" 10 turn 1600 "turning energy" 10 "turning heat" 5 "turret mounts" 14 "weapon capacity" 1125 outfits "Drak Anti-Missile Field" 2 "Drak Anti-Missile Field (Augmented)" 2 "Drak Antimatter Cannon" "Drak Antimatter Cannon (Augmented)" "Drak Distancer" 2 "Drak Draining Field" "Drak Draining Field (Augmented)" "Drak Turret" 3 "Drak Turret (Augmented)" 3 Hyperdrive "Jump Drive" crew 1 fuel 802.31866 shields 4000000 hull 1000000 position -142.91105 -1353.415 engine -17 92 zoom 1 angle 0 under engine 17 92 zoom 1 angle 0 under gun 0 -74 "Drak Antimatter Cannon" under gun 0 -74 "Drak Antimatter Cannon (Augmented)" under turret 0 -10 "Drak Anti-Missile Field" over turret 0 -10 "Drak Anti-Missile Field" over turret 0 -10 "Drak Anti-Missile Field (Augmented)" under turret 0 -10 "Drak Anti-Missile Field (Augmented)" under turret 0 -10 "Drak Draining Field" over turret 0 -10 "Drak Draining Field (Augmented)" under turret -40 -13 "Drak Turret" over turret -40 -13 "Drak Turret (Augmented)" under turret 40 -13 "Drak Turret" over turret 40 -13 "Drak Turret (Augmented)" under turret 0 81 "Drak Turret" over turret 0 81 "Drak Turret (Augmented)" under turret -55 16 "Drak Distancer" over turret 55 16 "Drak Distancer" over "final explode" "archon a teleport" 1 system Fasitopfar npc uuid 5b1a8350-11eb-47ec-9b46-68ccb7f5da84 fail 128 government Drak personality confusion 10 daring forbearing frugal hunting staying vindictive ship Archon name "Sword of Eden" noun entity sprite "ship/archon b" "frame rate" 0.86999997 thumbnail thumbnail/archon "never disabled" uuid 184c7bcf-7e9c-4099-9595-7e2de14e434b attributes category "Heavy Warship" cost 1000000000 mass 1000 bunks 1 drag 27 "energy capacity" 100000 "energy generation" 1000 "engine capacity" 200 "fuel capacity" 800 "gun ports" 2 "heat dissipation" 40 "heat generation" 17 hull 1000000 "hull energy" 100 "hull repair rate" 100 "ion protection" 3 "ion resistance" 1 "outfit space" 1300 ramscoop 100 "required crew" 1 "scramble protection" 3 "scramble resistance" 1 "shield energy" 100 "shield generation" 100 shields 4000000 thrust 80 "thrusting energy" 20 "thrusting heat" 10 turn 1600 "turning energy" 10 "turning heat" 5 "turret mounts" 14 "weapon capacity" 1125 outfits "Drak Anti-Missile Field" 2 "Drak Anti-Missile Field (Augmented)" 2 "Drak Antimatter Cannon" "Drak Antimatter Cannon (Augmented)" "Drak Distancer" 2 "Drak Draining Field" "Drak Draining Field (Augmented)" "Drak Turret" 3 "Drak Turret (Augmented)" 3 Hyperdrive "Jump Drive" crew 1 fuel 803.56583 shields 4000000 hull 1000000 position -382.63554 144.5671 engine -17 92 zoom 1 angle 0 under engine 17 92 zoom 1 angle 0 under gun 0 -74 "Drak Antimatter Cannon" under gun 0 -74 "Drak Antimatter Cannon (Augmented)" under turret 0 -10 "Drak Turret (Augmented)" over turret 0 -10 "Drak Turret (Augmented)" over turret 0 -10 "Drak Turret (Augmented)" under turret 0 -10 "Drak Distancer" under turret 0 -10 "Drak Distancer" over turret 0 -10 "Drak Anti-Missile Field" under turret -40 -13 "Drak Anti-Missile Field" over turret -40 -13 "Drak Draining Field (Augmented)" under turret 40 -13 "Drak Draining Field" over turret 40 -13 "Drak Anti-Missile Field (Augmented)" under turret 0 81 "Drak Anti-Missile Field (Augmented)" over turret 0 81 "Drak Turret" under turret -55 16 "Drak Turret" over turret 55 16 "Drak Turret" over "final explode" "archon b teleport" 1 system Kasikfar npc uuid 1675af9a-534d-49e6-a6c9-14b6daf031ef fail 128 government Drak personality confusion 10 daring forbearing frugal hunting staying vindictive ship Archon name "Snows of Far Door Nai" noun entity sprite "ship/archon c" "frame rate" 0.86999997 thumbnail thumbnail/archon "never disabled" uuid 2b3e1ab1-1856-406e-869f-1f80ec097562 attributes category "Heavy Warship" cost 1000000000 mass 1000 bunks 1 drag 27 "energy capacity" 100000 "energy generation" 1000 "engine capacity" 200 "fuel capacity" 800 "gun ports" 2 "heat dissipation" 40 "heat generation" 17 hull 1000000 "hull energy" 100 "hull repair rate" 100 "ion protection" 3 "ion resistance" 1 "outfit space" 1300 ramscoop 100 "required crew" 1 "scramble protection" 3 "scramble resistance" 1 "shield energy" 100 "shield generation" 100 shields 4000000 thrust 80 "thrusting energy" 20 "thrusting heat" 10 turn 1600 "turning energy" 10 "turning heat" 5 "turret mounts" 14 "weapon capacity" 1125 outfits "Drak Anti-Missile Field" 2 "Drak Anti-Missile Field (Augmented)" 2 "Drak Antimatter Cannon" "Drak Antimatter Cannon (Augmented)" "Drak Distancer" 2 "Drak Draining Field" "Drak Draining Field (Augmented)" "Drak Turret" 3 "Drak Turret (Augmented)" 3 Hyperdrive "Jump Drive" crew 1 fuel 802.25619 shields 4000000 hull 1000000 position 381.54056 1395.9308 engine -17 92 zoom 1 angle 0 under engine 17 92 zoom 1 angle 0 under gun 0 -74 "Drak Antimatter Cannon" under gun 0 -74 "Drak Antimatter Cannon (Augmented)" under turret 0 -10 "Drak Turret (Augmented)" over turret 0 -10 "Drak Turret (Augmented)" over turret 0 -10 "Drak Turret (Augmented)" under turret 0 -10 "Drak Distancer" under turret 0 -10 "Drak Distancer" over turret 0 -10 "Drak Anti-Missile Field" under turret -40 -13 "Drak Anti-Missile Field" over turret -40 -13 "Drak Draining Field (Augmented)" under turret 40 -13 "Drak Draining Field" over turret 40 -13 "Drak Anti-Missile Field (Augmented)" under turret 0 81 "Drak Anti-Missile Field (Augmented)" over turret 0 81 "Drak Turret" under turret -55 16 "Drak Turret" over turret 55 16 "Drak Turret" over "final explode" "archon c teleport" 1 system Peresedersi mission "Drak guarding Sayaiban" name "Drak guarding Sayaiban" uuid ecde934a-460a-4467-b657-969df5e2c31f invisible landing repeat 0 to offer "Drak guarding Sayaiban: active" == 0 to complete ' != 0 destination Wayfarer npc uuid 6d6da9c6-076d-478e-a9a7-46ba80706fb1 fail 128 government Drak personality confusion 10 daring forbearing frugal hunting staying vindictive ship Archon name "Watchful Gravetender" noun entity sprite ship/archon "frame rate" 0.86999997 thumbnail thumbnail/archon "never disabled" uuid a8617f1c-51f8-4746-842b-ddc396014648 attributes category "Heavy Warship" cost 1000000000 mass 1000 bunks 1 drag 27 "energy capacity" 100000 "energy generation" 1000 "engine capacity" 200 "fuel capacity" 800 "gun ports" 2 "heat dissipation" 40 "heat generation" 17 hull 1000000 "hull energy" 100 "hull repair rate" 100 "ion protection" 3 "ion resistance" 1 "outfit space" 1300 ramscoop 100 "required crew" 1 "scramble protection" 3 "scramble resistance" 1 "shield energy" 100 "shield generation" 100 shields 4000000 thrust 80 "thrusting energy" 20 "thrusting heat" 10 turn 1600 "turning energy" 10 "turning heat" 5 "turret mounts" 14 "weapon capacity" 1125 outfits "Drak Anti-Missile Field" 2 "Drak Anti-Missile Field (Augmented)" 2 "Drak Antimatter Cannon" "Drak Antimatter Cannon (Augmented)" "Drak Distancer" 2 "Drak Draining Field" "Drak Draining Field (Augmented)" "Drak Turret" 3 "Drak Turret (Augmented)" 3 Hyperdrive "Jump Drive" crew 1 fuel 801.01416 shields 4000000 hull 1000000 position -65.513755 -50.358562 engine -17 92 zoom 1 angle 0 under engine 17 92 zoom 1 angle 0 under gun 0 -74 "Drak Antimatter Cannon" under gun 0 -74 "Drak Antimatter Cannon (Augmented)" under turret 0 -10 "Drak Anti-Missile Field" over turret 0 -10 "Drak Anti-Missile Field" over turret 0 -10 "Drak Anti-Missile Field (Augmented)" under turret 0 -10 "Drak Anti-Missile Field (Augmented)" under turret 0 -10 "Drak Draining Field" over turret 0 -10 "Drak Draining Field (Augmented)" under turret -40 -13 "Drak Turret" over turret -40 -13 "Drak Turret (Augmented)" under turret 40 -13 "Drak Turret" over turret 40 -13 "Drak Turret (Augmented)" under turret 0 81 "Drak Turret" over turret 0 81 "Drak Turret (Augmented)" under turret -55 16 "Drak Distancer" over turret 55 16 "Drak Distancer" over "final explode" "archon a teleport" 1 system Sayaiban mission "Drak guarding Void Sprites" name "Drak guarding Void Sprites" uuid 616423fc-6ca0-4d98-af4a-d9872442522a invisible landing repeat 0 to offer "Drak guarding Void Sprites: active" == 0 to complete ' != 0 destination Wayfarer npc uuid dcd3a716-f3eb-41a4-8a95-d4462c095f2b fail 128 government Drak personality confusion 10 daring frugal hunting staying vindictive ship Archon name "Sleeping Dragon" noun entity sprite "ship/archon c" "frame rate" 0.86999997 thumbnail thumbnail/archon "never disabled" uuid 95408eed-70ec-487f-bdc6-22cc84e8c82a attributes category "Heavy Warship" cost 1000000000 mass 1000 bunks 1 cloak 0.04 drag 27 "energy capacity" 100000 "energy generation" 1000 "engine capacity" 200 "fuel capacity" 800 "gun ports" 2 "heat dissipation" 40 "heat generation" 17 hull 1000000 "hull energy" 100 "hull repair rate" 100 "ion protection" 3 "ion resistance" 1 "outfit space" 1300 ramscoop 100 "required crew" 1 "scramble protection" 3 "scramble resistance" 1 "shield energy" 100 "shield generation" 100 shields 4000000 thrust 80 "thrusting energy" 20 "thrusting heat" 10 turn 1600 "turning energy" 10 "turning heat" 5 "turret mounts" 14 "weapon capacity" 1125 outfits "Drak Anti-Missile Field" 2 "Drak Anti-Missile Field (Augmented)" 2 "Drak Antimatter Cannon" "Drak Antimatter Cannon (Augmented)" "Drak Distancer" 2 "Drak Draining Field" "Drak Draining Field (Augmented)" "Drak Turret" 3 "Drak Turret (Augmented)" 3 Hyperdrive "Jump Drive" crew 1 fuel 800.87409 shields 4000000 hull 1000000 position 1128.8925 -574.03605 engine -17 92 zoom 1 angle 0 under engine 17 92 zoom 1 angle 0 under gun 0 -74 "Drak Antimatter Cannon" under gun 0 -74 "Drak Antimatter Cannon (Augmented)" under turret 0 -10 "Drak Turret (Augmented)" over turret 0 -10 "Drak Turret (Augmented)" over turret 0 -10 "Drak Turret (Augmented)" under turret 0 -10 "Drak Distancer" under turret 0 -10 "Drak Distancer" over turret 0 -10 "Drak Anti-Missile Field" under turret -40 -13 "Drak Anti-Missile Field" over turret -40 -13 "Drak Draining Field (Augmented)" under turret 40 -13 "Drak Draining Field" over turret 40 -13 "Drak Anti-Missile Field (Augmented)" under turret 0 81 "Drak Anti-Missile Field (Augmented)" over turret 0 81 "Drak Turret" under turret -55 16 "Drak Turret" over turret 55 16 "Drak Turret" over "final explode" "archon c teleport" 1 system Nenia "available mission" "Lagrange Ring: Cargo" name "Human Construction Materials" uuid ceeede2b-edb0-4039-b224-a847e8affe00 description "Head to Chiron in the Alpha Centauri system to pick up 254 tons of construction materials, then bring it all to Lagrange in the Enif system, where the Quarg are preparing to open the first section of their ringworld for human visit." cargo "construction materials" 254 minor to offer "First Contact: Quarg: offered" != 0 "pirate attraction" <= 3 destination Lagrange stopover Chiron on complete conversation label 0 "Much like your own ship, several other human freighters and convoys are arriving, and the cargo being meticulously checked by the Quarg, as they use their own machinery to unload what must be tens of thousands of tons from all the ships." " About halfway through the unloading of your own cargo, a Quarg comes up to you and hands you 953,000 credits." decline payment 953000 on offer conversation label 0 "In the spaceport, a group of Quarg is talking to dozens of human captains. Some nod and head right back to their ships, while a few others remain and appear to discuss a bit more with the Quarg." goto 1 label 1 choice " (Join them to see what's going on.)" goto 2 " (Ignore them.)" decline label 2 " You join the group, and one of the Quarg diverts its attention to you, while the others continue speaking with the human merchants." ` "Would you also be someone willing to provide us a cargo service, Captain?" it asks, all the while checking a data pad, which seems to be related to the ships docked here. "Not many of you humans in this region have the cargo space required, much less proper defenses for cargo convoys. We are willing to pay adequately for whoever meets the criteria and is willing to help us."` goto 3 label 3 choice ` "Are those other Captains also doing this? What do you need so much cargo for?"` goto 4 ` "I'm not looking for any more cargo jobs right now, sorry."` decline label 4 ` "Many have agreed to help us already, but we still need many more. Those that have agreed to help are headed all to different portions of human space, to safely bring us the materials we have ordered.` ` "Our ringworld, under construction around the star of Enif, is to have a special open section for humans to visit soon. We wish to make the internal style and decoration of that section closer to human standards, so we are asking every capable captain to help. You are one such captain, are you willing to help us?"` goto 5 label 5 choice ` "Alright, I'm interested. Where should I go to pick up the cargo?"` goto 6 ` "Sorry, I'm not looking for any cargo job right now, I was just curious."` decline label 6 ` It fiddles with the data pad a bit more, then says, "You are to pick up 254 tons of construction materials on Chiron in the Alpha Centauri system, then deliver that cargo to Lagrange in the Enif system. You will be paid 953,000 credits for the service. Be well, human."` " It gestures a bow to you, then leaves to speak with another merchant captain that got curious as well." accept on visit dialog "You have reached Lagrange, but you're missing something! Either you haven't visited Chiron in the Alpha Centauri system, or not all the cargo is in the system." on stopover dialog "The 254 tons of construction materials is loaded into your ship under strict supervision, each crate carefully accounted for." "sort type" 0 conditions "00 Spaceport Reminder Resetter: failed" "00 Spaceport Reminder Resetter: offered" "All-Content Start: failed" "All-Content Start: offered" "Arachi Cartoonist 1: done" "Arachi Cartoonist 1: offered" "Arachi Cartoonist 2: done" "Arachi Cartoonist 2: offered" "Arachi Orphans: done" "Arachi Orphans: offered" "Archon Personality Compatibility Patch: failed" "Archon Personality Compatibility Patch: offered" "Ask Quarg About Coalition Early: declined" "Ask Quarg About Coalition Early: offered" "Block Hai Wormhole Warning: failed" "Block Hai Wormhole Warning: offered" "Bulk Delivery [0]: done" "Bulk Delivery [0]: offered" "Bulk Delivery [1]: done" "Bulk Delivery [1]: offered" "Bulk Delivery [3]: done" 2 "Bulk Delivery [3]: offered" 2 "Cargo Smuggling [0]: done" "Cargo Smuggling [0]: offered" "Cargo [0]: done" 3 "Cargo [0]: offered" 3 "Cargo [2]: done" "Cargo [2]: offered" "Cargo [3]: done" "Cargo [3]: offered" "Cargo [4]: done" "Cargo [4]: offered" "Cargo [5]: done" 2 "Cargo [5]: offered" 2 "Coalition Folklore: Arach: declined" "Coalition Folklore: Arach: offered" "Coalition Folklore: Kimek: declined" "Coalition Folklore: Kimek: offered" "Coalition: Cargo 3: done" "Coalition: Cargo 3: offered" "Coalition: Expeditions Past 10: done" "Coalition: Expeditions Past 10: offered" "Coalition: Expeditions Past 1: done" "Coalition: Expeditions Past 1: offered" "Coalition: Expeditions Past 2: done" "Coalition: Expeditions Past 2: offered" "Coalition: Expeditions Past 3: done" "Coalition: Expeditions Past 3: offered" "Coalition: Expeditions Past 4: done" "Coalition: Expeditions Past 4: offered" "Coalition: Expeditions Past 5: done" "Coalition: Expeditions Past 5: offered" "Coalition: Expeditions Past 6: done" "Coalition: Expeditions Past 6: offered" "Coalition: Expeditions Past 7: done" "Coalition: Expeditions Past 7: offered" "Coalition: Expeditions Past 7B: failed" "Coalition: Expeditions Past 7B: offered" "Coalition: Expeditions Past 8: failed" "Coalition: Expeditions Past 8: offered" "Coalition: Expeditions Past 9: failed" "Coalition: Expeditions Past 9: offered" "Coalition: First Contact: done" "Coalition: First Contact: offered" "Coalition: Ringworld Supplies 2: done" "Coalition: Ringworld Supplies 2: offered" "Coalition: Ringworld Volunteers 1: done" "Coalition: Ringworld Volunteers 1: offered" "Coalition: Ringworld Volunteers 3: done" 2 "Coalition: Ringworld Volunteers 3: offered" 2 "Coalition: Submarines 1: done" "Coalition: Submarines 1: offered" "Coalition: Submarines 2: done" "Coalition: Submarines 2: offered" "Coalition: Submarines 3: done" "Coalition: Submarines 3: offered" "Coalition: Submarines 4: done" "Coalition: Submarines 4: offered" "Coalition: Tourists Home 1: done" "Coalition: Tourists Home 1: offered" "Conversation on Sayaiban: active" "Conversation on Sayaiban: offered" "Courier 1: declined" 5 "Courier 1: done" 2 "Courier 1: offered" 7 "Courier 2: declined" 2 "Courier 2: done" "Courier 2: offered" 3 "Courier 3: declined" "Courier 3: offered" "Dangerous Games 1: declined" "Dangerous Games 1: offered" "Deal Change 1: declined" "Deal Change 1: offered" "Deep Archaeology 1: done" "Deep Archaeology 1: offered" "Deep Archaeology 2: done" "Deep Archaeology 2: offered" "Deep Archaeology 3: done" "Deep Archaeology 3: offered" "Deep Archaeology 4: done" "Deep Archaeology 4: offered" "Deep Archaeology 5: done" "Deep Archaeology 5: offered" "Deep: Interrogation: declined" "Deep: Interrogation: offered" "Discovered Coalition Space: failed" "Discovered Coalition Space: offered" "Discovered Hai Space: failed" "Discovered Hai Space: offered" "Discovered Korath Space: failed" "Discovered Korath Space: offered" "Discovered Wormhole Alpha: failed" "Discovered Wormhole Alpha: offered" "Drak guarding Korath space: active" "Drak guarding Korath space: offered" "Drak guarding Sayaiban: active" "Drak guarding Sayaiban: offered" "Drak guarding Void Sprites: active" "Drak guarding Void Sprites: offered" "Drug Running 1: declined" "Drug Running 1: done" "Drug Running 1: offered" 2 "Drug Running 2: declined" 4 "Drug Running 2: offered" 4 "Drug Running [1]: done" "Drug Running [1]: offered" "Earth Retirement: declined" "Earth Retirement: offered" "Escort (Large, Core, Dangerous Destination): done" "Escort (Large, Core, Dangerous Destination): offered" "Escort (Tiny, Core, Dangerous Origin): done" "Escort (Tiny, Core, Dangerous Origin): offered" "Expedition to Hope 1: declined" "Expedition to Hope 1: offered" "FW Death of Nguyen: offered" "FW Diplomacy 1: offered" "FW Flamethrower 1: offered" "FW Northern 1: aborted" "FW Northern 1: failed" "FW Northern 1: offered" "FW Southern Break Ends: offered" "FW Stack Core 1C: offered" "FW Zug Expansion: Assisted: done" "FW Zug Expansion: Assisted: offered" "Family [2]: done" "Family [2]: offered" "First Contact: Hai: declined" "First Contact: Hai: offered" "First Contact: Kuwaru Efreti: declined" "First Contact: Kuwaru Efreti: offered" "First Contact: Laki Nemparu: declined" "First Contact: Laki Nemparu: offered" "First Contact: Quarg: declined" "First Contact: Quarg: offered" "First Contact: Rulei: active" "First Contact: Rulei: offered" "First Contact: Unfettered: declined" "First Contact: Unfettered: offered" "Frontier delivery [0]: done" "Frontier delivery [0]: offered" "Guided Start Prompt: declined" "Guided Start Prompt: offered" "Guided Start: Neutrality: failed" "Guided Start: Neutrality: offered" "Guided Start: failed" "Guided Start: offered" "Heliarch Expedition 1: done" "Heliarch Expedition 1: offered" "Heliarch Expedition 2: done" "Heliarch Expedition 2: offered" "Heliarch Expedition 3: done" "Heliarch Expedition 3: offered" "Heliarch Expedition 