From 83585fa5b880afd740cb77fac503799fab3026a5 Mon Sep 17 00:00:00 2001 From: warp-core Date: Sun, 19 May 2024 14:05:56 +0100 Subject: [PATCH 01/49] Update credits --- credits.txt | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/credits.txt b/credits.txt index 078be9fd478e..54ba45d2729d 100644 --- a/credits.txt +++ b/credits.txt @@ -140,6 +140,7 @@ contributed to Endless Sky: 1010todd 3agleEmpire 7even + a4358 abenkovskii AdamKauffman akien-mga @@ -178,6 +179,7 @@ contributed to Endless Sky: BlazingDiesel bobrobbow bojidar-bg + brendanjones Brick63 captain1947 ChamEV @@ -212,6 +214,7 @@ contributed to Endless Sky: dseomn dufferzafar dzhu + eebop eflyon EjoThims elgeonmb @@ -219,6 +222,7 @@ contributed to Endless Sky: Elyssaen Ember369 EndrosG + enot888 EricFromCanada Faileas fakepass @@ -277,6 +281,7 @@ contributed to Endless Sky: Koranir kozbot Kryes-Omega + lantzk LazerLit leklachu LepRyot @@ -314,6 +319,7 @@ contributed to Endless Sky: Nams-2 nathan-b Nescio0 + neurotrope nobodywasishere NomadicVolcano nothing-but-the-rain @@ -323,12 +329,14 @@ contributed to Endless Sky: oo13 opusforlife2 Ornok + ovari OverYrPaygrade pakyinw PaulBlay PeacefulPotato pega3 perey + Petersupes petervdmeer peteryager ph2000 @@ -438,6 +446,7 @@ contributed to Endless Sky: wjbotham wjp Wrzlprnft + xxxyyyqqq12345 YellowApple yjhn yobbo2020 From a9ebf5c90a7a26479ee9fa98d45b7c829fa6540c Mon Sep 17 00:00:00 2001 From: warp-core Date: Sun, 19 May 2024 14:02:20 +0100 Subject: [PATCH 02/49] Rename --- credits.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/credits.txt b/credits.txt index 54ba45d2729d..1cb30cccac1e 100644 --- a/credits.txt +++ b/credits.txt @@ -181,7 +181,7 @@ contributed to Endless Sky: bojidar-bg brendanjones Brick63 - captain1947 + captain0xff ChamEV comnom corecontingency From f72b147572555b2e69604bab388ab5327ed46c06 Mon Sep 17 00:00:00 2001 From: warp-core Date: Sun, 19 May 2024 13:32:34 +0100 Subject: [PATCH 03/49] Update changelog --- changelog | 190 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 190 insertions(+) diff --git a/changelog b/changelog index fe1588e5d71a..98862eb7cc52 100644 --- a/changelog +++ b/changelog @@ -1,3 +1,193 @@ +version 0.10.7 + * Bug fixes: + * Content bugs: + * Typo fixes. (@a4358, @TomGoodIdea, @bene_dictator, @tibetiroka, @Arachi-Lover, @enot888) + * Earth day jobs no longer offer unless you can land on Earth. (@ziproot) + * Make TMBR 3a dialogue choice order consistent. (@ziproot) + * Add blocked message to Hai Film Crew 3. (@neurotrope) + * Add missing indent, remove unnecessary labels and gotos to Mafia Extortion mission. (@Arachi-Lover) + * Fix overlapping stars in Umbral system. (@Saugia) + * Fix attribute on Vyrmeid lifeform. (@ziproot) + * Give Cruiser in "FWC Cebalrai 1B" Combat Drones instead of Lances. (@Quantumshark) + * Add new "CCOR Logistics" fleet for non-combat ships. (@bene_dictator) + * Allow quantum keystone jobs to offer properly. (@ziproot) + * Update New China and Geyser to have outfitters and tribute fleets that match their region. (@bene_dictator) + * Fix the attribution of various copyright entries. (@warp-core) + * Remove duplicate Korath phrase. (@tibetiroka) + * Clarify the description of the Far Osk 27. (@ziproot) + * Remove outfit scanning capabilities from Grey's person ship. (@mOctave) + * Block "Lunarium: Questions" from completing while assisting the Heliarchs. (@ziproot) + * Reword Deep's description. (@roadrunner56) + * List correct attributions for Unsplash images. (@ziproot) + * Add back instances of "ser" and explain what it means in the Skadenga and Stones of Our Fathers missions. (@bene_dictator) + * The Terraforming missions are no longer offered at non-sensical times. (@lumbar527) + * Fixed an inconsistency in condition names used by Patir Mystery and Cognizance. (@OcelotWalrus) + * Don't select Graffias as a target for Free Worlds "Scouting Run" jobs. (@warp-core) + * "Deep: Remnant: Continue Research" no longer offers if you've completed the missions after it. (@Saugia) + * Adjusted the explosion stats for the Korsmanath A'awoj and Echo-galleon. (@Quantumshark) + * Engine bugs: + * Fix edge case in code style checker. (@tibetiroka) + * Don't consider "Parsing: " output when in debug mode as errors when test parsing. (@warp-core) + * Fix game crash on short error messages. (@tibetiroka) + * Don't draw name tooltips for ships hidden under the shop sidebar footer. (@TomGoodIdea) + * Variant ships correctly inherit display names from base ships. (@TomGoodIdea) + * Use singular "ship" in messages when recalling/deploying a single ship. (@tibetiroka) + * Fix errors in the copyright file. (@tibetiroka) + * Rename variable to avoid ambiguity with std::queue in some versions of clang. (@quyykk) + * Fix ship parenting on takeoff with fighter flagship. (@tibetiroka) + * Correctly handle arrow keys with no item selected in the shop. (@TomGoodIdea) + * Align plugin checkbox clickzones correctly. (@warp-core) + * Fix mission distance calculations with different settings. (@warp-core) + * Improvements to fix crashes when loading/unloading images. (@quyykk) + * Fix custom port button name when using "add port". (@warp-core) + * Corrected the parsing of the initial player repuptation grandchild node in Government. (@xxxyyyqqq12345) + * Draw distance to the selected system after mission markers. (@TomGoodIdea) + * Ships with "disables" personality ask for help disabling, instead of destroying, their enemies. (@TomGoodIdea) + * Suppress missions require landing in the next system messages from failed missions. (@OcelotWalrus) + * Remove outdated watchdog. (@petervdmeer) + * Properly check if a mission is failed. (@TomGoodIdea) + * Hardpoint labels and lines in the ship info panel will properly align to the "weapons" box from the interface definition. (@Zitchas) + * Game content: + * New content: + * Add a mission transporting a Hai to Unfettered space. (@roadrunner56) + * add Unfettered-related Hai news. (@Hurleveur) + * Add missions about Hogshead referencing Boaty McBoatface story. (@Saugia) + * Add Coalition culture conversations. (@Arachi-Lover) + * Add new human merchant hails about mining asteroids. (@bene_dictator) + * Create more passenger jobs requiring keystones in Hai space. (@roadrunner56) + * Add more human news referring to Korath attacks in the Core. (@roadrunner56) + * Conspiracy theorist spaceport news. (@tibetiroka) + * Add logbook entries for Alastair Korban. (@bene_dictator) + * A conversation about Kraz and Delta V outfits being stocked in the northern Dirt Belt and near Earth after the war begins. (@bene_dictator) + * A short set of missions involving the Wanderers and Mereti. (@Quantumshark) + * More new human planets and stations, update Kraken Station landing image. (@bene_dictator) + * Add new uninhabited landable planets to existing systems in Human space. (@Quantumshark) + * Sell normal blaster weapons on pirate planets. (@bene_dictator) + * Missions about bringing a lost dog to its owner on Glory. (@SpearDane, @bene_dictator) + * Core Pirate ship variants with Tractor Beams. (@Saugia) + * Added derelict ships that can randomly spawn in some human systems. (@Petersupes) + * A series of missions about a journalist in Syndicate space. (@bene_dictator) + * Mission changes: + * Refactor the Argosy Hijacking mission. (@bene_dictator) + * Reduce the requirements for unlocking the Kestrel the first time. (@brendanjones) + * Make the "Remnant: Cognizance 4" mission description more helpful. (@OcelotWalrus) + * Various improvements to pre-war missions. (@Anarchist2) + * Text changes to all chains. + * Care Package to South: + * Limit the source to near earth planets, increase offer rate to 65%. The reason I'm giving many of these missions more restricted location filters is to reduce how ubiquitous they are without making finding them on purpose a crapshoot. + * Reworked the way the follow-up missions are handled: + * Care Package 2a has been replaced with a new mission, FW Deep Memorial, a set of missions and events that offers regardless of the player's choices, but which has a branch if Brower dies during the attack. + * Care Package 2b has been moved from immediately after Diplomacy 4 to during the first FW break, and now offers on Rust instead of Deep. The flamethrower mission will likely bring players to Rust anyway, but it's no longer in the way of the main campaign. + * Moving House: + * Increase offer rate to 35%, limit source planets to near earth, core and paradise. + * Tie the second part of the chain to the FW chapter break instead of Thule's independence. + * Allow the player to decline the follow-up mission. + * Southern Fiance: + * Reduced the possible source planets to urban core Syndicate worlds. + * Cut all of the follow up missions except for the marriage letter. The only mission string that get multiple epilogue missions is the Free Worlds campaign; having this many follow-ups to a single mission is intrusive at best. + * Moved some of the information from the later missions up into the first mission to compensate. + * "Deep: Interrogation" no longer offers during the main campaign. (@Saugia) + * Various improvements to some pirate jobs. (@ziproot) + * "Drug Running" missions are now "infiltrating"; + * Added (and used) generic aborted phrases for pirate slave jobs; + * Failing or aborting a pirate slave job causes a reduction in reputation with the "Pirate" government; + * Many jobs now have a minimum travel distance of 4, instead of 3, to prevent them from involving travelling between the Men system and a CCOR world, as this route does not involve any territory hostile to pirates. Affected jobs: + * "Cargo Smuggling", "Bulk", and "Stealth (South)" variations, + * "Drug Running", and "Stealth (South)" variation, + * "Slave Transport", and "Bulk" variation, + * "Escort Illegal Cargo" South variation, and + * "Escort Stolen Vessel" South variation; + * The targets NPCs in "Eliminating Law Enforcement" jobs have been given the "marked" personality; + * Alphabetized the list of personalities for the target NPCs in "Eliminating Competition" jobs; + * Various jobs will only place NPCs in systems neighbored by a non-Pirate system. Affected jobs are: + * "Eliminating Law Enforcement" Core and South variations, + * "Raid on Merchants" North and South variations, and + * "Cargo Theft (South)"; and + * Various jobs will only offer from systems neighbored by a non-Pirate system (that is, they will no longer offer from CCOR worlds). Affected jobs are: + * "Eliminating Law Enforcement (South)", + * "Southern Pirate Defense", + * "Cargo Theft (South)", and + * "FW Assassination". + * Mark Betelgeuse in "Deep Scientist Rescue 0" instead of making it a waypoint. (@roadrunner56) + * Use marks instead of waypoints in "Pact Recon 3". (@ziproot) + * Balance: + * Reduce the chances of finding Bactrians in random pirate fleet spawns by half. (@alexrovw) + * Nerf the Unfettered medical jobs. (@Hurleveur) + * Cut Wanderer sun reactor energy capacity in half + -20% energy generation on the biochemical cells. (@Quantumshark) + * Cut the asteroid scanner's price in half. (@AvianGeneticist) + * Revert old human missile initial velocity changes + additional tweaks. (@Anarchist2) + * Reduced the damage and increased the blast radius of the Heavy Rocket (and Pod). (@Quantumshark) + * "blast radius": 50 -> 90 + * "shield dammage": 1060 -> 790 + * "hull damage": 900 -> 670 + * Tweak Marauder loadouts, including removing campaign unlocked outfits. (@Hurleveur) + * Reduced the missile strength and turn rate of the Firelight. (@Quantumshark) + * "missile strength": 60 -> 30 + * "Firelight Activated" "turn rate": 2 -> 1.7 + * Give the Quicksilver +20 weapon capacity & a Capybara Reverse Thruster in exchange for its shield generator. (@Quantumshark) + * Other: + * Give the harvest personality to Unfettered fleets. (@Hurleveur) + * edits to Unfettered missions. (@Hurleveur) + * Reworked the distribution of outfits in southern and pirate outfitters. (@bene_dictator) + * Remove facilities from evacuated Wanderer worlds. (@bene_dictator) + * Various improvements to human hails. (@bene_dictator) + * Update the descriptions of two Sestor worlds after the factories are shut down. (@Quantumshark) + * Add some additional mentions of how Tele'ek's Molt is progressing to the last few missions in Wanderers Middle. (@Quantumshark) + * Add mention of the CCOR in a FW pirate recon mission. (@roadrunner56) + * remove pirates from Ildaria. (@Hurleveur) + * Adjust Imo Dep Minables & Add Hai Mining fleets. (@Saugia) + * Separate the Kestrel from "Tarazed Advanced" shipyard. (@Saugia) + * Game mechanics: + * New mechanics: + * Autocondition for testing if you can land on a given planet. (@Amazinite) + * Added a "fused" weapon tag that causes projectiles to explode at the end of their life. (@Amazinite) + * Added tags that stop projectiles from colliding with different object types. (@Amazinite) + * Add a "quiet" personality that prevents passive hails but still allows direct hails. (@bene_dictator) + * Conditions to word-form numbers in conversations. (@UnorderedSigh) + * Disabled fighters and drones will no longer be hit by stray projectiles. (@tibetiroka) + * Separate delayed and non-delayed shield generation and hull repair attributes. (@Quantumshark) + * Rotate interface images. (@warp-core) + * Allow boarding (repair or capture) ships with a fighter flagship. (@tibetiroka) + * conditional links. (@Hurleveur) + * Game actions can now play music with a `music` node. (@eebop) + * Various new cloak related attributes. (@Hurleveur) + * Added the "disabled recovery time" attribute which allows a disabled ship to repair itself, with an optional energy and heat cost. (@Azure3141) + * Ability to limit turret firing arc. (@1010todd) + * Allow plugins to add more metadata to their plugin.txt file. (@Beed-git) + * Events can now be made to apply instantly with a delay of 0 days. (@RisingLeaf) + * Mission triggers and actions can now give the player debt. (@Amazinite) + * Missions can mark systems of importance. (@Amazinite) + * Mechanics changes: + * Remove the forced-default disabled hails from Government. (@Amazinite) + * NPC scan and surveillance personality behavior changes. (@Amazinite) + * Auto-pilot now stops thrusting upon reaching 99% of max speed to save energy. (@samrocketman) + * User interface: + * Include messages when hailing other ships in the message log. (@TomGoodIdea) + * The shop now has tooltips for viewing your unabbreviated credits and the names of your ships without needing to select them. (@Amazinite) + * Disabled hails are now sent passively. (@bene_dictator) + * Hide unknown system names in the escort HUD. (@TomGoodIdea) + * Allow multiple pages of controls. (@TomGoodIdea) + * A help message for managing multiple ships in the outfitter. (@TomGoodIdea) + * Added a preference to turn off the sobel filter on your flagship and target ship in the HUD. (@warp-core) + * Added a control for toggling the turret tracking setting. (@TomGoodIdea) + * "Fancy" cloaked ship outlines. (@Koranir) + * Expand the orbits key image to make space for all vanilla governments. (@lantzk) + * Added a camera acceleration setting that causes the camera to shift with the flagship's movement. (@Koranir) + * Under the hood: + * Improve load panel tooltip timestamp generation. (@RisingLeaf, @ziproot) + * Style updates to Armament. (@RisingLeaf) + * General purpose TaskQueue instead of SpriteQueue.. (@quyykk) + * Fix typo in and add Hungarian language description to Unix metadata file. (@ovari) + * Don't recalculate an escort's distance map every frame if its target system already matches the flagship. (@Koranir) + * CI/CD and development environment: + * Stricter copyright checking. (@tibetiroka) + * Don't check for leading/trailing spaces in substitutions defined in missions. (@tibetiroka) + * Support CodeBlocks no longer stand-alone, but only through CMake. (@quyykk) + * Check copyright with a linter. (@tibetiroka) + * Link GLEW::glew instead of GLEW::GLEW in CMakeLists.txt. (@Koranir) + * Simplify CMake build on Linux and MacOS. (@quyykk) + * Run CI workflows when their configuration file is changed. (@tibetiroka) + Version 0.10.6 * Bug fixes: * Content bugs: From 1200bd28ddae9d4321158a2e44e1ece38e78ffe4 Mon Sep 17 00:00:00 2001 From: warp-core Date: Sun, 19 May 2024 13:34:27 +0100 Subject: [PATCH 04/49] credits version --- credits.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/credits.txt b/credits.txt index 1cb30cccac1e..8cb8905424ae 100644 --- a/credits.txt +++ b/credits.txt @@ -1,5 +1,5 @@ Welcome to Endless Sky! -version 0.10.7-alpha +version 0.10.7 The player's manual and other resources are available at: From bb011781f7096cb4e3293b2de8c222cd185d045c Mon Sep 17 00:00:00 2001 From: warp-core Date: Sun, 19 May 2024 13:34:38 +0100 Subject: [PATCH 05/49] endless-sky.6 version --- endless-sky.6 | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/endless-sky.6 b/endless-sky.6 index cff92a2fc8ec..5d938e521658 100644 --- a/endless-sky.6 +++ b/endless-sky.6 @@ -1,4 +1,4 @@ -.TH endless\-sky 6 "17 Feb 2024" "ver. 0.10.7-alpha" "Endless Sky" +.TH endless\-sky 6 "25 May 2024" "ver. 0.10.7" "Endless Sky" .SH NAME endless\-sky \- a space exploration and combat game. From 76dc87dc5ef9afd40a6740c64746ce891b407756 Mon Sep 17 00:00:00 2001 From: warp-core Date: Sun, 19 May 2024 13:34:46 +0100 Subject: [PATCH 06/49] main.cpp version --- source/main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/main.cpp b/source/main.cpp index 63a74a7e85e0..a4e96d596946 100644 --- a/source/main.cpp +++ b/source/main.cpp @@ -504,7 +504,7 @@ void PrintHelp() void PrintVersion() { cerr << endl; - cerr << "Endless Sky ver. 0.10.7-alpha" << endl; + cerr << "Endless Sky ver. 0.10.7" << endl; cerr << "License GPLv3+: GNU GPL version 3 or later: " << endl; cerr << "This is free software: you are free to change and redistribute it." << endl; cerr << "There is NO WARRANTY, to the extent permitted by law." << endl; From ce30f728bcd938b61ce0094e6a4eb3e69f91e031 Mon Sep 17 00:00:00 2001 From: warp-core Date: Sun, 19 May 2024 13:40:20 +0100 Subject: [PATCH 07/49] appdata.xml template --- io.github.endless_sky.endless_sky.appdata.xml | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) diff --git a/io.github.endless_sky.endless_sky.appdata.xml b/io.github.endless_sky.endless_sky.appdata.xml index e9f20a2d9f4b..8c8b6a92d937 100644 --- a/io.github.endless_sky.endless_sky.appdata.xml +++ b/io.github.endless_sky.endless_sky.appdata.xml @@ -60,6 +60,22 @@ + + +

