0.9.8: Stable release

@endless-sky endless-sky released this Aug 14, 2017 · 291 commits to master since this release

This is a stable release, fixing bugs and making other small improvements to the recent 0.9.7 unstable release. Changes include:

  • Fixed crashes when reordering or disowning ships in your fleet.
  • Fixed a bug when events add stellar objects (like the Wanderer wormhole).
  • Added shop thumbnail images for all the Remnant outfits.
  • Tweaked the balance of the Remnant ships and outfits.
  • Demanding tribute now always turns reputation with that government negative.
  • Fixed "derelict" NPCs not repairing on planets after you board them.
  • In full screen mode the cursor is now hidden after 10 seconds inactivity.

There are many other changes, as well. For a complete list, see the changelog. Special thanks to the people who contributed to this release: @Amazinite, @Bladewood, @Hadron1776, @MessyMix, @tehhowch, and @warp-core.

If you are using the high-dpi plugin, you should download and install the updated version that goes with this release.

Mac OS X and Windows binaries can be downloaded here. (For Windows, please choose 32 or 64 bit.) Ubuntu Linux packages are available in a PPA, and a Debian Linux package is also available.

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0.9.7: Unstable release

@endless-sky endless-sky released this Jul 21, 2017 · 387 commits to master since this release

This is an unstable release, containing big changes that may introduce new bugs. Changes include:

  • A new area, the Ember Waste, populated by a new faction and new space-dwelling creatures.
  • A "logbook" with brief, automatic summaries of important missions you've completed.
  • The "Outfits Expansion" reduces your ship's cooling if you install too many.
  • Turrets have limited turn rates and can each choose and track targets independently.
  • The game now moves at triple speed when caps lock is on (e.g. to speed up travel).
  • Pirate "raids" now depend on how well defended your fleet is, not how many freighters you have.

There are many other changes, as well. For a complete list, see the changelog. Special thanks to the many people who contributed to this release: @Alkallid, @Amazinite, @awfulworldkid, @BlackVegetable, @Bladewood, @comnom, @davidarcher, @Disiuze, @dufferzafar, @Elyssaen, @EndrosG, @Hadron1776, @IridiumOre, @jafdy, @jostephd, @kaylara, @KiLEdEnNis, @Kryes-Omega, @MessyMix, @ph2000bis, @PhaedrusES, @Pointedstick, @Proont, @Rhendox, @SolraBizna, @spfldsatellite, @strollcata, @Tadrix, @tboby, @tehhowch, @toilethinges, @TurkeyMcMac, @warp-core, @Wrzlprnft, and @YellowApple.

If you are using the high-dpi plugin, you should download and install the updated version that goes with this release.

Mac OS X and Windows binaries can be downloaded here. (For Windows, please choose 32 or 64 bit.) Ubuntu Linux packages are available in a PPA, and a Debian Linux package is also available.

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0.9.6: Stable release

@endless-sky endless-sky released this Feb 22, 2017 · 832 commits to master since this release

This is a stable release, focused on fixing bugs and improving usability in small, safe ways. That includes:

  • Fixed a depreciation bug causing random prices for outfits on some systems.
  • Eliminated "death benefits." Depreciation is now the main way that plundering is balanced.
  • Depreciation happens about 3 times slower than it did in 0.9.5.
  • Coalition jobs now "repeat" instead of only being offered once.
  • Fixed a bug where "surveillance" ships scan the player's ship over and over.
  • Added images for all the Coalition and Heliarch outfits.

There are many other changes, as well. For a complete list, see the changelog. Special thanks to the people who contributed to this release: @Alkallid, @Amazinite, @Bladewood, @harro.eu, @jafdy, @KiLEdEnNis, @MessyMix, @mootootwo, @Pointedstick, @SolraBizna, @striker, @toilethinges, and @warp-core.

If you are using the high-dpi plugin, you should download and install the updated version that goes with this release.

Mac OS X and Windows binaries can be downloaded here. (For Windows, please choose 32 or 64 bit.) Ubuntu Linux packages are available in a PPA, and a Debian Linux package is also available.

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0.9.5: Unstable release

@endless-sky endless-sky released this Jan 18, 2017 · 931 commits to master since this release

This is an unstable release, focusing on adding new features and new content (which may introduce new bugs in the process). Major changes include:

  • Ship and outfit values now depreciate over time, which makes it harder to become absurdly wealthy.
  • The main view's zoom can now be adjusted between 25% and 200%, independent of the UI zoom.
  • Commands can now be given to groups of escorts instead of to your whole fleet.
  • New Wanderer missions, doubling the length of their story line and introducing a new ship.
  • New alien faction, the Coalition, with 16 new ships and about 70 systems and planets.
  • Scanning now takes time, to make dodging scans more interesting and less impossible.
  • Systems and planets can now specify MP3s to play as music or ambient audio.