4: done" "Heliarch Expedition 4: offered" "Heliarch Expedition 5: done" "Heliarch Expedition 5: offered" "Heliarch Investigation 1: done" "Heliarch Investigation 1: offered" "Heliarch Investigation 2 - Bonus 1: declined" "Heliarch Investigation 2 - Bonus 1: offered" "Heliarch Investigation 2 - Fourth Shadow: done" "Heliarch Investigation 2 - Fourth Shadow: offered" "Heliarch Investigation 2 - Into White: done" "Heliarch Investigation 2 - Into White: offered" "Heliarch Investigation 2 - Mebla's Portion: done" "Heliarch Investigation 2 - Mebla's Portion: offered" "Heliarch Investigation 2 - Remote Blue: done" "Heliarch Investigation 2 - Remote Blue: offered" "Heliarch Investigation 2 - Shifting Sand: done" "Heliarch Investigation 2 - Shifting Sand: offered" "Heliarch Investigation 2 - Stronghold of Flugbu: done" "Heliarch Investigation 2 - Stronghold of Flugbu: offered" "Heliarch Investigation 2: done" "Heliarch Investigation 2: offered" "Heliarch License 1: done" "Heliarch License 1: offered" "Heliarch License 2: declined" "Heliarch License 2: offered" "Heliarch Recon 1: done" "Heliarch Recon 1: offered" "Heliarch Recon 2-A: done" "Heliarch Recon 2-A: offered" "Heliarch Recon 2-B: done" "Heliarch Recon 2-B: offered" "Heliarch Recon 3-A: done" "Heliarch Recon 3-A: offered" "Heliarch Recon 3-B: done" "Heliarch Recon 3-B: offered" "Heliarch Recon Alta Hai: declined" "Heliarch Recon Alta Hai: offered" "Heliarch Recon Forpelog: declined" "Heliarch Recon Forpelog: offered" "Heliarch Recon Grakhord: declined" "Heliarch Recon Grakhord: offered" "Heliarch Recon Kuwaru Efreti: declined" "Heliarch Recon Kuwaru Efreti: offered" "Heliarch Recon Lagrange: declined" "Heliarch Recon Lagrange: offered" "Heliarchs Buy Jump Drive Job 2: done" 2 "Heliarchs Buy Jump Drive Job 2: offered" 2 "Heliarchs Buy Jump Drive Mission: failed" "Heliarchs Buy Jump Drive Mission: offered" "Humanitarian 1: declined" "Humanitarian 1: offered" "Humanitarian 2: declined" "Humanitarian 2: offered" "Immigrant Workers: declined" "Immigrant Workers: offered" "Inheritance Redirection: declined" "Inheritance Redirection: offered" "Intro [0]: offered" "Keep Zug Wardragon: active" "Keep Zug Wardragon: offered" "Kimek Gift: done" "Kimek Gift: offered" "Laborer Payment: declined" "Laborer Payment: offered" "Laborer: done" "Laborer: offered" "Large Rush Delivery [2]: done" "Large Rush Delivery [2]: offered" "Longcow Antibiotics 1: done" "Longcow Antibiotics 1: offered" "Longcow Antibiotics 2: done" "Longcow Antibiotics 2: offered" "Lunarium Initial Log: failed" "Lunarium Initial Log: offered" "Lunarium introduced" "Lunarium: Combat Training 1: done" "Lunarium: Combat Training 1: offered" "Lunarium: Combat Training 2: done" "Lunarium: Combat Training 2: offered" "Lunarium: Combat Training 3: done" "Lunarium: Combat Training 3: offered" "Lunarium: Combat Training 4: done" "Lunarium: Combat Training 4: offered" "Lunarium: Evacuation 1: done" "Lunarium: Evacuation 1: offered" "Lunarium: Evacuation 2: done" "Lunarium: Evacuation 2: offered" "Lunarium: Evacuation 3: done" "Lunarium: Evacuation 3: offered" "Lunarium: Evacuation 4: done" "Lunarium: Evacuation 4: offered" "Lunarium: Evacuation 5: done" "Lunarium: Evacuation 5: offered" "Lunarium: Evacuation 6: done" "Lunarium: Evacuation 6: offered" "Lunarium: Questions: active" "Lunarium: Questions: offered" "Lunarium: Smuggling: AM: done" "Lunarium: Smuggling: AM: offered" "Lunarium: Smuggling: Charity 1: done" "Lunarium: Smuggling: Charity 1: offered" "Lunarium: Smuggling: Charity 2: done" "Lunarium: Smuggling: Charity 2: offered" "Lunarium: Smuggling: Charity 3: done" "Lunarium: Smuggling: Charity 3: offered" "Lunarium: Smuggling: Grenades: done" "Lunarium: Smuggling: Grenades: offered" "Lunarium: Smuggling: Heat: done" "Lunarium: Smuggling: Heat: offered" "Lunarium: Smuggling: Reactors: done" "Lunarium: Smuggling: Reactors: offered" "Lunarium: Smuggling: Torpedoes: done" "Lunarium: Smuggling: Torpedoes: offered" "Neutrality 2: failed" "Neutrality 2: offered" "Neutrality 2b: failed" "Neutrality 2b: offered" "Neutrality 3: declined" "Neutrality 3: offered" "Neutrality 3a: declined" "Neutrality 3a: offered" "Neutrality 4: Deep: failed" "Neutrality 4: Deep: offered" "Neutrality 4: Free Worlds: failed" "Neutrality 4: Free Worlds: offered" "Neutrality 4: Syndicate: failed" "Neutrality 4: Syndicate: offered" "Neutrality 4: done" "Neutrality 4: offered" "Neutrality 4b: Deep: declined" "Neutrality 4b: Deep: offered" "Neutrality 4b: Free Worlds: declined" "Neutrality 4b: Free Worlds: offered" "Neutrality 4b: Syndicate: declined" "Neutrality 4b: Syndicate: offered" "News Reporter - Paradise: declined" "News Reporter - Paradise: offered" "Passengers [0]: done" 2 "Passengers [0]: offered" 2 "Passengers [1]: done" "Passengers [1]: offered" "Passengers [4]: done" "Passengers [4]: offered" "Passengers [5]: done" 2 "Passengers [5]: offered" 2 "Pirate Duel: done" "Pirate Duel: offered" "Pirate Occupation [0]: done" "Pirate Occupation [0]: offered" "Pookie, Part 1: declined" "Pookie, Part 1: offered" "Quarg Interrogation: failed" "Quarg Interrogation: offered" "Raid Warning: declined" "Raid Warning: offered" "Relic of Pasts: active" "Relic of Pasts: offered" "Riley: done" "Riley: offered" "Rim Archaeology 1: done" "Rim Archaeology 1: offered" "Rim Archaeology 2A: done" "Rim Archaeology 2A: offered" "Rim Archaeology 2B: done" "Rim Archaeology 2B: offered" "Rim Archaeology 3A: done" "Rim Archaeology 3A: offered" "Rim Archaeology 3B: done" "Rim Archaeology 3B: offered" "Rim Archaeology 4A: done" "Rim Archaeology 4A: offered" "Rim Archaeology 4B: done" "Rim Archaeology 4B: offered" "Rim Archaeology 5A: done" "Rim Archaeology 5A: offered" "Rim Archaeology 5B: failed" "Rim Archaeology 5B: offered" "Rim Archaeology 6: declined" "Rim Archaeology 6: offered" "Ringworld Debris: active" "Ringworld Debris: offered" "Ruin: Landing: offered" "Rush Delivery [4]: done" 2 "Rush Delivery [4]: offered" 2 "Sad Archie: done" "Sad Archie: offered" "Saryd Census 1: done" "Saryd Census 1: offered" "Saryd Census 2: done" "Saryd Census 2: offered" "Sketchy Cargo [0]: done" "Sketchy Cargo [0]: offered" "Southern Carriers Trigger: failed" "Southern Carriers Trigger: offered" "Southern Pirate Attack: done" "Southern Pirate Attack: offered" "Space Shuttle: Add I.S.S.: failed" "Space Shuttle: Add I.S.S.: offered" "Spacediving professionals: done" "Spacediving professionals: offered" "Spaceport Reminder Setter: failed" "Spaceport Reminder Setter: offered" "Terminus exploration: declined" "Terminus exploration: offered" "There Might Be Riots 1: done" "There Might Be Riots 1: offered" "There Might Be Riots part 2: done" "There Might Be Riots part 2: offered" "There Might Be Riots part 3A: done" "There Might Be Riots part 3A: offered" "There Might Be Riots part 3B: done" "There Might Be Riots part 3B: offered" "To Earth Day celebration [0]: done" "To Earth Day celebration [0]: offered" "Tourists back [1]: done" "Tourists back [1]: offered" "Tourists out [1]: done" "Tourists out [1]: offered" "Transport workers to : done" "Transport workers to : offered" "Vi Augen: active" "Vi Augen: offered" "assisted heliarch" 3 "assisted lunarium" 3 "chosen sides" "coalition jobs" 186 "combat rating" 179 "delayed start" "delayed start: failed" "delayed start: offered" "drug smuggler" "enabled guided start" "event: Greenrock recovered" "event: Kornephoros (non-FW): offered" "event: Poisonwood description patch" "event: Tarazed neutrality" "event: Thule becomes independent" "event: albatross joins free worlds" "event: alphas capture Poisonwood" "event: bloodsea joins free worlds" "event: bloodsea spaceport completed" "event: catalytic ramscoop available" "event: death of nguyen" "event: deep sky tech available" "event: dreadnought deployment" "event: dreadnoughts for sale" "event: first heliarch unlock" "event: flamethrower available" "event: fw armistice" "event: fw conservatory founded" "event: fw dirt belt patrols" "event: fw expanded and cut" "event: fw gets catalytic ramscoop" "event: fw northern expansion" "event: fw occupying the north" "event: fw southern expansion" "event: fw tarazed republic" "event: fw zug expansion complete" "event: fw zug expansion underway" "event: fwc battle for rasalhague" "event: fwc capture cebalrai" "event: fwc capture kaus borealis" "event: fwc capture menkent" "event: fwc defended cebalrai" "event: fwc liberation of rasalhague" "event: fwc liberation of vega" "event: fwc link restoration 1" "event: fwc link restoration 2" "event: fwc link restoration 3" "event: fwc navy retakes cebalrai (patched)" "event: fwc pug defeated" "event: fwc pug invasion" "event: fwc reconnect ascella" "event: fwc reconnect vega" "event: fwc reconnect zeta aquilae" "event: fwc southern liberation" "event: heliarch expedition break 1" "event: heliarch expedition break 2" "event: heliarch recon break" "event: initial deployment 1" "event: initial deployment 2" "event: initial deployment 3" "event: initial deployment 4" "event: label coalition space" "event: label hai space" "event: label korath space" "event: laborer payment" "event: liberation of Poisonwood" "event: lunarium training done" "event: lunarium training: shaula back to normal" "event: lunarium training: shaula empty" "event: navy occupying the south" "event: navy out of rastaban" "event: navy using mark ii ships" "event: oathkeepers founded" "event: plasma turret available" "event: pug flee" "event: pug flee (patched)" "event: pug notice neutrality" "event: recapture of Kornephoros" "event: remembrance day" "event: reputation patch" "event: reveal human space" "event: rim archaeology results" "event: southern carriers 1" "event: southern carriers 2" "event: southern carriers 3" "event: southern carriers 4" "event: space shuttle add I.S.S." "event: stack core for sale" "event: syndicate assistance" "event: syndicate convoys to Tarazed" "event: syndicate tech available" "event: tarazed assistance" "event: war begins" "event: war begins: offered" "event: war imminent" "guided start: neutral" "joined the heliarchs" "known to the heliarchs" "language: Coalition" "neutral spaceport deadline" "neutrality: pugglemug first" "oathkeepers founded (non-FW): offered" "oathkeepers founded: offered" "plasma turret available: done" "plasma turret available: offered" "remembrance day: offered" "spaceport reminder month" 12 "spaceport reminder year" 3016 "wormhole alpha found" event date 9 3 3021 "event: fw zug expansion complete" = 1 planet Zug add shipyard "Tarazed Advanced" spaceport `The spaceport of Zug has been growing by amalgamation for centuries. At its core is the "Old Port," a set of quaint and rudimentary shops and warehouses. The landing pads for the Old Port were torn up to make room for what the locals call "The Port," a set of buildings that were constructed a century ago, with bolder architecture and more modern design.` spaceport ` Some distance away is the "New Port," a towering structure with robotic cargo lifts and large hangars for more expensive ships. It was recently expanded to handle the increased activity demanded by the Free Worlds, making Zug the chief ship foundry of the galactic south. It's not surprising to learn that the addition to the New Port has quickly been dubbed "The Expansion."` changes system Spica fleet "Small Southern Merchants" 1200 fleet "Large Southern Merchants" 1700 fleet "Small Free Worlds" 800 fleet "Large Free Worlds" 1500 system Minkar fleet "Small Southern Merchants" 700 fleet "Large Southern Merchants" 1500 fleet "Small Free Worlds" 700 fleet "Large Free Worlds" 1200 system Mimosa fleet "Small Southern Merchants" 1200 fleet "Large Southern Merchants" 2300 fleet "Small Free Worlds" 1200 fleet "Large Free Worlds" 1900 system Kraz fleet "Small Southern Merchants" 900 fleet "Large Southern Merchants" 1600 fleet "Small Free Worlds" 700 fleet "Large Free Worlds" 900 system Acrux fleet "Small Southern Merchants" 500 fleet "Large Southern Merchants" 800 fleet "Small Free Worlds" 700 fleet "Large Free Worlds" 1100 fleet "Human Miners" 5000 system "Tania Australis" fleet "Small Northern Merchants" 1400 fleet "Large Northern Merchants" 2900 fleet "Small Republic" 600 fleet "Large Republic" 400 fleet "Navy Surveillance" 2000 fleet "Republic Logistics" 4000 planet Ingot description "Ingot is a volcanic moon, totally unsuitable for life but rich in metal. The miners who work here must spend all their time inside pressurized buildings." description "Because Ingot has almost no atmosphere to slow them down, meteorites are a constant danger to the colonists. The shells of the buildings have multiple layers, designed to be self-sealing in any but the largest of impacts. Most of the mining is done remotely by robotic vehicles, but someone still needs to be present to control them and to make repairs when something goes wrong." description "Ingot is also now home to a burgeoning Navy base, although since the planet is so unlivable most of the troops are just living in ships in orbit." system Fala fleet "Small Northern Merchants" 1900 fleet "Large Northern Merchants" 3500 fleet "Small Republic" 600 fleet "Large Republic" 400 fleet "Small Northern Pirates" 4000 fleet "Large Northern Pirates" 8000 fleet "Navy Surveillance" 2000 system Phecda fleet "Small Northern Merchants" 900 fleet "Small Southern Merchants" 1100 fleet "Small Republic" 900 fleet "Large Republic" 1100 fleet "Navy Surveillance" 2000 fleet "Republic Logistics" 3500 system Algorel fleet "Small Southern Merchants" 800 fleet "Large Southern Merchants" 1200 fleet "Small Republic" 700 fleet "Large Republic" 500 fleet "Small Southern Pirates" 2500 fleet "Large Southern Pirates" 8000 fleet "Navy Surveillance" 2000 fleet "Republic Logistics" 4000 planet "New Wales" description "New Wales is home to a few mining outposts which extract and refine rare earth minerals and heavy metals. It is dangerous work: the mines are deep underground and prone to noxious gases and cave-ins, and the refineries work with molten radioactive materials and caustic chemicals." description "Due to the somewhat dim light of the star Algorel, and the cloudiness of the atmosphere, this is not a good world for farming, and the population remains quite small." description "The Republic Navy has planted a base on New Wales: so far, just a densely packed cluster of prefabricated barracks and infirmary buildings on the outskirts of one of the mining colonies." system Porrima fleet "Small Southern Merchants" 1400 fleet "Large Southern Merchants" 4000 fleet "Small Republic" 1200 fleet "Large Republic" 1800 fleet "Small Southern Pirates" 9000 fleet "Navy Surveillance" 2000 system Ipsing fleet "Small Southern Merchants" 2800 fleet "Large Southern Merchants" 7000 fleet "Small Republic" 2500 fleet "Large Republic" 4000 fleet "Small Southern Pirates" 5000 fleet "Navy Surveillance" 2000 system Mizar fleet "Small Southern Merchants" 1400 fleet "Large Southern Merchants" 4500 fleet "Small Republic" 1000 fleet "Large Republic" 1400 fleet "Small Southern Pirates" 9000 fleet "Navy Surveillance" 2000 system Muphrid fleet "Small Southern Merchants" 1200 fleet "Large Southern Merchants" 4800 fleet "Small Republic" 1100 fleet "Large Republic" 1900 fleet "Small Southern Pirates" 9000 fleet "Navy Surveillance" 2000 system Menkent fleet "Small Southern Merchants" 700 fleet "Large Southern Merchants" 1900 fleet "Small Republic" 500 fleet "Large Republic" 600 fleet "Navy Surveillance" 2000 fleet "Republic Logistics" 10000 fleet "Human Miners" 2000 planet "New Austria" description "New Austria is a rugged mountain world, full of snow-capped peaks and valleys so deep and so steep that they rarely see sunlight." description " The few settlements that have been built here were developed for mining sapphires and rubies. The sapphires range from blue to yellow to black to clear in color and are used for industrial abrasives and jewelry." description " For centuries the locals have tried to find a deposit of diamonds, and local folklore revolves around the prosperity that would come to this world if diamonds were ever discovered." description " The Navy has recently requisitioned one of the abandoned mining towns and begun refurbishing it for a secure military base, with the mining tunnels used as deep underground bunkers." planet Martini "required reputation" 10 system Izar fleet "Small Southern Merchants" 500 fleet "Large Southern Merchants" 1500 fleet "Small Free Worlds" 700 fleet "Large Free Worlds" 1000 system "Zeta Centauri" fleet "Small Southern Merchants" 700 fleet "Large Southern Merchants" 1700 fleet "Small Free Worlds" 1200 fleet "Large Free Worlds" 2000 fleet "Small Southern Pirates" 6000 fleet "Large Southern Pirates" 9000 system Hadar fleet "Small Southern Merchants" 400 fleet "Large Southern Merchants" 600 fleet "Small Free Worlds" 600 fleet "Large Free Worlds" 1100 system Alkaid fleet "Small Southern Merchants" 1200 fleet "Large Southern Merchants" 4000 fleet "Small Free Worlds" 6000 fleet "Large Free Worlds" 10000 fleet "Small Southern Pirates" 4000 fleet "Large Southern Pirates" 8000 system Zubeneschamali fleet "Small Southern Merchants" 500 fleet "Large Southern Merchants" 1000 fleet "Small Free Worlds" 1400 fleet "Large Free Worlds" 2400 fleet "Small Southern Pirates" 4000 fleet "Large Southern Pirates" 5000 system Kochab fleet "Small Southern Merchants" 1800 fleet "Large Southern Merchants" 5000 fleet "Small Southern Pirates" 6000 fleet "Small Free Worlds" 5000 system Ildaria fleet "Small Southern Merchants" 900 fleet "Large Southern Merchants" 1800 fleet "Small Free Worlds" 2200 fleet "Large Free Worlds" 3600 fleet "Small Southern Pirates" 4000 fleet "Large Southern Pirates" 7000 system Mora fleet "Small Southern Merchants" 2800 fleet "Large Southern Merchants" 5000 fleet "Small Southern Pirates" 3000 fleet "Large Southern Pirates" 4000 fleet "Small Republic" 1000 fleet "Large Republic" 2000 fleet "Navy Surveillance" 1600 system "Delta Velorum" fleet "Small Southern Merchants" 1000 fleet "Large Southern Merchants" 3000 fleet "Small Southern Pirates" 2000 fleet "Large Southern Pirates" 5000 fleet "Small Republic" 1600 fleet "Large Republic" 2400 fleet "Navy Surveillance" 1600 system Turais fleet "Small Southern Merchants" 2000 fleet "Large Southern Merchants" 6000 fleet "Small Southern Pirates" 3000 fleet "Large Southern Pirates" 7000 fleet "Small Republic" 1000 fleet "Large Republic" 1800 fleet "Navy Surveillance" 1600 system Gacrux fleet "Small Southern Merchants" 2000 fleet "Large Southern Merchants" 5000 fleet "Small Southern Pirates" 2000 fleet "Large Southern Pirates" 4000 fleet "Small Republic" 2000 fleet "Large Republic" 3000 fleet "Navy Surveillance" 1600 system "Cor Caroli" fleet "Small Southern Merchants" 700 fleet "Large Southern Merchants" 1300 fleet "Small Southern Pirates" 2000 fleet "Small Republic" 1200 fleet "Large Republic" 1800 fleet "Navy Surveillance" 1600 system Muhlifain fleet "Small Southern Merchants" 1000 fleet "Large Southern Merchants" 3500 fleet "Small Southern Pirates" 6000 fleet "Small Republic" 3000 fleet "Large Republic" 4000 fleet "Navy Surveillance" 1600 system Vindemiatrix fleet "Small Southern Merchants" 600 fleet "Large Southern Merchants" 3000 fleet "Small Southern Pirates" 2000 fleet "Large Southern Pirates" 4000 fleet "Small Republic" 2000 fleet "Large Republic" 3000 fleet "Navy Surveillance" 1600 system Sarin fleet "Small Southern Merchants" 1000 fleet "Large Southern Merchants" 3000 fleet "Small Southern Pirates" 2000 fleet "Large Southern Pirates" 6000 fleet "Small Republic" 8000 fleet "Large Republic" 15000 fleet "Navy Surveillance" 1600 system Alioth fleet "Small Southern Merchants" 400 fleet "Large Northern Merchants" 600 fleet "Small Southern Pirates" 1200 fleet "Large Southern Pirates" 2400 fleet "Small Republic" 3000 fleet "Large Republic" 4000 fleet "Navy Surveillance" 1600 system Holeb fleet "Small Southern Merchants" 1000 fleet "Large Southern Merchants" 3000 fleet "Small Southern Pirates" 5000 fleet "Small Republic" 2000 fleet "Large Republic" 3000 fleet "Navy Surveillance" 1600 system Arcturus fleet "Small Southern Merchants" 700 fleet "Large Southern Merchants" 3000 fleet "Small Southern Pirates" 4000 fleet "Small Republic" 2000 fleet "Large Republic" 3000 fleet "Navy Surveillance" 1600 system Rutilicus fleet "Small Southern Merchants" 600 fleet "Large Southern Merchants" 2000 fleet "Small Southern Pirates" 8000 fleet "Small Republic" 1000 fleet "Large Republic" 2000 fleet "Navy Surveillance" 1600 system Alphecca fleet "Small Southern Merchants" 2000 fleet "Large Northern Merchants" 3500 fleet "Small Southern Pirates" 3000 fleet "Small Republic" 3000 fleet "Large Republic" 4000 fleet "Navy Surveillance" 1600 system Boral fleet "Small Southern Merchants" 3000 fleet "Large Northern Merchants" 8000 fleet "Small Southern Pirates" 1500 fleet "Small Republic" 7000 fleet "Large Republic" 12000 fleet "Navy Surveillance" 1600 system Cebalrai fleet "Small Southern Merchants" 600 fleet "Large Southern Merchants" 2000 fleet "Small Southern Pirates" 4000 fleet "Small Republic" 1000 fleet "Large Republic" 2000 fleet "Navy Surveillance" 1600 system Rasalhague fleet "Small Southern Merchants" 1500 fleet "Large Southern Merchants" 2000 fleet "Small Southern Pirates" 4000 fleet "Large Southern Pirates" 8000 fleet "Small Republic" 3000 fleet "Large Republic" 4000 fleet "Navy Surveillance" 1600 system Zubenelgenubi fleet "Small Southern Merchants" 500 fleet "Large Southern Merchants" 900 fleet "Small Free Worlds" 800 fleet "Large Free Worlds" 1000 fleet "Small Southern Pirates" 5000 fleet "Large Southern Pirates" 8000 system Unukalhai fleet "Small Southern Merchants" 900 fleet "Large Southern Merchants" 3000 fleet "Small Southern Pirates" 3000 fleet "Small Free Worlds" 3000 fleet "Large Free Worlds" 6000 system Sabik fleet "Small Southern Merchants" 400 fleet "Large Southern Merchants" 600 fleet "Small Free Worlds" 1000 fleet "Large Free Worlds" 1600 system Aldhibain fleet "Small Southern Merchants" 400 fleet "Large Southern Merchants" 500 fleet "Small Free Worlds" 600 fleet "Large Free Worlds" 700 fleet "Small Southern Pirates" 1400 fleet "Large Southern Pirates" 3000 system Kornephoros fleet "Small Southern Merchants" 600 fleet "Large Southern Merchants" 700 fleet "Small Southern Pirates" 5000 fleet "Small Free Worlds" 1000 fleet "Large Free Worlds" 2000 fleet "Human Miners" 3000 system Wei fleet "Small Southern Merchants" 800 fleet "Large Southern Merchants" 2500 fleet "Small Southern Pirates" 6000 fleet "Small Republic" 800 fleet "Large Republic" 700 fleet "Navy Surveillance" 1200 system Seginus fleet "Small Southern Merchants" 1200 fleet "Large Southern Merchants" 2700 fleet "Small Southern Pirates" 8000 fleet "Small Republic" 1200 fleet "Large Republic" 1400 fleet "Navy Surveillance" 1200 system Alnasl fleet "Small Southern Merchants" 1300 fleet "Large Southern Merchants" 2500 fleet "Small Southern Pirates" 6000 fleet "Small Republic" 900 fleet "Large Republic" 1100 fleet "Navy Surveillance" 1200 system Eber fleet "Small Southern Merchants" 1900 fleet "Large Southern Merchants" 2900 fleet "Small Southern Pirates" 3000 fleet "Small Republic" 1000 fleet "Large Republic" 1500 fleet "Navy Surveillance" 1200 system "Alpha Arae" fleet "Small Southern Merchants" 2100 fleet "Large Southern Merchants" 8000 fleet "Small Southern Pirates" 6000 fleet "Large Southern Pirates" 13000 fleet "Small Republic" 900 fleet "Large Republic" 800 fleet "Navy Surveillance" 1200 system "Kaus Borealis" fleet "Small Southern Merchants" 900 fleet "Large Southern Merchants" 4000 fleet "Small Southern Pirates" 8000 fleet "Small Republic" 1100 fleet "Large Republic" 800 fleet "Navy Surveillance" 1200 planet Geminus "required reputation" 10 system Sargas fleet "Small Southern Merchants" 600 fleet "Large Southern Merchants" 2500 fleet "Small Southern Pirates" 3000 fleet "Large Southern Pirates" 5000 fleet "Small Free Worlds" 1000 fleet "Large Free Worlds" 1500 fleet "Navy Surveillance" 800 system Dschubba fleet "Small Southern Merchants" 800 fleet "Large Southern Merchants" 2600 fleet "Small Southern Pirates" 3000 fleet "Large Southern Pirates" 6000 fleet "Small Free Worlds" 2000 fleet "Large Free Worlds" 3000 fleet "Navy Surveillance" 800 system Lesath fleet "Small Southern Merchants" 800 fleet "Large Southern Merchants" 1600 fleet "Small Southern Pirates" 3000 fleet "Large Southern Pirates" 7000 fleet "Small Free Worlds" 800 fleet "Large Free Worlds" 1100 fleet "Navy Surveillance" 800 system Atria fleet "Small Southern Merchants" 700 fleet "Large Southern Merchants" 2600 fleet "Small Southern Pirates" 5000 fleet "Large Southern Pirates" 8000 fleet "Small Free Worlds" 1000 fleet "Large Free Worlds" 2100 system Alniyat fleet "Small Southern Merchants" 500 fleet "Large Southern Merchants" 600 fleet "Small Southern Pirates" 2000 fleet "Large Southern Pirates" 4000 fleet "Small Free Worlds" 1500 fleet "Large Free Worlds" 4000 system Han fleet "Small Southern Merchants" 800 fleet "Large Southern Merchants" 4000 fleet "Small Southern Pirates" 2000 fleet "Large Southern Pirates" 9000 fleet "Small Free Worlds" 3000 fleet "Large Free Worlds" 8000 system Pherkad fleet "Small Southern Merchants" 500 fleet "Large Southern Merchants" 700 fleet "Small Free Worlds" 900 fleet "Large Free Worlds" 1700 fleet "Small Southern Pirates" 1000 fleet "Large Southern Pirates" 1900 system "Beta Lupi" fleet "Small Southern Merchants" 800 fleet "Small Southern Pirates" 1100 fleet "Large Southern Pirates" 1600 fleet "Small Free Worlds" 4000 fleet "Large Free Worlds" 8000 system "Yed Prior" fleet "Small Northern Merchants" 800 fleet "Large Northern Merchants" 1100 fleet "Small Southern Pirates" 1000 fleet "Large Southern Pirates" 2000 fleet "Small Free Worlds" 5000 fleet "Large Free Worlds" 8000 system "Kappa Centauri" fleet "Small Southern Merchants" 900 fleet "Large Southern Merchants" 2700 fleet "Small Southern Pirates" 1600 fleet "Large Southern Pirates" 2000 fleet "Small Free Worlds" 3000 fleet "Large Free Worlds" 5000 system Rastaban fleet "Small Southern Merchants" 1000 fleet "Large Southern Merchants" 1900 fleet "Small Southern Pirates" 4000 fleet "Large Southern Pirates" 8000 fleet "Small Republic" 900 fleet "Large Republic" 700 fleet "Navy Surveillance" 1200 system Sabik fleet "Small Southern Merchants" 600 fleet "Large Southern Merchants" 800 fleet "Small Free Worlds" 800 fleet "Large Free Worlds" 1200 fleet "Navy Surveillance" 800 system Aldhibain fleet "Small Southern Merchants" 600 fleet "Large Southern Merchants" 800 fleet "Small Free Worlds" 600 fleet "Large Free Worlds" 600 fleet "Small Southern Pirates" 1400 fleet "Large Southern Pirates" 3000 fleet "Navy Surveillance" 800 system Kornephoros fleet "Small Southern Merchants" 800 fleet "Large Southern Merchants" 1000 fleet "Small Southern Pirates" 5000 fleet "Small Free Worlds" 900 fleet "Large Free Worlds" 1700 fleet "Navy Surveillance" 800 fleet "Human Miners" 3000 system "Gamma Corvi" government "Free Worlds" fleet "Small Southern Merchants" 600 fleet "Large Southern Merchants" 1400 fleet "Small Free Worlds" 600 fleet "Large Free Worlds" 1300 system Spica government "Free Worlds" system Minkar government "Free Worlds" system Acrux government "Free Worlds" system Mimosa government "Free Worlds" system Kraz government "Free Worlds" system Izar government "Free Worlds" system "Zeta Centauri" government "Free Worlds" system Hadar government "Free Worlds" system Alkaid government "Free Worlds" system Zubeneschamali government "Free Worlds" system Kochab government "Free Worlds" system Ildaria government "Free Worlds" system Zubenelgenubi government "Free Worlds" system Sabik government "Free Worlds" system Unukalhai government "Free Worlds" system Kornephoros government "Free Worlds" system Sargas government "Free Worlds" system Lesath government "Free Worlds" system Aldhibain government "Free Worlds" system Dschubba government "Free Worlds" system Atria government "Free Worlds" system Alniyat government "Free Worlds" system Han government "Free Worlds" system Pherkad government "Free Worlds" system "Yed Prior" government "Free Worlds" system "Beta Lupi" government "Free Worlds" system "Kappa Centauri" government "Free Worlds" system Castor fleet "Small Northern Merchants" 800 fleet "Large Northern Merchants" 1100 fleet "Small Republic" 800 fleet "Large Republic" 400 fleet "Republic Logistics" 1000 system Pollux fleet "Small Northern Merchants" 700 fleet "Large Northern Merchants" 1100 fleet "Small Republic" 700 fleet "Large Republic" 900 fleet "Republic Logistics" 1200 system Vega fleet "Small Northern Merchants" 1000 fleet "Large Northern Merchants" 4000 fleet "Small Republic" 900 fleet "Large Republic" 1000 fleet "Republic Logistics" 6000 system Denebola fleet "Small Northern Merchants" 1000 fleet "Large Northern Merchants" 3000 fleet "Small Republic" 700 fleet "Large Republic" 900 fleet "Republic Logistics" 2500 system Merak fleet "Small Northern Merchants" 1500 fleet "Large Northern Merchants" 4000 fleet "Small Republic" 1100 fleet "Large Republic" 1300 fleet "Republic Logistics" 3000 planet Geminus description "Until recently, Geminus was home to the Republic Navy Yard, the largest shipyard in human space. Now, there is nothing left of the shipyard but a gaping crater in the ground, from the recent terrorist bombing." spaceport "Fortunately, the spaceport and residential areas survived the bombing, which was focused only on the Navy yard and happened early in the morning, when very few people were at work." spaceport "The Navy officers who are in charge here have no time for anyone who is not enlisted in the Navy and participating in the ongoing investigation." shipyard clear outfitter clear "required reputation" 100 planet Martini description "Martini is a world of exotic beaches and perfect weather. The Republic's central bank and the galactic stock exchange were previously headquartered here, before a terrorist attack destroyed them and a large portion of the capital city as well." description " Currently, a massive rescue and evacuation operation is underway in and around the capital to find and treat survivors and contain the radiation. As to be expected, the planet's supplies are running dangerously low, and what remains of Martini's government has called for civilian ships to help deliver goods and provisions for the operation." spaceport "Instead of the immaculate spaceport that Martini once sported, this temporary spaceport consists of randomly-scattered makeshift landing areas, in order to support the large number of Navy and civilian ships assisting with the rescue and evacuation operation." "required reputation" 100 security .9 planet Bourne description "Bourne is a well-developed industrial world that was first settled four centuries ago. Its cities are home to some of the richest individuals in this section of the galaxy, but also home to tens of thousands of homeless people, and many others whose factory jobs are barely providing enough to make ends meet." description " Outside the cities, the climate is somewhat dry, but the deep valleys and some coastal regions are suitable for farming. Very little of the planet remains that is untouched by human hands." description " Bourne is also the seat of government for the newly formed Free Worlds." system Sol remove object Earth sprite planet/earth distance 965.669 period 365.250 add object Earth sprite planet/earth distance 965.669 period 365.250 object Luna sprite planet/luna distance 201.24 period 27.3 object I.S.S. sprite planet/station-nasa0 scale 0.5 distance 201.24 period 27.3 offset 180 system "Gamma Corvi" government "Free Worlds" fleet "Small Southern Merchants" 600 fleet "Large Southern Merchants" 1400 fleet "Small Free Worlds" 600 fleet "Large Free Worlds" 1300 system Spica government "Free Worlds" system Minkar government "Free Worlds" system Acrux government "Free Worlds" system Mimosa government "Free Worlds" system Kraz government "Free Worlds" system Izar government "Free Worlds" system "Zeta Centauri" government "Free Worlds" system Hadar government "Free Worlds" system Alkaid government "Free Worlds" system Zubeneschamali government "Free Worlds" system Kochab government "Free Worlds" system Ildaria government "Free Worlds" system Zubenelgenubi government "Free Worlds" system Sabik government "Free Worlds" system Unukalhai government "Free Worlds" system Kornephoros government "Free Worlds" system Sargas government "Free Worlds" system Lesath government "Free Worlds" system Aldhibain government "Free Worlds" system Dschubba government "Free Worlds" system Atria government "Free Worlds" system Alniyat government "Free Worlds" system Han government "Free Worlds" system Pherkad government "Free Worlds" system "Yed Prior" government "Free Worlds" system "Beta Lupi" government "Free Worlds" system "Kappa Centauri" government "Free Worlds" system Castor fleet "Small Northern Merchants" 800 fleet "Large Northern Merchants" 1100 fleet "Small Republic" 800 fleet "Large Republic" 400 fleet "Republic Logistics" 1000 system Pollux fleet "Small Northern Merchants" 700 fleet "Large Northern Merchants" 1100 fleet "Small Republic" 700 fleet "Large Republic" 900 fleet "Republic Logistics" 1200 system Vega fleet "Small Northern Merchants" 1000 fleet "Large Northern Merchants" 4000 fleet "Small Republic" 900 fleet "Large Republic" 1000 fleet "Republic Logistics" 6000 system Denebola fleet "Small Northern Merchants" 1000 fleet "Large Northern Merchants" 3000 fleet "Small Republic" 700 fleet "Large Republic" 900 fleet "Republic Logistics" 2500 system Merak fleet "Small Northern Merchants" 1500 fleet "Large Northern Merchants" 4000 fleet "Small Republic" 1100 fleet "Large Republic" 1300 fleet "Republic Logistics" 3000 planet Geminus description "Until recently, Geminus was home to the Republic Navy Yard, the largest shipyard in human space. Now, there is nothing left of the shipyard but a gaping crater in the ground, from the recent terrorist bombing." spaceport "Fortunately, the spaceport and residential areas survived the bombing, which was focused only on the Navy yard and happened early in the morning, when very few people were at work." spaceport "The Navy officers who are in charge here have no time for anyone who is not enlisted in the Navy and participating in the ongoing investigation." shipyard clear outfitter clear "required reputation" 100 planet Martini description "Martini is a world of exotic beaches and perfect weather. The Republic's central bank and the galactic stock exchange were previously headquartered here, before a terrorist attack destroyed them and a large portion of the capital city as well." description " Currently, a massive rescue and evacuation operation is underway in and around the capital to find and treat survivors and contain the radiation. As to be expected, the planet's supplies are running dangerously low, and what remains of Martini's government has called for civilian ships to help deliver goods and provisions for the operation." spaceport "Instead of the immaculate spaceport that Martini once sported, this temporary spaceport consists of randomly-scattered makeshift landing areas, in order to support the large number of Navy and civilian ships assisting with the rescue and evacuation operation." "required reputation" 100 security .9 planet Bourne description "Bourne is a well-developed industrial world that was first settled four centuries ago. Its cities are home to some of the richest individuals in this section of the galaxy, but also home to tens of thousands of homeless people, and many others whose factory jobs are barely providing enough to make ends meet." description " Outside the cities, the climate is somewhat dry, but the deep valleys and some coastal regions are suitable for farming. Very little of the planet remains that is untouched by human hands." description " Bourne is also the seat of government for the newly formed Free Worlds." system Spica fleet "Small Southern Merchants" 1200 fleet "Large Southern Merchants" 1700 fleet "Small Free Worlds" 800 fleet "Large Free Worlds" 1500 system Minkar fleet "Small Southern Merchants" 700 fleet "Large Southern Merchants" 1500 fleet "Small Free Worlds" 700 fleet "Large Free Worlds" 1200 system Mimosa fleet "Small Southern Merchants" 1200 fleet "Large Southern Merchants" 2300 fleet "Small Free Worlds" 1200 fleet "Large Free Worlds" 1900 system Kraz fleet "Small Southern Merchants" 900 fleet "Large Southern Merchants" 1600 fleet "Small Free Worlds" 700 fleet "Large Free Worlds" 900 system Acrux fleet "Small Southern Merchants" 500 fleet "Large Southern Merchants" 800 fleet "Small Free Worlds" 700 fleet "Large Free Worlds" 1100 fleet "Human Miners" 5000 system "Tania Australis" fleet "Small Northern Merchants" 1400 fleet "Large Northern Merchants" 2900 fleet "Small Republic" 600 fleet "Large Republic" 400 fleet "Navy Surveillance" 2000 fleet "Republic Logistics" 4000 planet Ingot description "Ingot is a volcanic moon, totally unsuitable for life but rich in metal. The miners who work here must spend all their time inside pressurized buildings." description "Because Ingot has almost no atmosphere to slow them down, meteorites are a constant danger to the colonists. The shells of the buildings have multiple layers, designed to be self-sealing in any but the largest of impacts. Most of the mining is done remotely by robotic vehicles, but someone still needs to be present to control them and to make repairs when something goes wrong." description "Ingot is also now home to a burgeoning Navy base, although since the planet is so unlivable most of the troops are just living in ships in orbit." system Fala fleet "Small Northern Merchants" 1900 fleet "Large Northern Merchants" 3500 fleet "Small Republic" 600 fleet "Large Republic" 400 fleet "Small Northern Pirates" 4000 fleet "Large Northern Pirates" 8000 fleet "Navy Surveillance" 2000 system Phecda fleet "Small Northern Merchants" 900 fleet "Small Southern Merchants" 1100 fleet "Small Republic" 900 fleet "Large Republic" 1100 fleet "Navy Surveillance" 2000 fleet "Republic Logistics" 3500 system Algorel fleet "Small Southern Merchants" 800 fleet "Large Southern Merchants" 1200 fleet "Small Republic" 700 fleet "Large Republic" 500 fleet "Small Southern Pirates" 2500 fleet "Large Southern Pirates" 8000 fleet "Navy Surveillance" 2000 fleet "Republic Logistics" 4000 planet "New Wales" description "New Wales is home to a few mining outposts