This is an unstable release, containing big changes that may introduce new bugs.

+

Some major changes and additions are:

+
    +
  • +
+

Some notable bug fixes are:

+
    +
  • +
+

You can find out more in the changelog.

+

A special thanks to the 37 people who contributed to this release!

+
+ https://github.com/endless-sky/endless-sky/blob/v0.10.7/changelog +

This is a stable release, focused on fixing bugs and making some other small improvements.

From 882bcdd5b35c172a117466312fb2a19b2a4c292f Mon Sep 17 00:00:00 2001 From: warp-core Date: Sun, 19 May 2024 14:13:44 +0100 Subject: [PATCH 08/49] Typo fixes --- changelog | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/changelog b/changelog index 98862eb7cc52..ecb244342d35 100644 --- a/changelog +++ b/changelog @@ -3,7 +3,7 @@ version 0.10.7 * Content bugs: * Typo fixes. (@a4358, @TomGoodIdea, @bene_dictator, @tibetiroka, @Arachi-Lover, @enot888) * Earth day jobs no longer offer unless you can land on Earth. (@ziproot) - * Make TMBR 3a dialogue choice order consistent. (@ziproot) + * Make TMBR 3a dialog choice order consistent. (@ziproot) * Add blocked message to Hai Film Crew 3. (@neurotrope) * Add missing indent, remove unnecessary labels and gotos to Mafia Extortion mission. (@Arachi-Lover) * Fix overlapping stars in Umbral system. (@Saugia) @@ -118,7 +118,7 @@ version 0.10.7 * Revert old human missile initial velocity changes + additional tweaks. (@Anarchist2) * Reduced the damage and increased the blast radius of the Heavy Rocket (and Pod). (@Quantumshark) * "blast radius": 50 -> 90 - * "shield dammage": 1060 -> 790 + * "shield damage": 1060 -> 790 * "hull damage": 900 -> 670 * Tweak Marauder loadouts, including removing campaign unlocked outfits. (@Hurleveur) * Reduced the missile strength and turn rate of the Firelight. (@Quantumshark) From 7474900d421dd509b259e297ae4751ac1d99681d Mon Sep 17 00:00:00 2001 From: warp-core Date: Sun, 19 May 2024 14:14:00 +0100 Subject: [PATCH 09/49] Update .codespell.exclude --- .codespell.exclude | 1 + 1 file changed, 1 insertion(+) diff --git a/.codespell.exclude b/.codespell.exclude index aac8e5040837..e6b0bbd50095 100644 --- a/.codespell.exclude +++ b/.codespell.exclude @@ -100,3 +100,4 @@ planet Independance description `Independance, originally named for a document of emancipation for an ancient nation on old Earth, became of interest to the Confederated Councils when they began to consider plans for a defense against an invasion. One such plan involved deploying "cloud bunkers" into the gas giants of the Outer Rim from which an uprising could be staged against a foreign occupier. Independance, given its fitting name and position near Alvorada, was chosen as the testing site for this project.` description ` Of the few prototype bunkers that were deployed, none ever survived the surface of Independance; the Councils simply didn't have the technology for such an ambitious project. The official who proposed the plan was shortly shuffled out of the Politburo, and what remained of the bunkers were left quietly in the depths of the gas giant.` object Independance + * Care Package 2a has been replaced with a new mission, FW Deep Memorial, a set of missions and events that offers regardless of the player's choices, but which has a branch if Brower dies during the attack. From 82812c99d8548a9fb7c6128799b9984e2937d536 Mon Sep 17 00:00:00 2001 From: warp-core Date: Sun, 19 May 2024 14:14:18 +0100 Subject: [PATCH 10/49] Remove a line from codespell.exclude that no longer exists --- .codespell.exclude | 1 - 1 file changed, 1 deletion(-) diff --git a/.codespell.exclude b/.codespell.exclude index e6b0bbd50095..0b5bcef22151 100644 --- a/.codespell.exclude +++ b/.codespell.exclude @@ -51,7 +51,6 @@ "cach" "oder" " Grat" - ` "Fantastic, you understand the situation," she says, though her tone is much more businesslike than the wording would imply. "In that case, if you could please take this to Earth and communicate with your various governments we can begin a dialogue on how best to deal with this current scenario."` ` The uneventful journey to the boiling ice river of Slidr is suddenly interrupted when a deep tremor followed by a thunderous boom shakes the Ice-Crawler to its core and causes it to slip on the disturbed ice and snow. Somewhere outside, subsequent rumble starts to build rapidly. After Hjlod regains control of the crawler, she immediately veers away from the noise. "That vas Nifel-quake, and loud noise was avalanche, or landslide, maybe both. This is not good."` ` By the time you are on your feet, Hjlod has already gathered up numerous supplies and is preparing to open the hatch and dig her way to the surface. She looks at you. "Nothing to vorry about. Happens all time. Vell, not really. First time this happen, but Hjlod not let you die, probably. I can lead us to settlement not far from here."` ` Hjlod abruptly stops and glares at you. "You are fool. You vill certainly die, and you endanger me in process. This is no game, valk only vhere I valk or die."` From 37f72c8364e4533b07b77c323afae5c1bb1ebef5 Mon Sep 17 00:00:00 2001 From: warp-core Date: Sun, 19 May 2024 17:41:58 +0100 Subject: [PATCH 11/49] Apply suggestions from code review Co-authored-by: Quantumshark Co-authored-by: tibetiroka <68112292+tibetiroka@users.noreply.github.com> --- changelog | 44 ++++++++++++++++++++++++-------------------- 1 file changed, 24 insertions(+), 20 deletions(-) diff --git a/changelog b/changelog index ecb244342d35..f78b01ad46a9 100644 --- a/changelog +++ b/changelog @@ -49,24 +49,24 @@ version 0.10.7 * Hardpoint labels and lines in the ship info panel will properly align to the "weapons" box from the interface definition. (@Zitchas) * Game content: * New content: - * Add a mission transporting a Hai to Unfettered space. (@roadrunner56) - * add Unfettered-related Hai news. (@Hurleveur) - * Add missions about Hogshead referencing Boaty McBoatface story. (@Saugia) - * Add Coalition culture conversations. (@Arachi-Lover) - * Add new human merchant hails about mining asteroids. (@bene_dictator) + * Added a mission transporting a Hai to Unfettered space. (@roadrunner56) + * Added Unfettered-related Hai news. (@Hurleveur) + * Added missions about Hogshead referencing Boaty McBoatface story. (@Saugia) + * Added Coalition culture conversations. (@Arachi-Lover) + * Added new human merchant hails about mining asteroids. (@bene_dictator) * Create more passenger jobs requiring keystones in Hai space. (@roadrunner56) * Add more human news referring to Korath attacks in the Core. (@roadrunner56) - * Conspiracy theorist spaceport news. (@tibetiroka) - * Add logbook entries for Alastair Korban. (@bene_dictator) - * A conversation about Kraz and Delta V outfits being stocked in the northern Dirt Belt and near Earth after the war begins. (@bene_dictator) - * A short set of missions involving the Wanderers and Mereti. (@Quantumshark) - * More new human planets and stations, update Kraken Station landing image. (@bene_dictator) - * Add new uninhabited landable planets to existing systems in Human space. (@Quantumshark) + * Added conspiracy theorist spaceport news. (@tibetiroka) + * Added logbook entries for Alastair Korban. (@bene_dictator) + * Added a conversation about Kraz and Delta V outfits being stocked in the northern Dirt Belt and near Earth after the war begins. (@bene_dictator) + * Added a short set of missions involving the Wanderers and Mereti. (@Quantumshark) + * Updated Kraken Station landing image. (@bene_dictator) + * Added new planets and stations to Human space. (@bene_dictator, @Quantumshark) * Sell normal blaster weapons on pirate planets. (@bene_dictator) - * Missions about bringing a lost dog to its owner on Glory. (@SpearDane, @bene_dictator) - * Core Pirate ship variants with Tractor Beams. (@Saugia) + * Added missions about bringing a lost dog to its owner on Glory. (@SpearDane, @bene_dictator) + * Added Core Pirate ship variants with Tractor Beams. (@Saugia) * Added derelict ships that can randomly spawn in some human systems. (@Petersupes) - * A series of missions about a journalist in Syndicate space. (@bene_dictator) + * Added a series of missions about a journalist in Syndicate space. (@bene_dictator) * Mission changes: * Refactor the Argosy Hijacking mission. (@bene_dictator) * Reduce the requirements for unlocking the Kestrel the first time. (@brendanjones) @@ -74,7 +74,7 @@ version 0.10.7 * Various improvements to pre-war missions. (@Anarchist2) * Text changes to all chains. * Care Package to South: - * Limit the source to near earth planets, increase offer rate to 65%. The reason I'm giving many of these missions more restricted location filters is to reduce how ubiquitous they are without making finding them on purpose a crapshoot. + * Limit the source to near earth planets, increase offer rate to 65%. * Reworked the way the follow-up missions are handled: * Care Package 2a has been replaced with a new mission, FW Deep Memorial, a set of missions and events that offers regardless of the player's choices, but which has a branch if Brower dies during the attack. * Care Package 2b has been moved from immediately after Diplomacy 4 to during the first FW break, and now offers on Rust instead of Deep. The flamethrower mission will likely bring players to Rust anyway, but it's no longer in the way of the main campaign. @@ -115,7 +115,11 @@ version 0.10.7 * Nerf the Unfettered medical jobs. (@Hurleveur) * Cut Wanderer sun reactor energy capacity in half + -20% energy generation on the biochemical cells. (@Quantumshark) * Cut the asteroid scanner's price in half. (@AvianGeneticist) - * Revert old human missile initial velocity changes + additional tweaks. (@Anarchist2) + * Reverted the changes to the acceleration and initial velocity of human missiles made in 0.10.0 (@Anarchist2) + * Tweaked the capacity of some human missile pods (@Anarchist2) + * Javelin mini pod 40 -> 30 + * Sidewinder pod 4 -> 6 + * Typhoon pod 2 -> 3 * Reduced the damage and increased the blast radius of the Heavy Rocket (and Pod). (@Quantumshark) * "blast radius": 50 -> 90 * "shield damage": 1060 -> 790 @@ -127,14 +131,14 @@ version 0.10.7 * Give the Quicksilver +20 weapon capacity & a Capybara Reverse Thruster in exchange for its shield generator. (@Quantumshark) * Other: * Give the harvest personality to Unfettered fleets. (@Hurleveur) - * edits to Unfettered missions. (@Hurleveur) + * Edits to Unfettered missions. (@Hurleveur) * Reworked the distribution of outfits in southern and pirate outfitters. (@bene_dictator) * Remove facilities from evacuated Wanderer worlds. (@bene_dictator) * Various improvements to human hails. (@bene_dictator) * Update the descriptions of two Sestor worlds after the factories are shut down. (@Quantumshark) * Add some additional mentions of how Tele'ek's Molt is progressing to the last few missions in Wanderers Middle. (@Quantumshark) * Add mention of the CCOR in a FW pirate recon mission. (@roadrunner56) - * remove pirates from Ildaria. (@Hurleveur) + * Removed pirates from Ildaria. (@Hurleveur) * Adjust Imo Dep Minables & Add Hai Mining fleets. (@Saugia) * Separate the Kestrel from "Tarazed Advanced" shipyard. (@Saugia) * Game mechanics: @@ -148,7 +152,7 @@ version 0.10.7 * Separate delayed and non-delayed shield generation and hull repair attributes. (@Quantumshark) * Rotate interface images. (@warp-core) * Allow boarding (repair or capture) ships with a fighter flagship. (@tibetiroka) - * conditional links. (@Hurleveur) + * Conditional links. (@Hurleveur) * Game actions can now play music with a `music` node. (@eebop) * Various new cloak related attributes. (@Hurleveur) * Added the "disabled recovery time" attribute which allows a disabled ship to repair itself, with an optional energy and heat cost. (@Azure3141) @@ -176,7 +180,7 @@ version 0.10.7 * Under the hood: * Improve load panel tooltip timestamp generation. (@RisingLeaf, @ziproot) * Style updates to Armament. (@RisingLeaf) - * General purpose TaskQueue instead of SpriteQueue.. (@quyykk) + * General purpose TaskQueue instead of SpriteQueue. (@quyykk) * Fix typo in and add Hungarian language description to Unix metadata file. (@ovari) * Don't recalculate an escort's distance map every frame if its target system already matches the flagship. (@Koranir) * CI/CD and development environment: From 2abdd89879961179733f1804613eb124d05c04bf Mon Sep 17 00:00:00 2001 From: warp-core Date: Sun, 19 May 2024 20:26:08 +0100 Subject: [PATCH 12/49] Update changelog Co-authored-by: Quantumshark --- changelog | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/changelog b/changelog index f78b01ad46a9..461924292a71 100644 --- a/changelog +++ b/changelog @@ -62,7 +62,7 @@ version 0.10.7 * Added a short set of missions involving the Wanderers and Mereti. (@Quantumshark) * Updated Kraken Station landing image. (@bene_dictator) * Added new planets and stations to Human space. (@bene_dictator, @Quantumshark) - * Sell normal blaster weapons on pirate planets. (@bene_dictator) + * Added normal blaster weapons to sales on pirate planets. (@bene_dictator) * Added missions about bringing a lost dog to its owner on Glory. (@SpearDane, @bene_dictator) * Added Core Pirate ship variants with Tractor Beams. (@Saugia) * Added derelict ships that can randomly spawn in some human systems. (@Petersupes) From e2790946661ff578059e74dda287daa07375fca7 Mon Sep 17 00:00:00 2001 From: warp-core Date: Thu, 23 May 2024 02:02:26 +0100 Subject: [PATCH 13/49] Update changelog --- changelog | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/changelog b/changelog index 461924292a71..60218a389f9c 100644 --- a/changelog +++ b/changelog @@ -1,4 +1,7 @@ version 0.10.7 + * Big changes: + * Rebalanced ship mass and engine performance across the game. (@Quantumshark) + * Increased thrust, turn, reverse thrust, and afterburner thrust by 50% for all engines. * Bug fixes: * Content bugs: * Typo fixes. (@a4358, @TomGoodIdea, @bene_dictator, @tibetiroka, @Arachi-Lover, @enot888) @@ -25,6 +28,8 @@ version 0.10.7 * Don't select Graffias as a target for Free Worlds "Scouting Run" jobs. (@warp-core) * "Deep: Remnant: Continue Research" no longer offers if you've completed the missions after it. (@Saugia) * Adjusted the explosion stats for the Korsmanath A'awoj and Echo-galleon. (@Quantumshark) + * Updated an outdated news item about human drones. (@tibetiroka) + * Pirate jobs with illegal cargo are now marked as "infiltrating". (@ziproot) * Engine bugs: * Fix edge case in code style checker. (@tibetiroka) * Don't consider "Parsing: " output when in debug mode as errors when test parsing. (@warp-core) @@ -141,6 +146,7 @@ version 0.10.7 * Removed pirates from Ildaria. (@Hurleveur) * Adjust Imo Dep Minables & Add Hai Mining fleets. (@Saugia) * Separate the Kestrel from "Tarazed Advanced" shipyard. (@Saugia) + * Gave Korath world-ships new display names based on planets in the original Korath territory. (@ziproot) * Game mechanics: * New mechanics: * Autocondition for testing if you can land on a given planet. (@Amazinite) From 037c3c4812a33b96299654cf830bb55b8eefa7a5 Mon Sep 17 00:00:00 2001 From: warp-core Date: Thu, 23 May 2024 02:02:40 +0100 Subject: [PATCH 14/49] Alphabetise names on typo fix entry --- changelog | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/changelog b/changelog index 60218a389f9c..3848bf2c7e93 100644 --- a/changelog +++ b/changelog @@ -4,7 +4,7 @@ version 0.10.7 * Increased thrust, turn, reverse thrust, and afterburner thrust by 50% for all engines. * Bug fixes: * Content bugs: - * Typo fixes. (@a4358, @TomGoodIdea, @bene_dictator, @tibetiroka, @Arachi-Lover, @enot888) + * Typo fixes. (@a4358, @Arachi-Lover, @bene_dictator, @enot888, @tibetiroka, @TomGoodIdea) * Earth day jobs no longer offer unless you can land on Earth. (@ziproot) * Make TMBR 3a dialog choice order consistent. (@ziproot) * Add blocked message to Hai Film Crew 3. (@neurotrope) From ef27a3629b9878edb860538f85c262ebdcc395e3 Mon Sep 17 00:00:00 2001 From: warp-core Date: Thu, 23 May 2024 02:04:06 +0100 Subject: [PATCH 15/49] Remove conditional links changelog entry Co-authored-by: Daniel <101683475+Koranir@users.noreply.github.com> --- changelog | 1 - 1 file changed, 1 deletion(-) diff --git a/changelog b/changelog index 3848bf2c7e93..ada92301623a 100644 --- a/changelog +++ b/changelog @@ -158,7 +158,6 @@ version 0.10.7 * Separate delayed and non-delayed shield generation and hull repair attributes. (@Quantumshark) * Rotate interface images. (@warp-core) * Allow boarding (repair or capture) ships with a fighter flagship. (@tibetiroka) - * Conditional links. (@Hurleveur) * Game actions can now play music with a `music` node. (@eebop) * Various new cloak related attributes. (@Hurleveur) * Added the "disabled recovery time" attribute which allows a disabled ship to repair itself, with an optional energy and heat cost. (@Azure3141) From 3a6d62eb42e5463122ec0801b02ccc781a1eeea7 Mon Sep 17 00:00:00 2001 From: warp-core Date: Thu, 23 May 2024 02:13:45 +0100 Subject: [PATCH 16/49] Alphabetise --- credits.