The goal of depreciation is to lengthen the mid-game: the period of time when you are no longer flying the wimpiest possible ship, but are not yet so powerful that no battle is a challenge or a threat. Ships and outfits lose value each day until they're a year old, at which point they are worth 25% of their original value. Captured ships and plundered outfits always start out fully depreciated.

The new "tactical commands" work like an RTS game: you can select groups of escorts by clicking and dragging or by shift+clicking, and assign number keys to groups with Ctrl+#. All the previous escort commands now only apply to the selected group, and you can also issue attack or move commands by right-clicking. The view can be zoomed in or out using the mouse wheel in order to see the "big picture" of what your fleet is doing.

There are many other changes, as well. For a complete list, see the changelog. Special thanks to the large group of people who contributed to this release: @Amazinite, @Barthalion, @Bladewood, @CH-de, @comnom, @DingusShingleton, @doches, @Elyssaen, @gecko-locator, @Isaacssv552, @jafdy, @KiLEdEnNis, @kozbot, @LocalGod79, @MillerNerd, @Pointedstick, @retrue, @TJesionowski, @warp-core, and @Wrzlprnft.

If you are using the high-dpi plugin, you should download and install the updated version that goes with this release.

Mac OS X and Windows binaries can be downloaded here. (For Windows, please choose 32 or 64 bit.) Ubuntu Linux packages are available in a PPA, and a Debian Linux package is also available.

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0.9.4: Stable release

@endless-sky endless-sky released this Oct 5, 2016 · 1261 commits to master since this release

This is an stable release, focusing on bug fixes and usability improvements. Changes include:

  • Vara Ke'sok no longer starts out as an Unfettered planet.
  • Fixed a hang that occurred when maximizing the window.
  • Systems created by game events are now properly connected to the map.
  • The info panel can now handle ships with many more outfits or weapons.

There are many other changes, as well. For a complete list, see the changelog. Special thanks to everyone who contributed to this release: @Amazinite, @oo13, @Pointedstick, and @Waladil.

If you are using the high-dpi plugin, you should download and install the updated version that goes with this release.

Mac OS X and Windows binaries can be downloaded here. (For Windows, please choose 32 or 64 bit.) Ubuntu Linux packages are available in a PPA, and a Debian Linux package is also available.

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0.9.3: Unstable release

@endless-sky endless-sky released this Sep 14, 2016 · 1313 commits to master since this release

This is an "unstable" release, which introduces new content and features that may contain new bugs. Changes include:

  • Minable asteroids (twelve different elements you can mine).
  • New Wanderer ships and missions.
  • New Hai carrier ships, fighters, and weapons.
  • Many small UI and game engine improvements.

Bug fixes include:

  • UI bugs when multiple buttons were pressed simultaneously.
  • Invisible ships are no longer targetable with the mouse.
  • Fighters that return to their mothership no longer count as destroyed.
  • Intro tutorial is now shown even if you visit the bank before buying a ship.

There are many other changes, as well. For a complete list, see the changelog. Special thanks to everyone who contributed to this release: @Amazinite, @davidwhitman, @jafdy, @KiLEdEnNis, @kitsunemochi, @lheckemann, @LocalGod79, @Mailaender, @MarcelineVQ, @mdsmestad, @MessyMix, @Pointedstick, @Sinsling, @toilethinges, and @Wrzlprnft.

If you are using the high-dpi plugin, you should download and install the updated version that goes with this release.

Mac OS X and Windows binaries can be downloaded here. (For Windows, please choose 32 or 64 bit.) Ubuntu Linux packages are available in a PPA, and a Debian Linux package is also available.

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0.9.2: Stable release

@endless-sky endless-sky released this Jun 24, 2016 · 1564 commits to master since this release

This is a "stable" release, focusing on bug fixes, polish, and usability rather than on bigger changes to the game engine and content. Changes include:

  • Tooltips for all ship and outfit attributes.
  • Confirmation dialog if taking off will force you to sell something.
  • Subtle blue background haze to make the star field less boring.
  • You can now recharge shields while on an uninhabited planet.
  • Rebalanced the new Hai outfits.
  • Gave all missiles mass so you can't store infinite numbers in cargo.
  • Three "previous" saved games are now automatically stored as backups.