which extract and refine rare earth minerals and heavy metals. It is dangerous work: the mines are deep underground and prone to noxious gases and cave-ins, and the refineries work with molten radioactive materials and caustic chemicals." description "Due to the somewhat dim light of the star Algorel, and the cloudiness of the atmosphere, this is not a good world for farming, and the population remains quite small." description "The Republic Navy has planted a base on New Wales: so far, just a densely packed cluster of prefabricated barracks and infirmary buildings on the outskirts of one of the mining colonies." system Porrima fleet "Small Southern Merchants" 1400 fleet "Large Southern Merchants" 4000 fleet "Small Republic" 1200 fleet "Large Republic" 1800 fleet "Small Southern Pirates" 9000 fleet "Navy Surveillance" 2000 system Ipsing fleet "Small Southern Merchants" 2800 fleet "Large Southern Merchants" 7000 fleet "Small Republic" 2500 fleet "Large Republic" 4000 fleet "Small Southern Pirates" 5000 fleet "Navy Surveillance" 2000 system Mizar fleet "Small Southern Merchants" 1400 fleet "Large Southern Merchants" 4500 fleet "Small Republic" 1000 fleet "Large Republic" 1400 fleet "Small Southern Pirates" 9000 fleet "Navy Surveillance" 2000 system Muphrid fleet "Small Southern Merchants" 1200 fleet "Large Southern Merchants" 4800 fleet "Small Republic" 1100 fleet "Large Republic" 1900 fleet "Small Southern Pirates" 9000 fleet "Navy Surveillance" 2000 system Menkent fleet "Small Southern Merchants" 700 fleet "Large Southern Merchants" 1900 fleet "Small Republic" 500 fleet "Large Republic" 600 fleet "Navy Surveillance" 2000 fleet "Republic Logistics" 10000 fleet "Human Miners" 2000 planet "New Austria" description "New Austria is a rugged mountain world, full of snow-capped peaks and valleys so deep and so steep that they rarely see sunlight." description " The few settlements that have been built here were developed for mining sapphires and rubies. The sapphires range from blue to yellow to black to clear in color and are used for industrial abrasives and jewelry." description " For centuries the locals have tried to find a deposit of diamonds, and local folklore revolves around the prosperity that would come to this world if diamonds were ever discovered." description " The Navy has recently requisitioned one of the abandoned mining towns and begun refurbishing it for a secure military base, with the mining tunnels used as deep underground bunkers." planet Martini "required reputation" 10 system Izar fleet "Small Southern Merchants" 500 fleet "Large Southern Merchants" 1500 fleet "Small Free Worlds" 700 fleet "Large Free Worlds" 1000 system "Zeta Centauri" fleet "Small Southern Merchants" 700 fleet "Large Southern Merchants" 1700 fleet "Small Free Worlds" 1200 fleet "Large Free Worlds" 2000 fleet "Small Southern Pirates" 6000 fleet "Large Southern Pirates" 9000 system Hadar fleet "Small Southern Merchants" 400 fleet "Large Southern Merchants" 600 fleet "Small Free Worlds" 600 fleet "Large Free Worlds" 1100 system Alkaid fleet "Small Southern Merchants" 1200 fleet "Large Southern Merchants" 4000 fleet "Small Free Worlds" 6000 fleet "Large Free Worlds" 10000 fleet "Small Southern Pirates" 4000 fleet "Large Southern Pirates" 8000 system Zubeneschamali fleet "Small Southern Merchants" 500 fleet "Large Southern Merchants" 1000 fleet "Small Free Worlds" 1400 fleet "Large Free Worlds" 2400 fleet "Small Southern Pirates" 4000 fleet "Large Southern Pirates" 5000 system Kochab fleet "Small Southern Merchants" 1800 fleet "Large Southern Merchants" 5000 fleet "Small Southern Pirates" 6000 fleet "Small Free Worlds" 5000 system Ildaria fleet "Small Southern Merchants" 900 fleet "Large Southern Merchants" 1800 fleet "Small Free Worlds" 2200 fleet "Large Free Worlds" 3600 fleet "Small Southern Pirates" 4000 fleet "Large Southern Pirates" 7000 system Mora fleet "Small Southern Merchants" 2800 fleet "Large Southern Merchants" 5000 fleet "Small Southern Pirates" 3000 fleet "Large Southern Pirates" 4000 fleet "Small Republic" 1000 fleet "Large Republic" 2000 fleet "Navy Surveillance" 1600 system "Delta Velorum" fleet "Small Southern Merchants" 1000 fleet "Large Southern Merchants" 3000 fleet "Small Southern Pirates" 2000 fleet "Large Southern Pirates" 5000 fleet "Small Republic" 1600 fleet "Large Republic" 2400 fleet "Navy Surveillance" 1600 system Turais fleet "Small Southern Merchants" 2000 fleet "Large Southern Merchants" 6000 fleet "Small Southern Pirates" 3000 fleet "Large Southern Pirates" 7000 fleet "Small Republic" 1000 fleet "Large Republic" 1800 fleet "Navy Surveillance" 1600 system Gacrux fleet "Small Southern Merchants" 2000 fleet "Large Southern Merchants" 5000 fleet "Small Southern Pirates" 2000 fleet "Large Southern Pirates" 4000 fleet "Small Republic" 2000 fleet "Large Republic" 3000 fleet "Navy Surveillance" 1600 system "Cor Caroli" fleet "Small Southern Merchants" 700 fleet "Large Southern Merchants" 1300 fleet "Small Southern Pirates" 2000 fleet "Small Republic" 1200 fleet "Large Republic" 1800 fleet "Navy Surveillance" 1600 system Muhlifain fleet "Small Southern Merchants" 1000 fleet "Large Southern Merchants" 3500 fleet "Small Southern Pirates" 6000 fleet "Small Republic" 3000 fleet "Large Republic" 4000 fleet "Navy Surveillance" 1600 system Vindemiatrix fleet "Small Southern Merchants" 600 fleet "Large Southern Merchants" 3000 fleet "Small Southern Pirates" 2000 fleet "Large Southern Pirates" 4000 fleet "Small Republic" 2000 fleet "Large Republic" 3000 fleet "Navy Surveillance" 1600 system Sarin fleet "Small Southern Merchants" 1000 fleet "Large Southern Merchants" 3000 fleet "Small Southern Pirates" 2000 fleet "Large Southern Pirates" 6000 fleet "Small Republic" 8000 fleet "Large Republic" 15000 fleet "Navy Surveillance" 1600 system Alioth fleet "Small Southern Merchants" 400 fleet "Large Northern Merchants" 600 fleet "Small Southern Pirates" 1200 fleet "Large Southern Pirates" 2400 fleet "Small Republic" 3000 fleet "Large Republic" 4000 fleet "Navy Surveillance" 1600 system Holeb fleet "Small Southern Merchants" 1000 fleet "Large Southern Merchants" 3000 fleet "Small Southern Pirates" 5000 fleet "Small Republic" 2000 fleet "Large Republic" 3000 fleet "Navy Surveillance" 1600 system Arcturus fleet "Small Southern Merchants" 700 fleet "Large Southern Merchants" 3000 fleet "Small Southern Pirates" 4000 fleet "Small Republic" 2000 fleet "Large Republic" 3000 fleet "Navy Surveillance" 1600 system Rutilicus fleet "Small Southern Merchants" 600 fleet "Large Southern Merchants" 2000 fleet "Small Southern Pirates" 8000 fleet "Small Republic" 1000 fleet "Large Republic" 2000 fleet "Navy Surveillance" 1600 system Alphecca fleet "Small Southern Merchants" 2000 fleet "Large Northern Merchants" 3500 fleet "Small Southern Pirates" 3000 fleet "Small Republic" 3000 fleet "Large Republic" 4000 fleet "Navy Surveillance" 1600 system Boral fleet "Small Southern Merchants" 3000 fleet "Large Northern Merchants" 8000 fleet "Small Southern Pirates" 1500 fleet "Small Republic" 7000 fleet "Large Republic" 12000 fleet "Navy Surveillance" 1600 system Cebalrai fleet "Small Southern Merchants" 600 fleet "Large Southern Merchants" 2000 fleet "Small Southern Pirates" 4000 fleet "Small Republic" 1000 fleet "Large Republic" 2000 fleet "Navy Surveillance" 1600 system Rasalhague fleet "Small Southern Merchants" 1500 fleet "Large Southern Merchants" 2000 fleet "Small Southern Pirates" 4000 fleet "Large Southern Pirates" 8000 fleet "Small Republic" 3000 fleet "Large Republic" 4000 fleet "Navy Surveillance" 1600 system Zubenelgenubi fleet "Small Southern Merchants" 500 fleet "Large Southern Merchants" 900 fleet "Small Free Worlds" 800 fleet "Large Free Worlds" 1000 fleet "Small Southern Pirates" 5000 fleet "Large Southern Pirates" 8000 system Unukalhai fleet "Small Southern Merchants" 900 fleet "Large Southern Merchants" 3000 fleet "Small Southern Pirates" 3000 fleet "Small Free Worlds" 3000 fleet "Large Free Worlds" 6000 system Sabik fleet "Small Southern Merchants" 400 fleet "Large Southern Merchants" 600 fleet "Small Free Worlds" 1000 fleet "Large Free Worlds" 1600 system Aldhibain fleet "Small Southern Merchants" 400 fleet "Large Southern Merchants" 500 fleet "Small Free Worlds" 600 fleet "Large Free Worlds" 700 fleet "Small Southern Pirates" 1400 fleet "Large Southern Pirates" 3000 system Kornephoros fleet "Small Southern Merchants" 600 fleet "Large Southern Merchants" 700 fleet "Small Southern Pirates" 5000 fleet "Small Free Worlds" 1000 fleet "Large Free Worlds" 2000 fleet "Human Miners" 3000 system Wei fleet "Small Southern Merchants" 800 fleet "Large Southern Merchants" 2500 fleet "Small Southern Pirates" 6000 fleet "Small Republic" 800 fleet "Large Republic" 700 fleet "Navy Surveillance" 1200 system Seginus fleet "Small Southern Merchants" 1200 fleet "Large Southern Merchants" 2700 fleet "Small Southern Pirates" 8000 fleet "Small Republic" 1200 fleet "Large Republic" 1400 fleet "Navy Surveillance" 1200 system Alnasl fleet "Small Southern Merchants" 1300 fleet "Large Southern Merchants" 2500 fleet "Small Southern Pirates" 6000 fleet "Small Republic" 900 fleet "Large Republic" 1100 fleet "Navy Surveillance" 1200 system Eber fleet "Small Southern Merchants" 1900 fleet "Large Southern Merchants" 2900 fleet "Small Southern Pirates" 3000 fleet "Small Republic" 1000 fleet "Large Republic" 1500 fleet "Navy Surveillance" 1200 system "Alpha Arae" fleet "Small Southern Merchants" 2100 fleet "Large Southern Merchants" 8000 fleet "Small Southern Pirates" 6000 fleet "Large Southern Pirates" 13000 fleet "Small Republic" 900 fleet "Large Republic" 800 fleet "Navy Surveillance" 1200 system "Kaus Borealis" fleet "Small Southern Merchants" 900 fleet "Large Southern Merchants" 4000 fleet "Small Southern Pirates" 8000 fleet "Small Republic" 1100 fleet "Large Republic" 800 fleet "Navy Surveillance" 1200 planet Geminus "required reputation" 10 system Sargas fleet "Small Southern Merchants" 600 fleet "Large Southern Merchants" 2500 fleet "Small Southern Pirates" 3000 fleet "Large Southern Pirates" 5000 fleet "Small Free Worlds" 1000 fleet "Large Free Worlds" 1500 fleet "Navy Surveillance" 800 system Dschubba fleet "Small Southern Merchants" 800 fleet "Large Southern Merchants" 2600 fleet "Small Southern Pirates" 3000 fleet "Large Southern Pirates" 6000 fleet "Small Free Worlds" 2000 fleet "Large Free Worlds" 3000 fleet "Navy Surveillance" 800 system Lesath fleet "Small Southern Merchants" 800 fleet "Large Southern Merchants" 1600 fleet "Small Southern Pirates" 3000 fleet "Large Southern Pirates" 7000 fleet "Small Free Worlds" 800 fleet "Large Free Worlds" 1100 fleet "Navy Surveillance" 800 system Atria fleet "Small Southern Merchants" 700 fleet "Large Southern Merchants" 2600 fleet "Small Southern Pirates" 5000 fleet "Large Southern Pirates" 8000 fleet "Small Free Worlds" 1000 fleet "Large Free Worlds" 2100 system Alniyat fleet "Small Southern Merchants" 500 fleet "Large Southern Merchants" 600 fleet "Small Southern Pirates" 2000 fleet "Large Southern Pirates" 4000 fleet "Small Free Worlds" 1500 fleet "Large Free Worlds" 4000 system Han fleet "Small Southern Merchants" 800 fleet "Large Southern Merchants" 4000 fleet "Small Southern Pirates" 2000 fleet "Large Southern Pirates" 9000 fleet "Small Free Worlds" 3000 fleet "Large Free Worlds" 8000 system Pherkad fleet "Small Southern Merchants" 500 fleet "Large Southern Merchants" 700 fleet "Small Free Worlds" 900 fleet "Large Free Worlds" 1700 fleet "Small Southern Pirates" 1000 fleet "Large Southern Pirates" 1900 system "Beta Lupi" fleet "Small Southern Merchants" 800 fleet "Small Southern Pirates" 1100 fleet "Large Southern Pirates" 1600 fleet "Small Free Worlds" 4000 fleet "Large Free Worlds" 8000 system "Yed Prior" fleet "Small Northern Merchants" 800 fleet "Large Northern Merchants" 1100 fleet "Small Southern Pirates" 1000 fleet "Large Southern Pirates" 2000 fleet "Small Free Worlds" 5000 fleet "Large Free Worlds" 8000 system "Kappa Centauri" fleet "Small Southern Merchants" 900 fleet "Large Southern Merchants" 2700 fleet "Small Southern Pirates" 1600 fleet "Large Southern Pirates" 2000 fleet "Small Free Worlds" 3000 fleet "Large Free Worlds" 5000 system Rastaban fleet "Small Southern Merchants" 1000 fleet "Large Southern Merchants" 1900 fleet "Small Southern Pirates" 4000 fleet "Large Southern Pirates" 8000 fleet "Small Republic" 900 fleet "Large Republic" 700 fleet "Navy Surveillance" 1200 system Sabik fleet "Small Southern Merchants" 600 fleet "Large Southern Merchants" 800 fleet "Small Free Worlds" 800 fleet "Large Free Worlds" 1200 fleet "Navy Surveillance" 800 system Aldhibain fleet "Small Southern Merchants" 600 fleet "Large Southern Merchants" 800 fleet "Small Free Worlds" 600 fleet "Large Free Worlds" 600 fleet "Small Southern Pirates" 1400 fleet "Large Southern Pirates" 3000 fleet "Navy Surveillance" 800 system Kornephoros fleet "Small Southern Merchants" 800 fleet "Large Southern Merchants" 1000 fleet "Small Southern Pirates" 5000 fleet "Small Free Worlds" 900 fleet "Large Free Worlds" 1700 fleet "Navy Surveillance" 800 fleet "Human Miners" 3000 planet Zug add shipyard "Tarazed Advanced" spaceport `The spaceport of Zug has been growing by amalgamation for centuries. At its core is the "Old Port," a set of quaint and rudimentary shops and warehouses. The landing pads for the Old Port were torn up to make room for what the locals call "The Port," a set of buildings that were constructed a century ago, with bolder architecture and more modern design.` spaceport ` Some distance away is the "New Port," a towering structure with robotic cargo lifts and large hangars for more expensive ships. It was recently expanded to handle the increased activity demanded by the Free Worlds, making Zug the chief ship foundry of the galactic south. It's not surprising to learn that the addition to the New Port has quickly been dubbed "The Expansion."` system Aldhibain fleet "Small Southern Merchants" 600 fleet "Large Southern Merchants" 800 fleet "Small Free Worlds" 600 fleet "Large Free Worlds" 600 system Kornephoros government "Free Worlds" fleet "Small Southern Merchants" 800 fleet "Large Southern Merchants" 1000 fleet "Small Free Worlds" 900 fleet "Large Free Worlds" 1700 fleet "Human Miners" 3000 planet Clink description "About a decade ago, a mining corporation from Zug planted a colony on Clink for harvesting some rare earth minerals that are present in this moon's crust due to its unusually high rate of asteroid impacts. The atmosphere here is too thin to breathe without a respirator, and because of the low gravity, the dust raised by the mining operations hangs perpetually in the air." description "The miners who work here are a tight-knit group, since most of them were part of the original colonization team. They are not particularly open to outsiders, and the facilities here are so rudimentary that they do not even stock fuel for visiting ships." security .5 planet Deep spaceport "The spaceport is built on a large island, a now-extinct volcano with an elevation of several kilometers at its center. Most of the large-scale fishing here is done by a single company, Poseidon Industries, which also built and maintains the spaceport. Steep winding roads and sturdy concrete homes and warehouses line the mountain slopes, and below you in the harbor several massive trawling vessels are moored. On the outskirts of the spaceport are the ramshackle houses and open-air marketplace used by the smaller, independent fishing families." security .5 fleet "Small Republic" add variant 10 Protector system Canopus fleet "Small Northern Merchants" 900 fleet "Large Northern Merchants" 700 fleet "Small Oathkeeper" 1000 fleet "Large Oathkeeper" 2000 system Alheka fleet "Small Northern Merchants" 1000 fleet "Large Northern Merchants" 3000 fleet "Small Oathkeeper" 1200 fleet "Large Oathkeeper" 4000 fleet "Small Northern Pirates" 2000 fleet "Large Northern Pirates" 2000 system Mirzam fleet "Small Northern Merchants" 2000 fleet "Large Northern Merchants" 2000 fleet "Small Oathkeeper" 3000 fleet "Large Oathkeeper" 4000 fleet "Small Northern Pirates" 5000 fleet "Large Northern Pirates" 8000 system Mebsuta fleet "Small Northern Merchants" 3000 fleet "Large Northern Merchants" 5000 fleet "Small Northern Pirates" 4000 fleet "Large Northern Pirates" 8000 fleet "Small Oathkeeper" 12000 system Betelgeuse fleet "Small Northern Merchants" 2000 fleet "Large Northern Merchants" 800 fleet "Small Oathkeeper" 1000 fleet "Large Oathkeeper" 2000 fleet "Republic Logistics" 4900 fleet "Large Northern Pirates" 4000 system Rigel fleet "Small Northern Merchants" 2000 fleet "Large Northern Merchants" 4000 fleet "Small Oathkeeper" 1000 fleet "Large Oathkeeper" 2000 fleet "Republic Logistics" 5400 fleet "Small Northern Pirates" 3000 fleet "Large Northern Pirates" 5000 system Alnitak fleet "Small Northern Pirates" 3000 fleet "Large Northern Pirates" 5000 fleet "Small Oathkeeper" 500 fleet "Large Oathkeeper" 1000 fleet "Republic Logistics" 6000 system Saiph fleet "Small Northern Merchants" 1200 fleet "Large Northern Merchants" 2000 fleet "Small Northern Pirates" 2000 fleet "Large Northern Pirates" 3000 fleet "Small Oathkeeper" 1000 fleet "Large Oathkeeper" 2000 system Mintaka fleet "Small Northern Pirates" 2000 fleet "Large Northern Pirates" 2000 fleet "Large Oathkeeper" 2000 fleet "Small Northern Merchants" 4000 system Almaaz fleet "Small Northern Pirates" 500 fleet "Large Northern Pirates" 600 fleet "Large Oathkeeper" 4000 system Gorvi fleet "Small Northern Pirates" 1000 fleet "Large Northern Pirates" 1000 fleet "Large Oathkeeper" 4000 fleet "Small Northern Merchants" 8000 system Tortor fleet "Small Northern Pirates" 1000 fleet "Large Northern Pirates" 1000 fleet "Large Oathkeeper" 6000 fleet "Small Northern Merchants" 6000 planet Farpoint description "Farpoint, on the northernmost end of human space, is a rocky desert planet home to a Republic Navy base and not much else. Farming is possible only within greenhouses, and this system is too far from the galactic center to be desirable for trade or industry." description " Lately the Navy base on Farpoint is growing, because it has become the new home of the Navy Oathkeepers, a small branch of the Navy that has sworn to stay uninvolved in the conflict with the Free Worlds." system Tarazed government Neutral system Dabih government Neutral system Albireo government Neutral system Girtab government Neutral planet Wayfarer outfitter "Syndicate Assistance" planet Bourne outfitter "Syndicate Assistance" planet Glaze outfitter "Syndicate Assistance" planet Rust outfitter "Syndicate Assistance" planet Solace outfitter "Syndicate Assistance" planet Zug outfitter "Syndicate Assistance" planet Glaze shipyard "Tarazed Basics" planet Rust shipyard "Tarazed Basics" planet Zug shipyard "Tarazed Basics" outfitter "Kraz Advanced" "Plasma Turret" fleet "Large Free Worlds" add variant 3 "Falcon (Plasma)" system "Yed Prior" fleet "Small Northern Merchants" 500 fleet "Large Northern Merchants" 800 fleet "Small Southern Pirates" 1200 fleet "Large Southern Pirates" 2400 fleet "Small Free Worlds" 1000 fleet "Large Free Worlds" 1500 fleet "Human Miners" 1600 planet Winter description "The