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/credits.txt b/credits.txt index 8cb8905424ae..4ab40d508e8b 100644 --- a/credits.txt +++ b/credits.txt @@ -51,11 +51,11 @@ Storyline & Faction Authors Amazinite Arachi-Lover beccabunny + Lia Gerty LocalGod79 + MasterOfGrey Peter van der Meer Pointedstick - Lia Gerty - MasterOfGrey TheUnfetteredOne Zitchas From 7006f8756596c5d69f6365f71093b8188489080d Mon Sep 17 00:00:00 2001 From: warp-core Date: Thu, 23 May 2024 02:13:48 +0100 Subject: [PATCH 17/49] Update credits.txt --- credits.txt | 1 + 1 file changed, 1 insertion(+) diff --git a/credits.txt b/credits.txt index 4ab40d508e8b..01e7e2adc4f8 100644 --- a/credits.txt +++ b/credits.txt @@ -56,6 +56,7 @@ Storyline & Faction Authors MasterOfGrey Peter van der Meer Pointedstick + Saugia TheUnfetteredOne Zitchas From 0a269b4c607234aecde571789beaf829452e9a09 Mon Sep 17 00:00:00 2001 From: warp-core Date: Thu, 23 May 2024 02:13:54 +0100 Subject: [PATCH 18/49] Update credits.txt --- credits.txt | 3 +++ 1 file changed, 3 insertions(+) diff --git a/credits.txt b/credits.txt index 01e7e2adc4f8..1b4e5845dcda 100644 --- a/credits.txt +++ b/credits.txt @@ -23,8 +23,11 @@ Developers MCOfficer Peter van der Meer Pointedstick + Quantumshark Quyykk + roadrunner56 Saugia + tibetiroka warp-core W1zrad Zitchas From e94e38db237e2cc709425d37864d01333ac9a381 Mon Sep 17 00:00:00 2001 From: warp-core Date: Thu, 23 May 2024 14:07:27 +0100 Subject: [PATCH 19/49] Apply suggestions from code review Co-authored-by: tibetiroka <68112292+tibetiroka@users.noreply.github.com> --- changelog | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/changelog b/changelog index ada92301623a..8e42ad399233 100644 --- a/changelog +++ b/changelog @@ -43,12 +43,12 @@ version 0.10.7 * Correctly handle arrow keys with no item selected in the shop. (@TomGoodIdea) * Align plugin checkbox clickzones correctly. (@warp-core) * Fix mission distance calculations with different settings. (@warp-core) - * Improvements to fix crashes when loading/unloading images. (@quyykk) + * Fix crashes when loading/unloading images. (@quyykk) * Fix custom port button name when using "add port". (@warp-core) - * Corrected the parsing of the initial player repuptation grandchild node in Government. (@xxxyyyqqq12345) + * Corrected the parsing of the initial player reputation grandchild node in Government. (@xxxyyyqqq12345) * Draw distance to the selected system after mission markers. (@TomGoodIdea) * Ships with "disables" personality ask for help disabling, instead of destroying, their enemies. (@TomGoodIdea) - * Suppress missions require landing in the next system messages from failed missions. (@OcelotWalrus) + * Suppress "missions require landing in the next system" messages from failed missions. (@OcelotWalrus) * Remove outdated watchdog. (@petervdmeer) * Properly check if a mission is failed. (@TomGoodIdea) * Hardpoint labels and lines in the ship info panel will properly align to the "weapons" box from the interface definition. (@Zitchas) @@ -81,8 +81,8 @@ version 0.10.7 * Care Package to South: * Limit the source to near earth planets, increase offer rate to 65%. * Reworked the way the follow-up missions are handled: - * Care Package 2a has been replaced with a new mission, FW Deep Memorial, a set of missions and events that offers regardless of the player's choices, but which has a branch if Brower dies during the attack. - * Care Package 2b has been moved from immediately after Diplomacy 4 to during the first FW break, and now offers on Rust instead of Deep. The flamethrower mission will likely bring players to Rust anyway, but it's no longer in the way of the main campaign. + * Care Package 2a has been replaced with a new mission, FW Deep Memorial, a set of missions and events that offers regardless of the player's choices, but which has a branch if Brower dies during the attack. + * Care Package 2b has been moved from immediately after Diplomacy 4 to during the first FW break, and now offers on Rust instead of Deep. The flamethrower mission will likely bring players to Rust anyway, but it's no longer in the way of the main campaign. * Moving House: * Increase offer rate to 35%, limit source planets to near earth, core and paradise. * Tie the second part of the chain to the FW chapter break instead of Thule's independence. @@ -118,10 +118,10 @@ version 0.10.7 * Balance: * Reduce the chances of finding Bactrians in random pirate fleet spawns by half. (@alexrovw) * Nerf the Unfettered medical jobs. (@Hurleveur) - * Cut Wanderer sun reactor energy capacity in half + -20% energy generation on the biochemical cells. (@Quantumshark) + * Cut Wanderer sun reactor energy capacity in half and -20% energy generation on the biochemical cells. (@Quantumshark) * Cut the asteroid scanner's price in half. (@AvianGeneticist) - * Reverted the changes to the acceleration and initial velocity of human missiles made in 0.10.0 (@Anarchist2) - * Tweaked the capacity of some human missile pods (@Anarchist2) + * Reverted the changes to the acceleration and initial velocity of human missiles made in 0.10.0. (@Anarchist2) + * Tweaked the capacity of some human missile pods. (@Anarchist2) * Javelin mini pod 40 -> 30 * Sidewinder pod 4 -> 6 * Typhoon pod 2 -> 3 @@ -152,7 +152,7 @@ version 0.10.7 * Autocondition for testing if you can land on a given planet. (@Amazinite) * Added a "fused" weapon tag that causes projectiles to explode at the end of their life. (@Amazinite) * Added tags that stop projectiles from colliding with different object types. (@Amazinite) - * Add a "quiet" personality that prevents passive hails but still allows direct hails. (@bene_dictator) + * Added a "quiet" personality that prevents passive hails but still allows direct hails. (@bene_dictator) * Conditions to word-form numbers in conversations. (@UnorderedSigh) * Disabled fighters and drones will no longer be hit by stray projectiles. (@tibetiroka) * Separate delayed and non-delayed shield generation and hull repair attributes. (@Quantumshark) From a770744d874f497a8ba35e6626fd5569f27e7163 Mon Sep 17 00:00:00 2001 From: warp-core Date: Thu, 23 May 2024 14:13:14 +0100 Subject: [PATCH 20/49] The username is "bene-dictator", not "bene_dictator" --- changelog | 36 ++++++++++++++++++------------------ 1 file changed, 18 insertions(+), 18 deletions(-) diff --git a/changelog b/changelog index 8e42ad399233..b0db12e60ff9 100644 --- a/changelog +++ b/changelog @@ -4,7 +4,7 @@ version 0.10.7 * Increased thrust, turn, reverse thrust, and afterburner thrust by 50% for all engines. * Bug fixes: * Content bugs: - * Typo fixes. (@a4358, @Arachi-Lover, @bene_dictator, @enot888, @tibetiroka, @TomGoodIdea) + * Typo fixes. (@a4358, @Arachi-Lover, @bene-dictator, @enot888, @tibetiroka, @TomGoodIdea) * Earth day jobs no longer offer unless you can land on Earth. (@ziproot) * Make TMBR 3a dialog choice order consistent. (@ziproot) * Add blocked message to Hai Film Crew 3. (@neurotrope) @@ -12,9 +12,9 @@ version 0.10.7 * Fix overlapping stars in Umbral system. (@Saugia) * Fix attribute on Vyrmeid lifeform. (@ziproot) * Give Cruiser in "FWC Cebalrai 1B" Combat Drones instead of Lances. (@Quantumshark) - * Add new "CCOR Logistics" fleet for non-combat ships. (@bene_dictator) + * Add new "CCOR Logistics" fleet for non-combat ships. (@bene-dictator) * Allow quantum keystone jobs to offer properly. (@ziproot) - * Update New China and Geyser to have outfitters and tribute fleets that match their region. (@bene_dictator) + * Update New China and Geyser to have outfitters and tribute fleets that match their region. (@bene-dictator) * Fix the attribution of various copyright entries. (@warp-core) * Remove duplicate Korath phrase. (@tibetiroka) * Clarify the description of the Far Osk 27. (@ziproot) @@ -22,7 +22,7 @@ version 0.10.7 * Block "Lunarium: Questions" from completing while assisting the Heliarchs. (@ziproot) * Reword Deep's description. (@roadrunner56) * List correct attributions for Unsplash images. (@ziproot) - * Add back instances of "ser" and explain what it means in the Skadenga and Stones of Our Fathers missions. (@bene_dictator) + * Add back instances of "ser" and explain what it means in the Skadenga and Stones of Our Fathers missions. (@bene-dictator) * The Terraforming missions are no longer offered at non-sensical times. (@lumbar527) * Fixed an inconsistency in condition names used by Patir Mystery and Cognizance. (@OcelotWalrus) * Don't select Graffias as a target for Free Worlds "Scouting Run" jobs. (@warp-core) @@ -58,22 +58,22 @@ version 0.10.7 * Added Unfettered-related Hai news. (@Hurleveur) * Added missions about Hogshead referencing Boaty McBoatface story. (@Saugia) * Added Coalition culture conversations. (@Arachi-Lover) - * Added new human merchant hails about mining asteroids. (@bene_dictator) + * Added new human merchant hails about mining asteroids. (@bene-dictator) * Create more passenger jobs requiring keystones in Hai space. (@roadrunner56) * Add more human news referring to Korath attacks in the Core. (@roadrunner56) * Added conspiracy theorist spaceport news. (@tibetiroka) - * Added logbook entries for Alastair Korban. (@bene_dictator) - * Added a conversation about Kraz and Delta V outfits being stocked in the northern Dirt Belt and near Earth after the war begins. (@bene_dictator) + * Added logbook entries for Alastair Korban. (@bene-dictator) + * Added a conversation about Kraz and Delta V outfits being stocked in the northern Dirt Belt and near Earth after the war begins. (@bene-dictator) * Added a short set of missions involving the Wanderers and Mereti. (@Quantumshark) - * Updated Kraken Station landing image. (@bene_dictator) - * Added new planets and stations to Human space. (@bene_dictator, @Quantumshark) - * Added normal blaster weapons to sales on pirate planets. (@bene_dictator) - * Added missions about bringing a lost dog to its owner on Glory. (@SpearDane, @bene_dictator) + * Updated Kraken Station landing image. (@bene-dictator) + * Added new planets and stations to Human space. (@bene-dictator, @Quantumshark) + * Added normal blaster weapons to sales on pirate planets. (@bene-dictator) + * Added missions about bringing a lost dog to its owner on Glory. (@SpearDane, @bene-dictator) * Added Core Pirate ship variants with Tractor Beams. (@Saugia) * Added derelict ships that can randomly spawn in some human systems. (@Petersupes) - * Added a series of missions about a journalist in Syndicate space. (@bene_dictator) + * Added a series of missions about a journalist in Syndicate space. (@bene-dictator) * Mission changes: - * Refactor the Argosy Hijacking mission. (@bene_dictator) + * Refactor the Argosy Hijacking mission. (@bene-dictator) * Reduce the requirements for unlocking the Kestrel the first time. (@brendanjones) * Make the "Remnant: Cognizance 4" mission description more helpful. (@OcelotWalrus) * Various improvements to pre-war missions. (@Anarchist2) @@ -137,9 +137,9 @@ version 0.10.7 * Other: * Give the harvest personality to Unfettered fleets. (@Hurleveur) * Edits to Unfettered missions. (@Hurleveur) - * Reworked the distribution of outfits in southern and pirate outfitters. (@bene_dictator) - * Remove facilities from evacuated Wanderer worlds. (@bene_dictator) - * Various improvements to human hails. (@bene_dictator) + * Reworked the distribution of outfits in southern and pirate outfitters. (@bene-dictator) + * Remove facilities from evacuated Wanderer worlds. (@bene-dictator) + * Various improvements to human hails. (@bene-dictator) * Update the descriptions of two Sestor worlds after the factories are shut down. (@Quantumshark) * Add some additional mentions of how Tele'ek's Molt is progressing to the last few missions in Wanderers Middle. (@Quantumshark) * Add mention of the CCOR in a FW pirate recon mission. (@roadrunner56) @@ -152,7 +152,7 @@ version 0.10.7 * Autocondition for testing if you can land on a given planet. (@Amazinite) * Added a "fused" weapon tag that causes projectiles to explode at the end of their life. (@Amazinite) * Added tags that stop projectiles from colliding with different object types. (@Amazinite) - * Added a "quiet" personality that prevents passive hails but still allows direct hails. (@bene_dictator) + * Added a "quiet" personality that prevents passive hails but still allows direct hails. (@bene-dictator) * Conditions to word-form numbers in conversations. (@UnorderedSigh) * Disabled fighters and drones will no longer be hit by stray projectiles. (@tibetiroka) * Separate delayed and non-delayed shield generation and hull repair attributes. (@Quantumshark) @@ -173,7 +173,7 @@ version 0.10.7 * User interface: * Include messages when hailing other ships in the message log. (@TomGoodIdea) * The shop now has tooltips for viewing your unabbreviated credits and the names of your ships without needing to select them. (@Amazinite) - * Disabled hails are now sent passively. (@bene_dictator) + * Disabled hails are now sent passively. (@bene-dictator) * Hide unknown system names in the escort HUD. (@TomGoodIdea) * Allow multiple pages of controls. (@TomGoodIdea) * A help message for managing multiple ships in the outfitter. (@TomGoodIdea) From 0f759ac845b493df404769c5ca6d10913baab89e Mon Sep 17 00:00:00 2001 From: warp-core Date: Thu, 23 May 2024 14:13:22 +0100 Subject: [PATCH 21/49] And the copyright??? --- copyright | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/copyright b/copyright index c7e2a7345cc7..4c10a47f33e9 100644 --- a/copyright +++ b/copyright @@ -2686,13 +2686,13 @@ Comment: Derived from works by Evan Fluharty (under the same license). Files: images/outfit/gat?turret?hardpoint* images/outfit/gat?turret* -Copyright: bene_dictator +Copyright: bene-dictator License: CC-BY-SA-4.0 Comment: Derived from works by Michael