Bug fixes include:

  • Fixed the crash when holding the jump key while jumping.
  • If excess outfit cargo is sold when you take off, you are now properly paid.
  • Fixed the escort icon merging code that was broken on some OSes.

There are many other changes, as well. For a complete list, see the changelog. Special thanks to everyone who contributed to this release: @Alkallid, @egony, @lheckemann, @LocalGod79, and @MarcelineVQ.

If you are using the high-dpi plugin, you should download and install the updated version that goes with this release.

Mac OS X and Windows binaries can be downloaded here. (For Windows, please choose 32 or 64 bit.) Ubuntu Linux packages are available in a PPA, and a Debian Linux package is also available.

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0.9.1: Unstable release

@endless-sky endless-sky released this May 27, 2016 · 1690 commits to master since this release

This is an "unstable" release, incorporating some big changes to the game that may not be perfectly tuned or bug-free yet. The next release after this will be a "stable" release focused on fixing bugs and polishing the new content. New additions include:

  • New Wanderer missions giving access to new ships and technology.
  • The Hai now have their own unique set of outfits. (@Wrzlprnft, @LocalGod79, @Amazinite)
  • New human side missions giving back story about alien species.
  • New missile tracking modes based on target size or temperature.
  • Missile jammers that work against certain missiles.
  • Better AI for escorts matching your speed and heading.
  • Added a pop-up mini-map when you are jumping.
  • Ships now have big "final explosion" sounds.
  • The shipyard now shows full stats for the player's ship.

Bug fixes include:

  • Capturing an NPC now counts as evading and destroying it.
  • The "southern carriers" appear more gradually and in fewer numbers.
  • Weapons with zero shield damage no longer cause crashes.

There are many other changes, as well. For a complete list, see the changelog. Special thanks to everyone who contributed to this release: @Alkallid, @Amazinite, @kilobyte, @LocalGod79, @pootthedestroyer, @toilethinges, and @Wrzlprnft.

If you are using the high-dpi plugin, you should download and install the updated version that goes with this release.

Mac OS X and Windows binaries can be downloaded here. (For Windows, please choose 32 or 64 bit.) Ubuntu Linux packages are available in a PPA, and a Debian Linux package is also available.

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0.9.0: Unstable release

@endless-sky endless-sky released this Apr 29, 2016 · 2012 commits to master since this release

This is an "unstable" release, incorporating a lot of changes that were put off while I was focusing on getting the 0.8 branch stable and bug-free. The biggest change is the addition of Korath territory (13 new ships, 32 new outfits, 8 new weapons, 40 new star systems, and a few other surprises). Other changes include:

  • New human carriers and special "marauder" ships.
  • Dynamic economy (influenced by the player once they have a large fleet).
  • New weapon capabilities (slowing, shield disrupting, piercing, burst firing).
  • Lots of small bug and typo fixes and usability improvements.

There are many other changes, as well. For a complete list, see the changelog. Special thanks to everyone who contributed to this release: @allixu211, @anarcat, @db47h, @DingusShingleton, @ItsNickBarry, @jafdy, @jmhorjus, @lehgogh, @LocalGod79, @macfreek, @plague006, @reizbar, @sfiera, @thenerdfreak, @thomasballinger, @toilethinges, @tstanke, and @Wrzlprnft.

If you are using the high-dpi plugin, you should download and install the updated version that goes with this release.

Mac OS X and Windows binaries can be downloaded here. (For Windows, please choose 32 or 64 bit.) Ubuntu Linux packages are available in a PPA, and a Debian Linux package is also available.

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0.8.11: Stable release.

@endless-sky endless-sky released this Jan 28, 2016 · 2444 commits to master since this release

This release adds some new content, including:

  • New story line to get access to most of the Wanderer ships.
  • You can now plunder ammo to reload your launchers.
  • More error diagnostics in the data parser.

There are also several bug fixes, including:

  • Shift-clicking an unreachable system no longer crashes.
  • You no longer retain control of your flagship if it is captured.
  • Changing your flagship now works properly, again.
  • Main menu no longer freezes if you "enter ship" just as loading finishes.

There are many other changes, as well. For a complete list, see the changelog. Special thanks to @Pointedstick and @zwparchman, who contributed pull requests to this release.

The graphics are unchanged since 0.8.10, so you do not need to download a new copy of the high-dpi plugin for this release.

Mac OS X and Windows binaries can be downloaded here. (For Windows, please choose 32 or 64 bit.) Ubuntu Linux packages are available in a PPA, and a Debian Linux package is also available.

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