dense clouds in Winter's atmosphere block out much of the sunlight, creating a frigid landscape below. The planet was not settled until about a century ago, when a group of investors from Pherkad decided to build a manufacturing center here, rather than trying to find more land on the already overcrowded planet of Solace. Claiming that the industrial emissions of carbon dioxide and other greenhouse gases would eventually warm the planet and turn it into a tropical paradise, they were able to draw enough settlers to keep the factories going." description " Winter is home to the Free Worlds Conservatory, a new university that is focused on making terraforming technology and expertise available at a reasonable price, as well as on ecological protection and renewal." security .4 system Men government Independent fleet "Small Independent" 400 fleet "Large Independent" 600 fleet "Small Southern Merchants" 2000 fleet "Large Southern Merchants" 4000 fleet "Small Southern Pirates" 2500 fleet "Large Southern Pirates" 5000 fleet "Large Free Worlds" 1500 planet Thule add attributes ex-pirate description "Thule is a mountainous world with a population of nearly a billion, settled in the early days of space exploration. When the colony was first established, the Earth government did not yet have the strength to control any system but its own, and when the Republic was formed, Thule did not join, and has repulsed all efforts to force them to do so." description " Until recently, Thule was a well-known den of pirate activity, but the major tribal authorities have now forsworn piracy in the interest of keeping the Free Worlds from further meddling in their affairs. However, it is likely that all manner of illegal activity is still going on in secret here." planet "Smuggler's Den" description "Smuggler's Den was formerly known as Grendel Station, back when it was an operating refinery. After that, it was taken over by pirates, and became a haven for all manner of smugglers and privateers. Now, at least in theory it is an independent station, no longer allied with the pirates. In practice, you suspect a fair amount of piracy still goes on here." description "The repair shops here can make a variety of legal and illegal modifications to your ship, and in the shipyard you can buy refurbished starships... if it does not trouble your conscience to think about the likely fates of their previous owners." spaceport "It is a strange but indisputable fact that anarchists smell worse than ordinary human beings. In this day and age, where even the cheapest shuttlecraft at least has a sonic shower, there is no logical explanation for it, except that anarchist tendencies must somehow go hand in hand with a tendency to reject society's norms around hygiene. Here in a space station, with nothing but recycled air to breathe, the effect is overpowering." planet Greenrock description "Greenrock is the closest thing that the pirates in southern human space have to a center of government, but taking the form of large, powerful corporations rather than elected officials. When rival pirate bands seek to negotiate on neutral territory, this is where they meet. Nearly everything is for sale here: illegal weapons, ships customized for pirating, and even slaves." description " The Free Worlds occupied this planet for a short while long ago, attempting to clean up the criminal hub, but almost all traces of the Free Worlds' influence on the planet is now long gone." spaceport "You have heard enough about this port's reputation that you are not surprised to see the slave markets, heavily guarded in case any visitors happen to find themselves in possession of a conscience. Nor are you shocked by the shady establishments catering to all manner of prurient interests. This is, after all, a pirate port, and everything is for sale here." spaceport ` Everything, in fact, including the very bizarre. You find one dark alley that has been completely fenced off from the rest of the spaceport, the howls of animals coming from behind the barrier. Beside the alley you see a sign for a shop called "Mike's Mustelids," promising the sale of "exotic animals from within Greenrock's urban spaceport jungle."` outfitter "Kraz Advanced" Flamethrower system Rastaban fleet "Small Southern Merchants" 1200 fleet "Large Southern Merchants" 2400 fleet "Small Republic" 500 fleet "Large Republic" 700 system Girtab fleet "Small Southern Merchants" 900 fleet "Large Southern Merchants" 2000 fleet "Small Republic" 500 fleet "Large Republic" 700 system Albaldah fleet "Small Southern Merchants" 1000 fleet "Large Southern Merchants" 1200 fleet "Small Republic" 500 fleet "Large Republic" 700 system "Delta Sagittarii" fleet "Small Southern Merchants" 1200 fleet "Large Southern Merchants" 4000 fleet "Small Republic" 500 fleet "Large Republic" 700 fleet "Human Miners" 3000 outfitter "Deep Sky Basics" "Catalytic Ramscoop" fleet "Republic Logistics" add variant 19 "Auxiliary (Mark II)" Dropship 2 Lance 2 Cruiser "Combat Drone" 4 Frigate Gunboat 2 add variant 19 "Auxiliary (Cargo Mark II)" Dropship 2 Lance 2 Cruiser "Combat Drone" 4 Frigate Gunboat 2 add variant 19 "Auxiliary (Transport Mark II)" Dropship 2 Lance 2 Cruiser "Combat Drone" 4 Frigate Gunboat 2 add variant 1 "Auxiliary (Cargo Mark II)" 3 Dropship 3 Lance 9 Cruiser 2 "Combat Drone" 8 add variant 1 "Auxiliary (Transport Mark II)" "Auxiliary (Cargo Mark II)" "Auxiliary (Mark II)" Dropship 6 Lance 6 Cruiser 2 "Combat Drone" 8 add variant 1 "Auxiliary (Transport Mark II)" 3 Dropship 9 Lance 3 Cruiser 2 "Combat Drone" 8 remove variant Auxiliary Dropship 2 Lance 2 Cruiser "Combat Drone" 4 Frigate Gunboat 2 remove variant "Auxiliary (Cargo)" Dropship 2 Lance 2 Cruiser "Combat Drone" 4 Frigate Gunboat 2 remove variant "Auxiliary (Transport)" Dropship 2 Lance 2 Cruiser "Combat Drone" 4 Frigate Gunboat 2 remove variant "Auxiliary (Cargo)" 3 Dropship 3 Lance 9 Cruiser 2 "Combat Drone" 8 remove variant "Auxiliary (Transport)" "Auxiliary (Cargo)" Auxiliary Dropship 6 Lance 6 Cruiser 2 "Combat Drone" 8 remove variant "Auxiliary (Transport)" 3 Dropship 9 Lance 3 Cruiser 2 "Combat Drone" 8 outfitter "Delta V Advanced" "Catalytic Ramscoop" fleet "Small Republic" add variant 12 "Rainmaker (Mark II)" 2 add variant 12 "Gunboat (Mark II)" "Rainmaker (Mark II)" add variant 9 "Frigate (Mark II)" add variant 6 "Gunboat (Mark II)" 2 add variant 3 "Rainmaker (Mark II)" 3 add variant 12 "Gunboat (Mark II)" remove variant Protector fleet "Large Republic" add variant 12 "Frigate (Mark II)" 2 "Rainmaker (Mark II)" "Gunboat (Mark II)" add variant 6 "Cruiser (Mark II)" "Combat Drone" 4 add variant 6 "Cruiser (Mark II)" "Combat Drone" 4 "Frigate (Mark II)" "Rainmaker (Mark II)" add variant 6 "Carrier (Mark II)" Lance 4 "Combat Drone" 6 add variant 3 "Carrier (Mark II)" Lance 4 "Combat Drone" 6 "Cruiser (Mark II)" "Combat Drone" 4 "Frigate (Mark II)" 2 "Rainmaker (Mark II)" 2 "Gunboat (Mark II)" 2 add variant 3 "Cruiser (Mark II)" "Combat Drone" 4 "Frigate (Mark II)" 2 add variant 3 "Frigate (Mark II)" "Rainmaker (Mark II)" 2 "Gunboat (Mark II)" fleet "Small Oathkeeper" add variant 12 "Rainmaker (Mark II)" 2 add variant 12 "Gunboat (Mark II)" "Rainmaker (Mark II)" add variant 9 "Frigate (Mark II)" add variant 6 "Gunboat (Mark II)" 2 add variant 3 "Rainmaker (Mark II)" 3 add variant 12 "Gunboat (Mark II)" fleet "Large Oathkeeper" add variant 12 "Frigate (Mark II)" 2 "Rainmaker (Mark II)" "Gunboat (Mark II)" add variant 6 "Cruiser (Mark II)" "Combat Drone" 4 add variant 6 "Cruiser (Mark II)" "Combat Drone" 4 "Frigate (Mark II)" "Rainmaker (Mark II)" add variant 6 "Carrier (Mark II)" Lance 4 "Combat Drone" 6 add variant 3 "Carrier (Mark II)" Lance 4 "Combat Drone" 6 "Cruiser (Mark II)" "Combat Drone" 4 "Frigate (Mark II)" 2 "Rainmaker (Mark II)" 2 "Gunboat (Mark II)" 2 add variant 3 "Cruiser (Mark II)" "Combat Drone" 4 "Frigate (Mark II)" 2 add variant 3 "Frigate (Mark II)" "Rainmaker (Mark II)" 2 "Gunboat (Mark II)" system Lesath fleet "Small Southern Merchants" 800 fleet "Large Southern Merchants" 1600 fleet "Small Free Worlds" 800 fleet "Large Free Worlds" 1100 fleet "Small Southern Pirates" 2000 fleet "Large Southern Pirates" 5000 fleet "Navy Surveillance" 4000 system Sargas fleet "Small Southern Merchants" 600 fleet "Large Southern Merchants" 2500 fleet "Small Free Worlds" 1000 fleet "Large Free Worlds" 1500 fleet "Small Southern Pirates" 3000 fleet "Large Southern Pirates" 7000 fleet "Navy Surveillance" 5000 system Rastaban government "Free Worlds" fleet "Small Southern Merchants" 1200 fleet "Large Southern Merchants" 2400 fleet "Small Free Worlds" 500 fleet "Large Free Worlds" 700 fleet "Small Southern Pirates" 3000 fleet "Large Southern Pirates" 7000 fleet "Navy Surveillance" 2000 system Girtab government "Free Worlds" fleet "Small Southern Merchants" 900 fleet "Large Southern Merchants" 2000 fleet "Small Free Worlds" 1000 fleet "Large Free Worlds" 1700 fleet "Small Southern Pirates" 3000 fleet "Large Southern Pirates" 7000 fleet "Navy Surveillance" 5000 system Albaldah government "Free Worlds" fleet "Small Southern Merchants" 1000 fleet "Large Southern Merchants" 1200 fleet "Small Free Worlds" 900 fleet "Large Free Worlds" 1900 fleet "Small Southern Pirates" 3000 fleet "Large Southern Pirates" 7000 fleet "Navy Surveillance" 5000 system "Delta Sagittarii" government "Free Worlds" fleet "Small Southern Merchants" 1200 fleet "Large Southern Merchants" 4000 fleet "Small Free Worlds" 600 fleet "Large Free Worlds" 900 fleet "Small Southern Pirates" 3000 fleet "Large Southern Pirates" 7000 fleet "Navy Surveillance" 3000 system Vega remove fleet "Republic Logistics" add fleet "Republic Logistics" 2500 system Menkent remove fleet "Republic Logistics" add fleet "Republic Logistics" 3000 system Cebalrai remove fleet "Republic Logistics" add fleet "Republic Logistics" 3500 system "Kaus Borealis" fleet "Small Southern Merchants" 900 fleet "Large Southern Merchants" 4000 fleet "Small Republic" 400 fleet "Large Republic" 500 fleet "Republic Logistics" 4000 planet "New Iceland" description "New Iceland is a perpetually hazy volcanic world, with a slightly caustic atmosphere but enough reserves of metal and petrochemicals to draw a large number of settlers. Some of those settlers also make a living as farmers, and a few well-developed factory towns produce goods for export to other worlds." description " In the wake of their defeat in the south, the Navy has begun to set up a massive new base here on New Iceland, in order to allow them to continue to have a strong presence in this sector." system Alioth fleet "Small Southern Merchants" 400 fleet "Large Northern Merchants" 600 fleet "Small Free Worlds" 500 fleet "Large Free Worlds" 800 fleet "Small Republic" 5000 fleet "Large Republic" 6000 fleet "Navy Surveillance" 4000 system Alphecca fleet "Small Southern Merchants" 2000 fleet "Large Northern Merchants" 3500 fleet "Small Free Worlds" 1200 fleet "Large Free Worlds" 2000 fleet "Navy Surveillance" 6000 system Boral fleet "Small Southern Merchants" 3000 fleet "Large Northern Merchants" 8000 fleet "Small Free Worlds" 1500 fleet "Large Free Worlds" 3800 system Seginus fleet "Small Southern Merchants" 1200 fleet "Large Southern Merchants" 2700 fleet "Small Free Worlds" 700 fleet "Large Free Worlds" 1100 fleet "Small Republic" 5000 fleet "Large Republic" 6000 fleet "Navy Surveillance" 4000 system Wei fleet "Small Southern Merchants" 800 fleet "Large Southern Merchants" 2500 fleet "Small Free Worlds" 800 fleet "Large Free Worlds" 1000 fleet "Navy Surveillance" 4000 system Alioth government "Free Worlds" system Alphecca government "Free Worlds" system Boral government "Free Worlds" system Seginus government "Free Worlds" system Wei government "Free Worlds" system Graffias government Pirate fleet "Small Free Worlds" 10000 system Graffias government Neutral fleet "Small Southern Merchants" 1000 fleet "Large Southern Merchants" 4000 fleet "Small Southern Pirates" 6000 fleet "Small Free Worlds" 700 fleet "Small Free Worlds" 1200 fleet "Human Miners" 2000 planet Poisonwood spaceport "The starport is a hodgepodge of small metal structures, built from the remains of Navy and pirate ships that fought for control of this world. The locals here welcome you to their planet heartily." spaceport " The tavern in the center of the port is named The Parting Glass. Its walls are covered with photographs from after the war: liberated slaves boarding Navy ships to leave this planet that had brought them so much pain; Navy officers leaving their ships to retire on this world that they liberated; friends gone away; friends left behind. There are newer pictures, too: a Cruiser and two Falcons, side by side; armored troops walking away from a factory; a familiar captain talking to a man you know as Commander Nguyen. It is a strange feeling to be shown among heroes of a history that you have had only the smallest effect on." shipyard "Southbound Advanced" Dreadnought fleet "Large Free Worlds" government "Free Worlds" names "free worlds capital" cargo 1 personality heroic add variant 4 Dreadnought add variant 2 Dreadnought Bastion add variant 2 Dreadnought Argosy Fury planet Bloodsea add attributes ex-pirate description "Bloodsea is nearly uninhabited, except for a few small outposts. Its name comes from the planet's oceans, which are blood-red due to rhodophyte algae. Although the climate is temperate and there are many white sand beaches, no one comes here hoping to go swimming." description " Until recently, this was a pirate world, but as the Free Worlds continued to expand they saw the writing on the wall and decided to become a civilized world. The Free Worlds is building a new spaceport here, but that will take months, and in the meantime the old spaceport is still in use." system Antares government "Free Worlds" fleet "Small Southern Merchants" 700 fleet "Large Southern Merchants" 1400 fleet "Small Free Worlds" 500 fleet "Large Free Worlds" 3000 fleet "Small Southern Pirates" 2000 fleet "Large Southern Pirates" 5000 planet Bloodsea description "Bloodsea is nearly uninhabited, except for a few small outposts. Its name comes from the planet's oceans, which are blood-red due to rhodophyte algae. Although the climate is temperate and there are many white sand beaches, no one comes here hoping to go swimming." description " Recently, with the help of the Free Worlds, a new spaceport was completed here. Bloodsea was formerly a pirate world, but the new spaceport has given it an air of respectability, and already a small number of settlers and curious tourists have begun flowing in." spaceport "The new spaceport is impressively well designed, with seawalls and landing pads of crisp, newly-set concrete, still unmarked by weather or mildew. It is also several times larger than necessary for the number of people and ships that are here, and aside from a lively market, it feels strangely empty." spaceport ` Some things remain unchanged from back in the pirate days. The local slang incorporates threats of extreme violence as a seemingly meaningless verbal tic. "Hey, I'm gonna cut off your fingers one by one until you buy a meat patty!" a vendor calls out cheerfully as you pass. "First one's free, and I'll tie a knot in your spine if you don't like it."` planet Albatross add attributes ex-pirate description "Albatross is a cold ocean world orbiting a small, cold sun. The first settlers on Albatross were anarchists who believed that in a society free from unnatural laws and constraints, everyone would happily and freely work for the common good. The next settlers were pirates who believed that a planet free from laws and constraints would be a great base of operations." description " Recently, the Free Worlds has liberated Albatross from their pirate oppressors, but many of the locals remain skeptical, seeing the Free Worlds as little different from the other protection rackets that have held sway over them." system Nunki government "Free Worlds" fleet "Small Southern Merchants" 700 fleet "Large Southern Merchants" 1400 fleet "Small Free Worlds" 500 fleet "Large Free Worlds" 3000 fleet "Small Southern Pirates" 2000 fleet "Large Southern Pirates" 5000 system Rasalhague government "Free Worlds" system "Zeta Aquilae" government "Free Worlds" system Ascella government "Free Worlds" system Peacock government "Free Worlds" system "Kaus Australis" government "Free Worlds" system "Delta Sagittarii" government Republic fleet "Small Southern Merchants" 2000 fleet "Large Southern Merchants" 6000 fleet "Small Republic" 500 fleet "Large Republic" 700 fleet "Large Free Worlds" 3000 system Rastaban government Republic fleet "Small Southern Merchants" 1000 fleet "Large Southern Merchants" 4000 fleet "Small Republic" 700 fleet "Large Republic" 900 fleet "Large Free Worlds" 2000 system Girtab government Republic fleet "Small Southern Merchants" 1000 fleet "Large Southern Merchants" 3000 fleet "Small Republic" 900 fleet "Large Republic" 1200 fleet "Large Free Worlds" 1800 system Lesath fleet "Small Southern Merchants" 6000 fleet "Large Southern Merchants" 9000 fleet "Small Republic" 1000 fleet "Large Republic" 1000 fleet "Large Free Worlds" 800 system "Alpha Arae" fleet "Small Southern Merchants" 5000 fleet "Large Southern Merchants" 6000 fleet "Small Republic" 800 fleet "Large Republic" 1000 fleet "Large Free Worlds" 3000 government Republic "attitude toward" "Free Worlds" 0 Merchant .25 Pirate -.3 government "Free Worlds" "attitude toward" Republic 0 system Graffias government Republic planet Martini "required reputation" 80 planet Thrall "required reputation" 30 planet Geminus "required reputation" 80 planet Hestia "required reputation" 40 planet Vinci "required reputation" 50 planet Vail "required reputation" 40 planet Calda "required reputation" 40 planet Pearl "required reputation" 50 planet Glory "required reputation" 60 planet Farseer "required reputation" 50 planet Pilot "required reputation" 100 planet Ada "required reputation" 60 planet Hermes "required reputation" 70 planet Mainsail "required reputation" 40 system Rutilicus fleet "Small Southern Merchants" 600 fleet "Large Southern Merchants" 2000 fleet "Small Southern Pirates" 8000 fleet "Small Republic" 1000 system Cebalrai fleet "Small Southern Merchants" 600 fleet "Large Southern Merchants" 2000 fleet "Small Southern Pirates" 4000 fleet "Small Republic" 1000 system Holeb fleet "Small Southern Merchants" 1000 fleet "Large Southern Merchants" 3000 fleet "Small Southern Pirates" 5000 fleet "Small Republic" 2000 fleet "Large Republic" 3000 fleet "Navy Surveillance" 1600 system "Kaus Borealis" remove fleet "Republic Logistics" system Tarazed government Republic system Dabih government Republic system Albireo government Republic outfitter "Deep Sky Basics" "Catalytic Ramscoop" "Typhoon Torpedo" "Electron Beam" outfitter "Deep Sky Advanced" "Catalytic Ramscoop" "Typhoon Torpedo" "Electron Beam" "Typhoon Launcher" "Typhoon Pod" "Typhoon Storage Tube" "Electron Turret" system Rastaban government "Free Worlds" fleet "Small Southern Merchants" 1200 fleet "Large Southern Merchants" 2400 fleet "Small Free Worlds" 500 fleet "Large Free Worlds" 700 fleet "Small Southern Pirates" 3000 fleet "Large Southern Pirates" 7000 fleet "Navy Surveillance" 