Zahniser (under the same license), detailed by Saugia. Files: images/planet/station19* -Copyright: bene_dictator +Copyright: bene-dictator License: CC-BY-SA-4.0 Comment: Derived from works by Michael Zahniser (under the same license). From 3afca91859049be6d55875a6df5108ed9a054477 Mon Sep 17 00:00:00 2001 From: warp-core Date: Thu, 23 May 2024 14:24:15 +0100 Subject: [PATCH 22/49] Add joshumu to changelog entries for missions they started --- changelog | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/changelog b/changelog index b0db12e60ff9..dacf81e5bbff 100644 --- a/changelog +++ b/changelog @@ -71,7 +71,7 @@ version 0.10.7 * Added missions about bringing a lost dog to its owner on Glory. (@SpearDane, @bene-dictator) * Added Core Pirate ship variants with Tractor Beams. (@Saugia) * Added derelict ships that can randomly spawn in some human systems. (@Petersupes) - * Added a series of missions about a journalist in Syndicate space. (@bene-dictator) + * Added a series of missions about a journalist in Syndicate space. (@bene-dictator, @joshumu) * Mission changes: * Refactor the Argosy Hijacking mission. (@bene-dictator) * Reduce the requirements for unlocking the Kestrel the first time. (@brendanjones) @@ -275,7 +275,7 @@ Version 0.10.5 * Added a new person ship for the Github reviewers. (@bene-dictator, @DarcyManoel @EjoThims, @roadrunner56, @Saugia, @TheMarksman-ES, @tibetiroka, @1010todd) * Added new Deep hails and ship names. (@bene-dictator) * Added a new culture conversation about Burthen. (@bene-dictator) - * Added a new mission about transporting a stranded Paradise Worlds family back home. (@bene-dictator) + * Added a new mission about transporting a stranded Paradise Worlds family back home. (@bene-dictator, @joshumu) * Added a new conversation about Greenrock's reversion to piracy in the Free Worlds campaign. (@bene-dictator) * A new set of bounty jobs that make use of the "entering" personality. (@Quantumshark) * Added some larger Hai transport jobs. (@roadrunner56) From ca3c856d132e1ae1082801a4c5531165a999cefc Mon Sep 17 00:00:00 2001 From: warp-core Date: Thu, 23 May 2024 14:24:26 +0100 Subject: [PATCH 23/49] Add joshumu to credits --- credits.txt | 1 + 1 file changed, 1 insertion(+) diff --git a/credits.txt b/credits.txt index 1b4e5845dcda..4e60b8863b64 100644 --- a/credits.txt +++ b/credits.txt @@ -270,6 +270,7 @@ contributed to Endless Sky: jjhankins jmathes jmhorjus + joshumu jostephd jozef-mitro Jugosloven1612 From d417d82f31f5a95f2e9221bcf9bd3c7b2345aa4a Mon Sep 17 00:00:00 2001 From: warp-core Date: Sat, 25 May 2024 15:12:54 +0100 Subject: [PATCH 24/49] Update changelog --- changelog | 1 + 1 file changed, 1 insertion(+) diff --git a/changelog b/changelog index dacf81e5bbff..683f77d98f1d 100644 --- a/changelog +++ b/changelog @@ -196,6 +196,7 @@ version 0.10.7 * Link GLEW::glew instead of GLEW::GLEW in CMakeLists.txt. (@Koranir) * Simplify CMake build on Linux and MacOS. (@quyykk) * Run CI workflows when their configuration file is changed. (@tibetiroka) + * Update codespell check exclusion list. (@tibetiroka) Version 0.10.6 * Bug fixes: From 434ce72c40fdd19568d5e44b0a81b278cba0b9b1 Mon Sep 17 00:00:00 2001 From: warp-core Date: Sat, 25 May 2024 15:14:16 +0100 Subject: [PATCH 25/49] Update changelog Co-authored-by: Anarchist2 <60202690+Anarchist2@users.noreply.github.com> --- changelog | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/changelog b/changelog index 683f77d98f1d..13f3d88524ce 100644 --- a/changelog +++ b/changelog @@ -89,7 +89,7 @@ version 0.10.7 * Allow the player to decline the follow-up mission. * Southern Fiance: * Reduced the possible source planets to urban core Syndicate worlds. - * Cut all of the follow up missions except for the marriage letter. The only mission string that get multiple epilogue missions is the Free Worlds campaign; having this many follow-ups to a single mission is intrusive at best. + * Cut all of the follow up missions except for the marriage letter. The only mission string that gets multiple epilogue missions is the Free Worlds campaign; having this many follow-ups to a single mission is intrusive at best. * Moved some of the information from the later missions up into the first mission to compensate. * "Deep: Interrogation" no longer offers during the main campaign. (@Saugia) * Various improvements to some pirate jobs. (@ziproot) From e24b48783cff28d61964a6a36df3aae37f46c231 Mon Sep 17 00:00:00 2001 From: warp-core Date: Sat, 25 May 2024 15:14:38 +0100 Subject: [PATCH 26/49] Update .codespell.exclude --- .codespell.exclude | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/.codespell.exclude b/.codespell.exclude index b80e9bc0267c..31e43563ea59 100644 --- a/.codespell.exclude +++ b/.codespell.exclude @@ -101,4 +101,4 @@ planet Independance object Independance "Mian" "i' amazin" - * Care Package 2a has been replaced with a new mission, FW Deep Memorial, a set of missions and events that offers regardless of the player's choices, but which has a branch if Brower dies during the attack. # is amazing (mispronounced) + * Care Package 2a has been replaced with a new mission, FW Deep Memorial, a set of missions and events that offers regardless of the player's choices, but which has a branch if Brower dies during the attack. # is amazing (mispronounced) From 2758ddfe3fceb729e4d2eba8b9b7a0cb591c1c30 Mon Sep 17 00:00:00 2001 From: warp-core Date: Sat, 25 May 2024 15:17:47 +0100 Subject: [PATCH 27/49] Update .codespell.exclude --- .codespell.exclude | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/.codespell.exclude b/.codespell.exclude index 31e43563ea59..6cce122949f5 100644 --- a/.codespell.exclude +++ b/.codespell.exclude @@ -100,5 +100,5 @@ planet Independance description ` Of the few prototype bunkers that were deployed, none ever survived the surface of Independance; the Councils simply didn't have the technology for such an ambitious project. The official who proposed the plan was shortly shuffled out of the Politburo, and what remained of the bunkers were left quietly in the depths of the gas giant.` object Independance "Mian" - "i' amazin" - * Care Package 2a has been replaced with a new mission, FW Deep Memorial, a set of missions and events that offers regardless of the player's choices, but which has a branch if Brower dies during the attack. # is amazing (mispronounced) + "i' amazin" # is amazing (mispronounced) + * Care Package 2a has been replaced with a new mission, FW Deep Memorial, a set of missions and events that offers regardless of the player's choices, but which has a branch if Brower dies during the attack. From 78c7d3d56ea961a79a301eb2ad346816ad418e95 Mon Sep 17 00:00:00 2001 From: warp-core Date: Sat, 25 May 2024 15:18:54 +0100 Subject: [PATCH 28/49] f7bf21d --- changelog | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/changelog b/changelog index 13f3d88524ce..0df7b8fcd022 100644 --- a/changelog +++ b/changelog @@ -181,7 +181,7 @@ version 0.10.7 * Added a control for toggling the turret tracking setting. (@TomGoodIdea) * "Fancy" cloaked ship outlines. (@Koranir) * Expand the orbits key image to make space for all vanilla governments. (@lantzk) - * Added a camera acceleration setting that causes the camera to shift with the flagship's movement. (@Koranir) + * Added a camera acceleration setting that causes the camera to shift with the flagship's movement. (@Koranir, @tibetiroka) * Under the hood: * Improve load panel tooltip timestamp generation. (@RisingLeaf, @ziproot) * Style updates to Armament. (@RisingLeaf) From c0f99001bac07f0ae0da040e225c0daff1600f07 Mon Sep 17 00:00:00 2001 From: warp-core Date: Sat, 25 May 2024 15:19:46 +0100 Subject: [PATCH 29/49] Update .codespell.exclude --- .codespell.exclude | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/.codespell.exclude b/.codespell.exclude index 6cce122949f5..e2bb084a4f81 100644 --- a/.codespell.exclude +++ b/.codespell.exclude @@ -100,5 +100,5 @@ planet Independance description ` Of the few prototype bunkers that were deployed, none ever survived the surface of Independance; the Councils simply didn't have the technology for such an ambitious project. The official who proposed the plan was shortly shuffled out of the Politburo, and what remained of the bunkers were left quietly in the depths of the gas giant.` object Independance "Mian" - "i' amazin" # is amazing (mispronounced) + "i' amazin" # is amazing (mispronounced) * Care Package 2a has been replaced with a new mission, FW Deep Memorial, a set of missions and events that offers regardless of the player's choices, but which has a branch if Brower dies during the attack. From 8d6f431a8fdcc8b7516c9daabeba4303b96725d9 Mon Sep 17 00:00:00 2001 From: warp-core Date: Sat, 25 May 2024 15:20:25 +0100 Subject: [PATCH 30/49] Update .codespell.exclude --- .codespell.exclude | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/.codespell.exclude b/.codespell.exclude index e2bb084a4f81..d14f79854b0c 100644 --- a/.codespell.exclude +++ b/.codespell.exclude @@ -100,5 +100,5 @@ planet Independance description ` Of the few prototype bunkers that were deployed, none ever survived the surface of Independance; the Councils simply didn't have the technology for such an ambitious project. The official who proposed the plan was shortly shuffled out of the Politburo, and what remained of the bunkers were left quietly in the depths of the gas giant.` object Independance "Mian" - "i' amazin" # is amazing (mispronounced) + "i' amazin" # is amazing (mispronounced) * Care Package 2a has been replaced with a new mission, FW Deep Memorial, a set of missions and events that offers regardless of the player's choices, but which has a branch if Brower dies during the attack. From f33c31bd5af42e6a29c0edc5b8e9f2441d1d5aca Mon Sep 17 00:00:00 2001 From: warp-core Date: Sat, 25 May 2024 16:13:28 +0100 Subject: [PATCH 31/49] Update changelog --- changelog | 1 - 1 file changed, 1 deletion(-) diff --git a/changelog b/changelog index 0df7b8fcd022..31ce8fa3b52c 100644 --- a/changelog +++ b/changelog @@ -49,7 +49,6 @@ version 0.10.7 * Draw distance to the selected system after mission markers. (@TomGoodIdea) * Ships with "disables" personality ask for help disabling, instead of destroying, their enemies. (@TomGoodIdea) * Suppress "missions require landing in the next system" messages from failed missions. (@OcelotWalrus) - * Remove outdated watchdog. (@petervdmeer) * Properly check if a mission is failed. (@TomGoodIdea) * Hardpoint labels and lines in the ship info panel will properly align to the "weapons" box from the interface definition. (@Zitchas) * Game content: From 74b229cad5ab0ad3a20a799ad9cef003b962d972 Mon Sep 17 00:00:00 2001 From: warp-core Date: Sat, 25 May 2024 16:13:34 +0100 Subject: [PATCH 32/49] Update changelog --- changelog | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/changelog b/changelog index 31ce8fa3b52c..9e31b1aaef20 100644 --- a/changelog +++ b/changelog @@ -155,7 +155,7 @@ version 0.10.7 * Conditions to word-form numbers in conversations. (@UnorderedSigh) * Disabled fighters and drones will no longer be hit by stray projectiles. (@tibetiroka) * Separate delayed and non-delayed shield generation and hull repair attributes. (@Quantumshark) - * Rotate interface images. (@warp-core) + * "image" interface elements can be rotated. (@warp-core) * Allow boarding (repair or capture) ships with a fighter flagship. (@tibetiroka) * Game actions can now play music with a `music` node. (@eebop) * Various new cloak related attributes. (@Hurleveur) From 3e632e7f3ebac5f409e142fd508d268e7273082c Mon Sep 17 00:00:00 2001 From: warp-core Date: Sat, 25 May 2024 16:13:59 +0100 Subject: [PATCH 33/49] More big changes --- changelog | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/changelog b/changelog index 9e31b1aaef20..718dcf8302fa 100644 --- a/changelog +++ b/changelog @@ -2,6 +2,10 @@ version 0.10.7 * Big changes: * Rebalanced ship mass and engine performance across the game. (@Quantumshark) * Increased thrust, turn, reverse thrust, and afterburner thrust by 50% for all engines. + * Disabled fighters and drones will no longer be hit by stray projectiles. (@tibetiroka) + * Reverted the changes to the acceleration and initial velocity of human missiles made in 0.10.0. (@Anarchist2) + * Added many new uninhabited planets and stations to Human space. (@bene-dictator, @Quantumshark) + * Turret hardpoint can have limited firing arcs. (@1010todd) * Bug fixes: * Content bugs: * Typo fixes. (@a4358, @Arachi-Lover, @bene-dictator, @enot888, @tibetiroka, @TomGoodIdea) @@ -65,7 +69,6 @@ version 0.10.7 * Added a conversation about Kraz and Delta V outfits being stocked in the northern Dirt Belt and near Earth after the war begins. (@bene-dictator) * Added a short set of missions involving the Wanderers and Mereti. (@Quantumshark) * Updated Kraken Station landing image. (@bene-dictator) - * Added new planets and stations to Human space. (@bene-dictator, @Quantumshark) * Added normal blaster weapons to sales on pirate planets. (@bene-dictator) * Added missions about bringing a lost dog to its owner on Glory. (@SpearDane, @bene-dictator) * Added Core Pirate ship variants with Tractor Beams. (@Saugia) @@ -119,7 +122,6 @@ version 0.10.7 * Nerf the Unfettered medical jobs. (@Hurleveur) * Cut Wanderer sun reactor energy capacity in half and -20% energy generation on the biochemical cells. (@Quantumshark) * Cut the asteroid scanner's price in half. (@AvianGeneticist) - * Reverted the changes to the acceleration and initial velocity of human missiles made in 0.10.0. (@Anarchist2) * Tweaked the capacity of some human missile pods. (@Anarchist2) * Javelin mini pod 40 -> 30 * Sidewinder pod 4 -> 6 @@ -153,14 +155,12 @@ version 0.10.7 * Added tags that stop projectiles from colliding with different object types. (@Amazinite) * Added a "quiet" personality that prevents passive hails but still allows direct hails. (@bene-dictator) * Conditions to word-form numbers in conversations. (@UnorderedSigh) - * Disabled fighters and drones will no longer be hit by stray projectiles. (@tibetiroka) * Separate delayed and non-delayed shield generation and hull repair attributes. (@Quantumshark) * "image" interface elements can be rotated. (@warp-core) * Allow boarding (repair or capture) ships with a fighter flagship. (@tibetiroka) * Game actions can now play music with a `music` node. (@eebop) * Various new cloak related attributes. (@Hurleveur) * Added the "disabled recovery time" attribute which allows a disabled ship to repair itself, with an optional energy and heat cost. (@Azure3141) - * Ability to limit turret firing arc. (@1010todd) * Allow plugins to add more metadata to their plugin.txt file. (@Beed-git) * Events can now be made to apply instantly with a delay of 0 days. (@RisingLeaf) * Mission triggers and actions can now give the player debt. (@Amazinite) From bfe867c9f1e8e14588393ff563a686ace123fdd8 Mon Sep 17 00:00:00 2001 From: warp-core Date: Sat, 25 May 2024 16:14:11 +0100 Subject: [PATCH 34/49] Fill in the appstream file --- io.github.endless_sky.endless_sky.appdata.xml | 15 +++++++++++---- 1 file changed, 11 insertions(+), 4 deletions(-) diff --git a/io.github.endless_sky.endless_sky.appdata.xml b/io.github.endless_sky.endless_sky.appdata.xml index 8c8b6a92d937..c1bade696133 100644 --- a/io.github.endless_sky.endless_sky.appdata.xml +++ b/io.github.endless_sky.endless_sky.appdata.xml @@ -63,13 +63,20 @@