2000 system Girtab government "Free Worlds" fleet "Small Southern Merchants" 900 fleet "Large Southern Merchants" 2000 fleet "Small Free Worlds" 1000 fleet "Large Free Worlds" 1700 fleet "Small Southern Pirates" 3000 fleet "Large Southern Pirates" 7000 fleet "Navy Surveillance" 5000 system "Delta Sagittarii" government "Free Worlds" fleet "Small Southern Merchants" 1200 fleet "Large Southern Merchants" 4000 fleet "Small Free Worlds" 600 fleet "Large Free Worlds" 900 fleet "Small Southern Pirates" 3000 fleet "Large Southern Pirates" 7000 fleet "Navy Surveillance" 3000 system Lesath fleet "Small Southern Merchants" 800 fleet "Large Southern Merchants" 1600 fleet "Small Free Worlds" 800 fleet "Large Free Worlds" 1100 fleet "Small Southern Pirates" 2000 fleet "Large Southern Pirates" 5000 fleet "Navy Surveillance" 4000 system "Alpha Arae" fleet "Small Southern Merchants" 2100 fleet "Large Southern Merchants" 8000 fleet "Small Southern Pirates" 6000 fleet "Large Southern Pirates" 13000 fleet "Small Republic" 900 fleet "Large Republic" 800 fleet "Navy Surveillance" 1200 planet Solace outfitter "Stack Core" planet Zug outfitter "Stack Core" planet Wayfarer outfitter "Stack Core" system "Zeta Aquilae" fleet "Small Southern Merchants" 1000 fleet "Large Southern Merchants" 3000 fleet "Small Republic" 1000 fleet "Large Republic" 2000 system Rasalhague fleet "Small Southern Merchants" 1500 fleet "Large Southern Merchants" 2000 fleet "Small Republic" 1200 fleet "Large Republic" 2500 system Vega fleet "Small Northern Merchants" 800 fleet "Large Northern Merchants" 3000 fleet "Small Republic" 800 fleet "Large Republic" 1200 system Altair fleet "Small Core Merchants" 400 fleet "Large Core Merchants" 600 fleet "Small Northern Merchants" 1000 fleet "Large Northern Merchants" 3000 fleet "Small Republic" 700 fleet "Large Republic" 900 system Fomalhaut fleet "Small Core Merchants" 1000 fleet "Large Core Merchants" 1200 fleet "Small Republic" 1600 fleet "Large Republic" 3000 system "Delta Capricorni" fleet "Small Core Merchants" 700 fleet "Large Core Merchants" 800 fleet "Small Syndicate" 500 fleet "Large Syndicate" 600 system Alderamin fleet "Small Core Merchants" 2000 fleet "Large Core Merchants" 3200 fleet "Small Syndicate" 700 fleet "Large Syndicate" 900 system Diphda fleet "Small Core Merchants" 2000 fleet "Large Core Merchants" 600 fleet "Small Republic" 1600 fleet "Large Republic" 3000 system Caph fleet "Small Core Merchants" 500 fleet "Large Core Merchants" 600 fleet "Small Republic" 1600 fleet "Large Republic" 3000 system Nocte fleet "Small Northern Merchants" 1500 fleet "Large Northern Merchants" 5000 fleet "Small Republic" 3000 fleet "Large Republic" 7000 fleet "Small Northern Pirates" 2500 system Orvala fleet "Small Southern Merchants" 3000 fleet "Large Southern Merchants" 6000 fleet "Small Southern Pirates" 1000 fleet "Large Southern Pirates" 3000 system Deneb fleet "Small Core Merchants" 5000 add object "Pug Wormhole" sprite planet/wormhole distance 2320.29 period 1788.27 planet Pugglemug attributes uninhabited planet Pugglequat attributes uninhabited system "Delta Sagittarii" government "Free Worlds" fleet "Small Southern Merchants" 1200 fleet "Large Southern Merchants" 4000 fleet "Small Free Worlds" 600 fleet "Large Free Worlds" 900 fleet "Small Southern Pirates" 3000 fleet "Large Southern Pirates" 7000 fleet "Large Republic" 3000 system Rastaban government "Free Worlds" fleet "Small Southern Merchants" 1200 fleet "Large Southern Merchants" 2400 fleet "Small Free Worlds" 500 fleet "Large Free Worlds" 700 fleet "Small Southern Pirates" 3000 fleet "Large Southern Pirates" 7000 fleet "Large Republic" 3000 system Girtab government "Free Worlds" fleet "Small Southern Merchants" 900 fleet "Large Southern Merchants" 2000 fleet "Small Free Worlds" 1000 fleet "Large Free Worlds" 1700 fleet "Small Southern Pirates" 3000 fleet "Large Southern Pirates" 7000 system Lesath fleet "Small Southern Merchants" 800 fleet "Large Southern Merchants" 1600 fleet "Small Free Worlds" 800 fleet "Large Free Worlds" 1100 fleet "Small Southern Pirates" 2000 fleet "Large Southern Pirates" 5000 fleet "Navy Surveillance" 4000 system "Alpha Arae" fleet "Small Southern Merchants" 5000 fleet "Large Southern Merchants" 6000 fleet "Small Free Worlds" 1000 fleet "Large Free Worlds" 1000 system "Kaus Borealis" government "Free Worlds" fleet "Small Southern Merchants" 2000 fleet "Large Southern Merchants" 4000 fleet "Small Free Worlds" 400 fleet "Large Free Worlds" 400 fleet "Large Republic" 2000 planet "New Iceland" description "New Iceland is a perpetually hazy volcanic world, with a slightly caustic atmosphere but enough reserves of metal and petrochemicals to draw a large number of settlers. Some of those settlers also make a living as farmers, and a few well-developed factory towns produce goods for export to other worlds." system Cebalrai government "Free Worlds" fleet "Small Southern Merchants" 1000 fleet "Large Southern Merchants" 1500 fleet "Small Free Worlds" 400 fleet "Large Free Worlds" 400 fleet "Large Republic" 2000 system "Kaus Borealis" government "Free Worlds" fleet "Small Southern Merchants" 2000 fleet "Large Southern Merchants" 4000 fleet "Small Free Worlds" 600 fleet "Large Free Worlds" 700 system Cebalrai fleet "Small Southern Merchants" 1000 fleet "Large Southern Merchants" 1500 fleet "Small Free Worlds" 500 fleet "Large Free Worlds" 600 fleet "Large Republic" 5000 system Sargas fleet "Small Southern Merchants" 600 fleet "Large Southern Merchants" 2500 fleet "Small Free Worlds" 1000 fleet "Large Free Worlds" 1500 fleet "Small Southern Pirates" 3000 fleet "Large Southern Pirates" 7000 system Lesath fleet "Small Southern Merchants" 6000 fleet "Large Southern Merchants" 9000 fleet "Large Free Worlds" 800 system Dschubba fleet "Small Southern Merchants" 800 fleet "Large Southern Merchants" 2600 fleet "Small Southern Pirates" 3000 fleet "Large Southern Pirates" 6000 fleet "Small Free Worlds" 2000 fleet "Large Free Worlds" 3000 system Seginus fleet "Small Southern Merchants" 1200 fleet "Large Southern Merchants" 2700 fleet "Small Free Worlds" 700 fleet "Large Free Worlds" 1100 system Alnasl fleet "Small Southern Merchants" 1300 fleet "Large Southern Merchants" 2500 fleet "Small Southern Pirates" 6000 fleet "Small Free Worlds" 2000 fleet "Large Free Worlds" 3000 system Eber fleet "Small Southern Merchants" 1900 fleet "Large Southern Merchants" 2900 fleet "Small Southern Pirates" 3000 fleet "Small Free Worlds" 2000 fleet "Large Free Worlds" 3000 system "Delta Sagittarii" government "Free Worlds" fleet "Small Southern Merchants" 1200 fleet "Large Southern Merchants" 4000 fleet "Small Free Worlds" 600 fleet "Large Free Worlds" 900 fleet "Small Southern Pirates" 3000 fleet "Large Southern Pirates" 7000 system Rastaban government "Free Worlds" fleet "Small Southern Merchants" 1200 fleet "Large Southern Merchants" 2400 fleet "Small Free Worlds" 500 fleet "Large Free Worlds" 700 fleet "Small Southern Pirates" 3000 fleet "Large Southern Pirates" 7000 system Albaldah government "Free Worlds" fleet "Small Southern Merchants" 1000 fleet "Large Southern Merchants" 1200 fleet "Small Free Worlds" 900 fleet "Large Free Worlds" 1900 fleet "Small Southern Pirates" 3000 fleet "Large Southern Pirates" 7000 fleet "Human Miners" 3000 system Menkent government "Free Worlds" fleet "Small Southern Merchants" 700 fleet "Large Southern Merchants" 1900 fleet "Small Free Worlds" 300 fleet "Large Free Worlds" 400 fleet "Large Republic" 2000 fleet "Human Miners" 2000 planet "New Austria" description "New Austria is a rugged mountain world, full of snow-capped peaks and valleys so deep and so steep that they rarely see sunlight." description "The few settlements that have been built here were developed for mining sapphires and rubies. The sapphires found in New Austria range from blue to yellow to black to clear in color, and are used both for industrial abrasives and for jewelry." description "For centuries the locals have been trying to find a deposit of diamonds, which would sell for much higher prices than sapphires, and local folklore revolves around the prosperity that would come to this world if diamonds were ever discovered." unlink Vega Sol unlink Altair Sol unlink Altair Fomalhaut unlink "Delta Capricorni" Markab unlink "Delta Capricorni" Scheat unlink Alderamin Alnair unlink "Zeta Aquilae" Ascella unlink Rasalhague Ascella unlink Rasalhague Cebalrai unlink Vega Menkent link Vega Deneb link Altair Deneb link "Delta Capricorni" Deneb link Alderamin Deneb link "Zeta Aquilae" Deneb link Rasalhague Deneb government Pug "attitude toward" "Free Worlds" -.01 system "Zeta Aquilae" government Pug fleet "Small Southern Merchants" 1000 fleet "Large Southern Merchants" 3000 fleet "Small Pug" 1000 fleet "Large Pug" 2000 system Rasalhague government Pug fleet "Small Southern Merchants" 1500 fleet "Large Southern Merchants" 2000 fleet "Small Pug" 800 fleet "Large Pug" 2000 system Orvala government Pug fleet "Small Southern Merchants" 3000 fleet "Large Southern Merchants" 6000 fleet "Small Pug" 5000 fleet "Large Pug" 9000 system Altair government Pug fleet "Small Core Merchants" 400 fleet "Large Core Merchants" 600 fleet "Small Northern Merchants" 1000 fleet "Large Northern Merchants" 3000 fleet "Small Pug" 700 fleet "Large Pug" 900 system Vega government "Free Worlds" system "Delta Capricorni" government Pug fleet "Small Core Merchants" 700 fleet "Large Core Merchants" 800 fleet "Small Pug" 800 fleet "Large Pug" 1100 system Alderamin government Pug fleet "Small Core Merchants" 2000 fleet "Large Core Merchants" 3200 fleet "Small Pug" 1200 fleet "Large Pug" 2500 system Nocte government Pug fleet "Small Northern Merchants" 1500 fleet "Large Northern Merchants" 5000 fleet "Small Pug" 3000 fleet "Large Pug" 7000 fleet "Human Miners" 1600 planet Rand security 0 tribute 1 threshold 3000 fleet "Small Pug" 15 fleet "Large Pug" 3 planet Oblivion security 0 tribute 1 threshold 3000 fleet "Small Pug" 15 fleet "Large Pug" 3 planet Shiver security 0 tribute 1 threshold 3000 fleet "Small Pug" 15 fleet "Large Pug" 3 planet Maker security 0 tribute 1 threshold 3000 fleet "Small Pug" 15 fleet "Large Pug" 3 planet Furnace security 0 tribute 1 threshold 3000 fleet "Small Pug" 15 fleet "Large Pug" 3 link Rasalhague Cebalrai system Rasalhague fleet "Small Southern Merchants" 10000 government Pug "attitude toward" Republic -.01 "Navy (Oathkeeper)" -.01 system Rasalhague government "Free Worlds" fleet "Small Southern Merchants" 1500 fleet "Large Southern Merchants" 2000 fleet "Small Republic" 400 fleet "Large Republic" 600 fleet "Small Free Worlds" 400 fleet "Large Free Worlds" 600 system "Zeta Aquilae" fleet "Small Southern Merchants" 1000 fleet "Large Southern Merchants" 3000 system Vega fleet "Small Southern Merchants" 1500 fleet "Large Southern Merchants" 2000 system Altair fleet "Small Core Merchants" 400 fleet "Large Core Merchants" 600 system "Delta Capricorni" fleet "Small Core Merchants" 700 fleet "Large Core Merchants" 800 system Alderamin fleet "Small Core Merchants" 2000 fleet "Large Core Merchants" 3200 system Deneb fleet "Small Core Merchants" 10000 fleet "Small Pug" 100 fleet "Large Pug" 100 planet Oblivion security 0.05 tribute 500 threshold 3000 fleet "Large Militia" 10 link Rasalhague Ascella link "Zeta Aquilae" Ascella system "Zeta Aquilae" government "Free Worlds" fleet "Small Southern Merchants" 1500 fleet "Large Southern Merchants" 2000 fleet "Small Republic" 400 fleet "Large Republic" 600 fleet "Small Free Worlds" 600 fleet "Large Free Worlds" 800 system Orvala government "Free Worlds" planet Rand security 0.05 tribute 500 threshold 3000 fleet "Large Militia" 10 system Vega government Republic planet Silver security 0.1 tribute 700 threshold 4000 fleet "Small Republic" 25 fleet "Large Republic" 2 link Sol Vega system Vega government Republic fleet "Small Southern Merchants" 1500 fleet "Large Southern Merchants" 2000 fleet "Small Republic" 500 fleet "Large Republic" 700 fleet "Human Miners" 5000 system Altair government Republic system "Delta Capricorni" government Syndicate system Alderamin government Syndicate system Deneb government Neutral fleet "Small Core Merchants" 400 fleet "Large Core Merchants" 600 fleet "Small Northern Merchants" 1000 fleet "Large Northern Merchants" 3000 fleet "Small Republic" 700 fleet "Large Republic" 900 fleet "Small Syndicate" 1200 fleet "Large Syndicate" 2000 system Nocte government Republic planet Pugglemug remove attributes planet Pugglequat remove attributes planet Shiver security 0.1 tribute 300 threshold 2000 fleet "Small Republic" 10 fleet "Large Republic" 2 planet Maker security 0.4 tribute 1700 threshold 4500 fleet "Large Syndicate" 12 planet Furnace security 0.1 tribute 1200 threshold 3500 fleet "Large Syndicate" 9 link Vega Menkent link Altair Sol link "Delta Capricorni" Markab link Alderamin Alnair link Altair Fomalhaut link "Delta Capricorni" Scheat outfitter "Syndicate Basics" "Ionic Afterburner" "S-270 Regenerator" outfitter "Syndicate Advanced" "Ionic Afterburner" "S-270 Regenerator" "S-970 Regenerator" planet Poisonwood spaceport "The starport is a hodgepodge of small metal structures, built from the remains of Navy and pirate ships that fought for control of this world. The locals are unusually courteous and proud to welcome you to their planet." spaceport " The tavern in the center of the port is named The Parting Glass. Its walls are covered with photographs from after the war: liberated slaves boarding Navy ships to leave this planet that had brought them so much pain; Navy officers leaving their ships to retire on this world that they liberated; friends gone away; friends left behind. There are newer pictures, too: a Cruiser and two Falcons, side by side; armored troops walking away from a factory; a free worlds captain talking to a man. It is a strange feeling to sit here so deeply immersed in signs of a history that you had no part in." planet Martini "required reputation" 10 planet Thrall "required reputation" 0 planet Geminus "required reputation" 10 planet Hestia "required reputation" 0 planet Vinci "required reputation" 0 planet Vail "required reputation" 0 planet Calda "required reputation" 0 planet Pearl "required reputation" 0 planet Glory "required reputation" 0 planet Farseer "required reputation" 0 planet Ada "required reputation" 2 planet Hermes "required reputation" 10 planet Mainsail "required reputation" 0 system Cebalrai government Republic fleet "Small Southern Merchants" 1000 fleet "Large Southern Merchants" 1500 fleet "Small Republic" 500 fleet "Large Republic" 600 fleet "Large Free Worlds" 5000 system Menkent government Republic fleet "Small Southern Merchants" 700 fleet "Large Southern Merchants" 1900 fleet "Small Republic" 300 fleet "Large Republic" 400 fleet "Large Free Worlds" 2000 fleet "Human Miners" 2000 system "Over the Rainbow" remove object "Pug Wormhole" sprite planet/wormhole add object "Neutrality: Pug Wormhole" sprite planet/wormhole system Deneb remove object "Pug Wormhole" sprite planet/wormhole distance 2320.29 period 1788.27 add object "Neutrality: Pug Wormhole" sprite planet/wormhole distance 2320.29 period 1788.27 shipyard "Syndicate Basics" Barb shipyard "Southbound Basics" Finch shipyard "Southbound Advanced" Nest outfitter "Syndicate Advanced" "X1050 Ion Engines" fleet "Small Free Worlds" fighters names "free worlds fighters" add variant 1 Nest Finch 2 shipyard "Southbound Basics" Boxwing shipyard "Southbound Advanced" Roost Skein outfitter "Syndicate Basics" "X1050 Ion Engines" fleet "Large Southern Merchants" fighters names "free worlds fighter" add variant 15 "Hauler III" Nest Finch 2 add variant 15 Argosy "Hauler II" Nest Finch 2 add variant 5 "Hauler III" 3 Roost Finch 4 add variant 5 Roost 3 Finch 6 Boxwing 6 fleet "Small Independent" fighters names "free worlds fighter" add variant 1 Nest Barb 2 add variant 1 Nest Barb Boxwing shipyard "Tarazed Basics" Finch Barb shipyard "Tarazed Advanced" Nest Roost Skein fleet "Large Free Worlds" fighters names "free worlds fighters" add variant 2 Roost Finch 4 add variant 2 Skein Finch 6 add variant 1 Roost 2 Finch 6 Boxwing 2 add variant 1 Skein 2 Finch 8 Boxwing 4 fleet "Small Southern Pirates" add variant 1 Nest Barb 2 add variant 1 Nest "Barb (Gatling)" 2 galaxy "label hai" sprite label/hai fleet "Large Northern Merchants" fighters names "free worlds fighter" add variant 2 "Hauler III" "Hauler II" "Roost (Sidewinder)" Dagger 2 Lance 2 add variant 2 "Hauler III" "Hauler II" "Roost (Sidewinder)" "Lance (Gatling)" 2 Lance 2 add variant 2 Roost 3 Dagger 4 Lance 4 Boxwing 4 add variant 2 Roost 3 "Lance (Gatling)" 4 Lance 4 Boxwing 4 fleet "Large Southern Pirates" add variant 1 Roost Barb 4 add variant 1 Roost "Barb (Gatling)" 4 fleet "Large Independent" fighters names "free worlds fighter" add variant 2 Roost Barb 4 add variant 2 Roost Barb 2 Boxwing 2 fleet "Small Northern Pirates" add variant 1 Nest Lance 2 fleet "Large Northern Pirates" add variant 1 Roost Lance 4 add variant 1 Roost "Lance (Gatling)" 4 galaxy "label saryds" sprite label/saryds galaxy "label kimek" sprite label/kimek galaxy "label arachi" sprite label/arachi planet Zug add attributes tourism description "Zug is a pleasant world of rolling hills, fertile fields, and a few small oceans. Hundreds of millions of people live here, with more immigrants arriving every day, almost faster than the construction industry can keep up with them. In addition to the larger cities, many people live in smaller farming villages, making this one of the few worlds in the region that is truly self-sufficient both in industry and in agriculture." description " The largest industry on Zug is Southbound Shipyards. However, in the wake of some extraordinary archaeological discoveries of a lost civilization, Zug has suddenly also become a popular destination for tourists." galaxy "label korath" sprite label/korath system Shaula remove fleet "Small Southern Pirates" remove fleet "Large Southern Pirates" remove fleet "Small Core Pirates" remove fleet "Large Core Pirates" remove fleet "Small Northern Pirates" remove fleet "Large Northern Pirates" remove fleet "Large Militia" remove fleet "Large Free Worlds" system Shaula add fleet "Small Southern Pirates" 500 add fleet "Large Southern Pirates" 800 add fleet "Small Core Pirates" 4000 add fleet "Large Core Pirates" 7000 add fleet "Small Northern Pirates" 5000 add fleet "Large Northern Pirates" 9000 add fleet "Large Free Worlds" 9000 planet Zug spaceport `The spaceport of Zug has been growing by amalgamation for centuries. At its core is the "Old Port," a set of quaint and rudimentary shops and warehouses. The landing pads for the Old Port were torn up to make room for what the locals call "The Port," a set of buildings that were constructed a century ago, with bolder architecture and more modern design.` spaceport ` Some distance away is the "New Port," a towering structure with robotic cargo lifts and large hangars for more expensive ships. Meanwhile, an expansion to the New Port is currently ongoing. You can't help but wonder what the new expansion will be named.` planet "Ring of Friendship" outfitter "Heliarch Basics" planet "Ring of Power" outfitter "Heliarch Basics" planet "Ring of Wisdom" outfitter "Heliarch Basics" planet Saros outfitter "Heliarch Basics" planet Ahr outfitter "Heliarch Basics" planet "Ki Patek Ka" outfitter "Heliarch Basics" planet "Belug's Plunge" outfitter "Heliarch Basics" planet "Stronghold of Flugbu" outfitter "Heliarch Basics" planet "Delve of Bloptab" outfitter "Heliarch Basics" planet "Far Home" outfitter "Heliarch Basics" planet "Dwelling of Speloog" outfitter "Heliarch Basics" planet "Blue Interor" outfitter "Heliarch Basics" planet "Sandy Two" outfitter "Heliarch Basics" planet "Second Rose" outfitter "Heliarch Basics" economy system Food Clothing Metal Plastic Equipment Medical Industrial Electronics "Heavy Metals" "Luxury Goods" "1 Axis" 7044 6778 -8143 -20922 -14203 8796 749 6706 8962 8053 "10 Pole" 783 3968 10093 -907 -5980 -4399 -3030 -2248 2508 -118 "11 Autumn Above" 585 2318 -6291 -5640 -608 11126 -4951 2237 -8368 3859 "11 Spring Below" 6688 5526 -2378 -5876 -12634 -110 -2125 -3593 4189 -11861 "12 Autumn Above" 18319 -5825 -6743 6382 553 -344 -2214 -2715 2472 -1291 "14 Pole" 1776 -12033 2475 -1076 2269 1655 -2024 -7477 -8315 306 "14 Summer Above" -105 -2684 7639 868 -4114 6027 2232 10106 9694 -3148 "14 Winter Below" -10760 -6138 1910 1315 -1163 -11439 5061 795 -3629 -1020 "16 Autumn Rising" 12110 -5493 1484 3098 1627 -2674 6365 605 5652 5055 "3 Axis" 5853 6793 -3269 -10646 -13023 -3414 -8449 -2731 3264 -2615 "3 Pole" 1455 4005 6453 1376 -8816 14938 8106 9744 6689 19865 "3 Spring Rising" 3403 4997 3322 -1341 -11083 9058 1171 10181 -611 -6538 "4 Axis" 6205 -7629 4402 6387 577 -9107 1516 -4849 526 -1620 "4 Spring Rising" 6515 9676 -1995 -10828 -15800 6689 6630 8929 4215 -13066 "4 Summer Rising" -2591 3494 -12846 -5878 -2385 16056 3844 7904 5499 7799 "4 Winter Rising" 6587 6536 -9774 -12402 -13892 2304 4005 8359 21071 -8658 "5 Axis" 1494 -6878 4599 -7629 3458 -9949 388 691 1939 -4574 "5 Spring Below" 4147 5300 -4143 1391 -6834 586 822 -2861 1440 -3070 "5 Summer Above" 4443 -389 7734 -8975 -5142 9958 3547 2417 -1192 10950 "5 Winter Above" 3885 1318 -5641 -6554 -1637 2053 3021 3170 13046 2976 "7 Autumn Rising" -4001 -7909 -5133 -11049 1884 1669 -1014 7149 -7927 3663 "8 Winter Below" -6884 -307 2911 -4753 -2166 -1754 -12878 397 -3472 -7364 "9 Spring Above" -1001 -6990 2384 -6552 -2594 5977 1654 -4418 573 1756 Ablodab 10393 1424 5467 -3832 -679 -5249 -1864 4820 -1798 -2192 Ablub -5011 -44 1554 -850 2443 -27 361 -2335 -9534 5920 Acamar 15790 6845 199 -8504 3356 -8022 2708 -1076 1746 -7765 Achernar 1616 -10274 9977 -5789 11987 3652 -14158 5417 -4780 -3112 Acnanjo 0 0 0 0 0 0 0 0 0 0 Acrux 138 -13708 5206 1805 -7790 -2032 -5603 4096 3608 6674 Actannka -2246 145 6432 3019 -6486 -3602 -3733 5151 1125 -4327 Adhara -7947 -2653 -3373 591 -6134 7582 6314 4667 -9654 75 "Ae Ce L-332" 0 0 0 0 0 0 0 0 0 0 "Ae Ce Q-761" 0 0 0 0 0 0 0 0 0 0 "Ae Il A-3" 0 0 0 0 0 0 0 0 0 0 "Ae Il B-11" 0 0 0 0 0 0 0 0 0 0 "Ae Il F-46" 0 0 0 0 0 0 0 0 0 0 "Ae Il G-66" 0 0 0 0 0 0 0 0 0 0 "Ae Il H-24" 0 0 0 0 0 0 0 0 0 0 "Ae Il I-99" 0 0 0 0 0 0 0 0 0 0 "Ae Il M-77" 0 0 0 0 0 0 0 0 0 0 "Ae Il O-96" 0 0 0 0 0 0 0 0 0 0 Aescolanus -5710 2896 7067 -9172 716 -8393 -838 2488 5517 -2505 Aierena 0 0 0 0 0 0 0 0 0 0 "Aik Kamgatake" 0 0 0 0 0 0 0 0 0 0 Aki'il 6991 777 13 4377 -8085 4141 -3292 1742 -6087 10798 Aksek 0 0 0 0 0 0 0 0 0 0 "Al Dhanab" -4578 -2614 10572 -261 5504 -436 -4627 6859 -1805 -2282 "Al Hurr" -4185 816 1962 5491 -7046 -10557 -4674 1620 6806 10087 Albaldah -1326 13785 -13059 -1068 -3785 -3614 10092 2171 -6384 6906 Albireo -3442 6635 -733 4253 -8937 -6054 -2339 -12606 -4983 8623 Alcyone -6627 -684 4058 -12077 4848 1569 -4081 3931 -3830 -8000 Aldebaran 10996 5357 2179 -6530 2261 3039 1951 -2216 7497 -686 Alderamin 7107 -2033 6864 343 2699 3355 5684 747 -4085 9666 Aldhibain -3404 -4417 -3015 -5330 -2422 5628 3628 2585 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7478 "Alpha Arae" 769 -10034 9116 -646 13786 -7357 883 -3125 736 1119 "Alpha Centauri" 4466 6597 6254 -1282 -9829 6145 -4558 -4907 4485 -2301 "Alpha Hydri" -5948 4039 -5129 2484 -483 5656 3725 6501 4593 1921 Alphard 387 -12134 -5149 75 2145 17617 824 3870 -10144 10752 Alphecca 4110 -4877 5268 3459 9638 1755 1498 2805 -604 6588 Alpheratz -750 -3916 9171 -4185 17207 6666 -9636 7411 1502 5214 Altair -13341 -1632 1003 -6394 -3082 -6842 4144 -7142 -8206 -2592 Aludra -3770 -420 -39 -5669 -5989 -2876 -2366 4020 -5155 -9681 Anbrim 0 0 0 0 0 0 0 0 0 0 "Ancient Hope" -3444 2347 7735 2898 -1261 13353 7635 6597 -3896 -772 Ankaa 2340 1768 5098 -5011 10923 1126 -4615 2989 -5077 -735 Answer -558 -2830 -495 7537 -4369 -939 2929 -5171 3357 -1619 Antares -2676 4602 6182 812 -8443 -1725 -7439 -8887 -3271 -840 Antevorta 22269 6125 19380 235 -15342 4224 -4752 10923 20446 -5514 Ap'arak -10167 6008 -11075 6654 10260 -10638 990 3934 660 2744 Arcturus 3595 -690 -2515 -4848 -4562 2869 -5266 -4824 -317 270 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-6009 6769 -66 7384 -1807 -4247 -824 -9135 -7026 Mirfak -6856 506 -4445 1875 8915 -6895 -8270 -3433 2346 5658 Mirzam 6958 5202 7796 -15912 3043 -4449 1872 4035 -9431 -11016 Misam -17360 7247 -891 874 77 -7076 -3079 9310 -234 3990 Mizar 9657 9626 -10698 -2828 6670 -2717 -1818 -4715 19974 1693 Mnashyu 0 0 0 0 0 0 0 0 0 0 Mohuwo 0 0 0 0 0 0 0 0 0 0 Moktar -5966 1718 -9970 -2499 8036 2825 -3041 -1826 -3510 6995 Mora 503 5183 -8822 -6200 -191 -578 1546 -2715 -13491 -4970 Msalbit 0 0 0 0 0 0 0 0 0 0 Muhlifain 5855 6771 -5354 1309 4739 -1142 -828 -1716 -3219 -976 Muphrid -2253 6646 2414 -10489 9859 -5276 3157 -16507 -14492 -1870 Naos -615 -3810 7317 -16965 -7615 -7111 -5077 -11039 4266 -2409 Naper -1165 4691 -1200 -3829 -3126 6816 10698 497 4218 -1360 Nenia 11973 2836 13500 7061 -6229 -3801 5857 -2085 9216 -7269 Nihal 1831 -5991 -4953 -5852 -8275 14833 -4652 -1537 -23 6796 Nnatai 0 0 0 0 0 0 0 0 0 0 Nnaug -4618 -5416 3252 -122 -3062 -1667 -4344 -10905 -8966 4753 Nocte -451 5014 1524 4424 -552 1978 -852 -3366 -6321 -3962 Nona 2515 -6172 2870 -10820 7093 6578 2789 958 2432 8845 Nssryos 0 0 0 0 0 0 0 0 0 0 Nunki 8412 8179 -6799 -364 4579 -8590 6303 6640 -7456 10553 O-3184 0 0 0 0 0 0 0 0 0 0 Oblate -8410 4230 1282 -1669 5421 9832 -5706 252 -5920 3307 Oihaug 0 0 0 0 0 0 0 0 0 0 Ookmya 719 -1414 -5420 -3171 6235 -1833 -6243 -2723 3039 2900 Oosuoro -7146 3173 -5018 -6142 1733 -462 -5457 -3961 2998 -5226 Orbona 2387 6483 5095 -1188 -8821 -1060 6304 -2245 -7829 3045 Orvala -8017 3589 170 -3121 4205 -5007 -554 32 1358 91 Ossipago 9306 9078 14069 7345 -7446 -6670 349 5738 17959 -7880 "Over the Rainbow" 0 0 0 0 0 0 0 0 0 0 Paeli -11000 -6494 6730 -11094 1245 -6 7081 2177 -1430 -11269 Pantica 6149 7 -3804 16623 780 -2168 -3801 9328 -6654 -2536 Parca 11351 6268 -2905 3084 -1994 6891 -9241 -1932 9965 -4273 "Paru Paru" -4331 -5671 10956 1360 -5458 11038 -3881 13858 -2369 6880 Patir -604 159 -907 -6201 1600 -389 -968 -2048 3642 -3526 Pbelnep -3508 2605 3322 -157 2115 -726 -3897 -2323 1127 4166 Peacock -985 12378 -5585 1126 -772 3308 1007 1655 -2976 -3614 Pelubta 8013 5787 355 -5995 5576 -4361 1846 -1305 -10137 4562 Peragenor -4038 -724 -4980 -1179 2626 2000 -6626 8965 4635 -145 Peresedersi -2306 -4760 -1526 424 3957 -1710 -8899 2359 296 5329 Perfica -1757 -7328 -2766 4824 -4874 -4457 -12149 3134 -9975 -14181 Persian -3070 -9362 -9679 9874 3188 -10136 -11096 -6342 -7850 21332 Persitar -2502 -2570 583 4059 -5395 2398 -8893 497 -102 1815 Phact 7503 2264 -1813 -5364 2636 2623 -1139 -9371 -126 -2496 Phecda -9310 8757 -5369 -2412 -2479 1817 2516 -5075 -11279 -8120 Pherkad 7047 -12918 -1529 11705 -18920 -901 8007 5462 4355 5656 Phurad 2073 -2724 -8645 -4415 -619 -4283 2742 -6626 2468 -3294 Piadenli 3475 -3852 982 -6818 -2110 4079 -1912 89 -2416 245 Pik'ro'iyak -11126 -10093 2715 2877 7209 -13404 17726 1059 -620 5075 Plort -3368 -2842 3553 2955 3378 445 1604 4175 7401 -4571 Polaris -1143 -3021 6009 -7216 7303 1393 -7468 5806 -1632 -1429 Polerius -5206 -6266 2452 -494 3602 1082 5016 -1869 -636 -10276 Pollux 2753 -3475 -11446 -11417 43 -1708 -5833 -2642 -5097 7916 Porrima 880 4653 3496 -4974 3950 -8011 5823 -14909 -12852 -2222 Postverta 0 0 0 0 0 0 0 0 0 0 Prakacha'a -2748 14978 -8833 -7230 2089 -11205 2301 -3291 -14472 15948 Procyon 13382 -859 -6053 -1427 2055 -1054 -3752 663 2567 2640 Prosa 0 0 0 0 0 0 0 0 0 0 Ptetubo 1066 3546 5539 -2344 -3847 1838 7635 6175 2719 5521 Ptobeh 0 0 0 0 0 0 0 0 0 0 "Pug Iyik" 4949 3923 1689 4966 10605 -6898 -67 -2028 3733 -5048 Pukako 0 0 0 0 0 0 0 0 0 0 Quaru 4872 -11676 13563 1370 3936 -2701 1633 258 6049 -15317 Queri -7949 -10677 6172 -9904 6571 1117 -4251 7531 -8481 6426 Rajak 5759 612 2485 -2499 865 -752 -5110 4115 -404 -1715 Rasalhague 2122 7662 -11630 -947 -583 -7110 -4083 -4041 1468 -10126 Rastaban -3021 -3267 7806 -655 7200 -1930 5101 -11021 -3369 99 "Rati Cal" -3327 5311 7591 328 -7121 2605 4226 -4500 -1481 4786 "Ravu Kon" -609 3358 5917 -12438 -920 3702 -9799 249 9623 -1748 Regor -2051 -1366 15159 482 -2898 -12317 -5302 -10014 2098 -4033 Regulus -4192 7300 -1272 -2232 5946 670 2187 -4731 1795 1274 Relifer 2259 -1961 -4789 -5447 -668 -2866 -710 97 -10399 11599 Remembrance 6966 -3141 -300 10424 -3911 2531 1468 2119 598 -303 Rigel -3267 -4559 6307 -2027 1094 337 -7948 -6212 -6339 -4438 Ritilas -3515 2894 -5573 -7547 4148 1459 -1356 6899 -6452 8472 Rouseu 0 0 0 0 0 0 0 0 0 0 Ruchbah 7328 6346 -11271 -9780 22215 17463 -5570 6925 3247 2989 Rutilicus 5915 -4492 5356 79 5983 3523 5242 -5051 12028 1982 Sabik -5848 -494 -865 -11254 -4291 -730 -2597 3674 -505 9178 Sabriset -4877 -6406 -5187 11213 -821 -4689 629 -1610 -3492 2397 Sadalmelik -3913 462 -7809 -1892 -3778 -5120 -930 -5585 -11685 -8867 Sadalsuud -1277 491 -5622 -2762 -4086 -6176 1223 -3677 -8025 -14265 Sadr -6924 152 -1061 -925 -6233 -4025 -2753 -2273 1022 6653 "Sagittarius A*" 0 0 0 0 0 0 0 0 0 0 Saiph -9184 -5818 5079 2028 -7788 8448 -12043 -6545 -2225 -4209 Salipastart -7239 -2924 9782 3216 559 -1253 3410 9204 1179 4817 Saquergen -2837 -8915 -4776 4877 -4198 -3558 -5231 -1171 -4647 -2016 Sargas -10642 -9830 -2124 4034 -4653 8372 13739 -374 -1143 4682 Sarin 10144 2273 -1548 -686 1293 -5473 4030 2465 -9713 4133 Sayaiban -1697 3664 -1499 3607 3076 -8736 -7550 2115 5015 5395 Scheat 4042 913 3228 5705 -1649 -1464 8902 10559 -1305 -5196 Schedar -1768 16 10687 -1433 3020 -5557 -10475 -2158 -12980 -4722 Scija -3972 -1880 1470 -7589 1587 1943 623 -3408 -2615 -5952 Segesta -4447 -6196 -13904 -257 -531 1605 -6417 -5610 10753 -1395 Seginus -3157 -1309 4680 12243 3266 -5976 11149 3226 1394 -3732 Seketra -2196 4998 11611 663 -1349 9636 6396 -12011 2006 2506 Sepetrosk -5041 8415 5607 1001 190 2999 178 797 -3968 7154 Sepriaptu -2530 -6230 -46 5311 -10336 -247 -437 -3080 -3476 2144 "Sera Natta" -2348 -10172 2251 -3748 4880 -449 1103 -3854 -212 3486 Sevrelect -2729 552 2620 -4807 -917 -7004 1766 -1077 2327 -2330 Shaula -4706 -4884 5177 347 2126 -4440 -6494 -4547 -9720 6742 Sheratan -1319 9159 -9243 -3120 7183 14104 -5270 1467 -2975 7227 "Shini Bori" 2753 -8907 3163 -7548 154 -7185 3106 5753 9717 -3652 Si'yak'ku -8520 -3182 463 3470 4928 -1586 7074 6343 -2664 -1554 Sich'ka'ara -187 6587 -2732 872 780 -6376 -1825 -1180 2843 6743 Silikatakfar -1349 5477 8265 -10529 -9509 5950 10334 942 -6603 7309 "Silver Bell" -1483 -14503 14085 18444 466 -7707 -985 -1330 7123 -18952 "Silver String" 218 4523 3842 8327 -6723 -5556 2888 -5881 9472 -6298 Similisti -8014 -3228 10035 -1232 -4988 3954 2927 11292 -5746 9273 Sirius -2336 -4509 -3932 -5639 5749 7674 -2525 1223 3786 2349 Skeruto 281 -761 2250 4648 -3666 -7529 11512 -8729 -833 8315 Sko'karak -8569 7353 -4233 4877 4193 -4753 785 -642 3326 3270 Sobarati -2379 -7345 -4005 -5092 4303 -1203 5887 11777 2091 -7477 Sol -8397 -5733 2416 -11484 594 3575 -2452 -4842 5488 2254 "Sol Arach" -7963 3065 -16910 -2571 -772 -5508 6338 -617 -15326 6773 "Sol Kimek" -4733 6330 -5719 -6852 -10264 12749 -6113 1630 1122 10700 "Sol Saryd" 3081 3137 8145 4038 11568 4791 19014 7913 -6182 5364 Solifar -4535 -3814 -7878 602 -2642 2409 -7240 -4149 -1112 2406 Sospi -4283 -5814 -2829 -776 -5640 7388 -4922 6197 5952 -401 Speloog -336 -470 8229 7969 -2034 2602 4580 -89 6927 -9116 Spica -2328 -4457 -8847 -1095 -11805 5062 -510 2737 4861 2254 Statina 0 0 0 0 0 0 0 0 0 0 "Steep Roof" 8951 -4930 -511 2528 2421 -3142 1975 860 -2783 6610 Stercutus -8497 -10386 -18539 -9093 8067 -3029 -25846 11559 14324 1342 Suhail -1097 -1870 6434 -841 -2787 -1086 -631 2133 2372 -1832 Sumar 8965 -12750 1845 -424 3725 2342 -4840 5331 985 408 Sumprast -3413 7478 7745 -2594 -6255 -2405 -4179 1570 5085 -1359 Tais -2155 4974 363 -4382 -2984 -293 8460 -614 -6894 6566 Talita 236 -2754 -4766 -9604 -63 11732 2962 -3335 -3665 9847 "Tania Australis" -6424 10732 -714 -3425 3184 4314 -5302 -6101 -13880 1923 Tarazed -12148 11768 -1828 13211 705 -9193 451 -7494 -6628 4795 Tebuteb 579 2303 772 -3612 -5302 4660 -2837 654 -2484 -1274 Tejat -4006 860 -4815 -89 -6672 4618 -3348 -2806 -6853 1639 Terminus 551 9597 3081 -2864 8151 -5471 15211 -1109 -11963 -1869 "Terra Incognita" 0 0 0 0 0 0 0 0 0 0 "Thshybo Le" -878 -11192 -7117 16834 7395 2510 -5285 6949 3656 -5141 Torbab -185 11335 5833 6598 -14821 1787 1154 -6895 8730 -5411 Tortor -10030 3149 -10660 2611 3934 -2238 10426 5450 4816 -3859 Tscera 0 0 0 0 0 0 0 0 0 0 Turais -1600 -5498 -396 -3608 8463 11225 -5638 -5826 4965 -3689 U-5188 0 0 0 0 0 0 0 0 0 0 Uelawan 0 0 0 0 0 0 0 0 0 0 Uhebe 0 0 0 0 0 0 0 0 0 0 "Ula Mon" -10734 -1315 6673 -8363 -1470 -9752 3280 -6049 -13760 7996 "Ultima Thule" 3460 6076 5981 -119 9394 -1915 -1836 -600 5716 -64 Umbral -3072 1100 -685 9667 -1805 127 3109 2614 -2550 1179 Unagi -3147 2595 -1454 8607 4381 3982 -7781 -2800 410 -2596 Unukalhai -6454 -1882 411 1945 -4065 6013 783 -1629 174 6647 "Urba Pest" -8287 -11027 3690 -9701 5153 -4407 -8643 -8898 4778 7852 Uttna 0 0 0 0 0 0 0 0 0 0 "Uwa Fahn" 1019 2607 7168 106 6940 -383 1990 3500 922 -6367 "Uwo Seija" 0 0 0 0 0 0 0 0 0 0 V-2189 0 0 0 0 0 0 0 0 0 0 Vaiov 0 0 0 0 0 0 0 0 0 0 Vanguwo 0 0 0 0 0 0 0 0 0 0 Vaticanus 0 0 0 0 0 0 0 0 0 0 Vega -4449 -1617 -3703 -7943 661 -4429 4678 363 -3094 -2197 Vesvii 0 0 0 0 0 0 0 0 0 0 Vilacira 0 0 0 0 0 0 0 0 0 0 Vindemiatrix 1199 -3439 -16386 8577 1755 -5824 4362 1058 -3403 -3380 Volax 1589 -9448 -5279 5474 -10452 9686 -286 -4616 -2522 -1641 Vorsuke 0 0 0 0 0 0 0 0 0 0 Vulcuja 0 0 0 0 0 0 0 0 0 0 W-3197 0 0 0 0 0 0 0 0 0 0 "Wah Ki" -14530 -11599 3483 -6844 -2259 1300 -3836 -4879 -20365 16 "Wah Oh" 15837 3148 6661 -29 -1094 -12947 179 -5659 343 -9824 "Wah Yoot" -7530 -8268 -8628 -4672 3291 3805 5073 -10459 -8671 10672 Waypoint -3821 3652 -1337 627 3544 -4360 6347 -6796 -5249 -2963 Wazn 5411 9080 4193 -1086 1369 -498 -263 -14818 6244 -1812 Wei -2293 10273 1874 10877 2168 1207 10368 -9030 -926 -3080 Wezen 1838 -3475 5385 7806 2084 1481 3897 3323 7330 -6446 "World's End" 0 0 0 0 0 0 0 0 0 0 Wreoul 0 0 0 0 0 0 0 0 0 0 "Xutluno Fali" 3567 4762 2993 -6108 1510 1362 3012 -6952 -555 -6115 "Xutluno Rees" -6831 -5684 1744 -8632 5159 85 3200 -7336 12285 7044 "Ya Hai" 894 2686 9884 -1363 4929 -11405 7683 -8697 -9809 -589 "Yed Prior" 400 -1316 -5973 393 -10330 800 7045 -3608 1917 729 Yerser 0 0 0 0 0 0 0 0 0 0 Yli 0 0 0 0 0 0 0 0 0 0 Yllke 0 0 0 0 0 0 0 0 0 0 Yranjiu 0 0 0 0 0 0 0 0 0 0 Zaurak -10636 1385 -5114 -10213 2250 9525 -7749 -1933 -9299 2949 Zeinar -5774 -3333 7396 8999 2357 -220 8630 4463 -4836 5775 "Zeta Aquilae" -2360 10200 -6044 -7354 602 -12740 -615 -6083 4260 -2920 "Zeta Centauri" 1175 -11336 3451 2690 -7901 -6161 -9944 5697 -1416 6181 Zolpulti 0 0 0 0 0 0 0 0 0 0 Zosma 668 -4891 -7464 -5883 984 14902 6134 5386 -2237 7346 "Zuba Zub" -3851 -2045 1194 -9096 -550 -5372 2717 881 780 -7389 Zubenelgenubi 6082 -10863 2025 6358 -5208 3655 -5042 533 -1181 7633 Zubenelhakrabi 1569 509 -1042 1987 -5506 6003 -7842 9890 5249 588 Zubeneschamali -4432 -8835 -2257 -1985 1384 -6044 -7286 -5749 11500 17045 destroyed "Le Troll" destroyed "Patrol Team" # What you know: visited "1 Axis" visited "11 Autumn Above" visited "12 Autumn Above" visited "14 Pole" visited "14 Summer Above" visited "14 Winter Below" visited "16 Autumn Rising" visited "3 Axis" visited "3 Pole" visited "3 Spring Rising" visited "4 Axis" visited "4 Spring Rising" visited "4 Winter Rising" visited "5 Axis" visited "5 Spring Below" visited "5 Summer Above" visited "5 Winter Above" visited "8 Winter Below" visited "9 Spring Above" visited Ablodab visited Ablub visited Acamar visited Achernar visited Acrux visited Adhara visited "Al Dhanab" visited Albaldah visited Albireo visited Alcyone visited Aldebaran visited Alderamin visited Aldhibain visited Algenib visited Algieba visited Algol visited Algorel visited Alheka visited Alhena visited Alioth visited Alkaid visited Almaaz visited Almach visited Alnair visited Alnasl visited Alnilam visited Alnitak visited Alniyat visited "Alpha Arae" visited "Alpha Centauri" visited "Alpha Hydri" visited Alphard visited Alphecca visited Alpheratz visited Altair visited Aludra visited Ankaa visited Answer visited Antares visited Arcturus visited Arneb visited Ascella visited Aspidiske visited Atik visited Atria visited Avior visited Beginning visited Bellatrix visited Belonging visited Belug visited Belugt visited "Beta Lupi" visited Betelgeuse visited Blubipad visited Boral visited "Bright Void" visited "Broken Bowl" visited Canopus visited Capella visited Caph visited Cardax visited Castor visited Cebalrai visited Companion visited "Cor Caroli" visited Dabih visited Danoa visited "Dark Hills" visited Debrugt visited "Delta Capricorni" visited "Delta Sagittarii" visited "Delta Velorum" visited Deneb visited Denebola visited Diphda visited Dokdobaru visited Dschubba visited Dubhe visited "Due Yoot" visited Durax visited Eber visited Eblumab visited Ekuarik visited Elnath visited Eltanin visited Enif visited "Epsilon Leonis" visited Eteron visited "Fah Soom" visited Fala visited "Far Horizon" visited "Fell Omen" visited Fingol visited Flugbu visited Fomalhaut visited "Four Pillars" visited Furmeliki visited Gacrux visited "Gamma Cassiopeiae" visited "Gamma Corvi" visited Gienah visited Girtab visited Gomeisa visited "Good Omen" visited Gorvi visited Graffias visited Gupta visited Hadar visited Hamal visited Han visited Hassaleh visited Hatysa visited "Heia Due" visited Hesselpost visited "Hevru Hai" visited Hintar visited Holeb visited Homeward visited Ildaria visited "Imo Dep" visited "Io Lowe" visited Ipsing visited Izar visited "Kappa Centauri" visited Kashikt visited "Kaus Australis" visited "Kaus Borealis" visited "Ki War Ek" visited Kochab visited Kornephoros visited Kraz visited Kugel visited Kursa visited "Last Word" visited Lesath visited Limen visited Lolami visited Lurata visited Markab visited Markeb visited Matar visited Mebla visited Meblumem visited Mebsuta visited "Mei Yohn" visited Men visited Menkalinan visited Menkar visited Menkent visited Merak visited Miaplacidus visited Miblulub visited Mimosa visited Minkar visited Mintaka visited Mirach visited Mirfak visited Mirzam visited Misam visited Mizar visited Moktar visited Mora visited Muhlifain visited Muphrid visited Naos visited Naper visited Nihal visited Nocte visited Nunki visited Oblate visited Orbona visited Orvala visited "Over the Rainbow" visited Peacock visited Pelubta visited Persian visited Phact visited Phecda visited Pherkad visited Phurad visited Polaris visited Pollux visited Porrima visited Procyon visited Quaru visited