This is an unstable release, containing big changes that may introduce new bugs.

-

Some major changes and additions are:

+

One of the biggest changes is a rebalance of all ship masses.

    -
  • +
  • Alongside this is a 50% increase in thrust, turn, reverse thrust, and afterburner thrust across the board.
  • +
  • While newly instantiated ships have higher masses, ships already in save files will not be considerably faster. Have fun!
-

Some notable bug fixes are:

+

Some other notable additions and changes to content and mechanics are:

    -
  • +
  • Various new short mission chains, including one involving the Wanderers and Mereti.
  • +
  • The changes to initial velocity and acceleration of missiles in v0.10.0 have been reverted.
  • +
  • There are now many new uninhabited planets and stations in human space.
  • +
  • Disabled Fighters and Drones will no longer be hit by stray projectiles; only weapons fire that specifically targets them.
  • +
  • Missions can "mark" systems of importance without requiring the player to visit them, and leave them marked after the player has visited.
  • +
  • Mission triggers and conversation actions can do various new things, including playing music, giving the player debt, and applying events immediately, instead of after at least one day.
  • +
  • The firing arc for a turret hardpoint can be limited.

You can find out more in the changelog.

A special thanks to the 37 people who contributed to this release!

From 297b3f458f844be258190c48ecc12b7eca5187aa Mon Sep 17 00:00:00 2001 From: warp-core Date: Sat, 25 May 2024 16:21:34 +0100 Subject: [PATCH 35/49] It's a good thing this is going to be squash merged --- io.github.endless_sky.endless_sky.appdata.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/io.github.endless_sky.endless_sky.appdata.xml b/io.github.endless_sky.endless_sky.appdata.xml index c1bade696133..32137ca7eca7 100644 --- a/io.github.endless_sky.endless_sky.appdata.xml +++ b/io.github.endless_sky.endless_sky.appdata.xml @@ -66,7 +66,7 @@

One of the biggest changes is a rebalance of all ship masses.

  • Alongside this is a 50% increase in thrust, turn, reverse thrust, and afterburner thrust across the board.
  • -
  • While newly instantiated ships have higher masses, ships already in save files will not be considerably faster. Have fun!
  • +
  • While newly instantiated ships have higher masses, ships already in save files will now be considerably faster. Have fun!