Rajak visited Rasalhague visited Rastaban visited Regor visited Regulus visited Remembrance visited Rigel visited Ruchbah visited Rutilicus visited Sabik visited Sadalmelik visited Sadalsuud visited Sadr visited Saiph visited Saquergen visited Sargas visited Sarin visited Scheat visited Schedar visited Seginus visited Sevrelect visited Shaula visited Sheratan visited "Silver Bell" visited Sirius visited Sol visited "Sol Arach" visited "Sol Kimek" visited "Sol Saryd" visited Sospi visited Speloog visited Spica visited "Steep Roof" visited Suhail visited Sumar visited Sumprast visited Tais visited Talita visited "Tania Australis" visited Tarazed visited Tebuteb visited Tejat visited Terminus visited "Terra Incognita" visited Torbab visited Tortor visited Turais visited "Ultima Thule" visited Umbral visited Unagi visited Unukalhai visited Vega visited Vindemiatrix visited Volax visited "Wah Oh" visited "Wah Yoot" visited Waypoint visited Wazn visited Wei visited Wezen visited "World's End" visited "Yed Prior" visited Zaurak visited "Zeta Aquilae" visited "Zeta Centauri" visited Zosma visited "Zuba Zub" visited Zubenelgenubi visited Zubeneschamali "visited planet" "Ablub's Invention" "visited planet" Ada "visited planet" Ahr "visited planet" Allhome "visited planet" "Alta Hai" "visited planet" Asgard "visited planet" "Big Sky" "visited planet" Bloodsea "visited planet" "Blubipad's Workshop" "visited planet" "Blue Interior" "visited planet" Bluestone "visited planet" "Brass Second" "visited planet" "Celestial Third" "visited planet" "Charon Station" "visited planet" "Chosen Nexus" "visited planet" Clark "visited planet" "Cold Horizon" "visited planet" "Cool Forest" "visited planet" Cornucopia "visited planet" "Corral of Meblumem" "visited planet" Crossroads "visited planet" Dancer "visited planet" Darkcloak "visited planet" Darkstone "visited planet" Deep "visited planet" "Dusk Companion" "visited planet" "Dwelling of Speloog" "visited planet" Earth "visited planet" Echo "visited planet" "Factory of Eblumab" "visited planet" "Far Garden" "visited planet" "Far Home" "visited planet" "Fenrir Station" "visited planet" Flood "visited planet" "Flowing Fields" "visited planet" Follower "visited planet" Forpelog "visited planet" "Fourth Shadow" "visited planet" Geminus "visited planet" "Gentle Rain" "visited planet" Geyser "visited planet" Glaze "visited planet" "Glittering Ice" "visited planet" Grakhord "visited planet" Greenrock "visited planet" Greenwater "visited planet" "Guardian Array Sapphire" "visited planet" "Hammer of Debrugt" "visited planet" Harmony "visited planet" Haze "visited planet" Heartland "visited planet" Heartvalley "visited planet" Hephaestus "visited planet" Hestia "visited planet" Hopper "visited planet" I.S.S. "visited planet" Ingot "visited planet" "Inmost Blue" "visited planet" "Into White" "visited planet" "Ki Patek Ka" "visited planet" "Kuwaru Efreti" "visited planet" Lagrange "visited planet" "Laki Nemparu" "visited planet" Lichen "visited planet" Lodestone "visited planet" Longjump "visited planet" Mani "visited planet" "Market of Gupta" "visited planet" Mars "visited planet" "Mebla's Portion" "visited planet" Memory "visited planet" Mere "visited planet" "Miblulub's Plenty" "visited planet" Midgard "visited planet" "Midway Emerald" "visited planet" "Nearby Jade" "visited planet" "Neutrality: Pug Wormhole" "visited planet" "New Austria" "visited planet" "New Boston" "visited planet" "New China" "visited planet" "New Finding" "visited planet" "New Holland" "visited planet" "New Iceland" "visited planet" "New India" "visited planet" "New Kansas" "visited planet" "New Portland" "visited planet" "New Sahara" "visited planet" "New Tibet" "visited planet" "New Wales" "visited planet" Oblivion "visited planet" "Pelubta Station" "visited planet" "Periaxle Circuit" "visited planet" Pilot "visited planet" Poisonwood "visited planet" Prime "visited planet" Pugglemug "visited planet" Pugglequat "visited planet" Rand "visited planet" Relic "visited planet" "Remote Blue" "visited planet" "Ring of Friendship" "visited planet" "Ring of Power" "visited planet" "Ring of Wisdom" "visited planet" Ruin "visited planet" Rust "visited planet" Saros "visited planet" "Second Cerulean" "visited planet" "Second Viridian" "visited planet" "Secret Sky" "visited planet" "Shifting Sand" "visited planet" Shroud "visited planet" Silver "visited planet" Sinter "visited planet" Skymoot "visited planet" "Smuggler's Den" "visited planet" Solace "visited planet" "Starting Rubin" "visited planet" "Stronghold of Flugbu" "visited planet" Sundrinker "visited planet" Sunracer "visited planet" Thrall "visited planet" Thule "visited planet" Tinker "visited planet" Trinket "visited planet" Tundra "visited planet" Twinstar "visited planet" Valhalla "visited planet" Vinci "visited planet" "Warm Slope" "visited planet" Watcher "visited planet" Wayfarer "visited planet" Winter "visited planet" "Wormhole Alpha" "visited planet" "Wyvern Station" "visited planet" Zug logbook 16 11 3016 `Finally "scraped together" enough money for a down payment on a starship. Didn't even have to hurt anyone!` 9 1 3017 "Interacted with aliens who call themselves the Pug, and met with some of them, then got kidnapped for what looks like several years. Was likely placed in a cyrogenic tank. The Pug say that they want to bring peace and protect humanity from excessive self-harm." 11 1 3017 "It turns out the Pug invaded human space and cut neighboring hyperlinks, using the same claims about peace and protecting humanity as their justification for their invasion. The Free Worlds had nuclear weapons, which were no match for the Pug. Then, a Free Worlds captain was able to steal one of their 'jump drives', arouse the Navy, and restore hyperlinks. At least, that's what a receptionist on what used to be one their planets said when asked about it. It is possible that the true purpose of the Pug attack was to give human beings a common enemy that would force them to band together and forget their internal struggles." 24 3 3017 "Three more planets have decided to defect to the Free Worlds: Clark, New Tibet, and New Holland." 20 4 3017 `Dropped the famous band "There Might Be Riots" off on Wayfarer. They drew quite the crowd, and paid very well.` 7 8 3017 "Agreed to take a piece of wood from a church on Midgard for an archaeologist. Carbon dating suggests that the church was built many centuries before the discovery of the hyperdrive." 23 8 3017 "Returned to Midgard with Albert Foster, the archaeologist, to map the area around the church. The instruments discovered what looked like an artificial singularity. Got chased away by Deep ships before being able to look closer." 22 10 3017 `Brought "There Might Be Riots" to the Hai world of Allhome after escaping a swarm of combat drones that disrupted their performance on Pilot. Ulrich spoke of a cloudy star in the Rim where he heard a voice in his head after parking his ship.` 6 11 3017 "Experienced a strange vision while drifting in the Ildaria system that looked like the fall of a civilization of dragon-people. The terrain on the planet of Zug looks strikingly similar to this vision." 21 11 3017 "Found the archaeologist Albert Foster and told him about the vision of the dragon-people on Zug. Foster suggested that the vision was the doing of an Archon. He discovered a buried city under the lava flows on Zug; perhaps the vision was a real view of the past." 26 12 3017 "Was interrogated by the Deep for helping Albert Foster. The Deep now knows that Albert Foster thinks that there is an artificial singularity on Midgard." 29 1 3018 "With the help of a Quarg ship, fought off a group of antique thieves looking to rob the archaeological site that Albert Foster dug up. Foster will need some time to study what he has found and release the results of his findings." 15 4 3018 "Sold a jump drive to the Heliarchs and received permission to purchase Coalition civilian technology and ships." 6 7 3018 "Assisted the Heliarch in investigating several worlds around Coalition space, bringing their agents to each world to look for any signs of criminal activity." 12 9 3018 "Agreed to help a Kimek charity by transporting some supplies to one of their poorer worlds." 21 11 3018 "Been providing transport services for a charity that is actually the Lunarium, a resistance group within the Coalition aiming to free it from the Heliarchs' rule. Some of the work was genuinely charity, apparently, but some was to support the resistance." 21 11 3018 "Agreed to acquire some grenades for the Lunarium from human space. They've offered to pay quite well." 15 7 3019 "Agreed to smuggle three of the largest human anti-missile turrets to the Lunarium. They hope to reverse-engineer them to defend against Heliarch weaponry, though the effectiveness of human designs here is dubious." "Given what appears to be some sort of communication device by a Lunarium representative to facilitate easier contact." 18 8 3019 "Agreed to provide the Lunarium with some Torpedo and Typhoon Launchers. The lack of anti-missile systems on Heliarch ships means missile technology will be highly beneficial for the Lunarium." 10 10 3019 "Agreed to bring the Lunarium some Plasma Turrets and Flamethrowers. They seem to believe heat damage will be effective against Heliarch ships." 8 11 3019 "The Lunarium will need more power than the Coalition solar panels and fuel cells can provide to take on the Heliarchs. Agreed to provide them samples of human shipboard nuclear reactors to reproduce to this end." 3 12 3019 "After delivering some nuclear reactors, Chiree says she won't make further contact via the usual communicator, but others of the Lunarium on Coalition worlds may offer similar work." 13 1 3020 "Scanned the Quarg Wardragon flying around the Zubeneschamali system, and delivered the scan logs to the Heliarchs." 15 2 3021 "Was given a special circlet by the Heliarchs, which grants access to some of their technology. Was also given a translation device to freely converse with the Coalition species." Factions Arachi `The spider-like Arachi were the last of the three Coalition species to discover interstellar travel. Most members of their society owe allegiance to one of the great Arach "Houses," organizations that are somewhat similar to guilds and that each specialize in one particular form of industry or technology.` Factions Coalition "The Coalition is an alliance of three different alien species living in peace with each other: the Saryds, the Kimek, and the Arachi. On many Coalition worlds, all three species live together in harmony, which is made easier by the fact that each species prefers a very different climate and thus gravitates to different parts of a planet. They are ruled by individuals known as the Heliarchs." Factions Deep "During the civil war, the Deep mainly produced upgrades over their pre-existing technology. The Electron Beam is an enhanced Heavy Laser, the Typhoon Launcher is an enhanced torpedo launcher, and the Catalytic Ramscoop is an enhanced ramscoop." Factions Drak "The Drak are supposedly the oldest living species in the galaxy. The Quarg say that the Drak act as something like galactic peacekeepers or police, and will intervene if a species invents a weapon so terrible that it could drive that species to extinction." Factions "Free Worlds" "During the war with the Pug, the Free Worlds had nuclear weapons. It is likely that this isn't the first time that they used them. After the Pug war, the Free Worlds was granted autonomy by the Republic." "During the civil war, the Free Worlds produced two new heat related weapons. The first is the Plasma Turret, which is simply a Plasma Cannon mounted on a turret. The second is the Flamethrower, which can quickly overheat a ship, but requires hyperspace fuel and works best when directly on top of it." Factions Hai "The Hai are a species of giant, intelligent rodents, who live to the north of human space. They allow any humans who discover their territory to live alongside them, and to trade with them and purchase their technology." Factions Heliarchs "The Heliarchs are the rulers of Coalition space: apparently not elected, but instead selected by merit from among the citizens of the Coalition in such a way as to ensure that all three species are equally represented. Thousands of years ago, the Heliarchs led their three species to band together and drive the Quarg out of Coalition space. The Heliarch centers of government are the three Quarg ringworlds that they captured in that war. They are the only ones in Coalition space who are allowed to have weapons on their starships, and they act as a sort of police force, maintaining peace between the Coalition species." Factions Kimek "The Kimek are large insectoid aliens, and are members of the Coalition. They discovered spaceflight after the Saryds, but before the Arachi. They are intensely social creatures, preferring to live together in massive buildings with thousands of inhabitants, and many of their worlds have populations in the tens of billions, far more than any human world." Factions Korath `The Korath are reptilian, bipedal aliens whose territory is almost entirely in ruins: cities destroyed and entire planets scarred by what appears to have been a vicious civil war. Several factions of Korath survive. The "Kor Efreti" live in the shelter of a Quarg ringworld and are on peaceful terms with the Quarg. Other Korath, living as exiles near the galactic core, have been raiding human worlds to steal food and supplies. And deeper in Korath space, two massive armies of automated war drones, known as the Kor Mereti and the Kor Sestor, are locked in an unending struggle. They attack any visitors to their region of space, including the Quarg.` Factions "Lunarium Redoubt" "The Lunarium Redoubt is a resistance movement within the Coalition that is opposed to the Heliarchs, aiming to free it from their rule." "Apparently, some Arach Houses are not entirely happy with the status of the Coalition under the Heliarchs, and so they help fund the Lunarium." Factions Pirates "In poorer and more remote star systems, where the Navy seldom patrols, pirate attacks on merchant ships are frequent. Pirates are also known to attack large, unguarded convoys of freighters even in more populated areas. Most pirate fleets come from lawless worlds on the outskirts of human space." Factions Pug "The Pug are aliens with barrel-shaped bodies and spindly legs. They claim their goals are to bring humanity peace and protect humanity from excessive self-harm." "The Pug invaded human space and cut neighboring hyperlinks, using the same claims about peace and protecting humanity as their justification for their invasion. They were able to defeat a nuclear armed fleet, but a brave Free Worlds captain was able to steal one of their drives and reconnected the hyperspace lanes. When the Free Worlds and the Navy banded together to attack them, they disappeared into a wormhole, which goes to the planet the Pug released you onto. It is possible that the true purpose of their attack was to give human beings a common enemy that would force them to band together and forget their internal struggles." Factions Quarg "The Quarg are tall, thin, inscrutable aliens who evolved on a very small planet and can live comfortably on worlds with atmosphere so thin that a human being could not breathe it. They discovered spaceflight millions of years ago. Many of them live on artificially constructed ringworlds, including one in human space. They live at peace with most sentient species and claim to be in communication with an even older species named the Drak." Factions Republic "Hundreds of years ago, the independent territories in different parts of human space agreed to join together into a single democratic government, with Earth as its capital. The rise of the Republic ushered in a long period of peace and prosperity in human history." `Representation in the Republic Parliament is based on population. That means that some individual "Paradise Worlds" have more representatives than entire regions of space like the Dirt Belt that are more sparsely settled.` Factions Saryds "Saryds are an alien species who look suspiciously similar to the centaurs found in early human mythology. They prefer to live on worlds with as much green space as possible, and even their major cities are full of parks and gardens. Most Saryds live in small communes with up to a few dozen of them per house." Factions Sheragi "Recent archaeological discoveries on Zug, a planet in the southern rim of human space, have turned up evidence of a lost alien civilization. The Quarg say that the ruins were left behind by a species called the Sheragi." `The Unfettered Hai say that a dragon-like species called the "Sheragi" who are long extinct used to live in human space, back when much of what is now human territory was occupied by the Hai.` Factions Syndicate "The Syndicate is a megacorporation, the largest employer in human space. People who cannot find steady work elsewhere flock to the Syndicate factory worlds, where they are almost guaranteed to find a job. Although the Syndicate is technically part of the Republic, Syndicate worlds are governed directly by the corporation." "The Syndicate is a central part of the Republic's economy, but they are also well known for selling shoddy products and for doing damage to the environment on the worlds they control. Their treatment of workers is questionable, and their opposition to organized labor is legendary. Some Syndicate factory towns have even been accused of human rights abuses." "During the civil war, the Syndicate produced a new S line of regenerators, which save outfit space but require additional power and cooling to compensate. They also produced ionic afterburners, which like regular afterburners, but are much more fuel and space efficient." Factions "Unfettered Hai" `The "Unfettered" are a faction within the Hai species who are not as peaceful as the rest, and are normally not friendly toward humans. They claim that long ago the Drak altered the Hai to make them docile and peaceful, and that the Unfettered are descendants of those Hai who avoided undergoing that alteration. They are seeking jump drives so that they can escape the "prison" they are now stuck in: a few deteriorating worlds on the far northern edge of Hai space.` "Minor People" "Mr. Smith" "A mysterious individual who asked for 200,000 credits to process a rich inheritance from the deceased warlord Limping Pappa. You presume he was a scammer and had no part in it." People "Albert Foster" "An archaeologist who is famous for using dubious methods: he has been banned from Quarg space for trying to collect an alloy sample from their ringworld, and is rumored to have also been involved in a scheme involving dinosaur fossils and an illegal genetic resequencer. He is currently based on Vinci, on the edge of the Paradise sector." # How you began: start "Delayed Start" system Tarazed planet Wayfarer date 16 11 3016 account credits 4276673 score 800 history # Installed plugins: plugins "Additional Starts" "All-Content Plugin" "Lampyrid Start" "Main Plot Plus" "Space Shuttle Start" endless-sky-syndicate