Some other notable additions and changes to content and mechanics are:

    From c95f455114955424b36708992cc88c43f96abf4f Mon Sep 17 00:00:00 2001 From: tibetiroka <68112292+tibetiroka@users.noreply.github.com> Date: Sat, 25 May 2024 19:58:32 +0200 Subject: [PATCH 36/49] Apply suggestions from code review Co-authored-by: warp-core --- changelog | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/changelog b/changelog index 718dcf8302fa..ca68534b8061 100644 --- a/changelog +++ b/changelog @@ -67,7 +67,7 @@ version 0.10.7 * Added conspiracy theorist spaceport news. (@tibetiroka) * Added logbook entries for Alastair Korban. (@bene-dictator) * Added a conversation about Kraz and Delta V outfits being stocked in the northern Dirt Belt and near Earth after the war begins. (@bene-dictator) - * Added a short set of missions involving the Wanderers and Mereti. (@Quantumshark) + * Added a short set of missions involving the Wanderers and Mereti. (@Quantumshark, @bene-dictator, @LorenzoBolla) * Updated Kraken Station landing image. (@bene-dictator) * Added normal blaster weapons to sales on pirate planets. (@bene-dictator) * Added missions about bringing a lost dog to its owner on Glory. (@SpearDane, @bene-dictator) @@ -81,12 +81,12 @@ version 0.10.7 * Various improvements to pre-war missions. (@Anarchist2) * Text changes to all chains. * Care Package to South: - * Limit the source to near earth planets, increase offer rate to 65%. + * Limit the source to "near earth" planets, increase offer rate to 65%. * Reworked the way the follow-up missions are handled: * Care Package 2a has been replaced with a new mission, FW Deep Memorial, a set of missions and events that offers regardless of the player's choices, but which has a branch if Brower dies during the attack. * Care Package 2b has been moved from immediately after Diplomacy 4 to during the first FW break, and now offers on Rust instead of Deep. The flamethrower mission will likely bring players to Rust anyway, but it's no longer in the way of the main campaign. * Moving House: - * Increase offer rate to 35%, limit source planets to near earth, core and paradise. + * Increase offer rate to 35%, limit source planets to "near earth", "core" and "paradise". * Tie the second part of the chain to the FW chapter break instead of Thule's independence. * Allow the player to decline the follow-up mission. * Southern Fiance: @@ -95,9 +95,9 @@ version 0.10.7 * Moved some of the information from the later missions up into the first mission to compensate. * "Deep: Interrogation" no longer offers during the main campaign. (@Saugia) * Various improvements to some pirate jobs. (@ziproot) - * "Drug Running" missions are now "infiltrating"; - * Added (and used) generic aborted phrases for pirate slave jobs; - * Failing or aborting a pirate slave job causes a reduction in reputation with the "Pirate" government; + * "Drug Running" missions are now "infiltrating". + * Added (and used) generic aborted phrases for pirate slave jobs. + * Failing or aborting a pirate slave job causes a reduction in reputation with the "Pirate" government. * Many jobs now have a minimum travel distance of 4, instead of 3, to prevent them from involving travelling between the Men system and a CCOR world, as this route does not involve any territory hostile to pirates. Affected jobs: * "Cargo Smuggling", "Bulk", and "Stealth (South)" variations, * "Drug Running", and "Stealth (South)" variation, @@ -130,7 +130,7 @@ version 0.10.7 * "blast radius": 50 -> 90 * "shield damage": 1060 -> 790 * "hull damage": 900 -> 670 - * Tweak Marauder loadouts, including removing campaign unlocked outfits. (@Hurleveur) + * Tweak Marauder loadouts, including removing campaign unlocked outfits. (@Hurleveur, @Quantumshark, @EjoThims) * Reduced the missile strength and turn rate of the Firelight. (@Quantumshark) * "missile strength": 60 -> 30 * "Firelight Activated" "turn rate": 2 -> 1.7 @@ -147,19 +147,19 @@ version 0.10.7 * Removed pirates from Ildaria. (@Hurleveur) * Adjust Imo Dep Minables & Add Hai Mining fleets. (@Saugia) * Separate the Kestrel from "Tarazed Advanced" shipyard. (@Saugia) - * Gave Korath world-ships new display names based on planets in the original Korath territory. (@ziproot) + * Gave Korath world-ships new display names based on planets in the original Korath territory. (@ziproot, @EjoThims, @ravenshining, @UnorderedSigh) * Game mechanics: * New mechanics: * Autocondition for testing if you can land on a given planet. (@Amazinite) * Added a "fused" weapon tag that causes projectiles to explode at the end of their life. (@Amazinite) * Added tags that stop projectiles from colliding with different object types. (@Amazinite) * Added a "quiet" personality that prevents passive hails but still allows direct hails. (@bene-dictator) - * Conditions to word-form numbers in conversations. (@UnorderedSigh) + * Added support for substituting the values of conditions in word form within conversation text. (@UnorderedSigh) * Separate delayed and non-delayed shield generation and hull repair attributes. (@Quantumshark) * "image" interface elements can be rotated. (@warp-core) * Allow boarding (repair or capture) ships with a fighter flagship. (@tibetiroka) * Game actions can now play music with a `music` node. (@eebop) - * Various new cloak related attributes. (@Hurleveur) + * Various new cloak related attributes. (@Hurleveur, @quyykk, @petervdmeer, @EjoThims, @TomGoodIdea, @warp-core, @Zitchas) * Added the "disabled recovery time" attribute which allows a disabled ship to repair itself, with an optional energy and heat cost. (@Azure3141) * Allow plugins to add more metadata to their plugin.txt file. (@Beed-git) * Events can now be made to apply instantly with a delay of 0 days. (@RisingLeaf) From d14067cab463ef314a41b89341add430a4dfde0c Mon Sep 17 00:00:00 2001 From: tibetiroka <68112292+tibetiroka@users.noreply.github.com> Date: Sat, 25 May 2024 20:03:22 +0200 Subject: [PATCH 37/49] Apply suggestions from code review --- changelog | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/changelog b/changelog index ca68534b8061..659b4fe80023 100644 --- a/changelog +++ b/changelog @@ -67,7 +67,7 @@ version 0.10.7 * Added conspiracy theorist spaceport news. (@tibetiroka) * Added logbook entries for Alastair Korban. (@bene-dictator) * Added a conversation about Kraz and Delta V outfits being stocked in the northern Dirt Belt and near Earth after the war begins. (@bene-dictator) - * Added a short set of missions involving the Wanderers and Mereti. (@Quantumshark, @bene-dictator, @LorenzoBolla) + * Added a short set of missions involving the Wanderers and Mereti. (@bene-dictator, @LorenzoBolla, @Quantumshark) * Updated Kraken Station landing image. (@bene-dictator) * Added normal blaster weapons to sales on pirate planets. (@bene-dictator) * Added missions about bringing a lost dog to its owner on Glory. (@SpearDane, @bene-dictator) @@ -130,7 +130,7 @@ version 0.10.7 * "blast radius": 50 -> 90 * "shield damage": 1060 -> 790 * "hull damage": 900 -> 670 - * Tweak Marauder loadouts, including removing campaign unlocked outfits. (@Hurleveur, @Quantumshark, @EjoThims) + * Tweak Marauder loadouts, including removing campaign unlocked outfits. (@EjoThims, @Hurleveur, @Quantumshark) * Reduced the missile strength and turn rate of the Firelight. (@Quantumshark) * "missile strength": 60 -> 30 * "Firelight Activated" "turn rate": 2 -> 1.7 @@ -147,7 +147,7 @@ version 0.10.7 * Removed pirates from Ildaria. (@Hurleveur) * Adjust Imo Dep Minables & Add Hai Mining fleets. (@Saugia) * Separate the Kestrel from "Tarazed Advanced" shipyard. (@Saugia) - * Gave Korath world-ships new display names based on planets in the original Korath territory. (@ziproot, @EjoThims, @ravenshining, @UnorderedSigh) + * Gave Korath world-ships new display names based on planets in the original Korath territory. (@EjoThims, @ravenshining, @UnorderedSigh, @ziproot) * Game mechanics: * New mechanics: * Autocondition for testing if you can land on a given planet. (@Amazinite) @@ -159,7 +159,7 @@ version 0.10.7 * "image" interface elements can be rotated. (@warp-core) * Allow boarding (repair or capture) ships with a fighter flagship. (@tibetiroka) * Game actions can now play music with a `music` node. (@eebop) - * Various new cloak related attributes. (@Hurleveur, @quyykk, @petervdmeer, @EjoThims, @TomGoodIdea, @warp-core, @Zitchas) + * Various new cloak related attributes. (@EjoThims, @Hurleveur, @petervdmeer, @quyykk, @TomGoodIdea, @warp-core, @Zitchas) * Added the "disabled recovery time" attribute which allows a disabled ship to repair itself, with an optional energy and heat cost. (@Azure3141) * Allow plugins to add more metadata to their plugin.txt file. (@Beed-git) * Events can now be made to apply instantly with a delay of 0 days. (@RisingLeaf) From 62637cfe4c5836630e9760ef695b8658a63f205a Mon Sep 17 00:00:00 2001 From: Quantumshark Date: Sat, 25 May 2024 19:06:13 +0100 Subject: [PATCH 38/49] put things in the past tense --- changelog | 34 +++++++++++++++++----------------- 1 file changed, 17 insertions(+), 17 deletions(-) diff --git a/changelog b/changelog index 659b4fe80023..32056fe69893 100644 --- a/changelog +++ b/changelog @@ -10,23 +10,23 @@ version 0.10.7 * Content bugs: * Typo fixes. (@a4358, @Arachi-Lover, @bene-dictator, @enot888, @tibetiroka, @TomGoodIdea) * Earth day jobs no longer offer unless you can land on Earth. (@ziproot) - * Make TMBR 3a dialog choice order consistent. (@ziproot) - * Add blocked message to Hai Film Crew 3. (@neurotrope) - * Add missing indent, remove unnecessary labels and gotos to Mafia Extortion mission. (@Arachi-Lover) - * Fix overlapping stars in Umbral system. (@Saugia) - * Fix attribute on Vyrmeid lifeform. (@ziproot) - * Give Cruiser in "FWC Cebalrai 1B" Combat Drones instead of Lances. (@Quantumshark) - * Add new "CCOR Logistics" fleet for non-combat ships. (@bene-dictator) - * Allow quantum keystone jobs to offer properly. (@ziproot) - * Update New China and Geyser to have outfitters and tribute fleets that match their region. (@bene-dictator) - * Fix the attribution of various copyright entries. (@warp-core) - * Remove duplicate Korath phrase. (@tibetiroka) - * Clarify the description of the Far Osk 27. (@ziproot) - * Remove outfit scanning capabilities from Grey's person ship. (@mOctave) - * Block "Lunarium: Questions" from completing while assisting the Heliarchs. (@ziproot) - * Reword Deep's description. (@roadrunner56) - * List correct attributions for Unsplash images. (@ziproot) - * Add back instances of "ser" and explain what it means in the Skadenga and Stones of Our Fathers missions. (@bene-dictator) + * Made TMBR 3a dialog choice order consistent. (@ziproot) + * Added blocked message to Hai Film Crew 3. (@neurotrope) + * Added missing indent, remove unnecessary labels and gotos to Mafia Extortion mission. (@Arachi-Lover) + * Fixed overlapping stars in Umbral system. (@Saugia) + * Fixed attribute on Vyrmeid lifeform. (@ziproot) + * Gave Cruiser in "FWC Cebalrai 1B" Combat Drones instead of Lances. (@Quantumshark) + * Added new "CCOR Logistics" fleet for non-combat ships. (@bene-dictator) + * Allowed quantum keystone jobs to offer properly. (@ziproot) + * Updated New China and Geyser to have outfitters and tribute fleets that match their region. (@bene-dictator) + * Fixed the attribution of various copyright entries. (@warp-core) + * Removed duplicate Korath phrase. (@tibetiroka) + * Clarified the description of the Far Osk 27. (@ziproot) + * Removed outfit scanning capabilities from Grey's person ship. (@mOctave) + * Blocked "Lunarium: Questions" from completing while assisting the Heliarchs. (@ziproot) + * Reworded Deep's description. (@roadrunner56) + * Listed correct attributions for Unsplash images. (@ziproot) + * Added back instances of "ser" and explained what it means in the Skadenga and Stones of Our Fathers missions. (@bene-dictator) * The Terraforming missions are no longer offered at non-sensical times. (@lumbar527) * Fixed an inconsistency in condition names used by Patir Mystery and Cognizance. (@OcelotWalrus) * Don't select Graffias as a target for Free Worlds "Scouting Run" jobs. (@warp-core) From 4d8d560b60ba6ee4216c73ecc8da0dff7b1cca51 Mon Sep 17 00:00:00 2001 From: tibetiroka <68112292+tibetiroka@users.noreply.github.com> Date: Sat, 25 May 2024 20:09:38 +0200 Subject: [PATCH 39/49] Apply suggestions from code review --- changelog | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/changelog b/changelog index 32056fe69893..17cf5e40a8d3 100644 --- a/changelog +++ b/changelog @@ -103,13 +103,13 @@ version 0.10.7 * "Drug Running", and "Stealth (South)" variation, * "Slave Transport", and "Bulk" variation, * "Escort Illegal Cargo" South variation, and - * "Escort Stolen Vessel" South variation; - * The targets NPCs in "Eliminating Law Enforcement" jobs have been given the "marked" personality; - * Alphabetized the list of personalities for the target NPCs in "Eliminating Competition" jobs; + * "Escort Stolen Vessel" South variation. + * The targets NPCs in "Eliminating Law Enforcement" jobs have been given the "marked" personality. + * Alphabetized the list of personalities for the target NPCs in "Eliminating Competition" jobs. * Various jobs will only place NPCs in systems neighbored by a non-Pirate system. Affected jobs are: * "Eliminating Law Enforcement" Core and South variations, * "Raid on Merchants" North and South variations, and - * "Cargo Theft (South)"; and + * "Cargo Theft (South)". * Various jobs will only offer from systems neighbored by a non-Pirate system (that is, they will no longer offer from CCOR worlds). Affected jobs are: * "Eliminating Law Enforcement (South)", * "Southern Pirate Defense", From 44b8fe6190878a009008bce3aa3ae9905b838971 Mon Sep 17 00:00:00 2001 From: tibetiroka <68112292+tibetiroka@users.noreply.github.com> Date: Sat, 25 May 2024 20:12:33 +0200 Subject: [PATCH 40/49] Update changelog --- changelog | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/changelog b/changelog index 17cf5e40a8d3..455059656f20 100644 --- a/changelog +++ b/changelog @@ -158,7 +158,7 @@ version 0.10.7 * Separate delayed and non-delayed shield generation and hull repair attributes. (@Quantumshark) * "image" interface elements can be rotated. (@warp-core) * Allow boarding (repair or capture) ships with a fighter flagship. (@tibetiroka) - * Game actions can now play music with a `music` node. (@eebop) + * Game actions can now play music with a "music" node. (@eebop) * Various new cloak related attributes. (@EjoThims, @Hurleveur, @petervdmeer, @quyykk, @TomGoodIdea, @warp-core, @Zitchas) * Added the "disabled recovery time" attribute which allows a disabled ship to repair itself, with an optional energy and heat cost. (@Azure3141) * Allow plugins to add more metadata to their plugin.txt file. (@Beed-git) From f081be985864c979de44b8ee8de770eb393a05b9 Mon Sep 17 00:00:00 2001 From: tibetiroka <68112292+tibetiroka@users.noreply.github.com> Date: Sat, 25 May 2024 20:22:25 +0200 Subject: [PATCH 41/49] Apply suggestions from code review Co-authored-by: Saugia <93169396+Saugia@users.noreply.github.com> --- changelog | 52 ++++++++++++++++++++++++++-------------------------- 1 file changed, 26 insertions(+), 26 deletions(-) diff --git a/changelog b/changelog index 455059656f20..2c539ed77d7f 100644 --- a/changelog +++ b/changelog @@ -5,7 +5,7 @@ version 0.10.7 * Disabled fighters and drones will no longer be hit by stray projectiles. (@tibetiroka) * Reverted the changes to the acceleration and initial velocity of human missiles made in 0.10.0. (@Anarchist2) * Added many new uninhabited planets and stations to Human space. (@bene-dictator, @Quantumshark) - * Turret hardpoint can have limited firing arcs. (@1010todd) + * Turret hardpoint can now have limited firing arcs. (@1010todd) * Bug fixes: * Content bugs: * Typo fixes. (@a4358, @Arachi-Lover, @bene-dictator, @enot888, @tibetiroka, @TomGoodIdea) @@ -35,26 +35,26 @@ version 0.10.7 * Updated an outdated news item about human drones. (@tibetiroka) * Pirate jobs with illegal cargo are now marked as "infiltrating". (@ziproot) * Engine bugs: - * Fix edge case in code style checker. (@tibetiroka) + * Fixed edge case in code style checker. (@tibetiroka) * Don't consider "Parsing: " output when in debug mode as errors when test parsing. (@warp-core) - * Fix game crash on short error messages. (@tibetiroka) + * Fixed game crash on short error messages. (@tibetiroka) * Don't draw name tooltips for ships hidden under the shop sidebar footer. (@TomGoodIdea) - * Variant ships correctly inherit display names from base ships. (@TomGoodIdea) + * Variant ships now correctly inherit display names from base ships. (@TomGoodIdea) * Use singular "ship" in messages when recalling/deploying a single ship. (@tibetiroka) - * Fix errors in the copyright file. (@tibetiroka) - * Rename variable to avoid ambiguity with std::queue in some versions of clang. (@quyykk) - * Fix ship parenting on takeoff with fighter flagship. (@tibetiroka) + * Fixed errors in the copyright file. (@tibetiroka) + * Renamed variable to avoid ambiguity with std::queue in some versions of clang. (@quyykk) + * Fixed ship parenting on takeoff with fighter flagship. (@tibetiroka) * Correctly handle arrow keys with no item selected in the shop. (@TomGoodIdea) - * Align plugin checkbox clickzones correctly. (@warp-core) - * Fix mission distance calculations with different settings. (@warp-core) - * Fix crashes when loading/unloading images. (@quyykk) - * Fix custom port button name when using "add port". (@warp-core) + * Aligned plugin checkbox clickzones correctly. (@warp-core) + * Fixed mission distance calculations with different settings. (@warp-core) + * Fixed crashes when loading/unloading images. (@quyykk) + * Fixed custom port button name when using "add port". (@warp-core) * Corrected the parsing of the initial player reputation grandchild node in Government. (@xxxyyyqqq12345) * Draw distance to the selected system after mission markers. (@TomGoodIdea) - * Ships with "disables" personality ask for help disabling, instead of destroying, their enemies. (@TomGoodIdea) + * Ships with "disables" personality now ask for help disabling, instead of destroying, their enemies. (@TomGoodIdea) * Suppress "missions require landing in the next system" messages from failed missions. (@OcelotWalrus) * Properly check if a mission is failed. (@TomGoodIdea) - * Hardpoint labels and lines in the ship info panel will properly align to the "weapons" box from the interface definition. (@Zitchas) + * Hardpoint labels and lines in the ship info panel now properly align to the "weapons" box from the interface definition. (@Zitchas) * Game content: * New content: * Added a mission transporting a Hai to Unfettered space. (@roadrunner56) @@ -62,8 +62,8 @@ version 0.10.7 * Added missions about Hogshead referencing Boaty McBoatface story. (@Saugia) * Added Coalition culture conversations. (@Arachi-Lover) * Added new human merchant hails about mining asteroids. (@bene-dictator) - * Create more passenger jobs requiring keystones in Hai space. (@roadrunner56) - * Add more human news referring to Korath attacks in the Core. (@roadrunner56) + * Created more passenger jobs requiring keystones in Hai space. (@roadrunner56) + * Added more human news referring to Korath attacks in the Core. (@roadrunner56) * Added conspiracy theorist spaceport news. (@tibetiroka) * Added logbook entries for Alastair Korban. (@bene-dictator) * Added a conversation about Kraz and Delta V outfits being stocked in the northern Dirt Belt and near Earth after the war begins. (@bene-dictator) @@ -118,8 +118,8 @@ version 0.10.7 * Mark Betelgeuse in "Deep Scientist Rescue 0" instead of making it a waypoint. (@roadrunner56) * Use marks instead of waypoints in "Pact Recon 3". (@ziproot) * Balance: - * Reduce the chances of finding Bactrians in random pirate fleet spawns by half. (@alexrovw) - * Nerf the Unfettered medical jobs. (@Hurleveur) + * Reduced the chances of finding Bactrians in random pirate fleet spawns by half. (@alexrovw) + * Nerfed the Unfettered medical jobs. (@Hurleveur) * Cut Wanderer sun reactor energy capacity in half and -20% energy generation on the biochemical cells. (@Quantumshark) * Cut the asteroid scanner's price in half. (@AvianGeneticist) * Tweaked the capacity of some human missile pods. (@Anarchist2) @@ -134,19 +134,19 @@ version 0.10.7 * Reduced the missile strength and turn rate of the Firelight. (@Quantumshark) * "missile strength": 60 -> 30 * "Firelight Activated" "turn rate": 2 -> 1.7 - * Give the Quicksilver +20 weapon capacity & a Capybara Reverse Thruster in exchange for its shield generator. (@Quantumshark) + * Gave the Quicksilver +20 weapon capacity & a Capybara Reverse Thruster in exchange for its shield generator. (@Quantumshark) * Other: - * Give the harvest personality to Unfettered fleets. (@Hurleveur) - * Edits to Unfettered missions. (@Hurleveur) + * Gave the harvest personality to Unfettered fleets. (@Hurleveur) + * Various edits to Unfettered missions. (@Hurleveur) * Reworked the distribution of outfits in southern and pirate outfitters. (@bene-dictator) - * Remove facilities from evacuated Wanderer worlds. (@bene-dictator) + * Removed facilities from evacuated Wanderer worlds. (@bene-dictator) * Various improvements to human hails. (@bene-dictator) - * Update the descriptions of two Sestor worlds after the factories are shut down. (@Quantumshark) - * Add some additional mentions of how Tele'ek's Molt is progressing to the last few missions in Wanderers Middle. (@Quantumshark) - * Add mention of the CCOR in a FW pirate recon mission. (@roadrunner56) + * Updated the descriptions of two Sestor worlds after the factories are shut down. (@Quantumshark) + * Added some additional mentions of how Tele'ek's Molt is progressing to the last few missions in Wanderers Middle. (@Quantumshark) + * Added mention of the CCOR in a FW pirate recon mission. (@roadrunner56) * Removed pirates from Ildaria. (@Hurleveur) - * Adjust Imo Dep Minables & Add Hai Mining fleets. (@Saugia) - * Separate the Kestrel from "Tarazed Advanced" shipyard. (@Saugia) + * Adjusted Imo Dep Minables & Add Hai Mining fleets. (@Saugia) + * Separated the Kestrel from "Tarazed Advanced" shipyard. (@Saugia) * Gave Korath world-ships new display names based on planets in the original Korath territory. (@EjoThims, @ravenshining, @UnorderedSigh, @ziproot) * Game mechanics: * New mechanics: From 89143b7571baf9271b800ed310cff97a468996ee Mon Sep 17 00:00:00 2001 From: tibetiroka <68112292+tibetiroka@users.noreply.github.com> Date: Sat, 25 May 2024 20:37:35 +0200 Subject: [PATCH 42/49] Apply suggestions from code review Co-authored-by: Saugia <93169396+Saugia@users.noreply.github.com> --- changelog | 36 ++++++++++++++++++------------------ 1 file changed, 18 insertions(+), 18 deletions(-) diff --git a/changelog b/changelog index 2c539ed77d7f..e8b98e085c47 100644 --- a/changelog +++ b/changelog @@ -155,47 +155,47 @@ version 0.10.7 * Added tags that stop projectiles from colliding with different object types. (@Amazinite) * Added a "quiet" personality that prevents passive hails but still allows direct hails. (@bene-dictator) * Added support for substituting the values of conditions in word form within conversation text. (@UnorderedSigh) - * Separate delayed and non-delayed shield generation and hull repair attributes. (@Quantumshark) - * "image" interface elements can be rotated. (@warp-core) - * Allow boarding (repair or capture) ships with a fighter flagship. (@tibetiroka) + * Separated delayed and non-delayed shield generation and hull repair attributes. (@Quantumshark) + * "image" interface elements can now be rotated. (@warp-core) + * Boarding (repair or capture) ships with a fighter flagship is now possible. (@tibetiroka) * Game actions can now play music with a "music" node. (@eebop) * Various new cloak related attributes. (@EjoThims, @Hurleveur, @petervdmeer, @quyykk, @TomGoodIdea, @warp-core, @Zitchas) * Added the "disabled recovery time" attribute which allows a disabled ship to repair itself, with an optional energy and heat cost. (@Azure3141) - * Allow plugins to add more metadata to their plugin.txt file. (@Beed-git) + * Plugins can now add more metadata to their plugin.txt file. (@Beed-git) * Events can now be made to apply instantly with a delay of 0 days. (@RisingLeaf) * Mission triggers and actions can now give the player debt. (@Amazinite) - * Missions can mark systems of importance. (@Amazinite) + * Missions can now mark systems of importance. (@Amazinite) * Mechanics changes: - * Remove the forced-default disabled hails from Government. (@Amazinite) - * NPC scan and surveillance personality behavior changes. (@Amazinite) + * Removed the forced-default disabled hails from Government. (@Amazinite) + * Some NPC scan and surveillance personality behavior changes. (@Amazinite) * Auto-pilot now stops thrusting upon reaching 99% of max speed to save energy. (@samrocketman) * User interface: * Include messages when hailing other ships in the message log. (@TomGoodIdea) * The shop now has tooltips for viewing your unabbreviated credits and the names of your ships without needing to select them. (@Amazinite) * Disabled hails are now sent passively. (@bene-dictator) - * Hide unknown system names in the escort HUD. (@TomGoodIdea) - * Allow multiple pages of controls. (@TomGoodIdea) - * A help message for managing multiple ships in the outfitter. (@TomGoodIdea) + * Hid unknown system names in the escort HUD. (@TomGoodIdea) + * There can now be multiple pages of controls. (@TomGoodIdea) + * There is now a help message for managing multiple ships in the outfitter. (@TomGoodIdea) * Added a preference to turn off the sobel filter on your flagship and target ship in the HUD. (@warp-core) * Added a control for toggling the turret tracking setting. (@TomGoodIdea) - * "Fancy" cloaked ship outlines. (@Koranir) - * Expand the orbits key image to make space for all vanilla governments. (@lantzk) + * Added a "Fancy" cloaked ship outlines option. (@Koranir) + * Expanded the orbits key image to make space for all vanilla governments. (@lantzk) * Added a camera acceleration setting that causes the camera to shift with the flagship's movement. (@Koranir, @tibetiroka) * Under the hood: - * Improve load panel tooltip timestamp generation. (@RisingLeaf, @ziproot) + * Improved load panel tooltip timestamp generation. (@RisingLeaf, @ziproot) * Style updates to Armament. (@RisingLeaf) - * General purpose TaskQueue instead of SpriteQueue. (@quyykk) - * Fix typo in and add Hungarian language description to Unix metadata file. (@ovari) + * Use general purpose TaskQueue instead of SpriteQueue. (@quyykk) + * Fixed typo in and added Hungarian language description to Unix metadata file. (@ovari) * Don't recalculate an escort's distance map every frame if its target system already matches the flagship. (@Koranir) * CI/CD and development environment: * Stricter copyright checking. (@tibetiroka) * Don't check for leading/trailing spaces in substitutions defined in missions. (@tibetiroka) * Support CodeBlocks no longer stand-alone, but only through CMake. (@quyykk) * Check copyright with a linter. (@tibetiroka) - * Link GLEW::glew instead of GLEW::GLEW in CMakeLists.txt. (@Koranir) - * Simplify CMake build on Linux and MacOS. (@quyykk) + * Linked GLEW::glew instead of GLEW::GLEW in CMakeLists.txt. (@Koranir) + * Simplified CMake build on Linux and MacOS. (@quyykk) * Run CI workflows when their configuration file is changed. (@tibetiroka) - * Update codespell check exclusion list. (@tibetiroka) + * Updated codespell check exclusion list. (@tibetiroka) Version 0.10.6 * Bug fixes: From cc4f78a0776a75a5cdce4de731463c9c9c45e37c Mon Sep 17 00:00:00 2001 From: tibetiroka <68112292+tibetiroka@users.noreply.github.com> Date: Sat, 25 May 2024 20:39:20 +0200 Subject: [PATCH 43/49] Update changelog Co-authored-by: Saugia <93169396+Saugia@users.noreply.github.com> --- changelog | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) diff --git a/changelog b/changelog index e8b98e085c47..c4456dc04282 100644 --- a/changelog +++ b/changelog @@ -75,20 +75,20 @@ version 0.10.7 * Added derelict ships that can randomly spawn in some human systems. (@Petersupes) * Added a series of missions about a journalist in Syndicate space. (@bene-dictator, @joshumu) * Mission changes: - * Refactor the Argosy Hijacking mission. (@bene-dictator) - * Reduce the requirements for unlocking the Kestrel the first time. (@brendanjones) - * Make the "Remnant: Cognizance 4" mission description more helpful. (@OcelotWalrus) + * Refactored the Argosy Hijacking mission. (@bene-dictator) + * Reduced the requirements for unlocking the Kestrel the first time. (@brendanjones) + * Made "Remnant: Cognizance 4" mission description more helpful. (@OcelotWalrus) * Various improvements to pre-war missions. (@Anarchist2) * Text changes to all chains. * Care Package to South: - * Limit the source to "near earth" planets, increase offer rate to 65%. + * Limited the source to "near earth" planets, increased offer rate to 65%. * Reworked the way the follow-up missions are handled: * Care Package 2a has been replaced with a new mission, FW Deep Memorial, a set of missions and events that offers regardless of the player's choices, but which has a branch if Brower dies during the attack. * Care Package 2b has been moved from immediately after Diplomacy 4 to during the first FW break, and now offers on Rust instead of Deep. The flamethrower mission will likely bring players to Rust anyway, but it's no longer in the way of the main campaign. * Moving House: - * Increase offer rate to 35%, limit source planets to "near earth", "core" and "paradise". - * Tie the second part of the chain to the FW chapter break instead of Thule's independence. - * Allow the player to decline the follow-up mission. + * Increased offer rate to 35%, limited source planets to "near earth", "core" and "paradise". + * Tied the second part of the chain to the FW chapter break instead of Thule's independence. + * The player can now choose to decline the follow-up mission. * Southern Fiance: * Reduced the possible source planets to urban core Syndicate worlds. * Cut all of the follow up missions except for the marriage letter. The only mission string that gets multiple epilogue missions is the Free Worlds campaign; having this many follow-ups to a single mission is intrusive at best. @@ -106,17 +106,17 @@ version 0.10.7 * "Escort Stolen Vessel" South variation. * The targets NPCs in "Eliminating Law Enforcement" jobs have been given the "marked" personality. * Alphabetized the list of personalities for the target NPCs in "Eliminating Competition" jobs. - * Various jobs will only place NPCs in systems neighbored by a non-Pirate system. Affected jobs are: + * Various jobs will now only place NPCs in systems neighbored by a non-Pirate system. Affected jobs are: * "Eliminating Law Enforcement" Core and South variations, * "Raid on Merchants" North and South variations, and * "Cargo Theft (South)". - * Various jobs will only offer from systems neighbored by a non-Pirate system (that is, they will no longer offer from CCOR worlds). Affected jobs are: + * Various jobs will now only offer from systems neighbored by a non-Pirate system (that is, they will no longer offer from CCOR worlds). Affected jobs are: * "Eliminating Law Enforcement (South)", * "Southern Pirate Defense", * "Cargo Theft (South)", and * "FW Assassination". - * Mark Betelgeuse in "Deep Scientist Rescue 0" instead of making it a waypoint. (@roadrunner56) - * Use marks instead of waypoints in "Pact Recon 3". (@ziproot) + * Use "mark" instead of "waypoint" in Betelgeuse in "Deep Scientist Rescue 0". (@roadrunner56) + * Use "mark" instead of "waypoint" in "Pact Recon 3". (@ziproot) * Balance: * Reduced the chances of finding Bactrians in random pirate fleet spawns by half. (@alexrovw) * Nerfed the Unfettered medical jobs. (@Hurleveur) From 78dc646cbf2234fd578a73e9b93919462492a8d3 Mon Sep 17 00:00:00 2001 From: warp-core Date: Sat, 25 May 2024 20:10:10 +0100 Subject: [PATCH 44/49] Update changelog --- changelog | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/changelog b/changelog index c4456dc04282..2bfb976e325f 100644 --- a/changelog +++ b/changelog @@ -5,7 +5,7 @@ version 0.10.7 * Disabled fighters and drones will no longer be hit by stray projectiles. (@tibetiroka) * Reverted the changes to the acceleration and initial velocity of human missiles made in 0.10.0. (@Anarchist2) * Added many new uninhabited planets and stations to Human space. (@bene-dictator, @Quantumshark) - * Turret hardpoint can now have limited firing arcs. (@1010todd) + * Turret hardpoint can now have limited firing arcs. (@1010todd, @oo13, @tibetiroka) * Bug fixes: * Content bugs: * Typo fixes. (@a4358, @Arachi-Lover, @bene-dictator, @enot888, @tibetiroka, @TomGoodIdea) @@ -47,7 +47,7 @@ version 0.10.7 * Correctly handle arrow keys with no item selected in the shop. (@TomGoodIdea) * Aligned plugin checkbox clickzones correctly. (@warp-core) * Fixed mission distance calculations with different settings. (@warp-core) - * Fixed crashes when loading/unloading images. (@quyykk) + * Fixed issues with unloading landscape images. (@quyykk) * Fixed custom port button name when using "add port". (@warp-core) * Corrected the parsing of the initial player reputation grandchild node in Government. (@xxxyyyqqq12345) * Draw distance to the selected system after mission markers. (@TomGoodIdea) @@ -67,7 +67,7 @@ version 0.10.7 * Added conspiracy theorist spaceport news. (@tibetiroka) * Added logbook entries for Alastair Korban. (@bene-dictator) * Added a conversation about Kraz and Delta V outfits being stocked in the northern Dirt Belt and near Earth after the war begins. (@bene-dictator) - * Added a short set of missions involving the Wanderers and Mereti. (@bene-dictator, @LorenzoBolla, @Quantumshark) + * Added a short set of missions involving the Wanderers and Mereti. (@Quantumshark, @bene-dictator, @LorenzoBolla) * Updated Kraken Station landing image. (@bene-dictator) * Added normal blaster weapons to sales on pirate planets. (@bene-dictator) * Added missions about bringing a lost dog to its owner on Glory. (@SpearDane, @bene-dictator) @@ -130,7 +130,7 @@ version 0.10.7 * "blast radius": 50 -> 90 * "shield damage": 1060 -> 790 * "hull damage": 900 -> 670 - * Tweak Marauder loadouts, including removing campaign unlocked outfits. (@EjoThims, @Hurleveur, @Quantumshark) + * Tweak Marauder loadouts, including removing campaign unlocked outfits. (@Hurleveur, @EjoThims, @Quantumshark) * Reduced the missile strength and turn rate of the Firelight. (@Quantumshark) * "missile strength": 60 -> 30 * "Firelight Activated" "turn rate": 2 -> 1.7 @@ -147,7 +147,7 @@ version 0.10.7 * Removed pirates from Ildaria. (@Hurleveur) * Adjusted Imo Dep Minables & Add Hai Mining fleets. (@Saugia) * Separated the Kestrel from "Tarazed Advanced" shipyard. (@Saugia) - * Gave Korath world-ships new display names based on planets in the original Korath territory. (@EjoThims, @ravenshining, @UnorderedSigh, @ziproot) + * Gave Korath world-ships new display names based on planets in the original Korath territory. (@ziproot, @EjoThims, @ravenshining, @UnorderedSigh) * Game mechanics: * New mechanics: * Autocondition for testing if you can land on a given planet. (@Amazinite) @@ -159,7 +159,7 @@ version 0.10.7 * "image" interface elements can now be rotated. (@warp-core) * Boarding (repair or capture) ships with a fighter flagship is now possible. (@tibetiroka) * Game actions can now play music with a "music" node. (@eebop) - * Various new cloak related attributes. (@EjoThims, @Hurleveur, @petervdmeer, @quyykk, @TomGoodIdea, @warp-core, @Zitchas) + * Various new cloak related attributes. (@Hurleveur, @petervdmeer) * Added the "disabled recovery time" attribute which allows a disabled ship to repair itself, with an optional energy and heat cost. (@Azure3141) * Plugins can now add more metadata to their plugin.txt file. (@Beed-git) * Events can now be made to apply instantly with a delay of 0 days. (@RisingLeaf) @@ -173,7 +173,7 @@ version 0.10.7 * Include messages when hailing other ships in the message log. (@TomGoodIdea) * The shop now has tooltips for viewing your unabbreviated credits and the names of your ships without needing to select them. (@Amazinite) * Disabled hails are now sent passively. (@bene-dictator) - * Hid unknown system names in the escort HUD. (@TomGoodIdea) + * Hide unknown system names in the escort HUD. (@TomGoodIdea) * There can now be multiple pages of controls. (@TomGoodIdea) * There is now a help message for managing multiple ships in the outfitter. (@TomGoodIdea) * Added a preference to turn off the sobel filter on your flagship and target ship in the HUD. (@warp-core) From 72712c1815d91739435483c78bd088e617619f99 Mon Sep 17 00:00:00 2001 From: warp-core Date: Sat, 25 May 2024 20:11:57 +0100 Subject: [PATCH 45/49] Update changelog --- changelog | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/changelog b/changelog index 2bfb976e325f..1d8963b6ecbc 100644 --- a/changelog +++ b/changelog @@ -173,7 +173,7 @@ version 0.10.7 * Include messages when hailing other ships in the message log. (@TomGoodIdea) * The shop now has tooltips for viewing your unabbreviated credits and the names of your ships without needing to select them. (@Amazinite) * Disabled hails are now sent passively. (@bene-dictator) - * Hide unknown system names in the escort HUD. (@TomGoodIdea) + * The names unknown systems are now hidden in the escort HUD. (@TomGoodIdea) * There can now be multiple pages of controls. (@TomGoodIdea) * There is now a help message for managing multiple ships in the outfitter. (@TomGoodIdea) * Added a preference to turn off the sobel filter on your flagship and target ship in the HUD. (@warp-core) From fedfa03681923a439ffce8553c1b5770a2b6b060 Mon Sep 17 00:00:00 2001 From: warp-core Date: Sat, 25 May 2024 20:13:42 +0100 Subject: [PATCH 46/49] Update changelog --- changelog | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/changelog b/changelog index 1d8963b6ecbc..76f09bc0e025 100644 --- a/changelog +++ b/changelog @@ -173,7 +173,7 @@ version 0.10.7 * Include messages when hailing other ships in the message log. (@TomGoodIdea) * The shop now has tooltips for viewing your unabbreviated credits and the names of your ships without needing to select them. (@Amazinite) * Disabled hails are now sent passively. (@bene-dictator) - * The names unknown systems are now hidden in the escort HUD. (@TomGoodIdea) + * The names of unknown systems are now hidden in the escort HUD. (@TomGoodIdea) * There can now be multiple pages of controls. (@TomGoodIdea) * There is now a help message for managing multiple ships in the outfitter. (@TomGoodIdea) * Added a preference to turn off the sobel filter on your flagship and target ship in the HUD. (@warp-core) From 36a0d841cfb85ef3263e534eb04b376d99ea5adf Mon Sep 17 00:00:00 2001 From: warp-core Date: Sat, 25 May 2024 20:27:32 +0100 Subject: [PATCH 47/49] Last thing? --- io.github.endless_sky.endless_sky.appdata.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/io.github.endless_sky.endless_sky.appdata.xml b/io.github.endless_sky.endless_sky.appdata.xml index 32137ca7eca7..73c068315399 100644 --- a/io.github.endless_sky.endless_sky.appdata.xml +++ b/io.github.endless_sky.endless_sky.appdata.xml @@ -79,7 +79,7 @@
  • The firing arc for a turret hardpoint can be limited.

You can find out more in the changelog.

-

A special thanks to the 37 people who contributed to this release!

+

A special thanks to the 41 people who contributed to this release!

https://github.com/endless-sky/endless-sky/blob/v0.10.7/changelog
From f84f1560db17d171b3ae705fdabbc4efb086fce4 Mon Sep 17 00:00:00 2001 From: warp-core Date: Sat, 25 May 2024 20:32:06 +0100 Subject: [PATCH 48/49] Update io.github.endless_sky.endless_sky.appdata.xml --- io.github.endless_sky.endless_sky.appdata.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/io.github.endless_sky.endless_sky.appdata.xml b/io.github.endless_sky.endless_sky.appdata.xml index 73c068315399..015769024d96 100644 --- a/io.github.endless_sky.endless_sky.appdata.xml +++ b/io.github.endless_sky.endless_sky.appdata.xml @@ -73,7 +73,7 @@
  • Various new short mission chains, including one involving the Wanderers and Mereti.
  • The changes to initial velocity and acceleration of missiles in v0.10.0 have been reverted.
  • There are now many new uninhabited planets and stations in human space.
  • -
  • Disabled Fighters and Drones will no longer be hit by stray projectiles; only weapons fire that specifically targets them.
  • +
  • Disabled fighters and drones will no longer be hit by stray projectiles; only weapons fire that specifically targets them.
  • Missions can "mark" systems of importance without requiring the player to visit them, and leave them marked after the player has visited.
  • Mission triggers and conversation actions can do various new things, including playing music, giving the player debt, and applying events immediately, instead of after at least one day.
  • The firing arc for a turret hardpoint can be limited.
  • From 1c6eb3dfbffa99d4db537ef2ab82dc86d418f703 Mon Sep 17 00:00:00 2001 From: warp-core Date: Sat, 25 May 2024 20:33:35 +0100 Subject: [PATCH 49/49] Update io.github.endless_sky.endless_sky.appdata.xml Co-authored-by: tibetiroka <68112292+tibetiroka@users.noreply.github.com> --- io.github.endless_sky.endless_sky.appdata.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/io.github.endless_sky.endless_sky.appdata.xml b/io.github.endless_sky.endless_sky.appdata.xml index 015769024d96..b7b1e58750b2 100644 --- a/io.github.endless_sky.endless_sky.appdata.xml +++ b/io.github.endless_sky.endless_sky.appdata.xml @@ -76,7 +76,7 @@
  • Disabled fighters and drones will no longer be hit by stray projectiles; only weapons fire that specifically targets them.
  • Missions can "mark" systems of importance without requiring the player to visit them, and leave them marked after the player has visited.
  • Mission triggers and conversation actions can do various new things, including playing music, giving the player debt, and applying events immediately, instead of after at least one day.
  • -
  • The firing arc for a turret hardpoint can be limited.
  • +
  • The firing arc for a turret hardpoint can now be limited.
  • You can find out more in the changelog.

    A special thanks to the 41 people who contributed to this release!